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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00

fix(武器): 修正武器计数计算逻辑并调整彩虹糖属性

调整多个武器的count计算方式,移除soulLevel-1的减一操作
修改RainbowCandy的fieldValues和quality值
调整EntityBase中MAX_HEALTH的计算公式
This commit is contained in:
2025-11-16 07:25:38 +08:00
parent a846a4065f
commit 3b6ee5596d
6 changed files with 7 additions and 7 deletions
+1 -1
View File
@@ -3,7 +3,7 @@ extends Weapon
func update(to, origin, _entity):
origin["atk"] += 3 * to * soulLevel
origin["count"] = 1 * (soulLevel - 1)
origin["count"] = 1 * soulLevel
origin["childatk"] += 1.25 * origin["atk"]
origin["reduce"] /= 1 + 0.05 * to * soulLevel
return origin