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feat(HCN): 修改角色技能为击杀敌人时储能
修改HCN角色的技能触发机制,从召唤物死亡时储能改为击杀敌人时储能 更新角色描述和属性数值 更换角色默认武器为AcidWind 添加killEnemy信号到EntityBase用于触发击杀事件 为AcidWind武器添加升华选项
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@@ -1,4 +1,8 @@
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extends PlayerBase
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func summoned(entity: SummonBase):
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entity.died.connect(func(): storeEnergy(10))
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func register():
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super.register()
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killEnemy.connect(
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func(_who, _by):
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storeEnergy(1)
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)
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