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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-09 05:07:12 +08:00

feat(HCN): 修改角色技能为击杀敌人时储能

修改HCN角色的技能触发机制,从召唤物死亡时储能改为击杀敌人时储能
更新角色描述和属性数值
更换角色默认武器为AcidWind
添加killEnemy信号到EntityBase用于触发击杀事件
为AcidWind武器添加升华选项
This commit is contained in:
2026-05-10 14:14:00 +08:00
parent 0f839a87da
commit 46d3816d9d
5 changed files with 63 additions and 9 deletions
+6 -2
View File
@@ -1,4 +1,8 @@
extends PlayerBase
func summoned(entity: SummonBase):
entity.died.connect(func(): storeEnergy(10))
func register():
super.register()
killEnemy.connect(
func(_who, _by):
storeEnergy(1)
)