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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00

feat(游戏内容): 更新Kernyr角色属性和资源

- 修改Wave.gd中data的赋值逻辑,始终使用WAVE_JUSTJOKE
- 调整Kernyr角色的攻击冷却时间从1000增加到2000
- 更换Kernyr角色的贴图资源
- 新增A-Tree.tscn场景文件,包含武器和属性配置
This commit is contained in:
2026-03-26 23:20:00 +08:00
parent 73b3f9d569
commit 4f6225747a
4 changed files with 28 additions and 3 deletions
+1 -1
View File
@@ -7,7 +7,7 @@ var attack0State = 0
func register():
fields[FieldStore.Entity.MAX_HEALTH] = 2000
fields[FieldStore.Entity.OFFSET_SHOOT] = 20
attackCooldownMap[0] = 1000
attackCooldownMap[0] = 2000
attackCooldownMap[1] = 100
attackCooldownMap[2] = 1000
func ai():
+1 -1
View File
@@ -50,7 +50,7 @@ static var WAVE_JUSTJOKE = [
Wave.create("Kernyr", 0, 0, true, 0, INF, 1),
]
static var WAVE_EMPTY = []
static var data = WAVE_NORMAL if WorldManager.isRelease() else WAVE_JUSTJOKE
static var data = WAVE_JUSTJOKE if WorldManager.isRelease() else WAVE_JUSTJOKE
static func create(
entity_: String,