1
1
mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-11 22:27:12 +08:00

feat: 调整角色和子弹属性及游戏平衡

- 隐藏Bear角色的mask
- 提高Bear和KukeMC子弹的伤害值
- 增加KukeMC的最大生命值
- 设置World场景的currentInvinsible为true
- 调整KukeChild的攻击冷却时间和存活时间
- 为HeavyCrystal子弹添加初始伤害值
This commit is contained in:
2025-09-18 22:50:17 +08:00
parent fce4a08b22
commit 566531c856
8 changed files with 9 additions and 7 deletions
+1
View File
@@ -22,6 +22,7 @@ func register():
)
func spawn():
texture.play("walk")
mask.visible = false
func ai():
PresetEntityAI.follow(self, currentFocusedBoss, 400)
for i in len(attackCooldownMap.keys()):