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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-03 01:41:53 +08:00

feat: 重构角色和子弹系统,添加伤害标签和Boss状态条

This commit is contained in:
2025-08-26 13:56:12 +08:00
parent 727c40e1f0
commit 5c64d01f7c
19 changed files with 335 additions and 44 deletions
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extends Node2D
class_name DamageLabel
@export var damage: float = 0
@export var crit: bool = false
func _ready():
$"%label".text = str(round(damage)) + ("!!!" if crit else "")
$"%animator".play("show")
await $"%animator".animation_finished
static func create(spawnDamage: float, spawnCrit: bool, spawnPosition: Vector2, addToWorld: bool = true) -> DamageLabel:
var instance = preload("res://components/UI/DamageLabel.tscn").instantiate()
instance.damage = spawnDamage
instance.crit = spawnCrit
instance.position = spawnPosition
if addToWorld:
WorldTool.rootNode.add_child(instance)
return instance