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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-13 07:07:12 +08:00

feat: 调整角色和子弹属性,优化游戏平衡

- 将DamageLabel的伤害值计算从round改为ceil,确保最小伤害为1
- 调整KukeChild的攻击冷却时间从100降低到50,并添加伤害倍率0.1
- 提高PurpleCrystalSmall子弹速度从12到15,缩小尺寸从0.8到0.6
- 缩短KukeMC技能冷却时间并增加召唤数量
- 更新测试波次配置,移除Chick和Bear
This commit is contained in:
2025-09-17 06:44:12 +08:00
parent 66312f20b3
commit 6d74bed227
5 changed files with 10 additions and 9 deletions
+2 -2
View File
@@ -22,12 +22,12 @@ radius = 2.23607
modulate = Color(1.5, 1.5, 1.5, 1)
script = ExtResource("2_it0pa")
displayName = "微型紫水晶"
speed = 12.0
speed = 15.0
damage = 1.0
lifeDistance = 1400.0
[node name="texture" parent="." index="0"]
scale = Vector2(0.8, 0.8)
scale = Vector2(0.6, 0.6)
sprite_frames = SubResource("SpriteFrames_r86b3")
[node name="hitbox" parent="." index="1"]