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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00

feat: 调整角色和子弹属性,优化游戏平衡

- 将DamageLabel的伤害值计算从round改为ceil,确保最小伤害为1
- 调整KukeChild的攻击冷却时间从100降低到50,并添加伤害倍率0.1
- 提高PurpleCrystalSmall子弹速度从12到15,缩小尺寸从0.8到0.6
- 缩短KukeMC技能冷却时间并增加召唤数量
- 更新测试波次配置,移除Chick和Bear
This commit is contained in:
2025-09-17 06:44:12 +08:00
parent 66312f20b3
commit 6d74bed227
5 changed files with 10 additions and 9 deletions
+1 -1
View File
@@ -13,7 +13,7 @@ class_name DamageLabel
func _ready():
label.label_settings = label.label_settings.duplicate()
var damageValue = round(abs(damage))
var damageValue = ceil(abs(damage))
var damageSign = sign(damage)
if damageSign > 0:
label.label_settings.font_color = color1