mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-06-06 19:57:12 +08:00
feat(BigLaser): 降低能量消耗并增强伤害计算
调整BigLaser的能量需求从150降至100,同时根据发射者的攻击速度增强伤害
This commit is contained in:
@@ -1,9 +1,10 @@
|
||||
extends BulletBase
|
||||
class_name BigLaser
|
||||
class_name BigLaser # 这个子弹是玩家的超级武器,耗能高,dps也高
|
||||
|
||||
func spawn():
|
||||
CameraManager.shake(5000, 100)
|
||||
CameraManager.shake(5000, 100) # 激光会运行5秒,期间震屏100强度
|
||||
CameraManager.playAnimation("bigLaser")
|
||||
fields[FieldStore.Bullet.DAMAGE] *= launcher.fields[FieldStore.Entity.ATTACK_SPEED]
|
||||
func ai():
|
||||
rotation = lerp_angle(rotation, ((get_global_mouse_position() - position).angle()), 0.1)
|
||||
position = launcher.texture.global_position
|
||||
|
||||
Reference in New Issue
Block a user