1
1
mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-30 16:01:53 +08:00

feat(战斗系统): 调整熊Boss的攻击行为和冲刺机制

- 修改ChickSprint子弹伤害计算公式的分母参数
- 在EntityBase中新增targetableSprinting状态变量
- 优化熊Boss的攻击模式,包括增加攻击次数随机性、调整移动速度和冲刺倍率
- 改进冲刺逻辑,增加目标位置随机性和冲刺后返回机制
This commit is contained in:
2025-09-13 20:39:05 +08:00
parent 97ec81f05e
commit 76b5d40b28
3 changed files with 28 additions and 14 deletions
+1 -1
View File
@@ -5,7 +5,7 @@ func register():
speed = 0
penerate = 1
func ai():
damage = launcher.velocity.length() / 300
damage = launcher.velocity.length() / 250
PresetBulletAI.lockLauncher(self, launcher, true)
if !launcher.sprinting:
tryDestroy()