1
1
mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-31 08:21:54 +08:00

修了大激光的dot

This commit is contained in:
2025-08-28 21:14:36 +08:00
parent 265ea2fe65
commit 99ce9b48dc
5 changed files with 267 additions and 384 deletions
+3 -261
View File
@@ -1,263 +1,5 @@
[gd_scene load_steps=20 format=3 uid="uid://ltqx7fyovhla"]
[gd_scene load_steps=2 format=3 uid="uid://ltqx7fyovhla"]
[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_cqnkd"]
[ext_resource type="Script" path="res://scripts/Contents/Bullets/BigLaser.gd" id="2_oqfvl"]
[ext_resource type="Shader" path="res://shaders/BigLaser1.gdshader" id="3_f1hf4"]
[ext_resource type="Texture2D" uid="uid://dy4op6n6vxef3" path="res://resources/bullets/laser-circle/circle.svg" id="4_hbtg4"]
[ext_resource type="PackedScene" uid="uid://8gjjfju6p3fh" path="res://components/Bullets/Common/LaserCommoner.tscn" id="1_ukbip"]
[sub_resource type="SpriteFrames" id="SpriteFrames_yip5k"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_b2oy8"]
shader = ExtResource("3_f1hf4")
shader_parameter/laser_color = Color(1, 0, 0, 1)
shader_parameter/width = 1.0
shader_parameter/softness = 0.237
shader_parameter/wave_speed = 2.0
shader_parameter/wave_frequency = 13.154
shader_parameter/wave_amplitude = 1.151
shader_parameter/wave_width = 0.032
[sub_resource type="Curve" id="Curve_m7ued"]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_iykvy"]
curve = SubResource("Curve_m7ued")
[sub_resource type="Curve" id="Curve_7w1gn"]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_nimkb"]
curve = SubResource("Curve_7w1gn")
[sub_resource type="Gradient" id="Gradient_ki7oc"]
colors = PackedColorArray(0.546875, 0.546875, 0.546875, 1, 1, 1, 1, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_csn21"]
gradient = SubResource("Gradient_ki7oc")
[sub_resource type="Gradient" id="Gradient_krx08"]
offsets = PackedFloat32Array(0, 0.450382)
colors = PackedColorArray(1, 1, 1, 1, 1, 0, 0, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_l66oc"]
gradient = SubResource("Gradient_krx08")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_n3bsp"]
particle_flag_disable_z = true
emission_shape = 3
emission_box_extents = Vector3(0, 1000, 1)
angle_min = 1.07288e-05
angle_max = 360.0
angle_curve = SubResource("CurveTexture_nimkb")
spread = 15.0
initial_velocity_min = -500.0
initial_velocity_max = 500.0
gravity = Vector3(0, 0, 0)
scale_min = 3.0
scale_max = 15.0
color_ramp = SubResource("GradientTexture1D_l66oc")
color_initial_ramp = SubResource("GradientTexture1D_csn21")
alpha_curve = SubResource("CurveTexture_iykvy")
[sub_resource type="Animation" id="Animation_ep0ow"]
resource_name = "spawn"
length = 5.0
step = 0.05
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("rect:position:y")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(0, 0, 0, 0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 50, -0.25, 0, 0.25, 0, 50, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0, 0.5, 4.5, 5)
}
tracks/1/type = "bezier"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("rect:scale:x")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"handle_modes": PackedInt32Array(0, 0, 0, 0),
"points": PackedFloat32Array(1e-05, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0, 1e-05, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0, 0.5, 4.5, 5)
}
tracks/2/type = "bezier"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("circle:rotation")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"handle_modes": PackedInt32Array(0, 0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 12.5664, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0, 5)
}
tracks/3/type = "bezier"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("circle:scale:x")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"handle_modes": PackedInt32Array(0, 0, 0, 0),
"points": PackedFloat32Array(1e-05, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0, 1e-05, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0, 0.5, 4.5, 5)
}
tracks/4/type = "bezier"
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/path = NodePath("circle:scale:y")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/keys = {
"handle_modes": PackedInt32Array(0, 0, 0, 0),
"points": PackedFloat32Array(1e-05, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0, 1e-05, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0, 0.5, 4.5, 5)
}
tracks/5/type = "bezier"
tracks/5/imported = false
tracks/5/enabled = true
tracks/5/path = NodePath("circle:modulate:a")
tracks/5/interp = 1
tracks/5/loop_wrap = true
tracks/5/keys = {
"handle_modes": PackedInt32Array(0, 0, 0, 0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0, 0.5, 4.5, 5)
}
[sub_resource type="Animation" id="Animation_1rif1"]
length = 0.001
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("rect:position:y")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
tracks/1/type = "bezier"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("rect:scale:x")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(1e-05, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
tracks/2/type = "bezier"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("circle:rotation")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
tracks/3/type = "bezier"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("circle:scale:x")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(1e-05, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
tracks/4/type = "bezier"
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/path = NodePath("circle:scale:y")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(1e-05, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
tracks/5/type = "bezier"
tracks/5/imported = false
tracks/5/enabled = true
tracks/5/path = NodePath("circle:modulate:a")
tracks/5/interp = 1
tracks/5/loop_wrap = true
tracks/5/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_s7tee"]
_data = {
"RESET": SubResource("Animation_1rif1"),
"spawn": SubResource("Animation_ep0ow")
}
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_x66th"]
radius = 40.0
height = 2000.0
[node name="BigLaser" instance=ExtResource("1_cqnkd")]
script = ExtResource("2_oqfvl")
fields = {
0: 0,
1: 25,
2: 1
}
needEnergy = 100.0
autoSpawnAnimation = true
freeAfterSpawn = true
knockback = 10.0
[node name="texture" parent="." index="0"]
sprite_frames = SubResource("SpriteFrames_yip5k")
[node name="rect" type="ColorRect" parent="texture" index="0"]
material = SubResource("ShaderMaterial_b2oy8")
offset_left = 233.0
offset_right = 333.0
offset_bottom = 2000.0
rotation = -1.5708
scale = Vector2(1e-05, 1)
[node name="particles" type="GPUParticles2D" parent="texture/rect" index="0"]
position = Vector2(50, 1000)
amount = 400
process_material = SubResource("ParticleProcessMaterial_n3bsp")
lifetime = 0.25
visibility_rect = Rect2(-100, -1000, 200, 2000)
[node name="launcher" type="Polygon2D" parent="texture/rect" index="1"]
position = Vector2(50, -21)
rotation = 1.5708
color = Color(1, 0.6, 0, 1)
polygon = PackedVector2Array(-50, -25, 0, 0, -50, 25)
[node name="animator" parent="texture" index="1"]
libraries = {
"": SubResource("AnimationLibrary_s7tee")
}
[node name="circle" type="Sprite2D" parent="texture" index="2"]
modulate = Color(1, 1, 1, 0)
scale = Vector2(1e-05, 1e-05)
texture = ExtResource("4_hbtg4")
[node name="hitbox" parent="." index="1"]
position = Vector2(1234, 0)
rotation = 1.5708
shape = SubResource("CapsuleShape2D_x66th")
[node name="BigLaser" instance=ExtResource("1_ukbip")]
@@ -0,0 +1,263 @@
[gd_scene load_steps=20 format=3 uid="uid://8gjjfju6p3fh"]
[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_f67dy"]
[ext_resource type="Script" path="res://scripts/Contents/Bullets/BigLaser.gd" id="2_tdbxh"]
[ext_resource type="Shader" path="res://shaders/BigLaser1.gdshader" id="3_km2v1"]
[ext_resource type="Texture2D" uid="uid://dy4op6n6vxef3" path="res://resources/bullets/laser-circle/circle.svg" id="4_rs8hf"]
[sub_resource type="SpriteFrames" id="SpriteFrames_yip5k"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_b2oy8"]
shader = ExtResource("3_km2v1")
shader_parameter/laser_color = Color(1, 0, 0, 1)
shader_parameter/width = 1.0
shader_parameter/softness = 0.237
shader_parameter/wave_speed = 2.0
shader_parameter/wave_frequency = 13.154
shader_parameter/wave_amplitude = 1.151
shader_parameter/wave_width = 0.032
[sub_resource type="Curve" id="Curve_m7ued"]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_iykvy"]
curve = SubResource("Curve_m7ued")
[sub_resource type="Curve" id="Curve_7w1gn"]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_nimkb"]
curve = SubResource("Curve_7w1gn")
[sub_resource type="Gradient" id="Gradient_ki7oc"]
colors = PackedColorArray(0.546875, 0.546875, 0.546875, 1, 1, 1, 1, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_csn21"]
gradient = SubResource("Gradient_ki7oc")
[sub_resource type="Gradient" id="Gradient_krx08"]
offsets = PackedFloat32Array(0, 0.450382)
colors = PackedColorArray(1, 1, 1, 1, 1, 0, 0, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_l66oc"]
gradient = SubResource("Gradient_krx08")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_n3bsp"]
particle_flag_disable_z = true
emission_shape = 3
emission_box_extents = Vector3(0, 1000, 1)
angle_min = 1.07288e-05
angle_max = 360.0
angle_curve = SubResource("CurveTexture_nimkb")
spread = 15.0
initial_velocity_min = -500.0
initial_velocity_max = 500.0
gravity = Vector3(0, 0, 0)
scale_min = 3.0
scale_max = 15.0
color_ramp = SubResource("GradientTexture1D_l66oc")
color_initial_ramp = SubResource("GradientTexture1D_csn21")
alpha_curve = SubResource("CurveTexture_iykvy")
[sub_resource type="Animation" id="Animation_1rif1"]
length = 0.001
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("rect:position:y")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
tracks/1/type = "bezier"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("rect:scale:x")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(1e-05, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
tracks/2/type = "bezier"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("circle:rotation")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
tracks/3/type = "bezier"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("circle:scale:x")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(1e-05, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
tracks/4/type = "bezier"
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/path = NodePath("circle:scale:y")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(1e-05, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
tracks/5/type = "bezier"
tracks/5/imported = false
tracks/5/enabled = true
tracks/5/path = NodePath("circle:modulate:a")
tracks/5/interp = 1
tracks/5/loop_wrap = true
tracks/5/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
[sub_resource type="Animation" id="Animation_ep0ow"]
resource_name = "spawn"
length = 5.0
step = 0.05
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("rect:position:y")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(0, 0, 0, 0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 50, -0.25, 0, 0.25, 0, 50, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0, 0.5, 4.5, 5)
}
tracks/1/type = "bezier"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("rect:scale:x")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"handle_modes": PackedInt32Array(0, 0, 0, 0),
"points": PackedFloat32Array(1e-05, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0, 1e-05, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0, 0.5, 4.5, 5)
}
tracks/2/type = "bezier"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("circle:rotation")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"handle_modes": PackedInt32Array(0, 0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 12.5664, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0, 5)
}
tracks/3/type = "bezier"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("circle:scale:x")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"handle_modes": PackedInt32Array(0, 0, 0, 0),
"points": PackedFloat32Array(1e-05, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0, 1e-05, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0, 0.5, 4.5, 5)
}
tracks/4/type = "bezier"
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/path = NodePath("circle:scale:y")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/keys = {
"handle_modes": PackedInt32Array(0, 0, 0, 0),
"points": PackedFloat32Array(1e-05, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0, 1e-05, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0, 0.5, 4.5, 5)
}
tracks/5/type = "bezier"
tracks/5/imported = false
tracks/5/enabled = true
tracks/5/path = NodePath("circle:modulate:a")
tracks/5/interp = 1
tracks/5/loop_wrap = true
tracks/5/keys = {
"handle_modes": PackedInt32Array(0, 0, 0, 0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0, 0.5, 4.5, 5)
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_s7tee"]
_data = {
"RESET": SubResource("Animation_1rif1"),
"spawn": SubResource("Animation_ep0ow")
}
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_x66th"]
radius = 40.0
height = 2000.0
[node name="LaserSummoner" instance=ExtResource("1_f67dy")]
script = ExtResource("2_tdbxh")
fields = {
0: 0,
1: 25,
2: 1
}
needEnergy = 100.0
autoSpawnAnimation = true
freeAfterSpawn = true
knockback = 10.0
[node name="texture" parent="." index="0"]
sprite_frames = SubResource("SpriteFrames_yip5k")
[node name="rect" type="ColorRect" parent="texture" index="0"]
material = SubResource("ShaderMaterial_b2oy8")
offset_left = 233.0
offset_right = 333.0
offset_bottom = 2000.0
rotation = -1.5708
scale = Vector2(1e-05, 1)
[node name="particles" type="GPUParticles2D" parent="texture/rect" index="0"]
position = Vector2(50, 1000)
amount = 400
process_material = SubResource("ParticleProcessMaterial_n3bsp")
lifetime = 0.25
visibility_rect = Rect2(-100, -1000, 200, 2000)
[node name="launcher" type="Polygon2D" parent="texture/rect" index="1"]
position = Vector2(50, -21)
rotation = 1.5708
color = Color(1, 0.6, 0, 1)
polygon = PackedVector2Array(-50, -25, 0, 0, -50, 25)
[node name="animator" parent="texture" index="1"]
libraries = {
"": SubResource("AnimationLibrary_s7tee")
}
[node name="circle" type="Sprite2D" parent="texture" index="2"]
modulate = Color(1, 1, 1, 0)
scale = Vector2(1e-05, 1e-05)
texture = ExtResource("4_rs8hf")
[node name="hitbox" parent="." index="1"]
position = Vector2(1234, 0)
rotation = 1.5708
shape = SubResource("CapsuleShape2D_x66th")
-116
View File
@@ -1,116 +0,0 @@
[gd_scene load_steps=9 format=3 uid="uid://bx4guw2vkxgw4"]
[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_k5wxk"]
[ext_resource type="Texture2D" uid="uid://ry8d7pst4ihf" path="res://resources/bullets/laser-pluse/frames/ball-a.svg" id="2_ob1rp"]
[ext_resource type="Script" path="res://scripts/Contents/Bullets/Common/LockLauncher.gd" id="2_ropvu"]
[sub_resource type="SpriteFrames" id="SpriteFrames_83opd"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("2_ob1rp")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[sub_resource type="Animation" id="Animation_hjoni"]
resource_name = "spawn"
step = 0.1
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:scale:x")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(0, 0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 10, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0, 1)
}
tracks/1/type = "bezier"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath(".:scale:y")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"handle_modes": PackedInt32Array(0, 0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 10, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0, 1)
}
tracks/2/type = "bezier"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath(".:modulate:a")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"handle_modes": PackedInt32Array(0, 0, 0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 0.5, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0, 0.5, 1)
}
[sub_resource type="Animation" id="Animation_s367m"]
length = 0.001
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:scale:x")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
tracks/1/type = "bezier"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath(".:scale:y")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
tracks/2/type = "bezier"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath(".:modulate:a")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_tbgxn"]
_data = {
"RESET": SubResource("Animation_s367m"),
"spawn": SubResource("Animation_hjoni")
}
[sub_resource type="CircleShape2D" id="CircleShape2D_ts2ht"]
radius = 35.0571
[node name="LaserPluse" instance=ExtResource("1_k5wxk")]
z_index = -1
script = ExtResource("2_ropvu")
target = 1
autoSpawnAnimation = true
freeAfterSpawn = true
[node name="texture" parent="." index="0"]
sprite_frames = SubResource("SpriteFrames_83opd")
[node name="animator" parent="texture" index="0"]
libraries = {
"": SubResource("AnimationLibrary_tbgxn")
}
[node name="hitbox" parent="." index="1"]
shape = SubResource("CircleShape2D_ts2ht")
-6
View File
@@ -13,12 +13,6 @@ func applyDot():
await TickTool.millseconds(100 / launcher.fields[FieldStore.Entity.ATTACK_SPEED])
hitbox.disabled = false
await TickTool.millseconds(100 / launcher.fields[FieldStore.Entity.ATTACK_SPEED])
BulletBase.generate(
preload("res://components/Bullets/LaserPluse.tscn"),
launcher,
position,
rotation
)
return true
func succeedToHit(_dmg: float):
fields[FieldStore.Bullet.DAMAGE] *= 1.05
+1 -1
View File
@@ -29,6 +29,7 @@ func _ready():
spawnInWhen = Time.get_ticks_msec()
spawnInWhere = position
spawn()
dotLoop()
if autoSpawnAnimation:
animator.play("spawn")
await animator.animation_finished
@@ -36,7 +37,6 @@ func _ready():
destroy()
if autoLoopAnimation:
animator.play("loop")
dotLoop()
func _process(_delta: float) -> void:
if lifeTime > 0:
if Time.get_ticks_msec() - spawnInWhen >= lifeTime: