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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-07-02 00:02:13 +08:00

feat(武器): 调整核弹控制器的属性和数值

将核弹控制器的海滩球消耗从100增加到600,攻击力从1200提升到2000
能量需求从100.0调整为120.0,并更新相关显示文本
This commit is contained in:
2025-09-30 17:07:45 +08:00
parent e912a58969
commit 9d879dbbe5
+7 -6
View File
@@ -10,9 +10,9 @@ avatarTexture = ExtResource("2_5nh8i")
displayName = "核弹控制器" displayName = "核弹控制器"
quality = 4 quality = 4
typeTopic = 2 typeTopic = 2
costBeachball = 100 costBeachball = 600
store = { store = {
"atk": 1200, "atk": 2000,
"radius": 750.0 "radius": 750.0
} }
storeType = { storeType = {
@@ -20,17 +20,18 @@ storeType = {
"radius": 1 "radius": 1
} }
descriptionTemplate = "倒计时10秒后对半径$radius范围的实体造成$atk点[b]无差别伤害[/b]。" descriptionTemplate = "倒计时10秒后对半径$radius范围的实体造成$atk点[b]无差别伤害[/b]。"
needEnergy = 100.0 needEnergy = 120.0
cooldown = 2000.0 cooldown = 2000.0
debugRebuild = true
[node name="avatar" parent="container/info" index="0"] [node name="avatar" parent="container/info" index="0"]
texture = ExtResource("2_5nh8i") texture = ExtResource("2_5nh8i")
[node name="energy" parent="container/info/infos/energyInfo" index="1"] [node name="energy" parent="container/info/infos/energyInfo" index="1"]
text = "200.0" text = "120.0"
[node name="beachball" parent="container/info/infos/beachballInfo" index="1"] [node name="beachball" parent="container/info/infos/beachballInfo" index="1"]
text = "100" text = "600"
[node name="name" parent="container/info" index="2"] [node name="name" parent="container/info" index="2"]
displayName = "核弹控制器" displayName = "核弹控制器"
@@ -44,4 +45,4 @@ typeTopicColorMap = {
} }
[node name="description" parent="container" index="2"] [node name="description" parent="container" index="2"]
text = "[center]倒计时10秒后对半径[color=cyan]750[/color]→[color=yellow]770[/color]范围的实体造成[color=cyan]1000[/color]→[color=yellow]1025[/color]点[b]无差别伤害[/b]。[/center]" text = "[center]倒计时10秒后对半径[color=cyan]750[/color]→[color=yellow]765[/color]范围的实体造成[color=cyan]2000[/color]→[color=yellow]2050[/color]点[b]无差别伤害[/b]。[/center]"