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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00

fix(武器): 调整氧化加农炮的伤害数值

将基础攻击力从3.0提升至5.0,同时降低升级时的攻击力和火焰攻击力加成系数
This commit is contained in:
2026-01-25 20:00:21 +08:00
parent a4611680fc
commit a438ae5dd4
2 changed files with 4 additions and 4 deletions
+2 -2
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@@ -11,7 +11,7 @@ displayName = "氧化加农炮"
quality = 0
typeTopic = 2
store = {
"atk": 3.0,
"atk": 5.0,
"fireatk": 1.0,
"max-n": 7.0,
"min-n": 3.0
@@ -35,4 +35,4 @@ quality = 0
typeTopic = 2
[node name="description" parent="container" index="2"]
text = "[center]大概率高速喷出火焰,造成[color=cyan]1.00[/color]点伤害。小概率喷出[color=cyan]3[/color]~[color=cyan]7[/color]滴[b]浓硝酸[/b],每滴造成[color=cyan]3.00[/color]点伤害。[/center]"
text = "[center]大概率高速喷出火焰,造成[color=cyan]1.00[/color]点伤害。小概率喷出[color=cyan]3[/color]~[color=cyan]7[/color]滴[b]浓硝酸[/b],每滴造成[color=cyan]5.00[/color]点伤害。[/center]"
+2 -2
View File
@@ -2,8 +2,8 @@
extends Weapon
func update(to: int, origin: Dictionary, _entity: EntityBase):
origin["atk"] += 1 * to * soulLevel
origin["fireatk"] += 0.5 * to * soulLevel
origin["atk"] += 0.75 * to * soulLevel
origin["fireatk"] += 0.35 * to * soulLevel
origin["max-n"] *= soulLevel
return origin
func attack(entity: EntityBase):