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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-07 20:27:13 +08:00

fix(武器): 调整氧化加农炮的伤害值和概率

将浓硝酸的伤害值从5降低到3,并调整火焰弹和酸弹的发射概率权重从75:1改为10:1。同时更新了相关描述文本以匹配新的数值。
This commit is contained in:
2026-01-25 19:59:08 +08:00
parent 3dfd393d20
commit a4611680fc
2 changed files with 6 additions and 5 deletions
+1 -1
View File
@@ -7,7 +7,7 @@ func update(to: int, origin: Dictionary, _entity: EntityBase):
origin["max-n"] *= soulLevel
return origin
func attack(entity: EntityBase):
var bulletName = MathTool.randomChoiceFromWeights(["OxygenFire", "AcidN"], [75, 1])
var bulletName = MathTool.randomChoiceFromWeights(["OxygenFire", "AcidN"], [10, 1])
for i in randi_range(readStore("min-n"), readStore("max-n")) if bulletName == "AcidN" else 1:
for bullet in BulletBase.generate(
ComponentManager.getBullet(bulletName),