mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-06-11 22:27:12 +08:00
feat: 添加新武器彩虹旗和紫水晶簇,调整饲料属性和数值
refactor: 重构子弹生成逻辑,支持分裂和折射效果 fix: 修复掉落物拾取范围和碰撞检测问题 style: 优化UI显示,添加武器品质和类型标签 docs: 更新字段描述,调整部分饲料名称和分类 perf: 优化数学工具函数,添加随机数处理工具 test: 调整波次生成逻辑,添加新敌人类型 build: 添加新资源文件和相关导入配置
This commit is contained in:
@@ -0,0 +1,25 @@
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[gd_scene load_steps=5 format=3 uid="uid://dekcqdhrjs07u"]
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[ext_resource type="PackedScene" uid="uid://d3qojeqa3difn" path="res://components/Abstracts/FullscreenPanelBase.tscn" id="1_yodmq"]
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[ext_resource type="PackedScene" uid="uid://c0n3igy4hucrg" path="res://components/Weapons/PurpleCrystal.tscn" id="2_5r0we"]
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[ext_resource type="PackedScene" uid="uid://cxabqjo7skxev" path="res://components/Weapons/BigLaser.tscn" id="3_6xf37"]
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[ext_resource type="PackedScene" uid="uid://wl8u5m52708w" path="res://components/Weapons/LGBT.tscn" id="4_s13oq"]
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[node name="Weapon" instance=ExtResource("1_yodmq")]
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[node name="wrapper" parent="content" index="0"]
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theme_override_constants/separation = 50
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[node name="box" type="HBoxContainer" parent="content/wrapper" index="0"]
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layout_mode = 2
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theme_override_constants/separation = 20
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alignment = 1
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[node name="PurpleCrystal" parent="content/wrapper/box" index="0" instance=ExtResource("2_5r0we")]
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layout_mode = 2
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[node name="BigLaser" parent="content/wrapper/box" index="1" instance=ExtResource("3_6xf37")]
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layout_mode = 2
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[node name="???" parent="content/wrapper/box" index="2" instance=ExtResource("4_s13oq")]
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layout_mode = 2
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@@ -213,9 +213,9 @@ anchors_preset = -1
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anchor_top = 0.5
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anchor_bottom = 0.5
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offset_left = -100.0
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offset_top = -30.0
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offset_right = -40.0
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offset_bottom = 30.0
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offset_top = -82.5
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offset_right = 48.0
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offset_bottom = 82.5
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grow_vertical = 2
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theme_override_styles/panel = ExtResource("11_67ghp")
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@@ -263,9 +263,7 @@ visible = false
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layout_mode = 1
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[node name="GameOver" parent="root/panels" instance=ExtResource("6_10ay6")]
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visible = false
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layout_mode = 1
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[node name="Pause" parent="root/panels" instance=ExtResource("12_jkm6o")]
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visible = false
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layout_mode = 1
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@@ -1,9 +1,9 @@
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[gd_scene load_steps=11 format=3 uid="uid://dmxi1ikn6avig"]
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[gd_scene load_steps=10 format=3 uid="uid://dmxi1ikn6avig"]
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[ext_resource type="Script" path="res://scripts/Tools/WorldManager.gd" id="1_lxsxj"]
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[ext_resource type="PackedScene" uid="uid://dfwg750a47ggx" path="res://components/Scenes/UI.tscn" id="2_04cdd"]
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[ext_resource type="PackedScene" uid="uid://bm7ymrri6pykb" path="res://components/Characters/Rooster.tscn" id="3_5ui6q"]
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[ext_resource type="Texture2D" uid="uid://dk7u1x1e8ptj7" path="res://resources/maps/Desert.png" id="4_04do5"]
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[ext_resource type="Texture2D" uid="uid://c33c8mtm4x3e3" path="res://resources/maps/Galaxy.png" id="4_oy4jj"]
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[ext_resource type="Script" path="res://scripts/Tools/CameraManager.gd" id="5_mk7bv"]
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[sub_resource type="Animation" id="Animation_ykpvi"]
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@@ -65,10 +65,7 @@ _data = {
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}
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[sub_resource type="CircleShape2D" id="CircleShape2D_4hkht"]
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radius = 126.89
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[sub_resource type="CircleShape2D" id="CircleShape2D_4y8st"]
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radius = 46.1736
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radius = 57.3149
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[node name="world" type="Node2D"]
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y_sort_enabled = true
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@@ -91,20 +88,17 @@ libraries = {
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}
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[node name="map" type="StaticBody2D" parent="." groups=["map"]]
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metadata/_edit_lock_ = true
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[node name="background" type="Sprite2D" parent="map"]
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z_index = -100
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scale = Vector2(5, 5)
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texture = ExtResource("4_04do5")
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texture = ExtResource("4_oy4jj")
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[node name="xrz1" type="CollisionShape2D" parent="map"]
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position = Vector2(-1827, 575)
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[node name="star1" type="CollisionShape2D" parent="map"]
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position = Vector2(-2057, 1298)
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shape = SubResource("CircleShape2D_4hkht")
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[node name="xrz2" type="CollisionShape2D" parent="map"]
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position = Vector2(251, 118)
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shape = SubResource("CircleShape2D_4y8st")
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[node name="shan2" type="CollisionPolygon2D" parent="map"]
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polygon = PackedVector2Array(-2419, 1803, 2429, 1825, 2392, -366, 2867, -318, 2723, 2241, -2879, 2193, -2797, -2582, 2959, -2528, 2858, -347, 2420, -337, 2441, -1834, -2438, -1792)
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