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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-27 22:41:56 +08:00

feat: 添加新武器彩虹旗和紫水晶簇,调整饲料属性和数值

refactor: 重构子弹生成逻辑,支持分裂和折射效果

fix: 修复掉落物拾取范围和碰撞检测问题

style: 优化UI显示,添加武器品质和类型标签

docs: 更新字段描述,调整部分饲料名称和分类

perf: 优化数学工具函数,添加随机数处理工具

test: 调整波次生成逻辑,添加新敌人类型

build: 添加新资源文件和相关导入配置
This commit is contained in:
2025-09-05 22:23:41 +08:00
parent bb279c99b0
commit d4501ae45d
54 changed files with 974 additions and 109 deletions
+21
View File
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extends BulletBase
class_name LGBTBullet
var myTracer: EntityBase = null
func spawn():
findTracer()
func register():
speed = 1
damage = 5
func ai():
texture.rotation_degrees += speed
speed *= 1.05
speed = clamp(speed, 0, 20)
if is_instance_valid(myTracer):
PresetAIs.trace(self, myTracer.position, clamp(speed / 150, 0, 1))
else:
findTracer()
PresetAIs.forward(self, rotation)
func findTracer():
myTracer = EntityTool.findClosetEntity(position, get_tree(), false, true)