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feat(战斗系统): 调整KukeMC的攻击逻辑和紫水晶子弹
为KukeMC角色减少召唤子体数量但增加紫水晶子弹数量,优化战斗节奏 添加紫水晶子弹的显示名称 移除PurpleCrystal类名定义 在EntityBase中新增died信号
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@@ -19,6 +19,7 @@ animations = [{
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[node name="PurpleCrystal" instance=ExtResource("1_45mh7")]
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script = ExtResource("2_4lnlm")
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displayName = "紫水晶"
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[node name="texture" parent="." index="0"]
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sprite_frames = SubResource("SpriteFrames_r86b3")
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