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feat(战斗系统): 调整KukeMC的攻击逻辑和紫水晶子弹
为KukeMC角色减少召唤子体数量但增加紫水晶子弹数量,优化战斗节奏 添加紫水晶子弹的显示名称 移除PurpleCrystal类名定义 在EntityBase中新增died信号
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@@ -26,12 +26,14 @@ animations = [{
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[node name="KukeChild" instance=ExtResource("1_3ohuq")]
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script = ExtResource("2_ywxbd")
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[node name="collect" parent="sounds" index="4"]
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stream = null
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[node name="texture" parent="." index="2"]
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sprite_frames = SubResource("SpriteFrames_5rcbd")
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animation = &"walk"
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[node name="normal" type="Node2D" parent="texture/weapons" index="0"]
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position = Vector2(47, 11)
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[node name="statebar" parent="." index="3"]
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position = Vector2(0, -125)
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