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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-12 06:37:13 +08:00

refactor(资源管理): 集中资源加载逻辑到ComponentManager

将分散在各处的资源加载逻辑统一到ComponentManager中管理
添加对UI组件、主题、物品纹理和饲料的集中管理
移除SkillIconBase.tscn并迁移到UI目录
This commit is contained in:
2025-09-21 13:34:51 +08:00
parent e551a6db61
commit d54c050be9
12 changed files with 37 additions and 15 deletions
+1 -1
View File
@@ -23,4 +23,4 @@ static var idMap = {
ItemType.SOUL: "soul",
}
static func getTexture(type: ItemType) -> Texture2D:
return load("res://resources/items/%s.svg" % idMap[type])
return ComponentManager.getItemTexture(idMap[type])