1
1
mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-05 19:27:15 +08:00

修了很多bug,但是trae司马

This commit is contained in:
2025-08-28 21:30:49 +08:00
parent 99ce9b48dc
commit e40aef85f4
5 changed files with 18 additions and 8 deletions
+4 -2
View File
@@ -11,7 +11,7 @@
shader = ExtResource("3_km2v1")
shader_parameter/laser_color = Color(1, 0, 0, 1)
shader_parameter/width = 1.0
shader_parameter/softness = 0.237
shader_parameter/softness = 0.2
shader_parameter/wave_speed = 2.0
shader_parameter/wave_frequency = 13.154
shader_parameter/wave_amplitude = 1.151
@@ -229,8 +229,9 @@ sprite_frames = SubResource("SpriteFrames_yip5k")
[node name="rect" type="ColorRect" parent="texture" index="0"]
material = SubResource("ShaderMaterial_b2oy8")
offset_left = 233.0
offset_top = 50.0
offset_right = 333.0
offset_bottom = 2000.0
offset_bottom = 2050.0
rotation = -1.5708
scale = Vector2(1e-05, 1)
@@ -258,6 +259,7 @@ scale = Vector2(1e-05, 1e-05)
texture = ExtResource("4_rs8hf")
[node name="hitbox" parent="." index="1"]
visible = false
position = Vector2(1234, 0)
rotation = 1.5708
shape = SubResource("CapsuleShape2D_x66th")