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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-06 03:37:13 +08:00

refactor: 使用ComponentManager统一管理资源加载

将所有直接使用`load("res://components/...")`加载资源的代码替换为通过`ComponentManager`统一管理的方式,提高代码的可维护性和资源管理的统一性
This commit is contained in:
2025-09-21 13:11:31 +08:00
parent e688f7f0c1
commit e551a6db61
17 changed files with 44 additions and 44 deletions
+1 -1
View File
@@ -21,7 +21,7 @@ func ai():
warn.size = Vector2.ONE * 2 * radius * (timeLived() / countdown)
label.text = "NUCLEAR WARNING %.1f" % ((countdown - timeLived()) / 1000)
func destroy(_b):
EffectController.create(load("res://components/Effects/NuclearExplosion.tscn"), global_position).shot()
EffectController.create(ComponentManager.getEffect("NuclearExplosion"), global_position).shot()
hitbox.disabled = false
CameraManager.shake(5000, 500, func(_c, t, r): return t * r) # 震屏强度随进度递减
await TickTool.frame(5)