1
1
mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-11 22:27:12 +08:00

feat(游戏内容): 添加Deepsea角色和两种子弹资源

添加Deepsea角色实体脚本及其UID文件
新增Cement和Kuaizi两种子弹的场景和纹理资源
包括子弹的碰撞体配置和动画帧设置
This commit is contained in:
2026-04-05 13:26:37 +08:00
parent fc77412e3a
commit e61cfecdd3
10 changed files with 184 additions and 0 deletions
Binary file not shown.

After

Width:  |  Height:  |  Size: 114 KiB

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://u2x7yggx8ga2"
path="res://.godot/imported/cement.png-3a5a0f3d1fa790a2b7067a70edbbba87.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://resources/bullets/cement/cement.png"
dest_files=["res://.godot/imported/cement.png-3a5a0f3d1fa790a2b7067a70edbbba87.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.

After

Width:  |  Height:  |  Size: 53 KiB

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://c51735ydp13rw"
path="res://.godot/imported/kuaizi.png-d9472677548d7db35c9134aaf74b5057.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://resources/bullets/kuaizi/kuaizi.png"
dest_files=["res://.godot/imported/kuaizi.png-d9472677548d7db35c9134aaf74b5057.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.

After

Width:  |  Height:  |  Size: 114 KiB

+40
View File
@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://o8u3rsqwjbd3"
path="res://.godot/imported/cement.png-88ad34b43f7447d8b7b8e28d0837ee96.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://resources/cement/cement.png"
dest_files=["res://.godot/imported/cement.png-88ad34b43f7447d8b7b8e28d0837ee96.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1