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feat(武器): 调整核弹武器属性和角色配置
增加核弹的基础攻击力和范围,降低能量消耗但增加冷却时间 更新公鸡角色的武器配置,将核弹作为默认武器
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@@ -2,8 +2,8 @@
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extends Weapon
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func update(to: int, origin: Dictionary, _entity: EntityBase):
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origin["atk"] += 25 * to * soulLevel
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origin["radius"] += 20 * to * soulLevel
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origin["atk"] += 50 * to * soulLevel
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origin["radius"] += 15 * to * soulLevel
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return origin
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func attack(entity: EntityBase):
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var weaponPos = entity.findWeaponAnchor("normal")
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