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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-30 07:51:54 +08:00

fix: 调整游戏难度和平衡性

将初始波数从10改为1以降低游戏初始难度
减少猫角色的攻击冷却时间范围从3500-8000到2500-6000
添加背景图片资源文件
This commit is contained in:
2025-11-16 16:34:59 +08:00
parent 1d37329aef
commit f2094a538d
4 changed files with 42 additions and 2 deletions
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After

Width:  |  Height:  |  Size: 2.5 MiB

+40
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@@ -0,0 +1,40 @@
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path="res://.godot/imported/background.jpeg-f024d3395620fa6dca7f59dfebae682f.ctex"
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"vram_texture": false
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source_file="res://resources/maps/background.jpeg"
dest_files=["res://.godot/imported/background.jpeg-f024d3395620fa6dca7f59dfebae682f.ctex"]
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compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
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+1 -1
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@@ -4,7 +4,7 @@ class_name Maodie
func register():
fields[FieldStore.Entity.MAX_HEALTH] = 75
fields[FieldStore.Entity.MOVEMENT_SPEED] = randf_range(0.5, 0.8)
attackCooldownMap[0] = randi_range(3500, 8000)
attackCooldownMap[0] = randi_range(2500, 6000)
sprintMultiplier = randf_range(10, 35)
func ai():
PresetEntityAI.follow(self, currentFocusedBoss)
+1 -1
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@@ -22,7 +22,7 @@ func duplicate() -> Wave:
wave.per = per
return wave
static var current: int = startWith(10)
static var current: int = startWith(1)
static var WAVE_NORMAL = [
Wave.create("Hen", 1, 3, false, 0, INF, 1),
Wave.create("Cat", 1, 3, false, 0, INF, 1),