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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-30 16:01:53 +08:00

fix: 调整游戏难度和平衡性

将初始波数从10改为1以降低游戏初始难度
减少猫角色的攻击冷却时间范围从3500-8000到2500-6000
添加背景图片资源文件
This commit is contained in:
2025-11-16 16:34:59 +08:00
parent 1d37329aef
commit f2094a538d
4 changed files with 42 additions and 2 deletions
+1 -1
View File
@@ -4,7 +4,7 @@ class_name Maodie
func register():
fields[FieldStore.Entity.MAX_HEALTH] = 75
fields[FieldStore.Entity.MOVEMENT_SPEED] = randf_range(0.5, 0.8)
attackCooldownMap[0] = randi_range(3500, 8000)
attackCooldownMap[0] = randi_range(2500, 6000)
sprintMultiplier = randf_range(10, 35)
func ai():
PresetEntityAI.follow(self, currentFocusedBoss)
+1 -1
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@@ -22,7 +22,7 @@ func duplicate() -> Wave:
wave.per = per
return wave
static var current: int = startWith(10)
static var current: int = startWith(1)
static var WAVE_NORMAL = [
Wave.create("Hen", 1, 3, false, 0, INF, 1),
Wave.create("Cat", 1, 3, false, 0, INF, 1),