mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-07-08 02:57:06 +08:00
fix: 调整子弹触发距离并更新测试波次配置
修改Wood子弹的触发距离从300减少到200以改善游戏平衡 更新WAVE_JUSTJOKE波次的敌人配置,注释CyberCat并启用Deepsea
This commit is contained in:
@@ -17,7 +17,7 @@ func ai():
|
|||||||
speed = speedV2.length() / 2.0
|
speed = speedV2.length() / 2.0
|
||||||
rotation = speedV2.angle()
|
rotation = speedV2.angle()
|
||||||
PresetBulletAI.forward(self , rotation)
|
PresetBulletAI.forward(self , rotation)
|
||||||
if !shooted && launcher.currentFocusedBoss.position.distance_to(daoli.global_position) < 300:
|
if !shooted && launcher.currentFocusedBoss.position.distance_to(daoli.global_position) < 200:
|
||||||
animator.play("xiangkan")
|
animator.play("xiangkan")
|
||||||
for i in randf_range(2, 6):
|
for i in randf_range(2, 6):
|
||||||
for bullet in BulletBase.generate(
|
for bullet in BulletBase.generate(
|
||||||
|
|||||||
@@ -50,8 +50,8 @@ static var WAVE_TESTBOSS_CHICK = [
|
|||||||
]
|
]
|
||||||
static var WAVE_JUSTJOKE = [
|
static var WAVE_JUSTJOKE = [
|
||||||
# Wave.create("Kernyr", 0, 0, true, 0, INF, 1),
|
# Wave.create("Kernyr", 0, 0, true, 0, INF, 1),
|
||||||
Wave.create("CyberCat", 0, 0, true, 0, INF, 1),
|
# Wave.create("CyberCat", 0, 0, true, 0, INF, 1),
|
||||||
# Wave.create("Deepsea", 0, 0, true, 0, INF, 1)
|
Wave.create("Deepsea", 0, 0, true, 0, INF, 1)
|
||||||
]
|
]
|
||||||
static var WAVE_MOWING = [
|
static var WAVE_MOWING = [
|
||||||
Wave.create("Hen", 15, 30, false, 0, INF, 1),
|
Wave.create("Hen", 15, 30, false, 0, INF, 1),
|
||||||
|
|||||||
Reference in New Issue
Block a user