1
1
mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-27 22:41:56 +08:00
Commit Graph

18 Commits

Author SHA1 Message Date
fallingshrimp 417ca71de3 Add HarmonyOS Sans font and implement QuickUI for text handling
- Imported HarmonyOS Sans Regular font with appropriate settings for rendering and fallback.
- Created QuickUI script to facilitate the creation of small text labels with optional centering.
- Added new theme resources for big bold text and small text, defining font sizes for RichTextLabel and Label respectively.
2025-08-26 19:35:26 +08:00
fallingshrimp 25497d2dd5 fix: 修复字段值显示逻辑,直接使用值而非字符串转换 2025-08-26 18:44:49 +08:00
fallingshrimp 3197fe6048 feat: 更新饲料和物品显示逻辑,添加香蕉饲料场景,重构字段显示功能 2025-08-26 18:44:28 +08:00
fallingshrimp 7e5a8861ec feat: 删除FeedCard场景,重构Feed类,更新UI组件 2025-08-26 18:15:01 +08:00
fallingshrimp 4a66374e24 Add UI components for Feed and Item displays, including SVG resources
- Introduced FeedCard and FieldShow scenes with corresponding GDScript files for managing feed and item display.
- Added SVG resources for banana and baseball items.
- Updated ItemStore to include mappings for item types and names in Chinese.
- Enhanced FieldShow and ItemShow scripts to dynamically update UI elements based on exported properties.
- Implemented a new Feed class for structured feed data handling.
2025-08-26 18:09:04 +08:00
fallingshrimp 96b26f01be feat: 重构World工具,添加WorldManager类,更新波次生成逻辑,增强敌人管理功能 2025-08-26 17:38:45 +08:00
fallingshrimp 9a10e87cb0 Add audio effect and implement FireScan bullet behavior
- Added Rip.wav audio effect to the project.
- Created FireScan bullet script with speed and damage properties.
- Implemented basic AI movement for FireScan bullets.
- Introduced Wave class for managing enemy waves with dynamic counts and spawning logic.
2025-08-26 17:28:20 +08:00
fallingshrimp 66413bd75d Add sound effects and character scripts
- Imported new sound effects: "Low Boing", "Low Whoosh", and "Pew" with corresponding import files.
- Created a new character script for "Hen" with basic AI and attack functionality.
- Implemented an effect controller script for managing particle effects with one-shot functionality.
2025-08-26 15:52:54 +08:00
fallingshrimp 51b3359e8d feat: 添加新的角色Hen,更新Chick角色的攻击逻辑,增强Boss状态条和子弹功能 2025-08-26 14:47:12 +08:00
fallingshrimp 5923660195 feat: 添加小鸡角色显示名称,更新Boss状态条和伤害标签逻辑,增强EntityBase类的移动和攻击功能 2025-08-26 14:26:45 +08:00
fallingshrimp 5c64d01f7c feat: 重构角色和子弹系统,添加伤害标签和Boss状态条 2025-08-26 13:56:12 +08:00
fallingshrimp 727c40e1f0 feat: Add weapon system and attack functionality to Rooster character
- Introduced a weapons node in EntityBase for weapon management.
- Updated Rooster to include cooldown for attacks and weapon anchoring.
- Implemented attack method in Rooster to generate bullets.
- Enhanced BulletBase with life distance and lifetime properties.
- Created Chick character with animations and integrated into the world.
- Updated PurpleCrystal bullet behavior to move forward based on rotation.
- Refactored EntityBase to use a fields dictionary for attributes.
- Added FieldStore for managing entity-related constants.
- Adjusted GameRule to include bullet speed multiplier.
2025-08-26 12:21:09 +08:00
fallingshrimp ef8fd0db9f feat: Enhance game mechanics and structure
- Added `ColorBar` class for visual representation of values.
- Expanded `EntityBase` with new properties: `isBoss` and `weapons`, and implemented damage handling and entity generation methods.
- Updated `EntityStateBar` to use `ColorBar` for health representation.
- Introduced `BulletBase` scene and script for bullet mechanics, including damage handling and generation.
- Created `WorldTool` for managing the game world and root node.
- Implemented `EntityTool` for retrieving entities from hurtboxes.
- Added `GameRule` for managing game rules like friendly fire.
- Updated scene files to reflect new structures and added necessary resources.
2025-08-26 11:39:47 +08:00
fallingshrimp c6c16d4977 更新Rooster.tscn,调整动画速度并设置默认动画为“walk” 2025-08-26 10:58:24 +08:00
fallingshrimp df3abdb852 更新EntityBase和Rooster类,添加动画支持并修复变量命名 2025-08-26 10:55:39 +08:00
fallingshrimp aae36b740e 添加Pixelization着色器,支持像素化效果 2025-08-26 10:49:57 +08:00
fallingshrimp 61a4cabf15 更新EntityBase和Rooster类,添加动画支持并修复变量命名 2025-08-26 10:17:38 +08:00
fallingshrimp 363aeaf445 init 2025-08-26 09:24:09 +08:00