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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00
Commit Graph

15 Commits

Author SHA1 Message Date
fallingshrimp 94589131fa feat(武器系统): 添加七彩矢武器及其相关资源
添加新的七彩矢武器系统,包括武器脚本、子弹特效、着色器和动画资源
为Rooster角色添加新武器选项
实现光效追踪和颜色渐变效果
调整窗口模式为2(全屏)
2025-09-07 09:25:51 +08:00
fallingshrimp 493582be7d feat[角色]: 添加Rooster角色及相关武器资源
新增Rooster角色脚本及LGBT武器UI组件,完善角色战斗系统资源。
2025-09-06 17:33:19 +08:00
fallingshrimp 95db9deb3c feat: 添加矢量星武器和子弹功能
实现新的矢量星武器系统,包括武器卡片、子弹行为和粒子效果。主要功能包括:
- 添加VectorStarWeapon.gd武器脚本,支持多子弹发射和追踪目标
- 实现VectorStar.gd子弹脚本,包含初始冲刺和后续追踪逻辑
- 添加相关场景资源和配置
- 将新武器添加到公鸡角色的武器库中
2025-09-06 13:27:00 +08:00
fallingshrimp a563eabab3 feat(战斗系统): 添加技能攻击支持并修复武器数组越界问题
- 在EntityBase.gd中添加武器数组越界检查,防止崩溃
- 在Rooster.gd中新增技能攻击输入处理,支持3个技能按键
- 在project.godot中配置技能按键映射(1,2,3键)
2025-09-06 12:02:44 +08:00
fallingshrimp a083069848 feat(武器系统): 重构武器消耗为单一沙滩球资源并添加升级功能
将武器消耗从多种资源数组简化为单一沙滩球资源
添加武器升级功能,更新武器属性时保留原始属性
修改UI显示以适配新的资源消耗系统
2025-09-06 11:14:02 +08:00
fallingshrimp 77e6711358 加入了暂停,把波次改回原版了 2025-08-28 21:39:15 +08:00
fallingshrimp aa533509a5 feat(UI): 添加显示实体属性的面板和动画效果
添加新的输入动作"showFields"用于显示/隐藏实体属性面板
创建新的FieldShow组件用于显示实体属性值
为属性面板添加显示/隐藏动画效果
调整EntityBase中属性初始化的顺序
2025-08-28 13:58:31 +08:00
fallingshrimp a688fe3b44 Add laser sound effect and implement BigLaser bullet behavior
- Added laserbig.ogg sound effect import configuration.
- Created BigLaser script extending BulletBase with AI targeting and dot application functionality.
2025-08-27 19:59:05 +08:00
fallingshrimp 730f732ef1 Add import configuration for Chomp.wav audio effect 2025-08-27 10:23:57 +08:00
fallingshrimp 51fc904a6a feat: 添加掉落物功能,更新饲料和物品显示,重构相关UI组件 2025-08-26 20:46:02 +08:00
fallingshrimp 417ca71de3 Add HarmonyOS Sans font and implement QuickUI for text handling
- Imported HarmonyOS Sans Regular font with appropriate settings for rendering and fallback.
- Created QuickUI script to facilitate the creation of small text labels with optional centering.
- Added new theme resources for big bold text and small text, defining font sizes for RichTextLabel and Label respectively.
2025-08-26 19:35:26 +08:00
fallingshrimp 66413bd75d Add sound effects and character scripts
- Imported new sound effects: "Low Boing", "Low Whoosh", and "Pew" with corresponding import files.
- Created a new character script for "Hen" with basic AI and attack functionality.
- Implemented an effect controller script for managing particle effects with one-shot functionality.
2025-08-26 15:52:54 +08:00
fallingshrimp 5c64d01f7c feat: 重构角色和子弹系统,添加伤害标签和Boss状态条 2025-08-26 13:56:12 +08:00
fallingshrimp 727c40e1f0 feat: Add weapon system and attack functionality to Rooster character
- Introduced a weapons node in EntityBase for weapon management.
- Updated Rooster to include cooldown for attacks and weapon anchoring.
- Implemented attack method in Rooster to generate bullets.
- Enhanced BulletBase with life distance and lifetime properties.
- Created Chick character with animations and integrated into the world.
- Updated PurpleCrystal bullet behavior to move forward based on rotation.
- Refactored EntityBase to use a fields dictionary for attributes.
- Added FieldStore for managing entity-related constants.
- Adjusted GameRule to include bullet speed multiplier.
2025-08-26 12:21:09 +08:00
fallingshrimp 363aeaf445 init 2025-08-26 09:24:09 +08:00