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Files
Dog-Lynx-And-HCN/scripts/Contents/Bullets/BigLaser.gd
T
fallingshrimp 19a484643d feat(特效): 为BigLaser添加动画效果并调整参数
- 在BigLaser生成时播放"bigLaser"动画
- 增加激光的尺寸和碰撞范围
- 添加BigLaser粒子效果场景
- 调整Wave生成参数
- 在CameraManager中添加动画播放功能
2025-08-28 12:00:09 +08:00

16 lines
411 B
GDScript

extends BulletBase
class_name BigLaser
func spawn():
CameraManager.shake(5000)
CameraManager.playAnimation("bigLaser")
func ai():
rotation = lerp_angle(rotation, ((get_global_mouse_position() - position).angle()), 0.1)
position = launcher.texture.global_position
func applyDot():
hitbox.disabled = true
await TickTool.millseconds(50)
hitbox.disabled = false
await TickTool.millseconds(50)
return true