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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 23:11:54 +08:00
Files
Dog-Lynx-And-HCN/scripts/Contents/Weapons/LGBTWeapon.gd
T
fallingshrimp 3b6ee5596d fix(武器): 修正武器计数计算逻辑并调整彩虹糖属性
调整多个武器的count计算方式,移除soulLevel-1的减一操作
修改RainbowCandy的fieldValues和quality值
调整EntityBase中MAX_HEALTH的计算公式
2025-11-16 07:25:38 +08:00

20 lines
641 B
GDScript

@tool
extends Weapon
class_name LGBTWeapon
func update(to: int, origin: Dictionary, _entity: EntityBase):
origin["angle"] /= 1 + 0.025 * to * soulLevel
origin["count"] = soulLevel + 1
origin["atk"] += 2 * to * soulLevel
origin["power"] += 0.005 * to * soulLevel
origin["trace"] += 0.05 * to * soulLevel
return origin
func attack(entity: EntityBase):
var summon = entity.summon(ComponentManager.getSummon("LGBTFlag"), true, false)
summon.atk = readStore("atk")
summon.maxTraceTime = readStore("trace") * 1000
summon.tracePower = readStore("power")
summon.count = readStore("count")
summon.angle = readStore("angle")
return true