1
1
mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-08 12:47:13 +08:00
Files
Dog-Lynx-And-HCN/components/Bullets/BossAttack/KukeMC/HeavyCrystal.tscn
T
fallingshrimp cf8820d0ec feat(战斗系统): 增强KukeMC及其子体的战斗能力
- 为KukeChild添加重型紫水晶攻击方式并调整治疗量
- 修改KukeMC的攻击逻辑,在低血量时才会召唤子体
- 调整重型紫水晶的属性和动画效果
- 增加子弹生成时的初始速度和加速度
2025-09-18 06:46:43 +08:00

158 lines
4.7 KiB
Plaintext

[gd_scene load_steps=14 format=3 uid="uid://dxd6ikymj0fge"]
[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_mf7ha"]
[ext_resource type="Script" path="res://scripts/Statemachine/ShaderStage.gd" id="2_75div"]
[ext_resource type="Texture2D" uid="uid://c7hyatbuieaj" path="res://resources/bullets/purple-crystal/frames/0.svg" id="2_ghoc2"]
[ext_resource type="Shader" path="res://shaders/Ring.gdshader" id="2_utujj"]
[ext_resource type="Script" path="res://scripts/Contents/Bullets/BossAttack/KukeMC/HeavyCrystal.gd" id="2_ygemv"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_1i43q"]
shader = ExtResource("2_utujj")
shader_parameter/inner = 0.95
shader_parameter/outer = 1.0
[sub_resource type="SpriteFrames" id="SpriteFrames_e150r"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("2_ghoc2")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[sub_resource type="Animation" id="Animation_dwk2v"]
length = 0.001
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("%texture/..:scale:x")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(2, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
tracks/1/type = "bezier"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("%texture/..:scale:y")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(2, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
tracks/2/type = "bezier"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("%texture/..:modulate:a")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(0, -0.15, 0, 0.15, 0),
"times": PackedFloat32Array(0)
}
[sub_resource type="Animation" id="Animation_qobcv"]
resource_name = "spawn"
length = 0.3
step = 0.1
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("%texture/..:scale:x")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(0, 0),
"points": PackedFloat32Array(2, -0.15, 0, 0.15, 0, 1, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0, 0.3)
}
tracks/1/type = "bezier"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("%texture/..:scale:y")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"handle_modes": PackedInt32Array(0, 0),
"points": PackedFloat32Array(2, -0.15, 0, 0.15, 0, 1, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0, 0.3)
}
tracks/2/type = "bezier"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("%texture/..:modulate:a")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"handle_modes": PackedInt32Array(0, 0),
"points": PackedFloat32Array(0, -0.15, 0, 0.15, 0, 1, -0.15, 0, 0.15, 0),
"times": PackedFloat32Array(0, 0.3)
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_mdce7"]
_data = {
"RESET": SubResource("Animation_dwk2v"),
"spawn": SubResource("Animation_qobcv")
}
[sub_resource type="Curve" id="Curve_g11yl"]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_inkfe"]
curve = SubResource("Curve_g11yl")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_hgwnm"]
particle_flag_disable_z = true
direction = Vector3(-1, 0, 0)
spread = 0.0
initial_velocity_min = 300.0
initial_velocity_max = 300.0
gravity = Vector3(0, 0, 0)
alpha_curve = SubResource("CurveTexture_inkfe")
[node name="HeavyCrystal" instance=ExtResource("1_mf7ha")]
modulate = Color(1, 1, 1, 0)
scale = Vector2(2, 2)
script = ExtResource("2_ygemv")
displayName = "重型紫水晶"
speed = 0.0
damage = 20.0
lifeTime = 2000.0
autoSpawnAnimation = true
[node name="track" type="Node2D" parent="." index="0"]
unique_name_in_owner = true
material = SubResource("ShaderMaterial_1i43q")
script = ExtResource("2_75div")
size = Vector2(300, 300)
color = Color(0.451438, 0.278306, 1.44392e-07, 1)
[node name="texture" parent="." index="1"]
position = Vector2(145, 0)
scale = Vector2(1.5, 1.5)
sprite_frames = SubResource("SpriteFrames_e150r")
[node name="animator" parent="texture" index="0"]
libraries = {
"": SubResource("AnimationLibrary_mdce7")
}
[node name="trail" type="GPUParticles2D" parent="texture" index="1"]
unique_name_in_owner = true
z_index = -1
amount = 10
process_material = SubResource("ParticleProcessMaterial_hgwnm")
texture = ExtResource("2_ghoc2")
local_coords = true
[node name="hitbox" parent="." index="2"]
position = Vector2(60, 0)