dev: 函数统一间隔两行

This commit is contained in:
2026-04-25 21:31:39 +08:00
parent 2cad85257e
commit 4834d7b33b
9 changed files with 44 additions and 2 deletions
+4 -1
View File
@@ -1,20 +1,24 @@
extends Node2D
func _ready() -> void:
init_sources()
init_text()
func init_text() -> void:
$DataSetting/LineEdit.text = GameManager.data_origin
$IPBeginSetting/LineEdit.text = GameManager.ip_begin
$UsernameSetting/LineEdit.text = GameManager.username
$LoadSource/ChooseSource.select(GameManager.source)
func init_sources() -> void:
DownloadManager.get_sources()
for source_name in GameManager.sources:
$LoadSource/ChooseSource.add_item(source_name)
func _on_save_button_pressed() -> void:
GameManager.data_origin = $DataSetting/LineEdit.text
GameManager.ip_begin = $IPBeginSetting/LineEdit.text
@@ -42,7 +46,6 @@ func _on_download_button_pressed() -> void:
$Tips.text = "SETTINGS_TIP_LOADED"
func _on_load_button_pressed() -> void:
if GameManager.sources.size() == 0 or GameManager.source == -1:
$Tips.text = "SETTINGS_TIP_NOLOCALSOURCE"