feat: 实现下载时提示和下载单个文件功能
This commit is contained in:
@@ -14,27 +14,27 @@ game/
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- project.godot
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- project.godot
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- icon.svg
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- icon.svg
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- assets/
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- assets/
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- fonts/
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- fonts/
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- AlibabaPuHuiTi-3-65-Medium.ttf # 阿里巴巴普惠体
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- AlibabaPuHuiTi-3-65-Medium.ttf # 阿里巴巴普惠体
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- pics/
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- pics/
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- scenes
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- scenes
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- main_menu.tscn
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- main_menu.tscn
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- game.tscn
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- game.tscn
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- settings.tscn
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- settings.tscn
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- scripts/
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- scripts/
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- autoload/
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- autoload/
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- GameManager.gd # 游戏管理
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- GameManager.gd # 游戏管理
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- DownloadManager.gd # 下载管理
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- DownloadManager.gd # 下载管理
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- MultiGame.gd # 多人游戏功能
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- MultiGame.gd # 多人游戏功能
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- SceneManager.gd # 场景管理
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- SceneManager.gd # 场景管理
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- main_menu/
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- main_menu/
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- main_menu.gd
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- main_menu.gd
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- join_game_ui.gd
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- join_game_ui.gd
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- create_game_ui.gd
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- create_game_ui.gd
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- game/
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- game/
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- game.gd
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- game.gd
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- settings/
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- settings/
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- settings.gd
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- settings.gd
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```
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```
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## 如何运行
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## 如何运行
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+14
-8
@@ -76,19 +76,19 @@ theme_override_fonts/font = ExtResource("2_6wm04")
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theme_override_font_sizes/font_size = 24
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theme_override_font_sizes/font_size = 24
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[node name="SaveButton" type="Button" parent="."]
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[node name="SaveButton" type="Button" parent="."]
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offset_left = 89.0
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offset_left = 93.0
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offset_top = 902.0
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offset_top = 913.0
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offset_right = 253.0
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offset_right = 257.0
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offset_bottom = 979.0
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offset_bottom = 990.0
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theme_override_fonts/font = ExtResource("2_6wm04")
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theme_override_fonts/font = ExtResource("2_6wm04")
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theme_override_font_sizes/font_size = 30
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theme_override_font_sizes/font_size = 30
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text = "保存设置"
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text = "保存设置"
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[node name="DownloadButton" type="Button" parent="."]
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[node name="DownloadButton" type="Button" parent="."]
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offset_left = 495.0
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offset_left = 493.0
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offset_top = 912.0
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offset_top = 905.0
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offset_right = 671.0
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offset_right = 669.0
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offset_bottom = 1001.0
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offset_bottom = 994.0
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theme_override_fonts/font = ExtResource("2_6wm04")
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theme_override_fonts/font = ExtResource("2_6wm04")
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theme_override_font_sizes/font_size = 30
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theme_override_font_sizes/font_size = 30
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text = "下载文件"
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text = "下载文件"
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@@ -102,6 +102,12 @@ theme_override_fonts/font = ExtResource("2_6wm04")
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theme_override_font_sizes/font_size = 30
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theme_override_font_sizes/font_size = 30
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text = "取消"
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text = "取消"
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[node name="Tips" type="Label" parent="."]
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offset_left = 711.0
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offset_top = 913.0
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offset_right = 1738.0
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offset_bottom = 966.0
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[connection signal="pressed" from="SaveButton" to="." method="_on_save_button_pressed"]
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[connection signal="pressed" from="SaveButton" to="." method="_on_save_button_pressed"]
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[connection signal="pressed" from="DownloadButton" to="." method="_on_download_button_pressed"]
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[connection signal="pressed" from="DownloadButton" to="." method="_on_download_button_pressed"]
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[connection signal="pressed" from="CancelButton" to="." method="_on_cancel_button_pressed"]
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[connection signal="pressed" from="CancelButton" to="." method="_on_cancel_button_pressed"]
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@@ -1,53 +1,19 @@
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extends Node
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extends Node
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@onready var http_request = $HTTPRequest
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func download_file(server_path: String, local_path: String) -> void:
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var http = HTTPRequest.new()
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http.download_file = local_path
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http.request(server_path)
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# 下载文件
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func download_from_origin() -> int:
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func download_file(url: String, filename: String):
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var origin = GameManager.data_origin
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# 构建保存路径
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var save_path = "user://" + filename
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print("开始下载: ", url)
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print("保存到: ", save_path)
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# 发送请求
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var error = http_request.request(url)
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if error != OK:
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push_error("请求发送失败: " + str(error))
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return false
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# 连接信号(一次性)
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if http_request.is_connected("request_completed", _on_request_completed):
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http_request.request_completed.disconnect(_on_request_completed)
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http_request.request_completed.connect(_on_request_completed.bind(save_path), CONNECT_ONE_SHOT)
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return true
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# 请求完成回调
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if origin.substr(0, 4) != "http":
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func _on_request_completed(result, response_code, headers, body, save_path):
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return 1
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if result != HTTPRequest.RESULT_SUCCESS:
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push_error("下载失败,错误代码: " + str(result))
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return
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if response_code != 200:
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push_error("HTTP错误: " + str(response_code))
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return
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# 保存文件
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var file = FileAccess.open(save_path, FileAccess.WRITE)
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if file == null:
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push_error("无法创建文件: " + save_path)
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push_error("错误: " + str(FileAccess.get_open_error()))
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return
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file.store_buffer(body)
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file.close()
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print("文件保存成功: " + save_path)
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print("文件大小: " + str(body.size()) + " 字节")
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func download_from_origin() -> void:
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return 0
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if GameManager.data_origin.substr(0, 4) != "http":
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return
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func load_resource():
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pass
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@@ -17,4 +17,11 @@ func _on_cancel_button_pressed() -> void:
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func _on_download_button_pressed() -> void:
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func _on_download_button_pressed() -> void:
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pass # Replace with function body.
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$Tips.text = "提示:已开始下载,请勿关闭设置页面"
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var result: int = DownloadManager.download_from_origin()
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if result == 1:
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$Tips.text = "提示:下载失败。数据源路径错误"
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$Tips.text = "提示:正在加载资源,请勿关闭设置页面"
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DownloadManager.load_resource()
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$Tips.text = "提示:完成加载"
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