Files

15 lines
282 B
GDScript

extends Node2D
func _on_join_game_pressed() -> void:
$JoinGameUI.show()
func _on_start_game_pressed() -> void:
$CreateGameUI.show()
func _on_setting_button_pressed() -> void:
SceneManager.goto_scene("menus/settings")
func _on_quit_game_pressed() -> void:
get_tree().quit()