21 lines
608 B
GDScript
21 lines
608 B
GDScript
extends Node2D
|
|
|
|
func _ready() -> void:
|
|
$DataSetting/LineEdit.text = GameManager.data_origin
|
|
$IPBeginSetting/LineEdit.text = GameManager.ip_begin
|
|
$UsernameSetting/LineEdit.text = GameManager.username
|
|
|
|
func _on_save_button_pressed() -> void:
|
|
GameManager.data_origin = $DataSetting/LineEdit.text
|
|
GameManager.ip_begin = $IPBeginSetting/LineEdit.text
|
|
GameManager.username = $UsernameSetting/LineEdit.text
|
|
SceneManager.goto_scene("main_menu")
|
|
|
|
|
|
func _on_cancel_button_pressed() -> void:
|
|
SceneManager.goto_scene("main_menu")
|
|
|
|
|
|
func _on_download_button_pressed() -> void:
|
|
pass # Replace with function body.
|