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feat: 调整游戏平衡性和测试配置
- 提高重型水晶子弹的伤害值从20到30 - 移除玩家角色的无敌状态 - 调整KukeChild角色的攻击冷却时间 - 将默认波次从空波次改为测试BOSS波次 - 禁用自定义启动逻辑
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@@ -103,4 +103,3 @@ shape = SubResource("CircleShape2D_4hkht")
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polygon = PackedVector2Array(-2419, 1803, 2429, 1825, 2392, -366, 2867, -318, 2723, 2241, -2879, 2193, -2797, -2582, 2959, -2528, 2858, -347, 2420, -337, 2441, -1834, -2438, -1792)
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[node name="rooster" parent="." groups=["players"] instance=ExtResource("3_5ui6q")]
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currentInvinsible = true
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