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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-02 01:11:54 +08:00

fix: 调整子弹伤害和角色冷却时间

- 提高FireScan子弹的伤害值从5到20
- 调整Chick角色的攻击冷却时间,将attackCooldownMap[2]从100增加到2000
- 移除Wave中未使用的chick变量
This commit is contained in:
2025-09-14 16:24:45 +08:00
parent c961f6082d
commit 14f43b76b7
3 changed files with 3 additions and 4 deletions
+1 -1
View File
@@ -10,7 +10,7 @@ func register():
fields[FieldStore.Entity.MOVEMENT_SPEED] = 0.4
attackCooldownMap[0] = 500
attackCooldownMap[1] = 6000
attackCooldownMap[2] = 100
attackCooldownMap[2] = 2000
attackCooldownMap[3] = 500
sprintMultiplier = 30
func spawn():