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feat(武器系统): 添加鸡毛弓和箭矢资源及场景
添加鸡毛弓和箭矢的图片资源及对应的场景文件 调整火山子弹的特效参数 删除调试场景文件
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@@ -0,0 +1,18 @@
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[gd_scene load_steps=4 format=3 uid="uid://wy8wqwhwr4fb"]
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[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_0wuio"]
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[ext_resource type="Texture2D" uid="uid://dadbn306owsy3" path="res://resources/bullets/arrow/arrow.png" id="2_b2ohg"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_b2ohg"]
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[node name="Arrow" instance=ExtResource("1_0wuio")]
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displayName = "鸡毛箭"
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penerate = 1.0
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[node name="static" type="Sprite2D" parent="texture" index="1"]
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scale = Vector2(0.06775362, 0.06775362)
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texture = ExtResource("2_b2ohg")
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[node name="hitbox" parent="." index="1"]
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position = Vector2(79, 2)
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shape = SubResource("CircleShape2D_b2ohg")
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