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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00

fix(武器/子弹): 调整子弹速度和能量衰减

修改Pipe武器的子弹速度计算方式,使用平方根函数平滑速度增长
将Pipe子弹命中后的能量衰减系数从0.8改为0.6,加快能量消耗
This commit is contained in:
2026-02-11 17:20:54 +08:00
parent a38ec5536d
commit 6ed8278158
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -11,4 +11,4 @@ func ai():
func destroy(_beacuseMap: bool):
EffectController.create(ComponentManager.getEffect("PipeFall"), position).shot()
func succeedToHit(_dmg: float, _entity: EntityBase):
energy *= 0.8
energy *= 0.6
+1 -1
View File
@@ -16,5 +16,5 @@ func attack(entity: EntityBase):
var e = charged(readStore("atk"), 0.1)
bullet.baseDamage = e
bullet.energy = e
bullet.speed = e
bullet.speed = sqrt(e)
return true