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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00

fix(Weapons/HXD): 调整攻击力计算公式系数从2改为1.5

平衡HXD武器的攻击力增长,避免后期数值膨胀
This commit is contained in:
2026-02-02 10:18:49 +08:00
parent 7d1690cdae
commit 7ddd9ecf84
+1 -1
View File
@@ -2,7 +2,7 @@
extends Weapon
func update(to: int, origin: Dictionary, _entity: EntityBase):
origin["atk"] += 2 * to * soulLevel
origin["atk"] += 1.5 * to * soulLevel
return origin
func attack(entity: EntityBase):
for i in readStore("atk"):