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https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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傻逼trae,不生成commitmsg了
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@@ -25,9 +25,10 @@ storeType = {
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"power": 2.0,
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"trace": 0.0
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}
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descriptionTemplate = "每$angle发射1/$count条以$power效率追踪$trace秒的飞星,造成$atk点伤害。"
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descriptionTemplate = "每$angle发射1/$count条以$power效率追踪$trace秒的[b]彩虹飞星[/b],每条造成$atk点伤害。"
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needEnergy = 30.0
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cooldown = 1000.0
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debugRebuild = true
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[node name="attack" parent="sounds" index="0"]
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stream = ExtResource("4_c5xse")
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@@ -52,5 +53,5 @@ typeTopicNameMap = {
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[node name="description" parent="container" index="2"]
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size_flags_vertical = 3
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text = "[center]每[color=cyan]30.0°[/color]发射1/[color=cyan]7[/color]条以[color=cyan]25%[/color]效率追踪[color=cyan]2.00[/color]秒的飞星,造成[color=cyan]20[/color]点伤害。[/center]"
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text = "[center]每[color=cyan]30.0°[/color]发射1/[color=cyan]7[/color]条以[color=cyan]25%[/color]效率追踪[color=cyan]2.00[/color]秒的[b]彩虹飞星[/b],每条造成[color=cyan]20[/color]点伤害。[/center]"
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autowrap_mode = 2
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@@ -4,9 +4,11 @@ class_name VectorStar
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var tracer: EntityBase = null
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var forwardTime: float = 1000
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var forwarded: bool = false
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var rotateSpeed: float = 1
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func ai():
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texture.rotation_degrees *= 1.1
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texture.rotation_degrees += rotateSpeed
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rotateSpeed += 0.25
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PresetAIs.forward(self, rotation)
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if timeLived() <= forwardTime:
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speed = 10 * ((forwardTime - timeLived()) / forwardTime)
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