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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-06 19:57:12 +08:00

fix(战斗平衡): 调整角色和子弹的攻击冷却时间及参数

修改KukeChild和KukeMC的攻击冷却时间,优化HeavyCrystal子弹的追踪逻辑
减少KukeMC技能2的分支数量范围,从2-4调整为1-3
This commit is contained in:
2025-09-18 22:17:38 +08:00
parent 11f2157bb4
commit e70918a391
3 changed files with 4 additions and 4 deletions
+1 -1
View File
@@ -6,7 +6,7 @@ func register():
fields[FieldStore.Entity.MAX_HEALTH] = 25
fields[FieldStore.Entity.MOVEMENT_SPEED] = 0.35
attackCooldownMap[0] = 200
attackCooldownMap[1] = 2000
attackCooldownMap[1] = 3500
func ai():
PresetEntityAI.follow(self, currentFocusedBoss, 700)
tryAttack(0)