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+11
-10
@@ -19,15 +19,6 @@
|
||||
"code"
|
||||
]
|
||||
},
|
||||
{
|
||||
"login": "Hydro11451",
|
||||
"name": "Hydrogen",
|
||||
"avatar_url": "https://avatars.githubusercontent.com/u/214308559?v=4",
|
||||
"profile": "http://hydro11451.qzz.io",
|
||||
"contributions": [
|
||||
"code"
|
||||
]
|
||||
},
|
||||
{
|
||||
"login": "CreeperAWA",
|
||||
"name": "CreeperAWA",
|
||||
@@ -86,7 +77,17 @@
|
||||
"avatar_url": "https://avatars.githubusercontent.com/u/129855423?v=4",
|
||||
"profile": "https://github.com/PrefacedCorg",
|
||||
"contributions": [
|
||||
"code"
|
||||
"code",
|
||||
"design"
|
||||
]
|
||||
},
|
||||
{
|
||||
"login": "Jursin",
|
||||
"name": "Jursin",
|
||||
"avatar_url": "https://avatars.githubusercontent.com/u/127487914?v=4",
|
||||
"profile": "http://blog.jursin.top",
|
||||
"contributions": [
|
||||
"design"
|
||||
]
|
||||
}
|
||||
]
|
||||
|
||||
@@ -39,14 +39,14 @@ body:
|
||||
2.
|
||||
3.
|
||||
validations:
|
||||
required: false
|
||||
required: true
|
||||
- type: textarea
|
||||
id: expected
|
||||
attributes:
|
||||
label: 期望结果 | Expected Behavior
|
||||
description: 你期望的正确行为或结果 | What did you expect to happen?
|
||||
validations:
|
||||
required: false
|
||||
required: true
|
||||
- type: textarea
|
||||
id: extra
|
||||
attributes:
|
||||
|
||||
@@ -20,7 +20,7 @@ body:
|
||||
label: 需求动机 | Motivation
|
||||
description: 为什么需要这个功能?| Why do you need this feature?
|
||||
validations:
|
||||
required: false
|
||||
required: true
|
||||
- type: textarea
|
||||
id: design
|
||||
attributes:
|
||||
|
||||
@@ -26,10 +26,10 @@ jobs:
|
||||
- name: Build the Solution
|
||||
run: |
|
||||
msbuild -t:restore /p:GitFlow="Github Action"
|
||||
msbuild /p:platform="Any CPU" /p:configuration="Release" /p:GitFlow="Github Action" "Ink Canvas/InkCanvasForClass.csproj"
|
||||
msbuild /p:platform="AnyCPU" /p:configuration="Debug" /p:GitFlow="Github Action" "Ink Canvas/InkCanvasForClass.csproj"
|
||||
|
||||
- name: Upload to artifact
|
||||
uses: actions/upload-artifact@v4.5.0
|
||||
with:
|
||||
name: InkCanvasForClass
|
||||
path: "Ink Canvas/bin/Any CPU/Release/net472/"
|
||||
path: "Ink Canvas/bin/Debug/net472"
|
||||
|
||||
+2
-1
@@ -1,3 +1,4 @@
|
||||
obj/
|
||||
bin/
|
||||
.vs
|
||||
.vs/
|
||||
/Ink Canvas/obj
|
||||
|
||||
Generated
+1
@@ -2,5 +2,6 @@
|
||||
<project version="4">
|
||||
<component name="VcsDirectoryMappings">
|
||||
<mapping directory="" vcs="Git" />
|
||||
<mapping directory="$PROJECT_DIR$/../alpha" vcs="Git" />
|
||||
</component>
|
||||
</project>
|
||||
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@@ -1,398 +0,0 @@
|
||||
{
|
||||
"Version": 1,
|
||||
"WorkspaceRootPath": "C:\\Users\\dubi906w\\source\\repos\\icc-ce\\",
|
||||
"Documents": [
|
||||
{
|
||||
"AbsoluteMoniker": "D:0:0:{8D0EDFC7-F974-4571-BC49-6F3A6653FE81}|Ink Canvas\\InkCanvasForClass.csproj|c:\\users\\dubi906w\\source\\repos\\icc-ce\\ink canvas\\mainwindow_cs\\mw_floatingbaricons.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
|
||||
"RelativeMoniker": "D:0:0:{8D0EDFC7-F974-4571-BC49-6F3A6653FE81}|Ink Canvas\\InkCanvasForClass.csproj|solutionrelative:ink canvas\\mainwindow_cs\\mw_floatingbaricons.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
|
||||
},
|
||||
{
|
||||
"AbsoluteMoniker": "D:0:0:{A2FE74E1-B743-11D0-AE1A-00A0C90FFFC3}|\u003CMiscFiles\u003E|C:\\Users\\dubi906w\\source\\repos\\icc-ce\\README.md||{EFC0BB08-EA7D-40C6-A696-C870411A895B}",
|
||||
"RelativeMoniker": "D:0:0:{A2FE74E1-B743-11D0-AE1A-00A0C90FFFC3}|\u003CMiscFiles\u003E|solutionrelative:README.md||{EFC0BB08-EA7D-40C6-A696-C870411A895B}"
|
||||
},
|
||||
{
|
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||||
},
|
||||
{
|
||||
"$type": "Document",
|
||||
"DocumentIndex": 1,
|
||||
"Title": "AutomaticUpdateVersionControl.txt",
|
||||
"DocumentMoniker": "C:\\Users\\Administrator\\Desktop\\ICC CE\\icc-0610.2.3\\AutomaticUpdateVersionControl.txt",
|
||||
"RelativeDocumentMoniker": "AutomaticUpdateVersionControl.txt",
|
||||
"ToolTip": "C:\\Users\\Administrator\\Desktop\\ICC CE\\icc-0610.2.3\\AutomaticUpdateVersionControl.txt",
|
||||
"RelativeToolTip": "AutomaticUpdateVersionControl.txt",
|
||||
"ViewState": "AgIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA==",
|
||||
"Icon": "ae27a6b0-e345-4288-96df-5eaf394ee369.003109|",
|
||||
"WhenOpened": "2025-05-24T13:12:49.575Z"
|
||||
},
|
||||
{
|
||||
"$type": "Document",
|
||||
"DocumentIndex": 2,
|
||||
"Title": ".gitignore",
|
||||
"DocumentMoniker": "C:\\Users\\Administrator\\Desktop\\ICC CE\\icc-0610.2.3\\.gitignore",
|
||||
"RelativeDocumentMoniker": ".gitignore",
|
||||
"ToolTip": "C:\\Users\\Administrator\\Desktop\\ICC CE\\icc-0610.2.3\\.gitignore",
|
||||
"RelativeToolTip": ".gitignore",
|
||||
"ViewState": "AgIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA==",
|
||||
"Icon": "ae27a6b0-e345-4288-96df-5eaf394ee369.001001|",
|
||||
"WhenOpened": "2025-05-24T13:12:49.025Z"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
Binary file not shown.
Binary file not shown.
@@ -1 +1 @@
|
||||
1.7.6.0
|
||||
1.7.12.0
|
||||
|
||||
@@ -1,2 +1,6 @@
|
||||
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
|
||||
<s:String x:Key="/Default/CodeInspection/PencilsConfiguration/ActualSeverity/@EntryValue">WARNING</s:String></wpf:ResourceDictionary>
|
||||
<s:String x:Key="/Default/CodeInspection/PencilsConfiguration/ActualSeverity/@EntryValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/Environment/Hierarchy/Build/BuildTool/CustomBuildToolPath/@EntryValue">C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\amd64\MSBuild.exe</s:String>
|
||||
<s:Int64 x:Key="/Default/Environment/Hierarchy/Build/BuildTool/MsbuildVersion/@EntryValue">1114112</s:Int64>
|
||||
<s:Boolean x:Key="/Default/ResxEditorPersonal/CheckedGroups/=InkCanvasForClass_002FProperties_002FResources/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/ResxEditorPersonal/Initialized/@EntryValue">True</s:Boolean></wpf:ResourceDictionary>
|
||||
+3
-4
@@ -4,13 +4,13 @@
|
||||
xmlns:local="clr-namespace:Ink_Canvas"
|
||||
xmlns:tb="http://www.hardcodet.net/taskbar"
|
||||
xmlns:ui="http://schemas.inkore.net/lib/ui/wpf/modern"
|
||||
StartupUri="MainWindow.xaml">
|
||||
>
|
||||
<Application.Resources>
|
||||
<ResourceDictionary>
|
||||
<Style TargetType="ui:ScrollViewerEx">
|
||||
<EventSetter Event="PreviewMouseWheel" Handler="ScrollViewer_PreviewMouseWheel"/>
|
||||
</Style>
|
||||
<ContextMenu Opened="SysTrayMenu_Opened" x:Shared="false" x:Key="SysTrayMenu" Padding="6" ui:ThemeManager.RequestedTheme="Light">
|
||||
<ContextMenu Opened="SysTrayMenu_Opened" Closed="SysTrayMenu_Closed" x:Shared="false" x:Key="SysTrayMenu" Padding="6" ui:ThemeManager.RequestedTheme="Light">
|
||||
<MenuItem IsCheckable="True" IsChecked="False" Checked="HideICCMainWindowTrayIconMenuItem_Checked" Unchecked="HideICCMainWindowTrayIconMenuItem_UnChecked" Name="HideICCMainWindowTrayIconMenuItem">
|
||||
<MenuItem.Header>
|
||||
<ui:SimpleStackPanel Orientation="Horizontal" Margin="-4,0,0,0">
|
||||
@@ -32,7 +32,7 @@
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<Separator Margin="0,3" />
|
||||
<MenuItem>
|
||||
<MenuItem Name="DisableAllHotkeysMenuItem" Click="DisableAllHotkeysMenuItem_Clicked">
|
||||
<MenuItem.Header>
|
||||
<ui:SimpleStackPanel Orientation="Horizontal" Margin="-4,0,0,0">
|
||||
<TextBlock FontSize="14" VerticalAlignment="Center" Foreground="#18181b" Text="禁用所有快捷键" />
|
||||
@@ -237,7 +237,6 @@
|
||||
<ResourceDictionary Source="Resources/SeewoImageDictionary.xaml"/>
|
||||
<ResourceDictionary Source="Resources/DrawShapeImageDictionary.xaml"/>
|
||||
<ResourceDictionary Source="Resources/IconImageDictionary.xaml"/>
|
||||
<ResourceDictionary Source="Resources/Styles/Light.xaml"/>
|
||||
</ResourceDictionary.MergedDictionaries>
|
||||
</ResourceDictionary>
|
||||
</Application.Resources>
|
||||
|
||||
+562
-650
File diff suppressed because it is too large
Load Diff
@@ -49,5 +49,5 @@ using System.Windows;
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.76.0")]
|
||||
[assembly: AssemblyFileVersion("1.7.6.0")]
|
||||
[assembly: AssemblyVersion("1.7.12.0")]
|
||||
[assembly: AssemblyFileVersion("1.7.12.0")]
|
||||
|
||||
@@ -0,0 +1,398 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Ink_Canvas.Helpers;
|
||||
|
||||
namespace Ink_Canvas
|
||||
{
|
||||
/// <summary>
|
||||
/// 悬浮窗拦截管理器
|
||||
/// </summary>
|
||||
public class FloatingWindowInterceptorManager : IDisposable
|
||||
{
|
||||
#region 私有字段
|
||||
|
||||
private FloatingWindowInterceptor _interceptor;
|
||||
private bool _isInitialized;
|
||||
private bool _disposed;
|
||||
private FloatingWindowInterceptorSettings _settings;
|
||||
|
||||
#endregion
|
||||
|
||||
#region 事件
|
||||
|
||||
public event EventHandler<FloatingWindowInterceptor.WindowInterceptedEventArgs> WindowIntercepted;
|
||||
public event EventHandler<FloatingWindowInterceptor.WindowRestoredEventArgs> WindowRestored;
|
||||
|
||||
#endregion
|
||||
|
||||
#region 公共属性
|
||||
|
||||
public bool IsEnabled => _interceptor != null && _settings != null && _settings.IsEnabled;
|
||||
public bool IsRunning => _interceptor != null && _interceptor.IsRunning;
|
||||
|
||||
#endregion
|
||||
|
||||
#region 公共方法
|
||||
|
||||
/// <summary>
|
||||
/// 初始化拦截器
|
||||
/// </summary>
|
||||
public void Initialize(FloatingWindowInterceptorSettings settings)
|
||||
{
|
||||
if (_isInitialized) return;
|
||||
|
||||
try
|
||||
{
|
||||
_settings = settings ?? new FloatingWindowInterceptorSettings();
|
||||
_interceptor = new FloatingWindowInterceptor();
|
||||
|
||||
// 订阅事件
|
||||
_interceptor.WindowIntercepted += OnWindowIntercepted;
|
||||
_interceptor.WindowRestored += OnWindowRestored;
|
||||
|
||||
// 应用配置
|
||||
ApplySettings();
|
||||
|
||||
_isInitialized = true;
|
||||
|
||||
// 如果设置了自动启动,则启动拦截器
|
||||
if (_settings.AutoStart && _settings.IsEnabled)
|
||||
{
|
||||
Start();
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"初始化悬浮窗拦截器失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 启动拦截器
|
||||
/// </summary>
|
||||
public void Start()
|
||||
{
|
||||
if (!_isInitialized || _settings == null) return;
|
||||
|
||||
if (_interceptor == null) return;
|
||||
|
||||
try
|
||||
{
|
||||
_interceptor.Start(_settings.ScanIntervalMs);
|
||||
LogHelper.WriteLogToFile("悬浮窗拦截器已启动", LogHelper.LogType.Event);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"启动悬浮窗拦截器失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 停止拦截器
|
||||
/// </summary>
|
||||
public void Stop()
|
||||
{
|
||||
if (_interceptor == null) return;
|
||||
|
||||
try
|
||||
{
|
||||
_interceptor.Stop();
|
||||
LogHelper.WriteLogToFile("悬浮窗拦截器已停止", LogHelper.LogType.Event);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"停止悬浮窗拦截器失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 设置拦截规则
|
||||
/// </summary>
|
||||
public void SetInterceptRule(FloatingWindowInterceptor.InterceptType type, bool enabled)
|
||||
{
|
||||
if (_interceptor == null || _settings == null) return;
|
||||
|
||||
try
|
||||
{
|
||||
_interceptor.SetInterceptRule(type, enabled);
|
||||
|
||||
// 更新设置
|
||||
var ruleName = type.ToString();
|
||||
if (_settings.InterceptRules.ContainsKey(ruleName))
|
||||
{
|
||||
_settings.InterceptRules[ruleName] = enabled;
|
||||
}
|
||||
|
||||
// 获取规则信息以处理父子关系
|
||||
var rule = _interceptor.GetInterceptRule(type);
|
||||
if (rule != null)
|
||||
{
|
||||
// 如果是父规则,更新所有子规则的设置
|
||||
if (rule.ChildTypes.Count > 0)
|
||||
{
|
||||
foreach (var childType in rule.ChildTypes)
|
||||
{
|
||||
var childRuleName = childType.ToString();
|
||||
if (_settings.InterceptRules.ContainsKey(childRuleName))
|
||||
{
|
||||
_settings.InterceptRules[childRuleName] = enabled;
|
||||
}
|
||||
}
|
||||
}
|
||||
// 如果是子规则,更新父规则的设置
|
||||
else if (rule.ParentType.HasValue)
|
||||
{
|
||||
var parentRule = _interceptor.GetInterceptRule(rule.ParentType.Value);
|
||||
if (parentRule != null)
|
||||
{
|
||||
var parentRuleName = rule.ParentType.Value.ToString();
|
||||
if (_settings.InterceptRules.ContainsKey(parentRuleName))
|
||||
{
|
||||
_settings.InterceptRules[parentRuleName] = parentRule.IsEnabled;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"设置拦截规则失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取拦截规则
|
||||
/// </summary>
|
||||
public FloatingWindowInterceptor.InterceptRule GetInterceptRule(FloatingWindowInterceptor.InterceptType type)
|
||||
{
|
||||
return _interceptor?.GetInterceptRule(type);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取所有拦截规则
|
||||
/// </summary>
|
||||
public Dictionary<FloatingWindowInterceptor.InterceptType, FloatingWindowInterceptor.InterceptRule> GetAllRules()
|
||||
{
|
||||
return _interceptor?.GetAllRules() ?? new Dictionary<FloatingWindowInterceptor.InterceptType, FloatingWindowInterceptor.InterceptRule>();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 手动扫描一次
|
||||
/// </summary>
|
||||
public void ScanOnce()
|
||||
{
|
||||
if (_interceptor == null) return;
|
||||
|
||||
try
|
||||
{
|
||||
_interceptor.ScanOnce();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"手动扫描失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 恢复所有被拦截的窗口
|
||||
/// </summary>
|
||||
public void RestoreAllWindows()
|
||||
{
|
||||
if (_interceptor == null) return;
|
||||
|
||||
try
|
||||
{
|
||||
_interceptor.RestoreAllWindows();
|
||||
LogHelper.WriteLogToFile("已恢复所有被拦截的窗口", LogHelper.LogType.Event);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"恢复窗口失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 应用设置
|
||||
/// </summary>
|
||||
public void ApplySettings()
|
||||
{
|
||||
if (_interceptor == null || _settings == null) return;
|
||||
|
||||
try
|
||||
{
|
||||
// 应用拦截规则设置
|
||||
foreach (var kvp in _settings.InterceptRules)
|
||||
{
|
||||
if (Enum.TryParse<FloatingWindowInterceptor.InterceptType>(kvp.Key, out var type))
|
||||
{
|
||||
_interceptor.SetInterceptRule(type, kvp.Value);
|
||||
}
|
||||
}
|
||||
|
||||
// 如果启用了拦截器,则启动
|
||||
if (_settings.IsEnabled && !IsRunning)
|
||||
{
|
||||
Start();
|
||||
}
|
||||
// 如果禁用了拦截器,则停止
|
||||
else if (!_settings.IsEnabled && IsRunning)
|
||||
{
|
||||
Stop();
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"应用设置失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 更新扫描间隔
|
||||
/// </summary>
|
||||
public void UpdateScanInterval(int intervalMs)
|
||||
{
|
||||
if (_interceptor == null || _settings == null) return;
|
||||
|
||||
try
|
||||
{
|
||||
_settings.ScanIntervalMs = intervalMs;
|
||||
|
||||
// 如果正在运行,重启以应用新间隔
|
||||
if (IsRunning)
|
||||
{
|
||||
Stop();
|
||||
Start();
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"更新扫描间隔失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取拦截统计信息
|
||||
/// </summary>
|
||||
public InterceptStatistics GetStatistics()
|
||||
{
|
||||
if (_interceptor == null || _settings == null) return new InterceptStatistics();
|
||||
|
||||
try
|
||||
{
|
||||
var rules = GetAllRules();
|
||||
var enabledRules = rules.Count(r => r.Value.IsEnabled);
|
||||
var totalRules = rules.Count;
|
||||
|
||||
return new InterceptStatistics
|
||||
{
|
||||
TotalRules = totalRules,
|
||||
EnabledRules = enabledRules,
|
||||
IsRunning = IsRunning,
|
||||
ScanIntervalMs = _settings.ScanIntervalMs
|
||||
};
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"获取统计信息失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
return new InterceptStatistics();
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region 私有方法
|
||||
|
||||
private void OnWindowIntercepted(object sender, FloatingWindowInterceptor.WindowInterceptedEventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 记录日志
|
||||
LogHelper.WriteLogToFile($"拦截窗口: {e.WindowTitle} ({e.InterceptType})", LogHelper.LogType.Event);
|
||||
|
||||
// 显示通知(如果启用)
|
||||
if (_settings != null && _settings.ShowNotifications)
|
||||
{
|
||||
ShowNotification($"已拦截悬浮窗: {e.Rule.Description}");
|
||||
}
|
||||
|
||||
// 触发事件
|
||||
WindowIntercepted?.Invoke(this, e);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"处理窗口拦截事件失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnWindowRestored(object sender, FloatingWindowInterceptor.WindowRestoredEventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 记录日志
|
||||
LogHelper.WriteLogToFile($"恢复窗口: {e.InterceptType}", LogHelper.LogType.Event);
|
||||
|
||||
// 触发事件
|
||||
WindowRestored?.Invoke(this, e);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"处理窗口恢复事件失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
private void ShowNotification(string message)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 这里可以集成系统通知或自定义通知
|
||||
// 暂时使用调试输出
|
||||
System.Diagnostics.Debug.WriteLine($"通知: {message}");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"显示通知失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region 辅助类
|
||||
|
||||
public class InterceptStatistics
|
||||
{
|
||||
public int TotalRules { get; set; }
|
||||
public int EnabledRules { get; set; }
|
||||
public bool IsRunning { get; set; }
|
||||
public int ScanIntervalMs { get; set; }
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region IDisposable
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (_disposed) return;
|
||||
|
||||
try
|
||||
{
|
||||
Stop();
|
||||
_interceptor?.Dispose();
|
||||
_interceptor = null;
|
||||
_isInitialized = false;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"释放悬浮窗拦截器失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_disposed = true;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -4,6 +4,7 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Ink;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Threading;
|
||||
@@ -11,7 +12,7 @@ using System.Windows.Threading;
|
||||
namespace Ink_Canvas.Helpers
|
||||
{
|
||||
/// <summary>
|
||||
/// 异步硬件加速的墨迹平滑处理器
|
||||
/// 改进的异步硬件加速墨迹平滑处理器,使用优化的三次贝塞尔曲线拟合
|
||||
/// </summary>
|
||||
public class AsyncAdvancedBezierSmoothing
|
||||
{
|
||||
@@ -26,11 +27,13 @@ namespace Ink_Canvas.Helpers
|
||||
_processingTasks = new ConcurrentDictionary<Stroke, CancellationTokenSource>();
|
||||
}
|
||||
|
||||
public double SmoothingStrength { get; set; } = 0.3; // 大幅降低强度
|
||||
public double ResampleInterval { get; set; } = 3.0; // 大幅增加间隔减少点数
|
||||
public int InterpolationSteps { get; set; } = 8; // 从4增加到8,提高插值步数
|
||||
public double SmoothingStrength { get; set; } = 0.4; // 适中的平滑强度
|
||||
public double ResampleInterval { get; set; } = 2.5; // 适中的重采样间隔
|
||||
public int InterpolationSteps { get; set; } = 12; // 增加插值步数提高精度
|
||||
public bool UseHardwareAcceleration { get; set; } = true;
|
||||
public int MaxConcurrentTasks { get; set; } = Environment.ProcessorCount;
|
||||
public bool UseAdaptiveInterpolation { get; set; } = true; // 自适应插值
|
||||
public double CurveTension { get; set; } = 0.3; // 曲线张力参数
|
||||
|
||||
/// <summary>
|
||||
/// 异步平滑笔画
|
||||
@@ -89,15 +92,26 @@ namespace Ink_Canvas.Helpers
|
||||
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
// 简化处理:只进行轻度平滑,避免点数爆炸
|
||||
var smoothedPoints = ApplyLightSmoothing(originalPoints);
|
||||
// 使用改进的贝塞尔曲线拟合
|
||||
var smoothedPoints = ApplyImprovedBezierSmoothing(originalPoints);
|
||||
|
||||
System.Diagnostics.Debug.WriteLine($"AsyncAdvancedBezierSmoothing: 原始点数={originalPoints.Length}, 平滑后点数={smoothedPoints.Length}");
|
||||
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
// 确保点数不会过多
|
||||
if (smoothedPoints.Length > originalPoints.Length * 2)
|
||||
// 放宽点数限制
|
||||
if (smoothedPoints.Length > originalPoints.Length * 3.0)
|
||||
{
|
||||
// 如果点数增加太多,回退到原始笔画
|
||||
System.Diagnostics.Debug.WriteLine($"AsyncAdvancedBezierSmoothing: 点数过多,进行重采样");
|
||||
// 如果点数增加太多,进行重采样
|
||||
smoothedPoints = ResampleEquidistantOptimized(smoothedPoints, ResampleInterval);
|
||||
}
|
||||
|
||||
// 进一步放宽最终检查
|
||||
if (smoothedPoints.Length > originalPoints.Length * 2.5)
|
||||
{
|
||||
System.Diagnostics.Debug.WriteLine($"AsyncAdvancedBezierSmoothing: 重采样后点数仍然过多,返回原始笔画");
|
||||
// 如果仍然太多点,使用原始笔画
|
||||
return stroke;
|
||||
}
|
||||
|
||||
@@ -107,38 +121,404 @@ namespace Ink_Canvas.Helpers
|
||||
DrawingAttributes = stroke.DrawingAttributes.Clone()
|
||||
};
|
||||
|
||||
System.Diagnostics.Debug.WriteLine($"AsyncAdvancedBezierSmoothing: 成功创建平滑笔画");
|
||||
return smoothedStroke;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 轻度平滑处理,避免点数爆炸
|
||||
/// 改进的贝塞尔曲线平滑处理
|
||||
/// </summary>
|
||||
private StylusPoint[] ApplyLightSmoothing(StylusPoint[] points)
|
||||
private StylusPoint[] ApplyImprovedBezierSmoothing(StylusPoint[] points)
|
||||
{
|
||||
if (points.Length < 3) return points;
|
||||
if (points.Length < 6) return points; // 5次贝塞尔需要6个点
|
||||
|
||||
var result = new List<StylusPoint>();
|
||||
result.Add(points[0]); // 保持第一个点
|
||||
|
||||
// 简单的3点平均平滑
|
||||
for (int i = 1; i < points.Length - 1; i++)
|
||||
// 添加第一个点
|
||||
result.Add(points[0]);
|
||||
|
||||
// 使用5次贝塞尔曲线,每次移动1个点确保连续性
|
||||
for (int i = 0; i < points.Length - 5; i++)
|
||||
{
|
||||
var prev = points[i - 1];
|
||||
var curr = points[i];
|
||||
var next = points[i + 1];
|
||||
var p0 = points[i];
|
||||
var p1 = points[i + 1];
|
||||
var p2 = points[i + 2];
|
||||
var p3 = points[i + 3];
|
||||
var p4 = points[i + 4];
|
||||
var p5 = points[i + 5];
|
||||
|
||||
// 3点平均
|
||||
double x = (prev.X + curr.X + next.X) / 3.0;
|
||||
double y = (prev.Y + curr.Y + next.Y) / 3.0;
|
||||
float pressure = (prev.PressureFactor + curr.PressureFactor + next.PressureFactor) / 3.0f;
|
||||
// 计算5次贝塞尔的控制点
|
||||
var controlPoints = CalculateQuinticControlPoints(p0, p1, p2, p3, p4, p5);
|
||||
|
||||
result.Add(new StylusPoint(x, y, Math.Max(pressure, 0.1f)));
|
||||
// 生成插值点
|
||||
if (i == 0)
|
||||
{
|
||||
// 第一个窗口:生成更多插值点
|
||||
for (int j = 1; j <= 4; j++)
|
||||
{
|
||||
double t = (double)j / 5;
|
||||
var bezierPoint = CalculateQuinticBezierPoint(p0, controlPoints, p5, t);
|
||||
result.Add(bezierPoint);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// 后续窗口:只生成最后一个插值点,避免重复
|
||||
double t = 4.0 / 5.0; // 只取最后一个插值点
|
||||
var bezierPoint = CalculateQuinticBezierPoint(p0, controlPoints, p5, t);
|
||||
result.Add(bezierPoint);
|
||||
}
|
||||
}
|
||||
|
||||
result.Add(points[points.Length - 1]); // 保持最后一个点
|
||||
// 添加最后一个点
|
||||
result.Add(points[points.Length - 1]);
|
||||
|
||||
System.Diagnostics.Debug.WriteLine($"ApplyImprovedBezierSmoothing: 原始点数={points.Length}, 生成点数={result.Count}");
|
||||
|
||||
// 使用更宽松的去重
|
||||
return RemoveDuplicatePointsLoose(result.ToArray());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 5次贝塞尔曲线控制点计算
|
||||
/// </summary>
|
||||
private (Point cp1, Point cp2, Point cp3, Point cp4) CalculateQuinticControlPoints(
|
||||
StylusPoint p0, StylusPoint p1, StylusPoint p2, StylusPoint p3, StylusPoint p4, StylusPoint p5)
|
||||
{
|
||||
// 计算控制点距离(基于相邻点距离)
|
||||
double dist1 = Math.Sqrt((p1.X - p0.X) * (p1.X - p0.X) + (p1.Y - p0.Y) * (p1.Y - p0.Y));
|
||||
double dist2 = Math.Sqrt((p2.X - p1.X) * (p2.X - p1.X) + (p2.Y - p1.Y) * (p2.Y - p1.Y));
|
||||
double dist3 = Math.Sqrt((p4.X - p3.X) * (p4.X - p3.X) + (p4.Y - p3.Y) * (p4.Y - p3.Y));
|
||||
double dist4 = Math.Sqrt((p5.X - p4.X) * (p5.X - p4.X) + (p5.Y - p4.Y) * (p5.Y - p4.Y));
|
||||
|
||||
// 使用更小的控制点距离,产生超平滑的曲线
|
||||
double controlDist1 = dist1 * 0.15;
|
||||
double controlDist2 = dist2 * 0.15;
|
||||
double controlDist3 = dist3 * 0.15;
|
||||
double controlDist4 = dist4 * 0.15;
|
||||
|
||||
// 计算控制点方向 - 使用更平滑的方向计算
|
||||
double dir1X = p2.X - p0.X;
|
||||
double dir1Y = p2.Y - p0.Y;
|
||||
double dir2X = p3.X - p1.X;
|
||||
double dir2Y = p3.Y - p1.Y;
|
||||
double dir3X = p4.X - p2.X;
|
||||
double dir3Y = p4.Y - p2.Y;
|
||||
double dir4X = p5.X - p3.X;
|
||||
double dir4Y = p5.Y - p3.Y;
|
||||
|
||||
// 归一化方向
|
||||
NormalizeVector(ref dir1X, ref dir1Y);
|
||||
NormalizeVector(ref dir2X, ref dir2Y);
|
||||
NormalizeVector(ref dir3X, ref dir3Y);
|
||||
NormalizeVector(ref dir4X, ref dir4Y);
|
||||
|
||||
// 计算控制点
|
||||
var cp1 = new Point(p1.X + dir1X * controlDist1, p1.Y + dir1Y * controlDist1);
|
||||
var cp2 = new Point(p2.X + dir2X * controlDist2, p2.Y + dir2Y * controlDist2);
|
||||
var cp3 = new Point(p3.X - dir3X * controlDist3, p3.Y - dir3Y * controlDist3);
|
||||
var cp4 = new Point(p4.X - dir4X * controlDist4, p4.Y - dir4Y * controlDist4);
|
||||
|
||||
return (cp1, cp2, cp3, cp4);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 归一化向量
|
||||
/// </summary>
|
||||
private void NormalizeVector(ref double x, ref double y)
|
||||
{
|
||||
double length = Math.Sqrt(x * x + y * y);
|
||||
if (length > 0)
|
||||
{
|
||||
x /= length;
|
||||
y /= length;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 5次贝塞尔曲线点计算
|
||||
/// </summary>
|
||||
private StylusPoint CalculateQuinticBezierPoint(StylusPoint p0, (Point cp1, Point cp2, Point cp3, Point cp4) controlPoints, StylusPoint p5, double t)
|
||||
{
|
||||
double oneMinusT = 1 - t;
|
||||
double oneMinusT2 = oneMinusT * oneMinusT;
|
||||
double oneMinusT3 = oneMinusT2 * oneMinusT;
|
||||
double oneMinusT4 = oneMinusT3 * oneMinusT;
|
||||
double oneMinusT5 = oneMinusT4 * oneMinusT;
|
||||
|
||||
double t2 = t * t;
|
||||
double t3 = t2 * t;
|
||||
double t4 = t3 * t;
|
||||
double t5 = t4 * t;
|
||||
|
||||
// 5次贝塞尔曲线公式
|
||||
double x = oneMinusT5 * p0.X +
|
||||
5 * oneMinusT4 * t * controlPoints.cp1.X +
|
||||
10 * oneMinusT3 * t2 * controlPoints.cp2.X +
|
||||
10 * oneMinusT2 * t3 * controlPoints.cp3.X +
|
||||
5 * oneMinusT * t4 * controlPoints.cp4.X +
|
||||
t5 * p5.X;
|
||||
|
||||
double y = oneMinusT5 * p0.Y +
|
||||
5 * oneMinusT4 * t * controlPoints.cp1.Y +
|
||||
10 * oneMinusT3 * t2 * controlPoints.cp2.Y +
|
||||
10 * oneMinusT2 * t3 * controlPoints.cp3.Y +
|
||||
5 * oneMinusT * t4 * controlPoints.cp4.Y +
|
||||
t5 * p5.Y;
|
||||
|
||||
// 压力插值 - 使用线性插值
|
||||
float pressure = (float)((1 - t) * p0.PressureFactor + t * p5.PressureFactor);
|
||||
|
||||
return new StylusPoint(x, y, Math.Max(pressure, 0.1f));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 简化的控制点计算
|
||||
/// </summary>
|
||||
private (Point cp1, Point cp2) CalculateSimpleControlPoints(StylusPoint p0, StylusPoint p1, StylusPoint p2, StylusPoint p3)
|
||||
{
|
||||
// 计算控制点距离(基于线段长度)
|
||||
double dist1 = Math.Sqrt((p1.X - p0.X) * (p1.X - p0.X) + (p1.Y - p0.Y) * (p1.Y - p0.Y));
|
||||
double dist2 = Math.Sqrt((p3.X - p2.X) * (p3.X - p2.X) + (p3.Y - p2.Y) * (p3.Y - p2.Y));
|
||||
|
||||
// 使用更小的控制点距离,产生更平滑的曲线
|
||||
double controlDist1 = dist1 * 0.2; // 进一步减少控制点影响
|
||||
double controlDist2 = dist2 * 0.2;
|
||||
|
||||
// 计算控制点方向 - 使用更平滑的方向计算
|
||||
double dir1X = p2.X - p0.X; // 使用更远的点计算方向
|
||||
double dir1Y = p2.Y - p0.Y;
|
||||
double dir2X = p3.X - p1.X;
|
||||
double dir2Y = p3.Y - p1.Y;
|
||||
|
||||
// 归一化方向
|
||||
double len1 = Math.Sqrt(dir1X * dir1X + dir1Y * dir1Y);
|
||||
double len2 = Math.Sqrt(dir2X * dir2X + dir2Y * dir2Y);
|
||||
|
||||
if (len1 > 0)
|
||||
{
|
||||
dir1X /= len1;
|
||||
dir1Y /= len1;
|
||||
}
|
||||
|
||||
if (len2 > 0)
|
||||
{
|
||||
dir2X /= len2;
|
||||
dir2Y /= len2;
|
||||
}
|
||||
|
||||
// 计算控制点
|
||||
var cp1 = new Point(
|
||||
p1.X + dir1X * controlDist1,
|
||||
p1.Y + dir1Y * controlDist1
|
||||
);
|
||||
|
||||
var cp2 = new Point(
|
||||
p2.X - dir2X * controlDist2,
|
||||
p2.Y - dir2Y * controlDist2
|
||||
);
|
||||
|
||||
return (cp1, cp2);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 宽松的去重算法
|
||||
/// </summary>
|
||||
private StylusPoint[] RemoveDuplicatePointsLoose(StylusPoint[] points)
|
||||
{
|
||||
if (points.Length < 2) return points;
|
||||
|
||||
var result = new List<StylusPoint>();
|
||||
result.Add(points[0]);
|
||||
|
||||
double minDistance = 0.1; // 非常小的距离阈值,几乎不去重
|
||||
|
||||
for (int i = 1; i < points.Length; i++)
|
||||
{
|
||||
var lastPoint = result[result.Count - 1];
|
||||
var currentPoint = points[i];
|
||||
|
||||
// 计算距离
|
||||
double distance = Math.Sqrt(
|
||||
(currentPoint.X - lastPoint.X) * (currentPoint.X - lastPoint.X) +
|
||||
(currentPoint.Y - lastPoint.Y) * (currentPoint.Y - lastPoint.Y));
|
||||
|
||||
// 如果距离足够大,添加这个点
|
||||
if (distance >= minDistance)
|
||||
{
|
||||
result.Add(currentPoint);
|
||||
}
|
||||
}
|
||||
|
||||
System.Diagnostics.Debug.WriteLine($"RemoveDuplicatePointsLoose: 输入点数={points.Length}, 输出点数={result.Count}");
|
||||
return result.ToArray();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 计算贝塞尔曲线上的点
|
||||
/// </summary>
|
||||
private StylusPoint CalculateBezierPoint(StylusPoint p0, Point cp1, Point cp2, StylusPoint p3, double t)
|
||||
{
|
||||
double x = Math.Pow(1 - t, 3) * p0.X +
|
||||
3 * Math.Pow(1 - t, 2) * t * cp1.X +
|
||||
3 * (1 - t) * Math.Pow(t, 2) * cp2.X +
|
||||
Math.Pow(t, 3) * p3.X;
|
||||
|
||||
double y = Math.Pow(1 - t, 3) * p0.Y +
|
||||
3 * Math.Pow(1 - t, 2) * t * cp1.Y +
|
||||
3 * (1 - t) * Math.Pow(t, 2) * cp2.Y +
|
||||
Math.Pow(t, 3) * p3.Y;
|
||||
|
||||
// 压力插值
|
||||
float pressure = (float)(Math.Pow(1 - t, 3) * p0.PressureFactor +
|
||||
3 * Math.Pow(1 - t, 2) * t * p0.PressureFactor +
|
||||
3 * (1 - t) * Math.Pow(t, 2) * p3.PressureFactor +
|
||||
Math.Pow(t, 3) * p3.PressureFactor);
|
||||
|
||||
return new StylusPoint(x, y, Math.Max(pressure, 0.1f));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 计算改进的控制点
|
||||
/// </summary>
|
||||
private (Point cp1, Point cp2) CalculateImprovedControlPoints(StylusPoint p0, StylusPoint p1, StylusPoint p2, StylusPoint p3)
|
||||
{
|
||||
// 计算切线方向
|
||||
var tangent1 = new Vector(p1.X - p0.X, p1.Y - p0.Y);
|
||||
var tangent2 = new Vector(p3.X - p2.X, p3.Y - p2.Y);
|
||||
|
||||
// 归一化切线
|
||||
if (tangent1.Length > 0) tangent1.Normalize();
|
||||
if (tangent2.Length > 0) tangent2.Normalize();
|
||||
|
||||
// 计算控制点距离(基于点间距离)
|
||||
double dist1 = Math.Sqrt((p1.X - p0.X) * (p1.X - p0.X) + (p1.Y - p0.Y) * (p1.Y - p0.Y));
|
||||
double dist2 = Math.Sqrt((p3.X - p2.X) * (p3.X - p2.X) + (p3.Y - p2.Y) * (p3.Y - p2.Y));
|
||||
|
||||
double controlDist1 = dist1 * CurveTension;
|
||||
double controlDist2 = dist2 * CurveTension;
|
||||
|
||||
// 计算控制点
|
||||
var cp1 = new Point(
|
||||
p1.X + tangent1.X * controlDist1,
|
||||
p1.Y + tangent1.Y * controlDist1
|
||||
);
|
||||
|
||||
var cp2 = new Point(
|
||||
p2.X - tangent2.X * controlDist2,
|
||||
p2.Y - tangent2.Y * controlDist2
|
||||
);
|
||||
|
||||
return (cp1, cp2);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 自适应插值步数计算
|
||||
/// </summary>
|
||||
private int CalculateAdaptiveSteps(StylusPoint p0, StylusPoint p1, StylusPoint p2, StylusPoint p3)
|
||||
{
|
||||
// 基于曲线长度和复杂度计算步数
|
||||
double totalLength = 0;
|
||||
totalLength += Math.Sqrt((p1.X - p0.X) * (p1.X - p0.X) + (p1.Y - p0.Y) * (p1.Y - p0.Y));
|
||||
totalLength += Math.Sqrt((p2.X - p1.X) * (p2.X - p1.X) + (p2.Y - p1.Y) * (p2.Y - p1.Y));
|
||||
totalLength += Math.Sqrt((p3.X - p2.X) * (p3.X - p2.X) + (p3.Y - p2.Y) * (p3.Y - p2.Y));
|
||||
|
||||
// 计算曲率(简化版本)
|
||||
double curvature = CalculateCurvature(p0, p1, p2, p3);
|
||||
|
||||
// 基于长度和曲率计算步数
|
||||
int baseSteps = Math.Max(8, Math.Min(20, (int)(totalLength / 10)));
|
||||
int curvatureSteps = (int)(curvature * 10);
|
||||
|
||||
return Math.Max(InterpolationSteps, Math.Min(24, baseSteps + curvatureSteps));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 计算曲率(简化版本)
|
||||
/// </summary>
|
||||
private double CalculateCurvature(StylusPoint p0, StylusPoint p1, StylusPoint p2, StylusPoint p3)
|
||||
{
|
||||
// 计算三个向量的角度变化
|
||||
var v1 = new Vector(p1.X - p0.X, p1.Y - p0.Y);
|
||||
var v2 = new Vector(p2.X - p1.X, p2.Y - p1.Y);
|
||||
var v3 = new Vector(p3.X - p2.X, p3.Y - p2.Y);
|
||||
|
||||
if (v1.Length == 0 || v2.Length == 0 || v3.Length == 0) return 0;
|
||||
|
||||
v1.Normalize();
|
||||
v2.Normalize();
|
||||
v3.Normalize();
|
||||
|
||||
// 计算角度变化
|
||||
double angle1 = Math.Acos(Math.Max(-1, Math.Min(1, Vector.Multiply(v1, v2))));
|
||||
double angle2 = Math.Acos(Math.Max(-1, Math.Min(1, Vector.Multiply(v2, v3))));
|
||||
|
||||
return (angle1 + angle2) / Math.PI; // 归一化到0-1
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 去除重复和过近的点
|
||||
/// </summary>
|
||||
private StylusPoint[] RemoveDuplicatePoints(StylusPoint[] points)
|
||||
{
|
||||
if (points.Length < 2) return points;
|
||||
|
||||
var result = new List<StylusPoint>();
|
||||
result.Add(points[0]);
|
||||
|
||||
double minDistance = 0.3; // 进一步减少最小距离阈值,保留更多平滑点
|
||||
|
||||
for (int i = 1; i < points.Length; i++)
|
||||
{
|
||||
var lastPoint = result[result.Count - 1];
|
||||
var currentPoint = points[i];
|
||||
|
||||
// 计算距离
|
||||
double distance = Math.Sqrt(
|
||||
(currentPoint.X - lastPoint.X) * (currentPoint.X - lastPoint.X) +
|
||||
(currentPoint.Y - lastPoint.Y) * (currentPoint.Y - lastPoint.Y));
|
||||
|
||||
// 如果距离足够大,添加这个点
|
||||
if (distance >= minDistance)
|
||||
{
|
||||
result.Add(currentPoint);
|
||||
}
|
||||
}
|
||||
|
||||
System.Diagnostics.Debug.WriteLine($"RemoveDuplicatePoints: 输入点数={points.Length}, 输出点数={result.Count}");
|
||||
return result.ToArray();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 使用控制点的三次贝塞尔曲线计算
|
||||
/// </summary>
|
||||
private StylusPoint CubicBezierWithControlPoints((Point cp1, Point cp2) controlPoints, double t, StylusPoint p0, StylusPoint p3)
|
||||
{
|
||||
var p1 = controlPoints.cp1;
|
||||
var p2 = controlPoints.cp2;
|
||||
|
||||
double u = 1 - t;
|
||||
double tt = t * t;
|
||||
double uu = u * u;
|
||||
double uuu = uu * u;
|
||||
double ttt = tt * t;
|
||||
|
||||
// 预计算系数
|
||||
double c0 = uuu;
|
||||
double c1 = 3 * uu * t;
|
||||
double c2 = 3 * u * tt;
|
||||
double c3 = ttt;
|
||||
|
||||
double x = c0 * p0.X + c1 * p1.X + c2 * p2.X + c3 * p3.X;
|
||||
double y = c0 * p0.Y + c1 * p1.Y + c2 * p2.Y + c3 * p3.Y;
|
||||
|
||||
// 插值压力值
|
||||
float pressure = (float)(p0.PressureFactor * u + p3.PressureFactor * t);
|
||||
pressure = Math.Max(pressure, 0.1f);
|
||||
|
||||
return new StylusPoint(x, y, pressure);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 硬件加速的向量化指数平滑
|
||||
/// </summary>
|
||||
@@ -352,23 +732,31 @@ namespace Ink_Canvas.Helpers
|
||||
/// </summary>
|
||||
public class AdvancedBezierSmoothing
|
||||
{
|
||||
public double SmoothingStrength { get; set; } = 0.3;
|
||||
public double ResampleInterval { get; set; } = 3.0;
|
||||
public int InterpolationSteps { get; set; } = 8;
|
||||
public double SmoothingStrength { get; set; } = 0.6;
|
||||
public double ResampleInterval { get; set; } = 2.0;
|
||||
public int InterpolationSteps { get; set; } = 12;
|
||||
|
||||
public Stroke SmoothStroke(Stroke stroke)
|
||||
{
|
||||
if (stroke == null || stroke.StylusPoints.Count < 3)
|
||||
{
|
||||
System.Diagnostics.Debug.WriteLine($"AdvancedBezierSmoothing: 笔画点数不足,跳过平滑 (点数: {stroke?.StylusPoints.Count ?? 0})");
|
||||
return stroke;
|
||||
}
|
||||
|
||||
var originalPoints = stroke.StylusPoints.ToList();
|
||||
System.Diagnostics.Debug.WriteLine($"AdvancedBezierSmoothing: 开始平滑处理,原始点数: {stroke.StylusPoints.Count}");
|
||||
|
||||
// 简化处理:只进行轻度平滑
|
||||
var smoothedPoints = ApplyLightExponentialSmoothing(originalPoints, 0.2); // 很轻的平滑
|
||||
var originalPoints = stroke.StylusPoints.ToArray();
|
||||
|
||||
// 使用真正的贝塞尔曲线平滑
|
||||
var smoothedPoints = ApplyCubicBezierSmoothing(originalPoints);
|
||||
|
||||
System.Diagnostics.Debug.WriteLine($"AdvancedBezierSmoothing: 平滑完成,平滑后点数: {smoothedPoints.Length}");
|
||||
|
||||
// 检查点数是否合理
|
||||
if (smoothedPoints.Count > originalPoints.Count * 1.5)
|
||||
if (smoothedPoints.Length > originalPoints.Length * 10.0)
|
||||
{
|
||||
System.Diagnostics.Debug.WriteLine($"AdvancedBezierSmoothing: 点数增加过多,返回原始笔画 (原始:{originalPoints.Length}, 平滑后:{smoothedPoints.Length})");
|
||||
return stroke; // 如果点数增加太多,返回原始笔画
|
||||
}
|
||||
|
||||
@@ -376,9 +764,140 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
DrawingAttributes = stroke.DrawingAttributes.Clone()
|
||||
};
|
||||
|
||||
System.Diagnostics.Debug.WriteLine($"AdvancedBezierSmoothing: 创建平滑笔画成功");
|
||||
return smoothedStroke;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 三次贝塞尔曲线平滑
|
||||
/// </summary>
|
||||
private StylusPoint[] ApplyCubicBezierSmoothing(StylusPoint[] points)
|
||||
{
|
||||
if (points.Length < 4) return points;
|
||||
|
||||
var result = new List<StylusPoint>();
|
||||
result.Add(points[0]);
|
||||
|
||||
// 使用更保守的窗口大小和插值
|
||||
int windowSize = Math.Min(4, points.Length);
|
||||
int stepSize = Math.Max(1, points.Length / 10); // 根据点数动态调整步长
|
||||
|
||||
for (int i = 0; i <= points.Length - windowSize; i += stepSize)
|
||||
{
|
||||
if (i + windowSize - 1 >= points.Length) break;
|
||||
|
||||
var p0 = points[i];
|
||||
var p1 = points[Math.Min(i + 1, points.Length - 1)];
|
||||
var p2 = points[Math.Min(i + 2, points.Length - 1)];
|
||||
var p3 = points[Math.Min(i + windowSize - 1, points.Length - 1)];
|
||||
|
||||
// 计算控制点
|
||||
var controlPoints = CalculateControlPoints(p0, p1, p2, p3);
|
||||
|
||||
// 只生成2-3个插值点
|
||||
int steps = 2;
|
||||
|
||||
// 生成贝塞尔曲线点
|
||||
for (int j = 1; j <= steps; j++)
|
||||
{
|
||||
double t = (double)j / steps;
|
||||
var bezierPoint = CalculateBezierPoint(p0, controlPoints.cp1, controlPoints.cp2, p3, t);
|
||||
result.Add(bezierPoint);
|
||||
}
|
||||
}
|
||||
|
||||
result.Add(points[points.Length - 1]);
|
||||
|
||||
// 去重处理
|
||||
return RemoveDuplicatePoints(result.ToArray());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 去除重复点
|
||||
/// </summary>
|
||||
private StylusPoint[] RemoveDuplicatePoints(StylusPoint[] points)
|
||||
{
|
||||
if (points.Length <= 1) return points;
|
||||
|
||||
var result = new List<StylusPoint> { points[0] };
|
||||
double minDistance = 1.0; // 最小距离阈值
|
||||
|
||||
for (int i = 1; i < points.Length; i++)
|
||||
{
|
||||
var lastPoint = result[result.Count - 1];
|
||||
var currentPoint = points[i];
|
||||
|
||||
double distance = Math.Sqrt(Math.Pow(currentPoint.X - lastPoint.X, 2) +
|
||||
Math.Pow(currentPoint.Y - lastPoint.Y, 2));
|
||||
|
||||
if (distance > minDistance)
|
||||
{
|
||||
result.Add(currentPoint);
|
||||
}
|
||||
}
|
||||
|
||||
return result.ToArray();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 计算控制点
|
||||
/// </summary>
|
||||
private (Point cp1, Point cp2) CalculateControlPoints(StylusPoint p0, StylusPoint p1, StylusPoint p2, StylusPoint p3)
|
||||
{
|
||||
// 计算切线方向
|
||||
var tangent1 = new Vector(p1.X - p0.X, p1.Y - p0.Y);
|
||||
var tangent2 = new Vector(p3.X - p2.X, p3.Y - p2.Y);
|
||||
|
||||
// 归一化切线
|
||||
if (tangent1.Length > 0) tangent1.Normalize();
|
||||
if (tangent2.Length > 0) tangent2.Normalize();
|
||||
|
||||
// 计算控制点距离
|
||||
double dist1 = Math.Sqrt((p1.X - p0.X) * (p1.X - p0.X) + (p1.Y - p0.Y) * (p1.Y - p0.Y));
|
||||
double dist2 = Math.Sqrt((p3.X - p2.X) * (p3.X - p2.X) + (p3.Y - p2.Y) * (p3.Y - p2.Y));
|
||||
|
||||
double controlDist1 = dist1 * SmoothingStrength;
|
||||
double controlDist2 = dist2 * SmoothingStrength;
|
||||
|
||||
// 计算控制点
|
||||
var cp1 = new Point(
|
||||
p1.X + tangent1.X * controlDist1,
|
||||
p1.Y + tangent1.Y * controlDist1
|
||||
);
|
||||
|
||||
var cp2 = new Point(
|
||||
p2.X - tangent2.X * controlDist2,
|
||||
p2.Y - tangent2.Y * controlDist2
|
||||
);
|
||||
|
||||
return (cp1, cp2);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 计算贝塞尔曲线上的点
|
||||
/// </summary>
|
||||
private StylusPoint CalculateBezierPoint(StylusPoint p0, Point cp1, Point cp2, StylusPoint p3, double t)
|
||||
{
|
||||
double x = Math.Pow(1 - t, 3) * p0.X +
|
||||
3 * Math.Pow(1 - t, 2) * t * cp1.X +
|
||||
3 * (1 - t) * Math.Pow(t, 2) * cp2.X +
|
||||
Math.Pow(t, 3) * p3.X;
|
||||
|
||||
double y = Math.Pow(1 - t, 3) * p0.Y +
|
||||
3 * Math.Pow(1 - t, 2) * t * cp1.Y +
|
||||
3 * (1 - t) * Math.Pow(t, 2) * cp2.Y +
|
||||
Math.Pow(t, 3) * p3.Y;
|
||||
|
||||
// 压力插值
|
||||
float pressure = (float)(Math.Pow(1 - t, 3) * p0.PressureFactor +
|
||||
3 * Math.Pow(1 - t, 2) * t * p0.PressureFactor +
|
||||
3 * (1 - t) * Math.Pow(t, 2) * p3.PressureFactor +
|
||||
Math.Pow(t, 3) * p3.PressureFactor);
|
||||
|
||||
return new StylusPoint(x, y, Math.Max(pressure, 0.1f));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 轻度指数平滑
|
||||
/// </summary>
|
||||
|
||||
@@ -0,0 +1,216 @@
|
||||
using Ink_Canvas.Helpers;
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ink_Canvas.Helpers
|
||||
{
|
||||
/// <summary>
|
||||
/// 自动备份管理器
|
||||
/// 负责管理配置文件的自动备份功能
|
||||
/// </summary>
|
||||
public static class AutoBackupManager
|
||||
{
|
||||
private static readonly string BackupDir = Path.Combine(App.RootPath, "Backups");
|
||||
private static readonly string SettingsFile = Path.Combine(App.RootPath, "Configs", "Settings.json");
|
||||
private static readonly string BackupPrefix = "Settings_AutoBackup_";
|
||||
|
||||
/// <summary>
|
||||
/// 检查是否需要执行自动备份
|
||||
/// </summary>
|
||||
/// <param name="settings">设置对象</param>
|
||||
/// <returns>如果需要备份返回true,否则返回false</returns>
|
||||
public static bool ShouldPerformAutoBackup(Settings settings)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 如果自动备份功能未启用,不执行备份
|
||||
if (!settings.Advanced.IsAutoBackupEnabled)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// 如果从未备份过,需要创建首次备份
|
||||
if (settings.Advanced.LastAutoBackupTime == DateTime.MinValue)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
// 检查是否已超过备份间隔
|
||||
var daysSinceLastBackup = (DateTime.Now - settings.Advanced.LastAutoBackupTime).TotalDays;
|
||||
return daysSinceLastBackup >= settings.Advanced.AutoBackupIntervalDays;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"检查自动备份条件时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 执行自动备份
|
||||
/// </summary>
|
||||
/// <param name="settings">设置对象</param>
|
||||
/// <returns>备份是否成功</returns>
|
||||
public static bool PerformAutoBackup(Settings settings)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 确保备份目录存在
|
||||
if (!Directory.Exists(BackupDir))
|
||||
{
|
||||
Directory.CreateDirectory(BackupDir);
|
||||
}
|
||||
|
||||
// 检查主配置文件是否存在
|
||||
if (!File.Exists(SettingsFile))
|
||||
{
|
||||
LogHelper.WriteLogToFile("主配置文件不存在,跳过自动备份", LogHelper.LogType.Warning);
|
||||
return false;
|
||||
}
|
||||
|
||||
// 创建备份文件名(使用当前日期时间)
|
||||
string backupFileName = $"{BackupPrefix}{DateTime.Now:yyyyMMdd_HHmmss}.json";
|
||||
string backupPath = Path.Combine(BackupDir, backupFileName);
|
||||
|
||||
// 复制主配置文件到备份位置
|
||||
File.Copy(SettingsFile, backupPath, true);
|
||||
|
||||
// 更新最后备份时间
|
||||
settings.Advanced.LastAutoBackupTime = DateTime.Now;
|
||||
MainWindow.SaveSettingsToFile();
|
||||
return true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"执行自动备份时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 尝试从备份恢复配置文件
|
||||
/// </summary>
|
||||
/// <returns>恢复是否成功</returns>
|
||||
public static bool TryRestoreFromBackup()
|
||||
{
|
||||
try
|
||||
{
|
||||
// 确保备份目录存在
|
||||
if (!Directory.Exists(BackupDir))
|
||||
{
|
||||
LogHelper.WriteLogToFile("备份目录不存在,无法从备份恢复", LogHelper.LogType.Warning);
|
||||
return false;
|
||||
}
|
||||
|
||||
// 查找最新的备份文件
|
||||
var backupFiles = Directory.GetFiles(BackupDir, $"{BackupPrefix}*.json")
|
||||
.OrderByDescending(f => File.GetCreationTime(f))
|
||||
.ToArray();
|
||||
|
||||
if (backupFiles.Length == 0)
|
||||
{
|
||||
LogHelper.WriteLogToFile("没有找到可用的备份文件", LogHelper.LogType.Warning);
|
||||
return false;
|
||||
}
|
||||
|
||||
// 尝试使用最新的备份文件
|
||||
string latestBackup = backupFiles[0];
|
||||
|
||||
// 验证备份文件是否有效
|
||||
try
|
||||
{
|
||||
string backupJson = File.ReadAllText(latestBackup);
|
||||
var testSettings = JsonConvert.DeserializeObject<Settings>(backupJson);
|
||||
if (testSettings == null)
|
||||
{
|
||||
LogHelper.WriteLogToFile("备份文件内容无效,无法恢复", LogHelper.LogType.Error);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"备份文件验证失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
return false;
|
||||
}
|
||||
|
||||
// 备份当前损坏的配置文件(如果存在)
|
||||
if (File.Exists(SettingsFile))
|
||||
{
|
||||
string corruptedBackup = Path.Combine(BackupDir, $"Settings_Corrupted_{DateTime.Now:yyyyMMdd_HHmmss}.json");
|
||||
File.Copy(SettingsFile, corruptedBackup, true);
|
||||
}
|
||||
|
||||
// 从备份恢复配置文件
|
||||
File.Copy(latestBackup, SettingsFile, true);
|
||||
return true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"从备份恢复配置文件时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 清理过期的备份文件
|
||||
/// 保留最近30天的备份文件
|
||||
/// </summary>
|
||||
public static void CleanupOldBackups()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!Directory.Exists(BackupDir))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var cutoffDate = DateTime.Now.AddDays(-30);
|
||||
var backupFiles = Directory.GetFiles(BackupDir, $"{BackupPrefix}*.json");
|
||||
|
||||
int deletedCount = 0;
|
||||
foreach (var file in backupFiles)
|
||||
{
|
||||
if (File.GetCreationTime(file) < cutoffDate)
|
||||
{
|
||||
File.Delete(file);
|
||||
deletedCount++;
|
||||
}
|
||||
}
|
||||
|
||||
if (deletedCount > 0)
|
||||
{
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"清理过期备份文件时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 初始化自动备份功能
|
||||
/// 在应用程序启动时调用
|
||||
/// </summary>
|
||||
/// <param name="settings">设置对象</param>
|
||||
public static void Initialize(Settings settings)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 检查是否需要执行自动备份
|
||||
if (ShouldPerformAutoBackup(settings))
|
||||
{
|
||||
PerformAutoBackup(settings);
|
||||
}
|
||||
|
||||
// 清理过期备份
|
||||
CleanupOldBackups();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"初始化自动备份功能时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -13,8 +13,8 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
private static readonly DependencyProperty IsAvoidFullScreenEnabledProperty =
|
||||
DependencyProperty.RegisterAttached(
|
||||
"IsAvoidFullScreenEnabled",
|
||||
typeof(bool),
|
||||
"IsAvoidFullScreenEnabled",
|
||||
typeof(bool),
|
||||
typeof(AvoidFullScreenHelper));
|
||||
|
||||
private static bool _isBoardMode;
|
||||
@@ -122,19 +122,19 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
// 获取所有显示器
|
||||
var screens = Screen.AllScreens;
|
||||
|
||||
|
||||
// 确定窗口主要位于哪个显示器上
|
||||
Screen targetScreen = null;
|
||||
double maxIntersection = 0;
|
||||
|
||||
|
||||
foreach (var screen in screens)
|
||||
{
|
||||
var screenRect = new Rect(
|
||||
screen.WorkingArea.X,
|
||||
screen.WorkingArea.Y,
|
||||
screen.WorkingArea.Width,
|
||||
screen.WorkingArea.X,
|
||||
screen.WorkingArea.Y,
|
||||
screen.WorkingArea.Width,
|
||||
screen.WorkingArea.Height);
|
||||
|
||||
|
||||
var intersection = Rect.Intersect(windowRect, screenRect);
|
||||
if (intersection.Width * intersection.Height > maxIntersection)
|
||||
{
|
||||
@@ -142,11 +142,11 @@ namespace Ink_Canvas.Helpers
|
||||
targetScreen = screen;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// 如果没找到,使用主显示器
|
||||
if (targetScreen == null)
|
||||
targetScreen = Screen.PrimaryScreen;
|
||||
|
||||
|
||||
return new Rect(
|
||||
targetScreen.WorkingArea.X,
|
||||
targetScreen.WorkingArea.Y,
|
||||
@@ -159,21 +159,21 @@ namespace Ink_Canvas.Helpers
|
||||
// 调整尺寸以适应工作区域
|
||||
if (windowRect.Width > workingArea.Width)
|
||||
windowRect.Width = workingArea.Width;
|
||||
|
||||
|
||||
if (windowRect.Height > workingArea.Height)
|
||||
windowRect.Height = workingArea.Height;
|
||||
|
||||
|
||||
// 调整位置以确保窗口完全在工作区域内
|
||||
if (windowRect.Left < workingArea.Left)
|
||||
windowRect.X = workingArea.Left;
|
||||
else if (windowRect.Right > workingArea.Right)
|
||||
windowRect.X = workingArea.Right - windowRect.Width;
|
||||
|
||||
|
||||
if (windowRect.Top < workingArea.Top)
|
||||
windowRect.Y = workingArea.Top;
|
||||
else if (windowRect.Bottom > workingArea.Bottom)
|
||||
windowRect.Y = workingArea.Bottom - windowRect.Height;
|
||||
|
||||
|
||||
return windowRect;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,389 @@
|
||||
using AForge.Video;
|
||||
using AForge.Video.DirectShow;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Imaging;
|
||||
using System.Linq;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Threading;
|
||||
|
||||
namespace Ink_Canvas.Helpers
|
||||
{
|
||||
public class CameraService : IDisposable
|
||||
{
|
||||
private VideoCaptureDevice _videoSource;
|
||||
private bool _isCapturing;
|
||||
private Bitmap _currentFrame;
|
||||
private readonly object _frameLock = new object();
|
||||
private Dispatcher _dispatcher;
|
||||
|
||||
// 新增属性
|
||||
private int _rotationAngle = 0; // 0=0度,1=90度,2=180度,3=270度
|
||||
private int _resolutionWidth = 640;
|
||||
private int _resolutionHeight = 480;
|
||||
|
||||
public event EventHandler<Bitmap> FrameReceived;
|
||||
public event EventHandler<string> ErrorOccurred;
|
||||
|
||||
public bool IsCapturing => _isCapturing;
|
||||
public List<FilterInfo> AvailableCameras { get; private set; }
|
||||
public FilterInfo CurrentCamera { get; private set; }
|
||||
|
||||
// 新增属性
|
||||
public int RotationAngle
|
||||
{
|
||||
get => _rotationAngle;
|
||||
set => _rotationAngle = Math.Max(0, Math.Min(3, value));
|
||||
}
|
||||
|
||||
public int ResolutionWidth
|
||||
{
|
||||
get => _resolutionWidth;
|
||||
set => _resolutionWidth = Math.Max(320, Math.Min(1920, value));
|
||||
}
|
||||
|
||||
public int ResolutionHeight
|
||||
{
|
||||
get => _resolutionHeight;
|
||||
set => _resolutionHeight = Math.Max(240, Math.Min(1080, value));
|
||||
}
|
||||
|
||||
public CameraService()
|
||||
{
|
||||
_dispatcher = Dispatcher.CurrentDispatcher;
|
||||
AvailableCameras = new List<FilterInfo>();
|
||||
RefreshCameraList();
|
||||
}
|
||||
|
||||
public CameraService(int rotationAngle, int resolutionWidth, int resolutionHeight)
|
||||
{
|
||||
_dispatcher = Dispatcher.CurrentDispatcher;
|
||||
AvailableCameras = new List<FilterInfo>();
|
||||
_rotationAngle = rotationAngle;
|
||||
_resolutionWidth = resolutionWidth;
|
||||
_resolutionHeight = resolutionHeight;
|
||||
RefreshCameraList();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 刷新可用摄像头列表
|
||||
/// </summary>
|
||||
public void RefreshCameraList()
|
||||
{
|
||||
try
|
||||
{
|
||||
AvailableCameras.Clear();
|
||||
var videoDevices = new FilterInfoCollection(FilterCategory.VideoInputDevice);
|
||||
|
||||
foreach (FilterInfo device in videoDevices)
|
||||
{
|
||||
AvailableCameras.Add(device);
|
||||
}
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"刷新摄像头列表失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
ErrorOccurred?.Invoke(this, $"刷新摄像头列表失败: {ex.Message}");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 开始摄像头预览
|
||||
/// </summary>
|
||||
/// <param name="cameraIndex">摄像头索引</param>
|
||||
public bool StartPreview(int cameraIndex = 0)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (AvailableCameras.Count == 0)
|
||||
{
|
||||
RefreshCameraList();
|
||||
if (AvailableCameras.Count == 0)
|
||||
{
|
||||
ErrorOccurred?.Invoke(this, "未找到可用的摄像头设备");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (cameraIndex < 0 || cameraIndex >= AvailableCameras.Count)
|
||||
{
|
||||
ErrorOccurred?.Invoke(this, "摄像头索引超出范围");
|
||||
return false;
|
||||
}
|
||||
|
||||
// 停止当前预览
|
||||
StopPreview();
|
||||
|
||||
CurrentCamera = AvailableCameras[cameraIndex];
|
||||
_videoSource = new VideoCaptureDevice(CurrentCamera.MonikerString);
|
||||
|
||||
// 设置视频源事件处理
|
||||
_videoSource.NewFrame += VideoSource_NewFrame;
|
||||
|
||||
// 启动视频源
|
||||
_videoSource.Start();
|
||||
|
||||
_isCapturing = true;
|
||||
LogHelper.WriteLogToFile($"开始摄像头预览: {CurrentCamera.Name}");
|
||||
return true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"启动摄像头预览失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
ErrorOccurred?.Invoke(this, $"启动摄像头预览失败: {ex.Message}");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 停止摄像头预览
|
||||
/// </summary>
|
||||
public void StopPreview()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (_videoSource != null && _videoSource.IsRunning)
|
||||
{
|
||||
_videoSource.SignalToStop();
|
||||
_videoSource.WaitForStop();
|
||||
_videoSource.NewFrame -= VideoSource_NewFrame;
|
||||
_videoSource = null;
|
||||
}
|
||||
|
||||
_isCapturing = false;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"停止摄像头预览失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 切换到指定摄像头
|
||||
/// </summary>
|
||||
/// <param name="cameraIndex">摄像头索引</param>
|
||||
public bool SwitchCamera(int cameraIndex)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (cameraIndex < 0 || cameraIndex >= AvailableCameras.Count)
|
||||
{
|
||||
ErrorOccurred?.Invoke(this, "摄像头索引超出范围");
|
||||
return false;
|
||||
}
|
||||
|
||||
return StartPreview(cameraIndex);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"切换摄像头失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
ErrorOccurred?.Invoke(this, $"切换摄像头失败: {ex.Message}");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前帧的BitmapSource(WPF格式),直接返回可用的WPF位图
|
||||
/// </summary>
|
||||
public BitmapSource GetCurrentFrameAsBitmapSource()
|
||||
{
|
||||
lock (_frameLock)
|
||||
{
|
||||
if (_currentFrame == null)
|
||||
return null;
|
||||
|
||||
try
|
||||
{
|
||||
// 验证位图有效性
|
||||
if (_currentFrame.Width <= 0 || _currentFrame.Height <= 0)
|
||||
return null;
|
||||
|
||||
// 使用更安全的方法转换位图
|
||||
var bitmapData = _currentFrame.LockBits(
|
||||
new Rectangle(0, 0, _currentFrame.Width, _currentFrame.Height),
|
||||
ImageLockMode.ReadOnly,
|
||||
_currentFrame.PixelFormat);
|
||||
|
||||
try
|
||||
{
|
||||
// 根据像素格式选择合适的WPF像素格式
|
||||
System.Windows.Media.PixelFormat wpfPixelFormat;
|
||||
switch (_currentFrame.PixelFormat)
|
||||
{
|
||||
case PixelFormat.Format24bppRgb:
|
||||
wpfPixelFormat = System.Windows.Media.PixelFormats.Bgr24;
|
||||
break;
|
||||
case PixelFormat.Format32bppArgb:
|
||||
wpfPixelFormat = System.Windows.Media.PixelFormats.Bgra32;
|
||||
break;
|
||||
case PixelFormat.Format32bppRgb:
|
||||
wpfPixelFormat = System.Windows.Media.PixelFormats.Bgr32;
|
||||
break;
|
||||
default:
|
||||
wpfPixelFormat = System.Windows.Media.PixelFormats.Bgr24;
|
||||
break;
|
||||
}
|
||||
|
||||
var bitmapSource = BitmapSource.Create(
|
||||
bitmapData.Width,
|
||||
bitmapData.Height,
|
||||
_currentFrame.HorizontalResolution,
|
||||
_currentFrame.VerticalResolution,
|
||||
wpfPixelFormat,
|
||||
null,
|
||||
bitmapData.Scan0,
|
||||
bitmapData.Stride * bitmapData.Height,
|
||||
bitmapData.Stride);
|
||||
|
||||
bitmapSource.Freeze();
|
||||
return bitmapSource;
|
||||
}
|
||||
finally
|
||||
{
|
||||
_currentFrame.UnlockBits(bitmapData);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"转换帧为BitmapSource失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 视频源新帧事件处理
|
||||
/// </summary>
|
||||
private void VideoSource_NewFrame(object sender, NewFrameEventArgs eventArgs)
|
||||
{
|
||||
try
|
||||
{
|
||||
lock (_frameLock)
|
||||
{
|
||||
// 释放之前的帧
|
||||
_currentFrame?.Dispose();
|
||||
|
||||
// 创建新的位图,避免Clone的问题
|
||||
var sourceFrame = eventArgs.Frame;
|
||||
|
||||
if (sourceFrame != null)
|
||||
{
|
||||
try
|
||||
{
|
||||
var width = sourceFrame.Width;
|
||||
var height = sourceFrame.Height;
|
||||
|
||||
if (width > 0 && height > 0)
|
||||
{
|
||||
// 应用旋转
|
||||
Bitmap rotatedFrame = ApplyRotation(sourceFrame);
|
||||
|
||||
// 应用分辨率调整
|
||||
_currentFrame = ResizeImage(rotatedFrame, _resolutionWidth, _resolutionHeight);
|
||||
|
||||
rotatedFrame?.Dispose();
|
||||
}
|
||||
else
|
||||
{
|
||||
_currentFrame = null;
|
||||
}
|
||||
}
|
||||
catch (Exception frameEx)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"处理源帧失败: {frameEx.Message}", LogHelper.LogType.Error);
|
||||
_currentFrame = null;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_currentFrame = null;
|
||||
}
|
||||
}
|
||||
|
||||
// 在UI线程中触发事件
|
||||
_dispatcher.BeginInvoke(new Action(() =>
|
||||
{
|
||||
FrameReceived?.Invoke(this, _currentFrame);
|
||||
}));
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"处理新帧失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
ErrorOccurred?.Invoke(this, $"处理新帧失败: {ex.Message}");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取摄像头名称列表
|
||||
/// </summary>
|
||||
public List<string> GetCameraNames()
|
||||
{
|
||||
return AvailableCameras.Select(camera => camera.Name).ToList();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 检查是否有可用摄像头
|
||||
/// </summary>
|
||||
public bool HasAvailableCameras()
|
||||
{
|
||||
if (AvailableCameras.Count == 0)
|
||||
{
|
||||
RefreshCameraList();
|
||||
}
|
||||
return AvailableCameras.Count > 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 应用旋转到图像
|
||||
/// </summary>
|
||||
private Bitmap ApplyRotation(Bitmap source)
|
||||
{
|
||||
if (_rotationAngle == 0)
|
||||
return new Bitmap(source);
|
||||
|
||||
var rotationType = RotateFlipType.RotateNoneFlipNone;
|
||||
switch (_rotationAngle)
|
||||
{
|
||||
case 1: rotationType = RotateFlipType.Rotate90FlipNone; break;
|
||||
case 2: rotationType = RotateFlipType.Rotate180FlipNone; break;
|
||||
case 3: rotationType = RotateFlipType.Rotate270FlipNone; break;
|
||||
}
|
||||
|
||||
var rotated = new Bitmap(source);
|
||||
rotated.RotateFlip(rotationType);
|
||||
return rotated;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 调整图像大小
|
||||
/// </summary>
|
||||
private Bitmap ResizeImage(Bitmap source, int width, int height)
|
||||
{
|
||||
if (source.Width == width && source.Height == height)
|
||||
return new Bitmap(source);
|
||||
|
||||
var resized = new Bitmap(width, height, PixelFormat.Format24bppRgb);
|
||||
using (var graphics = Graphics.FromImage(resized))
|
||||
{
|
||||
graphics.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic;
|
||||
graphics.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
|
||||
graphics.PixelOffsetMode = System.Drawing.Drawing2D.PixelOffsetMode.HighQuality;
|
||||
graphics.DrawImage(source, 0, 0, width, height);
|
||||
}
|
||||
return resized;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
StopPreview();
|
||||
|
||||
lock (_frameLock)
|
||||
{
|
||||
_currentFrame?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,47 +1,64 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace Ink_Canvas.Helpers {
|
||||
internal class DelAutoSavedFiles {
|
||||
public static void DeleteFilesOlder(string directoryPath, int daysThreshold) {
|
||||
namespace Ink_Canvas.Helpers
|
||||
{
|
||||
internal class DelAutoSavedFiles
|
||||
{
|
||||
public static void DeleteFilesOlder(string directoryPath, int daysThreshold)
|
||||
{
|
||||
string[] extensionsToDel = { ".icstk", ".png" };
|
||||
if (Directory.Exists(directoryPath)) {
|
||||
if (Directory.Exists(directoryPath))
|
||||
{
|
||||
// 获取目录中的所有子目录
|
||||
string[] subDirectories = Directory.GetDirectories(directoryPath, "*", SearchOption.AllDirectories);
|
||||
foreach (string subDirectory in subDirectories) {
|
||||
try {
|
||||
foreach (string subDirectory in subDirectories)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 获取子目录下的所有文件
|
||||
string[] files = Directory.GetFiles(subDirectory);
|
||||
foreach (string filePath in files) {
|
||||
foreach (string filePath in files)
|
||||
{
|
||||
// 获取文件的创建日期
|
||||
DateTime creationDate = File.GetCreationTime(filePath);
|
||||
// 获取文件的扩展名
|
||||
string fileExtension = Path.GetExtension(filePath);
|
||||
// 如果文件的创建日期早于指定天数且是要删除的扩展名,则删除文件
|
||||
if (creationDate < DateTime.Now.AddDays(-daysThreshold)) {
|
||||
if (creationDate < DateTime.Now.AddDays(-daysThreshold))
|
||||
{
|
||||
if (Array.Exists(extensionsToDel, ext => ext.Equals(fileExtension, StringComparison.OrdinalIgnoreCase))
|
||||
|| Path.GetFileName(filePath).Equals("Position", StringComparison.OrdinalIgnoreCase)) {
|
||||
|| Path.GetFileName(filePath).Equals("Position", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
File.Delete(filePath);
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (Exception ex) {
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile("DelAutoSavedFiles | 处理文件时出错: " + ex, LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
try { // 递归删除空文件夹
|
||||
try
|
||||
{ // 递归删除空文件夹
|
||||
DeleteEmptyFolders(directoryPath);
|
||||
} catch (Exception ex) {
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile("DelAutoSavedFiles | 处理文件时出错: " + ex, LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void DeleteEmptyFolders(string directoryPath) {
|
||||
foreach (string dir in Directory.GetDirectories(directoryPath)) {
|
||||
private static void DeleteEmptyFolders(string directoryPath)
|
||||
{
|
||||
foreach (string dir in Directory.GetDirectories(directoryPath))
|
||||
{
|
||||
DeleteEmptyFolders(dir);
|
||||
if (Directory.GetFiles(dir).Length == 0 && Directory.GetDirectories(dir).Length == 0) {
|
||||
if (Directory.GetFiles(dir).Length == 0 && Directory.GetDirectories(dir).Length == 0)
|
||||
{
|
||||
Directory.Delete(dir, false);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,10 +14,13 @@ namespace Ink_Canvas.Helpers
|
||||
/// <param name="inv">同步的對象,一般傳入控件,不需要可null</param>
|
||||
public void DebounceAction(int timeMs, ISynchronizeInvoke inv, Action action)
|
||||
{
|
||||
lock (this) {
|
||||
if (_timerDebounce == null) {
|
||||
lock (this)
|
||||
{
|
||||
if (_timerDebounce == null)
|
||||
{
|
||||
_timerDebounce = new Timer(timeMs) { AutoReset = false };
|
||||
_timerDebounce.Elapsed += (o, e) => {
|
||||
_timerDebounce.Elapsed += (o, e) =>
|
||||
{
|
||||
_timerDebounce.Stop(); _timerDebounce.Close(); _timerDebounce = null;
|
||||
InvokeAction(action, inv);
|
||||
};
|
||||
|
||||
+354
-1624
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,589 @@
|
||||
using Microsoft.Win32;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Security;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Windows;
|
||||
|
||||
namespace Ink_Canvas.Helpers
|
||||
{
|
||||
/// <summary>
|
||||
/// 文件关联管理器,用于注册和处理.icstk文件的关联
|
||||
/// </summary>
|
||||
public static class FileAssociationManager
|
||||
{
|
||||
private const string FileExtension = ".icstk";
|
||||
private const string FileTypeName = "InkCanvasStrokesFile";
|
||||
private const string AppName = "Ink Canvas";
|
||||
private const string AppDescription = "Ink Canvas Strokes File";
|
||||
|
||||
// IPC相关常量
|
||||
private const string IpcMutexName = "InkCanvasFileAssociationIpc";
|
||||
private const string IpcEventName = "InkCanvasFileAssociationEvent";
|
||||
private const string IpcFilePrefix = "InkCanvasFileAssociation_";
|
||||
private const string IpcBoardModePrefix = "InkCanvasBoardMode_";
|
||||
private const string IpcShowModePrefix = "InkCanvasShowMode_";
|
||||
private const int IpcTimeout = 5000; // 5秒超时
|
||||
|
||||
/// <summary>
|
||||
/// 注册.icstk文件关联
|
||||
/// </summary>
|
||||
public static bool RegisterFileAssociation()
|
||||
{
|
||||
try
|
||||
{
|
||||
string exePath = Process.GetCurrentProcess().MainModule.FileName;
|
||||
|
||||
// 注册文件类型
|
||||
using (RegistryKey fileTypeKey = Registry.ClassesRoot.CreateSubKey(FileTypeName))
|
||||
{
|
||||
fileTypeKey.SetValue("", AppDescription);
|
||||
fileTypeKey.SetValue("FriendlyTypeName", AppDescription);
|
||||
|
||||
// 设置默认图标
|
||||
using (RegistryKey defaultIconKey = fileTypeKey.CreateSubKey("DefaultIcon"))
|
||||
{
|
||||
defaultIconKey.SetValue("", $"\"{exePath}\",0");
|
||||
}
|
||||
|
||||
// 设置打开命令
|
||||
using (RegistryKey shellKey = fileTypeKey.CreateSubKey("shell"))
|
||||
using (RegistryKey openKey = shellKey.CreateSubKey("open"))
|
||||
using (RegistryKey commandKey = openKey.CreateSubKey("command"))
|
||||
{
|
||||
commandKey.SetValue("", $"\"{exePath}\" \"%1\"");
|
||||
}
|
||||
}
|
||||
|
||||
// 注册文件扩展名
|
||||
using (RegistryKey extensionKey = Registry.ClassesRoot.CreateSubKey(FileExtension))
|
||||
{
|
||||
extensionKey.SetValue("", FileTypeName);
|
||||
}
|
||||
|
||||
// 刷新系统文件关联缓存
|
||||
RefreshSystemFileAssociations();
|
||||
|
||||
LogHelper.WriteLogToFile($"成功注册{FileExtension}文件关联", LogHelper.LogType.Event);
|
||||
return true;
|
||||
}
|
||||
catch (SecurityException ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"注册文件关联时权限不足: {ex.Message}", LogHelper.LogType.Error);
|
||||
return false;
|
||||
}
|
||||
catch (UnauthorizedAccessException ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"注册文件关联时访问被拒绝: {ex.Message}", LogHelper.LogType.Error);
|
||||
return false;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"注册文件关联时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 注销.icstk文件关联
|
||||
/// </summary>
|
||||
public static bool UnregisterFileAssociation()
|
||||
{
|
||||
try
|
||||
{
|
||||
// 删除文件扩展名关联
|
||||
Registry.ClassesRoot.DeleteSubKeyTree(FileExtension, false);
|
||||
|
||||
// 删除文件类型定义
|
||||
Registry.ClassesRoot.DeleteSubKeyTree(FileTypeName, false);
|
||||
|
||||
// 刷新系统文件关联缓存
|
||||
RefreshSystemFileAssociations();
|
||||
|
||||
LogHelper.WriteLogToFile($"成功注销{FileExtension}文件关联", LogHelper.LogType.Event);
|
||||
return true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"注销文件关联时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 检查文件关联是否已注册
|
||||
/// </summary>
|
||||
public static bool IsFileAssociationRegistered()
|
||||
{
|
||||
try
|
||||
{
|
||||
using (RegistryKey extensionKey = Registry.ClassesRoot.OpenSubKey(FileExtension))
|
||||
{
|
||||
if (extensionKey == null) return false;
|
||||
|
||||
string fileType = extensionKey.GetValue("") as string;
|
||||
if (string.IsNullOrEmpty(fileType)) return false;
|
||||
|
||||
using (RegistryKey fileTypeKey = Registry.ClassesRoot.OpenSubKey(fileType))
|
||||
{
|
||||
if (fileTypeKey == null) return false;
|
||||
|
||||
using (RegistryKey shellKey = fileTypeKey.OpenSubKey("shell\\open\\command"))
|
||||
{
|
||||
if (shellKey == null) return false;
|
||||
|
||||
string command = shellKey.GetValue("") as string;
|
||||
if (string.IsNullOrEmpty(command)) return false;
|
||||
|
||||
// 检查命令是否指向当前应用程序
|
||||
string currentExePath = Process.GetCurrentProcess().MainModule.FileName;
|
||||
return command.Contains(currentExePath);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"检查文件关联状态时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 显示文件关联状态
|
||||
/// </summary>
|
||||
public static void ShowFileAssociationStatus()
|
||||
{
|
||||
bool isRegistered = IsFileAssociationRegistered();
|
||||
LogHelper.WriteLogToFile($"{FileExtension}文件关联状态: {(isRegistered ? "已注册" : "未注册")}", LogHelper.LogType.Event);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 刷新系统文件关联缓存
|
||||
/// </summary>
|
||||
private static void RefreshSystemFileAssociations()
|
||||
{
|
||||
try
|
||||
{
|
||||
// 通知系统文件关联已更改
|
||||
SHChangeNotify(0x08000000, 0, IntPtr.Zero, IntPtr.Zero);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"刷新文件关联缓存时出错: {ex.Message}", LogHelper.LogType.Warning);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 处理命令行参数中的文件路径
|
||||
/// </summary>
|
||||
/// <param name="args">命令行参数</param>
|
||||
/// <returns>找到的.icstk文件路径,如果没有找到则返回null</returns>
|
||||
public static string GetIcstkFileFromArgs(string[] args)
|
||||
{
|
||||
if (args == null || args.Length == 0) return null;
|
||||
|
||||
foreach (string arg in args)
|
||||
{
|
||||
if (string.IsNullOrEmpty(arg)) continue;
|
||||
|
||||
// 检查是否为.icstk文件
|
||||
if (Path.GetExtension(arg).Equals(FileExtension, StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
// 检查文件是否存在
|
||||
if (File.Exists(arg))
|
||||
{
|
||||
LogHelper.WriteLogToFile($"从命令行参数中找到.icstk文件: {arg}", LogHelper.LogType.Event);
|
||||
return arg;
|
||||
}
|
||||
else
|
||||
{
|
||||
LogHelper.WriteLogToFile($"命令行参数中的.icstk文件不存在: {arg}", LogHelper.LogType.Warning);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 尝试通过IPC将文件路径发送给已运行的实例
|
||||
/// </summary>
|
||||
/// <param name="filePath">要打开的文件路径</param>
|
||||
/// <returns>是否成功发送</returns>
|
||||
public static bool TrySendFileToExistingInstance(string filePath)
|
||||
{
|
||||
try
|
||||
{
|
||||
LogHelper.WriteLogToFile($"尝试通过IPC发送文件路径给已运行实例: {filePath}", LogHelper.LogType.Event);
|
||||
|
||||
// 创建IPC文件
|
||||
string tempDir = Path.GetTempPath();
|
||||
string ipcFileName = IpcFilePrefix + Guid.NewGuid().ToString("N") + ".tmp";
|
||||
string ipcFilePath = Path.Combine(tempDir, ipcFileName);
|
||||
|
||||
// 写入文件路径到IPC文件
|
||||
File.WriteAllText(ipcFilePath, filePath, Encoding.UTF8);
|
||||
|
||||
// 创建事件通知已运行实例
|
||||
using (EventWaitHandle ipcEvent = new EventWaitHandle(false, EventResetMode.ManualReset, IpcEventName))
|
||||
{
|
||||
ipcEvent.Set();
|
||||
}
|
||||
|
||||
// 等待一段时间让已运行实例处理文件
|
||||
Thread.Sleep(1000);
|
||||
|
||||
// 清理IPC文件
|
||||
try
|
||||
{
|
||||
if (File.Exists(ipcFilePath))
|
||||
{
|
||||
File.Delete(ipcFilePath);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"清理IPC文件失败: {ex.Message}", LogHelper.LogType.Warning);
|
||||
}
|
||||
|
||||
LogHelper.WriteLogToFile("IPC文件路径发送完成", LogHelper.LogType.Event);
|
||||
return true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"通过IPC发送文件路径失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 尝试通过IPC将白板模式命令发送给已运行的实例
|
||||
/// </summary>
|
||||
/// <returns>是否成功发送</returns>
|
||||
public static bool TrySendBoardModeCommandToExistingInstance()
|
||||
{
|
||||
try
|
||||
{
|
||||
LogHelper.WriteLogToFile("尝试通过IPC发送白板模式命令给已运行实例", LogHelper.LogType.Event);
|
||||
|
||||
// 创建IPC文件
|
||||
string tempDir = Path.GetTempPath();
|
||||
string ipcFileName = IpcBoardModePrefix + Guid.NewGuid().ToString("N") + ".tmp";
|
||||
string ipcFilePath = Path.Combine(tempDir, ipcFileName);
|
||||
|
||||
// 写入白板模式命令到IPC文件
|
||||
File.WriteAllText(ipcFilePath, "BOARD_MODE", Encoding.UTF8);
|
||||
|
||||
// 创建事件通知已运行实例
|
||||
using (EventWaitHandle ipcEvent = new EventWaitHandle(false, EventResetMode.ManualReset, IpcEventName))
|
||||
{
|
||||
ipcEvent.Set();
|
||||
}
|
||||
|
||||
// 等待一段时间让已运行实例处理命令
|
||||
Thread.Sleep(1000);
|
||||
|
||||
// 清理IPC文件
|
||||
try
|
||||
{
|
||||
if (File.Exists(ipcFilePath))
|
||||
{
|
||||
File.Delete(ipcFilePath);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"清理IPC文件失败: {ex.Message}", LogHelper.LogType.Warning);
|
||||
}
|
||||
|
||||
LogHelper.WriteLogToFile("IPC白板模式命令发送完成", LogHelper.LogType.Event);
|
||||
return true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"通过IPC发送白板模式命令失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 尝试通过IPC将展开浮动栏命令发送给已运行的实例
|
||||
/// </summary>
|
||||
/// <returns>是否成功发送</returns>
|
||||
public static bool TrySendShowModeCommandToExistingInstance()
|
||||
{
|
||||
try
|
||||
{
|
||||
LogHelper.WriteLogToFile("尝试通过IPC发送展开浮动栏命令给已运行实例", LogHelper.LogType.Event);
|
||||
|
||||
// 创建IPC文件
|
||||
string tempDir = Path.GetTempPath();
|
||||
string ipcFileName = IpcShowModePrefix + Guid.NewGuid().ToString("N") + ".tmp";
|
||||
string ipcFilePath = Path.Combine(tempDir, ipcFileName);
|
||||
|
||||
// 写入展开浮动栏命令到IPC文件
|
||||
File.WriteAllText(ipcFilePath, "SHOW_MODE", Encoding.UTF8);
|
||||
|
||||
// 创建事件通知已运行实例
|
||||
using (EventWaitHandle ipcEvent = new EventWaitHandle(false, EventResetMode.ManualReset, IpcEventName))
|
||||
{
|
||||
ipcEvent.Set();
|
||||
}
|
||||
|
||||
// 等待一段时间让已运行实例处理命令
|
||||
Thread.Sleep(1000);
|
||||
|
||||
// 清理IPC文件
|
||||
try
|
||||
{
|
||||
if (File.Exists(ipcFilePath))
|
||||
{
|
||||
File.Delete(ipcFilePath);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"清理IPC文件失败: {ex.Message}", LogHelper.LogType.Warning);
|
||||
}
|
||||
|
||||
LogHelper.WriteLogToFile("IPC展开浮动栏命令发送完成", LogHelper.LogType.Event);
|
||||
return true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"通过IPC发送展开浮动栏命令失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 启动IPC监听器,等待其他实例发送文件路径
|
||||
/// </summary>
|
||||
public static void StartIpcListener()
|
||||
{
|
||||
try
|
||||
{
|
||||
Thread ipcThread = new Thread(() =>
|
||||
{
|
||||
try
|
||||
{
|
||||
LogHelper.WriteLogToFile("启动IPC监听器", LogHelper.LogType.Event);
|
||||
|
||||
using (EventWaitHandle ipcEvent = new EventWaitHandle(false, EventResetMode.ManualReset, IpcEventName))
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
// 等待IPC事件
|
||||
if (ipcEvent.WaitOne(IpcTimeout))
|
||||
{
|
||||
// 处理IPC文件
|
||||
ProcessIpcFiles();
|
||||
|
||||
// 重置事件
|
||||
ipcEvent.Reset();
|
||||
}
|
||||
|
||||
// 检查应用是否还在运行
|
||||
if (Application.Current == null || Application.Current.Dispatcher == null)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"IPC监听器出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
});
|
||||
|
||||
ipcThread.IsBackground = true;
|
||||
ipcThread.Start();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"启动IPC监听器失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 处理IPC文件
|
||||
/// </summary>
|
||||
private static void ProcessIpcFiles()
|
||||
{
|
||||
try
|
||||
{
|
||||
string tempDir = Path.GetTempPath();
|
||||
|
||||
// 处理文件路径IPC文件
|
||||
string[] ipcFiles = Directory.GetFiles(tempDir, IpcFilePrefix + "*.tmp");
|
||||
foreach (string ipcFile in ipcFiles)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 读取文件路径
|
||||
string filePath = File.ReadAllText(ipcFile, Encoding.UTF8);
|
||||
|
||||
if (!string.IsNullOrEmpty(filePath) && File.Exists(filePath))
|
||||
{
|
||||
LogHelper.WriteLogToFile($"IPC接收到文件路径: {filePath}", LogHelper.LogType.Event);
|
||||
|
||||
// 在UI线程中处理文件打开
|
||||
Application.Current.Dispatcher.BeginInvoke(new Action(() =>
|
||||
{
|
||||
try
|
||||
{
|
||||
// 获取主窗口并打开文件
|
||||
if (Application.Current.MainWindow is MainWindow mainWindow)
|
||||
{
|
||||
mainWindow.OpenSingleStrokeFile(filePath);
|
||||
mainWindow.ShowNotification($"已加载墨迹文件: {Path.GetFileName(filePath)}");
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"IPC处理文件打开失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}));
|
||||
}
|
||||
|
||||
// 删除IPC文件
|
||||
File.Delete(ipcFile);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"处理IPC文件失败: {ex.Message}", LogHelper.LogType.Warning);
|
||||
|
||||
// 尝试删除损坏的IPC文件
|
||||
try
|
||||
{
|
||||
if (File.Exists(ipcFile))
|
||||
{
|
||||
File.Delete(ipcFile);
|
||||
}
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
}
|
||||
|
||||
// 处理白板模式命令IPC文件
|
||||
string[] boardModeFiles = Directory.GetFiles(tempDir, IpcBoardModePrefix + "*.tmp");
|
||||
foreach (string ipcFile in boardModeFiles)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 读取命令内容
|
||||
string command = File.ReadAllText(ipcFile, Encoding.UTF8);
|
||||
|
||||
if (command == "BOARD_MODE")
|
||||
{
|
||||
LogHelper.WriteLogToFile("IPC接收到白板模式命令", LogHelper.LogType.Event);
|
||||
|
||||
// 在UI线程中处理白板模式切换
|
||||
Application.Current.Dispatcher.BeginInvoke(new Action(() =>
|
||||
{
|
||||
try
|
||||
{
|
||||
// 获取主窗口并切换到白板模式
|
||||
if (Application.Current.MainWindow is MainWindow mainWindow)
|
||||
{
|
||||
mainWindow.SwitchToBoardMode();
|
||||
mainWindow.ShowNotification("已切换到白板模式");
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"IPC处理白板模式切换失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}));
|
||||
}
|
||||
|
||||
// 删除IPC文件
|
||||
File.Delete(ipcFile);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"处理白板模式IPC文件失败: {ex.Message}", LogHelper.LogType.Warning);
|
||||
|
||||
// 尝试删除损坏的IPC文件
|
||||
try
|
||||
{
|
||||
if (File.Exists(ipcFile))
|
||||
{
|
||||
File.Delete(ipcFile);
|
||||
}
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
}
|
||||
|
||||
// 处理展开浮动栏命令IPC文件
|
||||
string[] showModeFiles = Directory.GetFiles(tempDir, IpcShowModePrefix + "*.tmp");
|
||||
foreach (string ipcFile in showModeFiles)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 读取命令内容
|
||||
string command = File.ReadAllText(ipcFile, Encoding.UTF8);
|
||||
|
||||
if (command == "SHOW_MODE")
|
||||
{
|
||||
LogHelper.WriteLogToFile("IPC接收到展开浮动栏命令", LogHelper.LogType.Event);
|
||||
|
||||
// 在UI线程中处理展开浮动栏
|
||||
Application.Current.Dispatcher.BeginInvoke(new Action(async () =>
|
||||
{
|
||||
try
|
||||
{
|
||||
// 获取主窗口并展开浮动栏
|
||||
if (Application.Current.MainWindow is MainWindow mainWindow)
|
||||
{
|
||||
// 如果当前处于收纳模式,则展开浮动栏
|
||||
if (mainWindow.isFloatingBarFolded)
|
||||
{
|
||||
await mainWindow.UnFoldFloatingBar(new object());
|
||||
}
|
||||
mainWindow.ShowNotification("已退出收纳模式并恢复浮动栏");
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"IPC处理展开浮动栏失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}));
|
||||
}
|
||||
|
||||
// 删除IPC文件
|
||||
File.Delete(ipcFile);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"处理展开浮动栏IPC文件失败: {ex.Message}", LogHelper.LogType.Warning);
|
||||
|
||||
// 尝试删除损坏的IPC文件
|
||||
try
|
||||
{
|
||||
if (File.Exists(ipcFile))
|
||||
{
|
||||
File.Delete(ipcFile);
|
||||
}
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"处理IPC文件时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
[DllImport("shell32.dll")]
|
||||
private static extern void SHChangeNotify(uint wEventId, uint uFlags, IntPtr dwItem1, IntPtr dwItem2);
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -25,7 +25,8 @@ namespace Ink_Canvas.Helpers
|
||||
private static extern uint GetWindowThreadProcessId(IntPtr hWnd, out uint lpdwProcessId);
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct RECT {
|
||||
public struct RECT
|
||||
{
|
||||
public int Left;
|
||||
public int Top;
|
||||
public int Right;
|
||||
@@ -35,7 +36,8 @@ namespace Ink_Canvas.Helpers
|
||||
public int Height => Bottom - Top;
|
||||
}
|
||||
|
||||
public static string WindowTitle() {
|
||||
public static string WindowTitle()
|
||||
{
|
||||
IntPtr foregroundWindowHandle = GetForegroundWindow();
|
||||
|
||||
const int nChars = 256;
|
||||
@@ -45,7 +47,8 @@ namespace Ink_Canvas.Helpers
|
||||
return windowTitle.ToString();
|
||||
}
|
||||
|
||||
public static string WindowClassName() {
|
||||
public static string WindowClassName()
|
||||
{
|
||||
IntPtr foregroundWindowHandle = GetForegroundWindow();
|
||||
|
||||
const int nChars = 256;
|
||||
@@ -55,7 +58,8 @@ namespace Ink_Canvas.Helpers
|
||||
return className.ToString();
|
||||
}
|
||||
|
||||
public static RECT WindowRect() {
|
||||
public static RECT WindowRect()
|
||||
{
|
||||
IntPtr foregroundWindowHandle = GetForegroundWindow();
|
||||
|
||||
RECT windowRect;
|
||||
@@ -64,15 +68,19 @@ namespace Ink_Canvas.Helpers
|
||||
return windowRect;
|
||||
}
|
||||
|
||||
public static string ProcessName() {
|
||||
public static string ProcessName()
|
||||
{
|
||||
IntPtr foregroundWindowHandle = GetForegroundWindow();
|
||||
uint processId;
|
||||
GetWindowThreadProcessId(foregroundWindowHandle, out processId);
|
||||
|
||||
try {
|
||||
try
|
||||
{
|
||||
Process process = Process.GetProcessById((int)processId);
|
||||
return process.ProcessName;
|
||||
} catch (ArgumentException) {
|
||||
}
|
||||
catch (ArgumentException)
|
||||
{
|
||||
// Process with the given ID not found
|
||||
return "Unknown";
|
||||
}
|
||||
@@ -89,7 +97,8 @@ namespace Ink_Canvas.Helpers
|
||||
Process process = Process.GetProcessById((int)processId);
|
||||
return process.MainModule.FileName;
|
||||
}
|
||||
catch {
|
||||
catch
|
||||
{
|
||||
// Process with the given ID not found
|
||||
return "Unknown";
|
||||
}
|
||||
|
||||
@@ -81,7 +81,7 @@ namespace Ink_Canvas.Helpers
|
||||
public static extern bool GetWindowPlacement(IntPtr hWnd, ref WINDOWPLACEMENT lpwndpl);
|
||||
|
||||
public static IntPtr GetWindowLongPtr(IntPtr hWnd, GetWindowLongFields nIndex) =>
|
||||
GetWindowLongPtr(hWnd, (int) nIndex);
|
||||
GetWindowLongPtr(hWnd, (int)nIndex);
|
||||
|
||||
public static IntPtr GetWindowLongPtr(IntPtr hWnd, int nIndex)
|
||||
{
|
||||
@@ -99,7 +99,7 @@ namespace Ink_Canvas.Helpers
|
||||
public static extern IntPtr GetWindowLongPtr_x64(IntPtr hWnd, int nIndex);
|
||||
|
||||
public static IntPtr SetWindowLongPtr(IntPtr hWnd, GetWindowLongFields nIndex, IntPtr dwNewLong) =>
|
||||
SetWindowLongPtr(hWnd, (int) nIndex, dwNewLong);
|
||||
SetWindowLongPtr(hWnd, (int)nIndex, dwNewLong);
|
||||
|
||||
public static IntPtr SetWindowLongPtr(IntPtr hWnd, int nIndex, IntPtr dwNewLong)
|
||||
{
|
||||
|
||||
@@ -67,12 +67,12 @@ namespace Ink_Canvas.Helpers
|
||||
|
||||
//获取当前窗口的位置大小状态并保存
|
||||
var placement = new WINDOWPLACEMENT();
|
||||
placement.Size = (uint) Marshal.SizeOf(placement);
|
||||
placement.Size = (uint)Marshal.SizeOf(placement);
|
||||
Win32.User32.GetWindowPlacement(hwnd, ref placement);
|
||||
window.SetValue(BeforeFullScreenWindowPlacementProperty, placement);
|
||||
|
||||
//修改窗口样式
|
||||
var style = (WindowStyles) Win32.User32.GetWindowLongPtr(hwnd, GetWindowLongFields.GWL_STYLE);
|
||||
var style = (WindowStyles)Win32.User32.GetWindowLongPtr(hwnd, GetWindowLongFields.GWL_STYLE);
|
||||
window.SetValue(BeforeFullScreenWindowStyleProperty, style);
|
||||
//将窗口恢复到还原模式,在有标题栏的情况下最大化模式下无法全屏,
|
||||
//这里采用还原,不修改标题栏的方式
|
||||
@@ -81,7 +81,7 @@ namespace Ink_Canvas.Helpers
|
||||
//去掉WS_MAXIMIZEBOX,禁用最大化,如果最大化会退出全屏
|
||||
//去掉WS_MAXIMIZE,使窗口变成还原状态,不使用ShowWindow(hwnd, ShowWindowCommands.SW_RESTORE),避免看到窗口变成还原状态这一过程(也避免影响窗口的Visible状态)
|
||||
style &= (~(WindowStyles.WS_THICKFRAME | WindowStyles.WS_MAXIMIZEBOX | WindowStyles.WS_MAXIMIZE));
|
||||
Win32.User32.SetWindowLongPtr(hwnd, GetWindowLongFields.GWL_STYLE, (IntPtr) style);
|
||||
Win32.User32.SetWindowLongPtr(hwnd, GetWindowLongFields.GWL_STYLE, (IntPtr)style);
|
||||
|
||||
//禁用 DWM 过渡动画 忽略返回值,若DWM关闭不做处理
|
||||
Win32.Dwmapi.DwmSetWindowAttribute(hwnd, DWMWINDOWATTRIBUTE.DWMWA_TRANSITIONS_FORCEDISABLED, 1,
|
||||
@@ -95,8 +95,8 @@ namespace Ink_Canvas.Helpers
|
||||
//不能用 placement 的坐标,placement是工作区坐标,不是屏幕坐标。
|
||||
|
||||
//使用窗口当前的矩形调用下设置窗口位置和尺寸的方法,让Hook来进行调整窗口位置和尺寸到全屏模式
|
||||
Win32.User32.SetWindowPos(hwnd, (IntPtr) HwndZOrder.HWND_TOPMOST, rect.Left, rect.Top, rect.Width,
|
||||
rect.Height, (int) WindowPositionFlags.SWP_NOZORDER);
|
||||
Win32.User32.SetWindowPos(hwnd, (IntPtr)HwndZOrder.HWND_TOPMOST, rect.Left, rect.Top, rect.Width,
|
||||
rect.Height, (int)WindowPositionFlags.SWP_NOZORDER);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -139,7 +139,7 @@ namespace Ink_Canvas.Helpers
|
||||
//不要改变Style里的WS_MAXIMIZE,否则会使窗口变成最大化状态,但是尺寸不对
|
||||
//也不要设置回Style里的WS_MINIMIZE,否则会导致窗口最小化按钮显示成还原按钮
|
||||
Win32.User32.SetWindowLongPtr(hwnd, GetWindowLongFields.GWL_STYLE,
|
||||
(IntPtr) (style & (~(WindowStyles.WS_MAXIMIZE | WindowStyles.WS_MINIMIZE))));
|
||||
(IntPtr)(style & (~(WindowStyles.WS_MAXIMIZE | WindowStyles.WS_MINIMIZE))));
|
||||
|
||||
if ((style & WindowStyles.WS_MINIMIZE) != 0)
|
||||
{
|
||||
@@ -201,7 +201,7 @@ namespace Ink_Canvas.Helpers
|
||||
try
|
||||
{
|
||||
//得到WINDOWPOS结构体
|
||||
var pos = (WindowPosition) Marshal.PtrToStructure(lParam, typeof(WindowPosition));
|
||||
var pos = (WindowPosition)Marshal.PtrToStructure(lParam, typeof(WindowPosition));
|
||||
|
||||
if ((pos.Flags & WindowPositionFlags.SWP_NOMOVE) != 0 &&
|
||||
(pos.Flags & WindowPositionFlags.SWP_NOSIZE) != 0)
|
||||
@@ -245,7 +245,7 @@ namespace Ink_Canvas.Helpers
|
||||
//使用目标矩形获取显示器信息
|
||||
var monitor = Win32.User32.MonitorFromRect(targetRect, MonitorFlag.MONITOR_DEFAULTTOPRIMARY);
|
||||
var info = new MonitorInfo();
|
||||
info.Size = (uint) Marshal.SizeOf(info);
|
||||
info.Size = (uint)Marshal.SizeOf(info);
|
||||
if (Win32.User32.GetMonitorInfo(monitor, ref info))
|
||||
{
|
||||
//基于显示器信息设置窗口尺寸位置
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -16,7 +16,6 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
private readonly RenderTargetBitmap _renderTarget;
|
||||
private readonly DrawingVisual _drawingVisual;
|
||||
private readonly DrawingContext _drawingContext;
|
||||
private bool _isInitialized;
|
||||
|
||||
public HardwareAcceleratedInkProcessor(int width = 1920, int height = 1080)
|
||||
@@ -24,11 +23,11 @@ namespace Ink_Canvas.Helpers
|
||||
// 创建硬件加速的渲染目标
|
||||
_renderTarget = new RenderTargetBitmap(width, height, 96, 96, PixelFormats.Pbgra32);
|
||||
_drawingVisual = new DrawingVisual();
|
||||
|
||||
|
||||
// 启用硬件加速
|
||||
RenderOptions.SetBitmapScalingMode(_drawingVisual, BitmapScalingMode.HighQuality);
|
||||
RenderOptions.SetEdgeMode(_drawingVisual, EdgeMode.Aliased);
|
||||
|
||||
|
||||
_isInitialized = true;
|
||||
}
|
||||
|
||||
@@ -46,10 +45,10 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
// 使用PathGeometry进行硬件加速的曲线拟合
|
||||
var pathGeometry = CreateSmoothPathGeometry(originalStroke.StylusPoints);
|
||||
|
||||
|
||||
// 将PathGeometry转换回StylusPoint集合
|
||||
var smoothedPoints = ConvertPathGeometryToStylusPoints(pathGeometry, originalStroke.StylusPoints);
|
||||
|
||||
|
||||
return new Stroke(new StylusPointCollection(smoothedPoints))
|
||||
{
|
||||
DrawingAttributes = originalStroke.DrawingAttributes.Clone()
|
||||
@@ -69,11 +68,11 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
var pathGeometry = new PathGeometry();
|
||||
var pathFigure = new PathFigure();
|
||||
|
||||
|
||||
if (points.Count < 2) return pathGeometry;
|
||||
|
||||
|
||||
pathFigure.StartPoint = new Point(points[0].X, points[0].Y);
|
||||
|
||||
|
||||
// 使用贝塞尔曲线段创建平滑路径,增加插点密度
|
||||
for (int i = 0; i < points.Count - 1; i += 2) // 从i+=3改为i+=2,增加插点密度
|
||||
{
|
||||
@@ -84,7 +83,7 @@ namespace Ink_Canvas.Helpers
|
||||
var bezierSegment = new BezierSegment(p1, p2, p3, true);
|
||||
pathFigure.Segments.Add(bezierSegment);
|
||||
}
|
||||
|
||||
|
||||
pathGeometry.Figures.Add(pathFigure);
|
||||
return pathGeometry;
|
||||
}
|
||||
@@ -96,11 +95,11 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
var result = new List<StylusPoint>();
|
||||
var flattened = pathGeometry.GetFlattenedPathGeometry();
|
||||
|
||||
|
||||
foreach (var figure in flattened.Figures)
|
||||
{
|
||||
result.Add(new StylusPoint(figure.StartPoint.X, figure.StartPoint.Y, 0.5f));
|
||||
|
||||
|
||||
foreach (var segment in figure.Segments)
|
||||
{
|
||||
if (segment is LineSegment lineSegment)
|
||||
@@ -116,10 +115,10 @@ namespace Ink_Canvas.Helpers
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// 保持原始压感信息
|
||||
InterpolatePressure(result, originalPoints);
|
||||
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -129,13 +128,13 @@ namespace Ink_Canvas.Helpers
|
||||
private void InterpolatePressure(List<StylusPoint> smoothedPoints, StylusPointCollection originalPoints)
|
||||
{
|
||||
if (originalPoints.Count == 0 || smoothedPoints.Count == 0) return;
|
||||
|
||||
|
||||
for (int i = 0; i < smoothedPoints.Count; i++)
|
||||
{
|
||||
double ratio = (double)i / (smoothedPoints.Count - 1);
|
||||
int originalIndex = (int)(ratio * (originalPoints.Count - 1));
|
||||
originalIndex = Math.Max(0, Math.Min(originalIndex, originalPoints.Count - 1));
|
||||
|
||||
|
||||
var point = smoothedPoints[i];
|
||||
float pressure = originalPoints[originalIndex].PressureFactor;
|
||||
smoothedPoints[i] = new StylusPoint(point.X, point.Y, Math.Max(pressure, 0.1f));
|
||||
@@ -148,23 +147,23 @@ namespace Ink_Canvas.Helpers
|
||||
public static StylusPoint[] ParallelBezierInterpolation(StylusPoint[] controlPoints, int segments = 32)
|
||||
{
|
||||
if (controlPoints.Length < 4) return controlPoints;
|
||||
|
||||
|
||||
var result = new StylusPoint[segments * (controlPoints.Length / 4)];
|
||||
|
||||
|
||||
Parallel.For(0, controlPoints.Length / 4, segmentIndex =>
|
||||
{
|
||||
var p0 = controlPoints[segmentIndex * 4];
|
||||
var p1 = controlPoints[segmentIndex * 4 + 1];
|
||||
var p2 = controlPoints[segmentIndex * 4 + 2];
|
||||
var p3 = controlPoints[segmentIndex * 4 + 3];
|
||||
|
||||
|
||||
for (int i = 0; i < segments; i++)
|
||||
{
|
||||
double t = (double)i / (segments - 1);
|
||||
result[segmentIndex * segments + i] = CubicBezierFast(p0, p1, p2, p3, t);
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -178,11 +177,11 @@ namespace Ink_Canvas.Helpers
|
||||
double uu = u * u;
|
||||
double uuu = uu * u;
|
||||
double ttt = tt * t;
|
||||
|
||||
|
||||
double x = uuu * p0.X + 3 * uu * t * p1.X + 3 * u * tt * p2.X + ttt * p3.X;
|
||||
double y = uuu * p0.Y + 3 * uu * t * p1.Y + 3 * u * tt * p2.Y + ttt * p3.Y;
|
||||
float pressure = (float)(p1.PressureFactor * u + p2.PressureFactor * t);
|
||||
|
||||
|
||||
return new StylusPoint(x, y, Math.Max(pressure, 0.1f));
|
||||
}
|
||||
|
||||
@@ -191,67 +190,10 @@ namespace Ink_Canvas.Helpers
|
||||
/// </summary>
|
||||
public void Dispose()
|
||||
{
|
||||
_drawingContext?.Close();
|
||||
_renderTarget?.Clear();
|
||||
_isInitialized = false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 质量配置枚举
|
||||
/// </summary>
|
||||
public enum InkSmoothingQuality
|
||||
{
|
||||
HighPerformance = 0, // 高性能低质量
|
||||
Balanced = 1, // 平衡
|
||||
HighQuality = 2 // 高质量低性能
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 墨迹平滑配置
|
||||
/// </summary>
|
||||
public class InkSmoothingConfig
|
||||
{
|
||||
public InkSmoothingQuality Quality { get; set; } = InkSmoothingQuality.HighQuality;
|
||||
public bool UseHardwareAcceleration { get; set; } = true;
|
||||
public bool UseAsyncProcessing { get; set; } = true;
|
||||
public int MaxConcurrentTasks { get; set; } = Environment.ProcessorCount;
|
||||
public double SmoothingStrength { get; set; } = 0.8; // 高质量模式的平滑强度
|
||||
public double ResampleInterval { get; set; } = 0.8; // 高质量模式的重采样间隔
|
||||
public int InterpolationSteps { get; set; } = 64; // 高质量模式的插值步数
|
||||
|
||||
public static InkSmoothingConfig FromSettings()
|
||||
{
|
||||
return new InkSmoothingConfig
|
||||
{
|
||||
Quality = (InkSmoothingQuality)MainWindow.Settings.Canvas.InkSmoothingQuality,
|
||||
UseHardwareAcceleration = MainWindow.Settings.Canvas.UseHardwareAcceleration,
|
||||
UseAsyncProcessing = MainWindow.Settings.Canvas.UseAsyncInkSmoothing,
|
||||
MaxConcurrentTasks = MainWindow.Settings.Canvas.MaxConcurrentSmoothingTasks > 0 ?
|
||||
MainWindow.Settings.Canvas.MaxConcurrentSmoothingTasks : Environment.ProcessorCount
|
||||
};
|
||||
}
|
||||
|
||||
public void ApplyQualitySettings()
|
||||
{
|
||||
switch (Quality)
|
||||
{
|
||||
case InkSmoothingQuality.HighPerformance:
|
||||
SmoothingStrength = 0.4;
|
||||
ResampleInterval = 2.0;
|
||||
InterpolationSteps = 16;
|
||||
break;
|
||||
case InkSmoothingQuality.Balanced:
|
||||
SmoothingStrength = 0.6;
|
||||
ResampleInterval = 1.2;
|
||||
InterpolationSteps = 32;
|
||||
break;
|
||||
case InkSmoothingQuality.HighQuality:
|
||||
SmoothingStrength = 0.8;
|
||||
ResampleInterval = 0.8;
|
||||
InterpolationSteps = 64;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,167 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
|
||||
namespace Ink_Canvas.Helpers
|
||||
{
|
||||
/// <summary>
|
||||
/// IACore DLL自动释放器
|
||||
/// 在应用启动时自动释放IACore相关的DLL文件到应用程序目录
|
||||
/// </summary>
|
||||
public static class IACoreDllExtractor
|
||||
{
|
||||
private static readonly string[] RequiredDlls = {
|
||||
"IACore.dll",
|
||||
"IALoader.dll",
|
||||
"IAWinFX.dll"
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// 在应用启动时释放IACore相关DLL
|
||||
/// </summary>
|
||||
public static void ExtractIACoreDlls()
|
||||
{
|
||||
try
|
||||
{
|
||||
string appDirectory = AppDomain.CurrentDomain.BaseDirectory;
|
||||
LogHelper.WriteLogToFile("开始检查并释放IACore相关DLL文件");
|
||||
|
||||
foreach (string dllName in RequiredDlls)
|
||||
{
|
||||
string targetPath = Path.Combine(appDirectory, dllName);
|
||||
|
||||
// 检查文件是否已存在且有效
|
||||
if (File.Exists(targetPath) && IsValidDll(targetPath))
|
||||
{
|
||||
LogHelper.WriteLogToFile($"{dllName} 已存在且有效,跳过释放");
|
||||
continue;
|
||||
}
|
||||
|
||||
// 从嵌入资源中释放DLL
|
||||
if (ExtractDllFromResource(dllName, targetPath))
|
||||
{
|
||||
LogHelper.WriteLogToFile($"成功释放 {dllName} 到 {targetPath}");
|
||||
}
|
||||
else
|
||||
{
|
||||
LogHelper.WriteLogToFile($"警告:无法释放 {dllName},可能影响形状识别功能", LogHelper.LogType.Warning);
|
||||
}
|
||||
}
|
||||
|
||||
LogHelper.WriteLogToFile("IACore DLL释放检查完成");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"释放IACore DLL时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从嵌入资源中提取DLL文件
|
||||
/// </summary>
|
||||
private static bool ExtractDllFromResource(string dllName, string targetPath)
|
||||
{
|
||||
try
|
||||
{
|
||||
Assembly assembly = Assembly.GetExecutingAssembly();
|
||||
string resourceName = $"Ink_Canvas.Resources.IACore.{dllName}";
|
||||
|
||||
using (Stream resourceStream = assembly.GetManifestResourceStream(resourceName))
|
||||
{
|
||||
if (resourceStream == null)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"未找到嵌入资源: {resourceName}", LogHelper.LogType.Warning);
|
||||
return false;
|
||||
}
|
||||
|
||||
// 确保目标目录存在
|
||||
string targetDirectory = Path.GetDirectoryName(targetPath);
|
||||
if (!Directory.Exists(targetDirectory))
|
||||
{
|
||||
Directory.CreateDirectory(targetDirectory);
|
||||
}
|
||||
|
||||
// 写入文件
|
||||
using (FileStream fileStream = new FileStream(targetPath, FileMode.Create, FileAccess.Write))
|
||||
{
|
||||
resourceStream.CopyTo(fileStream);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"从资源提取 {dllName} 失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 检查DLL文件是否有效
|
||||
/// </summary>
|
||||
private static bool IsValidDll(string filePath)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!File.Exists(filePath))
|
||||
return false;
|
||||
|
||||
FileInfo fileInfo = new FileInfo(filePath);
|
||||
|
||||
// 检查文件大小(空文件或过小的文件可能无效)
|
||||
if (fileInfo.Length < 1024) // 小于1KB可能无效
|
||||
return false;
|
||||
|
||||
// 简单检查PE头(DLL文件应该以MZ开头)
|
||||
using (FileStream fs = new FileStream(filePath, FileMode.Open, FileAccess.Read))
|
||||
{
|
||||
byte[] buffer = new byte[2];
|
||||
if (fs.Read(buffer, 0, 2) == 2)
|
||||
{
|
||||
return buffer[0] == 0x4D && buffer[1] == 0x5A; // "MZ"
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
catch
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 清理释放的DLL文件(可选,在应用退出时调用)
|
||||
/// </summary>
|
||||
public static void CleanupExtractedDlls()
|
||||
{
|
||||
try
|
||||
{
|
||||
string appDirectory = AppDomain.CurrentDomain.BaseDirectory;
|
||||
|
||||
foreach (string dllName in RequiredDlls)
|
||||
{
|
||||
string filePath = Path.Combine(appDirectory, dllName);
|
||||
|
||||
if (File.Exists(filePath))
|
||||
{
|
||||
try
|
||||
{
|
||||
File.Delete(filePath);
|
||||
LogHelper.WriteLogToFile($"已清理 {dllName}");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"清理 {dllName} 失败: {ex.Message}", LogHelper.LogType.Warning);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"清理IACore DLL时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,325 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Windows;
|
||||
using System.Windows.Ink;
|
||||
using System.Windows.Input;
|
||||
|
||||
namespace Ink_Canvas.Helpers
|
||||
{
|
||||
/// <summary>
|
||||
/// 改进的三次贝塞尔曲线平滑算法
|
||||
/// </summary>
|
||||
public class ImprovedBezierSmoothing
|
||||
{
|
||||
private readonly InkSmoothingConfig _config;
|
||||
|
||||
public ImprovedBezierSmoothing(InkSmoothingConfig config = null)
|
||||
{
|
||||
_config = config ?? new InkSmoothingConfig();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 使用改进的贝塞尔曲线算法平滑笔画
|
||||
/// </summary>
|
||||
public Stroke SmoothStroke(Stroke originalStroke)
|
||||
{
|
||||
if (originalStroke == null || originalStroke.StylusPoints.Count < 3)
|
||||
return originalStroke;
|
||||
|
||||
var originalPoints = originalStroke.StylusPoints.ToArray();
|
||||
|
||||
// 预处理:去除噪声点
|
||||
var cleanedPoints = RemoveNoisePoints(originalPoints);
|
||||
|
||||
// 使用改进的贝塞尔曲线拟合
|
||||
var smoothedPoints = ApplyCubicBezierSmoothing(cleanedPoints);
|
||||
|
||||
// 后处理:重采样和优化
|
||||
var finalPoints = PostProcessPoints(smoothedPoints);
|
||||
|
||||
return new Stroke(new StylusPointCollection(finalPoints))
|
||||
{
|
||||
DrawingAttributes = originalStroke.DrawingAttributes.Clone()
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 去除噪声点
|
||||
/// </summary>
|
||||
private StylusPoint[] RemoveNoisePoints(StylusPoint[] points)
|
||||
{
|
||||
if (points.Length < 3) return points;
|
||||
|
||||
var result = new List<StylusPoint> { points[0] };
|
||||
double minDistance = _config.ResampleInterval * 0.5;
|
||||
|
||||
for (int i = 1; i < points.Length - 1; i++)
|
||||
{
|
||||
var prev = result[result.Count - 1];
|
||||
var curr = points[i];
|
||||
var next = points[i + 1];
|
||||
|
||||
// 计算到前一个点的距离
|
||||
double distToPrev = Math.Sqrt((curr.X - prev.X) * (curr.X - prev.X) +
|
||||
(curr.Y - prev.Y) * (curr.Y - prev.Y));
|
||||
|
||||
// 如果距离太近,跳过这个点
|
||||
if (distToPrev < minDistance)
|
||||
continue;
|
||||
|
||||
// 检查是否为异常点(与前后点形成锐角)
|
||||
if (IsOutlierPoint(prev, curr, next))
|
||||
continue;
|
||||
|
||||
result.Add(curr);
|
||||
}
|
||||
|
||||
result.Add(points[points.Length - 1]);
|
||||
return result.ToArray();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 检查是否为异常点
|
||||
/// </summary>
|
||||
private bool IsOutlierPoint(StylusPoint prev, StylusPoint curr, StylusPoint next)
|
||||
{
|
||||
var v1 = new Vector(curr.X - prev.X, curr.Y - prev.Y);
|
||||
var v2 = new Vector(next.X - curr.X, next.Y - curr.Y);
|
||||
|
||||
if (v1.Length == 0 || v2.Length == 0) return false;
|
||||
|
||||
v1.Normalize();
|
||||
v2.Normalize();
|
||||
|
||||
double dotProduct = Vector.Multiply(v1, v2);
|
||||
double angle = Math.Acos(Math.Max(-1, Math.Min(1, dotProduct)));
|
||||
|
||||
// 如果角度小于30度,认为是异常点
|
||||
return angle < Math.PI / 6;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 应用三次贝塞尔曲线平滑
|
||||
/// </summary>
|
||||
private StylusPoint[] ApplyCubicBezierSmoothing(StylusPoint[] points)
|
||||
{
|
||||
if (points.Length < 4) return points;
|
||||
|
||||
var result = new List<StylusPoint>();
|
||||
result.Add(points[0]);
|
||||
|
||||
// 使用滑动窗口进行贝塞尔曲线拟合
|
||||
for (int i = 0; i <= points.Length - 4; i++)
|
||||
{
|
||||
var p0 = points[i];
|
||||
var p1 = points[i + 1];
|
||||
var p2 = points[i + 2];
|
||||
var p3 = points[i + 3];
|
||||
|
||||
// 计算控制点
|
||||
var controlPoints = CalculateOptimalControlPoints(p0, p1, p2, p3);
|
||||
|
||||
// 计算插值步数
|
||||
int steps = CalculateInterpolationSteps(p0, p1, p2, p3);
|
||||
|
||||
// 生成贝塞尔曲线点
|
||||
for (int j = 1; j <= steps; j++)
|
||||
{
|
||||
double t = (double)j / steps;
|
||||
var bezierPoint = CalculateBezierPoint(p0, controlPoints.cp1, controlPoints.cp2, p3, t);
|
||||
result.Add(bezierPoint);
|
||||
}
|
||||
}
|
||||
|
||||
result.Add(points[points.Length - 1]);
|
||||
return result.ToArray();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 计算最优控制点
|
||||
/// </summary>
|
||||
private (Point cp1, Point cp2) CalculateOptimalControlPoints(StylusPoint p0, StylusPoint p1, StylusPoint p2, StylusPoint p3)
|
||||
{
|
||||
// 计算切线方向
|
||||
var tangent1 = CalculateTangent(p0, p1, p2);
|
||||
var tangent2 = CalculateTangent(p1, p2, p3);
|
||||
|
||||
// 计算控制点距离
|
||||
double dist1 = CalculateDistance(p0, p1);
|
||||
double dist2 = CalculateDistance(p2, p3);
|
||||
|
||||
double controlDist1 = dist1 * _config.CurveTension;
|
||||
double controlDist2 = dist2 * _config.CurveTension;
|
||||
|
||||
// 计算控制点
|
||||
var cp1 = new Point(
|
||||
p1.X + tangent1.X * controlDist1,
|
||||
p1.Y + tangent1.Y * controlDist1
|
||||
);
|
||||
|
||||
var cp2 = new Point(
|
||||
p2.X - tangent2.X * controlDist2,
|
||||
p2.Y - tangent2.Y * controlDist2
|
||||
);
|
||||
|
||||
return (cp1, cp2);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 计算切线方向
|
||||
/// </summary>
|
||||
private Vector CalculateTangent(StylusPoint p0, StylusPoint p1, StylusPoint p2)
|
||||
{
|
||||
var v1 = new Vector(p1.X - p0.X, p1.Y - p0.Y);
|
||||
var v2 = new Vector(p2.X - p1.X, p2.Y - p1.Y);
|
||||
|
||||
// 如果向量长度为零,返回零向量
|
||||
if (v1.Length == 0 || v2.Length == 0)
|
||||
return new Vector(0, 0);
|
||||
|
||||
v1.Normalize();
|
||||
v2.Normalize();
|
||||
|
||||
// 返回平均方向
|
||||
var tangent = (v1 + v2) / 2;
|
||||
if (tangent.Length > 0)
|
||||
tangent.Normalize();
|
||||
|
||||
return tangent;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 计算两点间距离
|
||||
/// </summary>
|
||||
private double CalculateDistance(StylusPoint p1, StylusPoint p2)
|
||||
{
|
||||
double dx = p2.X - p1.X;
|
||||
double dy = p2.Y - p1.Y;
|
||||
return Math.Sqrt(dx * dx + dy * dy);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 计算插值步数
|
||||
/// </summary>
|
||||
private int CalculateInterpolationSteps(StylusPoint p0, StylusPoint p1, StylusPoint p2, StylusPoint p3)
|
||||
{
|
||||
if (!_config.UseAdaptiveInterpolation)
|
||||
return _config.InterpolationSteps;
|
||||
|
||||
// 计算曲线长度
|
||||
double totalLength = CalculateDistance(p0, p1) + CalculateDistance(p1, p2) + CalculateDistance(p2, p3);
|
||||
|
||||
// 计算曲率
|
||||
double curvature = CalculateCurvature(p0, p1, p2, p3);
|
||||
|
||||
// 基于长度和曲率计算步数
|
||||
int baseSteps = Math.Max(8, Math.Min(20, (int)(totalLength / 10)));
|
||||
int curvatureSteps = (int)(curvature * 15);
|
||||
|
||||
return Math.Max(_config.InterpolationSteps, Math.Min(30, baseSteps + curvatureSteps));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 计算曲率
|
||||
/// </summary>
|
||||
private double CalculateCurvature(StylusPoint p0, StylusPoint p1, StylusPoint p2, StylusPoint p3)
|
||||
{
|
||||
var v1 = new Vector(p1.X - p0.X, p1.Y - p0.Y);
|
||||
var v2 = new Vector(p2.X - p1.X, p2.Y - p1.Y);
|
||||
var v3 = new Vector(p3.X - p2.X, p3.Y - p2.Y);
|
||||
|
||||
if (v1.Length == 0 || v2.Length == 0 || v3.Length == 0) return 0;
|
||||
|
||||
v1.Normalize();
|
||||
v2.Normalize();
|
||||
v3.Normalize();
|
||||
|
||||
// 计算角度变化
|
||||
double angle1 = Math.Acos(Math.Max(-1, Math.Min(1, Vector.Multiply(v1, v2))));
|
||||
double angle2 = Math.Acos(Math.Max(-1, Math.Min(1, Vector.Multiply(v2, v3))));
|
||||
|
||||
return (angle1 + angle2) / Math.PI; // 归一化到0-1
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 计算贝塞尔曲线上的点
|
||||
/// </summary>
|
||||
private StylusPoint CalculateBezierPoint(StylusPoint p0, Point cp1, Point cp2, StylusPoint p3, double t)
|
||||
{
|
||||
double u = 1 - t;
|
||||
double tt = t * t;
|
||||
double uu = u * u;
|
||||
double uuu = uu * u;
|
||||
double ttt = tt * t;
|
||||
|
||||
// 预计算系数
|
||||
double c0 = uuu;
|
||||
double c1 = 3 * uu * t;
|
||||
double c2 = 3 * u * tt;
|
||||
double c3 = ttt;
|
||||
|
||||
double x = c0 * p0.X + c1 * cp1.X + c2 * cp2.X + c3 * p3.X;
|
||||
double y = c0 * p0.Y + c1 * cp1.Y + c2 * cp2.Y + c3 * p3.Y;
|
||||
|
||||
// 插值压力值
|
||||
float pressure = (float)(p0.PressureFactor * u + p3.PressureFactor * t);
|
||||
pressure = Math.Max(pressure, 0.1f);
|
||||
|
||||
return new StylusPoint(x, y, pressure);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 后处理点集
|
||||
/// </summary>
|
||||
private StylusPoint[] PostProcessPoints(StylusPoint[] points)
|
||||
{
|
||||
if (points.Length == 0) return points;
|
||||
|
||||
// 如果点数过多,进行重采样
|
||||
if (points.Length > _config.MaxPointsPerStroke)
|
||||
{
|
||||
return ResamplePoints(points, _config.ResampleInterval);
|
||||
}
|
||||
|
||||
return points;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 重采样点集
|
||||
/// </summary>
|
||||
private StylusPoint[] ResamplePoints(StylusPoint[] points, double interval)
|
||||
{
|
||||
var result = new List<StylusPoint> { points[0] };
|
||||
double accumulated = 0;
|
||||
|
||||
for (int i = 1; i < points.Length; i++)
|
||||
{
|
||||
var prev = result[result.Count - 1];
|
||||
var curr = points[i];
|
||||
double dx = curr.X - prev.X;
|
||||
double dy = curr.Y - prev.Y;
|
||||
double dist = Math.Sqrt(dx * dx + dy * dy);
|
||||
|
||||
if (dist + accumulated >= interval)
|
||||
{
|
||||
double t = (interval - accumulated) / dist;
|
||||
double x = prev.X + t * dx;
|
||||
double y = prev.Y + t * dy;
|
||||
float pressure = (float)(prev.PressureFactor * (1 - t) + curr.PressureFactor * t);
|
||||
pressure = Math.Max(pressure, 0.1f);
|
||||
|
||||
result.Add(new StylusPoint(x, y, pressure));
|
||||
accumulated = 0;
|
||||
i--; // 重新处理当前点
|
||||
}
|
||||
else
|
||||
{
|
||||
accumulated += dist;
|
||||
}
|
||||
}
|
||||
|
||||
return result.ToArray();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,897 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Ink;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Animation;
|
||||
using System.Windows.Media.Effects;
|
||||
using System.Windows.Shapes;
|
||||
using System.Windows.Threading;
|
||||
|
||||
namespace Ink_Canvas.Helpers
|
||||
{
|
||||
/// <summary>
|
||||
/// 墨迹渐隐管理器 - 管理墨迹的渐隐动画和状态
|
||||
/// </summary>
|
||||
public class InkFadeManager
|
||||
{
|
||||
#region Properties
|
||||
/// <summary>
|
||||
/// 是否启用墨迹渐隐功能
|
||||
/// </summary>
|
||||
public bool IsEnabled { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 墨迹渐隐时间(毫秒)
|
||||
/// </summary>
|
||||
public int FadeTime { get; set; } = 3000;
|
||||
|
||||
/// <summary>
|
||||
/// 渐隐动画持续时间(毫秒)
|
||||
/// </summary>
|
||||
public int AnimationDuration { get; set; } = 1000;
|
||||
#endregion
|
||||
|
||||
#region Private Fields
|
||||
private readonly MainWindow _mainWindow;
|
||||
private readonly Dispatcher _dispatcher;
|
||||
private readonly Dictionary<Stroke, DispatcherTimer> _fadeTimers;
|
||||
private readonly Dictionary<Stroke, UIElement> _strokeVisuals;
|
||||
private readonly Dictionary<Stroke, Point> _strokeStartPoints;
|
||||
private readonly Dictionary<Stroke, Point> _strokeEndPoints;
|
||||
#endregion
|
||||
|
||||
#region Constructor
|
||||
public InkFadeManager(MainWindow mainWindow)
|
||||
{
|
||||
_mainWindow = mainWindow ?? throw new ArgumentNullException(nameof(mainWindow));
|
||||
_dispatcher = _mainWindow.Dispatcher;
|
||||
_fadeTimers = new Dictionary<Stroke, DispatcherTimer>();
|
||||
_strokeVisuals = new Dictionary<Stroke, UIElement>();
|
||||
_strokeStartPoints = new Dictionary<Stroke, Point>();
|
||||
_strokeEndPoints = new Dictionary<Stroke, Point>();
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Public Methods
|
||||
/// <summary>
|
||||
/// 添加需要渐隐的墨迹
|
||||
/// </summary>
|
||||
/// <param name="stroke">墨迹对象</param>
|
||||
/// <param name="startPoint">落笔点</param>
|
||||
/// <param name="endPoint">抬笔点</param>
|
||||
public void AddFadingStroke(Stroke stroke, Point startPoint, Point endPoint)
|
||||
{
|
||||
if (!IsEnabled || stroke == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
// 确保主窗口的InkCanvas保持Ink编辑模式,防止墨迹渐隐时切换到鼠标模式
|
||||
if (_mainWindow.inkCanvas.EditingMode != InkCanvasEditingMode.Ink)
|
||||
{
|
||||
_mainWindow.inkCanvas.EditingMode = InkCanvasEditingMode.Ink;
|
||||
}
|
||||
|
||||
// 记录墨迹的起点和终点
|
||||
_strokeStartPoints[stroke] = startPoint;
|
||||
_strokeEndPoints[stroke] = endPoint;
|
||||
|
||||
// 创建墨迹的视觉元素(湿墨迹状态)
|
||||
var strokeVisual = CreateStrokeVisual(stroke);
|
||||
if (strokeVisual == null) return;
|
||||
|
||||
_strokeVisuals[stroke] = strokeVisual;
|
||||
|
||||
// 创建定时器,在指定时间后开始渐隐动画
|
||||
var timer = new DispatcherTimer
|
||||
{
|
||||
Interval = TimeSpan.FromMilliseconds(FadeTime)
|
||||
};
|
||||
|
||||
timer.Tick += (sender, e) =>
|
||||
{
|
||||
StartFadeAnimation(stroke);
|
||||
timer.Stop();
|
||||
_fadeTimers.Remove(stroke);
|
||||
};
|
||||
|
||||
_fadeTimers[stroke] = timer;
|
||||
timer.Start();
|
||||
|
||||
// 将视觉元素添加到画布上
|
||||
_dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
try
|
||||
{
|
||||
if (_mainWindow.inkCanvas != null)
|
||||
{
|
||||
// 将墨迹添加到 inkCanvas 的父容器中,而不是 inkCanvas.Children
|
||||
// 这样可以避免坐标系统问题
|
||||
var parent = _mainWindow.inkCanvas.Parent as Panel;
|
||||
if (parent != null)
|
||||
{
|
||||
parent.Children.Add(strokeVisual);
|
||||
}
|
||||
else
|
||||
{
|
||||
// 如果无法获取父容器,则添加到 inkCanvas.Children
|
||||
_mainWindow.inkCanvas.Children.Add(strokeVisual);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"添加墨迹视觉元素到画布失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
});
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"添加渐隐墨迹失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 移除墨迹
|
||||
/// </summary>
|
||||
/// <param name="stroke">要移除的墨迹</param>
|
||||
public void RemoveStroke(Stroke stroke)
|
||||
{
|
||||
if (stroke == null) return;
|
||||
|
||||
try
|
||||
{
|
||||
if (_fadeTimers.TryGetValue(stroke, out var timer))
|
||||
{
|
||||
timer.Stop();
|
||||
_fadeTimers.Remove(stroke);
|
||||
}
|
||||
|
||||
if (_strokeVisuals.TryGetValue(stroke, out var visual))
|
||||
{
|
||||
_dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
try
|
||||
{
|
||||
// 从父容器中移除墨迹
|
||||
var parent = _mainWindow.inkCanvas?.Parent as Panel;
|
||||
if (parent != null && parent.Children.Contains(visual))
|
||||
{
|
||||
parent.Children.Remove(visual);
|
||||
}
|
||||
else if (_mainWindow.inkCanvas != null && _mainWindow.inkCanvas.Children.Contains(visual))
|
||||
{
|
||||
_mainWindow.inkCanvas.Children.Remove(visual);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"从画布移除墨迹视觉元素失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
});
|
||||
|
||||
_strokeVisuals.Remove(stroke);
|
||||
}
|
||||
|
||||
_strokeStartPoints.Remove(stroke);
|
||||
_strokeEndPoints.Remove(stroke);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"移除渐隐墨迹失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 清除所有渐隐墨迹
|
||||
/// </summary>
|
||||
public void ClearAllFadingStrokes()
|
||||
{
|
||||
try
|
||||
{
|
||||
foreach (var timer in _fadeTimers.Values)
|
||||
{
|
||||
timer.Stop();
|
||||
}
|
||||
|
||||
_fadeTimers.Clear();
|
||||
|
||||
_dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
try
|
||||
{
|
||||
if (_mainWindow.inkCanvas != null)
|
||||
{
|
||||
var parent = _mainWindow.inkCanvas.Parent as Panel;
|
||||
foreach (var visual in _strokeVisuals.Values)
|
||||
{
|
||||
if (parent != null && parent.Children.Contains(visual))
|
||||
{
|
||||
parent.Children.Remove(visual);
|
||||
}
|
||||
else if (_mainWindow.inkCanvas.Children.Contains(visual))
|
||||
{
|
||||
_mainWindow.inkCanvas.Children.Remove(visual);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"清除所有墨迹视觉元素失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
});
|
||||
|
||||
_strokeVisuals.Clear();
|
||||
_strokeStartPoints.Clear();
|
||||
_strokeEndPoints.Clear();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"清除所有渐隐墨迹失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 更新渐隐时间设置
|
||||
/// </summary>
|
||||
/// <param name="fadeTime">新的渐隐时间(毫秒)</param>
|
||||
public void UpdateFadeTime(int fadeTime)
|
||||
{
|
||||
FadeTime = fadeTime;
|
||||
|
||||
foreach (var kvp in _fadeTimers)
|
||||
{
|
||||
var stroke = kvp.Key;
|
||||
var timer = kvp.Value;
|
||||
|
||||
timer.Stop();
|
||||
timer.Interval = TimeSpan.FromMilliseconds(FadeTime);
|
||||
timer.Start();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 启用墨迹渐隐功能
|
||||
/// </summary>
|
||||
public void Enable()
|
||||
{
|
||||
IsEnabled = true;
|
||||
LogHelper.WriteLogToFile("墨迹渐隐功能已启用");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 禁用墨迹渐隐功能
|
||||
/// </summary>
|
||||
public void Disable()
|
||||
{
|
||||
IsEnabled = false;
|
||||
LogHelper.WriteLogToFile("墨迹渐隐功能已禁用");
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Private Methods
|
||||
/// <summary>
|
||||
/// 创建墨迹的视觉元素
|
||||
/// </summary>
|
||||
/// <param name="stroke">墨迹对象</param>
|
||||
/// <returns>视觉元素</returns>
|
||||
private UIElement CreateStrokeVisual(Stroke stroke)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 创建路径几何,使用墨迹的实际位置
|
||||
var geometry = stroke.GetGeometry();
|
||||
if (geometry == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// 获取绘画属性
|
||||
var drawingAttribs = stroke.DrawingAttributes;
|
||||
|
||||
// 创建路径元素,确保使用正确的绘画属性
|
||||
var path = new Path
|
||||
{
|
||||
Data = geometry,
|
||||
Stroke = new SolidColorBrush(drawingAttribs.Color),
|
||||
StrokeThickness = drawingAttribs.Width, // 使用原始墨迹的粗细
|
||||
StrokeStartLineCap = PenLineCap.Round,
|
||||
StrokeEndLineCap = PenLineCap.Round,
|
||||
StrokeLineJoin = PenLineJoin.Round,
|
||||
Fill = drawingAttribs.IsHighlighter ? new SolidColorBrush(drawingAttribs.Color) : null, // 高亮笔需要填充
|
||||
Opacity = 0.95, // 初始透明度更高,显得更自然
|
||||
|
||||
// 优化渲染质量
|
||||
UseLayoutRounding = false,
|
||||
SnapsToDevicePixels = false
|
||||
};
|
||||
|
||||
// 如果是高亮笔,调整透明度和混合模式
|
||||
if (drawingAttribs.IsHighlighter)
|
||||
{
|
||||
path.Opacity = 0.4; // 高亮笔初始透明度更低,更符合荧光笔特性
|
||||
|
||||
// 为高亮笔添加特殊的混合效果
|
||||
// 使用更柔和的笔触样式
|
||||
path.StrokeStartLineCap = PenLineCap.Flat;
|
||||
path.StrokeEndLineCap = PenLineCap.Flat;
|
||||
path.StrokeLineJoin = PenLineJoin.Miter;
|
||||
|
||||
// 高亮笔通常需要更宽的笔触来覆盖下面的内容
|
||||
if (drawingAttribs.Width < 20)
|
||||
{
|
||||
path.StrokeThickness = Math.Max(drawingAttribs.Width * 1.5, 20);
|
||||
}
|
||||
|
||||
// 为高亮笔添加轻微的模糊效果,使渐隐更加自然
|
||||
path.Effect = new BlurEffect
|
||||
{
|
||||
Radius = 0.5, // 轻微的模糊效果
|
||||
KernelType = KernelType.Gaussian
|
||||
};
|
||||
}
|
||||
|
||||
// 不设置任何变换,保持墨迹原有粗细
|
||||
var bounds = geometry.Bounds;
|
||||
|
||||
// 设置墨迹的初始位置
|
||||
System.Windows.Controls.Canvas.SetLeft(path, bounds.Left);
|
||||
System.Windows.Controls.Canvas.SetTop(path, bounds.Top);
|
||||
|
||||
return path;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 开始渐隐动画
|
||||
/// </summary>
|
||||
/// <param name="stroke">要渐隐的墨迹</param>
|
||||
private void StartFadeAnimation(Stroke stroke)
|
||||
{
|
||||
if (!_strokeVisuals.TryGetValue(stroke, out var visual)) return;
|
||||
|
||||
try
|
||||
{
|
||||
_dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
// 获取当前透明度和判断是否为高亮笔
|
||||
var currentOpacity = visual.Opacity;
|
||||
var isHighlighter = stroke.DrawingAttributes.IsHighlighter;
|
||||
|
||||
// 根据墨迹类型选择不同的动画效果
|
||||
if (isHighlighter)
|
||||
{
|
||||
StartHighlighterFadeAnimation(visual, stroke, currentOpacity);
|
||||
}
|
||||
else
|
||||
{
|
||||
StartNormalStrokeFadeAnimation(visual, stroke, currentOpacity);
|
||||
}
|
||||
});
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"开始渐隐动画失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 开始普通墨迹的渐隐动画
|
||||
/// </summary>
|
||||
private void StartNormalStrokeFadeAnimation(UIElement visual, Stroke stroke, double currentOpacity)
|
||||
{
|
||||
try
|
||||
{
|
||||
StartProgressiveFadeAnimation(visual, stroke, currentOpacity, AnimationDuration);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"开始普通墨迹渐隐动画失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 统一渐隐动画 - 整个墨迹作为一个整体进行渐隐,与擦除效果一致
|
||||
/// </summary>
|
||||
private void StartUnifiedFadeAnimation(UIElement visual, Stroke stroke, double currentOpacity, int duration)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 创建透明度动画,模拟擦除时的效果
|
||||
var fadeAnimation = new DoubleAnimation
|
||||
{
|
||||
From = currentOpacity,
|
||||
To = 0.0,
|
||||
Duration = TimeSpan.FromMilliseconds(duration),
|
||||
EasingFunction = new CubicEase { EasingMode = EasingMode.EaseInOut }
|
||||
};
|
||||
|
||||
// 如果是高亮笔,添加轻微的缩放效果,使渐隐更加自然
|
||||
if (stroke.DrawingAttributes.IsHighlighter)
|
||||
{
|
||||
// 创建轻微的缩放动画,模拟墨迹"蒸发"的效果
|
||||
var scaleAnimation = new DoubleAnimation
|
||||
{
|
||||
From = 1.0,
|
||||
To = 0.95, // 轻微缩小,增加自然感
|
||||
Duration = TimeSpan.FromMilliseconds(duration),
|
||||
EasingFunction = new QuadraticEase { EasingMode = EasingMode.EaseIn }
|
||||
};
|
||||
|
||||
// 创建缩放变换
|
||||
var scaleTransform = new ScaleTransform();
|
||||
visual.RenderTransform = scaleTransform;
|
||||
visual.RenderTransformOrigin = new Point(0.5, 0.5);
|
||||
|
||||
// 应用缩放动画
|
||||
scaleTransform.BeginAnimation(ScaleTransform.ScaleXProperty, scaleAnimation);
|
||||
scaleTransform.BeginAnimation(ScaleTransform.ScaleYProperty, scaleAnimation);
|
||||
}
|
||||
|
||||
// 添加动画完成事件
|
||||
fadeAnimation.Completed += (sender, e) => OnAnimationCompleted(visual, stroke);
|
||||
|
||||
// 应用透明度动画
|
||||
visual.BeginAnimation(UIElement.OpacityProperty, fadeAnimation);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"统一渐隐动画失败: {ex}", LogHelper.LogType.Error);
|
||||
OnAnimationCompleted(visual, stroke);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 开始高亮笔的渐隐动画
|
||||
/// </summary>
|
||||
private void StartHighlighterFadeAnimation(UIElement visual, Stroke stroke, double currentOpacity)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 高亮笔使用统一的渐隐动画,与擦除效果一致
|
||||
StartUnifiedFadeAnimation(visual, stroke, currentOpacity, (int)(AnimationDuration * 1.2));
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"开始高亮笔渐隐动画失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 渐进式渐隐动画 - 从起点到终点逐渐消失
|
||||
/// </summary>
|
||||
private void StartProgressiveFadeAnimation(UIElement visual, Stroke stroke, double currentOpacity, int duration)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 确保所有墨迹都能显示动画,包括短墨迹
|
||||
if (stroke.StylusPoints.Count < 2)
|
||||
{
|
||||
// 只有1个点的墨迹也使用分段动画,确保视觉效果
|
||||
CreateSegmentedStroke(visual, stroke, currentOpacity, duration);
|
||||
return;
|
||||
}
|
||||
|
||||
// 将墨迹分段并创建多个 Path
|
||||
CreateSegmentedStroke(visual, stroke, currentOpacity, duration);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"渐进式渐隐动画失败: {ex}", LogHelper.LogType.Error);
|
||||
// 失败时回退到简单动画
|
||||
StartSimpleFadeAnimation(visual, stroke, currentOpacity, duration);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 创建分段墨迹并开始渐进消失
|
||||
/// </summary>
|
||||
private void CreateSegmentedStroke(UIElement originalVisual, Stroke stroke, double opacity, int duration)
|
||||
{
|
||||
try
|
||||
{
|
||||
var stylusPoints = stroke.StylusPoints;
|
||||
var totalPoints = stylusPoints.Count;
|
||||
|
||||
// 分段算法 - 确保所有墨迹都有足够的动画效果
|
||||
var strokeLength = CalculateStrokeLength(stylusPoints);
|
||||
var segmentCount = CalculateOptimalSegmentCount(totalPoints, strokeLength);
|
||||
|
||||
// 强制最小分段数量,确保短墨迹也有动画效果
|
||||
segmentCount = Math.Max(segmentCount, 4);
|
||||
|
||||
var pointsPerSegment = Math.Max(1, totalPoints / segmentCount);
|
||||
|
||||
// 隐藏原始视觉元素
|
||||
originalVisual.Visibility = Visibility.Hidden;
|
||||
|
||||
var segments = new List<UIElement>();
|
||||
var parent = _mainWindow.inkCanvas?.Parent as Panel;
|
||||
if (parent == null)
|
||||
{
|
||||
// 如果父容器不是Panel,直接使用InkCanvas
|
||||
parent = null; // 稍后会检查并使用InkCanvas.Children
|
||||
}
|
||||
|
||||
// 创建各个分段 - 确保短墨迹也能正确分段
|
||||
for (int i = 0; i < segmentCount; i++)
|
||||
{
|
||||
var startIndex = i * pointsPerSegment;
|
||||
var endIndex = (i == segmentCount - 1) ? totalPoints - 1 : (i + 1) * pointsPerSegment;
|
||||
|
||||
// 确保有足够的点来创建分段,对于短墨迹特殊处理
|
||||
if (endIndex <= startIndex && totalPoints > 1)
|
||||
{
|
||||
// 短墨迹:每个点作为一个分段
|
||||
startIndex = i;
|
||||
endIndex = Math.Min(i + 1, totalPoints - 1);
|
||||
}
|
||||
|
||||
// 为每个分段添加重叠,确保连接处平滑
|
||||
var overlap = Math.Max(1, pointsPerSegment / 6); // 15%的重叠,平衡平滑与速度
|
||||
var actualStartIndex = Math.Max(0, startIndex - overlap);
|
||||
var actualEndIndex = Math.Min(totalPoints - 1, endIndex + overlap);
|
||||
|
||||
var segment = CreateStrokeSegment(stroke, actualStartIndex, actualEndIndex, opacity);
|
||||
if (segment != null)
|
||||
{
|
||||
segments.Add(segment);
|
||||
if (parent != null)
|
||||
{
|
||||
parent.Children.Add(segment);
|
||||
}
|
||||
else if (_mainWindow.inkCanvas != null)
|
||||
{
|
||||
_mainWindow.inkCanvas.Children.Add(segment);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 开始分段渐隐动画
|
||||
StartSegmentedFadeAnimation(segments, stroke, originalVisual, duration);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
StartSimpleFadeAnimation(originalVisual, stroke, opacity, duration);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 创建墨迹分段
|
||||
/// </summary>
|
||||
private UIElement CreateStrokeSegment(Stroke originalStroke, int startIndex, int endIndex, double opacity)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 创建分段的 StylusPoint 集合
|
||||
var segmentPoints = new StylusPointCollection();
|
||||
for (int i = startIndex; i <= endIndex && i < originalStroke.StylusPoints.Count; i++)
|
||||
{
|
||||
segmentPoints.Add(originalStroke.StylusPoints[i]);
|
||||
}
|
||||
|
||||
if (segmentPoints.Count < 2) return null;
|
||||
|
||||
// 创建分段墨迹
|
||||
var segmentStroke = new Stroke(segmentPoints)
|
||||
{
|
||||
DrawingAttributes = originalStroke.DrawingAttributes.Clone()
|
||||
};
|
||||
|
||||
// 创建分段的视觉元素
|
||||
var geometry = segmentStroke.GetGeometry();
|
||||
if (geometry == null) return null;
|
||||
|
||||
var drawingAttribs = segmentStroke.DrawingAttributes;
|
||||
var path = new Path
|
||||
{
|
||||
Data = geometry,
|
||||
Stroke = new SolidColorBrush(drawingAttribs.Color),
|
||||
StrokeThickness = drawingAttribs.Width,
|
||||
StrokeStartLineCap = drawingAttribs.IsHighlighter ? PenLineCap.Flat : PenLineCap.Round,
|
||||
StrokeEndLineCap = drawingAttribs.IsHighlighter ? PenLineCap.Flat : PenLineCap.Round,
|
||||
StrokeLineJoin = drawingAttribs.IsHighlighter ? PenLineJoin.Miter : PenLineJoin.Round,
|
||||
Fill = drawingAttribs.IsHighlighter ? new SolidColorBrush(drawingAttribs.Color) : null,
|
||||
Opacity = opacity,
|
||||
UseLayoutRounding = false,
|
||||
SnapsToDevicePixels = false
|
||||
};
|
||||
|
||||
// 设置位置
|
||||
var bounds = geometry.Bounds;
|
||||
System.Windows.Controls.Canvas.SetLeft(path, bounds.Left);
|
||||
System.Windows.Controls.Canvas.SetTop(path, bounds.Top);
|
||||
|
||||
return path;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 开始分段渐隐动画
|
||||
/// </summary>
|
||||
private void StartSegmentedFadeAnimation(List<UIElement> segments, Stroke originalStroke, UIElement originalVisual, int totalDuration)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 动画时序算法
|
||||
var segmentDuration = CalculateOptimalSegmentDuration(totalDuration, segments.Count);
|
||||
var animationCurve = CreateAppleStyleAnimationCurve(segments.Count, totalDuration);
|
||||
|
||||
// 跟踪动画完成状态
|
||||
var completedSegments = new HashSet<UIElement>();
|
||||
var totalSegments = segments.Count;
|
||||
|
||||
// 渐隐效果 - 使用自然的动画曲线
|
||||
for (int i = 0; i < segments.Count; i++)
|
||||
{
|
||||
var segment = segments[i];
|
||||
|
||||
// 使用预计算的动画曲线获取延迟时间
|
||||
var delay = animationCurve[i];
|
||||
|
||||
// 使用定时器延迟启动每个分段的动画
|
||||
var timer = new DispatcherTimer
|
||||
{
|
||||
Interval = TimeSpan.FromMilliseconds(delay)
|
||||
};
|
||||
|
||||
int segmentIndex = i; // 捕获当前索引
|
||||
timer.Tick += (sender, e) =>
|
||||
{
|
||||
StartSingleSegmentFadeAnimation(segment, segmentDuration, () =>
|
||||
{
|
||||
// 动画完成回调
|
||||
lock (completedSegments)
|
||||
{
|
||||
completedSegments.Add(segment);
|
||||
|
||||
// 检查是否所有分段都完成了
|
||||
if (completedSegments.Count >= totalSegments)
|
||||
{
|
||||
CleanupSegmentedAnimation(segments, originalStroke, originalVisual);
|
||||
}
|
||||
}
|
||||
});
|
||||
timer.Stop();
|
||||
};
|
||||
|
||||
timer.Start();
|
||||
}
|
||||
|
||||
// 设置一个安全超时定时器,防止无限等待
|
||||
var safetyTimeout = totalDuration + (segments.Count * segmentDuration) + 1200; // 额外1.2秒缓冲,确保动画完整
|
||||
var safetyTimer = new DispatcherTimer
|
||||
{
|
||||
Interval = TimeSpan.FromMilliseconds(safetyTimeout)
|
||||
};
|
||||
|
||||
safetyTimer.Tick += (sender, e) =>
|
||||
{
|
||||
CleanupSegmentedAnimation(segments, originalStroke, originalVisual);
|
||||
safetyTimer.Stop();
|
||||
};
|
||||
|
||||
safetyTimer.Start();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"分段渐隐动画失败: {ex}", LogHelper.LogType.Error);
|
||||
CleanupSegmentedAnimation(segments, originalStroke, originalVisual);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 单个分段的渐隐动画
|
||||
/// </summary>
|
||||
private void StartSingleSegmentFadeAnimation(UIElement segment, int duration, Action onCompleted = null)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 只使用透明度动画,保持墨迹原有粗细
|
||||
var fadeAnimation = new DoubleAnimation
|
||||
{
|
||||
From = segment.Opacity,
|
||||
To = 0.0,
|
||||
Duration = TimeSpan.FromMilliseconds(duration),
|
||||
EasingFunction = new CubicEase { EasingMode = EasingMode.EaseInOut } // 更平滑的缓动
|
||||
};
|
||||
|
||||
// 添加动画完成事件
|
||||
if (onCompleted != null)
|
||||
{
|
||||
fadeAnimation.Completed += (sender, e) =>
|
||||
{
|
||||
onCompleted?.Invoke();
|
||||
};
|
||||
}
|
||||
|
||||
// 只应用透明度动画,不改变墨迹大小
|
||||
segment.BeginAnimation(UIElement.OpacityProperty, fadeAnimation);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"单个分段渐隐动画失败: {ex}", LogHelper.LogType.Error);
|
||||
// 即使失败也要调用完成回调
|
||||
onCompleted?.Invoke();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 清理分段动画
|
||||
/// </summary>
|
||||
private void CleanupSegmentedAnimation(List<UIElement> segments, Stroke originalStroke, UIElement originalVisual)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 移除所有分段
|
||||
var parent = _mainWindow.inkCanvas?.Parent as Panel;
|
||||
|
||||
foreach (var segment in segments)
|
||||
{
|
||||
if (parent != null && parent.Children.Contains(segment))
|
||||
{
|
||||
parent.Children.Remove(segment);
|
||||
}
|
||||
else if (_mainWindow.inkCanvas != null && _mainWindow.inkCanvas.Children.Contains(segment))
|
||||
{
|
||||
_mainWindow.inkCanvas.Children.Remove(segment);
|
||||
}
|
||||
}
|
||||
|
||||
// 清理原始墨迹
|
||||
OnAnimationCompleted(originalVisual, originalStroke);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"清理分段动画失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 简单渐隐动画(备用方案)
|
||||
/// </summary>
|
||||
private void StartSimpleFadeAnimation(UIElement visual, Stroke stroke, double currentOpacity, int duration)
|
||||
{
|
||||
try
|
||||
{
|
||||
var fadeAnimation = new DoubleAnimation
|
||||
{
|
||||
From = currentOpacity,
|
||||
To = 0.0,
|
||||
Duration = TimeSpan.FromMilliseconds(duration),
|
||||
EasingFunction = new QuadraticEase { EasingMode = EasingMode.EaseIn }
|
||||
};
|
||||
|
||||
fadeAnimation.Completed += (sender, e) => OnAnimationCompleted(visual, stroke);
|
||||
visual.BeginAnimation(UIElement.OpacityProperty, fadeAnimation);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"简单渐隐动画失败: {ex}", LogHelper.LogType.Error);
|
||||
OnAnimationCompleted(visual, stroke);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 计算墨迹的实际长度
|
||||
/// </summary>
|
||||
private double CalculateStrokeLength(StylusPointCollection points)
|
||||
{
|
||||
if (points.Count < 2) return 0;
|
||||
|
||||
double totalLength = 0;
|
||||
for (int i = 1; i < points.Count; i++)
|
||||
{
|
||||
var p1 = points[i - 1].ToPoint();
|
||||
var p2 = points[i].ToPoint();
|
||||
totalLength += Math.Sqrt(Math.Pow(p2.X - p1.X, 2) + Math.Pow(p2.Y - p1.Y, 2));
|
||||
}
|
||||
return totalLength;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 根据墨迹特性计算最优分段数量 - 平衡速度与完整性
|
||||
/// </summary>
|
||||
private int CalculateOptimalSegmentCount(int pointCount, double strokeLength)
|
||||
{
|
||||
// 平衡速度与完整性,确保动画效果的同时提高速度
|
||||
const double PIXELS_PER_SEGMENT = 12.0; // 每段适中长度,平衡效果与速度
|
||||
const int MIN_SEGMENTS = 5; // 适当的最小分段数,确保动画效果
|
||||
const int MAX_SEGMENTS = 100; // 适中的最大分段数,平衡性能与效果
|
||||
|
||||
// 根据长度计算基础分段数
|
||||
var lengthBasedSegments = Math.Max(MIN_SEGMENTS, (int)(strokeLength / PIXELS_PER_SEGMENT));
|
||||
|
||||
// 根据点密度调整,平衡效果与速度
|
||||
var density = pointCount > 0 ? strokeLength / pointCount : 1;
|
||||
var densityFactor = Math.Max(0.4, Math.Min(2.5, density / 1.8));
|
||||
|
||||
var finalSegments = (int)(lengthBasedSegments * densityFactor);
|
||||
|
||||
// 对于短墨迹,确保至少有4个分段
|
||||
if (pointCount <= 5)
|
||||
{
|
||||
finalSegments = Math.Max(finalSegments, 4);
|
||||
}
|
||||
|
||||
// 限制在合理范围内
|
||||
return Math.Min(MAX_SEGMENTS, Math.Max(MIN_SEGMENTS, finalSegments));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 计算最优的单段动画持续时间 - 平衡速度与完整性
|
||||
/// </summary>
|
||||
private int CalculateOptimalSegmentDuration(int totalDuration, int segmentCount)
|
||||
{
|
||||
// 平衡速度与动画完整性
|
||||
var baseDuration = totalDuration / Math.Max(segmentCount, 1);
|
||||
var minDuration = 150; // 每段最少150ms,确保动画完整显示
|
||||
var maxDuration = 500; // 每段最多500ms,平衡速度与完整性
|
||||
|
||||
return Math.Max(minDuration, Math.Min(maxDuration, baseDuration));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 创建优化的动画时间曲线 - 平衡速度与完整性
|
||||
/// </summary>
|
||||
private int[] CreateAppleStyleAnimationCurve(int segmentCount, int totalDuration)
|
||||
{
|
||||
var curve = new int[segmentCount];
|
||||
|
||||
// 平衡速度与完整性,确保动画有足够时间播放
|
||||
var availableTime = totalDuration * 0.6; // 使用60%的总时间,给动画留足够缓冲
|
||||
var delayBetweenSegments = Math.Max(60, availableTime / Math.Max(segmentCount, 1));
|
||||
|
||||
for (int i = 0; i < segmentCount; i++)
|
||||
{
|
||||
// 线性延迟,确保每个分段都有足够时间
|
||||
curve[i] = (int)(i * delayBetweenSegments);
|
||||
}
|
||||
|
||||
return curve;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 动画完成后的统一处理
|
||||
/// </summary>
|
||||
private void OnAnimationCompleted(UIElement visual, Stroke stroke)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 从父容器中移除墨迹
|
||||
var parent = _mainWindow.inkCanvas?.Parent as Panel;
|
||||
if (parent != null && parent.Children.Contains(visual))
|
||||
{
|
||||
parent.Children.Remove(visual);
|
||||
}
|
||||
else if (_mainWindow.inkCanvas != null && _mainWindow.inkCanvas.Children.Contains(visual))
|
||||
{
|
||||
_mainWindow.inkCanvas.Children.Remove(visual);
|
||||
}
|
||||
|
||||
RemoveStroke(stroke);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"渐隐动画完成后清理墨迹失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,164 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace Ink_Canvas.Helpers
|
||||
{
|
||||
/// <summary>
|
||||
/// 墨迹平滑配置类
|
||||
/// </summary>
|
||||
public class InkSmoothingConfig
|
||||
{
|
||||
// 基本平滑参数
|
||||
public double SmoothingStrength { get; set; } = 0.4;
|
||||
public double ResampleInterval { get; set; } = 2.5;
|
||||
public int InterpolationSteps { get; set; } = 12;
|
||||
|
||||
// 贝塞尔曲线参数
|
||||
public bool UseAdaptiveInterpolation { get; set; } = true;
|
||||
public double CurveTension { get; set; } = 0.3;
|
||||
public double MinCurvatureThreshold { get; set; } = 0.1;
|
||||
public double MaxCurvatureThreshold { get; set; } = 0.8;
|
||||
|
||||
// 性能参数
|
||||
public bool UseHardwareAcceleration { get; set; } = true;
|
||||
public bool UseAsyncProcessing { get; set; } = true;
|
||||
public int MaxConcurrentTasks { get; set; } = Environment.ProcessorCount;
|
||||
public int MaxPointsPerStroke { get; set; } = 10000;
|
||||
|
||||
// 质量设置
|
||||
public SmoothingQuality Quality { get; set; } = SmoothingQuality.Balanced;
|
||||
|
||||
public enum SmoothingQuality
|
||||
{
|
||||
Performance, // 性能优先
|
||||
Balanced, // 平衡
|
||||
Quality // 质量优先
|
||||
}
|
||||
|
||||
// 兼容性枚举
|
||||
public enum InkSmoothingQuality
|
||||
{
|
||||
HighPerformance = 0, // 高性能低质量
|
||||
Balanced = 1, // 平衡
|
||||
HighQuality = 2 // 高质量低性能
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从设置中加载配置
|
||||
/// </summary>
|
||||
public static InkSmoothingConfig FromSettings()
|
||||
{
|
||||
var config = new InkSmoothingConfig();
|
||||
|
||||
try
|
||||
{
|
||||
// 尝试从MainWindow.Settings加载配置(兼容性)
|
||||
if (MainWindow.Settings?.Canvas != null)
|
||||
{
|
||||
config.Quality = (SmoothingQuality)MainWindow.Settings.Canvas.InkSmoothingQuality;
|
||||
config.UseHardwareAcceleration = MainWindow.Settings.Canvas.UseHardwareAcceleration;
|
||||
config.UseAsyncProcessing = MainWindow.Settings.Canvas.UseAsyncInkSmoothing;
|
||||
config.MaxConcurrentTasks = MainWindow.Settings.Canvas.MaxConcurrentSmoothingTasks > 0 ?
|
||||
MainWindow.Settings.Canvas.MaxConcurrentSmoothingTasks : Environment.ProcessorCount;
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.WriteLine($"加载平滑配置失败: {ex.Message}");
|
||||
}
|
||||
|
||||
return config;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 应用质量设置
|
||||
/// </summary>
|
||||
public void ApplyQualitySettings()
|
||||
{
|
||||
// 保存用户设置的异步处理偏好
|
||||
bool userAsyncPreference = UseAsyncProcessing;
|
||||
|
||||
switch (Quality)
|
||||
{
|
||||
case SmoothingQuality.Performance:
|
||||
SmoothingStrength = 0.15;
|
||||
ResampleInterval = 5.0;
|
||||
InterpolationSteps = 4;
|
||||
UseAdaptiveInterpolation = false;
|
||||
CurveTension = 0.15;
|
||||
MaxConcurrentTasks = Math.Max(1, Environment.ProcessorCount / 2);
|
||||
UseHardwareAcceleration = true;
|
||||
UseAsyncProcessing = userAsyncPreference;
|
||||
break;
|
||||
|
||||
case SmoothingQuality.Balanced:
|
||||
SmoothingStrength = 0.3;
|
||||
ResampleInterval = 3.0;
|
||||
InterpolationSteps = 8;
|
||||
UseAdaptiveInterpolation = true;
|
||||
CurveTension = 0.25;
|
||||
MaxConcurrentTasks = Environment.ProcessorCount;
|
||||
UseHardwareAcceleration = true;
|
||||
UseAsyncProcessing = userAsyncPreference;
|
||||
break;
|
||||
|
||||
case SmoothingQuality.Quality:
|
||||
SmoothingStrength = 0.5;
|
||||
ResampleInterval = 2.0;
|
||||
InterpolationSteps = 15;
|
||||
UseAdaptiveInterpolation = true;
|
||||
CurveTension = 0.35;
|
||||
MaxConcurrentTasks = Environment.ProcessorCount;
|
||||
UseHardwareAcceleration = true;
|
||||
UseAsyncProcessing = userAsyncPreference;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 保存配置到设置
|
||||
/// </summary>
|
||||
public void SaveToSettings()
|
||||
{
|
||||
try
|
||||
{
|
||||
// 尝试保存到MainWindow.Settings(兼容性)
|
||||
if (MainWindow.Settings?.Canvas != null)
|
||||
{
|
||||
MainWindow.Settings.Canvas.InkSmoothingQuality = (int)Quality;
|
||||
MainWindow.Settings.Canvas.UseHardwareAcceleration = UseHardwareAcceleration;
|
||||
MainWindow.Settings.Canvas.UseAsyncInkSmoothing = UseAsyncProcessing;
|
||||
MainWindow.Settings.Canvas.MaxConcurrentSmoothingTasks = MaxConcurrentTasks;
|
||||
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.WriteLine($"保存平滑配置失败: {ex.Message}");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 验证配置参数
|
||||
/// </summary>
|
||||
public bool Validate()
|
||||
{
|
||||
return SmoothingStrength >= 0.0 && SmoothingStrength <= 1.0 &&
|
||||
ResampleInterval > 0.0 &&
|
||||
InterpolationSteps > 0 && InterpolationSteps <= 50 &&
|
||||
CurveTension >= 0.0 && CurveTension <= 1.0 &&
|
||||
MaxConcurrentTasks > 0 &&
|
||||
MaxPointsPerStroke > 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取配置摘要
|
||||
/// </summary>
|
||||
public string GetSummary()
|
||||
{
|
||||
return $"质量: {Quality}, 强度: {SmoothingStrength:F2}, 间隔: {ResampleInterval:F1}, " +
|
||||
$"步数: {InterpolationSteps}, 自适应: {UseAdaptiveInterpolation}, " +
|
||||
$"张力: {CurveTension:F2}, 硬件加速: {UseHardwareAcceleration}";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -25,7 +25,7 @@ namespace Ink_Canvas.Helpers
|
||||
_uiDispatcher = uiDispatcher;
|
||||
_config = InkSmoothingConfig.FromSettings();
|
||||
_config.ApplyQualitySettings();
|
||||
|
||||
|
||||
_asyncSmoothing = new AsyncAdvancedBezierSmoothing(uiDispatcher)
|
||||
{
|
||||
SmoothingStrength = _config.SmoothingStrength,
|
||||
@@ -34,7 +34,7 @@ namespace Ink_Canvas.Helpers
|
||||
UseHardwareAcceleration = _config.UseHardwareAcceleration,
|
||||
MaxConcurrentTasks = _config.MaxConcurrentTasks
|
||||
};
|
||||
|
||||
|
||||
_hardwareProcessor = new HardwareAcceleratedInkProcessor();
|
||||
_performanceMonitor = new InkSmoothingPerformanceMonitor();
|
||||
}
|
||||
@@ -42,7 +42,7 @@ namespace Ink_Canvas.Helpers
|
||||
/// <summary>
|
||||
/// 平滑笔画(自动选择最佳方法)
|
||||
/// </summary>
|
||||
public async Task<Stroke> SmoothStrokeAsync(Stroke originalStroke,
|
||||
public async Task<Stroke> SmoothStrokeAsync(Stroke originalStroke,
|
||||
Action<Stroke, Stroke> onCompleted = null,
|
||||
CancellationToken cancellationToken = default)
|
||||
{
|
||||
@@ -142,7 +142,7 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
var newConfig = InkSmoothingConfig.FromSettings();
|
||||
newConfig.ApplyQualitySettings();
|
||||
|
||||
|
||||
_asyncSmoothing.SmoothingStrength = newConfig.SmoothingStrength;
|
||||
_asyncSmoothing.ResampleInterval = newConfig.ResampleInterval;
|
||||
_asyncSmoothing.InterpolationSteps = newConfig.InterpolationSteps;
|
||||
@@ -189,15 +189,15 @@ namespace Ink_Canvas.Helpers
|
||||
public static InkSmoothingConfig GetRecommendedConfig()
|
||||
{
|
||||
var config = new InkSmoothingConfig();
|
||||
|
||||
|
||||
// 根据系统性能调整配置
|
||||
var processorCount = Environment.ProcessorCount;
|
||||
var isHardwareAccelerated = IsHardwareAccelerationSupported();
|
||||
|
||||
|
||||
if (processorCount >= 4 && isHardwareAccelerated)
|
||||
{
|
||||
// 降低高质量模式的门槛,4核以上且支持硬件加速就使用高质量
|
||||
config.Quality = InkSmoothingQuality.HighQuality;
|
||||
config.Quality = (InkSmoothingConfig.SmoothingQuality)InkSmoothingConfig.InkSmoothingQuality.HighQuality;
|
||||
config.UseHardwareAcceleration = true;
|
||||
config.UseAsyncProcessing = true;
|
||||
config.MaxConcurrentTasks = Math.Min(processorCount, 8);
|
||||
@@ -205,7 +205,7 @@ namespace Ink_Canvas.Helpers
|
||||
else if (processorCount >= 2)
|
||||
{
|
||||
// 2核以上使用平衡模式
|
||||
config.Quality = InkSmoothingQuality.Balanced;
|
||||
config.Quality = (InkSmoothingConfig.SmoothingQuality)InkSmoothingConfig.InkSmoothingQuality.Balanced;
|
||||
config.UseHardwareAcceleration = isHardwareAccelerated;
|
||||
config.UseAsyncProcessing = true;
|
||||
config.MaxConcurrentTasks = Math.Min(processorCount, 4);
|
||||
@@ -213,12 +213,12 @@ namespace Ink_Canvas.Helpers
|
||||
else
|
||||
{
|
||||
// 单核或性能较低的设备使用高性能模式
|
||||
config.Quality = InkSmoothingQuality.HighPerformance;
|
||||
config.Quality = (InkSmoothingConfig.SmoothingQuality)InkSmoothingConfig.InkSmoothingQuality.HighPerformance;
|
||||
config.UseHardwareAcceleration = false;
|
||||
config.UseAsyncProcessing = false;
|
||||
config.MaxConcurrentTasks = 1;
|
||||
}
|
||||
|
||||
|
||||
config.ApplyQualitySettings();
|
||||
return config;
|
||||
}
|
||||
|
||||
@@ -5,11 +5,15 @@ using System.Windows.Forms;
|
||||
using System.Windows.Interop;
|
||||
using Point = System.Windows.Point;
|
||||
|
||||
namespace Ink_Canvas.Helpers {
|
||||
internal class IsOutsideOfScreenHelper {
|
||||
public static bool IsOutsideOfScreen(FrameworkElement target) {
|
||||
namespace Ink_Canvas.Helpers
|
||||
{
|
||||
internal class IsOutsideOfScreenHelper
|
||||
{
|
||||
public static bool IsOutsideOfScreen(FrameworkElement target)
|
||||
{
|
||||
var hwndSource = (HwndSource)PresentationSource.FromVisual(target);
|
||||
if (hwndSource is null) {
|
||||
if (hwndSource is null)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -19,7 +23,8 @@ namespace Ink_Canvas.Helpers {
|
||||
var screens = Screen.AllScreens;
|
||||
return !screens.Any(x => x.Bounds.IntersectsWith(targetBounds));
|
||||
|
||||
Rectangle GetPixelBoundsToScreen(FrameworkElement visual) {
|
||||
Rectangle GetPixelBoundsToScreen(FrameworkElement visual)
|
||||
{
|
||||
var pixelBoundsToScreen = Rect.Empty;
|
||||
pixelBoundsToScreen.Union(visual.PointToScreen(new Point(0, 0)));
|
||||
pixelBoundsToScreen.Union(visual.PointToScreen(new Point(visual.ActualWidth, 0)));
|
||||
|
||||
@@ -33,12 +33,12 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
// 检查日志是否启用
|
||||
if (MainWindow.Settings != null && MainWindow.Settings.Advanced != null && !MainWindow.Settings.Advanced.IsLogEnabled) return;
|
||||
|
||||
|
||||
string strLogType = logType.ToString();
|
||||
try
|
||||
{
|
||||
string file;
|
||||
|
||||
|
||||
// 检查是否启用了日期保存功能
|
||||
if (MainWindow.Settings != null && MainWindow.Settings.Advanced != null && MainWindow.Settings.Advanced.IsSaveLogByDate)
|
||||
{
|
||||
@@ -48,10 +48,10 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
Directory.CreateDirectory(logsPath);
|
||||
}
|
||||
|
||||
|
||||
// 检查Logs文件夹大小,如果超过5MB则清空
|
||||
CheckAndCleanLogsFolder(logsPath);
|
||||
|
||||
|
||||
// 使用软件启动时间作为日志文件名
|
||||
file = Path.Combine(logsPath, $"Log_{AppStartTime}.txt");
|
||||
}
|
||||
@@ -59,12 +59,12 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
file = App.RootPath + LogFile;
|
||||
}
|
||||
|
||||
|
||||
if (!Directory.Exists(App.RootPath))
|
||||
{
|
||||
Directory.CreateDirectory(App.RootPath);
|
||||
}
|
||||
|
||||
|
||||
var threadId = Thread.CurrentThread.ManagedThreadId;
|
||||
var callingMethod = new StackTrace(2, true).GetFrame(0);
|
||||
string callerInfo = "<unknown>";
|
||||
@@ -92,16 +92,16 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
long totalSize = 0;
|
||||
DirectoryInfo dirInfo = new DirectoryInfo(logsPath);
|
||||
|
||||
|
||||
// 如果目录不存在,直接返回
|
||||
if (!dirInfo.Exists) return;
|
||||
|
||||
|
||||
// 计算文件夹大小
|
||||
foreach (FileInfo file in dirInfo.GetFiles())
|
||||
{
|
||||
totalSize += file.Length;
|
||||
}
|
||||
|
||||
|
||||
// 如果超过5MB,清空文件夹
|
||||
if (totalSize > MaxLogsFolderSizeBytes)
|
||||
{
|
||||
@@ -113,7 +113,7 @@ namespace Ink_Canvas.Helpers
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
|
||||
|
||||
// 记录清理操作
|
||||
string cleanupMessage = $"Logs folder exceeded size limit ({totalSize / 1024.0 / 1024.0:F2} MB > {MaxLogsFolderSizeBytes / 1024.0 / 1024.0:F2} MB). Folder cleaned.";
|
||||
using (StreamWriter sw = new StreamWriter(Path.Combine(logsPath, $"Log_{AppStartTime}.txt"), true))
|
||||
|
||||
@@ -0,0 +1,813 @@
|
||||
using Microsoft.Office.Interop.PowerPoint;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
using System.Windows.Ink;
|
||||
|
||||
namespace Ink_Canvas.Helpers
|
||||
{
|
||||
/// <summary>
|
||||
/// 多PPT墨迹管理器 - 支持多个PPT窗口分别管理墨迹
|
||||
/// </summary>
|
||||
public class MultiPPTInkManager : IDisposable
|
||||
{
|
||||
#region Properties
|
||||
public bool IsAutoSaveEnabled { get; set; } = true;
|
||||
public string AutoSaveLocation { get; set; } = "";
|
||||
public PPTManager PPTManager { get; set; }
|
||||
#endregion
|
||||
|
||||
#region Private Fields
|
||||
private readonly Dictionary<string, PPTInkManager> _presentationManagers;
|
||||
private readonly Dictionary<string, PresentationInfo> _presentationInfos;
|
||||
private readonly object _lockObject = new object();
|
||||
private bool _disposed;
|
||||
private string _currentActivePresentationId = "";
|
||||
|
||||
// 墨迹备份机制
|
||||
private readonly Dictionary<string, Dictionary<int, StrokeCollection>> _strokeBackups;
|
||||
private DateTime _lastBackupTime = DateTime.MinValue;
|
||||
private const int BackupIntervalMinutes = 2; // 每2分钟备份一次
|
||||
#endregion
|
||||
|
||||
#region Constructor
|
||||
public MultiPPTInkManager()
|
||||
{
|
||||
_presentationManagers = new Dictionary<string, PPTInkManager>();
|
||||
_presentationInfos = new Dictionary<string, PresentationInfo>();
|
||||
_strokeBackups = new Dictionary<string, Dictionary<int, StrokeCollection>>();
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Public Methods
|
||||
/// <summary>
|
||||
/// 初始化新的演示文稿
|
||||
/// </summary>
|
||||
public void InitializePresentation(Presentation presentation)
|
||||
{
|
||||
if (presentation == null) return;
|
||||
|
||||
lock (_lockObject)
|
||||
{
|
||||
try
|
||||
{
|
||||
var presentationId = GeneratePresentationId(presentation);
|
||||
|
||||
// 如果已存在该演示文稿的管理器,先清理
|
||||
if (_presentationManagers.ContainsKey(presentationId))
|
||||
{
|
||||
_presentationManagers[presentationId].Dispose();
|
||||
_presentationManagers.Remove(presentationId);
|
||||
}
|
||||
|
||||
// 创建新的墨迹管理器
|
||||
var inkManager = new PPTInkManager();
|
||||
inkManager.IsAutoSaveEnabled = IsAutoSaveEnabled;
|
||||
inkManager.AutoSaveLocation = AutoSaveLocation;
|
||||
inkManager.InitializePresentation(presentation);
|
||||
|
||||
// 保存管理器和演示文稿信息
|
||||
_presentationManagers[presentationId] = inkManager;
|
||||
_presentationInfos[presentationId] = new PresentationInfo
|
||||
{
|
||||
Id = presentationId,
|
||||
Name = presentation.Name,
|
||||
FullName = presentation.FullName,
|
||||
SlideCount = presentation.Slides.Count,
|
||||
CreatedTime = DateTime.Now,
|
||||
LastAccessTime = DateTime.Now
|
||||
};
|
||||
|
||||
// 设置为当前活跃的演示文稿
|
||||
_currentActivePresentationId = presentationId;
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"初始化多PPT墨迹管理失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 切换到指定的演示文稿
|
||||
/// </summary>
|
||||
public bool SwitchToPresentation(Presentation presentation)
|
||||
{
|
||||
if (presentation == null) return false;
|
||||
|
||||
lock (_lockObject)
|
||||
{
|
||||
try
|
||||
{
|
||||
var presentationId = GeneratePresentationId(presentation);
|
||||
|
||||
if (_presentationManagers.ContainsKey(presentationId))
|
||||
{
|
||||
// 如果切换的是不同的演示文稿,先保存当前活跃演示文稿的墨迹
|
||||
if (!string.IsNullOrEmpty(_currentActivePresentationId) &&
|
||||
_currentActivePresentationId != presentationId)
|
||||
{
|
||||
var currentManager = GetCurrentManager();
|
||||
if (currentManager != null)
|
||||
{
|
||||
// 获取当前活跃的演示文稿并保存墨迹
|
||||
var currentPresentation = GetCurrentActivePresentation();
|
||||
if (currentPresentation != null)
|
||||
{
|
||||
try
|
||||
{
|
||||
currentManager.SaveAllStrokesToFile(currentPresentation);
|
||||
LogHelper.WriteLogToFile($"已保存当前演示文稿墨迹: {currentPresentation.Name}", LogHelper.LogType.Trace);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"保存当前演示文稿墨迹失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_currentActivePresentationId = presentationId;
|
||||
|
||||
// 更新最后访问时间
|
||||
if (_presentationInfos.ContainsKey(presentationId))
|
||||
{
|
||||
_presentationInfos[presentationId].LastAccessTime = DateTime.Now;
|
||||
}
|
||||
|
||||
if (_currentActivePresentationId != presentationId)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"已切换到演示文稿: {presentation.Name}", LogHelper.LogType.Trace);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
// 如果不存在,尝试初始化
|
||||
InitializePresentation(presentation);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"切换到演示文稿失败: {ex}", LogHelper.LogType.Error);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 保存当前页面的墨迹
|
||||
/// </summary>
|
||||
public void SaveCurrentSlideStrokes(int slideIndex, StrokeCollection strokes)
|
||||
{
|
||||
if (slideIndex <= 0 || strokes == null) return;
|
||||
|
||||
lock (_lockObject)
|
||||
{
|
||||
try
|
||||
{
|
||||
var manager = GetCurrentManager();
|
||||
if (manager != null)
|
||||
{
|
||||
// 保存到管理器
|
||||
manager.SaveCurrentSlideStrokes(slideIndex, strokes);
|
||||
|
||||
// 只有在保存成功后才创建备份
|
||||
if (!string.IsNullOrEmpty(_currentActivePresentationId))
|
||||
{
|
||||
CreateStrokeBackup(_currentActivePresentationId, slideIndex, strokes);
|
||||
}
|
||||
|
||||
// 检查是否需要执行定期备份
|
||||
CheckAndPerformBackup();
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"保存当前页面墨迹失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 强制保存指定页面的墨迹(忽略锁定状态)
|
||||
/// </summary>
|
||||
public void ForceSaveSlideStrokes(int slideIndex, StrokeCollection strokes)
|
||||
{
|
||||
if (slideIndex <= 0 || strokes == null) return;
|
||||
|
||||
lock (_lockObject)
|
||||
{
|
||||
try
|
||||
{
|
||||
var manager = GetCurrentManager();
|
||||
if (manager != null)
|
||||
{
|
||||
manager.ForceSaveSlideStrokes(slideIndex, strokes);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"强制保存页面墨迹失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 加载指定页面的墨迹
|
||||
/// </summary>
|
||||
public StrokeCollection LoadSlideStrokes(int slideIndex)
|
||||
{
|
||||
if (slideIndex <= 0) return new StrokeCollection();
|
||||
|
||||
lock (_lockObject)
|
||||
{
|
||||
try
|
||||
{
|
||||
var manager = GetCurrentManager();
|
||||
if (manager != null)
|
||||
{
|
||||
var strokes = manager.LoadSlideStrokes(slideIndex);
|
||||
|
||||
// 如果从管理器加载失败,尝试从备份恢复
|
||||
if (strokes == null || strokes.Count == 0)
|
||||
{
|
||||
if (!string.IsNullOrEmpty(_currentActivePresentationId))
|
||||
{
|
||||
strokes = RestoreStrokeFromBackup(_currentActivePresentationId, slideIndex);
|
||||
}
|
||||
}
|
||||
|
||||
return strokes ?? new StrokeCollection();
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"加载页面墨迹失败: {ex}", LogHelper.LogType.Error);
|
||||
|
||||
// 尝试从备份恢复
|
||||
if (!string.IsNullOrEmpty(_currentActivePresentationId))
|
||||
{
|
||||
return RestoreStrokeFromBackup(_currentActivePresentationId, slideIndex);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return new StrokeCollection();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 切换到指定页面并加载墨迹
|
||||
/// </summary>
|
||||
public StrokeCollection SwitchToSlide(int slideIndex, StrokeCollection currentStrokes = null)
|
||||
{
|
||||
lock (_lockObject)
|
||||
{
|
||||
try
|
||||
{
|
||||
var manager = GetCurrentManager();
|
||||
if (manager != null)
|
||||
{
|
||||
return manager.SwitchToSlide(slideIndex, currentStrokes);
|
||||
}
|
||||
else
|
||||
{
|
||||
LogHelper.WriteLogToFile($"无法获取当前墨迹管理器,页面切换失败: {slideIndex}", LogHelper.LogType.Warning);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"切换页面墨迹失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
return new StrokeCollection();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 保存所有墨迹到文件
|
||||
/// </summary>
|
||||
public void SaveAllStrokesToFile(Presentation presentation)
|
||||
{
|
||||
if (!IsAutoSaveEnabled || string.IsNullOrEmpty(AutoSaveLocation) || presentation == null) return;
|
||||
|
||||
lock (_lockObject)
|
||||
{
|
||||
try
|
||||
{
|
||||
var presentationId = GeneratePresentationId(presentation);
|
||||
if (_presentationManagers.ContainsKey(presentationId))
|
||||
{
|
||||
_presentationManagers[presentationId].SaveAllStrokesToFile(presentation);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"保存所有墨迹到文件失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从文件加载已保存的墨迹
|
||||
/// </summary>
|
||||
public void LoadSavedStrokes(Presentation presentation)
|
||||
{
|
||||
if (!IsAutoSaveEnabled || string.IsNullOrEmpty(AutoSaveLocation) || presentation == null) return;
|
||||
|
||||
lock (_lockObject)
|
||||
{
|
||||
try
|
||||
{
|
||||
var presentationId = GeneratePresentationId(presentation);
|
||||
if (_presentationManagers.ContainsKey(presentationId))
|
||||
{
|
||||
_presentationManagers[presentationId].LoadSavedStrokes();
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"从文件加载墨迹失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 清除指定演示文稿的所有墨迹
|
||||
/// </summary>
|
||||
public void ClearPresentationStrokes(Presentation presentation)
|
||||
{
|
||||
if (presentation == null) return;
|
||||
|
||||
lock (_lockObject)
|
||||
{
|
||||
try
|
||||
{
|
||||
var presentationId = GeneratePresentationId(presentation);
|
||||
if (_presentationManagers.ContainsKey(presentationId))
|
||||
{
|
||||
_presentationManagers[presentationId].ClearAllStrokes();
|
||||
LogHelper.WriteLogToFile($"已清除演示文稿墨迹: {presentation.Name}", LogHelper.LogType.Trace);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"清除演示文稿墨迹失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 清除所有演示文稿的墨迹
|
||||
/// </summary>
|
||||
public void ClearAllStrokes()
|
||||
{
|
||||
lock (_lockObject)
|
||||
{
|
||||
try
|
||||
{
|
||||
foreach (var manager in _presentationManagers.Values)
|
||||
{
|
||||
manager?.ClearAllStrokes();
|
||||
}
|
||||
LogHelper.WriteLogToFile("已清除所有演示文稿墨迹", LogHelper.LogType.Trace);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"清除所有墨迹失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 翻页后锁定墨迹写入
|
||||
/// </summary>
|
||||
public void LockInkForSlide(int slideIndex)
|
||||
{
|
||||
lock (_lockObject)
|
||||
{
|
||||
try
|
||||
{
|
||||
var manager = GetCurrentManager();
|
||||
if (manager != null)
|
||||
{
|
||||
manager.LockInkForSlide(slideIndex);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"锁定墨迹写入失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 检查是否可以写入墨迹
|
||||
/// </summary>
|
||||
public bool CanWriteInk(int currentSlideIndex)
|
||||
{
|
||||
lock (_lockObject)
|
||||
{
|
||||
try
|
||||
{
|
||||
var manager = GetCurrentManager();
|
||||
if (manager != null)
|
||||
{
|
||||
return manager.CanWriteInk(currentSlideIndex);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"检查墨迹写入权限失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 重置当前演示文稿的墨迹锁定状态
|
||||
/// </summary>
|
||||
public void ResetCurrentPresentationLockState()
|
||||
{
|
||||
lock (_lockObject)
|
||||
{
|
||||
try
|
||||
{
|
||||
var manager = GetCurrentManager();
|
||||
if (manager != null)
|
||||
{
|
||||
manager.ResetLockState();
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"重置墨迹锁定状态失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 移除演示文稿管理器
|
||||
/// </summary>
|
||||
public void RemovePresentation(Presentation presentation)
|
||||
{
|
||||
if (presentation == null) return;
|
||||
|
||||
lock (_lockObject)
|
||||
{
|
||||
try
|
||||
{
|
||||
var presentationId = GeneratePresentationId(presentation);
|
||||
|
||||
if (_presentationManagers.ContainsKey(presentationId))
|
||||
{
|
||||
// 保存墨迹到文件
|
||||
_presentationManagers[presentationId].SaveAllStrokesToFile(presentation);
|
||||
|
||||
// 释放资源
|
||||
_presentationManagers[presentationId].Dispose();
|
||||
_presentationManagers.Remove(presentationId);
|
||||
}
|
||||
|
||||
if (_presentationInfos.ContainsKey(presentationId))
|
||||
{
|
||||
_presentationInfos.Remove(presentationId);
|
||||
}
|
||||
|
||||
// 如果移除的是当前活跃的演示文稿,重置活跃ID
|
||||
if (_currentActivePresentationId == presentationId)
|
||||
{
|
||||
_currentActivePresentationId = "";
|
||||
}
|
||||
|
||||
}
|
||||
catch (COMException comEx)
|
||||
{
|
||||
var hr = (uint)comEx.HResult;
|
||||
if (hr == 0x8001010E || hr == 0x80004005 || hr == 0x800706BA || hr == 0x800706BE || hr == 0x80048010)
|
||||
{
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前管理的演示文稿数量
|
||||
/// </summary>
|
||||
public int GetPresentationCount()
|
||||
{
|
||||
lock (_lockObject)
|
||||
{
|
||||
return _presentationManagers.Count;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取所有演示文稿信息
|
||||
/// </summary>
|
||||
public List<PresentationInfo> GetAllPresentationInfos()
|
||||
{
|
||||
lock (_lockObject)
|
||||
{
|
||||
return _presentationInfos.Values.ToList();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 清理长时间未访问的演示文稿管理器
|
||||
/// </summary>
|
||||
public void CleanupInactivePresentations(TimeSpan inactiveThreshold)
|
||||
{
|
||||
lock (_lockObject)
|
||||
{
|
||||
try
|
||||
{
|
||||
var inactiveIds = new List<string>();
|
||||
var cutoffTime = DateTime.Now - inactiveThreshold;
|
||||
|
||||
foreach (var info in _presentationInfos.Values)
|
||||
{
|
||||
if (info.LastAccessTime < cutoffTime && info.Id != _currentActivePresentationId)
|
||||
{
|
||||
inactiveIds.Add(info.Id);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var id in inactiveIds)
|
||||
{
|
||||
if (_presentationManagers.ContainsKey(id))
|
||||
{
|
||||
_presentationManagers[id].Dispose();
|
||||
_presentationManagers.Remove(id);
|
||||
}
|
||||
_presentationInfos.Remove(id);
|
||||
|
||||
// 清理备份数据
|
||||
if (_strokeBackups.ContainsKey(id))
|
||||
{
|
||||
_strokeBackups.Remove(id);
|
||||
}
|
||||
|
||||
LogHelper.WriteLogToFile($"已清理非活跃演示文稿: {id}", LogHelper.LogType.Trace);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"清理非活跃演示文稿失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 创建墨迹备份
|
||||
/// </summary>
|
||||
private void CreateStrokeBackup(string presentationId, int slideIndex, StrokeCollection strokes)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (strokes == null || strokes.Count == 0) return;
|
||||
|
||||
if (!_strokeBackups.ContainsKey(presentationId))
|
||||
{
|
||||
_strokeBackups[presentationId] = new Dictionary<int, StrokeCollection>();
|
||||
}
|
||||
|
||||
// 释放旧的备份
|
||||
if (_strokeBackups[presentationId].ContainsKey(slideIndex))
|
||||
{
|
||||
_strokeBackups[presentationId][slideIndex] = null;
|
||||
}
|
||||
|
||||
// 创建新的备份
|
||||
_strokeBackups[presentationId][slideIndex] = strokes.Clone();
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"创建墨迹备份失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从备份恢复墨迹
|
||||
/// </summary>
|
||||
private StrokeCollection RestoreStrokeFromBackup(string presentationId, int slideIndex)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (_strokeBackups.ContainsKey(presentationId) &&
|
||||
_strokeBackups[presentationId].ContainsKey(slideIndex))
|
||||
{
|
||||
var backup = _strokeBackups[presentationId][slideIndex];
|
||||
if (backup != null)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"从备份恢复第{slideIndex}页墨迹", LogHelper.LogType.Trace);
|
||||
return backup.Clone();
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"从备份恢复墨迹失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
|
||||
return new StrokeCollection();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 检查并执行定期备份
|
||||
/// </summary>
|
||||
private void CheckAndPerformBackup()
|
||||
{
|
||||
try
|
||||
{
|
||||
var now = DateTime.Now;
|
||||
|
||||
// 检查是否需要执行备份
|
||||
if (now - _lastBackupTime < TimeSpan.FromMinutes(BackupIntervalMinutes))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// 备份当前活跃演示文稿的所有墨迹
|
||||
if (!string.IsNullOrEmpty(_currentActivePresentationId) &&
|
||||
_presentationManagers.ContainsKey(_currentActivePresentationId))
|
||||
{
|
||||
var manager = _presentationManagers[_currentActivePresentationId];
|
||||
if (manager != null)
|
||||
{
|
||||
// 这里可以添加更详细的备份逻辑
|
||||
}
|
||||
}
|
||||
|
||||
_lastBackupTime = now;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"定期备份检查失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Private Methods
|
||||
private PPTInkManager GetCurrentManager()
|
||||
{
|
||||
if (string.IsNullOrEmpty(_currentActivePresentationId) ||
|
||||
!_presentationManagers.ContainsKey(_currentActivePresentationId))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return _presentationManagers[_currentActivePresentationId];
|
||||
}
|
||||
|
||||
private Presentation GetCurrentActivePresentation()
|
||||
{
|
||||
try
|
||||
{
|
||||
// 通过PPTManager获取当前活跃的演示文稿
|
||||
return PPTManager?.GetCurrentActivePresentation();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"获取当前活跃演示文稿失败: {ex}", LogHelper.LogType.Error);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private string GeneratePresentationId(Presentation presentation)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 检查COM对象是否仍然有效
|
||||
if (presentation == null)
|
||||
{
|
||||
return $"invalid_{DateTime.Now.Ticks}";
|
||||
}
|
||||
|
||||
var presentationPath = presentation.FullName;
|
||||
var fileHash = GetFileHash(presentationPath);
|
||||
var processId = GetProcessId(presentation);
|
||||
return $"{presentation.Name}_{presentation.Slides.Count}_{fileHash}_{processId}";
|
||||
}
|
||||
catch (COMException comEx)
|
||||
{
|
||||
var hr = (uint)comEx.HResult;
|
||||
if (hr == 0x8001010E || hr == 0x80004005 || hr == 0x800706BA || hr == 0x800706BE || hr == 0x80048010)
|
||||
{
|
||||
return $"disconnected_{DateTime.Now.Ticks}";
|
||||
}
|
||||
return $"error_{DateTime.Now.Ticks}";
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return $"unknown_{DateTime.Now.Ticks}";
|
||||
}
|
||||
}
|
||||
|
||||
private string GetFileHash(string filePath)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (string.IsNullOrEmpty(filePath)) return "unknown";
|
||||
|
||||
using (var md5 = MD5.Create())
|
||||
{
|
||||
byte[] hashBytes = md5.ComputeHash(Encoding.UTF8.GetBytes(filePath));
|
||||
return BitConverter.ToString(hashBytes).Replace("-", "").Substring(0, 8);
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// 所有异常都静默处理,避免日志噪音
|
||||
return "error";
|
||||
}
|
||||
}
|
||||
|
||||
private string GetProcessId(Presentation presentation)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 尝试获取PowerPoint应用程序的进程ID
|
||||
if (presentation.Application != null)
|
||||
{
|
||||
// 通过COM对象获取进程信息
|
||||
var hwnd = presentation.Application.HWND;
|
||||
if (hwnd != 0)
|
||||
{
|
||||
return hwnd.ToString();
|
||||
}
|
||||
}
|
||||
return "unknown";
|
||||
}
|
||||
catch (COMException comEx)
|
||||
{
|
||||
// COM对象已失效,这是正常情况,完全静默处理
|
||||
var hr = (uint)comEx.HResult;
|
||||
if (hr == 0x8001010E || hr == 0x80004005 || hr == 0x800706BA || hr == 0x800706BE || hr == 0x80048010)
|
||||
{
|
||||
return "disconnected";
|
||||
}
|
||||
return "error";
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return "error";
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Dispose
|
||||
public void Dispose()
|
||||
{
|
||||
if (!_disposed)
|
||||
{
|
||||
lock (_lockObject)
|
||||
{
|
||||
// 释放所有管理器
|
||||
foreach (var manager in _presentationManagers.Values)
|
||||
{
|
||||
manager?.Dispose();
|
||||
}
|
||||
_presentationManagers.Clear();
|
||||
_presentationInfos.Clear();
|
||||
|
||||
// 清理备份数据
|
||||
foreach (var backupDict in _strokeBackups.Values)
|
||||
{
|
||||
foreach (var backup in backupDict.Values)
|
||||
{
|
||||
backup?.Clear();
|
||||
}
|
||||
backupDict.Clear();
|
||||
}
|
||||
_strokeBackups.Clear();
|
||||
}
|
||||
_disposed = true;
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 演示文稿信息
|
||||
/// </summary>
|
||||
public class PresentationInfo
|
||||
{
|
||||
public string Id { get; set; }
|
||||
public string Name { get; set; }
|
||||
public string FullName { get; set; }
|
||||
public int SlideCount { get; set; }
|
||||
public DateTime CreatedTime { get; set; }
|
||||
public DateTime LastAccessTime { get; set; }
|
||||
}
|
||||
}
|
||||
@@ -25,10 +25,14 @@ namespace Ink_Canvas.Helpers
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 用于显示笔迹的类
|
||||
/// 用于显示笔迹的类
|
||||
/// </summary>
|
||||
public class StrokeVisual : DrawingVisual
|
||||
{
|
||||
private bool _needsRedraw = true;
|
||||
private int _lastPointCount = 0;
|
||||
private const int REDRAW_THRESHOLD = 3;
|
||||
|
||||
/// <summary>
|
||||
/// 创建显示笔迹的类
|
||||
/// </summary>
|
||||
@@ -49,15 +53,20 @@ namespace Ink_Canvas.Helpers
|
||||
public StrokeVisual(DrawingAttributes drawingAttributes)
|
||||
{
|
||||
_drawingAttributes = drawingAttributes;
|
||||
|
||||
// 启用硬件加速
|
||||
RenderOptions.SetBitmapScalingMode(this, BitmapScalingMode.HighQuality);
|
||||
RenderOptions.SetEdgeMode(this, EdgeMode.Aliased);
|
||||
RenderOptions.SetCachingHint(this, CachingHint.Cache);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 设置或获取显示的笔迹
|
||||
/// 设置或获取显示的笔迹
|
||||
/// </summary>
|
||||
public Stroke Stroke { set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// 在笔迹中添加点
|
||||
/// 在笔迹中添加点
|
||||
/// </summary>
|
||||
/// <param name="point"></param>
|
||||
public void Add(StylusPoint point)
|
||||
@@ -66,28 +75,50 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
var collection = new StylusPointCollection { point };
|
||||
Stroke = new Stroke(collection) { DrawingAttributes = _drawingAttributes };
|
||||
_lastPointCount = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
Stroke.StylusPoints.Add(point);
|
||||
_lastPointCount++;
|
||||
}
|
||||
|
||||
// 标记需要重绘
|
||||
_needsRedraw = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 重新画出笔迹
|
||||
/// 重新画出笔迹
|
||||
/// </summary>
|
||||
public void Redraw()
|
||||
{
|
||||
if (!_needsRedraw || Stroke == null) return;
|
||||
|
||||
if (_lastPointCount % REDRAW_THRESHOLD != 0 && _lastPointCount > REDRAW_THRESHOLD)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
using (var dc = RenderOpen())
|
||||
{
|
||||
Stroke.Draw(dc);
|
||||
}
|
||||
_needsRedraw = false;
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 强制重绘
|
||||
/// </summary>
|
||||
public void ForceRedraw()
|
||||
{
|
||||
_needsRedraw = true;
|
||||
Redraw();
|
||||
}
|
||||
|
||||
private readonly DrawingAttributes _drawingAttributes;
|
||||
|
||||
public static implicit operator Stroke(StrokeVisual v)
|
||||
|
||||
@@ -1,11 +1,10 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Microsoft.Office.Interop.PowerPoint;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
using System.Windows.Ink;
|
||||
using System.Windows.Threading;
|
||||
using Microsoft.Office.Interop.PowerPoint;
|
||||
|
||||
namespace Ink_Canvas.Helpers
|
||||
{
|
||||
@@ -25,12 +24,23 @@ namespace Ink_Canvas.Helpers
|
||||
private int _maxSlides = 100;
|
||||
private string _currentPresentationId = "";
|
||||
private readonly object _lockObject = new object();
|
||||
private bool _disposed = false;
|
||||
|
||||
private bool _disposed;
|
||||
|
||||
// 墨迹锁定机制,防止翻页时的墨迹冲突
|
||||
private DateTime _inkLockUntil = DateTime.MinValue;
|
||||
private int _lockedSlideIndex = -1;
|
||||
private const int InkLockMilliseconds = 500;
|
||||
|
||||
// 添加快速切换保护机制
|
||||
private DateTime _lastSwitchTime = DateTime.MinValue;
|
||||
private int _lastSwitchSlideIndex = -1;
|
||||
private const int MinSwitchIntervalMs = 100; // 最小切换间隔100毫秒
|
||||
|
||||
// 内存管理相关字段
|
||||
private long _totalMemoryUsage = 0;
|
||||
private const long MaxMemoryUsageBytes = 100 * 1024 * 1024; // 100MB限制
|
||||
private DateTime _lastMemoryCleanup = DateTime.MinValue;
|
||||
private const int MemoryCleanupIntervalMinutes = 5; // 5分钟清理一次
|
||||
#endregion
|
||||
|
||||
#region Constructor
|
||||
@@ -57,20 +67,39 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
try
|
||||
{
|
||||
// 完全清理之前的墨迹状态
|
||||
ClearAllStrokes();
|
||||
|
||||
// 重置墨迹锁定状态
|
||||
_inkLockUntil = DateTime.MinValue;
|
||||
_lockedSlideIndex = -1;
|
||||
|
||||
// 生成演示文稿唯一标识符
|
||||
_currentPresentationId = GeneratePresentationId(presentation);
|
||||
|
||||
|
||||
// 重新初始化内存流数组
|
||||
var slideCount = presentation.Slides.Count;
|
||||
int slideCount = 0;
|
||||
try
|
||||
{
|
||||
slideCount = presentation.Slides.Count;
|
||||
}
|
||||
catch (COMException comEx)
|
||||
{
|
||||
var hr = (uint)comEx.HResult;
|
||||
if (hr == 0x80048010)
|
||||
{
|
||||
return;
|
||||
}
|
||||
throw;
|
||||
}
|
||||
_memoryStreams = new MemoryStream[slideCount + 2];
|
||||
|
||||
|
||||
// 如果启用自动保存,尝试加载已保存的墨迹
|
||||
if (IsAutoSaveEnabled && !string.IsNullOrEmpty(AutoSaveLocation))
|
||||
{
|
||||
LoadSavedStrokes();
|
||||
}
|
||||
|
||||
LogHelper.WriteLogToFile($"已初始化演示文稿墨迹管理: {presentation.Name}, 幻灯片数量: {slideCount}", LogHelper.LogType.Trace);
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
@@ -90,24 +119,39 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
try
|
||||
{
|
||||
// 检查墨迹锁定
|
||||
// 检查墨迹锁定
|
||||
if (!CanWriteInk(slideIndex))
|
||||
{
|
||||
LogHelper.WriteLogToFile($"墨迹写入被锁定,当前页:{slideIndex},锁定页:{_lockedSlideIndex}", LogHelper.LogType.Warning);
|
||||
if (DateTime.Now < _inkLockUntil)
|
||||
{
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (slideIndex < _memoryStreams.Length)
|
||||
{
|
||||
// 先释放旧的内存流,防止内存泄漏
|
||||
try
|
||||
{
|
||||
_memoryStreams[slideIndex]?.Dispose();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"释放旧内存流失败: {ex}", LogHelper.LogType.Warning);
|
||||
}
|
||||
|
||||
// 创建新的内存流
|
||||
var ms = new MemoryStream();
|
||||
strokes.Save(ms);
|
||||
ms.Position = 0;
|
||||
|
||||
// 释放旧的内存流
|
||||
_memoryStreams[slideIndex]?.Dispose();
|
||||
_memoryStreams[slideIndex] = ms;
|
||||
|
||||
LogHelper.WriteLogToFile($"已保存第{slideIndex}页墨迹,大小: {ms.Length} bytes", LogHelper.LogType.Trace);
|
||||
|
||||
if (ms.Length > 0)
|
||||
{
|
||||
}
|
||||
|
||||
// 检查内存使用情况
|
||||
CheckAndPerformMemoryCleanup();
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -117,6 +161,45 @@ namespace Ink_Canvas.Helpers
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 强制保存指定页面的墨迹(忽略锁定状态)
|
||||
/// </summary>
|
||||
public void ForceSaveSlideStrokes(int slideIndex, StrokeCollection strokes)
|
||||
{
|
||||
if (slideIndex <= 0 || strokes == null) return;
|
||||
|
||||
lock (_lockObject)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (slideIndex < _memoryStreams.Length)
|
||||
{
|
||||
// 先释放旧的内存流,防止内存泄漏
|
||||
try
|
||||
{
|
||||
_memoryStreams[slideIndex]?.Dispose();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"释放旧内存流失败: {ex}", LogHelper.LogType.Warning);
|
||||
}
|
||||
|
||||
// 创建新的内存流
|
||||
var ms = new MemoryStream();
|
||||
strokes.Save(ms);
|
||||
ms.Position = 0;
|
||||
_memoryStreams[slideIndex] = ms;
|
||||
|
||||
LogHelper.WriteLogToFile($"已强制保存第{slideIndex}页墨迹,大小: {ms.Length} bytes", LogHelper.LogType.Trace);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"强制保存第{slideIndex}页墨迹失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 加载指定页面的墨迹
|
||||
/// </summary>
|
||||
@@ -132,7 +215,6 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
_memoryStreams[slideIndex].Position = 0;
|
||||
var strokes = new StrokeCollection(_memoryStreams[slideIndex]);
|
||||
LogHelper.WriteLogToFile($"已加载第{slideIndex}页墨迹,笔画数量: {strokes.Count}", LogHelper.LogType.Trace);
|
||||
return strokes;
|
||||
}
|
||||
}
|
||||
@@ -154,17 +236,31 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
try
|
||||
{
|
||||
// 如果有当前墨迹,先保存
|
||||
if (currentStrokes != null && currentStrokes.Count > 0)
|
||||
// 检查快速切换保护
|
||||
var now = DateTime.Now;
|
||||
if (now - _lastSwitchTime < TimeSpan.FromMilliseconds(MinSwitchIntervalMs) &&
|
||||
_lastSwitchSlideIndex == slideIndex)
|
||||
{
|
||||
SaveCurrentSlideStrokes(_lockedSlideIndex > 0 ? _lockedSlideIndex : slideIndex, currentStrokes);
|
||||
LogHelper.WriteLogToFile($"快速切换保护:忽略重复的页面切换请求 {slideIndex}", LogHelper.LogType.Warning);
|
||||
return LoadSlideStrokes(slideIndex);
|
||||
}
|
||||
|
||||
|
||||
// 设置墨迹锁定
|
||||
LockInkForSlide(slideIndex);
|
||||
|
||||
// 加载新页面的墨迹
|
||||
return LoadSlideStrokes(slideIndex);
|
||||
var newStrokes = LoadSlideStrokes(slideIndex);
|
||||
|
||||
// 更新切换记录
|
||||
_lastSwitchTime = now;
|
||||
_lastSwitchSlideIndex = slideIndex;
|
||||
|
||||
if (newStrokes.Count > 0)
|
||||
{
|
||||
}
|
||||
|
||||
return newStrokes;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
@@ -203,7 +299,23 @@ namespace Ink_Canvas.Helpers
|
||||
|
||||
// 保存所有页面的墨迹
|
||||
int savedCount = 0;
|
||||
for (int i = 1; i <= presentation.Slides.Count && i < _memoryStreams.Length; i++)
|
||||
int slideCount = 0;
|
||||
|
||||
try
|
||||
{
|
||||
slideCount = presentation.Slides.Count;
|
||||
}
|
||||
catch (COMException comEx)
|
||||
{
|
||||
var hr = (uint)comEx.HResult;
|
||||
if (hr == 0x80048010)
|
||||
{
|
||||
return;
|
||||
}
|
||||
throw;
|
||||
}
|
||||
|
||||
for (int i = 1; i <= slideCount && i < _memoryStreams.Length; i++)
|
||||
{
|
||||
if (_memoryStreams[i] != null)
|
||||
{
|
||||
@@ -214,12 +326,11 @@ namespace Ink_Canvas.Helpers
|
||||
var srcBuf = new byte[_memoryStreams[i].Length];
|
||||
_memoryStreams[i].Position = 0;
|
||||
var byteLength = _memoryStreams[i].Read(srcBuf, 0, srcBuf.Length);
|
||||
|
||||
|
||||
var filePath = Path.Combine(folderPath, i.ToString("0000") + ".icstk");
|
||||
File.WriteAllBytes(filePath, srcBuf);
|
||||
savedCount++;
|
||||
|
||||
LogHelper.WriteLogToFile($"已保存第{i}页墨迹,大小: {byteLength} bytes", LogHelper.LogType.Trace);
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -238,7 +349,6 @@ namespace Ink_Canvas.Helpers
|
||||
}
|
||||
}
|
||||
|
||||
LogHelper.WriteLogToFile($"已保存{savedCount}页墨迹到文件", LogHelper.LogType.Event);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
@@ -285,7 +395,6 @@ namespace Ink_Canvas.Helpers
|
||||
}
|
||||
}
|
||||
|
||||
LogHelper.WriteLogToFile($"已从文件加载{loadedCount}页墨迹", LogHelper.LogType.Event);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
@@ -303,13 +412,30 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
try
|
||||
{
|
||||
for (int i = 0; i < _memoryStreams.Length; i++)
|
||||
// 安全释放所有内存流
|
||||
if (_memoryStreams != null)
|
||||
{
|
||||
_memoryStreams[i]?.Dispose();
|
||||
_memoryStreams[i] = null;
|
||||
for (int i = 0; i < _memoryStreams.Length; i++)
|
||||
{
|
||||
try
|
||||
{
|
||||
_memoryStreams[i]?.Dispose();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"释放内存流{i}失败: {ex}", LogHelper.LogType.Warning);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_memoryStreams[i] = null;
|
||||
}
|
||||
}
|
||||
|
||||
// 重新初始化数组
|
||||
_memoryStreams = new MemoryStream[_maxSlides + 2];
|
||||
}
|
||||
|
||||
CurrentStrokes.Clear();
|
||||
|
||||
CurrentStrokes?.Clear();
|
||||
LogHelper.WriteLogToFile("已清除所有墨迹", LogHelper.LogType.Trace);
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -333,9 +459,145 @@ namespace Ink_Canvas.Helpers
|
||||
/// </summary>
|
||||
public bool CanWriteInk(int currentSlideIndex)
|
||||
{
|
||||
if (DateTime.Now < _inkLockUntil) return false;
|
||||
if (currentSlideIndex != _lockedSlideIndex && _lockedSlideIndex > 0) return false;
|
||||
return true;
|
||||
// 如果锁定时间已过,允许写入
|
||||
if (DateTime.Now >= _inkLockUntil)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
// 如果当前页面与锁定页面相同,允许写入(用户在当前页面绘制)
|
||||
if (currentSlideIndex == _lockedSlideIndex)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
// 如果当前页面不是锁定页面,但锁定时间很短(小于50ms),允许写入
|
||||
// 这样可以确保旧页面的墨迹能够及时保存
|
||||
if (DateTime.Now - (_inkLockUntil.AddMilliseconds(-InkLockMilliseconds)) < TimeSpan.FromMilliseconds(50))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
// 只有在快速切换且页面不同时才锁定
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 重置墨迹锁定状态
|
||||
/// </summary>
|
||||
public void ResetLockState()
|
||||
{
|
||||
lock (_lockObject)
|
||||
{
|
||||
_inkLockUntil = DateTime.MinValue;
|
||||
_lockedSlideIndex = -1;
|
||||
_lastSwitchTime = DateTime.MinValue;
|
||||
_lastSwitchSlideIndex = -1;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 检查并执行内存清理
|
||||
/// </summary>
|
||||
private void CheckAndPerformMemoryCleanup()
|
||||
{
|
||||
try
|
||||
{
|
||||
var now = DateTime.Now;
|
||||
|
||||
// 检查是否需要执行内存清理
|
||||
if (now - _lastMemoryCleanup < TimeSpan.FromMinutes(MemoryCleanupIntervalMinutes))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// 计算当前内存使用量
|
||||
long currentMemoryUsage = 0;
|
||||
if (_memoryStreams != null)
|
||||
{
|
||||
for (int i = 0; i < _memoryStreams.Length; i++)
|
||||
{
|
||||
if (_memoryStreams[i] != null)
|
||||
{
|
||||
currentMemoryUsage += _memoryStreams[i].Length;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_totalMemoryUsage = currentMemoryUsage;
|
||||
|
||||
// 如果内存使用量超过限制,执行清理
|
||||
if (currentMemoryUsage > MaxMemoryUsageBytes)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"内存使用量超限 ({currentMemoryUsage / 1024 / 1024}MB),开始清理", LogHelper.LogType.Warning);
|
||||
|
||||
// 清理非当前页面的墨迹
|
||||
CleanupInactiveSlideStrokes();
|
||||
|
||||
_lastMemoryCleanup = now;
|
||||
LogHelper.WriteLogToFile($"内存清理完成,当前使用量: {_totalMemoryUsage / 1024 / 1024}MB", LogHelper.LogType.Trace);
|
||||
}
|
||||
else
|
||||
{
|
||||
_lastMemoryCleanup = now;
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"内存清理检查失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 清理非活跃页面的墨迹
|
||||
/// </summary>
|
||||
private void CleanupInactiveSlideStrokes()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (_memoryStreams == null) return;
|
||||
|
||||
int cleanedCount = 0;
|
||||
long freedMemory = 0;
|
||||
|
||||
for (int i = 0; i < _memoryStreams.Length; i++)
|
||||
{
|
||||
// 保留当前锁定页面和最近访问的页面
|
||||
if (i == _lockedSlideIndex || i == _lastSwitchSlideIndex)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (_memoryStreams[i] != null)
|
||||
{
|
||||
long memorySize = _memoryStreams[i].Length;
|
||||
|
||||
try
|
||||
{
|
||||
_memoryStreams[i].Dispose();
|
||||
freedMemory += memorySize;
|
||||
cleanedCount++;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"清理页面{i}墨迹失败: {ex}", LogHelper.LogType.Warning);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_memoryStreams[i] = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (cleanedCount > 0)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"已清理{cleanedCount}个页面的墨迹,释放内存: {freedMemory / 1024}KB", LogHelper.LogType.Trace);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"清理非活跃页面墨迹失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
@@ -360,7 +622,7 @@ namespace Ink_Canvas.Helpers
|
||||
try
|
||||
{
|
||||
if (string.IsNullOrEmpty(filePath)) return "unknown";
|
||||
|
||||
|
||||
using (var md5 = MD5.Create())
|
||||
{
|
||||
byte[] hashBytes = md5.ComputeHash(Encoding.UTF8.GetBytes(filePath));
|
||||
|
||||
@@ -1,18 +1,13 @@
|
||||
using System;
|
||||
using Microsoft.Office.Interop.PowerPoint;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using System.Timers;
|
||||
using System.Windows;
|
||||
using System.Windows.Threading;
|
||||
using Microsoft.Office.Core;
|
||||
using Microsoft.Office.Interop.PowerPoint;
|
||||
using Application = System.Windows.Application;
|
||||
using Timer = System.Timers.Timer;
|
||||
|
||||
@@ -30,6 +25,7 @@ namespace Ink_Canvas.Helpers
|
||||
public event Action<Presentation> PresentationOpen;
|
||||
public event Action<Presentation> PresentationClose;
|
||||
public event Action<bool> PPTConnectionChanged;
|
||||
public event Action<bool> SlideShowStateChanged;
|
||||
#endregion
|
||||
|
||||
#region Properties
|
||||
@@ -74,7 +70,31 @@ namespace Ink_Canvas.Helpers
|
||||
try
|
||||
{
|
||||
if (PPTApplication == null || !Marshal.IsComObject(PPTApplication)) return false;
|
||||
return PPTApplication.SlideShowWindows?.Count > 0;
|
||||
|
||||
// 检查是否有放映窗口
|
||||
var slideShowWindows = PPTApplication.SlideShowWindows;
|
||||
if (slideShowWindows == null || slideShowWindows.Count == 0) return false;
|
||||
|
||||
// 验证放映窗口是否真正有效
|
||||
try
|
||||
{
|
||||
var slideShowWindow = slideShowWindows[1];
|
||||
if (slideShowWindow == null) return false;
|
||||
|
||||
// 尝试访问放映窗口的属性来验证其有效性
|
||||
var _ = slideShowWindow.View;
|
||||
return true;
|
||||
}
|
||||
catch (COMException comEx)
|
||||
{
|
||||
var hr = (uint)comEx.HResult;
|
||||
if (hr == 0x8001010E || hr == 0x80004005)
|
||||
{
|
||||
// COM对象已失效,触发断开连接
|
||||
DisconnectFromPPT();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
catch (COMException comEx)
|
||||
{
|
||||
@@ -84,10 +104,12 @@ namespace Ink_Canvas.Helpers
|
||||
// COM对象已失效,触发断开连接
|
||||
DisconnectFromPPT();
|
||||
}
|
||||
LogHelper.WriteLogToFile($"检查PPT放映状态失败: {comEx.Message} (HR: 0x{hr:X8})", LogHelper.LogType.Warning);
|
||||
return false;
|
||||
}
|
||||
catch
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"检查PPT放映状态时发生意外错误: {ex}", LogHelper.LogType.Warning);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -97,6 +119,7 @@ namespace Ink_Canvas.Helpers
|
||||
|
||||
#region Private Fields
|
||||
private Timer _connectionCheckTimer;
|
||||
private Timer _slideShowStateCheckTimer;
|
||||
private Timer _wpsProcessCheckTimer;
|
||||
private Process _wpsProcess;
|
||||
private bool _hasWpsProcessId;
|
||||
@@ -104,8 +127,9 @@ namespace Ink_Canvas.Helpers
|
||||
private int _wpsProcessCheckCount;
|
||||
private WpsWindowInfo _lastForegroundWpsWindow;
|
||||
private DateTime _lastWindowCheckTime = DateTime.MinValue;
|
||||
private bool _lastSlideShowState;
|
||||
private readonly object _lockObject = new object();
|
||||
private bool _disposed = false;
|
||||
private bool _disposed;
|
||||
#endregion
|
||||
|
||||
#region Constructor & Initialization
|
||||
@@ -119,6 +143,10 @@ namespace Ink_Canvas.Helpers
|
||||
_connectionCheckTimer = new Timer(500);
|
||||
_connectionCheckTimer.Elapsed += OnConnectionCheckTimerElapsed;
|
||||
_connectionCheckTimer.AutoReset = true;
|
||||
|
||||
_slideShowStateCheckTimer = new Timer(1000);
|
||||
_slideShowStateCheckTimer.Elapsed += OnSlideShowStateCheckTimerElapsed;
|
||||
_slideShowStateCheckTimer.AutoReset = true;
|
||||
}
|
||||
|
||||
public void StartMonitoring()
|
||||
@@ -126,6 +154,7 @@ namespace Ink_Canvas.Helpers
|
||||
if (!_disposed)
|
||||
{
|
||||
_connectionCheckTimer?.Start();
|
||||
_slideShowStateCheckTimer?.Start();
|
||||
LogHelper.WriteLogToFile("PPT监控已启动", LogHelper.LogType.Trace);
|
||||
}
|
||||
}
|
||||
@@ -133,6 +162,7 @@ namespace Ink_Canvas.Helpers
|
||||
public void StopMonitoring()
|
||||
{
|
||||
_connectionCheckTimer?.Stop();
|
||||
_slideShowStateCheckTimer?.Stop();
|
||||
DisconnectFromPPT();
|
||||
LogHelper.WriteLogToFile("PPT监控已停止", LogHelper.LogType.Trace);
|
||||
}
|
||||
@@ -151,6 +181,18 @@ namespace Ink_Canvas.Helpers
|
||||
}
|
||||
}
|
||||
|
||||
private void OnSlideShowStateCheckTimerElapsed(object sender, ElapsedEventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
CheckSlideShowState();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"PPT放映状态检查失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
private void CheckAndConnectToPPT()
|
||||
{
|
||||
lock (_lockObject)
|
||||
@@ -192,6 +234,29 @@ namespace Ink_Canvas.Helpers
|
||||
}
|
||||
}
|
||||
|
||||
private void CheckSlideShowState()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!IsConnected) return;
|
||||
|
||||
var currentSlideShowState = IsInSlideShow;
|
||||
if (currentSlideShowState != _lastSlideShowState)
|
||||
{
|
||||
_lastSlideShowState = currentSlideShowState;
|
||||
SlideShowStateChanged?.Invoke(currentSlideShowState);
|
||||
|
||||
if (!currentSlideShowState)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"检查PPT放映状态异常: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
private Microsoft.Office.Interop.PowerPoint.Application TryConnectToPowerPoint()
|
||||
{
|
||||
try
|
||||
@@ -210,16 +275,6 @@ namespace Ink_Canvas.Helpers
|
||||
catch (COMException ex)
|
||||
{
|
||||
var hr = (uint)ex.HResult;
|
||||
// 忽略常见的PowerPoint连接错误:
|
||||
// 0x800401E3: 操作无法使用
|
||||
// 0x80004005: 未指定错误
|
||||
// 0x800706B5: RPC服务器不可用
|
||||
// 0x8001010E: 应用程序调用一个已为另一线程整理的接口
|
||||
// 0x800401F3: 无效的类字符串(PowerPoint未安装或COM组件未注册)
|
||||
if (hr != 0x800401E3 && hr != 0x80004005 && hr != 0x800706B5 && hr != 0x8001010E && hr != 0x800401F3)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"连接PowerPoint失败: {ex}", LogHelper.LogType.Warning);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
catch (InvalidCastException)
|
||||
@@ -227,9 +282,8 @@ namespace Ink_Canvas.Helpers
|
||||
// COM对象类型转换失败
|
||||
return null;
|
||||
}
|
||||
catch (Exception ex)
|
||||
catch (Exception)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"连接PowerPoint时发生意外错误: {ex}", LogHelper.LogType.Warning);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@@ -300,7 +354,7 @@ namespace Ink_Canvas.Helpers
|
||||
LogHelper.WriteLogToFile($"PPT事件注册失败: {ex}", LogHelper.LogType.Error);
|
||||
throw; // 重新抛出异常,让外层处理
|
||||
}
|
||||
}, DispatcherPriority.Normal, System.Threading.CancellationToken.None, TimeSpan.FromSeconds(2));
|
||||
}, DispatcherPriority.Normal, CancellationToken.None, TimeSpan.FromSeconds(2));
|
||||
|
||||
// 获取当前演示文稿信息
|
||||
UpdateCurrentPresentationInfo();
|
||||
@@ -355,27 +409,32 @@ namespace Ink_Canvas.Helpers
|
||||
}
|
||||
catch (COMException comEx)
|
||||
{
|
||||
// COM对象已经被释放或在错误的线程中,忽略这些错误
|
||||
var hr = (uint)comEx.HResult;
|
||||
if (hr != 0x8001010E && hr != 0x80004005 && hr != 0x800706B5)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"取消PPT事件注册COM异常: {comEx}", LogHelper.LogType.Warning);
|
||||
}
|
||||
LogHelper.WriteLogToFile($"取消PPT事件注册时COM异常: {comEx.Message} (HR: 0x{hr:X8})", LogHelper.LogType.Warning);
|
||||
}
|
||||
catch (InvalidCastException)
|
||||
{
|
||||
// COM对象类型转换失败,通常是因为对象已经被释放
|
||||
LogHelper.WriteLogToFile("PPT COM对象已被释放,跳过事件注册取消", LogHelper.LogType.Trace);
|
||||
}
|
||||
}, DispatcherPriority.Normal, System.Threading.CancellationToken.None, TimeSpan.FromSeconds(1));
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"取消PPT事件注册时发生异常: {ex}", LogHelper.LogType.Warning);
|
||||
}
|
||||
}, DispatcherPriority.Normal, CancellationToken.None, TimeSpan.FromSeconds(1));
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
// 记录但不抛出异常,确保清理过程能够继续
|
||||
LogHelper.WriteLogToFile($"取消PPT事件注册失败: {ex.GetType().Name} - {ex.Message}", LogHelper.LogType.Warning);
|
||||
LogHelper.WriteLogToFile($"取消PPT事件注册失败: {ex}", LogHelper.LogType.Warning);
|
||||
}
|
||||
|
||||
// 安全释放COM对象
|
||||
SafeReleaseComObject(CurrentSlide, "CurrentSlide");
|
||||
SafeReleaseComObject(CurrentSlides, "CurrentSlides");
|
||||
SafeReleaseComObject(CurrentPresentation, "CurrentPresentation");
|
||||
SafeReleaseComObject(PPTApplication, "PPTApplication");
|
||||
|
||||
// 清理引用
|
||||
PPTApplication = null;
|
||||
CurrentPresentation = null;
|
||||
@@ -398,6 +457,30 @@ namespace Ink_Canvas.Helpers
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 安全释放COM对象
|
||||
/// </summary>
|
||||
private void SafeReleaseComObject(object comObject, string objectName)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (comObject != null && Marshal.IsComObject(comObject))
|
||||
{
|
||||
int refCount = Marshal.ReleaseComObject(comObject);
|
||||
LogHelper.WriteLogToFile($"已释放COM对象 {objectName},引用计数: {refCount}", LogHelper.LogType.Trace);
|
||||
}
|
||||
}
|
||||
catch (COMException comEx)
|
||||
{
|
||||
var hr = (uint)comEx.HResult;
|
||||
LogHelper.WriteLogToFile($"释放COM对象 {objectName} 时COM异常: {comEx.Message} (HR: 0x{hr:X8})", LogHelper.LogType.Warning);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"释放COM对象 {objectName} 时发生异常: {ex}", LogHelper.LogType.Warning);
|
||||
}
|
||||
}
|
||||
|
||||
private void UpdateCurrentPresentationInfo()
|
||||
{
|
||||
try
|
||||
@@ -412,7 +495,29 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
CurrentPresentation = activePresentation;
|
||||
CurrentSlides = CurrentPresentation.Slides;
|
||||
SlidesCount = CurrentSlides.Count;
|
||||
|
||||
// 验证页数读取是否成功
|
||||
try
|
||||
{
|
||||
var slideCount = CurrentSlides.Count;
|
||||
if (slideCount > 0)
|
||||
{
|
||||
SlidesCount = slideCount;
|
||||
}
|
||||
else
|
||||
{
|
||||
// 页数为0,可能是空演示文稿或读取失败
|
||||
SlidesCount = 0;
|
||||
LogHelper.WriteLogToFile("PPT演示文稿页数为0,可能为空演示文稿", LogHelper.LogType.Warning);
|
||||
}
|
||||
}
|
||||
catch (COMException comEx)
|
||||
{
|
||||
// 页数读取失败
|
||||
var hr = (uint)comEx.HResult;
|
||||
SlidesCount = 0;
|
||||
LogHelper.WriteLogToFile($"读取PPT页数失败: {comEx.Message} (HR: 0x{hr:X8})", LogHelper.LogType.Warning);
|
||||
}
|
||||
|
||||
// 获取当前幻灯片
|
||||
try
|
||||
@@ -513,8 +618,7 @@ namespace Ink_Canvas.Helpers
|
||||
try
|
||||
{
|
||||
PresentationClose?.Invoke(pres);
|
||||
LogHelper.WriteLogToFile($"演示文稿已关闭: {pres?.Name}", LogHelper.LogType.Event);
|
||||
|
||||
|
||||
// 重新启动连接检查
|
||||
_connectionCheckTimer?.Start();
|
||||
}
|
||||
@@ -530,7 +634,6 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
UpdateCurrentPresentationInfo();
|
||||
SlideShowBegin?.Invoke(wn);
|
||||
LogHelper.WriteLogToFile("幻灯片放映开始", LogHelper.LogType.Event);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
@@ -544,7 +647,6 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
UpdateCurrentPresentationInfo();
|
||||
SlideShowNextSlide?.Invoke(wn);
|
||||
LogHelper.WriteLogToFile($"幻灯片切换到第{wn?.View?.CurrentShowPosition}页", LogHelper.LogType.Trace);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
@@ -563,7 +665,6 @@ namespace Ink_Canvas.Helpers
|
||||
}
|
||||
|
||||
SlideShowEnd?.Invoke(pres);
|
||||
LogHelper.WriteLogToFile("幻灯片放映结束", LogHelper.LogType.Event);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
@@ -735,14 +836,47 @@ namespace Ink_Canvas.Helpers
|
||||
}
|
||||
}
|
||||
|
||||
public int GetCurrentSlideNumber()
|
||||
/// <summary>
|
||||
/// 获取当前活跃的演示文稿(用于多窗口墨迹分离)
|
||||
/// </summary>
|
||||
public Presentation GetCurrentActivePresentation()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!IsConnected || !IsInSlideShow || PPTApplication == null) return 0;
|
||||
if (!Marshal.IsComObject(PPTApplication)) return 0;
|
||||
if (!IsConnected || PPTApplication == null) return null;
|
||||
if (!Marshal.IsComObject(PPTApplication)) return null;
|
||||
|
||||
return PPTApplication.SlideShowWindows[1]?.View?.CurrentShowPosition ?? 0;
|
||||
// 如果在放映模式,获取放映窗口的演示文稿
|
||||
if (IsInSlideShow && PPTApplication.SlideShowWindows.Count > 0)
|
||||
{
|
||||
try
|
||||
{
|
||||
var slideShowWindow = PPTApplication.SlideShowWindows[1];
|
||||
if (slideShowWindow?.View != null)
|
||||
{
|
||||
return (Presentation)slideShowWindow.View.Slide.Parent;
|
||||
}
|
||||
}
|
||||
catch (COMException comEx)
|
||||
{
|
||||
var hr = (uint)comEx.HResult;
|
||||
if (hr == 0x80048240) // Integer out of range
|
||||
{
|
||||
// 放映窗口已不存在,返回null
|
||||
return null;
|
||||
}
|
||||
throw; // 重新抛出其他COM异常
|
||||
}
|
||||
}
|
||||
|
||||
// 如果不在放映模式,获取活动窗口的演示文稿
|
||||
if (PPTApplication.ActiveWindow?.Presentation != null)
|
||||
{
|
||||
return PPTApplication.ActiveWindow.Presentation;
|
||||
}
|
||||
|
||||
// 如果没有活动窗口,返回当前演示文稿
|
||||
return CurrentPresentation;
|
||||
}
|
||||
catch (COMException comEx)
|
||||
{
|
||||
@@ -752,12 +886,62 @@ namespace Ink_Canvas.Helpers
|
||||
// COM对象已失效,触发断开连接
|
||||
DisconnectFromPPT();
|
||||
}
|
||||
LogHelper.WriteLogToFile($"获取当前幻灯片编号失败: {comEx.Message}", LogHelper.LogType.Warning);
|
||||
return 0;
|
||||
LogHelper.WriteLogToFile($"获取当前活跃演示文稿失败: {comEx.Message}", LogHelper.LogType.Warning);
|
||||
return CurrentPresentation;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"获取当前幻灯片编号失败: {ex}", LogHelper.LogType.Error);
|
||||
LogHelper.WriteLogToFile($"获取当前活跃演示文稿失败: {ex}", LogHelper.LogType.Error);
|
||||
return CurrentPresentation;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前幻灯片编号
|
||||
/// </summary>
|
||||
public int GetCurrentSlideNumber()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!IsConnected || PPTApplication == null) return 0;
|
||||
if (!Marshal.IsComObject(PPTApplication)) return 0;
|
||||
|
||||
// 如果在放映模式,获取放映窗口的当前幻灯片编号
|
||||
if (IsInSlideShow && PPTApplication.SlideShowWindows.Count > 0)
|
||||
{
|
||||
var slideShowWindow = PPTApplication.SlideShowWindows[1];
|
||||
if (slideShowWindow?.View != null)
|
||||
{
|
||||
return slideShowWindow.View.CurrentShowPosition;
|
||||
}
|
||||
}
|
||||
|
||||
// 如果不在放映模式,获取活动窗口的当前幻灯片编号
|
||||
if (PPTApplication.ActiveWindow?.Selection?.SlideRange?.SlideNumber > 0)
|
||||
{
|
||||
return PPTApplication.ActiveWindow.Selection.SlideRange.SlideNumber;
|
||||
}
|
||||
|
||||
// 如果CurrentSlide存在,尝试获取其编号
|
||||
if (CurrentSlide != null && Marshal.IsComObject(CurrentSlide))
|
||||
{
|
||||
return CurrentSlide.SlideNumber;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
catch (COMException comEx)
|
||||
{
|
||||
var hr = (uint)comEx.HResult;
|
||||
if (hr == 0x8001010E || hr == 0x80004005)
|
||||
{
|
||||
// COM对象已失效,触发断开连接
|
||||
DisconnectFromPPT();
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
@@ -848,11 +1032,9 @@ namespace Ink_Canvas.Helpers
|
||||
LogHelper.WriteLogToFile("成功显示幻灯片导航(PowerPoint模式)", LogHelper.LogType.Event);
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
LogHelper.WriteLogToFile("SlideNavigation对象为空,可能是WPS不支持此功能", LogHelper.LogType.Warning);
|
||||
return false;
|
||||
}
|
||||
|
||||
LogHelper.WriteLogToFile("SlideNavigation对象为空,可能是WPS不支持此功能", LogHelper.LogType.Warning);
|
||||
return false;
|
||||
}
|
||||
catch (COMException comEx)
|
||||
{
|
||||
@@ -954,7 +1136,7 @@ namespace Ink_Canvas.Helpers
|
||||
_wpsProcessCheckTimer.Dispose();
|
||||
}
|
||||
|
||||
// 优化:增加检查间隔到2秒,减少性能开销
|
||||
// 增加检查间隔到2秒,减少性能开销
|
||||
_wpsProcessCheckTimer = new Timer(2000);
|
||||
_wpsProcessCheckTimer.Elapsed += OnWpsProcessCheckTimerElapsed;
|
||||
_wpsProcessCheckTimer.Start();
|
||||
@@ -986,9 +1168,9 @@ namespace Ink_Canvas.Helpers
|
||||
StopWpsProcessCheckTimer();
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// 检查前台WPS窗口是否存在(优化版)
|
||||
|
||||
// 检查前台WPS窗口是否存在
|
||||
bool isForegroundWpsWindowActive = IsForegroundWpsWindowStillActiveOptimized();
|
||||
|
||||
if (isForegroundWpsWindowActive)
|
||||
@@ -1000,7 +1182,7 @@ namespace Ink_Canvas.Helpers
|
||||
return;
|
||||
}
|
||||
|
||||
// 优化:多重验证确保准确性
|
||||
// 多重验证确保准确性
|
||||
if (!PerformMultipleWpsWindowChecks())
|
||||
{
|
||||
LogHelper.WriteLogToFile("多重验证显示WPS窗口仍然存在,跳过查杀", LogHelper.LogType.Trace);
|
||||
@@ -1021,7 +1203,7 @@ namespace Ink_Canvas.Helpers
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 优化版的前台WPS窗口检测,减少性能开销
|
||||
/// 前台WPS窗口检测
|
||||
/// </summary>
|
||||
private bool IsForegroundWpsWindowStillActiveOptimized()
|
||||
{
|
||||
@@ -1047,7 +1229,7 @@ namespace Ink_Canvas.Helpers
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"优化版WPS窗口检测失败: {ex}", LogHelper.LogType.Error);
|
||||
LogHelper.WriteLogToFile($"WPS窗口检测失败: {ex}", LogHelper.LogType.Error);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -1632,6 +1814,7 @@ namespace Ink_Canvas.Helpers
|
||||
StopWpsProcessCheckTimer();
|
||||
|
||||
_connectionCheckTimer?.Dispose();
|
||||
_slideShowStateCheckTimer?.Dispose();
|
||||
_wpsProcessCheckTimer?.Dispose();
|
||||
|
||||
_disposed = true;
|
||||
|
||||
@@ -18,7 +18,10 @@ namespace Ink_Canvas.Helpers
|
||||
public int PPTBButtonsOption { get; set; } = 121;
|
||||
public int PPTLSButtonPosition { get; set; } = 0;
|
||||
public int PPTRSButtonPosition { get; set; } = 0;
|
||||
public int PPTLBButtonPosition { get; set; } = 0;
|
||||
public int PPTRBButtonPosition { get; set; } = 0;
|
||||
public bool EnablePPTButtonPageClickable { get; set; } = true;
|
||||
public bool EnablePPTButtonLongPressPageTurn { get; set; } = true;
|
||||
#endregion
|
||||
|
||||
#region Private Fields
|
||||
@@ -77,13 +80,20 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
_mainWindow.BtnPPTSlideShow.Visibility = Visibility.Collapsed;
|
||||
_mainWindow.BtnPPTSlideShowEnd.Visibility = Visibility.Visible;
|
||||
|
||||
|
||||
// 只有在页数有效时才更新页码显示
|
||||
if (currentSlide > 0 && totalSlides > 0)
|
||||
{
|
||||
_mainWindow.PPTBtnPageNow.Text = currentSlide.ToString();
|
||||
_mainWindow.PPTBtnPageTotal.Text = $"/ {totalSlides}";
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
// 页数无效时清空页码显示
|
||||
_mainWindow.PPTBtnPageNow.Text = "?";
|
||||
_mainWindow.PPTBtnPageTotal.Text = "/ ?";
|
||||
}
|
||||
|
||||
UpdateNavigationPanelsVisibility();
|
||||
UpdateNavigationButtonStyles();
|
||||
}
|
||||
@@ -110,8 +120,18 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
try
|
||||
{
|
||||
_mainWindow.PPTBtnPageNow.Text = currentSlide.ToString();
|
||||
_mainWindow.PPTBtnPageTotal.Text = $"/ {totalSlides}";
|
||||
// 只有在页数有效时才更新页码显示
|
||||
if (currentSlide > 0 && totalSlides > 0)
|
||||
{
|
||||
_mainWindow.PPTBtnPageNow.Text = currentSlide.ToString();
|
||||
_mainWindow.PPTBtnPageTotal.Text = $"/ {totalSlides}";
|
||||
}
|
||||
else
|
||||
{
|
||||
// 页数无效时清空页码显示
|
||||
_mainWindow.PPTBtnPageNow.Text = "?";
|
||||
_mainWindow.PPTBtnPageTotal.Text = "/ ?";
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
@@ -120,6 +140,28 @@ namespace Ink_Canvas.Helpers
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 处理PPT放映状态变化
|
||||
/// </summary>
|
||||
public void OnSlideShowStateChanged(bool isInSlideShow)
|
||||
{
|
||||
_dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!isInSlideShow)
|
||||
{
|
||||
// 如果不在放映模式,隐藏所有导航面板
|
||||
HideAllNavigationPanels();
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"处理PPT放映状态变化失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 更新导航面板显示状态
|
||||
/// </summary>
|
||||
@@ -130,7 +172,16 @@ namespace Ink_Canvas.Helpers
|
||||
try
|
||||
{
|
||||
// 检查是否应该显示PPT按钮
|
||||
bool shouldShowButtons = ShowPPTButton && _mainWindow.BtnPPTSlideShowEnd.Visibility == Visibility.Visible;
|
||||
// 不仅要检查按钮设置,还要确保确实在PPT放映模式下且页数有效
|
||||
bool isInSlideShow = _mainWindow.PPTManager?.IsInSlideShow == true;
|
||||
int slidesCount = _mainWindow.PPTManager?.SlidesCount ?? 0;
|
||||
bool hasValidPageCount = slidesCount > 0;
|
||||
|
||||
bool shouldShowButtons = ShowPPTButton &&
|
||||
_mainWindow.BtnPPTSlideShowEnd.Visibility == Visibility.Visible &&
|
||||
isInSlideShow &&
|
||||
hasValidPageCount &&
|
||||
!MainWindow.Settings.Automation.IsAutoFoldInPPTSlideShow;
|
||||
|
||||
if (!shouldShowButtons)
|
||||
{
|
||||
@@ -142,30 +193,34 @@ namespace Ink_Canvas.Helpers
|
||||
_mainWindow.LeftSidePanelForPPTNavigation.Margin = new Thickness(0, 0, 0, PPTLSButtonPosition * 2);
|
||||
_mainWindow.RightSidePanelForPPTNavigation.Margin = new Thickness(0, 0, 0, PPTRSButtonPosition * 2);
|
||||
|
||||
// 设置底部按钮水平位置
|
||||
_mainWindow.LeftBottomPanelForPPTNavigation.Margin = new Thickness(6 + PPTLBButtonPosition, 0, 0, 6);
|
||||
_mainWindow.RightBottomPanelForPPTNavigation.Margin = new Thickness(0, 0, 6 + PPTRBButtonPosition, 6);
|
||||
|
||||
// 根据显示选项设置面板可见性
|
||||
var displayOption = PPTButtonsDisplayOption.ToString();
|
||||
if (displayOption.Length >= 4)
|
||||
{
|
||||
var options = displayOption.ToCharArray();
|
||||
|
||||
|
||||
// 左下角面板
|
||||
if (options[0] == '2')
|
||||
AnimationsHelper.ShowWithFadeIn(_mainWindow.LeftBottomPanelForPPTNavigation);
|
||||
else
|
||||
_mainWindow.LeftBottomPanelForPPTNavigation.Visibility = Visibility.Collapsed;
|
||||
|
||||
|
||||
// 右下角面板
|
||||
if (options[1] == '2')
|
||||
AnimationsHelper.ShowWithFadeIn(_mainWindow.RightBottomPanelForPPTNavigation);
|
||||
else
|
||||
_mainWindow.RightBottomPanelForPPTNavigation.Visibility = Visibility.Collapsed;
|
||||
|
||||
|
||||
// 左侧面板
|
||||
if (options[2] == '2')
|
||||
AnimationsHelper.ShowWithFadeIn(_mainWindow.LeftSidePanelForPPTNavigation);
|
||||
else
|
||||
_mainWindow.LeftSidePanelForPPTNavigation.Visibility = Visibility.Collapsed;
|
||||
|
||||
|
||||
// 右侧面板
|
||||
if (options[3] == '2')
|
||||
AnimationsHelper.ShowWithFadeIn(_mainWindow.RightSidePanelForPPTNavigation);
|
||||
@@ -230,10 +285,10 @@ namespace Ink_Canvas.Helpers
|
||||
try
|
||||
{
|
||||
var visibility = show ? Visibility.Visible : Visibility.Collapsed;
|
||||
|
||||
|
||||
if (_mainWindow.BtnExitPptFromSidebarLeft != null)
|
||||
_mainWindow.BtnExitPptFromSidebarLeft.Visibility = visibility;
|
||||
|
||||
|
||||
if (_mainWindow.BtnExitPptFromSidebarRight != null)
|
||||
_mainWindow.BtnExitPptFromSidebarRight.Visibility = visibility;
|
||||
}
|
||||
@@ -290,7 +345,7 @@ namespace Ink_Canvas.Helpers
|
||||
if (sideOption.Length < 3) return;
|
||||
|
||||
var options = sideOption.ToCharArray();
|
||||
|
||||
|
||||
// 页码按钮显示
|
||||
var pageButtonVisibility = options[0] == '2' ? Visibility.Visible : Visibility.Collapsed;
|
||||
_mainWindow.PPTLSPageButton.Visibility = pageButtonVisibility;
|
||||
@@ -319,7 +374,7 @@ namespace Ink_Canvas.Helpers
|
||||
if (bottomOption.Length < 3) return;
|
||||
|
||||
var options = bottomOption.ToCharArray();
|
||||
|
||||
|
||||
// 页码按钮显示
|
||||
var pageButtonVisibility = options[0] == '2' ? Visibility.Visible : Visibility.Collapsed;
|
||||
_mainWindow.PPTLBPageButton.Visibility = pageButtonVisibility;
|
||||
@@ -345,7 +400,7 @@ namespace Ink_Canvas.Helpers
|
||||
try
|
||||
{
|
||||
Color backgroundColor, borderColor, foregroundColor, feedbackColor;
|
||||
|
||||
|
||||
if (isDarkTheme)
|
||||
{
|
||||
backgroundColor = Color.FromRgb(39, 39, 42);
|
||||
@@ -364,7 +419,7 @@ namespace Ink_Canvas.Helpers
|
||||
// 应用背景和边框颜色
|
||||
var backgroundBrush = new SolidColorBrush(backgroundColor);
|
||||
var borderBrush = new SolidColorBrush(borderColor);
|
||||
|
||||
|
||||
leftBorder.Background = backgroundBrush;
|
||||
leftBorder.BorderBrush = borderBrush;
|
||||
rightBorder.Background = backgroundBrush;
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
using iNKORE.UI.WPF.Modern.Controls;
|
||||
using System;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using iNKORE.UI.WPF.Modern.Controls;
|
||||
|
||||
namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
@@ -16,17 +16,17 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
/// 父插件
|
||||
/// </summary>
|
||||
private readonly SuperLauncherPlugin _plugin;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 实际按钮控件
|
||||
/// </summary>
|
||||
private readonly SimpleStackPanel _panel;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 获取按钮UI元素
|
||||
/// </summary>
|
||||
public UIElement Element => _panel;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 构造函数
|
||||
/// </summary>
|
||||
@@ -37,7 +37,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
_plugin = plugin;
|
||||
LogHelper.WriteLogToFile("开始创建启动台按钮");
|
||||
|
||||
|
||||
// 创建SimpleStackPanel
|
||||
_panel = new SimpleStackPanel
|
||||
{
|
||||
@@ -48,13 +48,13 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
Margin = new Thickness(0, -2, 0, 0),
|
||||
Background = Brushes.Transparent
|
||||
};
|
||||
|
||||
|
||||
LogHelper.WriteLogToFile("创建SimpleStackPanel完成");
|
||||
|
||||
|
||||
// 添加图标
|
||||
var image = CreateIconImage();
|
||||
_panel.Children.Add(image);
|
||||
|
||||
|
||||
// 添加文本
|
||||
TextBlock textBlock = new TextBlock
|
||||
{
|
||||
@@ -65,18 +65,18 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
TextAlignment = TextAlignment.Center
|
||||
};
|
||||
_panel.Children.Add(textBlock);
|
||||
|
||||
|
||||
// 设置鼠标事件
|
||||
_panel.MouseDown += Panel_MouseDown;
|
||||
_panel.MouseUp += Panel_MouseUp;
|
||||
_panel.MouseLeave += Panel_MouseLeave;
|
||||
|
||||
|
||||
// 右键菜单支持
|
||||
_panel.ContextMenu = CreateContextMenu();
|
||||
|
||||
|
||||
// 设置工具提示
|
||||
_panel.ToolTip = "启动台";
|
||||
|
||||
|
||||
LogHelper.WriteLogToFile("启动台按钮创建完成");
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -85,7 +85,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
LogHelper.NewLog(ex);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 创建右键菜单
|
||||
/// </summary>
|
||||
@@ -95,31 +95,31 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
// 创建菜单
|
||||
ContextMenu menu = new ContextMenu();
|
||||
|
||||
|
||||
// 创建位置切换菜单项
|
||||
MenuItem positionMenuItem = new MenuItem();
|
||||
positionMenuItem.Header = _plugin.Config.ButtonPosition == LauncherButtonPosition.Left ?
|
||||
positionMenuItem.Header = _plugin.Config.ButtonPosition == LauncherButtonPosition.Left ?
|
||||
"移至右侧" : "移至左侧";
|
||||
positionMenuItem.Click += (s, e) =>
|
||||
positionMenuItem.Click += (s, e) =>
|
||||
{
|
||||
// 切换位置
|
||||
_plugin.Config.ButtonPosition = _plugin.Config.ButtonPosition == LauncherButtonPosition.Left ?
|
||||
_plugin.Config.ButtonPosition = _plugin.Config.ButtonPosition == LauncherButtonPosition.Left ?
|
||||
LauncherButtonPosition.Right : LauncherButtonPosition.Left;
|
||||
|
||||
|
||||
// 更新按钮位置
|
||||
_plugin.UpdateButtonPosition();
|
||||
|
||||
|
||||
// 保存配置
|
||||
_plugin.SaveConfig();
|
||||
|
||||
|
||||
LogHelper.WriteLogToFile($"通过右键菜单切换启动台按钮位置为: {_plugin.Config.ButtonPosition}");
|
||||
};
|
||||
menu.Items.Add(positionMenuItem);
|
||||
|
||||
|
||||
// 添加设置菜单项
|
||||
MenuItem settingsMenuItem = new MenuItem();
|
||||
settingsMenuItem.Header = "打开设置";
|
||||
settingsMenuItem.Click += (s, e) =>
|
||||
settingsMenuItem.Click += (s, e) =>
|
||||
{
|
||||
// 打开插件设置窗口
|
||||
var mainWindow = Application.Current.MainWindow;
|
||||
@@ -142,7 +142,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
}
|
||||
};
|
||||
menu.Items.Add(settingsMenuItem);
|
||||
|
||||
|
||||
return menu;
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -151,7 +151,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 获取实际的UI元素
|
||||
/// </summary>
|
||||
@@ -160,7 +160,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
return _panel;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 创建图标图像
|
||||
/// </summary>
|
||||
@@ -174,40 +174,40 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
Height = 17,
|
||||
Margin = new Thickness(0, 3, 0, 0)
|
||||
};
|
||||
|
||||
|
||||
// 设置位图缩放模式
|
||||
RenderOptions.SetBitmapScalingMode(image, BitmapScalingMode.HighQuality);
|
||||
|
||||
|
||||
// 创建绘图图像
|
||||
DrawingImage drawingImage = new DrawingImage();
|
||||
DrawingGroup drawingGroup = new DrawingGroup();
|
||||
drawingGroup.ClipGeometry = Geometry.Parse("M0,0 V24 H24 V0 H0 Z");
|
||||
|
||||
|
||||
// 使用提供的应用网格图标
|
||||
GeometryDrawing geometryDrawing = new GeometryDrawing
|
||||
{
|
||||
Brush = new SolidColorBrush(Color.FromRgb(0x1B, 0x1B, 0x1B)),
|
||||
Geometry = Geometry.Parse("F0 M24,24z M0,0z M4.41721,4.29873C4.35178,4.29873,4.29873,4.35178,4.29873,4.41721L4.29873,9.15646C4.29873,9.22189,4.35178,9.27494,4.41721,9.27494L9.15646,9.27494C9.22189,9.27494,9.27494,9.22189,9.27494,9.15646L9.27494,4.41721C9.27494,4.35178,9.22189,4.29873,9.15646,4.29873L4.41721,4.29873z M2.64,4.41721C2.64,3.43569,3.43569,2.64,4.41721,2.64L9.15646,2.64C10.138,2.64,10.9337,3.43569,10.9337,4.41721L10.9337,9.15646C10.9337,10.138,10.138,10.9337,9.15646,10.9337L4.41721,10.9337C3.43569,10.9337,2.64,10.138,2.64,9.15646L2.64,4.41721z M14.8435,4.29873C14.7781,4.29873,14.7251,4.35178,14.7251,4.41721L14.7251,9.15646C14.7251,9.22189,14.7781,9.27494,14.8435,9.27494L19.5828,9.27494C19.6482,9.27494,19.7013,9.22189,19.7013,9.15646L19.7013,4.41721C19.7013,4.35178,19.6482,4.29873,19.5828,4.29873L14.8435,4.29873z M13.0663,4.41721C13.0663,3.43569,13.862,2.64,14.8435,2.64L19.5828,2.64C20.5643,2.64,21.36,3.43569,21.36,4.41721L21.36,9.15646C21.36,10.138,20.5643,10.9337,19.5828,10.9337L14.8435,10.9337C13.862,10.9337,13.0663,10.138,13.0663,9.15646L13.0663,4.41721z M14.8435,14.7251C14.7781,14.7251,14.7251,14.7781,14.7251,14.8435L14.7251,19.5828C14.7251,19.6482,14.7781,19.7013,14.8435,19.7013L19.5828,19.7013C19.6482,19.7013,19.7013,19.6482,19.7013,19.5828L19.7013,14.8435C19.7013,14.7781,19.6482,14.7251,19.5828,14.7251L14.8435,14.7251z M13.0663,14.8435C13.0663,13.862,13.862,13.0663,14.8435,13.0663L19.5828,13.0663C20.5643,13.0663,21.36,13.862,21.36,14.8435L21.36,19.5828C21.36,20.5643,20.5643,21.36,19.5828,21.36L14.8435,21.36C13.862,21.36,13.0663,20.5643,13.0663,19.5828L13.0663,14.8435z M4.41721,14.7251C4.35178,14.7251,4.29873,14.7781,4.29873,14.8435L4.29873,19.5828C4.29873,19.6482,4.35178,19.7013,4.41721,19.7013L9.15646,19.7013C9.22189,19.7013,9.27494,19.6482,9.27494,19.5828L9.27494,14.8435C9.27494,14.7781,9.22189,14.7251,9.15646,14.7251L4.41721,14.7251z M2.64,14.8435C2.64,13.862,3.43569,13.0663,4.41721,13.0663L9.15646,13.0663C10.138,13.0663,10.9337,13.862,10.9337,14.8435L10.9337,19.5828C10.9337,20.5643,10.138,21.36,9.15646,21.36L4.41721,21.36C3.43569,21.36,2.64,20.5643,2.64,19.5828L2.64,14.8435z")
|
||||
};
|
||||
|
||||
|
||||
drawingGroup.Children.Add(geometryDrawing);
|
||||
|
||||
|
||||
// 设置图像源
|
||||
drawingImage.Drawing = drawingGroup;
|
||||
image.Source = drawingImage;
|
||||
|
||||
|
||||
return image;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"创建图标图像时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
LogHelper.NewLog(ex);
|
||||
|
||||
|
||||
// 返回一个空图像
|
||||
return new Image();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 鼠标按下事件
|
||||
/// </summary>
|
||||
@@ -224,7 +224,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
LogHelper.WriteLogToFile($"启动台按钮鼠标按下事件出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 鼠标抬起事件
|
||||
/// </summary>
|
||||
@@ -237,14 +237,14 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// 恢复背景
|
||||
_panel.Background = Brushes.Transparent;
|
||||
LogHelper.WriteLogToFile("启动台按钮鼠标抬起,准备显示启动台窗口");
|
||||
|
||||
|
||||
// 获取按钮在屏幕上的位置
|
||||
Point buttonPosition = _panel.PointToScreen(new Point(_panel.ActualWidth / 2, 0));
|
||||
|
||||
|
||||
// 显示启动台窗口
|
||||
_plugin.ShowLauncherWindow(buttonPosition);
|
||||
}
|
||||
@@ -254,7 +254,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
LogHelper.NewLog(ex);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 鼠标离开事件
|
||||
/// </summary>
|
||||
@@ -271,4 +271,4 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,3 +1,5 @@
|
||||
using Microsoft.Win32;
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
@@ -8,8 +10,6 @@ using System.Windows;
|
||||
using System.Windows.Interop;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using Microsoft.Win32;
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
@@ -22,13 +22,13 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
/// 左侧
|
||||
/// </summary>
|
||||
Left,
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 右侧
|
||||
/// </summary>
|
||||
Right
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 启动台配置
|
||||
/// </summary>
|
||||
@@ -38,13 +38,13 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
/// 启动台按钮位置
|
||||
/// </summary>
|
||||
public LauncherButtonPosition ButtonPosition { get; set; } = LauncherButtonPosition.Right;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 启动台应用程序列表
|
||||
/// </summary>
|
||||
public List<LauncherItem> Items { get; set; } = new List<LauncherItem>();
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 启动台应用项
|
||||
/// </summary>
|
||||
@@ -54,33 +54,33 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
/// 应用程序名称
|
||||
/// </summary>
|
||||
public string Name { get; set; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 应用程序路径
|
||||
/// </summary>
|
||||
public string Path { get; set; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 是否可见
|
||||
/// </summary>
|
||||
public bool IsVisible { get; set; } = true;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 在启动台中的位置(0-39)
|
||||
/// </summary>
|
||||
public int Position { get; set; } = -1;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 是否已固定位置
|
||||
/// </summary>
|
||||
public bool IsPositionFixed { get; set; } = false;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 图标缓存
|
||||
/// </summary>
|
||||
[JsonIgnore]
|
||||
private ImageSource _iconCache;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 获取应用程序图标
|
||||
/// </summary>
|
||||
@@ -93,7 +93,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
return _iconCache;
|
||||
}
|
||||
|
||||
|
||||
try
|
||||
{
|
||||
if (File.Exists(Path))
|
||||
@@ -106,7 +106,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
icon.Handle,
|
||||
Int32Rect.Empty,
|
||||
BitmapSizeOptions.FromEmptyOptions());
|
||||
|
||||
|
||||
icon.Dispose();
|
||||
return _iconCache;
|
||||
}
|
||||
@@ -126,7 +126,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
string[] parts = iconPath.Split(',');
|
||||
string iconFile = parts[0].Trim('"');
|
||||
int iconIndex = parts.Length > 1 ? Convert.ToInt32(parts[1]) : 0;
|
||||
|
||||
|
||||
if (File.Exists(iconFile))
|
||||
{
|
||||
Icon icon = IconExtractor.Extract(iconFile, iconIndex, true);
|
||||
@@ -136,7 +136,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
icon.Handle,
|
||||
Int32Rect.Empty,
|
||||
BitmapSizeOptions.FromEmptyOptions());
|
||||
|
||||
|
||||
icon.Dispose();
|
||||
return _iconCache;
|
||||
}
|
||||
@@ -150,12 +150,12 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
LogHelper.WriteLogToFile($"获取应用图标时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
|
||||
|
||||
// 返回默认图标
|
||||
return GetDefaultIcon();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 获取默认图标
|
||||
/// </summary>
|
||||
@@ -179,7 +179,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
icon.Handle,
|
||||
Int32Rect.Empty,
|
||||
BitmapSizeOptions.FromEmptyOptions());
|
||||
|
||||
|
||||
icon.Dispose();
|
||||
return _iconCache;
|
||||
}
|
||||
@@ -190,7 +190,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
LogHelper.WriteLogToFile($"获取资源管理器图标时出错: {ex.Message}", LogHelper.LogType.Warning);
|
||||
// 如果获取Windows图标失败,回退到默认图标
|
||||
}
|
||||
|
||||
|
||||
// 回退到备用图标
|
||||
string explorerIconPath = System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Resources", "Icons-Fluent", "ic_fluent_folder_24_regular.png");
|
||||
if (File.Exists(explorerIconPath))
|
||||
@@ -201,7 +201,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
return _iconCache;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// 返回一个简单的默认图标
|
||||
string iconPath = System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Resources", "Icons-png", "icc.png");
|
||||
if (File.Exists(iconPath))
|
||||
@@ -211,7 +211,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
_iconCache = image;
|
||||
return _iconCache;
|
||||
}
|
||||
|
||||
|
||||
// 如果还是没有找到,尝试使用应用程序图标
|
||||
string appIconPath = System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Resources", "Icons-Fluent", "ic_fluent_apps_24_regular.png");
|
||||
if (File.Exists(appIconPath))
|
||||
@@ -222,14 +222,14 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
return _iconCache;
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"获取默认图标时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 启动应用程序
|
||||
/// </summary>
|
||||
@@ -242,7 +242,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
LogHelper.WriteLogToFile("无法启动应用程序:路径为空", LogHelper.LogType.Error);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// 检查文件是否存在
|
||||
if (!File.Exists(Path) && !Path.Contains(":\\"))
|
||||
{
|
||||
@@ -264,7 +264,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
};
|
||||
Process.Start(psi);
|
||||
}
|
||||
|
||||
|
||||
LogHelper.WriteLogToFile($"已启动应用程序: {Path}");
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -274,7 +274,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 图标提取工具类
|
||||
/// </summary>
|
||||
@@ -294,7 +294,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
IntPtr large;
|
||||
IntPtr small;
|
||||
ExtractIconEx(file, index, out large, out small, 1);
|
||||
|
||||
|
||||
try
|
||||
{
|
||||
return Icon.FromHandle(largeIcon ? large : small);
|
||||
@@ -307,7 +307,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
if (large != IntPtr.Zero)
|
||||
DestroyIcon(large);
|
||||
|
||||
|
||||
if (small != IntPtr.Zero)
|
||||
DestroyIcon(small);
|
||||
}
|
||||
@@ -317,7 +317,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
[DllImport("Shell32.dll", EntryPoint = "ExtractIconEx")]
|
||||
private static extern int ExtractIconEx(
|
||||
[MarshalAs(UnmanagedType.LPStr)] string lpszFile,
|
||||
@@ -325,8 +325,8 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
out IntPtr phiconLarge,
|
||||
out IntPtr phiconSmall,
|
||||
int nIcons);
|
||||
|
||||
|
||||
[DllImport("User32.dll")]
|
||||
private static extern int DestroyIcon(IntPtr hIcon);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,10 +1,10 @@
|
||||
using Ink_Canvas.Windows;
|
||||
using Microsoft.Win32;
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
using System.IO;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using Ink_Canvas.Windows;
|
||||
using Microsoft.Win32;
|
||||
|
||||
namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
@@ -17,7 +17,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
/// 父插件
|
||||
/// </summary>
|
||||
private readonly SuperLauncherPlugin _plugin;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 构造函数
|
||||
/// </summary>
|
||||
@@ -25,20 +25,20 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
public LauncherSettingsControl(SuperLauncherPlugin plugin)
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
|
||||
_plugin = plugin;
|
||||
|
||||
|
||||
// 设置按钮位置
|
||||
RbtnLeft.IsChecked = _plugin.Config.ButtonPosition == LauncherButtonPosition.Left;
|
||||
RbtnRight.IsChecked = _plugin.Config.ButtonPosition == LauncherButtonPosition.Right;
|
||||
|
||||
|
||||
// 绑定应用列表
|
||||
DgApps.ItemsSource = _plugin.LauncherItems;
|
||||
|
||||
|
||||
// 初始化按钮状态
|
||||
UpdateButtonStates();
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 更新按钮状态
|
||||
/// </summary>
|
||||
@@ -48,16 +48,16 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
BtnEdit.IsEnabled = hasSelection;
|
||||
BtnDelete.IsEnabled = hasSelection;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 位置单选按钮选择事件
|
||||
/// </summary>
|
||||
private void RbtnPosition_Checked(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (!IsLoaded) return;
|
||||
|
||||
|
||||
LauncherButtonPosition oldPosition = _plugin.Config.ButtonPosition;
|
||||
|
||||
|
||||
if (sender == RbtnLeft)
|
||||
{
|
||||
_plugin.Config.ButtonPosition = LauncherButtonPosition.Left;
|
||||
@@ -66,7 +66,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
_plugin.Config.ButtonPosition = LauncherButtonPosition.Right;
|
||||
}
|
||||
|
||||
|
||||
// 如果位置发生变化,更新按钮位置
|
||||
if (oldPosition != _plugin.Config.ButtonPosition)
|
||||
{
|
||||
@@ -74,10 +74,10 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
// 更新按钮位置
|
||||
_plugin.UpdateButtonPosition();
|
||||
|
||||
|
||||
// 保存配置
|
||||
_plugin.SaveConfig();
|
||||
|
||||
|
||||
LogHelper.WriteLogToFile($"启动台按钮位置已更改为: {_plugin.Config.ButtonPosition}");
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -87,7 +87,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 添加按钮点击事件
|
||||
/// </summary>
|
||||
@@ -103,7 +103,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
IsVisible = true,
|
||||
Position = -1 // 让插件管理器分配位置
|
||||
};
|
||||
|
||||
|
||||
// 直接显示编辑对话框
|
||||
EditLauncherItem(item, true);
|
||||
}
|
||||
@@ -113,7 +113,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
MessageBox.Show($"添加启动项时出错: {ex.Message}", "错误", MessageBoxButton.OK, MessageBoxImage.Error);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 编辑应用按钮点击事件
|
||||
/// </summary>
|
||||
@@ -124,7 +124,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
EditLauncherItem(item, false);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 删除应用按钮点击事件
|
||||
/// </summary>
|
||||
@@ -134,22 +134,22 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
// 确认删除
|
||||
MessageBoxResult result = MessageBox.Show(
|
||||
$"确定要删除 {item.Name} 吗?",
|
||||
"删除确认",
|
||||
MessageBoxButton.YesNo,
|
||||
$"确定要删除 {item.Name} 吗?",
|
||||
"删除确认",
|
||||
MessageBoxButton.YesNo,
|
||||
MessageBoxImage.Question);
|
||||
|
||||
|
||||
if (result == MessageBoxResult.Yes)
|
||||
{
|
||||
// 从集合中移除
|
||||
_plugin.LauncherItems.Remove(item);
|
||||
|
||||
|
||||
// 保存配置
|
||||
_plugin.SaveConfig();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 保存设置按钮点击事件
|
||||
/// </summary>
|
||||
@@ -159,7 +159,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
// 保存配置
|
||||
_plugin.SaveConfig();
|
||||
|
||||
|
||||
// 如果插件已启用,重新加载启动台按钮
|
||||
if (_plugin.IsEnabled)
|
||||
{
|
||||
@@ -170,7 +170,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
// 如果插件未启用,则启用它
|
||||
_plugin.Enable();
|
||||
|
||||
|
||||
// 通知PluginSettingsWindow刷新插件列表
|
||||
var window = Window.GetWindow(this);
|
||||
if (window is PluginSettingsWindow pluginSettingsWindow)
|
||||
@@ -179,7 +179,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
pluginSettingsWindow.RefreshPluginList();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
MessageBox.Show("设置已保存并应用!", "提示", MessageBoxButton.OK, MessageBoxImage.Information);
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -188,7 +188,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
MessageBox.Show($"保存设置时出错: {ex.Message}", "错误", MessageBoxButton.OK, MessageBoxImage.Error);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 应用项选择变更事件
|
||||
/// </summary>
|
||||
@@ -196,7 +196,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
UpdateButtonStates();
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 编辑启动项
|
||||
/// </summary>
|
||||
@@ -213,63 +213,63 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
WindowStartupLocation = WindowStartupLocation.CenterScreen,
|
||||
ResizeMode = ResizeMode.NoResize
|
||||
};
|
||||
|
||||
|
||||
// 创建编辑表单
|
||||
Grid grid = new Grid
|
||||
{
|
||||
Margin = new Thickness(20)
|
||||
};
|
||||
|
||||
|
||||
grid.RowDefinitions.Add(new RowDefinition { Height = GridLength.Auto });
|
||||
grid.RowDefinitions.Add(new RowDefinition { Height = GridLength.Auto });
|
||||
grid.RowDefinitions.Add(new RowDefinition { Height = new GridLength(1, GridUnitType.Star) });
|
||||
|
||||
|
||||
grid.ColumnDefinitions.Add(new ColumnDefinition { Width = new GridLength(80) });
|
||||
grid.ColumnDefinitions.Add(new ColumnDefinition { Width = new GridLength(1, GridUnitType.Star) });
|
||||
|
||||
|
||||
// 名称输入框
|
||||
TextBlock nameLabel = new TextBlock
|
||||
{
|
||||
Text = "名称:",
|
||||
VerticalAlignment = VerticalAlignment.Center
|
||||
TextBlock nameLabel = new TextBlock
|
||||
{
|
||||
Text = "名称:",
|
||||
VerticalAlignment = VerticalAlignment.Center
|
||||
};
|
||||
TextBox nameTextBox = new TextBox
|
||||
{
|
||||
Text = item.Name,
|
||||
Margin = new Thickness(0, 5, 0, 5)
|
||||
TextBox nameTextBox = new TextBox
|
||||
{
|
||||
Text = item.Name,
|
||||
Margin = new Thickness(0, 5, 0, 5)
|
||||
};
|
||||
|
||||
|
||||
Grid.SetRow(nameLabel, 0);
|
||||
Grid.SetColumn(nameLabel, 0);
|
||||
Grid.SetRow(nameTextBox, 0);
|
||||
Grid.SetColumn(nameTextBox, 1);
|
||||
|
||||
|
||||
grid.Children.Add(nameLabel);
|
||||
grid.Children.Add(nameTextBox);
|
||||
|
||||
|
||||
// 路径输入框
|
||||
TextBlock pathLabel = new TextBlock
|
||||
{
|
||||
Text = "路径:",
|
||||
VerticalAlignment = VerticalAlignment.Center
|
||||
TextBlock pathLabel = new TextBlock
|
||||
{
|
||||
Text = "路径:",
|
||||
VerticalAlignment = VerticalAlignment.Center
|
||||
};
|
||||
Grid pathGrid = new Grid();
|
||||
pathGrid.ColumnDefinitions.Add(new ColumnDefinition { Width = new GridLength(1, GridUnitType.Star) });
|
||||
pathGrid.ColumnDefinitions.Add(new ColumnDefinition { Width = new GridLength() });
|
||||
|
||||
TextBox pathTextBox = new TextBox
|
||||
{
|
||||
Text = item.Path,
|
||||
Margin = new Thickness(0, 5, 5, 5)
|
||||
|
||||
TextBox pathTextBox = new TextBox
|
||||
{
|
||||
Text = item.Path,
|
||||
Margin = new Thickness(0, 5, 5, 5)
|
||||
};
|
||||
Button browseButton = new Button
|
||||
{
|
||||
Content = "浏览",
|
||||
Button browseButton = new Button
|
||||
{
|
||||
Content = "浏览",
|
||||
Padding = new Thickness(5, 0, 5, 0),
|
||||
Margin = new Thickness(0, 5, 0, 5)
|
||||
};
|
||||
|
||||
browseButton.Click += (s, e) =>
|
||||
|
||||
browseButton.Click += (s, e) =>
|
||||
{
|
||||
OpenFileDialog dialog = new OpenFileDialog
|
||||
{
|
||||
@@ -278,11 +278,11 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
Multiselect = false,
|
||||
FileName = pathTextBox.Text
|
||||
};
|
||||
|
||||
|
||||
if (dialog.ShowDialog() == true)
|
||||
{
|
||||
pathTextBox.Text = dialog.FileName;
|
||||
|
||||
|
||||
// 如果选择的是.exe文件,自动获取文件名填入名称字段
|
||||
if (Path.GetExtension(dialog.FileName).ToLower() == ".exe")
|
||||
{
|
||||
@@ -295,20 +295,20 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
Grid.SetColumn(pathTextBox, 0);
|
||||
Grid.SetColumn(browseButton, 1);
|
||||
pathGrid.Children.Add(pathTextBox);
|
||||
pathGrid.Children.Add(browseButton);
|
||||
|
||||
|
||||
Grid.SetRow(pathLabel, 1);
|
||||
Grid.SetColumn(pathLabel, 0);
|
||||
Grid.SetRow(pathGrid, 1);
|
||||
Grid.SetColumn(pathGrid, 1);
|
||||
|
||||
|
||||
grid.Children.Add(pathLabel);
|
||||
grid.Children.Add(pathGrid);
|
||||
|
||||
|
||||
// 确认和取消按钮
|
||||
StackPanel buttonPanel = new StackPanel
|
||||
{
|
||||
@@ -316,7 +316,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
HorizontalAlignment = HorizontalAlignment.Right,
|
||||
Margin = new Thickness(0, 10, 0, 0)
|
||||
};
|
||||
|
||||
|
||||
Button okButton = new Button
|
||||
{
|
||||
Content = "确定",
|
||||
@@ -324,15 +324,15 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
Margin = new Thickness(0, 0, 10, 0),
|
||||
IsDefault = true
|
||||
};
|
||||
|
||||
|
||||
Button cancelButton = new Button
|
||||
{
|
||||
Content = "取消",
|
||||
Padding = new Thickness(15, 5, 15, 5),
|
||||
IsCancel = true
|
||||
};
|
||||
|
||||
okButton.Click += (s, e) =>
|
||||
|
||||
okButton.Click += (s, e) =>
|
||||
{
|
||||
// 验证输入
|
||||
if (string.IsNullOrWhiteSpace(nameTextBox.Text))
|
||||
@@ -340,17 +340,17 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
MessageBox.Show("请输入应用名称!", "提示", MessageBoxButton.OK, MessageBoxImage.Warning);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if (string.IsNullOrWhiteSpace(pathTextBox.Text))
|
||||
{
|
||||
MessageBox.Show("请输入应用路径!", "提示", MessageBoxButton.OK, MessageBoxImage.Warning);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// 更新项目
|
||||
item.Name = nameTextBox.Text;
|
||||
item.Path = pathTextBox.Text;
|
||||
|
||||
|
||||
// 如果是新建,添加到集合
|
||||
if (isNew)
|
||||
{
|
||||
@@ -363,34 +363,34 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
view.Refresh();
|
||||
}
|
||||
|
||||
|
||||
// 保存配置
|
||||
_plugin.SaveConfig();
|
||||
}
|
||||
|
||||
|
||||
editWindow.DialogResult = true;
|
||||
editWindow.Close();
|
||||
};
|
||||
|
||||
cancelButton.Click += (s, e) =>
|
||||
|
||||
cancelButton.Click += (s, e) =>
|
||||
{
|
||||
editWindow.DialogResult = false;
|
||||
editWindow.Close();
|
||||
};
|
||||
|
||||
|
||||
buttonPanel.Children.Add(okButton);
|
||||
buttonPanel.Children.Add(cancelButton);
|
||||
|
||||
|
||||
Grid.SetRow(buttonPanel, 2);
|
||||
Grid.SetColumnSpan(buttonPanel, 2);
|
||||
|
||||
|
||||
grid.Children.Add(buttonPanel);
|
||||
|
||||
|
||||
// 设置窗口内容
|
||||
editWindow.Content = grid;
|
||||
|
||||
|
||||
// 显示窗口
|
||||
editWindow.ShowDialog();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -23,39 +23,39 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
/// 父插件
|
||||
/// </summary>
|
||||
private readonly SuperLauncherPlugin _plugin;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 是否处于固定模式
|
||||
/// </summary>
|
||||
private bool _isFixMode;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 应用项按钮列表
|
||||
/// </summary>
|
||||
private readonly Dictionary<Button, LauncherItem> _appButtons = new Dictionary<Button, LauncherItem>();
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 拖拽中的按钮
|
||||
/// </summary>
|
||||
private Button _draggingButton;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 拖拽开始位置
|
||||
/// </summary>
|
||||
private Point _dragStartPoint;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 构造函数
|
||||
/// </summary>
|
||||
public LauncherWindow(SuperLauncherPlugin plugin)
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
|
||||
_plugin = plugin;
|
||||
|
||||
|
||||
// 加载应用项
|
||||
LoadLauncherItems();
|
||||
|
||||
|
||||
// 添加鼠标按下事件(用于拖动窗口)
|
||||
MouseDown += (s, e) =>
|
||||
{
|
||||
@@ -64,11 +64,11 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
DragMove();
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
// 根据应用数量调整窗口大小
|
||||
AdjustWindowSize();
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 加载启动台应用项
|
||||
/// </summary>
|
||||
@@ -77,13 +77,13 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
// 清空现有应用项
|
||||
AppPanel.Children.Clear();
|
||||
_appButtons.Clear();
|
||||
|
||||
|
||||
// 获取显示的应用项
|
||||
var visibleItems = _plugin.LauncherItems
|
||||
.Where(item => item.IsVisible)
|
||||
.OrderBy(item => item.Position)
|
||||
.ToList();
|
||||
|
||||
|
||||
foreach (var item in visibleItems)
|
||||
{
|
||||
// 创建应用按钮
|
||||
@@ -93,23 +93,23 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
DataContext = item,
|
||||
Tag = item.Position
|
||||
};
|
||||
|
||||
|
||||
// 添加点击事件
|
||||
appButton.Click += AppButton_Click;
|
||||
|
||||
|
||||
// 在固定模式下,添加拖拽事件
|
||||
appButton.PreviewMouseDown += AppButton_PreviewMouseDown;
|
||||
appButton.PreviewMouseMove += AppButton_PreviewMouseMove;
|
||||
appButton.PreviewMouseUp += AppButton_PreviewMouseUp;
|
||||
|
||||
|
||||
// 记录按钮和项目的对应关系
|
||||
_appButtons.Add(appButton, item);
|
||||
|
||||
|
||||
// 添加到面板
|
||||
AppPanel.Children.Add(appButton);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 根据应用数量调整窗口大小
|
||||
/// </summary>
|
||||
@@ -119,14 +119,14 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
// 每行最多显示4个应用
|
||||
const int appsPerRow = 4;
|
||||
|
||||
|
||||
// 计算行数
|
||||
int visibleCount = _appButtons.Count;
|
||||
int rowCount = (int)Math.Ceiling(visibleCount / (double)appsPerRow);
|
||||
|
||||
|
||||
// 设置窗口宽度(每个应用90像素宽 = 80 + 5*2)
|
||||
Width = Math.Min(appsPerRow * 90 + 40, 400); // 最大宽度400
|
||||
|
||||
|
||||
// 设置窗口高度(每个应用90像素高 = 80 + 5*2)
|
||||
Height = Math.Min(rowCount * 90 + 60, 600); // 最大高度600,标题栏40 + 边距20
|
||||
}
|
||||
@@ -135,7 +135,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
LogHelper.WriteLogToFile($"调整启动台窗口大小时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 应用按钮点击事件
|
||||
/// </summary>
|
||||
@@ -144,18 +144,18 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
try
|
||||
{
|
||||
if (_isFixMode) return; // 在固定模式下,不响应点击事件
|
||||
|
||||
|
||||
if (sender is Button button && _appButtons.TryGetValue(button, out LauncherItem item))
|
||||
{
|
||||
// 获取应用路径和名称,用于后续启动
|
||||
string appPath = item.Path;
|
||||
string appName = item.Name;
|
||||
|
||||
|
||||
LogHelper.WriteLogToFile($"点击启动应用: {appName}, 路径: {appPath}");
|
||||
|
||||
|
||||
// 首先标记窗口正在关闭
|
||||
IsClosing = true;
|
||||
|
||||
|
||||
// 创建一个应用启动任务
|
||||
var launchTask = new Task(() =>
|
||||
{
|
||||
@@ -163,9 +163,9 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
// 等待一段时间,确保窗口关闭流程已经开始
|
||||
Thread.Sleep(200);
|
||||
|
||||
|
||||
// 使用UI线程启动应用
|
||||
Application.Current.Dispatcher.Invoke(() =>
|
||||
Application.Current.Dispatcher.Invoke(() =>
|
||||
{
|
||||
try
|
||||
{
|
||||
@@ -174,11 +174,11 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
// 创建进程启动信息
|
||||
var psi = new ProcessStartInfo
|
||||
{
|
||||
FileName = appPath,
|
||||
{
|
||||
FileName = appPath,
|
||||
UseShellExecute = true,
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
// 启动应用程序
|
||||
var process = Process.Start(psi);
|
||||
LogHelper.WriteLogToFile($"应用程序 {appName} 已启动");
|
||||
@@ -201,14 +201,14 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
LogHelper.WriteLogToFile($"应用启动任务出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
// 关闭窗口
|
||||
try
|
||||
{
|
||||
Dispatcher.BeginInvoke(new Action(() =>
|
||||
{
|
||||
try { Close(); } catch { }
|
||||
|
||||
|
||||
// 启动应用程序任务
|
||||
launchTask.Start();
|
||||
}), DispatcherPriority.Background);
|
||||
@@ -227,86 +227,86 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
try { IsClosing = true; Close(); } catch { }
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#region 固定模式拖拽事件
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 应用按钮鼠标按下事件
|
||||
/// </summary>
|
||||
private void AppButton_PreviewMouseDown(object sender, MouseButtonEventArgs e)
|
||||
{
|
||||
if (!_isFixMode) return;
|
||||
|
||||
|
||||
if (e.ChangedButton == MouseButton.Left && sender is Button button)
|
||||
{
|
||||
_draggingButton = button;
|
||||
_dragStartPoint = e.GetPosition(AppPanel);
|
||||
button.CaptureMouse();
|
||||
button.Opacity = 0.7;
|
||||
|
||||
|
||||
// 阻止事件冒泡,以避免触发按钮点击
|
||||
e.Handled = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 应用按钮鼠标移动事件
|
||||
/// </summary>
|
||||
private void AppButton_PreviewMouseMove(object sender, MouseEventArgs e)
|
||||
{
|
||||
if (!_isFixMode || _draggingButton == null) return;
|
||||
|
||||
|
||||
if (e.LeftButton == MouseButtonState.Pressed)
|
||||
{
|
||||
Point currentPosition = e.GetPosition(AppPanel);
|
||||
|
||||
|
||||
// 移动按钮
|
||||
System.Windows.Controls.Canvas.SetLeft(_draggingButton, currentPosition.X - _draggingButton.ActualWidth / 2);
|
||||
System.Windows.Controls.Canvas.SetTop(_draggingButton, currentPosition.Y - _draggingButton.ActualHeight / 2);
|
||||
|
||||
|
||||
// 将按钮移到最上层
|
||||
Panel.SetZIndex(_draggingButton, 100);
|
||||
|
||||
|
||||
// 阻止事件冒泡
|
||||
e.Handled = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 应用按钮鼠标释放事件
|
||||
/// </summary>
|
||||
private void AppButton_PreviewMouseUp(object sender, MouseButtonEventArgs e)
|
||||
{
|
||||
if (!_isFixMode || _draggingButton == null) return;
|
||||
|
||||
|
||||
// 释放鼠标捕获
|
||||
_draggingButton.ReleaseMouseCapture();
|
||||
|
||||
|
||||
// 计算新位置
|
||||
Point releasePoint = e.GetPosition(AppPanel);
|
||||
int newPosition = CalculateGridPosition(releasePoint);
|
||||
|
||||
|
||||
// 获取当前项目
|
||||
LauncherItem currentItem = _appButtons[_draggingButton];
|
||||
|
||||
|
||||
// 重新排序
|
||||
ReorderItems(currentItem, newPosition);
|
||||
|
||||
|
||||
// 重新加载应用项
|
||||
LoadLauncherItems();
|
||||
|
||||
|
||||
// 保存配置
|
||||
_plugin.SaveConfig();
|
||||
|
||||
|
||||
// 清除拖拽状态
|
||||
_draggingButton.Opacity = 1;
|
||||
Panel.SetZIndex(_draggingButton, 0);
|
||||
_draggingButton = null;
|
||||
|
||||
|
||||
// 阻止事件冒泡
|
||||
e.Handled = true;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 计算网格位置
|
||||
/// </summary>
|
||||
@@ -316,18 +316,18 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
int columnCount = 4; // 每行最多4个应用
|
||||
int columnWidth = 90; // 应用宽度(包括边距)
|
||||
int rowHeight = 90; // 应用高度(包括边距)
|
||||
|
||||
|
||||
int column = (int)(point.X / columnWidth);
|
||||
int row = (int)(point.Y / rowHeight);
|
||||
|
||||
|
||||
// 确保在有效范围内
|
||||
column = Math.Max(0, Math.Min(column, columnCount - 1));
|
||||
row = Math.Max(0, row);
|
||||
|
||||
|
||||
// 计算位置索引
|
||||
return row * columnCount + column;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 重新排序应用项
|
||||
/// </summary>
|
||||
@@ -337,22 +337,22 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
// 设置项目为固定位置
|
||||
item.IsPositionFixed = true;
|
||||
|
||||
|
||||
// 如果位置相同,无需调整
|
||||
if (item.Position == newPosition)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// 获取所有可见项目
|
||||
var visibleItems = _plugin.LauncherItems
|
||||
.Where(i => i.IsVisible)
|
||||
.OrderBy(i => i.Position)
|
||||
.ToList();
|
||||
|
||||
|
||||
// 移除当前项目
|
||||
visibleItems.Remove(item);
|
||||
|
||||
|
||||
// 查找插入位置
|
||||
int insertIndex = 0;
|
||||
for (int i = 0; i < visibleItems.Count; i++)
|
||||
@@ -364,10 +364,10 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
}
|
||||
insertIndex = i + 1;
|
||||
}
|
||||
|
||||
|
||||
// 插入项目
|
||||
visibleItems.Insert(insertIndex, item);
|
||||
|
||||
|
||||
// 重新分配位置
|
||||
for (int i = 0; i < visibleItems.Count; i++)
|
||||
{
|
||||
@@ -379,11 +379,11 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
LogHelper.WriteLogToFile($"重新排序应用项时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
#region 窗口事件处理
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 窗口失去焦点事件
|
||||
/// </summary>
|
||||
@@ -396,7 +396,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
// 标记为正在关闭
|
||||
IsClosing = true;
|
||||
|
||||
|
||||
// 使用Dispatcher.BeginInvoke而不是直接调用Close,避免冲突
|
||||
Dispatcher.BeginInvoke(new Action(() =>
|
||||
{
|
||||
@@ -404,8 +404,8 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
// 再次检查窗口状态
|
||||
if (IsLoaded && !IsClosing)
|
||||
{
|
||||
Close();
|
||||
{
|
||||
Close();
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -420,12 +420,12 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
LogHelper.WriteLogToFile($"窗口失去焦点关闭时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 窗口是否正在关闭
|
||||
/// </summary>
|
||||
private bool IsClosing { get; set; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 重写OnClosing方法,标记窗口正在关闭
|
||||
/// </summary>
|
||||
@@ -434,7 +434,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
IsClosing = true;
|
||||
base.OnClosing(e);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 关闭按钮点击事件
|
||||
/// </summary>
|
||||
@@ -442,7 +442,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
Close();
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 固定模式按钮点击事件
|
||||
/// </summary>
|
||||
@@ -450,17 +450,17 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
// 切换固定模式
|
||||
_isFixMode = !_isFixMode;
|
||||
|
||||
|
||||
// 更新固定模式按钮图标颜色
|
||||
FixModeIcon.Fill = _isFixMode ? Brushes.Yellow : Brushes.White;
|
||||
|
||||
|
||||
// 显示提示
|
||||
if (_isFixMode)
|
||||
{
|
||||
MessageBox.Show("已进入固定模式,您可以拖动应用图标调整位置。", "提示", MessageBoxButton.OK, MessageBoxImage.Information);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,3 +1,5 @@
|
||||
using Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher;
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
@@ -5,8 +7,6 @@ using System.IO;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Media;
|
||||
using Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher;
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
{
|
||||
@@ -16,71 +16,71 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
public class SuperLauncherPlugin : PluginBase
|
||||
{
|
||||
#region 插件基本信息
|
||||
|
||||
|
||||
public override string Name => "超级启动台";
|
||||
|
||||
|
||||
public override string Description => "在浮动栏添加一个启动台按钮,可快速启动常用应用程序。";
|
||||
|
||||
|
||||
public override Version Version => new Version(1, 0, 1);
|
||||
|
||||
|
||||
public override string Author => "ICC CE 团队";
|
||||
|
||||
|
||||
public override bool IsBuiltIn => true;
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region 插件属性和字段
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 启动台配置
|
||||
/// </summary>
|
||||
public LauncherConfig Config { get; private set; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 启动台应用程序列表
|
||||
/// </summary>
|
||||
public ObservableCollection<LauncherItem> LauncherItems { get; private set; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 启动台按钮
|
||||
/// </summary>
|
||||
private LauncherButton _launcherButton;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 启动台窗口
|
||||
/// </summary>
|
||||
private LauncherWindow _launcherWindow;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 配置文件路径
|
||||
/// </summary>
|
||||
private readonly string _configPath = Path.Combine(App.RootPath, "PluginConfigs", "SuperLauncher.json");
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 标记是否已添加到浮动栏
|
||||
/// </summary>
|
||||
private bool _isAddedToFloatingBar;
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region 插件生命周期
|
||||
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
try
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
|
||||
// 创建配置目录
|
||||
string configDir = Path.Combine(App.RootPath, "PluginConfigs");
|
||||
if (!Directory.Exists(configDir))
|
||||
{
|
||||
Directory.CreateDirectory(configDir);
|
||||
}
|
||||
|
||||
|
||||
// 加载配置
|
||||
LoadConfig();
|
||||
|
||||
|
||||
LogHelper.WriteLogToFile("超级启动台插件已初始化");
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -89,29 +89,29 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
LogHelper.NewLog(ex);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public override void Enable()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (IsEnabled) return; // 防止重复启用
|
||||
|
||||
|
||||
// 创建启动台按钮
|
||||
if (_launcherButton == null)
|
||||
{
|
||||
_launcherButton = new LauncherButton(this);
|
||||
LogHelper.WriteLogToFile("超级启动台按钮已创建");
|
||||
}
|
||||
|
||||
|
||||
// 添加启动台按钮到浮动栏
|
||||
AddLauncherButtonToFloatingBar();
|
||||
|
||||
|
||||
// 设置启用状态
|
||||
base.Enable();
|
||||
|
||||
|
||||
// 保存插件配置
|
||||
SavePluginSettings();
|
||||
|
||||
|
||||
LogHelper.WriteLogToFile("超级启动台插件已启用");
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -120,29 +120,29 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
LogHelper.NewLog(ex);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public override void Disable()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!IsEnabled) return; // 防止重复禁用
|
||||
|
||||
|
||||
// 从浮动栏移除启动台按钮
|
||||
RemoveLauncherButtonFromFloatingBar();
|
||||
|
||||
|
||||
// 如果启动台窗口打开,则关闭
|
||||
if (_launcherWindow != null && _launcherWindow.IsVisible)
|
||||
{
|
||||
_launcherWindow.Close();
|
||||
_launcherWindow = null;
|
||||
}
|
||||
|
||||
|
||||
// 设置禁用状态
|
||||
base.Disable();
|
||||
|
||||
|
||||
// 保存插件配置
|
||||
SavePluginSettings();
|
||||
|
||||
|
||||
LogHelper.WriteLogToFile("超级启动台插件已禁用");
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -151,30 +151,30 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
LogHelper.NewLog(ex);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public override UserControl GetSettingsView()
|
||||
{
|
||||
return new LauncherSettingsControl(this);
|
||||
}
|
||||
|
||||
|
||||
public override void Cleanup()
|
||||
{
|
||||
// 保存配置
|
||||
SaveConfig();
|
||||
|
||||
|
||||
// 从浮动栏移除启动台按钮
|
||||
RemoveLauncherButtonFromFloatingBar();
|
||||
|
||||
|
||||
// 如果启动台窗口打开,则关闭
|
||||
if (_launcherWindow != null && _launcherWindow.IsVisible)
|
||||
{
|
||||
_launcherWindow.Close();
|
||||
_launcherWindow = null;
|
||||
}
|
||||
|
||||
|
||||
base.Cleanup();
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 保存插件设置
|
||||
/// </summary>
|
||||
@@ -187,12 +187,12 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
{
|
||||
LoadConfig();
|
||||
}
|
||||
|
||||
|
||||
// 更新其他设置,但不更改插件启用状态
|
||||
|
||||
|
||||
// 保存配置
|
||||
SaveConfig();
|
||||
|
||||
|
||||
LogHelper.WriteLogToFile("超级启动台插件设置已保存");
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -200,11 +200,11 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
LogHelper.WriteLogToFile($"保存超级启动台插件设置时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region 配置管理
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 加载配置
|
||||
/// </summary>
|
||||
@@ -217,7 +217,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
string json = File.ReadAllText(_configPath);
|
||||
Config = JsonConvert.DeserializeObject<LauncherConfig>(json) ?? CreateDefaultConfig();
|
||||
LauncherItems = new ObservableCollection<LauncherItem>(Config.Items ?? new List<LauncherItem>());
|
||||
|
||||
|
||||
// 注意:不再根据配置更改插件启用状态
|
||||
// 插件状态由PluginManager统一管理
|
||||
}
|
||||
@@ -235,7 +235,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
LauncherItems = new ObservableCollection<LauncherItem>(Config.Items);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 保存配置
|
||||
/// </summary>
|
||||
@@ -245,11 +245,11 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
{
|
||||
// 同步LauncherItems到Config
|
||||
Config.Items = new List<LauncherItem>(LauncherItems);
|
||||
|
||||
|
||||
// 序列化并保存配置
|
||||
string json = JsonConvert.SerializeObject(Config, Formatting.Indented);
|
||||
File.WriteAllText(_configPath, json);
|
||||
|
||||
|
||||
LogHelper.WriteLogToFile("超级启动台配置已保存");
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -257,7 +257,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
LogHelper.WriteLogToFile($"保存超级启动台配置时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 创建默认配置
|
||||
/// </summary>
|
||||
@@ -278,14 +278,14 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
return config;
|
||||
}
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region 启动台按钮管理
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 将启动台按钮添加到浮动栏
|
||||
/// </summary>
|
||||
@@ -299,7 +299,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
RemoveLauncherButtonFromFloatingBar();
|
||||
_isAddedToFloatingBar = false;
|
||||
}
|
||||
|
||||
|
||||
// 获取主窗口实例
|
||||
var mainWindow = Application.Current.MainWindow;
|
||||
if (mainWindow == null)
|
||||
@@ -307,11 +307,11 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
LogHelper.WriteLogToFile("未找到主窗口实例,无法添加启动台按钮", LogHelper.LogType.Error);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// 创建启动台按钮
|
||||
_launcherButton = new LauncherButton(this);
|
||||
var buttonElement = _launcherButton.Element;
|
||||
|
||||
|
||||
// 查找浮动栏
|
||||
var floatingBar = mainWindow.FindName("StackPanelFloatingBar") as Panel;
|
||||
if (floatingBar == null)
|
||||
@@ -321,13 +321,13 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
FindStackPanelFloatingBar(mainWindow, ref floatingBarPanelFromTree);
|
||||
floatingBar = floatingBarPanelFromTree;
|
||||
}
|
||||
|
||||
|
||||
if (floatingBar == null)
|
||||
{
|
||||
LogHelper.WriteLogToFile("未找到浮动栏,无法添加启动台按钮", LogHelper.LogType.Error);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// 添加启动台按钮到浮动栏
|
||||
if (Config.ButtonPosition == LauncherButtonPosition.Left)
|
||||
{
|
||||
@@ -339,7 +339,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
floatingBar.Children.Add(buttonElement);
|
||||
LogHelper.WriteLogToFile("启动台按钮已添加到浮动栏右侧");
|
||||
}
|
||||
|
||||
|
||||
_isAddedToFloatingBar = true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -348,14 +348,14 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
LogHelper.NewLog(ex);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 递归查找StackPanelFloatingBar
|
||||
/// </summary>
|
||||
private void FindStackPanelFloatingBar(DependencyObject parent, ref Panel result)
|
||||
{
|
||||
if (parent == null || result != null) return;
|
||||
|
||||
|
||||
try
|
||||
{
|
||||
// 检查当前对象是否为我们要找的面板
|
||||
@@ -364,10 +364,10 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
result = panel;
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// 获取子元素数量
|
||||
int childCount = VisualTreeHelper.GetChildrenCount(parent);
|
||||
|
||||
|
||||
// 遍历所有子元素
|
||||
for (int i = 0; i < childCount; i++)
|
||||
{
|
||||
@@ -380,7 +380,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
LogHelper.WriteLogToFile($"查找StackPanelFloatingBar时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 从浮动栏移除启动台按钮
|
||||
/// </summary>
|
||||
@@ -392,7 +392,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// 获取主窗口实例
|
||||
var mainWindow = Application.Current.MainWindow;
|
||||
if (mainWindow == null)
|
||||
@@ -400,10 +400,10 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
LogHelper.WriteLogToFile("未找到主窗口实例,无法移除启动台按钮", LogHelper.LogType.Error);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// 获取按钮元素
|
||||
var buttonElement = _launcherButton.Element;
|
||||
|
||||
|
||||
// 查找浮动栏
|
||||
var floatingBar = mainWindow.FindName("StackPanelFloatingBar") as Panel;
|
||||
if (floatingBar == null)
|
||||
@@ -413,20 +413,20 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
FindStackPanelFloatingBar(mainWindow, ref floatingBarPanelFromTree);
|
||||
floatingBar = floatingBarPanelFromTree;
|
||||
}
|
||||
|
||||
|
||||
if (floatingBar == null)
|
||||
{
|
||||
LogHelper.WriteLogToFile("未找到浮动栏,无法移除启动台按钮", LogHelper.LogType.Error);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// 从浮动栏移除启动台按钮
|
||||
if (floatingBar.Children.Contains(buttonElement))
|
||||
{
|
||||
floatingBar.Children.Remove(buttonElement);
|
||||
LogHelper.WriteLogToFile("启动台按钮已从浮动栏移除");
|
||||
}
|
||||
|
||||
|
||||
_isAddedToFloatingBar = false;
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -435,7 +435,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
LogHelper.NewLog(ex);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 更新启动台按钮位置
|
||||
/// </summary>
|
||||
@@ -457,11 +457,11 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
LogHelper.NewLog(ex);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region 启动台功能
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 显示启动台窗口
|
||||
/// </summary>
|
||||
@@ -477,13 +477,13 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
_launcherWindow = null;
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// 创建新的启动台窗口
|
||||
_launcherWindow = new LauncherWindow(this);
|
||||
|
||||
|
||||
// 计算窗口位置,使其位于按钮上方
|
||||
PositionLauncherWindow(_launcherWindow, buttonPosition);
|
||||
|
||||
|
||||
// 显示窗口
|
||||
_launcherWindow.Show();
|
||||
}
|
||||
@@ -492,7 +492,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
LogHelper.WriteLogToFile($"显示启动台窗口时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 设置启动台窗口位置
|
||||
/// </summary>
|
||||
@@ -504,18 +504,18 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
if (window.ActualWidth == 0 || window.ActualHeight == 0)
|
||||
{
|
||||
window.WindowStartupLocation = WindowStartupLocation.CenterScreen;
|
||||
|
||||
|
||||
// 设置窗口加载完成后的位置
|
||||
window.Loaded += (s, e) =>
|
||||
{
|
||||
// 窗口位于按钮上方居中
|
||||
double left = buttonPosition.X - (window.ActualWidth / 2);
|
||||
double top = buttonPosition.Y - window.ActualHeight - 10; // 在按钮上方留出一些间距
|
||||
|
||||
|
||||
// 确保窗口在屏幕内
|
||||
left = Math.Max(0, Math.Min(left, SystemParameters.WorkArea.Width - window.ActualWidth));
|
||||
top = Math.Max(0, Math.Min(top, SystemParameters.WorkArea.Height - window.ActualHeight));
|
||||
|
||||
|
||||
window.Left = left;
|
||||
window.Top = top;
|
||||
};
|
||||
@@ -525,16 +525,16 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
// 窗口位于按钮上方居中
|
||||
double left = buttonPosition.X - (window.ActualWidth / 2);
|
||||
double top = buttonPosition.Y - window.ActualHeight - 10; // 在按钮上方留出一些间距
|
||||
|
||||
|
||||
// 确保窗口在屏幕内
|
||||
left = Math.Max(0, Math.Min(left, SystemParameters.WorkArea.Width - window.ActualWidth));
|
||||
top = Math.Max(0, Math.Min(top, SystemParameters.WorkArea.Height - window.ActualHeight));
|
||||
|
||||
|
||||
window.Left = left;
|
||||
window.Top = top;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 添加应用到启动台
|
||||
/// </summary>
|
||||
@@ -547,18 +547,18 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
MessageBox.Show("启动台项目数量已达上限(40个)!", "提示", MessageBoxButton.OK, MessageBoxImage.Information);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// 寻找合适的位置
|
||||
if (item.Position < 0)
|
||||
{
|
||||
item.Position = FindNextAvailablePosition();
|
||||
}
|
||||
|
||||
|
||||
// 添加项目并保存配置
|
||||
LauncherItems.Add(item);
|
||||
SaveConfig();
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 查找下一个可用位置
|
||||
/// </summary>
|
||||
@@ -570,7 +570,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
{
|
||||
usedPositions.Add(item.Position);
|
||||
}
|
||||
|
||||
|
||||
// 查找第一个可用位置
|
||||
for (int i = 0; i < 40; i++)
|
||||
{
|
||||
@@ -579,11 +579,11 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// 如果所有位置都已使用,则返回0
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,92 @@
|
||||
using System.Windows.Controls;
|
||||
|
||||
namespace Ink_Canvas.Helpers.Plugins
|
||||
{
|
||||
/// <summary>
|
||||
/// 增强的插件基类,提供对插件服务的访问和基本实现
|
||||
/// </summary>
|
||||
public abstract class EnhancedPluginBase : PluginBase, IEnhancedPlugin
|
||||
{
|
||||
/// <summary>
|
||||
/// 插件服务实例
|
||||
/// </summary>
|
||||
public IPluginService PluginService { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// 构造函数
|
||||
/// </summary>
|
||||
protected EnhancedPluginBase()
|
||||
{
|
||||
PluginService = PluginServiceManager.Instance;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 插件启动时调用,在Initialize之后
|
||||
/// </summary>
|
||||
public virtual void OnStartup()
|
||||
{
|
||||
LogHelper.WriteLogToFile($"插件 {Name} 已启动");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 插件关闭时调用,在Cleanup之前
|
||||
/// </summary>
|
||||
public virtual void OnShutdown()
|
||||
{
|
||||
LogHelper.WriteLogToFile($"插件 {Name} 正在关闭");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取插件的菜单项
|
||||
/// </summary>
|
||||
/// <returns>菜单项集合</returns>
|
||||
public virtual MenuItem[] GetMenuItems()
|
||||
{
|
||||
return new MenuItem[0];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取插件的工具栏按钮
|
||||
/// </summary>
|
||||
/// <returns>工具栏按钮集合</returns>
|
||||
public virtual Button[] GetToolbarButtons()
|
||||
{
|
||||
return new Button[0];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取插件的状态栏信息
|
||||
/// </summary>
|
||||
/// <returns>状态栏信息</returns>
|
||||
public virtual string GetStatusBarInfo()
|
||||
{
|
||||
return $"{Name} v{Version} - {(IsEnabled ? "已启用" : "已禁用")}";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 插件配置变更时调用
|
||||
/// </summary>
|
||||
public virtual void OnConfigurationChanged()
|
||||
{
|
||||
LogHelper.WriteLogToFile($"插件 {Name} 配置已变更");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 重写初始化方法,调用OnStartup
|
||||
/// </summary>
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
OnStartup();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 重写清理方法,调用OnShutdown
|
||||
/// </summary>
|
||||
public override void Cleanup()
|
||||
{
|
||||
OnShutdown();
|
||||
base.Cleanup();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,241 @@
|
||||
using System.Windows.Controls;
|
||||
|
||||
namespace Ink_Canvas.Helpers.Plugins
|
||||
{
|
||||
/// <summary>
|
||||
/// 增强的插件基类 V2,提供对三个专门服务接口的访问
|
||||
/// 插件开发者可以根据需要选择性地使用这些服务
|
||||
/// </summary>
|
||||
public abstract class EnhancedPluginBaseV2 : PluginBase, IEnhancedPlugin
|
||||
{
|
||||
/// <summary>
|
||||
/// 获取服务实例
|
||||
/// </summary>
|
||||
public IGetService GetService { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// 窗口服务实例
|
||||
/// </summary>
|
||||
public IWindowService WindowService { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// 操作服务实例
|
||||
/// </summary>
|
||||
public IActionService ActionService { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// 插件服务实例(兼容性)
|
||||
/// </summary>
|
||||
public IPluginService PluginService { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// 构造函数
|
||||
/// </summary>
|
||||
protected EnhancedPluginBaseV2()
|
||||
{
|
||||
// 初始化所有服务实例
|
||||
PluginService = PluginServiceManager.Instance;
|
||||
GetService = PluginServiceManager.Instance;
|
||||
WindowService = PluginServiceManager.Instance;
|
||||
ActionService = PluginServiceManager.Instance;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 插件启动时调用,在Initialize之后
|
||||
/// </summary>
|
||||
public virtual void OnStartup()
|
||||
{
|
||||
LogHelper.WriteLogToFile($"插件 {Name} 已启动");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 插件关闭时调用,在Cleanup之前
|
||||
/// </summary>
|
||||
public virtual void OnShutdown()
|
||||
{
|
||||
LogHelper.WriteLogToFile($"插件 {Name} 正在关闭");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取插件的菜单项
|
||||
/// </summary>
|
||||
/// <returns>菜单项集合</returns>
|
||||
public virtual MenuItem[] GetMenuItems()
|
||||
{
|
||||
return new MenuItem[0];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取插件的工具栏按钮
|
||||
/// </summary>
|
||||
/// <returns>工具栏按钮集合</returns>
|
||||
public virtual Button[] GetToolbarButtons()
|
||||
{
|
||||
return new Button[0];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取插件的状态栏信息
|
||||
/// </summary>
|
||||
/// <returns>状态栏信息</returns>
|
||||
public virtual string GetStatusBarInfo()
|
||||
{
|
||||
return $"{Name} v{Version} - {(IsEnabled ? "已启用" : "已禁用")}";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 插件配置变更时调用
|
||||
/// </summary>
|
||||
public virtual void OnConfigurationChanged()
|
||||
{
|
||||
LogHelper.WriteLogToFile($"插件 {Name} 配置已变更");
|
||||
}
|
||||
|
||||
#region 便捷方法
|
||||
|
||||
/// <summary>
|
||||
/// 显示通知消息
|
||||
/// </summary>
|
||||
/// <param name="message">消息内容</param>
|
||||
/// <param name="type">消息类型</param>
|
||||
protected void ShowNotification(string message, NotificationType type = NotificationType.Info)
|
||||
{
|
||||
WindowService.ShowNotification(message, type);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 显示确认对话框
|
||||
/// </summary>
|
||||
/// <param name="message">消息内容</param>
|
||||
/// <param name="title">标题</param>
|
||||
/// <returns>用户选择结果</returns>
|
||||
protected bool ShowConfirmDialog(string message, string title = "确认")
|
||||
{
|
||||
return WindowService.ShowConfirmDialog(message, title);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 显示输入对话框
|
||||
/// </summary>
|
||||
/// <param name="message">提示消息</param>
|
||||
/// <param name="title">标题</param>
|
||||
/// <param name="defaultValue">默认值</param>
|
||||
/// <returns>用户输入内容</returns>
|
||||
protected string ShowInputDialog(string message, string title = "输入", string defaultValue = "")
|
||||
{
|
||||
return WindowService.ShowInputDialog(message, title, defaultValue);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取系统设置
|
||||
/// </summary>
|
||||
/// <typeparam name="T">设置类型</typeparam>
|
||||
/// <param name="key">设置键</param>
|
||||
/// <param name="defaultValue">默认值</param>
|
||||
/// <returns>设置值</returns>
|
||||
protected T GetSetting<T>(string key, T defaultValue = default(T))
|
||||
{
|
||||
return GetService.GetSetting(key, defaultValue);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 设置系统设置
|
||||
/// </summary>
|
||||
/// <typeparam name="T">设置类型</typeparam>
|
||||
/// <param name="key">设置键</param>
|
||||
/// <param name="value">设置值</param>
|
||||
protected void SetSetting<T>(string key, T value)
|
||||
{
|
||||
ActionService.SetSetting(key, value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 保存设置
|
||||
/// </summary>
|
||||
protected void SaveSettings()
|
||||
{
|
||||
ActionService.SaveSettings();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 清除当前画布
|
||||
/// </summary>
|
||||
protected void ClearCanvas()
|
||||
{
|
||||
ActionService.ClearCanvas();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 撤销操作
|
||||
/// </summary>
|
||||
protected void Undo()
|
||||
{
|
||||
ActionService.Undo();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 重做操作
|
||||
/// </summary>
|
||||
protected void Redo()
|
||||
{
|
||||
ActionService.Redo();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 检查是否可以撤销
|
||||
/// </summary>
|
||||
protected bool CanUndo => GetService.CanUndo;
|
||||
|
||||
/// <summary>
|
||||
/// 检查是否可以重做
|
||||
/// </summary>
|
||||
protected bool CanRedo => GetService.CanRedo;
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前绘制模式
|
||||
/// </summary>
|
||||
protected int CurrentDrawingMode => GetService.CurrentDrawingMode;
|
||||
|
||||
/// <summary>
|
||||
/// 设置绘制模式
|
||||
/// </summary>
|
||||
/// <param name="mode">绘制模式</param>
|
||||
protected void SetDrawingMode(int mode)
|
||||
{
|
||||
ActionService.SetDrawingMode(mode);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 注册事件处理器
|
||||
/// </summary>
|
||||
/// <param name="eventName">事件名称</param>
|
||||
/// <param name="handler">事件处理器</param>
|
||||
protected void RegisterEventHandler(string eventName, System.EventHandler handler)
|
||||
{
|
||||
ActionService.RegisterEventHandler(eventName, handler);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 注销事件处理器
|
||||
/// </summary>
|
||||
/// <param name="eventName">事件名称</param>
|
||||
/// <param name="handler">事件处理器</param>
|
||||
protected void UnregisterEventHandler(string eventName, System.EventHandler handler)
|
||||
{
|
||||
ActionService.UnregisterEventHandler(eventName, handler);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 触发事件
|
||||
/// </summary>
|
||||
/// <param name="eventName">事件名称</param>
|
||||
/// <param name="sender">事件发送者</param>
|
||||
/// <param name="args">事件参数</param>
|
||||
protected void TriggerEvent(string eventName, object sender, System.EventArgs args)
|
||||
{
|
||||
ActionService.TriggerEvent(eventName, sender, args);
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,296 @@
|
||||
using System;
|
||||
using System.Windows.Media;
|
||||
|
||||
namespace Ink_Canvas.Helpers.Plugins
|
||||
{
|
||||
/// <summary>
|
||||
/// 操作服务接口,统一所有执行操作相关的方法
|
||||
/// </summary>
|
||||
public interface IActionService
|
||||
{
|
||||
#region 画布操作
|
||||
|
||||
/// <summary>
|
||||
/// 清除当前画布
|
||||
/// </summary>
|
||||
void ClearCanvas();
|
||||
|
||||
/// <summary>
|
||||
/// 清除所有画布
|
||||
/// </summary>
|
||||
void ClearAllCanvases();
|
||||
|
||||
/// <summary>
|
||||
/// 添加新页面
|
||||
/// </summary>
|
||||
void AddNewPage();
|
||||
|
||||
/// <summary>
|
||||
/// 删除当前页面
|
||||
/// </summary>
|
||||
void DeleteCurrentPage();
|
||||
|
||||
/// <summary>
|
||||
/// 切换到指定页面
|
||||
/// </summary>
|
||||
/// <param name="pageIndex">页面索引</param>
|
||||
void SwitchToPage(int pageIndex);
|
||||
|
||||
/// <summary>
|
||||
/// 切换到下一页
|
||||
/// </summary>
|
||||
void NextPage();
|
||||
|
||||
/// <summary>
|
||||
/// 切换到上一页
|
||||
/// </summary>
|
||||
void PreviousPage();
|
||||
|
||||
#endregion
|
||||
|
||||
#region 绘制操作
|
||||
|
||||
/// <summary>
|
||||
/// 设置绘制模式
|
||||
/// </summary>
|
||||
/// <param name="mode">绘制模式</param>
|
||||
void SetDrawingMode(int mode);
|
||||
|
||||
/// <summary>
|
||||
/// 设置笔触宽度
|
||||
/// </summary>
|
||||
/// <param name="width">宽度</param>
|
||||
void SetInkWidth(double width);
|
||||
|
||||
/// <summary>
|
||||
/// 设置笔触颜色
|
||||
/// </summary>
|
||||
/// <param name="color">颜色</param>
|
||||
void SetInkColor(Color color);
|
||||
|
||||
/// <summary>
|
||||
/// 设置高亮笔宽度
|
||||
/// </summary>
|
||||
/// <param name="width">宽度</param>
|
||||
void SetHighlighterWidth(double width);
|
||||
|
||||
/// <summary>
|
||||
/// 设置橡皮擦大小
|
||||
/// </summary>
|
||||
/// <param name="size">大小</param>
|
||||
void SetEraserSize(int size);
|
||||
|
||||
/// <summary>
|
||||
/// 设置橡皮擦类型
|
||||
/// </summary>
|
||||
/// <param name="type">类型</param>
|
||||
void SetEraserType(int type);
|
||||
|
||||
/// <summary>
|
||||
/// 设置橡皮擦形状
|
||||
/// </summary>
|
||||
/// <param name="shape">形状</param>
|
||||
void SetEraserShape(int shape);
|
||||
|
||||
/// <summary>
|
||||
/// 设置笔触透明度
|
||||
/// </summary>
|
||||
/// <param name="alpha">透明度</param>
|
||||
void SetInkAlpha(double alpha);
|
||||
|
||||
/// <summary>
|
||||
/// 设置笔触样式
|
||||
/// </summary>
|
||||
/// <param name="style">样式</param>
|
||||
void SetInkStyle(int style);
|
||||
|
||||
/// <summary>
|
||||
/// 设置背景颜色
|
||||
/// </summary>
|
||||
/// <param name="color">颜色</param>
|
||||
void SetBackgroundColor(string color);
|
||||
|
||||
#endregion
|
||||
|
||||
#region 文件操作
|
||||
|
||||
/// <summary>
|
||||
/// 保存画布内容
|
||||
/// </summary>
|
||||
/// <param name="filePath">文件路径</param>
|
||||
void SaveCanvas(string filePath);
|
||||
|
||||
/// <summary>
|
||||
/// 加载画布内容
|
||||
/// </summary>
|
||||
/// <param name="filePath">文件路径</param>
|
||||
void LoadCanvas(string filePath);
|
||||
|
||||
/// <summary>
|
||||
/// 导出为图片
|
||||
/// </summary>
|
||||
/// <param name="filePath">文件路径</param>
|
||||
/// <param name="format">图片格式</param>
|
||||
void ExportAsImage(string filePath, string format);
|
||||
|
||||
/// <summary>
|
||||
/// 导出为PDF
|
||||
/// </summary>
|
||||
/// <param name="filePath">文件路径</param>
|
||||
void ExportAsPDF(string filePath);
|
||||
|
||||
#endregion
|
||||
|
||||
#region 撤销重做操作
|
||||
|
||||
/// <summary>
|
||||
/// 撤销操作
|
||||
/// </summary>
|
||||
void Undo();
|
||||
|
||||
/// <summary>
|
||||
/// 重做操作
|
||||
/// </summary>
|
||||
void Redo();
|
||||
|
||||
#endregion
|
||||
|
||||
#region 选择操作
|
||||
|
||||
/// <summary>
|
||||
/// 全选
|
||||
/// </summary>
|
||||
void SelectAll();
|
||||
|
||||
/// <summary>
|
||||
/// 取消选择
|
||||
/// </summary>
|
||||
void DeselectAll();
|
||||
|
||||
/// <summary>
|
||||
/// 删除选中内容
|
||||
/// </summary>
|
||||
void DeleteSelected();
|
||||
|
||||
/// <summary>
|
||||
/// 复制选中内容
|
||||
/// </summary>
|
||||
void CopySelected();
|
||||
|
||||
/// <summary>
|
||||
/// 剪切选中内容
|
||||
/// </summary>
|
||||
void CutSelected();
|
||||
|
||||
/// <summary>
|
||||
/// 粘贴内容
|
||||
/// </summary>
|
||||
void Paste();
|
||||
|
||||
#endregion
|
||||
|
||||
#region 系统设置操作
|
||||
|
||||
/// <summary>
|
||||
/// 设置系统设置
|
||||
/// </summary>
|
||||
/// <typeparam name="T">设置类型</typeparam>
|
||||
/// <param name="key">设置键</param>
|
||||
/// <param name="value">设置值</param>
|
||||
void SetSetting<T>(string key, T value);
|
||||
|
||||
/// <summary>
|
||||
/// 保存设置到文件
|
||||
/// </summary>
|
||||
void SaveSettings();
|
||||
|
||||
/// <summary>
|
||||
/// 从文件加载设置
|
||||
/// </summary>
|
||||
void LoadSettings();
|
||||
|
||||
/// <summary>
|
||||
/// 重置设置为默认值
|
||||
/// </summary>
|
||||
void ResetSettings();
|
||||
|
||||
#endregion
|
||||
|
||||
#region 插件管理操作
|
||||
|
||||
/// <summary>
|
||||
/// 启用插件
|
||||
/// </summary>
|
||||
/// <param name="pluginName">插件名称</param>
|
||||
void EnablePlugin(string pluginName);
|
||||
|
||||
/// <summary>
|
||||
/// 禁用插件
|
||||
/// </summary>
|
||||
/// <param name="pluginName">插件名称</param>
|
||||
void DisablePlugin(string pluginName);
|
||||
|
||||
/// <summary>
|
||||
/// 卸载插件
|
||||
/// </summary>
|
||||
/// <param name="pluginName">插件名称</param>
|
||||
void UnloadPlugin(string pluginName);
|
||||
|
||||
#endregion
|
||||
|
||||
#region 事件系统操作
|
||||
|
||||
/// <summary>
|
||||
/// 注册事件处理器
|
||||
/// </summary>
|
||||
/// <param name="eventName">事件名称</param>
|
||||
/// <param name="handler">事件处理器</param>
|
||||
void RegisterEventHandler(string eventName, EventHandler handler);
|
||||
|
||||
/// <summary>
|
||||
/// 注销事件处理器
|
||||
/// </summary>
|
||||
/// <param name="eventName">事件名称</param>
|
||||
/// <param name="handler">事件处理器</param>
|
||||
void UnregisterEventHandler(string eventName, EventHandler handler);
|
||||
|
||||
/// <summary>
|
||||
/// 触发事件
|
||||
/// </summary>
|
||||
/// <param name="eventName">事件名称</param>
|
||||
/// <param name="sender">事件发送者</param>
|
||||
/// <param name="args">事件参数</param>
|
||||
void TriggerEvent(string eventName, object sender, EventArgs args);
|
||||
|
||||
#endregion
|
||||
|
||||
#region 应用程序操作
|
||||
|
||||
/// <summary>
|
||||
/// 重启应用程序
|
||||
/// </summary>
|
||||
void RestartApplication();
|
||||
|
||||
/// <summary>
|
||||
/// 退出应用程序
|
||||
/// </summary>
|
||||
void ExitApplication();
|
||||
|
||||
/// <summary>
|
||||
/// 检查更新
|
||||
/// </summary>
|
||||
void CheckForUpdates();
|
||||
|
||||
/// <summary>
|
||||
/// 打开帮助文档
|
||||
/// </summary>
|
||||
void OpenHelpDocument();
|
||||
|
||||
/// <summary>
|
||||
/// 打开关于页面
|
||||
/// </summary>
|
||||
void OpenAboutPage();
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -13,7 +13,7 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
private readonly string _pluginName;
|
||||
private readonly Version _pluginVersion;
|
||||
private bool _isInitialized;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 创建 ICCPP 插件适配器
|
||||
/// </summary>
|
||||
@@ -24,11 +24,11 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
_pluginPath = pluginPath;
|
||||
_pluginData = pluginData;
|
||||
PluginPath = pluginPath;
|
||||
|
||||
|
||||
// 从文件名获取插件名称
|
||||
_pluginName = Path.GetFileNameWithoutExtension(pluginPath);
|
||||
_pluginVersion = new Version(1, 0, 0); // 默认版本
|
||||
|
||||
|
||||
// 尝试从插件数据中读取更多信息
|
||||
TryReadPluginMetadata();
|
||||
}
|
||||
@@ -42,7 +42,7 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
_pluginVersion = new Version(1, 0, 0);
|
||||
// 可选:初始化其他字段
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 尝试从插件数据中读取元数据
|
||||
/// </summary>
|
||||
@@ -52,7 +52,7 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
{
|
||||
// 这里可以根据 .iccpp 文件的实际格式解析元数据
|
||||
// 例如,如果文件有特定的头部结构,可以在这里解析
|
||||
|
||||
|
||||
// 示例:如果前100字节包含元数据
|
||||
if (_pluginData.Length > 100)
|
||||
{
|
||||
@@ -64,46 +64,46 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
LogHelper.WriteLogToFile($"解析插件 {_pluginName} 元数据时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#region IPlugin 接口实现
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 插件名称
|
||||
/// </summary>
|
||||
public override string Name => _pluginName;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 插件描述
|
||||
/// </summary>
|
||||
public override string Description => $"{_pluginName} (ICCPP 格式插件)";
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 插件版本
|
||||
/// </summary>
|
||||
public override Version Version => _pluginVersion;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 插件作者
|
||||
/// </summary>
|
||||
public override string Author => "未知";
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 是否为内置插件
|
||||
/// </summary>
|
||||
public override bool IsBuiltIn => false;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 初始化插件
|
||||
/// </summary>
|
||||
public override void Initialize()
|
||||
{
|
||||
if (_isInitialized) return;
|
||||
|
||||
|
||||
try
|
||||
{
|
||||
// 这里可以添加 .iccpp 插件的初始化逻辑
|
||||
// 例如,根据文件格式加载特定资源
|
||||
|
||||
|
||||
LogHelper.WriteLogToFile($"ICCPP 插件 {Name} 已初始化");
|
||||
_isInitialized = true;
|
||||
}
|
||||
@@ -112,19 +112,19 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
LogHelper.WriteLogToFile($"初始化 ICCPP 插件 {Name} 时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 启用插件
|
||||
/// </summary>
|
||||
public override void Enable()
|
||||
{
|
||||
if (IsEnabled) return;
|
||||
|
||||
|
||||
try
|
||||
{
|
||||
// 这里可以添加 .iccpp 插件的启用逻辑
|
||||
// 例如,加载动态库、注册事件等
|
||||
|
||||
|
||||
base.Enable(); // 设置启用状态并触发事件
|
||||
LogHelper.WriteLogToFile($"ICCPP 插件 {Name} 已启用");
|
||||
}
|
||||
@@ -133,19 +133,19 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
LogHelper.WriteLogToFile($"启用 ICCPP 插件 {Name} 时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 禁用插件
|
||||
/// </summary>
|
||||
public override void Disable()
|
||||
{
|
||||
if (!IsEnabled) return;
|
||||
|
||||
|
||||
try
|
||||
{
|
||||
// 这里可以添加 .iccpp 插件的禁用逻辑
|
||||
// 例如,卸载动态库、注销事件等
|
||||
|
||||
|
||||
base.Disable(); // 设置禁用状态并触发事件
|
||||
LogHelper.WriteLogToFile($"ICCPP 插件 {Name} 已禁用");
|
||||
}
|
||||
@@ -154,7 +154,7 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
LogHelper.WriteLogToFile($"禁用 ICCPP 插件 {Name} 时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 清理插件资源
|
||||
/// </summary>
|
||||
@@ -164,7 +164,7 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
{
|
||||
// 这里可以添加 .iccpp 插件的清理逻辑
|
||||
// 例如,释放资源等
|
||||
|
||||
|
||||
LogHelper.WriteLogToFile($"ICCPP 插件 {Name} 已清理资源");
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -172,7 +172,7 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
LogHelper.WriteLogToFile($"清理 ICCPP 插件 {Name} 资源时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
using System.Windows.Controls;
|
||||
|
||||
namespace Ink_Canvas.Helpers.Plugins
|
||||
{
|
||||
/// <summary>
|
||||
/// 增强的插件接口,提供对插件服务的访问
|
||||
/// </summary>
|
||||
public interface IEnhancedPlugin : IPlugin
|
||||
{
|
||||
/// <summary>
|
||||
/// 获取插件服务实例
|
||||
/// </summary>
|
||||
IPluginService PluginService { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 插件启动时调用,在Initialize之后
|
||||
/// </summary>
|
||||
void OnStartup();
|
||||
|
||||
/// <summary>
|
||||
/// 插件关闭时调用,在Cleanup之前
|
||||
/// </summary>
|
||||
void OnShutdown();
|
||||
|
||||
/// <summary>
|
||||
/// 获取插件的菜单项
|
||||
/// </summary>
|
||||
/// <returns>菜单项集合</returns>
|
||||
MenuItem[] GetMenuItems();
|
||||
|
||||
/// <summary>
|
||||
/// 获取插件的工具栏按钮
|
||||
/// </summary>
|
||||
/// <returns>工具栏按钮集合</returns>
|
||||
Button[] GetToolbarButtons();
|
||||
|
||||
/// <summary>
|
||||
/// 获取插件的状态栏信息
|
||||
/// </summary>
|
||||
/// <returns>状态栏信息</returns>
|
||||
string GetStatusBarInfo();
|
||||
|
||||
/// <summary>
|
||||
/// 插件配置变更时调用
|
||||
/// </summary>
|
||||
void OnConfigurationChanged();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,214 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Media;
|
||||
|
||||
namespace Ink_Canvas.Helpers.Plugins
|
||||
{
|
||||
/// <summary>
|
||||
/// 获取服务接口,统一所有获取类的方法
|
||||
/// </summary>
|
||||
public interface IGetService
|
||||
{
|
||||
#region 窗口和UI获取
|
||||
|
||||
/// <summary>
|
||||
/// 获取主窗口引用
|
||||
/// </summary>
|
||||
Window MainWindow { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前画布
|
||||
/// </summary>
|
||||
InkCanvas CurrentCanvas { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取所有画布页面
|
||||
/// </summary>
|
||||
List<Canvas> AllCanvasPages { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前页面索引
|
||||
/// </summary>
|
||||
int CurrentPageIndex { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前页面数量
|
||||
/// </summary>
|
||||
int TotalPageCount { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取浮动工具栏
|
||||
/// </summary>
|
||||
FrameworkElement FloatingToolBar { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取左侧面板
|
||||
/// </summary>
|
||||
FrameworkElement LeftPanel { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取右侧面板
|
||||
/// </summary>
|
||||
FrameworkElement RightPanel { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取顶部面板
|
||||
/// </summary>
|
||||
FrameworkElement TopPanel { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取底部面板
|
||||
/// </summary>
|
||||
FrameworkElement BottomPanel { get; }
|
||||
|
||||
#endregion
|
||||
|
||||
#region 绘制工具状态获取
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前绘制模式
|
||||
/// </summary>
|
||||
int CurrentDrawingMode { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前笔触宽度
|
||||
/// </summary>
|
||||
double CurrentInkWidth { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前笔触颜色
|
||||
/// </summary>
|
||||
Color CurrentInkColor { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前高亮笔宽度
|
||||
/// </summary>
|
||||
double CurrentHighlighterWidth { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前橡皮擦大小
|
||||
/// </summary>
|
||||
int CurrentEraserSize { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前橡皮擦类型
|
||||
/// </summary>
|
||||
int CurrentEraserType { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前橡皮擦形状
|
||||
/// </summary>
|
||||
int CurrentEraserShape { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前笔触透明度
|
||||
/// </summary>
|
||||
double CurrentInkAlpha { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前笔触样式
|
||||
/// </summary>
|
||||
int CurrentInkStyle { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前背景颜色
|
||||
/// </summary>
|
||||
string CurrentBackgroundColor { get; }
|
||||
|
||||
#endregion
|
||||
|
||||
#region 应用状态获取
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前主题模式
|
||||
/// </summary>
|
||||
bool IsDarkTheme { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前是否为白板模式
|
||||
/// </summary>
|
||||
bool IsWhiteboardMode { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前是否为PPT模式
|
||||
/// </summary>
|
||||
bool IsPPTMode { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前是否为全屏模式
|
||||
/// </summary>
|
||||
bool IsFullScreenMode { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前是否为画板模式
|
||||
/// </summary>
|
||||
bool IsCanvasMode { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前是否为选择模式
|
||||
/// </summary>
|
||||
bool IsSelectionMode { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前是否为擦除模式
|
||||
/// </summary>
|
||||
bool IsEraserMode { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前是否为形状绘制模式
|
||||
/// </summary>
|
||||
bool IsShapeDrawingMode { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前是否为高亮模式
|
||||
/// </summary>
|
||||
bool IsHighlighterMode { get; }
|
||||
|
||||
#endregion
|
||||
|
||||
#region 撤销重做状态获取
|
||||
|
||||
/// <summary>
|
||||
/// 获取是否可以撤销
|
||||
/// </summary>
|
||||
bool CanUndo { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取是否可以重做
|
||||
/// </summary>
|
||||
bool CanRedo { get; }
|
||||
|
||||
#endregion
|
||||
|
||||
#region 系统设置获取
|
||||
|
||||
/// <summary>
|
||||
/// 获取系统设置
|
||||
/// </summary>
|
||||
/// <typeparam name="T">设置类型</typeparam>
|
||||
/// <param name="key">设置键</param>
|
||||
/// <param name="defaultValue">默认值</param>
|
||||
/// <returns>设置值</returns>
|
||||
T GetSetting<T>(string key, T defaultValue = default(T));
|
||||
|
||||
#endregion
|
||||
|
||||
#region 插件信息获取
|
||||
|
||||
/// <summary>
|
||||
/// 获取所有已加载的插件
|
||||
/// </summary>
|
||||
/// <returns>插件列表</returns>
|
||||
List<IPlugin> GetAllPlugins();
|
||||
|
||||
/// <summary>
|
||||
/// 获取指定插件
|
||||
/// </summary>
|
||||
/// <param name="pluginName">插件名称</param>
|
||||
/// <returns>插件实例</returns>
|
||||
IPlugin GetPlugin(string pluginName);
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -12,56 +12,56 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
/// 插件名称
|
||||
/// </summary>
|
||||
string Name { get; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 插件描述
|
||||
/// </summary>
|
||||
string Description { get; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 插件版本
|
||||
/// </summary>
|
||||
Version Version { get; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 插件作者
|
||||
/// </summary>
|
||||
string Author { get; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 是否为内置插件
|
||||
/// </summary>
|
||||
bool IsBuiltIn { get; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 初始化插件
|
||||
/// 此方法在插件加载时被调用,用于执行一些初始化工作
|
||||
/// </summary>
|
||||
void Initialize();
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 启用插件
|
||||
/// 此方法在插件被用户或系统启用时调用,激活插件功能
|
||||
/// </summary>
|
||||
void Enable();
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 禁用插件
|
||||
/// 此方法在插件被用户或系统禁用时调用,停用插件功能
|
||||
/// </summary>
|
||||
void Disable();
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 获取插件设置界面
|
||||
/// 此方法返回插件的设置界面控件,用于展示在设置窗口
|
||||
/// </summary>
|
||||
/// <returns>插件设置界面</returns>
|
||||
UserControl GetSettingsView();
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 插件卸载时的清理工作
|
||||
/// 此方法在插件被卸载前调用,用于释放资源和执行清理
|
||||
/// </summary>
|
||||
void Cleanup();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,38 @@
|
||||
namespace Ink_Canvas.Helpers.Plugins
|
||||
{
|
||||
/// <summary>
|
||||
/// 插件服务接口,提供对软件内部功能的访问
|
||||
/// 继承自三个专门的服务接口:获取服务、窗口服务、操作服务
|
||||
/// </summary>
|
||||
public interface IPluginService : IGetService, IWindowService, IActionService
|
||||
{
|
||||
// 这个接口现在继承自三个专门的服务接口
|
||||
// 所有方法都在子接口中定义,这里不需要重复定义
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 通知类型枚举
|
||||
/// </summary>
|
||||
public enum NotificationType
|
||||
{
|
||||
/// <summary>
|
||||
/// 信息
|
||||
/// </summary>
|
||||
Info,
|
||||
|
||||
/// <summary>
|
||||
/// 成功
|
||||
/// </summary>
|
||||
Success,
|
||||
|
||||
/// <summary>
|
||||
/// 警告
|
||||
/// </summary>
|
||||
Warning,
|
||||
|
||||
/// <summary>
|
||||
/// 错误
|
||||
/// </summary>
|
||||
Error
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,152 @@
|
||||
namespace Ink_Canvas.Helpers.Plugins
|
||||
{
|
||||
/// <summary>
|
||||
/// 窗口服务接口,统一所有窗口操作相关的方法
|
||||
/// </summary>
|
||||
public interface IWindowService
|
||||
{
|
||||
#region 窗口显示和隐藏
|
||||
|
||||
/// <summary>
|
||||
/// 显示设置窗口
|
||||
/// </summary>
|
||||
void ShowSettingsWindow();
|
||||
|
||||
/// <summary>
|
||||
/// 隐藏设置窗口
|
||||
/// </summary>
|
||||
void HideSettingsWindow();
|
||||
|
||||
/// <summary>
|
||||
/// 显示插件设置窗口
|
||||
/// </summary>
|
||||
void ShowPluginSettingsWindow();
|
||||
|
||||
/// <summary>
|
||||
/// 隐藏插件设置窗口
|
||||
/// </summary>
|
||||
void HidePluginSettingsWindow();
|
||||
|
||||
/// <summary>
|
||||
/// 显示帮助窗口
|
||||
/// </summary>
|
||||
void ShowHelpWindow();
|
||||
|
||||
/// <summary>
|
||||
/// 隐藏帮助窗口
|
||||
/// </summary>
|
||||
void HideHelpWindow();
|
||||
|
||||
/// <summary>
|
||||
/// 显示关于窗口
|
||||
/// </summary>
|
||||
void ShowAboutWindow();
|
||||
|
||||
/// <summary>
|
||||
/// 隐藏关于窗口
|
||||
/// </summary>
|
||||
void HideAboutWindow();
|
||||
|
||||
#endregion
|
||||
|
||||
#region 对话框和通知
|
||||
|
||||
/// <summary>
|
||||
/// 显示通知消息
|
||||
/// </summary>
|
||||
/// <param name="message">消息内容</param>
|
||||
/// <param name="type">消息类型</param>
|
||||
void ShowNotification(string message, NotificationType type = NotificationType.Info);
|
||||
|
||||
/// <summary>
|
||||
/// 显示确认对话框
|
||||
/// </summary>
|
||||
/// <param name="message">消息内容</param>
|
||||
/// <param name="title">标题</param>
|
||||
/// <returns>用户选择结果</returns>
|
||||
bool ShowConfirmDialog(string message, string title = "确认");
|
||||
|
||||
/// <summary>
|
||||
/// 显示输入对话框
|
||||
/// </summary>
|
||||
/// <param name="message">提示消息</param>
|
||||
/// <param name="title">标题</param>
|
||||
/// <param name="defaultValue">默认值</param>
|
||||
/// <returns>用户输入内容</returns>
|
||||
string ShowInputDialog(string message, string title = "输入", string defaultValue = "");
|
||||
|
||||
#endregion
|
||||
|
||||
#region 窗口状态控制
|
||||
|
||||
/// <summary>
|
||||
/// 设置窗口全屏状态
|
||||
/// </summary>
|
||||
/// <param name="isFullScreen">是否全屏</param>
|
||||
void SetFullScreen(bool isFullScreen);
|
||||
|
||||
/// <summary>
|
||||
/// 设置窗口置顶状态
|
||||
/// </summary>
|
||||
/// <param name="isTopMost">是否置顶</param>
|
||||
void SetTopMost(bool isTopMost);
|
||||
|
||||
/// <summary>
|
||||
/// 设置窗口可见性
|
||||
/// </summary>
|
||||
/// <param name="isVisible">是否可见</param>
|
||||
void SetWindowVisibility(bool isVisible);
|
||||
|
||||
/// <summary>
|
||||
/// 最小化窗口
|
||||
/// </summary>
|
||||
void MinimizeWindow();
|
||||
|
||||
/// <summary>
|
||||
/// 最大化窗口
|
||||
/// </summary>
|
||||
void MaximizeWindow();
|
||||
|
||||
/// <summary>
|
||||
/// 恢复窗口
|
||||
/// </summary>
|
||||
void RestoreWindow();
|
||||
|
||||
/// <summary>
|
||||
/// 关闭窗口
|
||||
/// </summary>
|
||||
void CloseWindow();
|
||||
|
||||
#endregion
|
||||
|
||||
#region 窗口位置和大小
|
||||
|
||||
/// <summary>
|
||||
/// 设置窗口位置
|
||||
/// </summary>
|
||||
/// <param name="x">X坐标</param>
|
||||
/// <param name="y">Y坐标</param>
|
||||
void SetWindowPosition(double x, double y);
|
||||
|
||||
/// <summary>
|
||||
/// 设置窗口大小
|
||||
/// </summary>
|
||||
/// <param name="width">宽度</param>
|
||||
/// <param name="height">高度</param>
|
||||
void SetWindowSize(double width, double height);
|
||||
|
||||
/// <summary>
|
||||
/// 获取窗口位置
|
||||
/// </summary>
|
||||
/// <returns>窗口位置</returns>
|
||||
(double x, double y) GetWindowPosition();
|
||||
|
||||
/// <summary>
|
||||
/// 获取窗口大小
|
||||
/// </summary>
|
||||
/// <returns>窗口大小</returns>
|
||||
(double width, double height) GetWindowSize();
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -12,11 +12,11 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
/// 插件状态(私有字段)
|
||||
/// </summary>
|
||||
private bool _isEnabled;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 插件状态(公共属性)
|
||||
/// </summary>
|
||||
public bool IsEnabled
|
||||
public bool IsEnabled
|
||||
{
|
||||
get => _isEnabled;
|
||||
protected set
|
||||
@@ -28,12 +28,12 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 插件ID
|
||||
/// </summary>
|
||||
public string Id { get; protected set; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 插件路径
|
||||
/// </summary>
|
||||
@@ -75,13 +75,13 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
public virtual void Initialize()
|
||||
{
|
||||
Id = GetType().FullName;
|
||||
|
||||
|
||||
// 添加日志,记录插件名称
|
||||
try
|
||||
{
|
||||
string name = Name;
|
||||
LogHelper.WriteLogToFile($"初始化插件: ID={Id}, 名称={name ?? "未命名"}");
|
||||
|
||||
|
||||
if (string.IsNullOrEmpty(name))
|
||||
{
|
||||
LogHelper.WriteLogToFile($"警告: 插件 {Id} 的名称为空", LogHelper.LogType.Warning);
|
||||
@@ -91,7 +91,7 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
{
|
||||
LogHelper.WriteLogToFile($"获取插件名称时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
|
||||
|
||||
LogHelper.WriteLogToFile($"插件 {Name} 已初始化");
|
||||
}
|
||||
|
||||
@@ -136,7 +136,7 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
{
|
||||
LogHelper.WriteLogToFile($"插件 {Name} 已卸载");
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 保存插件自身的设置
|
||||
/// 注意:此方法仅用于保存插件的特定设置,不应影响插件启用/禁用状态
|
||||
@@ -148,7 +148,7 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
// 子类可以重写此方法,将自身设置保存到配置文件中
|
||||
LogHelper.WriteLogToFile($"插件 {Name} 设置已保存", LogHelper.LogType.Event);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 触发状态变更事件
|
||||
/// </summary>
|
||||
@@ -158,4 +158,4 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
EnabledStateChanged?.Invoke(this, isEnabled);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,273 @@
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ink_Canvas.Helpers.Plugins
|
||||
{
|
||||
/// <summary>
|
||||
/// 插件配置管理器,允许插件管理自己的配置
|
||||
/// </summary>
|
||||
public class PluginConfigurationManager
|
||||
{
|
||||
private static readonly string PluginConfigDirectory = Path.Combine(App.RootPath, "PluginConfigs");
|
||||
private static readonly Dictionary<string, Dictionary<string, object>> _pluginConfigs = new Dictionary<string, Dictionary<string, object>>();
|
||||
private static readonly object _lockObject = new object();
|
||||
|
||||
static PluginConfigurationManager()
|
||||
{
|
||||
// 确保配置目录存在
|
||||
if (!Directory.Exists(PluginConfigDirectory))
|
||||
{
|
||||
Directory.CreateDirectory(PluginConfigDirectory);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取插件配置值
|
||||
/// </summary>
|
||||
/// <typeparam name="T">配置值类型</typeparam>
|
||||
/// <param name="pluginName">插件名称</param>
|
||||
/// <param name="key">配置键</param>
|
||||
/// <param name="defaultValue">默认值</param>
|
||||
/// <returns>配置值</returns>
|
||||
public static T GetConfiguration<T>(string pluginName, string key, T defaultValue = default(T))
|
||||
{
|
||||
lock (_lockObject)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (_pluginConfigs.TryGetValue(pluginName, out var pluginConfig))
|
||||
{
|
||||
if (pluginConfig.TryGetValue(key, out var value))
|
||||
{
|
||||
if (value is T typedValue)
|
||||
{
|
||||
return typedValue;
|
||||
}
|
||||
|
||||
// 尝试类型转换
|
||||
try
|
||||
{
|
||||
return (T)Convert.ChangeType(value, typeof(T));
|
||||
}
|
||||
catch
|
||||
{
|
||||
return defaultValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"获取插件 {pluginName} 配置 {key} 时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
|
||||
return defaultValue;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 设置插件配置值
|
||||
/// </summary>
|
||||
/// <typeparam name="T">配置值类型</typeparam>
|
||||
/// <param name="pluginName">插件名称</param>
|
||||
/// <param name="key">配置键</param>
|
||||
/// <param name="value">配置值</param>
|
||||
public static void SetConfiguration<T>(string pluginName, string key, T value)
|
||||
{
|
||||
lock (_lockObject)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!_pluginConfigs.ContainsKey(pluginName))
|
||||
{
|
||||
_pluginConfigs[pluginName] = new Dictionary<string, object>();
|
||||
}
|
||||
|
||||
_pluginConfigs[pluginName][key] = value;
|
||||
|
||||
// 异步保存配置
|
||||
Task.Run(() => SavePluginConfiguration(pluginName));
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"设置插件 {pluginName} 配置 {key} 时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 删除插件配置
|
||||
/// </summary>
|
||||
/// <param name="pluginName">插件名称</param>
|
||||
/// <param name="key">配置键</param>
|
||||
public static void RemoveConfiguration(string pluginName, string key)
|
||||
{
|
||||
lock (_lockObject)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (_pluginConfigs.TryGetValue(pluginName, out var pluginConfig))
|
||||
{
|
||||
if (pluginConfig.Remove(key))
|
||||
{
|
||||
// 异步保存配置
|
||||
Task.Run(() => SavePluginConfiguration(pluginName));
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"删除插件 {pluginName} 配置 {key} 时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取插件的所有配置
|
||||
/// </summary>
|
||||
/// <param name="pluginName">插件名称</param>
|
||||
/// <returns>配置字典</returns>
|
||||
public static Dictionary<string, object> GetAllConfigurations(string pluginName)
|
||||
{
|
||||
lock (_lockObject)
|
||||
{
|
||||
if (_pluginConfigs.TryGetValue(pluginName, out var pluginConfig))
|
||||
{
|
||||
return new Dictionary<string, object>(pluginConfig);
|
||||
}
|
||||
return new Dictionary<string, object>();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 清除插件的所有配置
|
||||
/// </summary>
|
||||
/// <param name="pluginName">插件名称</param>
|
||||
public static void ClearAllConfigurations(string pluginName)
|
||||
{
|
||||
lock (_lockObject)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (_pluginConfigs.Remove(pluginName))
|
||||
{
|
||||
// 删除配置文件
|
||||
string configFile = Path.Combine(PluginConfigDirectory, $"{pluginName}.json");
|
||||
if (File.Exists(configFile))
|
||||
{
|
||||
File.Delete(configFile);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"清除插件 {pluginName} 所有配置时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 加载插件配置
|
||||
/// </summary>
|
||||
/// <param name="pluginName">插件名称</param>
|
||||
public static void LoadPluginConfiguration(string pluginName)
|
||||
{
|
||||
try
|
||||
{
|
||||
string configFile = Path.Combine(PluginConfigDirectory, $"{pluginName}.json");
|
||||
if (File.Exists(configFile))
|
||||
{
|
||||
string json = File.ReadAllText(configFile);
|
||||
var config = JsonConvert.DeserializeObject<Dictionary<string, object>>(json);
|
||||
|
||||
lock (_lockObject)
|
||||
{
|
||||
_pluginConfigs[pluginName] = config ?? new Dictionary<string, object>();
|
||||
}
|
||||
|
||||
LogHelper.WriteLogToFile($"已加载插件 {pluginName} 的配置");
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"加载插件 {pluginName} 配置时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 保存插件配置
|
||||
/// </summary>
|
||||
/// <param name="pluginName">插件名称</param>
|
||||
private static void SavePluginConfiguration(string pluginName)
|
||||
{
|
||||
try
|
||||
{
|
||||
Dictionary<string, object> pluginConfig;
|
||||
lock (_lockObject)
|
||||
{
|
||||
if (!_pluginConfigs.TryGetValue(pluginName, out pluginConfig))
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
string configFile = Path.Combine(PluginConfigDirectory, $"{pluginName}.json");
|
||||
string json = JsonConvert.SerializeObject(pluginConfig, Formatting.Indented);
|
||||
File.WriteAllText(configFile, json);
|
||||
|
||||
LogHelper.WriteLogToFile($"已保存插件 {pluginName} 的配置");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"保存插件 {pluginName} 配置时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 加载所有插件的配置
|
||||
/// </summary>
|
||||
public static void LoadAllPluginConfigurations()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (Directory.Exists(PluginConfigDirectory))
|
||||
{
|
||||
string[] configFiles = Directory.GetFiles(PluginConfigDirectory, "*.json");
|
||||
foreach (string configFile in configFiles)
|
||||
{
|
||||
string pluginName = Path.GetFileNameWithoutExtension(configFile);
|
||||
LoadPluginConfiguration(pluginName);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"加载所有插件配置时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 保存所有插件的配置
|
||||
/// </summary>
|
||||
public static void SaveAllPluginConfigurations()
|
||||
{
|
||||
try
|
||||
{
|
||||
lock (_lockObject)
|
||||
{
|
||||
foreach (string pluginName in _pluginConfigs.Keys)
|
||||
{
|
||||
SavePluginConfiguration(pluginName);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"保存所有插件配置时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,509 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Media;
|
||||
|
||||
namespace Ink_Canvas.Helpers.Plugins
|
||||
{
|
||||
/// <summary>
|
||||
/// 插件服务管理器,实现IPluginService接口,提供对软件内部功能的访问
|
||||
/// </summary>
|
||||
public class PluginServiceManager : IPluginService
|
||||
{
|
||||
private static PluginServiceManager _instance;
|
||||
private MainWindow _mainWindow;
|
||||
private Dictionary<string, EventHandler> _eventHandlers;
|
||||
|
||||
/// <summary>
|
||||
/// 单例实例
|
||||
/// </summary>
|
||||
public static PluginServiceManager Instance
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_instance == null)
|
||||
{
|
||||
_instance = new PluginServiceManager();
|
||||
}
|
||||
return _instance;
|
||||
}
|
||||
}
|
||||
|
||||
private PluginServiceManager()
|
||||
{
|
||||
_eventHandlers = new Dictionary<string, EventHandler>();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 设置主窗口引用
|
||||
/// </summary>
|
||||
/// <param name="mainWindow">主窗口实例</param>
|
||||
public void SetMainWindow(MainWindow mainWindow)
|
||||
{
|
||||
_mainWindow = mainWindow;
|
||||
}
|
||||
|
||||
#region 窗口和UI访问
|
||||
|
||||
public Window MainWindow => _mainWindow;
|
||||
|
||||
public InkCanvas CurrentCanvas => null; // 暂时返回null,避免访问权限问题
|
||||
|
||||
public List<Canvas> AllCanvasPages => new List<Canvas>(); // 暂时返回空列表
|
||||
|
||||
public int CurrentPageIndex => 0; // 暂时返回0
|
||||
|
||||
public int TotalPageCount => 0; // 暂时返回0
|
||||
|
||||
public FrameworkElement FloatingToolBar => _mainWindow?.ViewboxFloatingBar;
|
||||
|
||||
public FrameworkElement LeftPanel => _mainWindow?.BlackboardLeftSide;
|
||||
|
||||
public FrameworkElement RightPanel => _mainWindow?.BlackboardRightSide;
|
||||
|
||||
public FrameworkElement TopPanel => _mainWindow?.BorderTools;
|
||||
|
||||
public FrameworkElement BottomPanel => _mainWindow?.BorderSettings;
|
||||
|
||||
#endregion
|
||||
|
||||
#region 绘制工具状态
|
||||
|
||||
public int CurrentDrawingMode => 0; // 暂时返回0
|
||||
|
||||
public double CurrentInkWidth => 2.5; // 暂时返回默认值
|
||||
|
||||
public Color CurrentInkColor => Colors.Black; // 暂时返回默认值
|
||||
|
||||
public double CurrentHighlighterWidth => 20.0; // 暂时返回默认值
|
||||
|
||||
public int CurrentEraserSize => 2; // 暂时返回默认值
|
||||
|
||||
public int CurrentEraserType => 0; // 暂时返回默认值
|
||||
|
||||
public int CurrentEraserShape => 0; // 暂时返回默认值
|
||||
|
||||
public double CurrentInkAlpha => 255.0; // 暂时返回默认值
|
||||
|
||||
public int CurrentInkStyle => 0; // 暂时返回默认值
|
||||
|
||||
public string CurrentBackgroundColor => "#162924"; // 暂时返回默认值
|
||||
|
||||
#endregion
|
||||
|
||||
#region 应用状态
|
||||
|
||||
public bool IsDarkTheme => false; // 暂时返回默认值
|
||||
|
||||
public bool IsWhiteboardMode => false; // 暂时返回默认值
|
||||
|
||||
public bool IsPPTMode => false; // 暂时返回默认值
|
||||
|
||||
public bool IsFullScreenMode => false; // 暂时返回默认值
|
||||
|
||||
public bool IsCanvasMode => true; // 暂时返回默认值
|
||||
|
||||
public bool IsSelectionMode => false; // 暂时返回默认值
|
||||
|
||||
public bool IsEraserMode => false; // 暂时返回默认值
|
||||
|
||||
public bool IsShapeDrawingMode => false; // 暂时返回默认值
|
||||
|
||||
public bool IsHighlighterMode => false; // 暂时返回默认值
|
||||
|
||||
#endregion
|
||||
|
||||
#region IGetService 实现
|
||||
|
||||
public bool CanUndo => false; // 暂时返回默认值
|
||||
|
||||
public bool CanRedo => false; // 暂时返回默认值
|
||||
|
||||
public T GetSetting<T>(string key, T defaultValue = default(T))
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
return defaultValue;
|
||||
}
|
||||
|
||||
public List<IPlugin> GetAllPlugins()
|
||||
{
|
||||
return new List<IPlugin>(PluginManager.Instance.Plugins);
|
||||
}
|
||||
|
||||
public IPlugin GetPlugin(string pluginName)
|
||||
{
|
||||
return PluginManager.Instance.Plugins.FirstOrDefault(p => p.Name == pluginName);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region IWindowService 实现
|
||||
|
||||
public void ShowSettingsWindow()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void HideSettingsWindow()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void ShowPluginSettingsWindow()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void HidePluginSettingsWindow()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void ShowHelpWindow()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void HideHelpWindow()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void ShowAboutWindow()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void HideAboutWindow()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void ShowNotification(string message, NotificationType type = NotificationType.Info)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public bool ShowConfirmDialog(string message, string title = "确认")
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
return false;
|
||||
}
|
||||
|
||||
public string ShowInputDialog(string message, string title = "输入", string defaultValue = "")
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
return defaultValue;
|
||||
}
|
||||
|
||||
public void SetFullScreen(bool isFullScreen)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void SetTopMost(bool isTopMost)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void SetWindowVisibility(bool isVisible)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void MinimizeWindow()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void MaximizeWindow()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void RestoreWindow()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void CloseWindow()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void SetWindowPosition(double x, double y)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void SetWindowSize(double width, double height)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public (double x, double y) GetWindowPosition()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
return (0, 0);
|
||||
}
|
||||
|
||||
public (double width, double height) GetWindowSize()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
return (800, 600);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region IActionService 实现
|
||||
|
||||
public void ClearCanvas()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void ClearAllCanvases()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void AddNewPage()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void DeleteCurrentPage()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void SwitchToPage(int pageIndex)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void NextPage()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void PreviousPage()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void SetDrawingMode(int mode)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void SetInkWidth(double width)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void SetInkColor(Color color)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void SetHighlighterWidth(double width)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void SetEraserSize(int size)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void SetEraserType(int type)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void SetEraserShape(int shape)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void SetInkAlpha(double alpha)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void SetInkStyle(int style)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void SetBackgroundColor(string color)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void SaveCanvas(string filePath)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void LoadCanvas(string filePath)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void ExportAsImage(string filePath, string format)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void ExportAsPDF(string filePath)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void Undo()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void Redo()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void SelectAll()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void DeselectAll()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void DeleteSelected()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void CopySelected()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void CutSelected()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void Paste()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void SetSetting<T>(string key, T value)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void SaveSettings()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void LoadSettings()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void ResetSettings()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void EnablePlugin(string pluginName)
|
||||
{
|
||||
var plugin = GetPlugin(pluginName);
|
||||
if (plugin != null)
|
||||
{
|
||||
PluginManager.Instance.TogglePlugin(plugin, true);
|
||||
}
|
||||
}
|
||||
|
||||
public void DisablePlugin(string pluginName)
|
||||
{
|
||||
var plugin = GetPlugin(pluginName);
|
||||
if (plugin != null)
|
||||
{
|
||||
PluginManager.Instance.TogglePlugin(plugin, false);
|
||||
}
|
||||
}
|
||||
|
||||
public void UnloadPlugin(string pluginName)
|
||||
{
|
||||
var plugin = GetPlugin(pluginName);
|
||||
if (plugin != null)
|
||||
{
|
||||
PluginManager.Instance.UnloadPlugin(plugin);
|
||||
}
|
||||
}
|
||||
|
||||
public void RegisterEventHandler(string eventName, EventHandler handler)
|
||||
{
|
||||
if (!_eventHandlers.ContainsKey(eventName))
|
||||
{
|
||||
_eventHandlers[eventName] = handler;
|
||||
}
|
||||
else
|
||||
{
|
||||
_eventHandlers[eventName] += handler;
|
||||
}
|
||||
}
|
||||
|
||||
public void UnregisterEventHandler(string eventName, EventHandler handler)
|
||||
{
|
||||
if (_eventHandlers.ContainsKey(eventName))
|
||||
{
|
||||
_eventHandlers[eventName] -= handler;
|
||||
}
|
||||
}
|
||||
|
||||
public void TriggerEvent(string eventName, object sender, EventArgs args)
|
||||
{
|
||||
if (_eventHandlers.ContainsKey(eventName))
|
||||
{
|
||||
_eventHandlers[eventName]?.Invoke(sender, args);
|
||||
}
|
||||
}
|
||||
|
||||
public void RestartApplication()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void ExitApplication()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void CheckForUpdates()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void OpenHelpDocument()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void OpenAboutPage()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -49,18 +49,18 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
{
|
||||
// 先调用基类方法,这样会设置插件ID和记录日志
|
||||
base.Initialize();
|
||||
|
||||
|
||||
// TODO: 在这里进行插件初始化工作
|
||||
|
||||
|
||||
// 示例:记录初始化信息
|
||||
LogHelper.WriteLogToFile($"插件 {Name} 开始初始化");
|
||||
|
||||
|
||||
// 示例:加载配置
|
||||
LoadConfig();
|
||||
|
||||
|
||||
// 示例:注册自定义事件
|
||||
// MainWindow.Instance.SomeEvent += OnSomeEvent;
|
||||
|
||||
|
||||
LogHelper.WriteLogToFile($"插件 {Name} 初始化完成");
|
||||
}
|
||||
|
||||
@@ -72,9 +72,9 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
{
|
||||
// 先调用基类方法,这样会设置插件状态和记录日志
|
||||
base.Enable();
|
||||
|
||||
|
||||
// TODO: 在这里启用插件功能
|
||||
|
||||
|
||||
LogHelper.WriteLogToFile($"插件 {Name} 已启用");
|
||||
}
|
||||
|
||||
@@ -86,9 +86,9 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
{
|
||||
// 先调用基类方法,这样会设置插件状态和记录日志
|
||||
base.Disable();
|
||||
|
||||
|
||||
// TODO: 在这里禁用插件功能
|
||||
|
||||
|
||||
LogHelper.WriteLogToFile($"插件 {Name} 已禁用");
|
||||
}
|
||||
|
||||
@@ -99,13 +99,13 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
public override void Cleanup()
|
||||
{
|
||||
// TODO: 在这里清理插件资源
|
||||
|
||||
|
||||
// 示例:取消注册事件
|
||||
// MainWindow.Instance.SomeEvent -= OnSomeEvent;
|
||||
|
||||
|
||||
// 示例:保存配置
|
||||
SaveConfig();
|
||||
|
||||
|
||||
// 最后调用基类方法
|
||||
base.Cleanup();
|
||||
}
|
||||
@@ -186,7 +186,7 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
public void DoSomething()
|
||||
{
|
||||
if (!IsEnabled) return;
|
||||
|
||||
|
||||
try
|
||||
{
|
||||
// TODO: 实现你的功能
|
||||
@@ -245,7 +245,7 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
Text = "设置项:",
|
||||
Margin = new Thickness(0, 5, 0, 5)
|
||||
});
|
||||
|
||||
|
||||
panel.Children.Add(new TextBox
|
||||
{
|
||||
Margin = new Thickness(0, 0, 0, 10),
|
||||
@@ -261,16 +261,16 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
Margin = new Thickness(0, 10, 0, 0),
|
||||
HorizontalAlignment = HorizontalAlignment.Left
|
||||
};
|
||||
|
||||
button.Click += (sender, e) =>
|
||||
|
||||
button.Click += (sender, e) =>
|
||||
{
|
||||
MessageBox.Show("设置已保存!", "插件模板", MessageBoxButton.OK, MessageBoxImage.Information);
|
||||
};
|
||||
|
||||
|
||||
panel.Children.Add(button);
|
||||
|
||||
// 设置控件内容
|
||||
Content = panel;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,156 @@
|
||||
using System;
|
||||
using System.Drawing;
|
||||
using System.Windows;
|
||||
using System.Windows.Forms;
|
||||
using System.Windows.Interop;
|
||||
using Point = System.Windows.Point;
|
||||
|
||||
namespace Ink_Canvas.Helpers
|
||||
{
|
||||
/// <summary>
|
||||
/// 屏幕检测帮助类 - 用于检测窗口所在的屏幕和屏幕信息
|
||||
/// </summary>
|
||||
public static class ScreenDetectionHelper
|
||||
{
|
||||
/// <summary>
|
||||
/// 获取窗口所在的屏幕
|
||||
/// </summary>
|
||||
/// <param name="window">要检测的窗口</param>
|
||||
/// <returns>窗口所在的屏幕,如果无法检测则返回主屏幕</returns>
|
||||
public static Screen GetWindowScreen(Window window)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (window == null)
|
||||
return Screen.PrimaryScreen;
|
||||
|
||||
// 获取窗口的句柄
|
||||
var hwndSource = PresentationSource.FromVisual(window) as HwndSource;
|
||||
if (hwndSource == null)
|
||||
return Screen.PrimaryScreen;
|
||||
|
||||
// 获取窗口在屏幕上的位置
|
||||
var windowRect = GetWindowScreenBounds(window);
|
||||
|
||||
// 查找与窗口重叠最多的屏幕
|
||||
Screen targetScreen = null;
|
||||
double maxIntersection = 0;
|
||||
|
||||
foreach (var screen in Screen.AllScreens)
|
||||
{
|
||||
var intersection = Rectangle.Intersect(windowRect, screen.Bounds);
|
||||
if (intersection.Width * intersection.Height > maxIntersection)
|
||||
{
|
||||
maxIntersection = intersection.Width * intersection.Height;
|
||||
targetScreen = screen;
|
||||
}
|
||||
}
|
||||
|
||||
return targetScreen ?? Screen.PrimaryScreen;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"检测窗口屏幕时出错: {ex.Message}", LogHelper.LogType.Warning);
|
||||
return Screen.PrimaryScreen;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取窗口在屏幕坐标系中的边界
|
||||
/// </summary>
|
||||
/// <param name="window">要检测的窗口</param>
|
||||
/// <returns>窗口的屏幕边界</returns>
|
||||
private static Rectangle GetWindowScreenBounds(Window window)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 获取窗口左上角在屏幕上的位置
|
||||
var topLeft = window.PointToScreen(new Point(0, 0));
|
||||
|
||||
// 获取窗口右下角在屏幕上的位置
|
||||
var bottomRight = window.PointToScreen(new Point(window.ActualWidth, window.ActualHeight));
|
||||
|
||||
return new Rectangle(
|
||||
(int)topLeft.X,
|
||||
(int)topLeft.Y,
|
||||
(int)(bottomRight.X - topLeft.X),
|
||||
(int)(bottomRight.Y - topLeft.Y));
|
||||
}
|
||||
catch
|
||||
{
|
||||
// 如果无法获取精确位置,返回窗口的Left和Top
|
||||
return new Rectangle(
|
||||
(int)window.Left,
|
||||
(int)window.Top,
|
||||
(int)window.Width,
|
||||
(int)window.Height);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 检查是否有多个屏幕
|
||||
/// </summary>
|
||||
/// <returns>如果有多个屏幕返回true,否则返回false</returns>
|
||||
public static bool HasMultipleScreens()
|
||||
{
|
||||
try
|
||||
{
|
||||
return Screen.AllScreens.Length > 1;
|
||||
}
|
||||
catch
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取主屏幕
|
||||
/// </summary>
|
||||
/// <returns>主屏幕</returns>
|
||||
public static Screen GetPrimaryScreen()
|
||||
{
|
||||
try
|
||||
{
|
||||
return Screen.PrimaryScreen;
|
||||
}
|
||||
catch
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取所有屏幕信息
|
||||
/// </summary>
|
||||
/// <returns>所有屏幕的数组</returns>
|
||||
public static Screen[] GetAllScreens()
|
||||
{
|
||||
try
|
||||
{
|
||||
return Screen.AllScreens;
|
||||
}
|
||||
catch
|
||||
{
|
||||
return new Screen[] { Screen.PrimaryScreen };
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 检查窗口是否在主屏幕上
|
||||
/// </summary>
|
||||
/// <param name="window">要检查的窗口</param>
|
||||
/// <returns>如果窗口在主屏幕上返回true,否则返回false</returns>
|
||||
public static bool IsWindowOnPrimaryScreen(Window window)
|
||||
{
|
||||
try
|
||||
{
|
||||
var windowScreen = GetWindowScreen(window);
|
||||
return windowScreen == Screen.PrimaryScreen;
|
||||
}
|
||||
catch
|
||||
{
|
||||
return true; // 出错时假设在主屏幕
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,8 @@
|
||||
using System;
|
||||
using Microsoft.Win32;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Runtime.InteropServices;
|
||||
using Microsoft.Win32;
|
||||
|
||||
namespace Ink_Canvas.Helpers
|
||||
{
|
||||
|
||||
@@ -1,7 +1,9 @@
|
||||
using System.Windows.Automation;
|
||||
|
||||
namespace Ink_Canvas.Helpers {
|
||||
internal class WinTabWindowsChecker {
|
||||
namespace Ink_Canvas.Helpers
|
||||
{
|
||||
internal class WinTabWindowsChecker
|
||||
{
|
||||
/*
|
||||
public static bool IsWindowMinimized(string windowName, bool matchFullName = true) {
|
||||
// 获取Win+Tab预览中的窗口
|
||||
@@ -40,28 +42,37 @@ namespace Ink_Canvas.Helpers {
|
||||
}
|
||||
*/
|
||||
|
||||
public static bool IsWindowExisted(string windowName, bool matchFullName = true) {
|
||||
public static bool IsWindowExisted(string windowName, bool matchFullName = true)
|
||||
{
|
||||
// 获取Win+Tab预览中的窗口
|
||||
AutomationElementCollection windows = AutomationElement.RootElement.FindAll(
|
||||
TreeScope.Children, new PropertyCondition(AutomationElement.ControlTypeProperty, ControlType.Window));
|
||||
|
||||
foreach (AutomationElement window in windows) {
|
||||
foreach (AutomationElement window in windows)
|
||||
{
|
||||
//LogHelper.WriteLogToFile("" + window.Current.Name);
|
||||
|
||||
string windowTitle = window.Current.Name;
|
||||
|
||||
// 如果窗口标题包含 windowName,则进行检查
|
||||
if (!string.IsNullOrEmpty(windowTitle) && windowTitle.Contains(windowName)) {
|
||||
if (matchFullName) {
|
||||
if (windowTitle.Length == windowName.Length) {
|
||||
if (!string.IsNullOrEmpty(windowTitle) && windowTitle.Contains(windowName))
|
||||
{
|
||||
if (matchFullName)
|
||||
{
|
||||
if (windowTitle.Length == windowName.Length)
|
||||
{
|
||||
WindowPattern windowPattern = window.GetCurrentPattern(WindowPattern.Pattern) as WindowPattern;
|
||||
if (windowPattern != null) {
|
||||
if (windowPattern != null)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
WindowPattern windowPattern = window.GetCurrentPattern(WindowPattern.Pattern) as WindowPattern;
|
||||
if (windowPattern != null) {
|
||||
if (windowPattern != null)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,263 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Windows;
|
||||
using System.Windows.Interop;
|
||||
|
||||
namespace Ink_Canvas.Helpers
|
||||
{
|
||||
/// <summary>
|
||||
/// 窗口Z-Order管理器,用于管理窗口的层级顺序
|
||||
/// 在无焦点模式下,确保后打开的窗口能够置顶于先打开的窗口
|
||||
/// </summary>
|
||||
public static class WindowZOrderManager
|
||||
{
|
||||
#region Win32 API 声明
|
||||
private const int GWL_EXSTYLE = -20;
|
||||
private const int WS_EX_TOPMOST = 0x00000008;
|
||||
private const int WS_EX_NOACTIVATE = 0x08000000;
|
||||
private static readonly IntPtr HWND_TOPMOST = new IntPtr(-1);
|
||||
private static readonly IntPtr HWND_NOTOPMOST = new IntPtr(-2);
|
||||
private const uint SWP_NOMOVE = 0x0002;
|
||||
private const uint SWP_NOSIZE = 0x0001;
|
||||
private const uint SWP_NOACTIVATE = 0x0010;
|
||||
private const uint SWP_SHOWWINDOW = 0x0040;
|
||||
private const uint SWP_NOOWNERZORDER = 0x0200;
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
private static extern bool SetWindowPos(IntPtr hWnd, IntPtr hWndInsertAfter, int X, int Y, int cx, int cy, uint uFlags);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
private static extern int GetWindowLong(IntPtr hWnd, int nIndex);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
private static extern int SetWindowLong(IntPtr hWnd, int nIndex, int dwNewLong);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
private static extern bool IsWindow(IntPtr hWnd);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
private static extern bool IsWindowVisible(IntPtr hWnd);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
private static extern bool IsIconic(IntPtr hWnd);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
private static extern IntPtr GetForegroundWindow();
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
private static extern uint GetWindowThreadProcessId(IntPtr hWnd, out uint lpdwProcessId);
|
||||
|
||||
[DllImport("kernel32.dll")]
|
||||
private static extern uint GetCurrentProcessId();
|
||||
#endregion
|
||||
|
||||
// 窗口层级管理
|
||||
private static readonly List<WindowInfo> _windowStack = new List<WindowInfo>();
|
||||
private static readonly object _lockObject = new object();
|
||||
|
||||
/// <summary>
|
||||
/// 窗口信息类
|
||||
/// </summary>
|
||||
private class WindowInfo
|
||||
{
|
||||
public IntPtr Handle { get; set; }
|
||||
public Window Window { get; set; }
|
||||
public DateTime CreatedTime { get; set; }
|
||||
public bool IsTopmost { get; set; }
|
||||
public bool IsNoFocusMode { get; set; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 注册窗口到Z-Order管理器
|
||||
/// </summary>
|
||||
/// <param name="window">要注册的窗口</param>
|
||||
/// <param name="isTopmost">是否置顶</param>
|
||||
/// <param name="isNoFocusMode">是否无焦点模式</param>
|
||||
public static void RegisterWindow(Window window, bool isTopmost = false, bool isNoFocusMode = false)
|
||||
{
|
||||
if (window == null) return;
|
||||
|
||||
lock (_lockObject)
|
||||
{
|
||||
var hwnd = new WindowInteropHelper(window).Handle;
|
||||
if (hwnd == IntPtr.Zero) return;
|
||||
|
||||
// 移除已存在的记录
|
||||
_windowStack.RemoveAll(w => w.Handle == hwnd);
|
||||
|
||||
// 添加新记录
|
||||
var windowInfo = new WindowInfo
|
||||
{
|
||||
Handle = hwnd,
|
||||
Window = window,
|
||||
CreatedTime = DateTime.Now,
|
||||
IsTopmost = isTopmost,
|
||||
IsNoFocusMode = isNoFocusMode
|
||||
};
|
||||
|
||||
_windowStack.Add(windowInfo);
|
||||
|
||||
// 应用Z-Order
|
||||
ApplyZOrder();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从Z-Order管理器中移除窗口
|
||||
/// </summary>
|
||||
/// <param name="window">要移除的窗口</param>
|
||||
public static void UnregisterWindow(Window window)
|
||||
{
|
||||
if (window == null) return;
|
||||
|
||||
lock (_lockObject)
|
||||
{
|
||||
var hwnd = new WindowInteropHelper(window).Handle;
|
||||
_windowStack.RemoveAll(w => w.Handle == hwnd);
|
||||
ApplyZOrder();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 设置窗口为置顶状态
|
||||
/// </summary>
|
||||
/// <param name="window">要置顶的窗口</param>
|
||||
/// <param name="isTopmost">是否置顶</param>
|
||||
public static void SetWindowTopmost(Window window, bool isTopmost)
|
||||
{
|
||||
if (window == null) return;
|
||||
|
||||
lock (_lockObject)
|
||||
{
|
||||
var windowInfo = _windowStack.FirstOrDefault(w => w.Window == window);
|
||||
if (windowInfo != null)
|
||||
{
|
||||
windowInfo.IsTopmost = isTopmost;
|
||||
ApplyZOrder();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 将窗口移到最顶层
|
||||
/// </summary>
|
||||
/// <param name="window">要移到最顶层的窗口</param>
|
||||
public static void BringToTop(Window window)
|
||||
{
|
||||
if (window == null) return;
|
||||
|
||||
try
|
||||
{
|
||||
var hwnd = new WindowInteropHelper(window).Handle;
|
||||
if (hwnd == IntPtr.Zero) return;
|
||||
|
||||
// 使用更直接的方法:先激活窗口,再置顶
|
||||
window.Activate();
|
||||
window.Focus();
|
||||
|
||||
// 设置窗口为置顶
|
||||
SetWindowPos(hwnd, HWND_TOPMOST, 0, 0, 0, 0,
|
||||
SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW | SWP_NOOWNERZORDER);
|
||||
|
||||
// 确保窗口样式正确
|
||||
int exStyle = GetWindowLong(hwnd, GWL_EXSTYLE);
|
||||
SetWindowLong(hwnd, GWL_EXSTYLE, exStyle | WS_EX_TOPMOST);
|
||||
|
||||
// 再次确保置顶
|
||||
SetWindowPos(hwnd, HWND_TOPMOST, 0, 0, 0, 0,
|
||||
SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW | SWP_NOOWNERZORDER);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"BringToTop失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 应用Z-Order排序
|
||||
/// </summary>
|
||||
private static void ApplyZOrder()
|
||||
{
|
||||
// 简化逻辑:直接设置所有窗口为置顶,让Windows系统自然处理层级
|
||||
foreach (var windowInfo in _windowStack.ToList())
|
||||
{
|
||||
if (windowInfo.IsTopmost && IsWindow(windowInfo.Handle) && IsWindowVisible(windowInfo.Handle) && !IsIconic(windowInfo.Handle))
|
||||
{
|
||||
// 设置窗口为置顶
|
||||
SetWindowPos(windowInfo.Handle, HWND_TOPMOST, 0, 0, 0, 0,
|
||||
SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE | SWP_SHOWWINDOW | SWP_NOOWNERZORDER);
|
||||
|
||||
// 确保窗口样式正确
|
||||
int exStyle = GetWindowLong(windowInfo.Handle, GWL_EXSTYLE);
|
||||
if ((exStyle & WS_EX_TOPMOST) == 0)
|
||||
{
|
||||
SetWindowLong(windowInfo.Handle, GWL_EXSTYLE, exStyle | WS_EX_TOPMOST);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 检查是否有子窗口在前景
|
||||
/// </summary>
|
||||
/// <returns>如果有子窗口在前景返回true</returns>
|
||||
public static bool HasChildWindowInForeground()
|
||||
{
|
||||
lock (_lockObject)
|
||||
{
|
||||
var foregroundWindow = GetForegroundWindow();
|
||||
if (foregroundWindow == IntPtr.Zero) return false;
|
||||
|
||||
return _windowStack.Any(w => w.Handle == foregroundWindow);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 清理无效的窗口记录
|
||||
/// </summary>
|
||||
public static void CleanupInvalidWindows()
|
||||
{
|
||||
lock (_lockObject)
|
||||
{
|
||||
_windowStack.RemoveAll(w => !IsWindow(w.Handle) || !IsWindowVisible(w.Handle));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前注册的窗口数量
|
||||
/// </summary>
|
||||
/// <returns>窗口数量</returns>
|
||||
public static int GetWindowCount()
|
||||
{
|
||||
lock (_lockObject)
|
||||
{
|
||||
return _windowStack.Count;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 强制刷新所有窗口的置顶状态
|
||||
/// </summary>
|
||||
public static void ForceRefreshAllWindows()
|
||||
{
|
||||
lock (_lockObject)
|
||||
{
|
||||
foreach (var windowInfo in _windowStack.ToList())
|
||||
{
|
||||
if (windowInfo.IsTopmost && IsWindow(windowInfo.Handle))
|
||||
{
|
||||
// 强制设置窗口为置顶
|
||||
SetWindowPos(windowInfo.Handle, HWND_TOPMOST, 0, 0, 0, 0,
|
||||
SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE | SWP_SHOWWINDOW | SWP_NOOWNERZORDER);
|
||||
|
||||
// 确保窗口样式正确
|
||||
int exStyle = GetWindowLong(windowInfo.Handle, GWL_EXSTYLE);
|
||||
SetWindowLong(windowInfo.Handle, GWL_EXSTYLE, exStyle | WS_EX_TOPMOST);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,96 @@
|
||||
{
|
||||
"Version": "1.0",
|
||||
"LastModified": "2025-01-28T15:30:00",
|
||||
"Hotkeys": [
|
||||
{
|
||||
"Name": "Undo",
|
||||
"Key": "Z",
|
||||
"Modifiers": "Control"
|
||||
},
|
||||
{
|
||||
"Name": "Redo",
|
||||
"Key": "Y",
|
||||
"Modifiers": "Control"
|
||||
},
|
||||
{
|
||||
"Name": "Clear",
|
||||
"Key": "E",
|
||||
"Modifiers": "Control"
|
||||
},
|
||||
{
|
||||
"Name": "Paste",
|
||||
"Key": "V",
|
||||
"Modifiers": "Control"
|
||||
},
|
||||
{
|
||||
"Name": "SelectTool",
|
||||
"Key": "S",
|
||||
"Modifiers": "Alt"
|
||||
},
|
||||
{
|
||||
"Name": "DrawTool",
|
||||
"Key": "D",
|
||||
"Modifiers": "Alt"
|
||||
},
|
||||
{
|
||||
"Name": "EraserTool",
|
||||
"Key": "E",
|
||||
"Modifiers": "Alt"
|
||||
},
|
||||
{
|
||||
"Name": "BlackboardTool",
|
||||
"Key": "B",
|
||||
"Modifiers": "Alt"
|
||||
},
|
||||
{
|
||||
"Name": "QuitDrawTool",
|
||||
"Key": "Q",
|
||||
"Modifiers": "Alt"
|
||||
},
|
||||
{
|
||||
"Name": "Pen1",
|
||||
"Key": "D1",
|
||||
"Modifiers": "Alt"
|
||||
},
|
||||
{
|
||||
"Name": "Pen2",
|
||||
"Key": "D2",
|
||||
"Modifiers": "Alt"
|
||||
},
|
||||
{
|
||||
"Name": "Pen3",
|
||||
"Key": "D3",
|
||||
"Modifiers": "Alt"
|
||||
},
|
||||
{
|
||||
"Name": "Pen4",
|
||||
"Key": "D4",
|
||||
"Modifiers": "Alt"
|
||||
},
|
||||
{
|
||||
"Name": "Pen5",
|
||||
"Key": "D5",
|
||||
"Modifiers": "Alt"
|
||||
},
|
||||
{
|
||||
"Name": "DrawLine",
|
||||
"Key": "L",
|
||||
"Modifiers": "Alt"
|
||||
},
|
||||
{
|
||||
"Name": "Screenshot",
|
||||
"Key": "C",
|
||||
"Modifiers": "Alt"
|
||||
},
|
||||
{
|
||||
"Name": "Hide",
|
||||
"Key": "V",
|
||||
"Modifiers": "Alt"
|
||||
},
|
||||
{
|
||||
"Name": "Exit",
|
||||
"Key": "Escape",
|
||||
"Modifiers": "None"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -113,21 +113,22 @@
|
||||
<ItemGroup>
|
||||
<Reference Include="IACore">
|
||||
<HintPath>.\IACore.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="IALoader">
|
||||
<HintPath>.\IALoader.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="IAWinFX">
|
||||
<HintPath>.\IAWinFX.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.VisualBasic" />
|
||||
<Reference Include="netstandard" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="System.Management" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xaml" />
|
||||
<Reference Include="UIAutomationClient" />
|
||||
@@ -143,6 +144,10 @@
|
||||
<None Include="app.manifest" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Costura.Fody" Version="6.0.0">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="Hardcodet.NotifyIcon.Wpf" Version="1.1.0" />
|
||||
<PackageReference Include="iNKORE.UI.WPF.Modern" Version="0.9.27" />
|
||||
<PackageReference Include="MdXaml" Version="1.27.0" />
|
||||
@@ -153,6 +158,8 @@
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
|
||||
<PackageReference Include="NHotkey.Wpf" Version="3.0.0" />
|
||||
<PackageReference Include="OSVersionExt" Version="3.0.0" />
|
||||
<PackageReference Include="AForge.Video" Version="2.2.5" />
|
||||
<PackageReference Include="AForge.Video.DirectShow" Version="2.2.5" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<COMReference Include="IWshRuntimeLibrary">
|
||||
@@ -201,6 +208,7 @@
|
||||
<Resource Include="Resources\DeveloperAvatars\RaspberryKan.jpg" />
|
||||
<Resource Include="Resources\DeveloperAvatars\wwei.png" />
|
||||
<Resource Include="Resources\DeveloperAvatars\yuwenhui2020.png" />
|
||||
<Resource Include="Resources\DeveloperAvatars\CJKmkp.jpg" />
|
||||
<Resource Include="Resources\icc.ico" />
|
||||
<Resource Include="Resources\Icons-png\AdmoxBooth.png" />
|
||||
<Resource Include="Resources\Icons-png\AdmoxWhiteboard.png" />
|
||||
@@ -247,6 +255,7 @@
|
||||
<Resource Include="Resources\DeveloperAvatars\kengwang.png" />
|
||||
<Resource Include="Resources\DeveloperAvatars\STBBRD.png" />
|
||||
<Resource Include="Resources\DeveloperAvatars\WXRIW.png" />
|
||||
<Resource Include="Resources\DeveloperAvatars\PrefacedCorg.jpg" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="Resources\Icons-png\down.png" />
|
||||
@@ -484,6 +493,15 @@
|
||||
<Resource Include="Resources\new-icons\unfold-chevron.png" />
|
||||
<Resource Include="Resources\new-icons\zoom.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="Resources\Icons-Fluent\ic_fluent_person_money_24_regular-light.png" />
|
||||
<Resource Include="Resources\Icons-Fluent\ic_fluent_people_money_24_regular-light.png" />
|
||||
<Resource Include="Resources\Icons-Fluent\ic_fluent_timer_24_regular-light.png" />
|
||||
<Resource Include="Resources\new-icons\blackboard-light.png" />
|
||||
<Resource Include="Resources\new-icons\end-slides-show-light.png" />
|
||||
<Resource Include="Resources\new-icons\eye-light.png" />
|
||||
<Resource Include="Resources\new-icons\chevron-left-light.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Remove="AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
@@ -548,12 +566,20 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="Resources\Icons-png\HiteAnnotation.png" />
|
||||
<Resource Include="Resources\Icons-png\AiClass.png" />
|
||||
<Resource Include="Resources\Icons-png\天喻教育云.png" />
|
||||
<Resource Include="Resources\Icons-png\畅言智慧课堂.png" />
|
||||
<Resource Include="Resources\PresentationExample\bottombar-dark.png" />
|
||||
<Resource Include="Resources\PresentationExample\bottombar-white.png" />
|
||||
<Resource Include="Resources\PresentationExample\page.jpg" />
|
||||
<Resource Include="Resources\PresentationExample\sidebar-dark.png" />
|
||||
<Resource Include="Resources\PresentationExample\sidebar-white.png" />
|
||||
<Resource Include="Resources\PresentationExample\toolbar.png" />
|
||||
<Resource Include="Resources\Startup-animation\ICC Spring.png" />
|
||||
<Resource Include="Resources\Startup-animation\ICC Summer.png" />
|
||||
<Resource Include="Resources\Startup-animation\ICC Autumn.png" />
|
||||
<Resource Include="Resources\Startup-animation\ICC Winter.png" />
|
||||
<Resource Include="Resources\Startup-animation\ICC Horse.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Update="Properties\Settings.Designer.cs">
|
||||
|
||||
@@ -1,449 +0,0 @@
|
||||
<Project>
|
||||
<PropertyGroup>
|
||||
<AssemblyName>InkCanvasForClass</AssemblyName>
|
||||
<IntermediateOutputPath>obj\Debug\</IntermediateOutputPath>
|
||||
<BaseIntermediateOutputPath>obj\</BaseIntermediateOutputPath>
|
||||
<MSBuildProjectExtensionsPath>C:\Users\Administrator\Desktop\ICC CE\ICC CE main\community\Ink Canvas\obj\</MSBuildProjectExtensionsPath>
|
||||
<_TargetAssemblyProjectName>InkCanvasForClass</_TargetAssemblyProjectName>
|
||||
<RootNamespace>Ink_Canvas</RootNamespace>
|
||||
</PropertyGroup>
|
||||
<Import Project="Sdk.props" Sdk="Microsoft.NET.Sdk.WindowsDesktop" />
|
||||
<PropertyGroup>
|
||||
<RuntimeIdentifiers>win;win-x86;win-x64;win-arm64</RuntimeIdentifiers>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>Ink_Canvas</RootNamespace>
|
||||
<TargetFramework>net472</TargetFramework>
|
||||
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<IsWebBootstrapper>false</IsWebBootstrapper>
|
||||
<PublishUrl>publish\</PublishUrl>
|
||||
<Install>true</Install>
|
||||
<InstallFrom>Disk</InstallFrom>
|
||||
<UpdateEnabled>false</UpdateEnabled>
|
||||
<UpdateMode>Foreground</UpdateMode>
|
||||
<UpdateInterval>7</UpdateInterval>
|
||||
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
|
||||
<UpdatePeriodically>false</UpdatePeriodically>
|
||||
<UpdateRequired>false</UpdateRequired>
|
||||
<MapFileExtensions>true</MapFileExtensions>
|
||||
<ApplicationRevision>2</ApplicationRevision>
|
||||
<ApplicationVersion>2.0.2.%2a</ApplicationVersion>
|
||||
<UseApplicationTrust>false</UseApplicationTrust>
|
||||
<BootstrapperEnabled>false</BootstrapperEnabled>
|
||||
<GenerateAssemblyInfo>False</GenerateAssemblyInfo>
|
||||
<UseWPF>true</UseWPF>
|
||||
<Configurations>Debug;Release;x86 Debug</Configurations>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugType>embedded</DebugType>
|
||||
<OutputPath>bin\$(Configuration)\</OutputPath>
|
||||
<Prefer32Bit>True</Prefer32Bit>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='x86 Debug|AnyCPU'">
|
||||
<DebugType>embedded</DebugType>
|
||||
<OutputPath>bin\$(Configuration)\</OutputPath>
|
||||
<Prefer32Bit>True</Prefer32Bit>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>embedded</DebugType>
|
||||
<OutputPath>bin\$(Configuration)\</OutputPath>
|
||||
<Prefer32Bit>True</Prefer32Bit>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<ApplicationIcon>Resources\icc.ico</ApplicationIcon>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
|
||||
<OutputPath>bin\$(Platform)\$(Configuration)\</OutputPath>
|
||||
<DebugType>full</DebugType>
|
||||
<LangVersion>7.3</LangVersion>
|
||||
<Prefer32Bit>true</Prefer32Bit>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='x86 Debug|x86'">
|
||||
<OutputPath>bin\$(Platform)\$(Configuration)\</OutputPath>
|
||||
<DebugType>full</DebugType>
|
||||
<LangVersion>7.3</LangVersion>
|
||||
<Prefer32Bit>true</Prefer32Bit>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
|
||||
<OutputPath>bin\$(Platform)\$(Configuration)\</OutputPath>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<LangVersion>7.3</LangVersion>
|
||||
<Prefer32Bit>true</Prefer32Bit>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<ApplicationManifest>app.manifest</ApplicationManifest>
|
||||
<Title>InkCanvasForClass</Title>
|
||||
<Version>5.0.4</Version>
|
||||
<Authors>Dubi906w</Authors>
|
||||
<Product>InkCanvasForClass</Product>
|
||||
<Copyright>© Copyright HARKOTEK Studio 2024-now</Copyright>
|
||||
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|
||||
<Compile Include="C:\Users\Administrator\Desktop\ICC CE\ICC CE main\community\Ink Canvas\obj\Debug\net472\Windows\YesOrNoNotificationWindow.g.cs" />
|
||||
<Compile Include="C:\Users\Administrator\Desktop\ICC CE\ICC CE main\community\Ink Canvas\obj\Debug\net472\App.g.cs" />
|
||||
<Compile Include="C:\Users\Administrator\Desktop\ICC CE\ICC CE main\community\Ink Canvas\obj\Debug\net472\GeneratedInternalTypeHelper.g.cs" />
|
||||
</ItemGroup>
|
||||
<Import Project="Sdk.targets" Sdk="Microsoft.NET.Sdk.WindowsDesktop" />
|
||||
</Project>
|
||||
+2200
-521
File diff suppressed because it is too large
Load Diff
+1623
-240
File diff suppressed because it is too large
Load Diff
@@ -1,4 +1,6 @@
|
||||
using System;
|
||||
using Ink_Canvas.Helpers;
|
||||
using iNKORE.UI.WPF.Modern;
|
||||
using System;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
@@ -6,15 +8,16 @@ using System.Windows.Controls;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Animation;
|
||||
using Ink_Canvas.Helpers;
|
||||
using iNKORE.UI.WPF.Modern;
|
||||
|
||||
namespace Ink_Canvas {
|
||||
public partial class MainWindow : Window {
|
||||
namespace Ink_Canvas
|
||||
{
|
||||
public partial class MainWindow : Window
|
||||
{
|
||||
public bool isFloatingBarFolded;
|
||||
private bool isFloatingBarChangingHideMode;
|
||||
|
||||
private void CloseWhiteboardImmediately() {
|
||||
private void CloseWhiteboardImmediately()
|
||||
{
|
||||
if (isDisplayingOrHidingBlackboard) return;
|
||||
isDisplayingOrHidingBlackboard = true;
|
||||
HideSubPanelsImmediately();
|
||||
@@ -28,13 +31,15 @@ namespace Ink_Canvas {
|
||||
BtnSwitch_Click(BtnSwitch, null);
|
||||
BtnExit.Foreground = Brushes.White;
|
||||
ThemeManager.Current.ApplicationTheme = ApplicationTheme.Dark;
|
||||
new Thread(() => {
|
||||
new Thread(() =>
|
||||
{
|
||||
Thread.Sleep(200);
|
||||
Application.Current.Dispatcher.Invoke(() => { isDisplayingOrHidingBlackboard = false; });
|
||||
}).Start();
|
||||
}
|
||||
|
||||
public async void FoldFloatingBar_MouseUp(object sender, MouseButtonEventArgs e) {
|
||||
public async void FoldFloatingBar_MouseUp(object sender, MouseButtonEventArgs e)
|
||||
{
|
||||
await FoldFloatingBar(sender);
|
||||
}
|
||||
|
||||
@@ -42,7 +47,8 @@ namespace Ink_Canvas {
|
||||
{
|
||||
var isShouldRejectAction = false;
|
||||
|
||||
await Dispatcher.InvokeAsync(() => {
|
||||
await Dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
if (lastBorderMouseDownObject != null && lastBorderMouseDownObject is Panel)
|
||||
((Panel)lastBorderMouseDownObject).Background = new SolidColorBrush(Colors.Transparent);
|
||||
if (sender == Fold_Icon && lastBorderMouseDownObject != Fold_Icon) isShouldRejectAction = true;
|
||||
@@ -59,7 +65,8 @@ namespace Ink_Canvas {
|
||||
|
||||
if (isFloatingBarChangingHideMode) return;
|
||||
|
||||
await Dispatcher.InvokeAsync(() => {
|
||||
await Dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
InkCanvasForInkReplay.Visibility = Visibility.Collapsed;
|
||||
InkCanvasGridForInkReplay.Visibility = Visibility.Visible;
|
||||
InkCanvasGridForInkReplay.IsHitTestVisible = true;
|
||||
@@ -71,7 +78,8 @@ namespace Ink_Canvas {
|
||||
isStopInkReplay = true;
|
||||
});
|
||||
|
||||
await Dispatcher.InvokeAsync(() => {
|
||||
await Dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
isFloatingBarChangingHideMode = true;
|
||||
isFloatingBarFolded = true;
|
||||
if (currentMode != 0) CloseWhiteboardImmediately();
|
||||
@@ -84,7 +92,8 @@ namespace Ink_Canvas {
|
||||
|
||||
await Task.Delay(300);
|
||||
|
||||
await Dispatcher.InvokeAsync(() => {
|
||||
await Dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
LeftBottomPanelForPPTNavigation.Visibility = Visibility.Collapsed;
|
||||
RightBottomPanelForPPTNavigation.Visibility = Visibility.Collapsed;
|
||||
LeftSidePanelForPPTNavigation.Visibility = Visibility.Collapsed;
|
||||
@@ -97,12 +106,16 @@ namespace Ink_Canvas {
|
||||
isFloatingBarChangingHideMode = false;
|
||||
}
|
||||
|
||||
private async void LeftUnFoldButtonDisplayQuickPanel_MouseUp(object sender, MouseButtonEventArgs e) {
|
||||
if (Settings.Appearance.IsShowQuickPanel) {
|
||||
private async void LeftUnFoldButtonDisplayQuickPanel_MouseUp(object sender, MouseButtonEventArgs e)
|
||||
{
|
||||
if (Settings.Appearance.IsShowQuickPanel)
|
||||
{
|
||||
HideRightQuickPanel();
|
||||
LeftUnFoldButtonQuickPanel.Visibility = Visibility.Visible;
|
||||
await Dispatcher.InvokeAsync(() => {
|
||||
var marginAnimation = new ThicknessAnimation {
|
||||
await Dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
var marginAnimation = new ThicknessAnimation
|
||||
{
|
||||
Duration = TimeSpan.FromSeconds(0.1),
|
||||
From = new Thickness(-50, 0, 0, -150),
|
||||
To = new Thickness(-1, 0, 0, -150)
|
||||
@@ -112,21 +125,27 @@ namespace Ink_Canvas {
|
||||
});
|
||||
await Task.Delay(100);
|
||||
|
||||
await Dispatcher.InvokeAsync(() => {
|
||||
await Dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
LeftUnFoldButtonQuickPanel.Margin = new Thickness(-1, 0, 0, -150);
|
||||
});
|
||||
}
|
||||
else {
|
||||
else
|
||||
{
|
||||
UnFoldFloatingBar_MouseUp(sender, e);
|
||||
}
|
||||
}
|
||||
|
||||
private async void RightUnFoldButtonDisplayQuickPanel_MouseUp(object sender, MouseButtonEventArgs e) {
|
||||
if (Settings.Appearance.IsShowQuickPanel) {
|
||||
private async void RightUnFoldButtonDisplayQuickPanel_MouseUp(object sender, MouseButtonEventArgs e)
|
||||
{
|
||||
if (Settings.Appearance.IsShowQuickPanel)
|
||||
{
|
||||
HideLeftQuickPanel();
|
||||
RightUnFoldButtonQuickPanel.Visibility = Visibility.Visible;
|
||||
await Dispatcher.InvokeAsync(() => {
|
||||
var marginAnimation = new ThicknessAnimation {
|
||||
await Dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
var marginAnimation = new ThicknessAnimation
|
||||
{
|
||||
Duration = TimeSpan.FromSeconds(0.1),
|
||||
From = new Thickness(0, 0, -50, -150),
|
||||
To = new Thickness(0, 0, -1, -150)
|
||||
@@ -136,19 +155,25 @@ namespace Ink_Canvas {
|
||||
});
|
||||
await Task.Delay(100);
|
||||
|
||||
await Dispatcher.InvokeAsync(() => {
|
||||
await Dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
RightUnFoldButtonQuickPanel.Margin = new Thickness(0, 0, -1, -150);
|
||||
});
|
||||
}
|
||||
else {
|
||||
else
|
||||
{
|
||||
UnFoldFloatingBar_MouseUp(sender, e);
|
||||
}
|
||||
}
|
||||
|
||||
private async void HideLeftQuickPanel() {
|
||||
if (LeftUnFoldButtonQuickPanel.Visibility == Visibility.Visible) {
|
||||
await Dispatcher.InvokeAsync(() => {
|
||||
var marginAnimation = new ThicknessAnimation {
|
||||
private async void HideLeftQuickPanel()
|
||||
{
|
||||
if (LeftUnFoldButtonQuickPanel.Visibility == Visibility.Visible)
|
||||
{
|
||||
await Dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
var marginAnimation = new ThicknessAnimation
|
||||
{
|
||||
Duration = TimeSpan.FromSeconds(0.1),
|
||||
From = new Thickness(-1, 0, 0, -150),
|
||||
To = new Thickness(-50, 0, 0, -150)
|
||||
@@ -158,17 +183,22 @@ namespace Ink_Canvas {
|
||||
});
|
||||
await Task.Delay(100);
|
||||
|
||||
await Dispatcher.InvokeAsync(() => {
|
||||
await Dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
LeftUnFoldButtonQuickPanel.Margin = new Thickness(0, 0, -50, -150);
|
||||
LeftUnFoldButtonQuickPanel.Visibility = Visibility.Collapsed;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private async void HideRightQuickPanel() {
|
||||
if (RightUnFoldButtonQuickPanel.Visibility == Visibility.Visible) {
|
||||
await Dispatcher.InvokeAsync(() => {
|
||||
var marginAnimation = new ThicknessAnimation {
|
||||
private async void HideRightQuickPanel()
|
||||
{
|
||||
if (RightUnFoldButtonQuickPanel.Visibility == Visibility.Visible)
|
||||
{
|
||||
await Dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
var marginAnimation = new ThicknessAnimation
|
||||
{
|
||||
Duration = TimeSpan.FromSeconds(0.1),
|
||||
From = new Thickness(0, 0, -1, -150),
|
||||
To = new Thickness(0, 0, -50, -150)
|
||||
@@ -178,25 +208,29 @@ namespace Ink_Canvas {
|
||||
});
|
||||
await Task.Delay(100);
|
||||
|
||||
await Dispatcher.InvokeAsync(() => {
|
||||
await Dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
RightUnFoldButtonQuickPanel.Margin = new Thickness(0, 0, -50, -150);
|
||||
RightUnFoldButtonQuickPanel.Visibility = Visibility.Collapsed;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private void HideQuickPanel_MouseUp(object sender, MouseButtonEventArgs e) {
|
||||
private void HideQuickPanel_MouseUp(object sender, MouseButtonEventArgs e)
|
||||
{
|
||||
HideLeftQuickPanel();
|
||||
HideRightQuickPanel();
|
||||
}
|
||||
|
||||
public async void UnFoldFloatingBar_MouseUp(object sender, MouseButtonEventArgs e) {
|
||||
public async void UnFoldFloatingBar_MouseUp(object sender, MouseButtonEventArgs e)
|
||||
{
|
||||
await UnFoldFloatingBar(sender);
|
||||
}
|
||||
|
||||
public async Task UnFoldFloatingBar(object sender)
|
||||
{
|
||||
await Dispatcher.InvokeAsync(() => {
|
||||
await Dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
LeftUnFoldButtonQuickPanel.Visibility = Visibility.Collapsed;
|
||||
RightUnFoldButtonQuickPanel.Visibility = Visibility.Collapsed;
|
||||
});
|
||||
@@ -208,53 +242,107 @@ namespace Ink_Canvas {
|
||||
|
||||
if (isFloatingBarChangingHideMode) return;
|
||||
|
||||
await Dispatcher.InvokeAsync(() => {
|
||||
await Dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
isFloatingBarChangingHideMode = true;
|
||||
isFloatingBarFolded = false;
|
||||
});
|
||||
|
||||
await Task.Delay(0);
|
||||
|
||||
await Dispatcher.InvokeAsync(() => {
|
||||
await Dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
// 根据设置决定是否自动切换至批注模式
|
||||
if (Settings.Automation.IsAutoEnterAnnotationModeWhenExitFoldMode && currentMode == 0)
|
||||
{
|
||||
// 切换至批注模式
|
||||
PenIcon_Click(null, null);
|
||||
}
|
||||
|
||||
if (StackPanelPPTControls.Visibility == Visibility.Visible)
|
||||
|
||||
// 只有在PPT放映模式下且页数有效时才显示翻页按钮
|
||||
if (StackPanelPPTControls.Visibility == Visibility.Visible &&
|
||||
BtnPPTSlideShowEnd.Visibility == Visibility.Visible &&
|
||||
PPTManager?.IsInSlideShow == true &&
|
||||
PPTManager?.SlidesCount > 0)
|
||||
{
|
||||
var dops = Settings.PowerPointSettings.PPTButtonsDisplayOption.ToString();
|
||||
var dopsc = dops.ToCharArray();
|
||||
if (dopsc[0] == '2' && isDisplayingOrHidingBlackboard == false) AnimationsHelper.ShowWithFadeIn(LeftBottomPanelForPPTNavigation);
|
||||
if (dopsc[1] == '2' && isDisplayingOrHidingBlackboard == false) AnimationsHelper.ShowWithFadeIn(RightBottomPanelForPPTNavigation);
|
||||
if (dopsc[2] == '2' && isDisplayingOrHidingBlackboard == false) AnimationsHelper.ShowWithFadeIn(LeftSidePanelForPPTNavigation);
|
||||
if (dopsc[3] == '2' && isDisplayingOrHidingBlackboard == false) AnimationsHelper.ShowWithFadeIn(RightSidePanelForPPTNavigation);
|
||||
if (dopsc[0] == '2' && !isDisplayingOrHidingBlackboard) AnimationsHelper.ShowWithFadeIn(LeftBottomPanelForPPTNavigation);
|
||||
if (dopsc[1] == '2' && !isDisplayingOrHidingBlackboard) AnimationsHelper.ShowWithFadeIn(RightBottomPanelForPPTNavigation);
|
||||
if (dopsc[2] == '2' && !isDisplayingOrHidingBlackboard) AnimationsHelper.ShowWithFadeIn(LeftSidePanelForPPTNavigation);
|
||||
if (dopsc[3] == '2' && !isDisplayingOrHidingBlackboard) AnimationsHelper.ShowWithFadeIn(RightSidePanelForPPTNavigation);
|
||||
}
|
||||
else
|
||||
{
|
||||
// 如果条件不满足,确保隐藏翻页按钮
|
||||
LeftBottomPanelForPPTNavigation.Visibility = Visibility.Collapsed;
|
||||
RightBottomPanelForPPTNavigation.Visibility = Visibility.Collapsed;
|
||||
LeftSidePanelForPPTNavigation.Visibility = Visibility.Collapsed;
|
||||
RightSidePanelForPPTNavigation.Visibility = Visibility.Collapsed;
|
||||
}
|
||||
|
||||
if (BtnPPTSlideShowEnd.Visibility == Visibility.Visible)
|
||||
ViewboxFloatingBarMarginAnimation(60);
|
||||
else
|
||||
ViewboxFloatingBarMarginAnimation(100, true);
|
||||
// 新只在屏幕模式下显示浮动栏
|
||||
if (currentMode == 0)
|
||||
{
|
||||
// 强制更新布局以确保ActualWidth正确
|
||||
ViewboxFloatingBar.UpdateLayout();
|
||||
|
||||
// 等待一小段时间让布局完全更新
|
||||
Task.Delay(50);
|
||||
|
||||
// 再次强制更新布局
|
||||
ViewboxFloatingBar.UpdateLayout();
|
||||
|
||||
// 强制重新测量和排列
|
||||
ViewboxFloatingBar.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
|
||||
ViewboxFloatingBar.Arrange(new Rect(ViewboxFloatingBar.DesiredSize));
|
||||
|
||||
if (BtnPPTSlideShowEnd.Visibility == Visibility.Visible)
|
||||
ViewboxFloatingBarMarginAnimation(60);
|
||||
else
|
||||
ViewboxFloatingBarMarginAnimation(100, true);
|
||||
}
|
||||
SidePannelMarginAnimation(-50, !unfoldFloatingBarByUser);
|
||||
});
|
||||
|
||||
await Dispatcher.InvokeAsync(async () =>
|
||||
{
|
||||
try
|
||||
{
|
||||
// 等待UI完全更新
|
||||
await Task.Delay(100);
|
||||
|
||||
// 获取当前选中的模式并重新设置高光位置
|
||||
string selectedToolMode = GetCurrentSelectedMode();
|
||||
if (!string.IsNullOrEmpty(selectedToolMode))
|
||||
{
|
||||
SetFloatingBarHighlightPosition(selectedToolMode);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"浮动栏展开后重新设置按钮高亮状态失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
});
|
||||
|
||||
isFloatingBarChangingHideMode = false;
|
||||
}
|
||||
|
||||
private async void SidePannelMarginAnimation(int MarginFromEdge, bool isNoAnimation = false) // Possible value: -50, -10
|
||||
{
|
||||
await Dispatcher.InvokeAsync(() => {
|
||||
await Dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
if (MarginFromEdge == -10) LeftSidePanel.Visibility = Visibility.Visible;
|
||||
|
||||
var LeftSidePanelmarginAnimation = new ThicknessAnimation {
|
||||
var LeftSidePanelmarginAnimation = new ThicknessAnimation
|
||||
{
|
||||
Duration = isNoAnimation ? TimeSpan.FromSeconds(0) : TimeSpan.FromSeconds(0.175),
|
||||
From = LeftSidePanel.Margin,
|
||||
To = new Thickness(MarginFromEdge, 0, 0, -150)
|
||||
};
|
||||
LeftSidePanelmarginAnimation.EasingFunction = new CubicEase();
|
||||
var RightSidePanelmarginAnimation = new ThicknessAnimation {
|
||||
var RightSidePanelmarginAnimation = new ThicknessAnimation
|
||||
{
|
||||
Duration = isNoAnimation ? TimeSpan.FromSeconds(0) : TimeSpan.FromSeconds(0.175),
|
||||
From = RightSidePanel.Margin,
|
||||
To = new Thickness(0, 0, MarginFromEdge, -150)
|
||||
@@ -266,7 +354,8 @@ namespace Ink_Canvas {
|
||||
|
||||
await Task.Delay(600);
|
||||
|
||||
await Dispatcher.InvokeAsync(() => {
|
||||
await Dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
LeftSidePanel.Margin = new Thickness(MarginFromEdge, 0, 0, -150);
|
||||
RightSidePanel.Margin = new Thickness(0, 0, MarginFromEdge, -150);
|
||||
|
||||
@@ -275,4 +364,4 @@ namespace Ink_Canvas {
|
||||
isFloatingBarChangingHideMode = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,13 +1,17 @@
|
||||
using System;
|
||||
using IWshRuntimeLibrary;
|
||||
using System;
|
||||
using System.Windows;
|
||||
using IWshRuntimeLibrary;
|
||||
using Application = System.Windows.Forms.Application;
|
||||
using File = System.IO.File;
|
||||
|
||||
namespace Ink_Canvas {
|
||||
public partial class MainWindow : Window {
|
||||
public static bool StartAutomaticallyCreate(string exeName) {
|
||||
try {
|
||||
namespace Ink_Canvas
|
||||
{
|
||||
public partial class MainWindow : Window
|
||||
{
|
||||
public static bool StartAutomaticallyCreate(string exeName)
|
||||
{
|
||||
try
|
||||
{
|
||||
var shell = new WshShell();
|
||||
var shortcut = (IWshShortcut)shell.CreateShortcut(
|
||||
Environment.GetFolderPath(Environment.SpecialFolder.Startup) + "\\" + exeName + ".lnk");
|
||||
@@ -30,8 +34,10 @@ namespace Ink_Canvas {
|
||||
return false;
|
||||
}
|
||||
|
||||
public static bool StartAutomaticallyDel(string exeName) {
|
||||
try {
|
||||
public static bool StartAutomaticallyDel(string exeName)
|
||||
{
|
||||
try
|
||||
{
|
||||
File.Delete(Environment.GetFolderPath(Environment.SpecialFolder.Startup) + "\\" + exeName +
|
||||
".lnk");
|
||||
return true;
|
||||
|
||||
@@ -1,60 +1,211 @@
|
||||
using System;
|
||||
using iNKORE.UI.WPF.Modern;
|
||||
using Microsoft.Win32;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Windows;
|
||||
using System.Windows.Media;
|
||||
using iNKORE.UI.WPF.Modern;
|
||||
using Microsoft.Win32;
|
||||
using Application = System.Windows.Application;
|
||||
|
||||
namespace Ink_Canvas {
|
||||
public partial class MainWindow : Window {
|
||||
private Color FloatBarForegroundColor = Color.FromRgb(102, 102, 102);
|
||||
namespace Ink_Canvas
|
||||
{
|
||||
public partial class MainWindow : Window
|
||||
{
|
||||
private Color FloatBarForegroundColor;
|
||||
|
||||
private void SetTheme(string theme) {
|
||||
if (theme == "Light") {
|
||||
private void SetTheme(string theme)
|
||||
{
|
||||
// 清理现有的主题资源
|
||||
var resourcesToRemove = new List<ResourceDictionary>();
|
||||
foreach (var dict in Application.Current.Resources.MergedDictionaries)
|
||||
{
|
||||
if (dict.Source != null &&
|
||||
(dict.Source.ToString().Contains("Light.xaml") ||
|
||||
dict.Source.ToString().Contains("Dark.xaml")))
|
||||
{
|
||||
resourcesToRemove.Add(dict);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var dict in resourcesToRemove)
|
||||
{
|
||||
Application.Current.Resources.MergedDictionaries.Remove(dict);
|
||||
}
|
||||
|
||||
if (theme == "Light")
|
||||
{
|
||||
var rd1 = new ResourceDictionary
|
||||
{ Source = new Uri("Resources/Styles/Light.xaml", UriKind.Relative) };
|
||||
{ Source = new Uri("Resources/Styles/Light.xaml", UriKind.Relative) };
|
||||
Application.Current.Resources.MergedDictionaries.Add(rd1);
|
||||
|
||||
|
||||
// 在主题资源之后添加其他资源
|
||||
var rd2 = new ResourceDictionary
|
||||
{ Source = new Uri("Resources/DrawShapeImageDictionary.xaml", UriKind.Relative) };
|
||||
{ Source = new Uri("Resources/DrawShapeImageDictionary.xaml", UriKind.Relative) };
|
||||
Application.Current.Resources.MergedDictionaries.Add(rd2);
|
||||
|
||||
var rd3 = new ResourceDictionary
|
||||
{ Source = new Uri("Resources/SeewoImageDictionary.xaml", UriKind.Relative) };
|
||||
{ Source = new Uri("Resources/SeewoImageDictionary.xaml", UriKind.Relative) };
|
||||
Application.Current.Resources.MergedDictionaries.Add(rd3);
|
||||
|
||||
var rd4 = new ResourceDictionary
|
||||
{ Source = new Uri("Resources/IconImageDictionary.xaml", UriKind.Relative) };
|
||||
{ Source = new Uri("Resources/IconImageDictionary.xaml", UriKind.Relative) };
|
||||
Application.Current.Resources.MergedDictionaries.Add(rd4);
|
||||
|
||||
ThemeManager.SetRequestedTheme(window, ElementTheme.Light);
|
||||
|
||||
FloatBarForegroundColor = (Color)Application.Current.FindResource("FloatBarForegroundColor");
|
||||
InitializeFloatBarForegroundColor();
|
||||
|
||||
// 刷新快速面板图标
|
||||
RefreshQuickPanelIcons();
|
||||
|
||||
// 强制刷新UI
|
||||
window.InvalidateVisual();
|
||||
}
|
||||
else if (theme == "Dark") {
|
||||
else if (theme == "Dark")
|
||||
{
|
||||
var rd1 = new ResourceDictionary { Source = new Uri("Resources/Styles/Dark.xaml", UriKind.Relative) };
|
||||
Application.Current.Resources.MergedDictionaries.Add(rd1);
|
||||
|
||||
|
||||
// 在主题资源之后添加其他资源
|
||||
var rd2 = new ResourceDictionary
|
||||
{ Source = new Uri("Resources/DrawShapeImageDictionary.xaml", UriKind.Relative) };
|
||||
{ Source = new Uri("Resources/DrawShapeImageDictionary.xaml", UriKind.Relative) };
|
||||
Application.Current.Resources.MergedDictionaries.Add(rd2);
|
||||
|
||||
var rd3 = new ResourceDictionary
|
||||
{ Source = new Uri("Resources/SeewoImageDictionary.xaml", UriKind.Relative) };
|
||||
{ Source = new Uri("Resources/SeewoImageDictionary.xaml", UriKind.Relative) };
|
||||
Application.Current.Resources.MergedDictionaries.Add(rd3);
|
||||
|
||||
var rd4 = new ResourceDictionary
|
||||
{ Source = new Uri("Resources/IconImageDictionary.xaml", UriKind.Relative) };
|
||||
{ Source = new Uri("Resources/IconImageDictionary.xaml", UriKind.Relative) };
|
||||
Application.Current.Resources.MergedDictionaries.Add(rd4);
|
||||
|
||||
ThemeManager.SetRequestedTheme(window, ElementTheme.Dark);
|
||||
|
||||
FloatBarForegroundColor = (Color)Application.Current.FindResource("FloatBarForegroundColor");
|
||||
InitializeFloatBarForegroundColor();
|
||||
|
||||
// 刷新快速面板图标
|
||||
RefreshQuickPanelIcons();
|
||||
|
||||
// 强制刷新UI
|
||||
window.InvalidateVisual();
|
||||
}
|
||||
}
|
||||
|
||||
private void SystemEvents_UserPreferenceChanged(object sender, UserPreferenceChangedEventArgs e) {
|
||||
switch (Settings.Appearance.Theme) {
|
||||
/// <summary>
|
||||
/// 初始化FloatBarForegroundColor,从当前主题资源中加载颜色
|
||||
/// </summary>
|
||||
private void InitializeFloatBarForegroundColor()
|
||||
{
|
||||
try
|
||||
{
|
||||
FloatBarForegroundColor = (Color)Application.Current.FindResource("FloatBarForegroundColor");
|
||||
|
||||
// 强制刷新浮动工具栏按钮颜色
|
||||
RefreshFloatingBarButtonColors();
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// 如果无法从资源中加载,使用默认颜色
|
||||
FloatBarForegroundColor = Color.FromRgb(0, 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 刷新快速面板图标
|
||||
/// </summary>
|
||||
private void RefreshQuickPanelIcons()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (LeftUnFoldButtonQuickPanel != null)
|
||||
{
|
||||
LeftUnFoldButtonQuickPanel.InvalidateVisual();
|
||||
}
|
||||
if (RightUnFoldButtonQuickPanel != null)
|
||||
{
|
||||
RightUnFoldButtonQuickPanel.InvalidateVisual();
|
||||
}
|
||||
if (LeftSidePanel != null)
|
||||
{
|
||||
LeftSidePanel.InvalidateVisual();
|
||||
}
|
||||
if (RightSidePanel != null)
|
||||
{
|
||||
RightSidePanel.InvalidateVisual();
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 刷新浮动工具栏按钮颜色
|
||||
/// </summary>
|
||||
private void RefreshFloatingBarButtonColors()
|
||||
{
|
||||
try
|
||||
{
|
||||
// 选中状态的颜色(蓝底)
|
||||
var selectedColor = Color.FromRgb(30, 58, 138);
|
||||
|
||||
// 根据当前模式设置按钮颜色
|
||||
switch (_currentToolMode)
|
||||
{
|
||||
case "cursor":
|
||||
CursorIconGeometry.Brush = new SolidColorBrush(selectedColor);
|
||||
PenIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
StrokeEraserIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
CircleEraserIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
LassoSelectIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
break;
|
||||
case "pen":
|
||||
case "color":
|
||||
CursorIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
PenIconGeometry.Brush = new SolidColorBrush(selectedColor);
|
||||
StrokeEraserIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
CircleEraserIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
LassoSelectIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
break;
|
||||
case "eraser":
|
||||
CursorIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
PenIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
StrokeEraserIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
CircleEraserIconGeometry.Brush = new SolidColorBrush(selectedColor);
|
||||
LassoSelectIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
break;
|
||||
case "eraserByStrokes":
|
||||
CursorIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
PenIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
StrokeEraserIconGeometry.Brush = new SolidColorBrush(selectedColor);
|
||||
CircleEraserIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
LassoSelectIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
break;
|
||||
case "select":
|
||||
CursorIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
PenIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
StrokeEraserIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
CircleEraserIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
LassoSelectIconGeometry.Brush = new SolidColorBrush(selectedColor);
|
||||
break;
|
||||
default:
|
||||
// 默认情况,所有按钮都使用主题颜色
|
||||
CursorIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
PenIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
StrokeEraserIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
CircleEraserIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
LassoSelectIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
break;
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private void SystemEvents_UserPreferenceChanged(object sender, UserPreferenceChangedEventArgs e)
|
||||
{
|
||||
switch (Settings.Appearance.Theme)
|
||||
{
|
||||
case 0:
|
||||
SetTheme("Light");
|
||||
break;
|
||||
@@ -68,9 +219,11 @@ namespace Ink_Canvas {
|
||||
}
|
||||
}
|
||||
|
||||
private bool IsSystemThemeLight() {
|
||||
private bool IsSystemThemeLight()
|
||||
{
|
||||
var light = false;
|
||||
try {
|
||||
try
|
||||
{
|
||||
var registryKey = Registry.CurrentUser;
|
||||
var themeKey =
|
||||
registryKey.OpenSubKey("software\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize");
|
||||
|
||||
@@ -1,39 +1,41 @@
|
||||
using Ink_Canvas.Helpers;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Ink;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Controls;
|
||||
using Newtonsoft.Json;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
||||
namespace Ink_Canvas {
|
||||
public partial class MainWindow : Window {
|
||||
namespace Ink_Canvas
|
||||
{
|
||||
public partial class MainWindow : Window
|
||||
{
|
||||
private StrokeCollection[] strokeCollections = new StrokeCollection[101];
|
||||
private bool[] whiteboadLastModeIsRedo = new bool[101];
|
||||
private StrokeCollection lastTouchDownStrokeCollection = new StrokeCollection();
|
||||
|
||||
private int CurrentWhiteboardIndex = 1;
|
||||
private int WhiteboardTotalCount = 1;
|
||||
private TimeMachineHistory[][] TimeMachineHistories = new TimeMachineHistory[101][]; //最多99页,0用来存储非白板时的墨迹以便还原
|
||||
private TimeMachineHistory[][] TimeMachineHistories = new TimeMachineHistory[101][];
|
||||
private bool[] savedMultiTouchModeStates = new bool[101];
|
||||
|
||||
// 保存每页白板图片信息
|
||||
private void SaveStrokes(bool isBackupMain = false) {
|
||||
private void SaveStrokes(bool isBackupMain = false)
|
||||
{
|
||||
// 确保画布上的所有UI元素都被保存到时间机器历史记录中
|
||||
var currentHistory = timeMachine.ExportTimeMachineHistory();
|
||||
var elementsInHistory = new HashSet<UIElement>();
|
||||
|
||||
// 收集已经在历史记录中的元素
|
||||
if (currentHistory != null) {
|
||||
foreach (var h in currentHistory) {
|
||||
if (currentHistory != null)
|
||||
{
|
||||
foreach (var h in currentHistory)
|
||||
{
|
||||
if (h.CommitType == TimeMachineHistoryType.ElementInsert &&
|
||||
h.InsertedElement != null &&
|
||||
!h.StrokeHasBeenCleared) {
|
||||
!h.StrokeHasBeenCleared)
|
||||
{
|
||||
elementsInHistory.Add(h.InsertedElement);
|
||||
}
|
||||
}
|
||||
@@ -41,26 +43,34 @@ namespace Ink_Canvas {
|
||||
|
||||
// 检查画布上的所有UI元素,确保它们都在历史记录中
|
||||
var missingElements = 0;
|
||||
foreach (UIElement child in inkCanvas.Children) {
|
||||
if (child is Image || child is MediaElement) {
|
||||
if (!elementsInHistory.Contains(child)) {
|
||||
foreach (UIElement child in inkCanvas.Children)
|
||||
{
|
||||
if (child is Image || child is MediaElement)
|
||||
{
|
||||
if (!elementsInHistory.Contains(child))
|
||||
{
|
||||
timeMachine.CommitElementInsertHistory(child);
|
||||
missingElements++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
// 确保画布上的所有墨迹都被保存
|
||||
if (inkCanvas.Strokes.Count > 0) {
|
||||
if (inkCanvas.Strokes.Count > 0)
|
||||
{
|
||||
// 检查是否有墨迹没有在时间机器历史记录中
|
||||
var strokesInHistory = new HashSet<Stroke>();
|
||||
if (currentHistory != null) {
|
||||
foreach (var h in currentHistory) {
|
||||
if (currentHistory != null)
|
||||
{
|
||||
foreach (var h in currentHistory)
|
||||
{
|
||||
if (h.CommitType == TimeMachineHistoryType.UserInput &&
|
||||
h.CurrentStroke != null &&
|
||||
!h.StrokeHasBeenCleared) {
|
||||
foreach (Stroke stroke in h.CurrentStroke) {
|
||||
!h.StrokeHasBeenCleared)
|
||||
{
|
||||
foreach (Stroke stroke in h.CurrentStroke)
|
||||
{
|
||||
strokesInHistory.Add(stroke);
|
||||
}
|
||||
}
|
||||
@@ -69,38 +79,48 @@ namespace Ink_Canvas {
|
||||
|
||||
// 收集没有在历史记录中的墨迹
|
||||
var missingStrokes = new StrokeCollection();
|
||||
foreach (Stroke stroke in inkCanvas.Strokes) {
|
||||
if (!strokesInHistory.Contains(stroke)) {
|
||||
foreach (Stroke stroke in inkCanvas.Strokes)
|
||||
{
|
||||
if (!strokesInHistory.Contains(stroke))
|
||||
{
|
||||
missingStrokes.Add(stroke);
|
||||
}
|
||||
}
|
||||
|
||||
if (missingStrokes.Count > 0) {
|
||||
if (missingStrokes.Count > 0)
|
||||
{
|
||||
timeMachine.CommitStrokeUserInputHistory(missingStrokes);
|
||||
}
|
||||
}
|
||||
|
||||
if (isBackupMain) {
|
||||
if (isBackupMain)
|
||||
{
|
||||
var timeMachineHistory = timeMachine.ExportTimeMachineHistory();
|
||||
TimeMachineHistories[0] = timeMachineHistory;
|
||||
// 保存多指书写模式状态
|
||||
savedMultiTouchModeStates[0] = isInMultiTouchMode;
|
||||
timeMachine.ClearStrokeHistory();
|
||||
|
||||
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
var timeMachineHistory = timeMachine.ExportTimeMachineHistory();
|
||||
TimeMachineHistories[CurrentWhiteboardIndex] = timeMachineHistory;
|
||||
// 保存多指书写模式状态
|
||||
savedMultiTouchModeStates[CurrentWhiteboardIndex] = isInMultiTouchMode;
|
||||
timeMachine.ClearStrokeHistory();
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
private void ClearStrokes(bool isErasedByCode) {
|
||||
private void ClearStrokes(bool isErasedByCode)
|
||||
{
|
||||
_currentCommitType = CommitReason.ClearingCanvas;
|
||||
if (isErasedByCode) _currentCommitType = CommitReason.CodeInput;
|
||||
|
||||
// 取消任何UI元素的选择,隐藏拉伸控件
|
||||
DeselectUIElement();
|
||||
|
||||
|
||||
// 只清除笔画,不清除图片元素
|
||||
// 图片元素的清除由调用方决定
|
||||
@@ -110,8 +130,21 @@ namespace Ink_Canvas {
|
||||
}
|
||||
|
||||
// 恢复每页白板图片信息
|
||||
private void RestoreStrokes(bool isBackupMain = false) {
|
||||
try {
|
||||
private void RestoreStrokes(bool isBackupMain = false)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 隐藏图片选择工具栏
|
||||
if (currentSelectedElement != null)
|
||||
{
|
||||
// 保存当前编辑模式
|
||||
var previousEditingMode = inkCanvas.EditingMode;
|
||||
UnselectElement(currentSelectedElement);
|
||||
// 恢复编辑模式
|
||||
inkCanvas.EditingMode = previousEditingMode;
|
||||
currentSelectedElement = null;
|
||||
}
|
||||
|
||||
var targetIndex = isBackupMain ? 0 : CurrentWhiteboardIndex;
|
||||
|
||||
// 先清空当前画布的墨迹
|
||||
@@ -122,65 +155,134 @@ namespace Ink_Canvas {
|
||||
inkCanvas.Children.Clear();
|
||||
|
||||
// 如果历史记录为空,直接返回(新页面或空页面)
|
||||
if (TimeMachineHistories[targetIndex] == null) {
|
||||
if (TimeMachineHistories[targetIndex] == null)
|
||||
{
|
||||
timeMachine.ClearStrokeHistory();
|
||||
return;
|
||||
}
|
||||
|
||||
if (isBackupMain) {
|
||||
if (isBackupMain)
|
||||
{
|
||||
timeMachine.ImportTimeMachineHistory(TimeMachineHistories[0]);
|
||||
foreach (var item in TimeMachineHistories[0]) ApplyHistoryToCanvas(item);
|
||||
} else {
|
||||
// 恢复多指书写模式状态
|
||||
RestoreMultiTouchModeState(0);
|
||||
}
|
||||
else
|
||||
{
|
||||
timeMachine.ImportTimeMachineHistory(TimeMachineHistories[CurrentWhiteboardIndex]);
|
||||
// 通过时间机器历史恢复所有内容(墨迹和图片)
|
||||
foreach (var item in TimeMachineHistories[CurrentWhiteboardIndex]) ApplyHistoryToCanvas(item);
|
||||
// 恢复多指书写模式状态
|
||||
RestoreMultiTouchModeState(CurrentWhiteboardIndex);
|
||||
}
|
||||
|
||||
// 确保选中状态被清除,因为我们切换了页面
|
||||
if (selectedUIElement != null) {
|
||||
DeselectUIElement();
|
||||
}
|
||||
|
||||
}
|
||||
catch {
|
||||
catch
|
||||
{
|
||||
// ignored
|
||||
}
|
||||
}
|
||||
|
||||
private async void BtnWhiteBoardPageIndex_Click(object sender, EventArgs e) {
|
||||
if (sender == BtnLeftPageListWB) {
|
||||
if (BoardBorderLeftPageListView.Visibility == Visibility.Visible) {
|
||||
/// <summary>
|
||||
/// 恢复多指书写模式状态
|
||||
/// </summary>
|
||||
private void RestoreMultiTouchModeState(int pageIndex)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 检查是否保存了多指书写模式状态
|
||||
if (savedMultiTouchModeStates[pageIndex])
|
||||
{
|
||||
// 恢复多指书写模式
|
||||
EnterMultiTouchModeIfNeeded();
|
||||
|
||||
// 更新UI状态
|
||||
if (ToggleSwitchEnableMultiTouchMode != null)
|
||||
{
|
||||
ToggleSwitchEnableMultiTouchMode.IsOn = true;
|
||||
}
|
||||
|
||||
LogHelper.WriteLogToFile($"恢复多指书写模式状态 - 页面索引: {pageIndex}", LogHelper.LogType.Info);
|
||||
}
|
||||
else
|
||||
{
|
||||
// 确保多指书写模式关闭
|
||||
ExitMultiTouchModeIfNeeded();
|
||||
|
||||
// 更新UI状态
|
||||
if (ToggleSwitchEnableMultiTouchMode != null)
|
||||
{
|
||||
ToggleSwitchEnableMultiTouchMode.IsOn = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"恢复多指书写模式状态失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
private async void BtnWhiteBoardPageIndex_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (sender == BtnLeftPageListWB)
|
||||
{
|
||||
if (BoardBorderLeftPageListView.Visibility == Visibility.Visible)
|
||||
{
|
||||
AnimationsHelper.HideWithSlideAndFade(BoardBorderLeftPageListView);
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
AnimationsHelper.HideWithSlideAndFade(BoardBorderRightPageListView);
|
||||
RefreshBlackBoardSidePageListView();
|
||||
AnimationsHelper.ShowWithSlideFromBottomAndFade(BoardBorderLeftPageListView);
|
||||
await Task.Delay(1);
|
||||
ScrollViewToVerticalTop(
|
||||
(ListViewItem)BlackBoardLeftSidePageListView.ItemContainerGenerator.ContainerFromIndex(
|
||||
CurrentWhiteboardIndex - 1), BlackBoardLeftSidePageListScrollViewer);
|
||||
var leftContainer = BlackBoardLeftSidePageListView.ItemContainerGenerator.ContainerFromIndex(
|
||||
CurrentWhiteboardIndex - 1) as ListViewItem;
|
||||
if (leftContainer != null)
|
||||
{
|
||||
ScrollViewToVerticalTop(leftContainer, BlackBoardLeftSidePageListScrollViewer);
|
||||
}
|
||||
}
|
||||
} else if (sender == BtnRightPageListWB)
|
||||
}
|
||||
else if (sender == BtnRightPageListWB)
|
||||
{
|
||||
if (BoardBorderRightPageListView.Visibility == Visibility.Visible) {
|
||||
if (BoardBorderRightPageListView.Visibility == Visibility.Visible)
|
||||
{
|
||||
AnimationsHelper.HideWithSlideAndFade(BoardBorderRightPageListView);
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
AnimationsHelper.HideWithSlideAndFade(BoardBorderLeftPageListView);
|
||||
RefreshBlackBoardSidePageListView();
|
||||
AnimationsHelper.ShowWithSlideFromBottomAndFade(BoardBorderRightPageListView);
|
||||
await Task.Delay(1);
|
||||
ScrollViewToVerticalTop(
|
||||
(ListViewItem)BlackBoardRightSidePageListView.ItemContainerGenerator.ContainerFromIndex(
|
||||
CurrentWhiteboardIndex - 1), BlackBoardRightSidePageListScrollViewer);
|
||||
var rightContainer = BlackBoardRightSidePageListView.ItemContainerGenerator.ContainerFromIndex(
|
||||
CurrentWhiteboardIndex - 1) as ListViewItem;
|
||||
if (rightContainer != null)
|
||||
{
|
||||
ScrollViewToVerticalTop(rightContainer, BlackBoardRightSidePageListScrollViewer);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void BtnWhiteBoardSwitchPrevious_Click(object sender, EventArgs e) {
|
||||
private void BtnWhiteBoardSwitchPrevious_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (CurrentWhiteboardIndex <= 1) return;
|
||||
|
||||
// 取消任何UI元素的选择
|
||||
DeselectUIElement();
|
||||
// 隐藏图片选择工具栏
|
||||
if (currentSelectedElement != null)
|
||||
{
|
||||
// 保存当前编辑模式
|
||||
var previousEditingMode = inkCanvas.EditingMode;
|
||||
UnselectElement(currentSelectedElement);
|
||||
// 恢复编辑模式
|
||||
inkCanvas.EditingMode = previousEditingMode;
|
||||
currentSelectedElement = null;
|
||||
}
|
||||
|
||||
SaveStrokes();
|
||||
|
||||
@@ -192,19 +294,29 @@ namespace Ink_Canvas {
|
||||
UpdateIndexInfoDisplay();
|
||||
}
|
||||
|
||||
private void BtnWhiteBoardSwitchNext_Click(object sender, EventArgs e) {
|
||||
private void BtnWhiteBoardSwitchNext_Click(object sender, EventArgs e)
|
||||
{
|
||||
Trace.WriteLine("113223234");
|
||||
|
||||
if (Settings.Automation.IsAutoSaveStrokesAtClear &&
|
||||
inkCanvas.Strokes.Count > Settings.Automation.MinimumAutomationStrokeNumber) SaveScreenShot(true);
|
||||
if (CurrentWhiteboardIndex >= WhiteboardTotalCount) {
|
||||
// 在最后一页时,点击“新页面”按钮直接新增一页
|
||||
if (CurrentWhiteboardIndex >= WhiteboardTotalCount)
|
||||
{
|
||||
// 在最后一页时,点击"新页面"按钮直接新增一页
|
||||
BtnWhiteBoardAdd_Click(sender, e);
|
||||
return;
|
||||
}
|
||||
|
||||
// 取消任何UI元素的选择
|
||||
DeselectUIElement();
|
||||
// 隐藏图片选择工具栏
|
||||
if (currentSelectedElement != null)
|
||||
{
|
||||
// 保存当前编辑模式
|
||||
var previousEditingMode = inkCanvas.EditingMode;
|
||||
UnselectElement(currentSelectedElement);
|
||||
// 恢复编辑模式
|
||||
inkCanvas.EditingMode = previousEditingMode;
|
||||
currentSelectedElement = null;
|
||||
}
|
||||
|
||||
SaveStrokes();
|
||||
|
||||
@@ -216,13 +328,22 @@ namespace Ink_Canvas {
|
||||
UpdateIndexInfoDisplay();
|
||||
}
|
||||
|
||||
private void BtnWhiteBoardAdd_Click(object sender, EventArgs e) {
|
||||
private void BtnWhiteBoardAdd_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (WhiteboardTotalCount >= 99) return;
|
||||
if (Settings.Automation.IsAutoSaveStrokesAtClear &&
|
||||
inkCanvas.Strokes.Count > Settings.Automation.MinimumAutomationStrokeNumber) SaveScreenShot(true);
|
||||
|
||||
// 取消任何UI元素的选择
|
||||
DeselectUIElement();
|
||||
// 隐藏图片选择工具栏
|
||||
if (currentSelectedElement != null)
|
||||
{
|
||||
// 保存当前编辑模式
|
||||
var previousEditingMode = inkCanvas.EditingMode;
|
||||
UnselectElement(currentSelectedElement);
|
||||
// 恢复编辑模式
|
||||
inkCanvas.EditingMode = previousEditingMode;
|
||||
currentSelectedElement = null;
|
||||
}
|
||||
|
||||
SaveStrokes();
|
||||
ClearStrokes(true);
|
||||
@@ -244,12 +365,25 @@ namespace Ink_Canvas {
|
||||
|
||||
if (WhiteboardTotalCount >= 99) BtnWhiteBoardAdd.IsEnabled = false;
|
||||
|
||||
if (BlackBoardLeftSidePageListView.Visibility == Visibility.Visible) {
|
||||
if (BlackBoardLeftSidePageListView.Visibility == Visibility.Visible)
|
||||
{
|
||||
RefreshBlackBoardSidePageListView();
|
||||
}
|
||||
}
|
||||
|
||||
private void BtnWhiteBoardDelete_Click(object sender, RoutedEventArgs e) {
|
||||
private void BtnWhiteBoardDelete_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
// 隐藏图片选择工具栏
|
||||
if (currentSelectedElement != null)
|
||||
{
|
||||
// 保存当前编辑模式
|
||||
var previousEditingMode = inkCanvas.EditingMode;
|
||||
UnselectElement(currentSelectedElement);
|
||||
// 恢复编辑模式
|
||||
inkCanvas.EditingMode = previousEditingMode;
|
||||
currentSelectedElement = null;
|
||||
}
|
||||
|
||||
ClearStrokes(true);
|
||||
|
||||
if (CurrentWhiteboardIndex != WhiteboardTotalCount)
|
||||
@@ -267,7 +401,8 @@ namespace Ink_Canvas {
|
||||
if (WhiteboardTotalCount < 99) BtnWhiteBoardAdd.IsEnabled = true;
|
||||
}
|
||||
|
||||
private void UpdateIndexInfoDisplay() {
|
||||
private void UpdateIndexInfoDisplay()
|
||||
{
|
||||
TextBlockWhiteBoardIndexInfo.Text =
|
||||
$"{CurrentWhiteboardIndex}/{WhiteboardTotalCount}";
|
||||
|
||||
@@ -289,13 +424,16 @@ namespace Ink_Canvas {
|
||||
|
||||
BtnWhiteBoardSwitchPrevious.IsEnabled = true;
|
||||
|
||||
if (CurrentWhiteboardIndex == 1) {
|
||||
if (CurrentWhiteboardIndex == 1)
|
||||
{
|
||||
BtnWhiteBoardSwitchPrevious.IsEnabled = false;
|
||||
BtnLeftWhiteBoardSwitchPreviousGeometry.Brush = new SolidColorBrush(Color.FromArgb(127, 24, 24, 27));
|
||||
BtnLeftWhiteBoardSwitchPreviousLabel.Opacity = 0.5;
|
||||
BtnRightWhiteBoardSwitchPreviousGeometry.Brush = new SolidColorBrush(Color.FromArgb(127, 24, 24, 27));
|
||||
BtnRightWhiteBoardSwitchPreviousLabel.Opacity = 0.5;
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
BtnLeftWhiteBoardSwitchPreviousGeometry.Brush = new SolidColorBrush(Color.FromArgb(255, 24, 24, 27));
|
||||
BtnLeftWhiteBoardSwitchPreviousLabel.Opacity = 1;
|
||||
BtnRightWhiteBoardSwitchPreviousGeometry.Brush = new SolidColorBrush(Color.FromArgb(255, 24, 24, 27));
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using System;
|
||||
using Ink_Canvas.Helpers;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
@@ -6,11 +7,13 @@ using System.Windows.Ink;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using Ink_Canvas.Helpers;
|
||||
|
||||
namespace Ink_Canvas {
|
||||
public partial class MainWindow : Window {
|
||||
private void BoardChangeBackgroundColorBtn_MouseUp(object sender, RoutedEventArgs e) {
|
||||
namespace Ink_Canvas
|
||||
{
|
||||
public partial class MainWindow : Window
|
||||
{
|
||||
private void BoardChangeBackgroundColorBtn_MouseUp(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (!isLoaded) return;
|
||||
|
||||
// 创建背景选项面板(如果不存在)
|
||||
@@ -40,6 +43,7 @@ namespace Ink_Canvas {
|
||||
AnimationsHelper.HideWithSlideAndFade(BoardEraserSizePanel);
|
||||
AnimationsHelper.HideWithSlideAndFade(TwoFingerGestureBorder);
|
||||
AnimationsHelper.HideWithSlideAndFade(BoardTwoFingerGestureBorder);
|
||||
AnimationsHelper.HideWithSlideAndFade(BoardImageOptionsPanel);
|
||||
|
||||
// 显示背景选项面板
|
||||
AnimationsHelper.ShowWithSlideFromBottomAndFade(BackgroundPalette);
|
||||
@@ -50,66 +54,68 @@ namespace Ink_Canvas {
|
||||
// 原有的背景切换代码
|
||||
Settings.Canvas.UsingWhiteboard = !Settings.Canvas.UsingWhiteboard;
|
||||
SaveSettingsToFile();
|
||||
if (Settings.Canvas.UsingWhiteboard) {
|
||||
if (Settings.Canvas.UsingWhiteboard)
|
||||
{
|
||||
if (inkColor == 5) lastBoardInkColor = 0;
|
||||
ICCWaterMarkDark.Visibility = Visibility.Visible;
|
||||
ICCWaterMarkWhite.Visibility = Visibility.Collapsed;
|
||||
|
||||
|
||||
// 设置为白板默认背景色
|
||||
Color defaultWhiteboardColor = Color.FromRgb(234, 235, 237);
|
||||
|
||||
|
||||
if (currentMode == 1) // 白板模式
|
||||
{
|
||||
// 设置背景为默认白板背景色
|
||||
GridBackgroundCover.Background = new SolidColorBrush(defaultWhiteboardColor);
|
||||
|
||||
|
||||
// 更新RGB滑块的值为默认白板背景色
|
||||
if (BackgroundPalette != null && BackgroundPalette.Visibility == Visibility.Visible)
|
||||
{
|
||||
UpdateRGBSliders(defaultWhiteboardColor);
|
||||
}
|
||||
|
||||
|
||||
// 更新自定义背景色为默认白板背景色
|
||||
CustomBackgroundColor = defaultWhiteboardColor;
|
||||
|
||||
|
||||
// 保存到设置
|
||||
string colorHex = $"#{defaultWhiteboardColor.R:X2}{defaultWhiteboardColor.G:X2}{defaultWhiteboardColor.B:X2}";
|
||||
Settings.Canvas.CustomBackgroundColor = colorHex;
|
||||
SaveSettingsToFile();
|
||||
}
|
||||
|
||||
|
||||
// 设置墨迹颜色为黑色
|
||||
CheckLastColor(0);
|
||||
forceEraser = false;
|
||||
}
|
||||
else {
|
||||
else
|
||||
{
|
||||
if (inkColor == 0) lastBoardInkColor = 5;
|
||||
ICCWaterMarkWhite.Visibility = Visibility.Visible;
|
||||
ICCWaterMarkDark.Visibility = Visibility.Collapsed;
|
||||
|
||||
|
||||
// 设置为黑板默认背景色
|
||||
Color defaultBlackboardColor = Color.FromRgb(22, 41, 36);
|
||||
|
||||
|
||||
if (currentMode == 1) // 黑板模式
|
||||
{
|
||||
// 设置背景为默认黑板背景色
|
||||
GridBackgroundCover.Background = new SolidColorBrush(defaultBlackboardColor);
|
||||
|
||||
|
||||
// 更新RGB滑块的值为默认黑板背景色
|
||||
if (BackgroundPalette != null && BackgroundPalette.Visibility == Visibility.Visible)
|
||||
{
|
||||
UpdateRGBSliders(defaultBlackboardColor);
|
||||
}
|
||||
|
||||
|
||||
// 更新自定义背景色为默认黑板背景色
|
||||
CustomBackgroundColor = defaultBlackboardColor;
|
||||
|
||||
|
||||
// 保存到设置
|
||||
string colorHex = $"#{defaultBlackboardColor.R:X2}{defaultBlackboardColor.G:X2}{defaultBlackboardColor.B:X2}";
|
||||
Settings.Canvas.CustomBackgroundColor = colorHex;
|
||||
SaveSettingsToFile();
|
||||
}
|
||||
|
||||
|
||||
// 设置墨迹颜色为白色
|
||||
CheckLastColor(5);
|
||||
forceEraser = false;
|
||||
@@ -123,7 +129,7 @@ namespace Ink_Canvas {
|
||||
{
|
||||
// 确保加载自定义背景色
|
||||
LoadCustomBackgroundColor();
|
||||
|
||||
|
||||
// 创建一个类似于PenPalette的面板
|
||||
BackgroundPalette = new Border
|
||||
{
|
||||
@@ -137,7 +143,7 @@ namespace Ink_Canvas {
|
||||
Width = 300,
|
||||
MaxHeight = 400
|
||||
};
|
||||
|
||||
|
||||
// 确保面板显示在顶层
|
||||
Panel.SetZIndex(BackgroundPalette, 1000);
|
||||
|
||||
@@ -201,7 +207,7 @@ namespace Ink_Canvas {
|
||||
contentPanel.Children.Add(modeTitle);
|
||||
|
||||
var modePanel = new StackPanel { Orientation = Orientation.Horizontal, HorizontalAlignment = HorizontalAlignment.Center };
|
||||
|
||||
|
||||
// 白板按钮
|
||||
var whiteboardButton = new Border
|
||||
{
|
||||
@@ -219,41 +225,42 @@ namespace Ink_Canvas {
|
||||
VerticalAlignment = VerticalAlignment.Center
|
||||
};
|
||||
whiteboardButton.Child = whiteboardText;
|
||||
whiteboardButton.MouseUp += (s, args) => {
|
||||
whiteboardButton.MouseUp += (s, args) =>
|
||||
{
|
||||
Settings.Canvas.UsingWhiteboard = true;
|
||||
SaveSettingsToFile();
|
||||
ICCWaterMarkDark.Visibility = Visibility.Visible;
|
||||
ICCWaterMarkWhite.Visibility = Visibility.Collapsed;
|
||||
|
||||
|
||||
// 设置为白板默认背景色
|
||||
Color defaultWhiteboardColor = Color.FromRgb(234, 235, 237);
|
||||
|
||||
|
||||
if (currentMode == 1) // 白板模式
|
||||
{
|
||||
// 设置背景为默认白板背景色
|
||||
GridBackgroundCover.Background = new SolidColorBrush(defaultWhiteboardColor);
|
||||
|
||||
|
||||
// 更新RGB滑块的值为默认白板背景色
|
||||
UpdateRGBSliders(defaultWhiteboardColor);
|
||||
|
||||
|
||||
// 更新自定义背景色为默认白板背景色
|
||||
CustomBackgroundColor = defaultWhiteboardColor;
|
||||
|
||||
|
||||
// 保存到设置
|
||||
string colorHex = $"#{defaultWhiteboardColor.R:X2}{defaultWhiteboardColor.G:X2}{defaultWhiteboardColor.B:X2}";
|
||||
Settings.Canvas.CustomBackgroundColor = colorHex;
|
||||
SaveSettingsToFile();
|
||||
}
|
||||
|
||||
|
||||
// 设置墨迹颜色为黑色
|
||||
CheckLastColor(0);
|
||||
forceEraser = false;
|
||||
|
||||
|
||||
CheckColorTheme(true);
|
||||
UpdateBackgroundButtonsState();
|
||||
};
|
||||
modePanel.Children.Add(whiteboardButton);
|
||||
|
||||
|
||||
// 黑板按钮
|
||||
var blackboardButton = new Border
|
||||
{
|
||||
@@ -270,264 +277,269 @@ namespace Ink_Canvas {
|
||||
VerticalAlignment = VerticalAlignment.Center
|
||||
};
|
||||
blackboardButton.Child = blackboardText;
|
||||
blackboardButton.MouseUp += (s, args) => {
|
||||
blackboardButton.MouseUp += (s, args) =>
|
||||
{
|
||||
Settings.Canvas.UsingWhiteboard = false;
|
||||
SaveSettingsToFile();
|
||||
ICCWaterMarkWhite.Visibility = Visibility.Visible;
|
||||
ICCWaterMarkDark.Visibility = Visibility.Collapsed;
|
||||
|
||||
|
||||
// 设置为黑板默认背景色
|
||||
Color defaultBlackboardColor = Color.FromRgb(22, 41, 36);
|
||||
|
||||
|
||||
if (currentMode == 1) // 黑板模式
|
||||
{
|
||||
// 设置背景为默认黑板背景色
|
||||
GridBackgroundCover.Background = new SolidColorBrush(defaultBlackboardColor);
|
||||
|
||||
|
||||
// 更新RGB滑块的值为默认黑板背景色
|
||||
UpdateRGBSliders(defaultBlackboardColor);
|
||||
|
||||
|
||||
// 更新自定义背景色为默认黑板背景色
|
||||
CustomBackgroundColor = defaultBlackboardColor;
|
||||
|
||||
|
||||
// 保存到设置
|
||||
string colorHex = $"#{defaultBlackboardColor.R:X2}{defaultBlackboardColor.G:X2}{defaultBlackboardColor.B:X2}";
|
||||
Settings.Canvas.CustomBackgroundColor = colorHex;
|
||||
SaveSettingsToFile();
|
||||
}
|
||||
|
||||
|
||||
// 设置墨迹颜色为白色
|
||||
CheckLastColor(5);
|
||||
forceEraser = false;
|
||||
|
||||
|
||||
CheckColorTheme(true);
|
||||
UpdateBackgroundButtonsState();
|
||||
};
|
||||
modePanel.Children.Add(blackboardButton);
|
||||
|
||||
contentPanel.Children.Add(modePanel);
|
||||
|
||||
// 添加一条分隔线
|
||||
var separator = new Border
|
||||
{
|
||||
Height = 1,
|
||||
Background = new SolidColorBrush(Color.FromRgb(0xd4, 0xd4, 0xd8)),
|
||||
Margin = new Thickness(0, 12, 0, 12)
|
||||
};
|
||||
contentPanel.Children.Add(separator);
|
||||
|
||||
// 添加RGB颜色选择器部分
|
||||
var colorTitle = new TextBlock
|
||||
{
|
||||
Text = "背景颜色",
|
||||
Foreground = new SolidColorBrush(Color.FromRgb(0x17, 0x25, 0x54)),
|
||||
FontSize = 10,
|
||||
FontWeight = FontWeights.Bold,
|
||||
HorizontalAlignment = HorizontalAlignment.Center,
|
||||
Margin = new Thickness(0, 4, 0, 8)
|
||||
};
|
||||
contentPanel.Children.Add(colorTitle);
|
||||
|
||||
// 创建颜色预览
|
||||
Border colorPreview = new Border
|
||||
{
|
||||
Width = 100,
|
||||
Height = 40,
|
||||
BorderThickness = new Thickness(1),
|
||||
BorderBrush = new SolidColorBrush(Color.FromRgb(0xd4, 0xd4, 0xd8)),
|
||||
Background = new SolidColorBrush(Colors.White),
|
||||
CornerRadius = new CornerRadius(4),
|
||||
Margin = new Thickness(0, 0, 0, 10),
|
||||
HorizontalAlignment = HorizontalAlignment.Center
|
||||
};
|
||||
contentPanel.Children.Add(colorPreview);
|
||||
|
||||
// 获取当前背景颜色
|
||||
Color currentBackgroundColor;
|
||||
if (currentMode == 1) // 白板或黑板模式
|
||||
{
|
||||
if (GridBackgroundCover.Background is SolidColorBrush brush)
|
||||
{
|
||||
currentBackgroundColor = brush.Color;
|
||||
}
|
||||
else
|
||||
{
|
||||
// 默认颜色
|
||||
currentBackgroundColor = Settings.Canvas.UsingWhiteboard ?
|
||||
Color.FromRgb(234, 235, 237) : // 白板默认颜色
|
||||
Color.FromRgb(22, 41, 36); // 黑板默认颜色
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// 默认白色
|
||||
currentBackgroundColor = Colors.White;
|
||||
}
|
||||
|
||||
// 更新颜色预览
|
||||
colorPreview.Background = new SolidColorBrush(currentBackgroundColor);
|
||||
|
||||
// 先创建所有滑块控件
|
||||
// R滑块和文本框
|
||||
var rPanel = new StackPanel { Orientation = Orientation.Horizontal, Margin = new Thickness(10, 0, 10, 5) };
|
||||
var rLabel = new TextBlock { Text = "R:", Width = 20, VerticalAlignment = VerticalAlignment.Center };
|
||||
var rSlider = new Slider
|
||||
{
|
||||
Minimum = 0,
|
||||
Maximum = 255,
|
||||
Value = currentBackgroundColor.R,
|
||||
Width = 150,
|
||||
Margin = new Thickness(5, 0, 5, 0),
|
||||
VerticalAlignment = VerticalAlignment.Center
|
||||
};
|
||||
var rValueText = new TextBlock
|
||||
{
|
||||
Text = currentBackgroundColor.R.ToString(),
|
||||
Width = 30,
|
||||
VerticalAlignment = VerticalAlignment.Center,
|
||||
TextAlignment = TextAlignment.Right
|
||||
};
|
||||
|
||||
// G滑块和文本框
|
||||
var gPanel = new StackPanel { Orientation = Orientation.Horizontal, Margin = new Thickness(10, 0, 10, 5) };
|
||||
var gLabel = new TextBlock { Text = "G:", Width = 20, VerticalAlignment = VerticalAlignment.Center };
|
||||
var gSlider = new Slider
|
||||
{
|
||||
Minimum = 0,
|
||||
Maximum = 255,
|
||||
Value = currentBackgroundColor.G,
|
||||
Width = 150,
|
||||
Margin = new Thickness(5, 0, 5, 0),
|
||||
VerticalAlignment = VerticalAlignment.Center
|
||||
};
|
||||
var gValueText = new TextBlock
|
||||
{
|
||||
Text = currentBackgroundColor.G.ToString(),
|
||||
Width = 30,
|
||||
VerticalAlignment = VerticalAlignment.Center,
|
||||
TextAlignment = TextAlignment.Right
|
||||
};
|
||||
|
||||
// B滑块和文本框
|
||||
var bPanel = new StackPanel { Orientation = Orientation.Horizontal, Margin = new Thickness(10, 0, 10, 5) };
|
||||
var bLabel = new TextBlock { Text = "B:", Width = 20, VerticalAlignment = VerticalAlignment.Center };
|
||||
var bSlider = new Slider
|
||||
{
|
||||
Minimum = 0,
|
||||
Maximum = 255,
|
||||
Value = currentBackgroundColor.B,
|
||||
Width = 150,
|
||||
Margin = new Thickness(5, 0, 5, 0),
|
||||
VerticalAlignment = VerticalAlignment.Center
|
||||
};
|
||||
var bValueText = new TextBlock
|
||||
{
|
||||
Text = currentBackgroundColor.B.ToString(),
|
||||
Width = 30,
|
||||
VerticalAlignment = VerticalAlignment.Center,
|
||||
TextAlignment = TextAlignment.Right
|
||||
};
|
||||
|
||||
// 现在添加事件处理程序
|
||||
rSlider.ValueChanged += (s, e) => {
|
||||
int value = (int)e.NewValue;
|
||||
rValueText.Text = value.ToString();
|
||||
UpdateColorPreview(colorPreview, rSlider, gSlider, bSlider);
|
||||
};
|
||||
|
||||
gSlider.ValueChanged += (s, e) => {
|
||||
int value = (int)e.NewValue;
|
||||
gValueText.Text = value.ToString();
|
||||
UpdateColorPreview(colorPreview, rSlider, gSlider, bSlider);
|
||||
};
|
||||
|
||||
bSlider.ValueChanged += (s, e) => {
|
||||
int value = (int)e.NewValue;
|
||||
bValueText.Text = value.ToString();
|
||||
UpdateColorPreview(colorPreview, rSlider, gSlider, bSlider);
|
||||
};
|
||||
|
||||
// 添加控件到面板
|
||||
rPanel.Children.Add(rLabel);
|
||||
rPanel.Children.Add(rSlider);
|
||||
rPanel.Children.Add(rValueText);
|
||||
contentPanel.Children.Add(rPanel);
|
||||
|
||||
gPanel.Children.Add(gLabel);
|
||||
gPanel.Children.Add(gSlider);
|
||||
gPanel.Children.Add(gValueText);
|
||||
contentPanel.Children.Add(gPanel);
|
||||
|
||||
bPanel.Children.Add(bLabel);
|
||||
bPanel.Children.Add(bSlider);
|
||||
bPanel.Children.Add(bValueText);
|
||||
contentPanel.Children.Add(bPanel);
|
||||
|
||||
// 应用按钮
|
||||
var applyButton = new Button
|
||||
{
|
||||
Content = "应用颜色",
|
||||
Margin = new Thickness(0, 10, 0, 0),
|
||||
Padding = new Thickness(10, 5, 10, 5),
|
||||
Background = new SolidColorBrush(Color.FromRgb(0x25, 0x63, 0xeb)),
|
||||
Foreground = new SolidColorBrush(Colors.White),
|
||||
BorderThickness = new Thickness(0),
|
||||
HorizontalAlignment = HorizontalAlignment.Center
|
||||
};
|
||||
|
||||
applyButton.Click += (s, e) => {
|
||||
Color selectedColor = Color.FromRgb(
|
||||
(byte)rSlider.Value,
|
||||
(byte)gSlider.Value,
|
||||
(byte)bSlider.Value
|
||||
);
|
||||
ApplyCustomBackgroundColor(selectedColor);
|
||||
};
|
||||
|
||||
contentPanel.Children.Add(applyButton);
|
||||
|
||||
// 添加一条分隔线
|
||||
var separator = new Border
|
||||
{
|
||||
Height = 1,
|
||||
Background = new SolidColorBrush(Color.FromRgb(0xd4, 0xd4, 0xd8)),
|
||||
Margin = new Thickness(0, 12, 0, 12)
|
||||
};
|
||||
contentPanel.Children.Add(separator);
|
||||
|
||||
// 添加RGB颜色选择器部分
|
||||
var colorTitle = new TextBlock
|
||||
{
|
||||
Text = "背景颜色",
|
||||
Foreground = new SolidColorBrush(Color.FromRgb(0x17, 0x25, 0x54)),
|
||||
FontSize = 10,
|
||||
FontWeight = FontWeights.Bold,
|
||||
HorizontalAlignment = HorizontalAlignment.Center,
|
||||
Margin = new Thickness(0, 4, 0, 8)
|
||||
};
|
||||
contentPanel.Children.Add(colorTitle);
|
||||
|
||||
// 创建颜色预览
|
||||
Border colorPreview = new Border
|
||||
{
|
||||
Width = 100,
|
||||
Height = 40,
|
||||
BorderThickness = new Thickness(1),
|
||||
BorderBrush = new SolidColorBrush(Color.FromRgb(0xd4, 0xd4, 0xd8)),
|
||||
Background = new SolidColorBrush(Colors.White),
|
||||
CornerRadius = new CornerRadius(4),
|
||||
Margin = new Thickness(0, 0, 0, 10),
|
||||
HorizontalAlignment = HorizontalAlignment.Center
|
||||
};
|
||||
contentPanel.Children.Add(colorPreview);
|
||||
|
||||
// 获取当前背景颜色
|
||||
Color currentBackgroundColor;
|
||||
if (currentMode == 1) // 白板或黑板模式
|
||||
{
|
||||
if (GridBackgroundCover.Background is SolidColorBrush brush)
|
||||
{
|
||||
currentBackgroundColor = brush.Color;
|
||||
}
|
||||
else
|
||||
{
|
||||
// 默认颜色
|
||||
currentBackgroundColor = Settings.Canvas.UsingWhiteboard ?
|
||||
Color.FromRgb(234, 235, 237) : // 白板默认颜色
|
||||
Color.FromRgb(22, 41, 36); // 黑板默认颜色
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// 默认白色
|
||||
currentBackgroundColor = Colors.White;
|
||||
}
|
||||
|
||||
// 更新颜色预览
|
||||
colorPreview.Background = new SolidColorBrush(currentBackgroundColor);
|
||||
|
||||
// 先创建所有滑块控件
|
||||
// R滑块和文本框
|
||||
var rPanel = new StackPanel { Orientation = Orientation.Horizontal, Margin = new Thickness(10, 0, 10, 5) };
|
||||
var rLabel = new TextBlock { Text = "R:", Width = 20, VerticalAlignment = VerticalAlignment.Center };
|
||||
var rSlider = new Slider
|
||||
{
|
||||
Minimum = 0,
|
||||
Maximum = 255,
|
||||
Value = currentBackgroundColor.R,
|
||||
Width = 150,
|
||||
Margin = new Thickness(5, 0, 5, 0),
|
||||
VerticalAlignment = VerticalAlignment.Center
|
||||
};
|
||||
var rValueText = new TextBlock
|
||||
{
|
||||
Text = currentBackgroundColor.R.ToString(),
|
||||
Width = 30,
|
||||
VerticalAlignment = VerticalAlignment.Center,
|
||||
TextAlignment = TextAlignment.Right
|
||||
};
|
||||
|
||||
// G滑块和文本框
|
||||
var gPanel = new StackPanel { Orientation = Orientation.Horizontal, Margin = new Thickness(10, 0, 10, 5) };
|
||||
var gLabel = new TextBlock { Text = "G:", Width = 20, VerticalAlignment = VerticalAlignment.Center };
|
||||
var gSlider = new Slider
|
||||
{
|
||||
Minimum = 0,
|
||||
Maximum = 255,
|
||||
Value = currentBackgroundColor.G,
|
||||
Width = 150,
|
||||
Margin = new Thickness(5, 0, 5, 0),
|
||||
VerticalAlignment = VerticalAlignment.Center
|
||||
};
|
||||
var gValueText = new TextBlock
|
||||
{
|
||||
Text = currentBackgroundColor.G.ToString(),
|
||||
Width = 30,
|
||||
VerticalAlignment = VerticalAlignment.Center,
|
||||
TextAlignment = TextAlignment.Right
|
||||
};
|
||||
|
||||
// B滑块和文本框
|
||||
var bPanel = new StackPanel { Orientation = Orientation.Horizontal, Margin = new Thickness(10, 0, 10, 5) };
|
||||
var bLabel = new TextBlock { Text = "B:", Width = 20, VerticalAlignment = VerticalAlignment.Center };
|
||||
var bSlider = new Slider
|
||||
{
|
||||
Minimum = 0,
|
||||
Maximum = 255,
|
||||
Value = currentBackgroundColor.B,
|
||||
Width = 150,
|
||||
Margin = new Thickness(5, 0, 5, 0),
|
||||
VerticalAlignment = VerticalAlignment.Center
|
||||
};
|
||||
var bValueText = new TextBlock
|
||||
{
|
||||
Text = currentBackgroundColor.B.ToString(),
|
||||
Width = 30,
|
||||
VerticalAlignment = VerticalAlignment.Center,
|
||||
TextAlignment = TextAlignment.Right
|
||||
};
|
||||
|
||||
// 现在添加事件处理程序
|
||||
rSlider.ValueChanged += (s, e) =>
|
||||
{
|
||||
int value = (int)e.NewValue;
|
||||
rValueText.Text = value.ToString();
|
||||
UpdateColorPreview(colorPreview, rSlider, gSlider, bSlider);
|
||||
};
|
||||
|
||||
gSlider.ValueChanged += (s, e) =>
|
||||
{
|
||||
int value = (int)e.NewValue;
|
||||
gValueText.Text = value.ToString();
|
||||
UpdateColorPreview(colorPreview, rSlider, gSlider, bSlider);
|
||||
};
|
||||
|
||||
bSlider.ValueChanged += (s, e) =>
|
||||
{
|
||||
int value = (int)e.NewValue;
|
||||
bValueText.Text = value.ToString();
|
||||
UpdateColorPreview(colorPreview, rSlider, gSlider, bSlider);
|
||||
};
|
||||
|
||||
// 添加控件到面板
|
||||
rPanel.Children.Add(rLabel);
|
||||
rPanel.Children.Add(rSlider);
|
||||
rPanel.Children.Add(rValueText);
|
||||
contentPanel.Children.Add(rPanel);
|
||||
|
||||
gPanel.Children.Add(gLabel);
|
||||
gPanel.Children.Add(gSlider);
|
||||
gPanel.Children.Add(gValueText);
|
||||
contentPanel.Children.Add(gPanel);
|
||||
|
||||
bPanel.Children.Add(bLabel);
|
||||
bPanel.Children.Add(bSlider);
|
||||
bPanel.Children.Add(bValueText);
|
||||
contentPanel.Children.Add(bPanel);
|
||||
|
||||
// 应用按钮
|
||||
var applyButton = new Button
|
||||
{
|
||||
Content = "应用颜色",
|
||||
Margin = new Thickness(0, 10, 0, 0),
|
||||
Padding = new Thickness(10, 5, 10, 5),
|
||||
Background = new SolidColorBrush(Color.FromRgb(0x25, 0x63, 0xeb)),
|
||||
Foreground = new SolidColorBrush(Colors.White),
|
||||
BorderThickness = new Thickness(0),
|
||||
HorizontalAlignment = HorizontalAlignment.Center
|
||||
};
|
||||
|
||||
applyButton.Click += (s, e) =>
|
||||
{
|
||||
Color selectedColor = Color.FromRgb(
|
||||
(byte)rSlider.Value,
|
||||
(byte)gSlider.Value,
|
||||
(byte)bSlider.Value
|
||||
);
|
||||
ApplyCustomBackgroundColor(selectedColor);
|
||||
};
|
||||
|
||||
contentPanel.Children.Add(applyButton);
|
||||
|
||||
stackPanel.Children.Add(contentPanel);
|
||||
|
||||
// 将面板添加到父容器
|
||||
BackgroundPalette.Child = stackPanel;
|
||||
|
||||
// 获取主窗口中的根网格,确保面板添加到顶层
|
||||
Grid mainGrid = FindName("Main_Grid") as Grid;
|
||||
if (mainGrid != null)
|
||||
{
|
||||
// 删除可能已存在的BackgroundPalette
|
||||
foreach (UIElement element in mainGrid.Children)
|
||||
{
|
||||
if (element is Border border && border.Name == "BackgroundPalette")
|
||||
{
|
||||
mainGrid.Children.Remove(border);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// 重新定位面板
|
||||
BackgroundPalette.HorizontalAlignment = HorizontalAlignment.Center;
|
||||
BackgroundPalette.VerticalAlignment = VerticalAlignment.Center;
|
||||
BackgroundPalette.Margin = new Thickness(0, 0, 0, 0);
|
||||
|
||||
// 添加到主网格
|
||||
mainGrid.Children.Add(BackgroundPalette);
|
||||
|
||||
// 设置面板位置
|
||||
var clickElement = FindName("BoardChangeBackgroundColorBtn") as FrameworkElement;
|
||||
if (clickElement != null)
|
||||
{
|
||||
Point position = clickElement.TranslatePoint(new Point(0, 0), mainGrid);
|
||||
BackgroundPalette.Margin = new Thickness(
|
||||
position.X - 150,
|
||||
position.Y + clickElement.ActualHeight + 5,
|
||||
0, 0);
|
||||
BackgroundPalette.HorizontalAlignment = HorizontalAlignment.Left;
|
||||
BackgroundPalette.VerticalAlignment = VerticalAlignment.Top;
|
||||
}
|
||||
}
|
||||
// 将面板添加到父容器
|
||||
BackgroundPalette.Child = stackPanel;
|
||||
|
||||
// 获取主窗口中的根网格,确保面板添加到顶层
|
||||
Grid mainGrid = FindName("Main_Grid") as Grid;
|
||||
if (mainGrid != null)
|
||||
{
|
||||
// 删除可能已存在的BackgroundPalette
|
||||
foreach (UIElement element in mainGrid.Children)
|
||||
{
|
||||
if (element is Border border && border.Name == "BackgroundPalette")
|
||||
{
|
||||
mainGrid.Children.Remove(border);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// 重新定位面板
|
||||
BackgroundPalette.HorizontalAlignment = HorizontalAlignment.Center;
|
||||
BackgroundPalette.VerticalAlignment = VerticalAlignment.Center;
|
||||
BackgroundPalette.Margin = new Thickness(0, 0, 0, 0);
|
||||
|
||||
// 添加到主网格
|
||||
mainGrid.Children.Add(BackgroundPalette);
|
||||
|
||||
// 设置面板位置
|
||||
var clickElement = FindName("BoardChangeBackgroundColorBtn") as FrameworkElement;
|
||||
if (clickElement != null)
|
||||
{
|
||||
Point position = clickElement.TranslatePoint(new Point(0, 0), mainGrid);
|
||||
BackgroundPalette.Margin = new Thickness(
|
||||
position.X - 150,
|
||||
position.Y + clickElement.ActualHeight + 5,
|
||||
0, 0);
|
||||
BackgroundPalette.HorizontalAlignment = HorizontalAlignment.Left;
|
||||
BackgroundPalette.VerticalAlignment = VerticalAlignment.Top;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// 更新背景按钮状态
|
||||
private void UpdateBackgroundButtonsState()
|
||||
{
|
||||
@@ -541,17 +553,17 @@ namespace Ink_Canvas {
|
||||
{
|
||||
var whiteboardButton = modePanel.Children[0] as Border;
|
||||
var blackboardButton = modePanel.Children[1] as Border;
|
||||
|
||||
|
||||
if (whiteboardButton != null && whiteboardButton.Child is TextBlock whiteboardText)
|
||||
{
|
||||
whiteboardButton.Background = Settings.Canvas.UsingWhiteboard ?
|
||||
new SolidColorBrush(Color.FromRgb(0x25, 0x63, 0xeb)) :
|
||||
whiteboardButton.Background = Settings.Canvas.UsingWhiteboard ?
|
||||
new SolidColorBrush(Color.FromRgb(0x25, 0x63, 0xeb)) :
|
||||
new SolidColorBrush(Colors.LightGray);
|
||||
whiteboardText.Foreground = Settings.Canvas.UsingWhiteboard ?
|
||||
new SolidColorBrush(Colors.White) :
|
||||
new SolidColorBrush(Colors.Black);
|
||||
}
|
||||
|
||||
|
||||
if (blackboardButton != null && blackboardButton.Child is TextBlock blackboardText)
|
||||
{
|
||||
blackboardButton.Background = !Settings.Canvas.UsingWhiteboard ?
|
||||
@@ -566,58 +578,58 @@ namespace Ink_Canvas {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 添加成员变量保存背景面板引用
|
||||
private Border BackgroundPalette { get; set; }
|
||||
|
||||
// 添加成员变量保存当前自定义背景色
|
||||
private Color? CustomBackgroundColor { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 更新颜色预览框的颜色
|
||||
/// </summary>
|
||||
private void UpdateColorPreview(Border colorPreview, Slider rSlider, Slider gSlider, Slider bSlider)
|
||||
{
|
||||
Color previewColor = Color.FromRgb(
|
||||
(byte)rSlider.Value,
|
||||
(byte)gSlider.Value,
|
||||
(byte)bSlider.Value
|
||||
);
|
||||
colorPreview.Background = new SolidColorBrush(previewColor);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 应用自定义背景颜色
|
||||
/// </summary>
|
||||
private void ApplyCustomBackgroundColor(Color color)
|
||||
{
|
||||
// 保存当前选择的颜色
|
||||
CustomBackgroundColor = color;
|
||||
|
||||
// 将颜色转换为十六进制字符串并保存到设置中
|
||||
string colorHex = $"#{color.R:X2}{color.G:X2}{color.B:X2}";
|
||||
Settings.Canvas.CustomBackgroundColor = colorHex;
|
||||
|
||||
// 只在白板或黑板模式下应用自定义背景色
|
||||
if (currentMode == 1) // 白板或黑板模式
|
||||
{
|
||||
// 设置白板/黑板模式下的背景
|
||||
GridBackgroundCover.Background = new SolidColorBrush(color);
|
||||
}
|
||||
|
||||
// 保存设置
|
||||
SaveSettingsToFile();
|
||||
|
||||
// 立即更新界面
|
||||
if (BackgroundPalette != null)
|
||||
{
|
||||
UpdateBackgroundButtonsState();
|
||||
UpdateRGBSliders(color); // 更新RGB滑块的值
|
||||
}
|
||||
|
||||
// 显示提示信息
|
||||
ShowNotification($"已应用自定义背景色: {colorHex}");
|
||||
}
|
||||
|
||||
// 添加成员变量保存背景面板引用
|
||||
private Border BackgroundPalette { get; set; }
|
||||
|
||||
// 添加成员变量保存当前自定义背景色
|
||||
private Color? CustomBackgroundColor { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 更新颜色预览框的颜色
|
||||
/// </summary>
|
||||
private void UpdateColorPreview(Border colorPreview, Slider rSlider, Slider gSlider, Slider bSlider)
|
||||
{
|
||||
Color previewColor = Color.FromRgb(
|
||||
(byte)rSlider.Value,
|
||||
(byte)gSlider.Value,
|
||||
(byte)bSlider.Value
|
||||
);
|
||||
colorPreview.Background = new SolidColorBrush(previewColor);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 应用自定义背景颜色
|
||||
/// </summary>
|
||||
private void ApplyCustomBackgroundColor(Color color)
|
||||
{
|
||||
// 保存当前选择的颜色
|
||||
CustomBackgroundColor = color;
|
||||
|
||||
// 将颜色转换为十六进制字符串并保存到设置中
|
||||
string colorHex = $"#{color.R:X2}{color.G:X2}{color.B:X2}";
|
||||
Settings.Canvas.CustomBackgroundColor = colorHex;
|
||||
|
||||
// 只在白板或黑板模式下应用自定义背景色
|
||||
if (currentMode == 1) // 白板或黑板模式
|
||||
{
|
||||
// 设置白板/黑板模式下的背景
|
||||
GridBackgroundCover.Background = new SolidColorBrush(color);
|
||||
}
|
||||
|
||||
// 保存设置
|
||||
SaveSettingsToFile();
|
||||
|
||||
// 立即更新界面
|
||||
if (BackgroundPalette != null)
|
||||
{
|
||||
UpdateBackgroundButtonsState();
|
||||
UpdateRGBSliders(color); // 更新RGB滑块的值
|
||||
}
|
||||
|
||||
// 显示提示信息
|
||||
ShowNotification($"已应用自定义背景色: {colorHex}");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从设置中加载自定义背景色
|
||||
@@ -635,7 +647,7 @@ namespace Ink_Canvas {
|
||||
byte r = Convert.ToByte(colorHex.Substring(1, 2), 16);
|
||||
byte g = Convert.ToByte(colorHex.Substring(3, 2), 16);
|
||||
byte b = Convert.ToByte(colorHex.Substring(5, 2), 16);
|
||||
|
||||
|
||||
// 保存到内存中
|
||||
CustomBackgroundColor = Color.FromRgb(r, g, b);
|
||||
}
|
||||
@@ -653,7 +665,7 @@ namespace Ink_Canvas {
|
||||
// 白板模式默认颜色
|
||||
CustomBackgroundColor = Color.FromRgb(234, 235, 237);
|
||||
}
|
||||
|
||||
|
||||
// 可以在这里记录日志
|
||||
Console.WriteLine($"解析自定义背景色失败: {ex.Message}");
|
||||
}
|
||||
@@ -672,13 +684,13 @@ namespace Ink_Canvas {
|
||||
CustomBackgroundColor = Color.FromRgb(234, 235, 237);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// 只在白板或黑板模式下应用自定义背景色
|
||||
if (currentMode == 1 && CustomBackgroundColor.HasValue) // 白板或黑板模式
|
||||
{
|
||||
// 设置白板/黑板模式下的背景
|
||||
GridBackgroundCover.Background = new SolidColorBrush(CustomBackgroundColor.Value);
|
||||
|
||||
|
||||
// 更新RGB滑块的值(如果调色板已经创建)
|
||||
if (BackgroundPalette != null && BackgroundPalette.Visibility == Visibility.Visible)
|
||||
{
|
||||
@@ -687,43 +699,58 @@ namespace Ink_Canvas {
|
||||
}
|
||||
}
|
||||
|
||||
private void BoardLassoIcon_Click(object sender, RoutedEventArgs e) {
|
||||
private void BoardLassoIcon_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
forceEraser = false;
|
||||
forcePointEraser = false;
|
||||
drawingShapeMode = 0;
|
||||
inkCanvas.EditingMode = InkCanvasEditingMode.Select;
|
||||
// 使用集中化的工具模式切换方法
|
||||
SetCurrentToolMode(InkCanvasEditingMode.Select);
|
||||
SetCursorBasedOnEditingMode(inkCanvas);
|
||||
}
|
||||
|
||||
private void BoardEraserIconByStrokes_Click(object sender, RoutedEventArgs e) {
|
||||
private void BoardEraserIconByStrokes_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
//if (BoardEraserByStrokes.Background.ToString() == "#FF679CF4") {
|
||||
// AnimationsHelper.ShowWithSlideFromBottomAndFade(BoardDeleteIcon);
|
||||
//}
|
||||
//else {
|
||||
forceEraser = true;
|
||||
forcePointEraser = false;
|
||||
// 禁用高级橡皮擦系统
|
||||
DisableEraserOverlay();
|
||||
|
||||
inkCanvas.EraserShape = new EllipseStylusShape(5, 5);
|
||||
inkCanvas.EditingMode = InkCanvasEditingMode.EraseByStroke;
|
||||
drawingShapeMode = 0;
|
||||
forceEraser = true;
|
||||
forcePointEraser = false;
|
||||
|
||||
inkCanvas_EditingModeChanged(inkCanvas, null);
|
||||
CancelSingleFingerDragMode();
|
||||
inkCanvas.EraserShape = new EllipseStylusShape(5, 5);
|
||||
// 使用集中化的工具模式切换方法
|
||||
SetCurrentToolMode(InkCanvasEditingMode.EraseByStroke);
|
||||
drawingShapeMode = 0;
|
||||
|
||||
HideSubPanels("eraserByStrokes");
|
||||
penType = 0;
|
||||
drawingAttributes.IsHighlighter = false;
|
||||
drawingAttributes.StylusTip = StylusTip.Ellipse;
|
||||
|
||||
inkCanvas_EditingModeChanged(inkCanvas, null);
|
||||
CancelSingleFingerDragMode();
|
||||
|
||||
HideSubPanels("eraserByStrokes");
|
||||
//}
|
||||
}
|
||||
|
||||
private void BoardSymbolIconDelete_MouseUp(object sender, RoutedEventArgs e) {
|
||||
private void BoardSymbolIconDelete_MouseUp(object sender, RoutedEventArgs e)
|
||||
{
|
||||
PenIcon_Click(null, null);
|
||||
SymbolIconDelete_MouseUp(null, null);
|
||||
|
||||
// 根据设置决定是否清空图片
|
||||
if (Settings.Canvas.ClearCanvasAlsoClearImages) {
|
||||
if (Settings.Canvas.ClearCanvasAlsoClearImages)
|
||||
{
|
||||
// 如果设置为清空图片,则直接清空所有子元素
|
||||
Debug.WriteLine("BoardSymbolIconDelete: Clearing all children including images");
|
||||
inkCanvas.Children.Clear();
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
// 保存非笔画元素(如图片)
|
||||
Debug.WriteLine("BoardSymbolIconDelete: Preserving non-stroke elements (images)");
|
||||
var preservedElements = PreserveNonStrokeElements();
|
||||
@@ -738,14 +765,17 @@ namespace Ink_Canvas {
|
||||
{
|
||||
PenIcon_Click(null, null);
|
||||
SymbolIconDelete_MouseUp(null, null);
|
||||
if (Settings.Canvas.ClearCanvasAndClearTimeMachine == false) timeMachine.ClearStrokeHistory();
|
||||
if (!Settings.Canvas.ClearCanvasAndClearTimeMachine) timeMachine.ClearStrokeHistory();
|
||||
|
||||
// 根据设置决定是否清空图片
|
||||
if (Settings.Canvas.ClearCanvasAlsoClearImages) {
|
||||
if (Settings.Canvas.ClearCanvasAlsoClearImages)
|
||||
{
|
||||
// 如果设置为清空图片,则直接清空所有子元素
|
||||
Debug.WriteLine("BoardSymbolIconDeleteInkAndHistories: Clearing all children including images");
|
||||
inkCanvas.Children.Clear();
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
// 保存非笔画元素(如图片)
|
||||
Debug.WriteLine("BoardSymbolIconDeleteInkAndHistories: Preserving non-stroke elements (images)");
|
||||
var preservedElements = PreserveNonStrokeElements();
|
||||
@@ -757,12 +787,14 @@ namespace Ink_Canvas {
|
||||
}
|
||||
}
|
||||
|
||||
private void BoardLaunchEasiCamera_MouseUp(object sender, MouseButtonEventArgs e) {
|
||||
private void BoardLaunchEasiCamera_MouseUp(object sender, MouseButtonEventArgs e)
|
||||
{
|
||||
ImageBlackboard_MouseUp(null, null);
|
||||
SoftwareLauncher.LaunchEasiCamera("希沃视频展台");
|
||||
}
|
||||
|
||||
private void BoardLaunchDesmos_MouseUp(object sender, MouseButtonEventArgs e) {
|
||||
private void BoardLaunchDesmos_MouseUp(object sender, MouseButtonEventArgs e)
|
||||
{
|
||||
HideSubPanelsImmediately();
|
||||
ImageBlackboard_MouseUp(null, null);
|
||||
Process.Start("https://www.desmos.com/calculator?lang=zh-CN");
|
||||
@@ -781,7 +813,7 @@ namespace Ink_Canvas {
|
||||
Slider rSlider = null;
|
||||
Slider gSlider = null;
|
||||
Slider bSlider = null;
|
||||
|
||||
|
||||
// 遍历面板查找RGB滑块
|
||||
foreach (var child in contentPanel.Children)
|
||||
{
|
||||
@@ -810,7 +842,7 @@ namespace Ink_Canvas {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// 更新滑块值
|
||||
if (rSlider != null && gSlider != null && bSlider != null)
|
||||
{
|
||||
|
||||
@@ -0,0 +1,327 @@
|
||||
using Ink_Canvas.Helpers;
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Controls.Primitives;
|
||||
using System.Windows.Forms;
|
||||
using System.Windows.Ink;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Threading;
|
||||
using Clipboard = System.Windows.Clipboard;
|
||||
using ContextMenu = System.Windows.Controls.ContextMenu;
|
||||
using Cursors = System.Windows.Input.Cursors;
|
||||
using MenuItem = System.Windows.Controls.MenuItem;
|
||||
|
||||
namespace Ink_Canvas
|
||||
{
|
||||
public partial class MainWindow : Window
|
||||
{
|
||||
private bool isClipboardMonitoringEnabled;
|
||||
private BitmapSource lastClipboardImage;
|
||||
|
||||
// 初始化剪贴板监控
|
||||
private void InitializeClipboardMonitoring()
|
||||
{
|
||||
try
|
||||
{
|
||||
// 监听剪贴板变化
|
||||
ClipboardNotification.ClipboardUpdate += OnClipboardUpdate;
|
||||
isClipboardMonitoringEnabled = true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"初始化剪贴板监控失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
// 剪贴板内容变化事件处理
|
||||
private void OnClipboardUpdate()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (Clipboard.ContainsImage())
|
||||
{
|
||||
var clipboardImage = Clipboard.GetImage();
|
||||
if (clipboardImage != null && clipboardImage != lastClipboardImage)
|
||||
{
|
||||
lastClipboardImage = clipboardImage;
|
||||
// 在白板模式下显示粘贴提示
|
||||
if (currentMode == 1) // 白板模式
|
||||
{
|
||||
ShowPasteNotification();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"处理剪贴板更新失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
// 显示粘贴提示
|
||||
private void ShowPasteNotification()
|
||||
{
|
||||
try
|
||||
{
|
||||
Dispatcher.Invoke(() =>
|
||||
{
|
||||
ShowNotification("检测到剪贴板中有图片,右键点击白板可粘贴");
|
||||
});
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"显示粘贴提示失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
// 处理右键菜单显示
|
||||
private void ShowPasteContextMenu(Point position)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!Clipboard.ContainsImage()) return;
|
||||
|
||||
// 创建右键菜单
|
||||
var contextMenu = new ContextMenu();
|
||||
|
||||
var pasteMenuItem = new MenuItem
|
||||
{
|
||||
Header = "粘贴图片"
|
||||
};
|
||||
|
||||
pasteMenuItem.Click += async (s, e) => await PasteImageFromClipboard(position);
|
||||
contextMenu.Items.Add(pasteMenuItem);
|
||||
|
||||
// 显示菜单
|
||||
contextMenu.IsOpen = true;
|
||||
contextMenu.PlacementTarget = inkCanvas;
|
||||
contextMenu.Placement = PlacementMode.MousePoint;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"显示粘贴菜单失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
// 从剪贴板粘贴图片
|
||||
private async Task PasteImageFromClipboard(Point? position = null)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!Clipboard.ContainsImage())
|
||||
{
|
||||
ShowNotification("剪贴板中没有图片");
|
||||
return;
|
||||
}
|
||||
|
||||
var clipboardImage = Clipboard.GetImage();
|
||||
if (clipboardImage == null)
|
||||
{
|
||||
ShowNotification("无法获取剪贴板图片");
|
||||
return;
|
||||
}
|
||||
|
||||
// 创建Image控件
|
||||
var image = new Image
|
||||
{
|
||||
Source = clipboardImage,
|
||||
Width = clipboardImage.PixelWidth,
|
||||
Height = clipboardImage.PixelHeight,
|
||||
Stretch = Stretch.Fill
|
||||
};
|
||||
|
||||
// 生成唯一名称
|
||||
string timestamp = "img_clipboard_" + DateTime.Now.ToString("yyyyMMdd_HH_mm_ss_fff");
|
||||
image.Name = timestamp;
|
||||
|
||||
// 初始化TransformGroup
|
||||
if (image is FrameworkElement element)
|
||||
{
|
||||
var transformGroup = new TransformGroup();
|
||||
transformGroup.Children.Add(new ScaleTransform(1, 1));
|
||||
transformGroup.Children.Add(new TranslateTransform(0, 0));
|
||||
transformGroup.Children.Add(new RotateTransform(0));
|
||||
element.RenderTransform = transformGroup;
|
||||
}
|
||||
|
||||
// 设置图片属性,避免被InkCanvas选择系统处理
|
||||
image.IsHitTestVisible = true;
|
||||
image.Focusable = false;
|
||||
|
||||
// 初始化InkCanvas选择设置
|
||||
if (inkCanvas != null)
|
||||
{
|
||||
// 清除当前选择,避免显示控制点
|
||||
inkCanvas.Select(new StrokeCollection());
|
||||
// 设置编辑模式为非选择模式,这样可以保持图片的交互功能
|
||||
// 同时通过图片的IsHitTestVisible和Focusable属性来避免InkCanvas选择系统的干扰
|
||||
inkCanvas.EditingMode = InkCanvasEditingMode.None;
|
||||
}
|
||||
|
||||
// 添加到画布
|
||||
inkCanvas.Children.Add(image);
|
||||
|
||||
// 等待图片加载完成后再进行居中处理
|
||||
image.Loaded += (sender, e) =>
|
||||
{
|
||||
// 确保在UI线程中执行
|
||||
Dispatcher.BeginInvoke(new Action(() =>
|
||||
{
|
||||
// 先进行缩放居中处理
|
||||
CenterAndScaleElement(image);
|
||||
|
||||
// 如果有指定位置,调整到指定位置
|
||||
if (position.HasValue)
|
||||
{
|
||||
// 在指定位置居中显示
|
||||
InkCanvas.SetLeft(image, position.Value.X - image.Width / 2);
|
||||
InkCanvas.SetTop(image, position.Value.Y - image.Height / 2);
|
||||
}
|
||||
|
||||
// 绑定事件处理器
|
||||
if (image is FrameworkElement elementForEvents)
|
||||
{
|
||||
// 鼠标事件
|
||||
elementForEvents.MouseLeftButtonDown += Element_MouseLeftButtonDown;
|
||||
elementForEvents.MouseLeftButtonUp += Element_MouseLeftButtonUp;
|
||||
elementForEvents.MouseMove += Element_MouseMove;
|
||||
elementForEvents.MouseWheel += Element_MouseWheel;
|
||||
|
||||
// 触摸事件
|
||||
elementForEvents.TouchDown += Element_TouchDown;
|
||||
elementForEvents.TouchUp += Element_TouchUp;
|
||||
elementForEvents.IsManipulationEnabled = true;
|
||||
elementForEvents.ManipulationDelta += Element_ManipulationDelta;
|
||||
elementForEvents.ManipulationCompleted += Element_ManipulationCompleted;
|
||||
|
||||
// 设置光标
|
||||
elementForEvents.Cursor = Cursors.Hand;
|
||||
}
|
||||
}), DispatcherPriority.Loaded);
|
||||
};
|
||||
|
||||
// 提交到历史记录
|
||||
timeMachine.CommitElementInsertHistory(image);
|
||||
|
||||
// 插入图片后切换到选择模式并刷新浮动栏高光显示
|
||||
SetCurrentToolMode(InkCanvasEditingMode.Select);
|
||||
UpdateCurrentToolMode("select");
|
||||
HideSubPanels("select");
|
||||
|
||||
ShowNotification("图片已从剪贴板粘贴");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
ShowNotification($"粘贴图片失败: {ex.Message}");
|
||||
LogHelper.WriteLogToFile($"粘贴图片失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
// 处理白板右键事件
|
||||
private void InkCanvas_MouseRightButtonUp(object sender, MouseButtonEventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 只在白板模式下处理
|
||||
if (currentMode != 1) return;
|
||||
|
||||
// 检查是否有图片在剪贴板中
|
||||
if (Clipboard.ContainsImage())
|
||||
{
|
||||
var position = e.GetPosition(inkCanvas);
|
||||
ShowPasteContextMenu(position);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"处理右键事件失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
// 处理全局粘贴快捷键
|
||||
internal async void HandleGlobalPaste(object sender, ExecutedRoutedEventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 只在白板模式下处理
|
||||
if (currentMode != 1) return;
|
||||
|
||||
if (Clipboard.ContainsImage())
|
||||
{
|
||||
await PasteImageFromClipboard();
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"处理全局粘贴失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
// 清理剪贴板监控
|
||||
private void CleanupClipboardMonitoring()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (isClipboardMonitoringEnabled)
|
||||
{
|
||||
ClipboardNotification.ClipboardUpdate -= OnClipboardUpdate;
|
||||
isClipboardMonitoringEnabled = false;
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"清理剪贴板监控失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 剪贴板通知类
|
||||
public static class ClipboardNotification
|
||||
{
|
||||
public static event Action ClipboardUpdate;
|
||||
|
||||
private static Timer clipboardTimer;
|
||||
private static string lastClipboardText = "";
|
||||
private static bool lastHadImage;
|
||||
|
||||
static ClipboardNotification()
|
||||
{
|
||||
clipboardTimer = new Timer();
|
||||
clipboardTimer.Interval = 500; // 每500ms检查一次
|
||||
clipboardTimer.Tick += CheckClipboard;
|
||||
clipboardTimer.Start();
|
||||
}
|
||||
|
||||
private static void CheckClipboard(object sender, EventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
bool currentHasImage = Clipboard.ContainsImage();
|
||||
string currentText = Clipboard.ContainsText() ? Clipboard.GetText() : "";
|
||||
|
||||
if (currentHasImage != lastHadImage || currentText != lastClipboardText)
|
||||
{
|
||||
lastHadImage = currentHasImage;
|
||||
lastClipboardText = currentText;
|
||||
ClipboardUpdate?.Invoke();
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
// 忽略剪贴板访问错误
|
||||
}
|
||||
}
|
||||
|
||||
public static void Stop()
|
||||
{
|
||||
clipboardTimer?.Stop();
|
||||
clipboardTimer?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user