Commit Graph

351 Commits

Author SHA1 Message Date
jorsi 3a2819d8af refactor functions 2020-06-03 16:39:12 -04:00
jorsi a5d81c2da7 reorganize audio library order 2020-06-03 16:27:19 -04:00
jorsi 986d76ab3d remove unused audio references 2020-06-03 16:24:50 -04:00
jorsi 740204de85 lower volume as altitude increases 2020-06-02 16:02:25 -04:00
jorsi bfd8b3690e add function to get current volume 2020-06-02 16:02:12 -04:00
jorsi 8e5f8bbae6 add space sounds 2020-06-02 14:23:33 -04:00
jorsi 4f61055909 add enable god mode function 2020-06-02 10:44:00 -04:00
jorsi 0198cce7fc add several landmark loops 2020-06-01 23:52:56 -04:00
jorsi 9109591d44 remove console.log 2020-06-01 19:42:17 -04:00
jorsi d2dae63a10 set debug false 2020-06-01 19:41:15 -04:00
jorsi 3ceb34298b cleanup 2020-06-01 19:40:40 -04:00
jorsi 46c26632e7 add outside event music; add encounter music 2020-06-01 19:36:28 -04:00
jorsi a9701124c8 add music for room events 2020-06-01 15:37:12 -04:00
jorsi 28cab1d08f add more sfx for world; add more sfx for ship 2020-06-01 13:48:24 -04:00
jorsi 793af7caed replace missing audio with placeholder beep 2020-06-01 11:12:00 -04:00
jorsi fe3f2d2fff use .flac as audio format 2020-06-01 10:50:24 -04:00
jorsi e2845c1784 lower event music volume for now -- way too loud relative to main 2020-06-01 00:47:08 -04:00
jorsi fc7b72f47b add full path to audio sources when fetching 2020-06-01 00:42:56 -04:00
jorsi 6b5acb915a make audio urls relative 2020-06-01 00:37:02 -04:00
jorsi 274f20e674 add rough outline of path and world' 2020-06-01 00:28:37 -04:00
jorsi 17b21bec08 add rough songs for outside 2020-05-31 23:29:53 -04:00
jorsi 113596fca6 rough outline for room audio 2020-05-31 19:19:36 -04:00
jorsi 1d4f48b464 fix music not starting on arrival when fire is dead 2020-05-31 14:02:23 -04:00
jorsi d3f1d9c779 prototype fire sounds 2020-05-31 13:53:43 -04:00
jorsi 18e8af9809 refactor audio-related code to use AudioLibrary module 2020-05-30 23:33:10 -04:00
jorsi a340584136 create AudioLibrary module to consolidate audio 2020-05-30 23:03:46 -04:00
jorsi 20132690da play music on landmark events 2020-05-30 22:35:42 -04:00
jorsi 3c6a386423 remove logging 2020-05-30 22:27:38 -04:00
jorsi 8db47cecf9 add button to turn volume on and off 2020-05-30 22:20:29 -04:00
jorsi 1d84e5f85c connect majority actions to sound effects;add more placeholder loops and effects 2020-05-30 19:48:44 -04:00
jorsi 71786c3671 add majority of sound definitions 2020-05-30 17:20:01 -04:00
jorsi 21267e383d add outline of space sounds 2020-05-29 19:13:34 -04:00
jorsi d951755f4c add outline of ship sounds 2020-05-29 19:13:28 -04:00
jorsi 221a97035c add more room sounds definitions 2020-05-29 19:04:49 -04:00
jorsi f188f45e4b add outline of ship sounds 2020-05-29 19:04:37 -04:00
jorsi c35912b3ff add more sound definitions 2020-05-29 18:47:10 -04:00
jorsi bd519404c2 add Room craft* sound effect definitions 2020-05-29 18:33:47 -04:00
jorsi 1f8dbc161c add outline of world sounds 2020-05-29 18:31:44 -04:00
jorsi 9ae1ac06f5 add outline of Path sounds 2020-05-29 18:21:57 -04:00
jorsi de9d2e6a17 add more sound effect definitions 2020-05-29 18:21:40 -04:00
jorsi 39fbd169ad add rest of sound definitions for room 2020-05-29 18:14:35 -04:00
jorsi 7df62849ea add outline of outside audio 2020-05-29 18:12:40 -04:00
jorsi 12c6559802 add basic outline of audio for room 2020-05-29 17:53:18 -04:00
jorsi 978f53d40b rough implementation for changing background music 2020-05-29 13:59:58 -04:00
jorsi 9ae328d49b initial start for audio support 2020-05-28 19:10:09 -04:00
Michael Townsend dc06cf9de6 Merge pull request #622 from youknowone/update-pot
Add missing gettext markers + Update adarkroom.pot
2018-09-19 10:18:33 -04:00
Roarez d498a13177 Fix buying maps causing crashes
Fixes the applyMap function that could not uncover single points of map on the top and left borders and thus was causing an infinite loop crash
2018-09-11 00:43:49 +01:00
Jeong YunWon 99f28877e8 Add missing messages to gettext 2018-06-09 23:47:04 +09:00
hun0975 4e37103171 jshint warning ('cur' is already defined)
The "cur" variable is defined twice in each for loop.
So I pulled out the definition part of the "cur" variable.
2017-12-04 15:35:00 +09:00
Dee Newcum 7548e8cced doubleTime is harmful during space.js, it makes it much harder 2017-06-16 15:22:42 -05:00