Commit Graph

554 Commits

Author SHA1 Message Date
Michael Townsend 78bf47bfa1 Merge pull request #445 from satakieli/patch-3
Update strings.po / fixed Swedish translation
2015-11-10 10:17:33 -05:00
Continuities fba203cea1 conversion tweaks 2015-11-09 18:36:55 -05:00
Anna Robbins 3ef2b22e99 Update strings.po
Proofed and updated up until line 450
2015-10-28 16:06:10 +01:00
Blake Grotewold 3849f7871f Merge pull request #444 from tom76kimo/patch-1
Update link of Traditional Chinese
2015-10-23 01:05:34 -04:00
Tom Wu d5e317836a Update link of Traditional Chinese
The link should be `zh_tw`
2015-10-23 11:45:02 +08:00
Michael Townsend ecd391ff6a Merge pull request #442 from uasi/ja-fix-typo
Fix typo in Japanese translation
2015-10-10 10:51:31 -04:00
Tomoki Aonuma bad5e58cc9 Fix typo in Japanese translation 2015-10-10 23:44:47 +09:00
Michael Townsend da289ea1d7 Update main.css 2015-10-05 12:41:46 -04:00
Akai Alonkai 55b5c3e1e7 Removed background-color for config lists.
Background colors for unordered list in options were set to match body.
This created a problem during and after the space game when the body and
text were inverted, but the ul was not. See Issue #432.

Tried this via Chrome's dev tools while at the effected screen in dark
theme, and it seemed to work.
2015-09-22 10:47:50 -04:00
Blake Grotewold 0f243637a1 Merge pull request #435 from TwistedAkai/master
Made fur gambling return fur.
2015-09-20 16:36:40 -04:00
Akai Alonkai 95057c9704 Made fur gambling return fur.
Function was paying out in wood, not fur, contrary to notification text.
2015-09-20 16:32:54 -04:00
Michael Townsend b533f86d2a Merge pull request #433 from ngosang/spanish_translation
Update Spanish translation
2015-09-18 09:54:43 -04:00
ngosang b700c4b9f5 Update Spanish translation 2015-09-17 23:57:38 +02:00
Michael Townsend 6670a9ce09 Merge pull request #431 from ngosang/test2
Update all strings.js
2015-09-17 16:52:52 -04:00
ngosang b5db2b558d Update all strings.js 2015-09-03 10:03:31 +02:00
Michael Townsend 94fea5a3a8 Merge pull request #429 from bdorer/master
de: updated German language files
2015-08-18 22:13:32 -04:00
Michael Townsend 4626961286 Merge pull request #428 from JeanAraujo/master
Update PT-BR Translation
2015-08-18 22:13:11 -04:00
bdorer1 5aa5748ddd de: updated German language files 2015-08-19 00:08:22 +02:00
Jean Araujo 066a34b125 Update strings.js 2015-08-12 14:29:20 -03:00
Jean Araujo 75324a5240 Update strings.po 2015-08-12 14:28:18 -03:00
Continuities a0b343246c Code style 2015-08-02 11:40:27 -04:00
Michael Townsend 64f6797c3e Merge pull request #425 from Sebring/master
Showing total in stores tooltip - Issue #170
2015-08-02 11:36:57 -04:00
Sebring 1e37f45530 Display time delay on total row in tooltip 2015-07-29 20:08:09 +02:00
Sebring 100ff277ff Styles for total in tooltip 2015-07-29 16:59:16 +02:00
Sebring fea54cd97f Add total to tooltip 2015-07-29 16:57:26 +02:00
Blake Grotewold 95cf44c2f2 Fix removeBranch function definition 2015-07-25 20:23:35 -04:00
Blake Grotewold 3cbb049a7e Update Russian and French translation .js files 2015-07-24 22:18:32 -04:00
Ricky Chandra e504e79cd0 Add Indonesian translation 2015-07-24 22:10:34 -04:00
Yuki Usagi 075ac8934e Add Traditional Chinese
Consolidation of 97bb59e f177db4 35eff47 51197a3

Closes #421
2015-07-24 22:05:45 -04:00
Blake Grotewold 4159febc77 Merge pull request #422 from TeddyBear06/patch-1
Update strings.po
2015-07-24 21:38:11 -04:00
Blake Grotewold e23550c1a0 Merge pull request #419 from Anwinz/patch-2
Update strings.po
2015-07-24 21:36:49 -04:00
Ludovic 98682e1b24 Update strings.po
Fix some typos mistakes.
2015-07-22 17:34:57 +02:00
Anwinz 62ad16e4b8 Update strings.po 2015-07-07 21:49:53 +03:00
Andrea Rendine 65d7cfd784 Hyper-proof cooldown state
Kept the distinction between "argument" time and script time. I called the latter "time" instead of "milliseconds" because, well, it's just tenth of seconds.
Residual timeout is always stored in "nominal" time, not adjusted by hyper. I.e. if a button has a nominal timeout of 60 seconds and half cooldown had expired on reload, residual is stored as 300. In cooldown, Engine.setInterval makes the time flow with double speed
2015-06-29 12:49:57 -04:00
ekgr a923c1c0bd Added a Greek translation 2015-06-28 18:05:56 -04:00
Masaki KOBAYASHI ed837f3aec fix typo 2015-06-28 14:56:31 -04:00
Andrea Rendine 03fae08ff2 Compass relocation
This commit carries some changes.
* the compass is now a "special" item, not "good". It allows a different placing
* Store block is now divided into 2 parts. All the script is adapted to make room for it, including empty block check and insert animation for the new #store children divs
** Above: stackable storable items (resources), whose tooltip shows updated income/consumption rates
** Below: special storable items. As of now, it only contains the compass. Special block has a special style, with some distance from resources block if that one exists.
* Compass row has an empty tooltip which is filled in by World
2015-06-28 14:27:37 -04:00
Andrea Rendine 7208b845b1 Take all, take everything, leave if possible
Multiple fixes:
1. take all of a kind
2. take everything
3. if possible, leave
4. drop menu on hover
5. Same item not shown as drop option
2015-06-27 02:13:14 -04:00
Andrea Rendine da0d39b579 Check for delayed events
This triggers onload for all those events whose (possible) reward is registered with a time delay.
2015-06-27 01:43:09 -04:00
Andrea Rendine cb717b41d0 function for fire hut event and more
Effect of hut fire is associated with new Outside method .destroyHuts().
2015-06-27 00:44:26 -04:00
Blake Grotewold 09c070adfa Make tooltips in Lights off not so black 2015-06-27 00:42:23 -04:00
Andrea Rendine 358fe5fbcc Restore navigation property
Instead of a timed method to restore lx/rx navigation, a property will be set to true. In that case, the keyup method will not be executed, but it will restore navigation for further use.
2015-06-27 00:26:41 -04:00
wmassingham f94cfe2590 disable tab navigation during events (fixes #403) depends on @AndySky21's branch world-to-path 2015-06-27 00:26:40 -04:00
Andrea Rendine 08bd1c7caf Single letter representations for enemies
R wild animals (beast, birds, lizards, rats)
T mutated creatures (includes giant lizards)
E human enemies (old men, scavengers, thugs and squatters)
D armed human enemies (includes vigilantes, soldiers, snipers, commandos, veterans and chiefs)
2015-06-27 00:26:40 -04:00
SVS 1d2f95b561 Change the enemy labels 2015-06-27 00:26:40 -04:00
Andrea Rendine daf5de3973 Property for tab navigation
Added Engine.tabNavigation property. When true, it enables keyboard navigation to/from tabs. It is disabled on world and enabled some milliseconds after Path.onArrival(), so that when player returns s/he finds him/herself on Path tab instead of navigating.
2015-06-27 00:26:40 -04:00
Andrea Rendine 64a02c162c Modified command destination for save
Export dialog replaces selection dialog, rather than overlapping it.
Closing it exits the panel and returns to current game.
Aborting Import dialog returns the player to the selection screen, so that s/he can save before trying to load.
2015-06-26 23:49:30 -04:00
Andrea Rendine c4535c029a Alphabetical order for workers
I had missed this completely. Workers are listed in alphabetical order in English. Now they are ordered in other languages too.

Alphabetical order for outfit
2015-06-26 23:42:11 -04:00
Blake Grotewold 7babe5d102 Clean up Available Lanaguges
In my never ending fight against the readme. This is my next iteration
2015-06-26 23:30:46 -04:00
Andrea Rendine 92f7cf683e Unified legend
Legends on boxes and lists are currently added via CSS and as stylesheets cannot be localised, translated strings rely upon an additional inline CSS.
This commit inserts localised legends as "data-legend" attributes on proper elements, and then this attribute is shown by stylesheet rule content: attr(data-legend). No need of localisation script and more compact CSS rules.
2015-06-26 22:10:02 -04:00