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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00
Commit Graph

15 Commits

Author SHA1 Message Date
fallingshrimp 81c84e4dc8 feat(UI): 添加武器面板功能
实现武器面板的打开关闭逻辑,包括:
- 创建WeaponPanel脚本处理武器转移
- 在UIState中添加武器面板输入控制
- 更新UI场景添加武器面板节点
- 简化武器面板场景结构
2025-09-06 11:23:11 +08:00
fallingshrimp 685c81e654 feat(游戏结束): 添加失败音效并调整游戏平衡
添加失败音效并在游戏结束时播放
调整小鸡角色的攻击概率和伤害值
恢复初始波次配置为母鸡和小鸡的组合
2025-08-29 14:10:23 +08:00
fallingshrimp e40aef85f4 修了很多bug,但是trae司马 2025-08-28 21:30:49 +08:00
fallingshrimp 265ea2fe65 加了更好的激光效果,但是trae仍然司马 2025-08-28 21:02:44 +08:00
fallingshrimp 4b037027df 死吗trae不让生成commitmsg,我草你妈的 2025-08-28 18:47:05 +08:00
fallingshrimp 8a16a4056f refactor(Feed): 重构Feed信息重建逻辑并调整游戏数值
将Feed的信息重建逻辑提取为rebuildInfo方法以便复用
调整Puffs.tscn中fieldValues的数值从0.075改为7.5
降低敌人每波生命值增长比例从0.1改为0.075
修改World.tscn中动画轨道的中间点数值
2025-08-28 14:59:36 +08:00
fallingshrimp d9a72f3e08 feat(Feed): 更新幸运签语饼属性和掉落物品粒子效果
- 为幸运签语饼添加新字段并调整属性值
- 在ItemDropped场景中添加粒子效果增强视觉表现
- 修复generateCardByQuality方法中weight调用参数缺失问题
2025-08-28 10:18:29 +08:00
fallingshrimp 2ec3d535c7 feat(饲料系统): 实现基于品质权重的饲料卡牌生成逻辑
添加 ArrayTool 工具类用于数组操作
在 FeedName 中增加 weight 方法获取品质权重
修改 MakeFeed 的卡牌生成逻辑,根据品质权重进行随机选择
2025-08-28 09:36:01 +08:00
fallingshrimp bf64114633 feat(音效): 添加物品收集音效并改进数值显示
为物品收集添加音效播放功能
在EntityBase.gd中调用playSound("collect")
添加Collect.wav音效文件及导入配置

改进数值显示格式:
- 在MathTool.gd中添加signBeforeStr方法
- 修改FieldShow.gd使用新方法显示带符号的数值
- 调整FieldShow.tscn的UI布局

同时修复MakeFeed.gd中feed显示问题
2025-08-27 21:43:06 +08:00
fallingshrimp 561e12398a feat: 更新多个组件,调整动画、显示名称和参数,优化游戏体验 2025-08-27 18:56:55 +08:00
fallingshrimp 9e396eef3d Refactor feed components and UI interactions
- Updated various feed components (Cake, Cupcake, Dango, Donut, FruitPlatter, FruitSalad, Milk, Orange, RedJam, Strawberry, Taco, WaterBottle, Xigua-Full, Xigua-Half, YellowJam) to correct names, textures, and display names.
- Modified MakeFeed scene to improve feed selection and display logic, including the addition of skip functionality.
- Enhanced UIState and EntityBase scripts to manage feed counts and selections more effectively.
- Introduced DirTool for directory operations and improved file loading mechanisms.
- Adjusted TickTool for frame-based operations.
2025-08-27 16:33:21 +08:00
fallingshrimp 23d9020f26 refactor: 移除不必要的_ready函数,优化beforeOpen逻辑以直接显示和处理喂食项 2025-08-27 13:01:01 +08:00
fallingshrimp 23bc9b3e20 Add SVG assets for strawberries and watermelons with import configurations
- Added `strawberry-a.svg` and its corresponding import file `strawberry-a.svg.import`.
- Added `watermelon-a.svg` and its corresponding import file `watermelon-a.svg.import`.
- Added `watermelon-c.svg` and its corresponding import file `watermelon-c.svg.import`.
- Configured texture compression settings for all SVG assets to optimize rendering.
2025-08-27 11:48:54 +08:00
fallingshrimp b3b4fdafc2 Add new styleboxes and import energy texture
- Created a new SVG import for the energy texture, enabling better resource management and compression.
- Added a StyleBoxFlat resource for the top left panel with specified margins, background color, border width, and corner radius.
- Introduced a StyleBoxFlat resource for the top panel with similar properties, ensuring consistent UI design across panels.
2025-08-27 11:08:11 +08:00
fallingshrimp 739be888f3 feat: 更新饲料和面板逻辑,添加香蕉饲料,重构UI组件和状态管理 2025-08-26 22:31:28 +08:00