Michael Townsend
9e19425a9e
Disable audio until bugs and hosting can be worked out
2020-10-05 12:23:08 -04:00
jorsi
a601473645
We have audio! Thanks @orsi!
2020-09-10 12:45:10 -04:00
Jared Scott
a5dfe8f189
Update path.js
2020-08-15 23:30:41 -06:00
Michael Townsend
dc06cf9de6
Merge pull request #622 from youknowone/update-pot
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Add missing gettext markers + Update adarkroom.pot
2018-09-19 10:18:33 -04:00
Roarez
d498a13177
Fix buying maps causing crashes
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Fixes the applyMap function that could not uncover single points of map on the top and left borders and thus was causing an infinite loop crash
2018-09-11 00:43:49 +01:00
Jeong YunWon
99f28877e8
Add missing messages to gettext
2018-06-09 23:47:04 +09:00
hun0975
4e37103171
jshint warning ('cur' is already defined)
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The "cur" variable is defined twice in each for loop.
So I pulled out the definition part of the "cur" variable.
2017-12-04 15:35:00 +09:00
Dee Newcum
7548e8cced
doubleTime is harmful during space.js, it makes it much harder
2017-06-16 15:22:42 -05:00
Chris Farrow
f0edb8f6d5
Moved the shady builder to the room module
2017-05-18 10:11:18 -05:00
Chris Farrow
1156df4693
got rid of an accidental comma
2017-05-13 15:15:31 -05:00
Chris Farrow
878e83d631
adjusted some of the text for the shady builder event
2017-05-13 15:11:36 -05:00
Chris Farrow
59c79b686d
Made an event where a shady builder would enter the village and either build a house or steal some wood
2017-05-12 16:23:15 -05:00
Dennis
84336b06a3
Added the option to close the 'get app' dialog
2017-04-30 10:57:31 +02:00
Lucas Lois
fb9e39bbaf
Merge branch 'master' into jshint-compliance
2017-01-25 11:44:18 -03:00
Continuities
5f13d94cdf
Marketing stuff, mostly
2016-12-17 14:53:21 -05:00
Jennifer
3ae7ee16cc
tooltip on top near bottom of store and trading post
2016-12-10 21:09:18 -08:00
Blake Grotewold
1a6b41c2a1
Don't save carryables if they haven't been found yet.
2016-10-11 02:29:41 -04:00
Lucas Lois
69267045a8
Made events/room.js and state_manager.js jshinthint compliant
2016-10-02 18:07:02 -03:00
Lucas Lois
36b01a78b6
Made scoring.js, space.js and world.js jshint compliant
2016-10-02 17:57:17 -03:00
Lucas Lois
c1ce1a89d9
Made room.js jshint compliant
2016-10-02 17:52:39 -03:00
Lucas Lois
05edb2a98a
Made path.js jshint compliant
2016-10-02 17:52:22 -03:00
Lucas Lois
a903a1c9fe
Made outside.js jshint compliant
2016-10-02 17:45:09 -03:00
Lucas Lois
8370eac8aa
Made events.js jshint compliant
2016-10-02 17:40:54 -03:00
Lucas Lois
4ced5337da
Made engine.js jshint compliant.
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Error on /script/engine.js at 775:128 was ignored
2016-10-02 17:22:32 -03:00
Lucas Lois
90aa1ca4fd
Made Button.js jshint compliant
2016-10-02 17:00:57 -03:00
Michael Townsend
5a99e22b64
Fixing bugs
2016-09-23 11:39:07 -04:00
Michael Townsend
8a80f7c164
Fixing bugs
2016-09-23 11:32:34 -04:00
Michael Townsend
fbc91a3756
Disable pause button until I have time to rework/fix it
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The pause button displays weirdly and doesn't appear to work properly. Disable it until it can be reworked.
2016-09-23 11:16:08 -04:00
Blake Grotewold
8d9c4a1a92
Merge remote-tracking branch 'origin/master'
2016-09-17 15:18:22 -04:00
Michael Townsend
1fc1836a95
Merge pull request #463 from AndySky21/Take-everything-bug
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Take-everything bug
2016-09-01 11:15:34 -04:00
Continuities
a988d962f1
Add link to Google Play
2016-07-08 18:41:10 -04:00
Michael Townsend
e1b1ed28b1
Revert "Fix message typo."
2016-05-12 13:53:01 -04:00
Jim Tittsler
cc1e658144
Fix message typo.
2016-05-12 23:59:38 +09:00
Blake Grotewold
0fbb713e17
fix merge conflict error
2016-03-19 15:17:32 -04:00
Blake Grotewold
9438d2c30b
Merge pull request #471 from code-kit/master
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More Weapons/Tools Information on Path Tab
2016-03-19 15:01:01 -04:00
Blake Grotewold
7871f47776
Merge #469
2016-03-19 15:00:32 -04:00
Blake Grotewold
9a45ad1380
Merge pull request #467 from AndySky21/setHeal
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Set heal
2016-03-19 14:56:36 -04:00
Blake Grotewold
5b870244f5
Merge pull request #464 from AndySky21/StoreZero-bug
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StoreZero bug
2016-03-19 14:56:10 -04:00
Blake Grotewold
cc18daa111
Merge pull request #463 from AndySky21/Take-everything-bug
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Take-everything bug
2016-03-19 14:55:55 -04:00
Blake Grotewold
3d8e07510f
Merge pull request #462 from AndySky21/mapBug
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Map bug fix
2016-03-19 14:55:42 -04:00
Elizabeth Donohew
41293d48a8
Rewrote a couple of the descriptions that I added before for the tools.
2016-02-24 00:03:28 -06:00
Elizabeth Donohew
9083a9582c
Hovering over a tool on the path tab now gives a small description on how the tool can be used.
2016-02-23 22:40:04 -06:00
Elizabeth Donohew
4d9890f2ef
Renamed total to currentBagCapacity in the updateOutfitting method and extracted some functionality into a method called updateBagSpace.
2016-02-23 21:07:21 -06:00
Elizabeth Donohew
7efe142637
Shows the damage that a weapon deals only when hovering over a weapon on the path tab.
2016-02-23 20:46:19 -06:00
Andrea Rendine
a3b1fea424
Method and property fix
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World.testMap() sets World.seenAll. The latter is true when the whole map has been explored.
World.testMap() is called:
* on world init
* on return home (when the map is updated)
* on applyMap() (when the map is bought from the scout)
2016-02-20 13:17:45 +01:00
Andrea Rendine
189af75c31
Correct changes
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Limited subset of commits:
* unified function for healing (Events.doHeal);
* unified function for attacks (Events.damage);
* check if health is max, and disable healing buttons (Events.setHeal and related calls)
* grouping buttons (attackButtons, healButtons and exitButtons for weapon attacks, meat & meds, continue/leave)
2016-02-17 15:22:13 +01:00
Andrea Rendine
368529f024
Reverted changes
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Revert to previous version (no pause)
2016-02-17 15:07:26 +01:00
Andrea Rendine
68732ce0d9
Reverted changes
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Revert to previous version
2016-02-17 14:16:39 +01:00
Andrea Rendine
df63ccb651
Switch cooldown
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Easy way to switch cooldown on pause button according to new button option
2016-02-17 10:27:38 +01:00
Andrea Rendine
ac34b717d3
Forcing cooldown
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Added an option.
Button.cooldown(btn, X) where X is a number, forces a one-time cooldown of X seconds for btn.
2016-02-17 10:19:32 +01:00