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https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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23 Commits
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dev
| Author | SHA1 | Date | |
|---|---|---|---|
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| 11a293378c | |||
| 7e48372902 | |||
| d039e252f6 | |||
| f12a5ee43a | |||
| 2f3912da34 | |||
| 75fbef8895 | |||
| 14deb2de71 | |||
| cc103f274b | |||
| 30527a18a8 | |||
| f6e71507ce | |||
| edc31d876e | |||
| b5c2152d4c | |||
| 8137b398a9 | |||
| 5c85b4c10c | |||
| fac8d82157 | |||
| dc4b080a09 | |||
| 4d1f68cac1 | |||
| 492373a48e | |||
| e8ee2932bb |
+2
-1
@@ -2,4 +2,5 @@
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.codebuddy
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build/*
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|
||||
content_margin_right = 20.0
|
||||
content_margin_bottom = 20.0
|
||||
bg_color = Color(0, 0, 0, 0.8)
|
||||
border_color = Color(1, 1, 1, 1)
|
||||
border_blend = true
|
||||
corner_radius_top_left = 15
|
||||
corner_radius_bottom_right = 15
|
||||
corner_detail = 1
|
||||
|
||||
[node name="HCN" unique_id=1046363300 instance=ExtResource("1_robpf")]
|
||||
theme_override_styles/panel = SubResource("StyleBoxFlat_1yfsg")
|
||||
displayName = "氰化氢"
|
||||
slogan = "微量便可颠覆生机"
|
||||
avatar = ExtResource("2_1yfsg")
|
||||
description = "在召唤物死亡时储能。"
|
||||
fields = Array[int]([18, 27])
|
||||
fieldValues = Array[float]([5.0, 1.0])
|
||||
clickToRebuild = true
|
||||
|
||||
[node name="avatarTexture" parent="wrapper" parent_id_path=PackedInt32Array(2023039659) index="0" unique_id=1334645594]
|
||||
texture = ExtResource("2_1yfsg")
|
||||
|
||||
[node name="nameLabel" parent="wrapper/infoContainer/VBoxContainer" parent_id_path=PackedInt32Array(533915880) index="0" unique_id=516147781]
|
||||
text = "氰化氢"
|
||||
|
||||
[node name="sloganLabel" parent="wrapper/infoContainer/VBoxContainer" parent_id_path=PackedInt32Array(533915880) index="1" unique_id=280562204]
|
||||
text = "“微量便可颠覆生机”"
|
||||
|
||||
[node name="descriptionLabel" parent="wrapper/infoContainer" parent_id_path=PackedInt32Array(143242635) index="1" unique_id=808054282]
|
||||
text = "召唤物死亡时为自身恢复生命值。"
|
||||
@@ -0,0 +1,38 @@
|
||||
[gd_scene format=3 uid="uid://cygvim0mv4ssa"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://m8a4nay1pmmg" path="res://components/Abstracts/CharacterCardBase.tscn" id="1_xa4jc"]
|
||||
[ext_resource type="Texture2D" uid="uid://b1ogllqvamcun" path="res://resources/characterCards/lynx.png" id="2_1s675"]
|
||||
|
||||
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_1s675"]
|
||||
content_margin_left = 20.0
|
||||
content_margin_top = 20.0
|
||||
content_margin_right = 20.0
|
||||
content_margin_bottom = 20.0
|
||||
bg_color = Color(0, 0, 0, 0.70000005)
|
||||
border_color = Color(1, 1, 1, 1)
|
||||
border_blend = true
|
||||
corner_radius_top_left = 15
|
||||
corner_radius_bottom_right = 15
|
||||
corner_detail = 1
|
||||
|
||||
[node name="Lynx" unique_id=1046363300 instance=ExtResource("1_xa4jc")]
|
||||
theme_override_styles/panel = SubResource("StyleBoxFlat_1s675")
|
||||
displayName = "猞猁"
|
||||
slogan = "栖于寒域密林,孤影独行世间"
|
||||
avatar = ExtResource("2_1s675")
|
||||
description = "拥有更大的冲刺速度。"
|
||||
fields = Array[int]([3, 4, 10])
|
||||
fieldValues = Array[float]([0.15, 0.04, -0.3])
|
||||
clickToRebuild = true
|
||||
|
||||
[node name="avatarTexture" parent="wrapper" parent_id_path=PackedInt32Array(2023039659) index="0" unique_id=1334645594]
|
||||
texture = ExtResource("2_1s675")
|
||||
|
||||
[node name="nameLabel" parent="wrapper/infoContainer/VBoxContainer" parent_id_path=PackedInt32Array(533915880) index="0" unique_id=516147781]
|
||||
text = "猞猁"
|
||||
|
||||
[node name="sloganLabel" parent="wrapper/infoContainer/VBoxContainer" parent_id_path=PackedInt32Array(533915880) index="1" unique_id=280562204]
|
||||
text = "“栖于寒域密林,孤影独行世间”"
|
||||
|
||||
[node name="descriptionLabel" parent="wrapper/infoContainer" parent_id_path=PackedInt32Array(143242635) index="1" unique_id=808054282]
|
||||
text = "拥有更大的冲刺速度。"
|
||||
@@ -0,0 +1,37 @@
|
||||
[gd_scene format=3 uid="uid://bglwhggnbxxax"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://m8a4nay1pmmg" path="res://components/Abstracts/CharacterCardBase.tscn" id="1_wq25g"]
|
||||
[ext_resource type="Texture2D" uid="uid://dhu4i24hfhxvn" path="res://resources/characterCards/muyang-dog.png" id="2_fi2nw"]
|
||||
|
||||
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_fi2nw"]
|
||||
content_margin_left = 20.0
|
||||
content_margin_top = 20.0
|
||||
content_margin_right = 20.0
|
||||
content_margin_bottom = 20.0
|
||||
bg_color = Color(0, 0, 0, 0.70000005)
|
||||
border_blend = true
|
||||
corner_radius_top_left = 15
|
||||
corner_radius_bottom_right = 15
|
||||
corner_detail = 1
|
||||
|
||||
[node name="MuyangDog" unique_id=1046363300 instance=ExtResource("1_wq25g")]
|
||||
theme_override_styles/panel = SubResource("StyleBoxFlat_fi2nw")
|
||||
displayName = "牧羊犬"
|
||||
slogan = "恪守使命不离不弃"
|
||||
avatar = ExtResource("2_fi2nw")
|
||||
description = "每3秒发动格挡,弹反一切子弹。"
|
||||
fields = Array[int]([0, 8, 3])
|
||||
fieldValues = Array[float]([50.0, 0.15, -0.2])
|
||||
clickToRebuild = true
|
||||
|
||||
[node name="avatarTexture" parent="wrapper" parent_id_path=PackedInt32Array(2023039659) index="0" unique_id=1334645594]
|
||||
texture = ExtResource("2_fi2nw")
|
||||
|
||||
[node name="nameLabel" parent="wrapper/infoContainer/VBoxContainer" parent_id_path=PackedInt32Array(533915880) index="0" unique_id=516147781]
|
||||
text = "牧羊犬"
|
||||
|
||||
[node name="sloganLabel" parent="wrapper/infoContainer/VBoxContainer" parent_id_path=PackedInt32Array(533915880) index="1" unique_id=280562204]
|
||||
text = "“恪守使命不离不弃”"
|
||||
|
||||
[node name="descriptionLabel" parent="wrapper/infoContainer" parent_id_path=PackedInt32Array(143242635) index="1" unique_id=808054282]
|
||||
text = "每3秒发动格挡,弹反一切子弹。"
|
||||
@@ -0,0 +1,11 @@
|
||||
[gd_scene format=3 uid="uid://bes88ipm71b75"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://bs863g2s8r770" path="res://components/Abstracts/PlayerBase.tscn" id="1_eeneu"]
|
||||
[ext_resource type="Script" uid="uid://bevc4f6apql4t" path="res://scripts/Contents/Characters/HCN.gd" id="2_f7uj3"]
|
||||
[ext_resource type="PackedScene" uid="uid://wl8u5m52708w" path="res://components/Weapons/LGBT.tscn" id="3_2fpmn"]
|
||||
|
||||
[node name="HCN" unique_id=1711205167 instance=ExtResource("1_eeneu")]
|
||||
script = ExtResource("2_f7uj3")
|
||||
displayName = "氰化氢"
|
||||
|
||||
[node name="LGBT" parent="weaponStore" index="0" unique_id=1938660022 instance=ExtResource("3_2fpmn")]
|
||||
@@ -0,0 +1,11 @@
|
||||
[gd_scene format=3 uid="uid://ben3wi047p3hj"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://bs863g2s8r770" path="res://components/Abstracts/PlayerBase.tscn" id="1_ns0m5"]
|
||||
[ext_resource type="Script" uid="uid://b8g0hkqvyeptg" path="res://scripts/Contents/Characters/Lynx.gd" id="2_d6nve"]
|
||||
[ext_resource type="PackedScene" uid="uid://frwt0fgrpskb" path="res://components/Weapons/Meowmere.tscn" id="3_nitbu"]
|
||||
|
||||
[node name="Lynx" unique_id=1711205167 instance=ExtResource("1_ns0m5")]
|
||||
script = ExtResource("2_d6nve")
|
||||
displayName = "猞猁"
|
||||
|
||||
[node name="Meowmere" parent="weaponStore" index="0" unique_id=1965287972 instance=ExtResource("3_nitbu")]
|
||||
@@ -0,0 +1,11 @@
|
||||
[gd_scene format=3 uid="uid://c7xe5swtkyhbg"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://bs863g2s8r770" path="res://components/Abstracts/PlayerBase.tscn" id="1_y3l4w"]
|
||||
[ext_resource type="Script" uid="uid://bbmb572iba42l" path="res://scripts/Contents/Characters/MuyangDog.gd" id="2_mr6nm"]
|
||||
[ext_resource type="PackedScene" uid="uid://u0djqwuuysp8" path="res://components/Weapons/Volcano.tscn" id="3_e236u"]
|
||||
|
||||
[node name="MuyangDog" unique_id=1711205167 instance=ExtResource("1_y3l4w")]
|
||||
script = ExtResource("2_mr6nm")
|
||||
displayName = "牧羊犬"
|
||||
|
||||
[node name="Volcano" parent="weaponStore" index="0" unique_id=204992396 instance=ExtResource("3_e236u")]
|
||||
@@ -2,7 +2,6 @@
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://cvogxi7mktumf" path="res://components/Abstracts/EntityBase.tscn" id="1_e5pl8"]
|
||||
[ext_resource type="Script" uid="uid://cthtupc6dtbav" path="res://scripts/Contents/Characters/Rooster.gd" id="2_oqdqd"]
|
||||
[ext_resource type="PackedScene" uid="uid://dlaks67h2osms" path="res://components/Weapons/ChainGun.tscn" id="3_s7kxe"]
|
||||
[ext_resource type="AudioStream" uid="uid://cdrevrq7n6yqa" path="res://resources/sounds/effect/Boing.mp3" id="4_66s6c"]
|
||||
[ext_resource type="AudioStream" uid="uid://benyec5bqni0b" path="res://resources/sounds/effect/Chomp.wav" id="4_k0yme"]
|
||||
[ext_resource type="AudioStream" uid="uid://dmxh3bpk8vyy5" path="res://resources/sounds/effect/Coin.mp3" id="5_xnbhq"]
|
||||
@@ -97,9 +96,6 @@ process_material = SubResource("ParticleProcessMaterial_joj4g")
|
||||
[node name="weaponStore" parent="." index="2"]
|
||||
process_mode = 4
|
||||
|
||||
[node name="ChainGun" parent="weaponStore" index="0" unique_id=1992324853 instance=ExtResource("3_s7kxe")]
|
||||
debugRebuild = false
|
||||
|
||||
[node name="sprint" parent="sounds" index="0"]
|
||||
stream = ExtResource("4_66s6c")
|
||||
|
||||
|
||||
@@ -1,9 +1,10 @@
|
||||
[gd_scene format=3 uid="uid://beo6s1kudbbve"]
|
||||
[gd_scene format=3 uid="uid://b14x2fai2bagp"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://d3qojeqa3difn" path="res://components/Abstracts/FullscreenPanelBase.tscn" id="1_u2ynr"]
|
||||
[ext_resource type="Script" uid="uid://bub7ku5qf2tpo" path="res://scripts/Contents/Panels/GameOver.gd" id="2_6cd45"]
|
||||
[ext_resource type="FontFile" uid="uid://v3frxpuvtj5o" path="res://resources/fonts/syht-bold.ttf" id="3_2arur"]
|
||||
[ext_resource type="AudioStream" uid="uid://dbso1w8hvgilg" path="res://resources/sounds/effect/Lose.wav" id="3_n4aax"]
|
||||
[ext_resource type="PackedScene" uid="uid://braggv3vafd83" path="res://components/UI/GameControl.tscn" id="4_idc4g"]
|
||||
|
||||
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_7gbuu"]
|
||||
bg_color = Color(1, 0, 0, 0.3)
|
||||
@@ -48,21 +49,9 @@ text = "[color=gray]死亡原因[/color]"
|
||||
fit_content = true
|
||||
autowrap_mode = 0
|
||||
|
||||
[node name="gameControl" type="HBoxContainer" parent="content/wrapper/container/wrapper" index="1" unique_id=2129714003]
|
||||
layout_mode = 2
|
||||
alignment = 1
|
||||
|
||||
[node name="returnBtn" type="Button" parent="content/wrapper/container/wrapper/gameControl" index="0" unique_id=1955688444]
|
||||
[node name="gameControl" parent="content/wrapper/container/wrapper/death" index="2" unique_id=1187018703 instance=ExtResource("4_idc4g")]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 4
|
||||
text = "重新开始游戏"
|
||||
|
||||
[node name="exitBtn" type="Button" parent="content/wrapper/container/wrapper/gameControl" index="1" unique_id=1303303813]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 4
|
||||
text = "退出游戏"
|
||||
|
||||
[node name="audio" type="AudioStreamPlayer2D" parent="." index="2" unique_id=2020590816]
|
||||
unique_name_in_owner = true
|
||||
|
||||
@@ -1,14 +1,15 @@
|
||||
[gd_scene load_steps=5 format=3 uid="uid://cksonrrx38k36"]
|
||||
[gd_scene format=3 uid="uid://cksonrrx38k36"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://d3qojeqa3difn" path="res://components/Abstracts/FullscreenPanelBase.tscn" id="1_q0gd0"]
|
||||
[ext_resource type="Script" path="res://scripts/Contents/Panels/Pause.gd" id="2_lg6qs"]
|
||||
[ext_resource type="Script" uid="uid://ba0tgtpjp34k8" path="res://scripts/Contents/Panels/Pause.gd" id="2_lg6qs"]
|
||||
[ext_resource type="FontFile" uid="uid://v3frxpuvtj5o" path="res://resources/fonts/syht-bold.ttf" id="3_jxeor"]
|
||||
[ext_resource type="PackedScene" uid="uid://braggv3vafd83" path="res://components/UI/GameControl.tscn" id="4_tij4f"]
|
||||
|
||||
[sub_resource type="LabelSettings" id="LabelSettings_hsvpc"]
|
||||
font = ExtResource("3_jxeor")
|
||||
font_size = 50
|
||||
|
||||
[node name="Pause" instance=ExtResource("1_q0gd0")]
|
||||
[node name="Pause" unique_id=518412591 instance=ExtResource("1_q0gd0")]
|
||||
offset_top = 0.0
|
||||
offset_bottom = 0.0
|
||||
script = ExtResource("2_lg6qs")
|
||||
@@ -16,14 +17,12 @@ script = ExtResource("2_lg6qs")
|
||||
[node name="wrapper" parent="content" index="1"]
|
||||
theme_override_constants/separation = 10
|
||||
|
||||
[node name="text" type="Label" parent="content/wrapper" index="0"]
|
||||
[node name="text" type="Label" parent="content/wrapper" index="0" unique_id=884780519]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 4
|
||||
text = "已暂停"
|
||||
label_settings = SubResource("LabelSettings_hsvpc")
|
||||
|
||||
[node name="aboutBtn" type="Button" parent="content/wrapper" index="1"]
|
||||
[node name="gameControl" parent="content/wrapper" index="1" unique_id=1187018703 instance=ExtResource("4_tij4f")]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 4
|
||||
text = "关于↗"
|
||||
|
||||
@@ -16,6 +16,22 @@ shader_parameter/prog = 0.5000000074506
|
||||
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_4ekdw"]
|
||||
content_margin_left = 60.0
|
||||
|
||||
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_4ekdw"]
|
||||
content_margin_left = 30.0
|
||||
content_margin_top = 30.0
|
||||
content_margin_right = 30.0
|
||||
content_margin_bottom = 30.0
|
||||
bg_color = Color(0, 0, 0, 0.70000005)
|
||||
border_width_left = 10
|
||||
border_width_right = 10
|
||||
border_color = Color(1, 1, 1, 1)
|
||||
border_blend = true
|
||||
corner_radius_top_left = 15
|
||||
corner_radius_top_right = 15
|
||||
corner_radius_bottom_right = 15
|
||||
corner_radius_bottom_left = 15
|
||||
corner_detail = 1
|
||||
|
||||
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_sdsu8"]
|
||||
content_margin_right = 60.0
|
||||
|
||||
@@ -181,15 +197,23 @@ theme_override_constants/separation = 30
|
||||
|
||||
[node name="character" type="PanelContainer" parent="content/wrapper/layout/outGameWrapper/layout" index="0" unique_id=1828402109]
|
||||
layout_mode = 2
|
||||
theme_override_styles/panel = ExtResource("7_kl3ko")
|
||||
theme_override_styles/panel = SubResource("StyleBoxFlat_4ekdw")
|
||||
|
||||
[node name="container" type="VBoxContainer" parent="content/wrapper/layout/outGameWrapper/layout/character" index="0" unique_id=1167478166]
|
||||
layout_mode = 2
|
||||
theme_override_constants/separation = 20
|
||||
|
||||
[node name="title" type="Label" parent="content/wrapper/layout/outGameWrapper/layout/character/container" index="0" unique_id=1287813603]
|
||||
layout_mode = 2
|
||||
text = "选择角色"
|
||||
|
||||
[node name="characters" type="HBoxContainer" parent="content/wrapper/layout/outGameWrapper/layout/character/container" index="1" unique_id=1098596848]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 2
|
||||
size_flags_vertical = 3
|
||||
theme_override_constants/separation = 10
|
||||
alignment = 1
|
||||
|
||||
[node name="outGame" type="PanelContainer" parent="content/wrapper/layout/outGameWrapper/layout" index="1" unique_id=1923951688]
|
||||
layout_mode = 2
|
||||
theme_override_styles/panel = ExtResource("7_kl3ko")
|
||||
@@ -243,7 +267,6 @@ theme_override_constants/separation = 6
|
||||
|
||||
[node name="diffs" type="HBoxContainer" parent="content/wrapper/layout/startGameWrapper/start/starter/singleplayer/playConfig" index="0" unique_id=526058063]
|
||||
layout_mode = 2
|
||||
alignment = 1
|
||||
|
||||
[node name="tip" type="Label" parent="content/wrapper/layout/startGameWrapper/start/starter/singleplayer/playConfig/diffs" index="0" unique_id=1507689450]
|
||||
layout_mode = 2
|
||||
@@ -276,34 +299,14 @@ theme = ExtResource("4_lfxcn")
|
||||
selected = 0
|
||||
allow_reselect = true
|
||||
item_count = 3
|
||||
popup/item_0/text = "无尽波次"
|
||||
popup/item_0/text = "无尽波次·标准游戏体验"
|
||||
popup/item_0/id = 0
|
||||
popup/item_1/text = "Boss Rush"
|
||||
popup/item_1/id = 1
|
||||
popup/item_2/text = "割草"
|
||||
popup/item_2/text = "割草·高难度⚠️"
|
||||
popup/item_2/id = 2
|
||||
|
||||
[node name="player" type="HBoxContainer" parent="content/wrapper/layout/startGameWrapper/start/starter/singleplayer/playConfig" index="2" unique_id=656225175]
|
||||
layout_mode = 2
|
||||
|
||||
[node name="tip" type="Label" parent="content/wrapper/layout/startGameWrapper/start/starter/singleplayer/playConfig/player" index="0" unique_id=1899542373]
|
||||
layout_mode = 2
|
||||
text = "角色名:"
|
||||
|
||||
[node name="playerNameInput" type="LineEdit" parent="content/wrapper/layout/startGameWrapper/start/starter/singleplayer/playConfig/player" index="1" unique_id=1401004968]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 4
|
||||
theme = ExtResource("4_lfxcn")
|
||||
text = "公鸡"
|
||||
placeholder_text = "角色名"
|
||||
alignment = 1
|
||||
expand_to_text_length = true
|
||||
select_all_on_focus = true
|
||||
virtual_keyboard_type = 7
|
||||
|
||||
[node name="useTutorial" type="HBoxContainer" parent="content/wrapper/layout/startGameWrapper/start/starter/singleplayer/playConfig" index="3" unique_id=2079979053]
|
||||
[node name="useTutorial" type="HBoxContainer" parent="content/wrapper/layout/startGameWrapper/start/starter/singleplayer/playConfig" index="2" unique_id=2079979053]
|
||||
layout_mode = 2
|
||||
|
||||
[node name="tip" type="Label" parent="content/wrapper/layout/startGameWrapper/start/starter/singleplayer/playConfig/useTutorial" index="0" unique_id=20976924]
|
||||
@@ -338,7 +341,6 @@ theme = ExtResource("4_lfxcn")
|
||||
text = "多人游戏"
|
||||
|
||||
[node name="multiplayer" type="VBoxContainer" parent="content/wrapper/layout/startGameWrapper/start/starter" index="1" unique_id=2010516457]
|
||||
visible = false
|
||||
layout_mode = 2
|
||||
theme_override_constants/separation = 15
|
||||
alignment = 1
|
||||
@@ -360,24 +362,45 @@ size_flags_horizontal = 4
|
||||
text = "状态:未连接到服务器。"
|
||||
label_settings = SubResource("LabelSettings_kl3ko")
|
||||
|
||||
[node name="host" type="HBoxContainer" parent="content/wrapper/layout/startGameWrapper/start/starter/multiplayer/main" index="2" unique_id=105458555]
|
||||
[node name="player" type="HBoxContainer" parent="content/wrapper/layout/startGameWrapper/start/starter/multiplayer/main" index="2" unique_id=656225175]
|
||||
layout_mode = 2
|
||||
|
||||
[node name="tip" type="Label" parent="content/wrapper/layout/startGameWrapper/start/starter/multiplayer/main/player" index="0" unique_id=1899542373]
|
||||
layout_mode = 2
|
||||
text = "角色名:"
|
||||
label_settings = SubResource("LabelSettings_sdsu8")
|
||||
|
||||
[node name="playerNameInput" type="LineEdit" parent="content/wrapper/layout/startGameWrapper/start/starter/multiplayer/main/player" index="1" unique_id=1401004968]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 4
|
||||
theme = ExtResource("4_lfxcn")
|
||||
text = "你"
|
||||
placeholder_text = "角色名"
|
||||
alignment = 1
|
||||
expand_to_text_length = true
|
||||
select_all_on_focus = true
|
||||
virtual_keyboard_type = 7
|
||||
|
||||
[node name="host" type="HBoxContainer" parent="content/wrapper/layout/startGameWrapper/start/starter/multiplayer/main" index="3" unique_id=105458555]
|
||||
layout_mode = 2
|
||||
|
||||
[node name="tip" type="Label" parent="content/wrapper/layout/startGameWrapper/start/starter/multiplayer/main/host" index="0" unique_id=871253279]
|
||||
layout_mode = 2
|
||||
text = "地址"
|
||||
text = "服务器地址:"
|
||||
label_settings = SubResource("LabelSettings_sdsu8")
|
||||
|
||||
[node name="hostInput" type="LineEdit" parent="content/wrapper/layout/startGameWrapper/start/starter/multiplayer/main/host" index="1" unique_id=1534443919]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
theme = ExtResource("4_lfxcn")
|
||||
text = "127.0.0.1"
|
||||
placeholder_text = "主机"
|
||||
alignment = 2
|
||||
expand_to_text_length = true
|
||||
emoji_menu_enabled = false
|
||||
clear_button_enabled = true
|
||||
select_all_on_focus = true
|
||||
virtual_keyboard_type = 7
|
||||
|
||||
@@ -396,7 +419,7 @@ emoji_menu_enabled = false
|
||||
select_all_on_focus = true
|
||||
virtual_keyboard_type = 2
|
||||
|
||||
[node name="operation" type="HBoxContainer" parent="content/wrapper/layout/startGameWrapper/start/starter/multiplayer/main" index="3" unique_id=720531196]
|
||||
[node name="operation" type="HBoxContainer" parent="content/wrapper/layout/startGameWrapper/start/starter/multiplayer/main" index="4" unique_id=720531196]
|
||||
layout_mode = 2
|
||||
alignment = 1
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=9 format=3 uid="uid://dmxi1ikn6avig"]
|
||||
[gd_scene format=3 uid="uid://dmxi1ikn6avig"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://d2oyyyg0b4qqd" path="res://scripts/Tools/Managers/WorldManager.gd" id="1_lxsxj"]
|
||||
[ext_resource type="PackedScene" uid="uid://dfwg750a47ggx" path="res://components/Scenes/UI.tscn" id="2_04cdd"]
|
||||
@@ -66,57 +66,62 @@ _data = {
|
||||
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_lu72f"]
|
||||
normal = Vector2(0, 1)
|
||||
|
||||
[node name="world" type="Node2D"]
|
||||
[node name="world" type="Node2D" unique_id=1992792389]
|
||||
y_sort_enabled = true
|
||||
texture_filter = 1
|
||||
script = ExtResource("1_lxsxj")
|
||||
metadata/_edit_vertical_guides_ = [-1.0, 57.0]
|
||||
|
||||
[node name="spawner" type="MultiplayerSpawner" parent="."]
|
||||
[node name="spawner" type="MultiplayerSpawner" parent="." unique_id=1891214291]
|
||||
unique_name_in_owner = true
|
||||
spawn_path = NodePath("..")
|
||||
|
||||
[node name="UI" parent="." instance=ExtResource("2_04cdd")]
|
||||
[node name="UI" parent="." unique_id=1312059514 instance=ExtResource("2_04cdd")]
|
||||
|
||||
[node name="camera" type="Camera2D" parent="."]
|
||||
[node name="camera" type="Camera2D" parent="." unique_id=996511427]
|
||||
process_mode = 3
|
||||
process_callback = 0
|
||||
limit_left = -2400
|
||||
limit_top = -1800
|
||||
limit_right = 2400
|
||||
limit_bottom = 1800
|
||||
position_smoothing_enabled = true
|
||||
drag_horizontal_enabled = true
|
||||
drag_vertical_enabled = true
|
||||
editor_draw_limits = true
|
||||
script = ExtResource("5_mk7bv")
|
||||
constantOffset = Vector2(0, -80)
|
||||
|
||||
[node name="animator" type="AnimationPlayer" parent="camera"]
|
||||
[node name="animator" type="AnimationPlayer" parent="camera" unique_id=619200978]
|
||||
unique_name_in_owner = true
|
||||
libraries = {
|
||||
&"": SubResource("AnimationLibrary_44ixa")
|
||||
}
|
||||
libraries/ = SubResource("AnimationLibrary_44ixa")
|
||||
|
||||
[node name="map" type="StaticBody2D" parent="." groups=["map"]]
|
||||
[node name="map" type="StaticBody2D" parent="." unique_id=385091617 groups=["map"]]
|
||||
collision_layer = 6
|
||||
collision_mask = 6
|
||||
metadata/_edit_lock_ = true
|
||||
|
||||
[node name="background" type="Sprite2D" parent="map"]
|
||||
[node name="background" type="Sprite2D" parent="map" unique_id=792319336]
|
||||
z_index = -100
|
||||
scale = Vector2(5, 5)
|
||||
texture = ExtResource("4_oy4jj")
|
||||
metadata/_edit_lock_ = true
|
||||
|
||||
[node name="borderTop" type="CollisionShape2D" parent="map"]
|
||||
[node name="borderTop" type="CollisionShape2D" parent="map" unique_id=320842136]
|
||||
position = Vector2(0, -1800)
|
||||
shape = SubResource("WorldBoundaryShape2D_lu72f")
|
||||
|
||||
[node name="borderTop2" type="CollisionShape2D" parent="map"]
|
||||
[node name="borderTop2" type="CollisionShape2D" parent="map" unique_id=1208131017]
|
||||
position = Vector2(0, 1800)
|
||||
rotation = 3.1415927
|
||||
shape = SubResource("WorldBoundaryShape2D_lu72f")
|
||||
|
||||
[node name="borderTop3" type="CollisionShape2D" parent="map"]
|
||||
[node name="borderTop3" type="CollisionShape2D" parent="map" unique_id=585247179]
|
||||
position = Vector2(2400, 0)
|
||||
rotation = 1.5707964
|
||||
shape = SubResource("WorldBoundaryShape2D_lu72f")
|
||||
|
||||
[node name="borderTop4" type="CollisionShape2D" parent="map"]
|
||||
[node name="borderTop4" type="CollisionShape2D" parent="map" unique_id=320391894]
|
||||
position = Vector2(-2400, 0)
|
||||
rotation = -1.5707964
|
||||
shape = SubResource("WorldBoundaryShape2D_lu72f")
|
||||
|
||||
@@ -0,0 +1,19 @@
|
||||
[gd_scene format=3 uid="uid://braggv3vafd83"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://b63fkg0waovo" path="res://scripts/Statemachine/GameControl.gd" id="1_t5a04"]
|
||||
|
||||
[node name="GameControl" type="HBoxContainer" unique_id=1187018703]
|
||||
size_flags_horizontal = 4
|
||||
script = ExtResource("1_t5a04")
|
||||
|
||||
[node name="returnBtn" type="Button" parent="." unique_id=2089710932]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 4
|
||||
text = "重新开始游戏"
|
||||
|
||||
[node name="exitBtn" type="Button" parent="." unique_id=100260653]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 4
|
||||
text = "退出游戏"
|
||||
@@ -166,3 +166,229 @@ progressive_web_app/icon_512x512=""
|
||||
progressive_web_app/background_color=Color(0, 0, 0, 1)
|
||||
threads/emscripten_pool_size=8
|
||||
threads/godot_pool_size=4
|
||||
|
||||
[preset.3]
|
||||
|
||||
name="Android"
|
||||
platform="Android"
|
||||
runnable=true
|
||||
dedicated_server=false
|
||||
custom_features=""
|
||||
export_filter="all_resources"
|
||||
include_filter=""
|
||||
exclude_filter=""
|
||||
export_path="build/android/DLH.apk"
|
||||
patches=PackedStringArray()
|
||||
patch_delta_encoding=false
|
||||
patch_delta_compression_level_zstd=19
|
||||
patch_delta_min_reduction=0.1
|
||||
patch_delta_include_filters="*"
|
||||
patch_delta_exclude_filters=""
|
||||
encryption_include_filters=""
|
||||
encryption_exclude_filters=""
|
||||
seed=0
|
||||
encrypt_pck=false
|
||||
encrypt_directory=false
|
||||
script_export_mode=2
|
||||
|
||||
[preset.3.options]
|
||||
|
||||
custom_template/debug=""
|
||||
custom_template/release=""
|
||||
gradle_build/use_gradle_build=false
|
||||
gradle_build/gradle_build_directory=""
|
||||
gradle_build/android_source_template=""
|
||||
gradle_build/compress_native_libraries=false
|
||||
gradle_build/export_format=0
|
||||
gradle_build/min_sdk=""
|
||||
gradle_build/target_sdk=""
|
||||
gradle_build/custom_theme_attributes={}
|
||||
architectures/armeabi-v7a=false
|
||||
architectures/arm64-v8a=true
|
||||
architectures/x86=false
|
||||
architectures/x86_64=false
|
||||
version/code=1
|
||||
version/name=""
|
||||
package/unique_name="top.fshrimp.doglynxhcn"
|
||||
package/name="犬,猞猁,与氰化氢"
|
||||
package/signed=true
|
||||
package/app_category=2
|
||||
package/retain_data_on_uninstall=false
|
||||
package/exclude_from_recents=false
|
||||
package/show_in_android_tv=false
|
||||
package/show_in_app_library=true
|
||||
package/show_as_launcher_app=false
|
||||
launcher_icons/main_192x192=""
|
||||
launcher_icons/adaptive_foreground_432x432=""
|
||||
launcher_icons/adaptive_background_432x432=""
|
||||
launcher_icons/adaptive_monochrome_432x432=""
|
||||
graphics/opengl_debug=false
|
||||
shader_baker/enabled=false
|
||||
xr_features/xr_mode=0
|
||||
gesture/swipe_to_dismiss=false
|
||||
screen/immersive_mode=true
|
||||
screen/edge_to_edge=true
|
||||
screen/support_small=true
|
||||
screen/support_normal=true
|
||||
screen/support_large=true
|
||||
screen/support_xlarge=true
|
||||
screen/background_color=Color(0, 0, 0, 1)
|
||||
user_data_backup/allow=true
|
||||
command_line/extra_args=""
|
||||
apk_expansion/enable=false
|
||||
apk_expansion/SALT=""
|
||||
apk_expansion/public_key=""
|
||||
permissions/custom_permissions=PackedStringArray()
|
||||
permissions/access_checkin_properties=false
|
||||
permissions/access_coarse_location=false
|
||||
permissions/access_fine_location=false
|
||||
permissions/access_location_extra_commands=false
|
||||
permissions/access_media_location=false
|
||||
permissions/access_mock_location=false
|
||||
permissions/access_network_state=false
|
||||
permissions/access_surface_flinger=false
|
||||
permissions/access_wifi_state=false
|
||||
permissions/account_manager=false
|
||||
permissions/add_voicemail=false
|
||||
permissions/authenticate_accounts=false
|
||||
permissions/battery_stats=false
|
||||
permissions/bind_accessibility_service=false
|
||||
permissions/bind_appwidget=false
|
||||
permissions/bind_device_admin=false
|
||||
permissions/bind_input_method=false
|
||||
permissions/bind_nfc_service=false
|
||||
permissions/bind_notification_listener_service=false
|
||||
permissions/bind_print_service=false
|
||||
permissions/bind_remoteviews=false
|
||||
permissions/bind_text_service=false
|
||||
permissions/bind_vpn_service=false
|
||||
permissions/bind_wallpaper=false
|
||||
permissions/bluetooth=false
|
||||
permissions/bluetooth_admin=false
|
||||
permissions/bluetooth_privileged=false
|
||||
permissions/brick=false
|
||||
permissions/broadcast_package_removed=false
|
||||
permissions/broadcast_sms=false
|
||||
permissions/broadcast_sticky=false
|
||||
permissions/broadcast_wap_push=false
|
||||
permissions/call_phone=false
|
||||
permissions/call_privileged=false
|
||||
permissions/camera=false
|
||||
permissions/capture_audio_output=false
|
||||
permissions/capture_secure_video_output=false
|
||||
permissions/capture_video_output=false
|
||||
permissions/change_component_enabled_state=false
|
||||
permissions/change_configuration=false
|
||||
permissions/change_network_state=false
|
||||
permissions/change_wifi_multicast_state=false
|
||||
permissions/change_wifi_state=false
|
||||
permissions/clear_app_cache=false
|
||||
permissions/clear_app_user_data=false
|
||||
permissions/control_location_updates=false
|
||||
permissions/delete_cache_files=false
|
||||
permissions/delete_packages=false
|
||||
permissions/device_power=false
|
||||
permissions/diagnostic=false
|
||||
permissions/disable_keyguard=false
|
||||
permissions/dump=false
|
||||
permissions/expand_status_bar=false
|
||||
permissions/factory_test=false
|
||||
permissions/flashlight=false
|
||||
permissions/force_back=false
|
||||
permissions/get_accounts=false
|
||||
permissions/get_package_size=false
|
||||
permissions/get_tasks=false
|
||||
permissions/get_top_activity_info=false
|
||||
permissions/global_search=false
|
||||
permissions/hardware_test=false
|
||||
permissions/inject_events=false
|
||||
permissions/install_location_provider=false
|
||||
permissions/install_packages=false
|
||||
permissions/install_shortcut=false
|
||||
permissions/internal_system_window=false
|
||||
permissions/internet=false
|
||||
permissions/kill_background_processes=false
|
||||
permissions/location_hardware=false
|
||||
permissions/manage_accounts=false
|
||||
permissions/manage_app_tokens=false
|
||||
permissions/manage_documents=false
|
||||
permissions/manage_external_storage=false
|
||||
permissions/manage_media=false
|
||||
permissions/master_clear=false
|
||||
permissions/media_content_control=false
|
||||
permissions/modify_audio_settings=false
|
||||
permissions/modify_phone_state=false
|
||||
permissions/mount_format_filesystems=false
|
||||
permissions/mount_unmount_filesystems=false
|
||||
permissions/nfc=false
|
||||
permissions/persistent_activity=false
|
||||
permissions/post_notifications=false
|
||||
permissions/process_outgoing_calls=false
|
||||
permissions/read_calendar=false
|
||||
permissions/read_call_log=false
|
||||
permissions/read_contacts=false
|
||||
permissions/read_external_storage=false
|
||||
permissions/read_frame_buffer=false
|
||||
permissions/read_history_bookmarks=false
|
||||
permissions/read_input_state=false
|
||||
permissions/read_logs=false
|
||||
permissions/read_media_audio=false
|
||||
permissions/read_media_images=false
|
||||
permissions/read_media_video=false
|
||||
permissions/read_media_visual_user_selected=false
|
||||
permissions/read_phone_state=false
|
||||
permissions/read_profile=false
|
||||
permissions/read_sms=false
|
||||
permissions/read_social_stream=false
|
||||
permissions/read_sync_settings=false
|
||||
permissions/read_sync_stats=false
|
||||
permissions/read_user_dictionary=false
|
||||
permissions/reboot=false
|
||||
permissions/receive_boot_completed=false
|
||||
permissions/receive_mms=false
|
||||
permissions/receive_sms=false
|
||||
permissions/receive_wap_push=false
|
||||
permissions/record_audio=false
|
||||
permissions/reorder_tasks=false
|
||||
permissions/restart_packages=false
|
||||
permissions/send_respond_via_message=false
|
||||
permissions/send_sms=false
|
||||
permissions/set_activity_watcher=false
|
||||
permissions/set_alarm=false
|
||||
permissions/set_always_finish=false
|
||||
permissions/set_animation_scale=false
|
||||
permissions/set_debug_app=false
|
||||
permissions/set_orientation=false
|
||||
permissions/set_pointer_speed=false
|
||||
permissions/set_preferred_applications=false
|
||||
permissions/set_process_limit=false
|
||||
permissions/set_time=false
|
||||
permissions/set_time_zone=false
|
||||
permissions/set_wallpaper=false
|
||||
permissions/set_wallpaper_hints=false
|
||||
permissions/signal_persistent_processes=false
|
||||
permissions/status_bar=false
|
||||
permissions/subscribed_feeds_read=false
|
||||
permissions/subscribed_feeds_write=false
|
||||
permissions/system_alert_window=false
|
||||
permissions/transmit_ir=false
|
||||
permissions/uninstall_shortcut=false
|
||||
permissions/update_device_stats=false
|
||||
permissions/use_credentials=false
|
||||
permissions/use_sip=false
|
||||
permissions/vibrate=false
|
||||
permissions/wake_lock=false
|
||||
permissions/write_apn_settings=false
|
||||
permissions/write_calendar=false
|
||||
permissions/write_call_log=false
|
||||
permissions/write_contacts=false
|
||||
permissions/write_external_storage=false
|
||||
permissions/write_gservices=false
|
||||
permissions/write_history_bookmarks=false
|
||||
permissions/write_profile=false
|
||||
permissions/write_secure_settings=false
|
||||
permissions/write_settings=false
|
||||
permissions/write_sms=false
|
||||
permissions/write_social_stream=false
|
||||
permissions/write_sync_settings=false
|
||||
permissions/write_user_dictionary=false
|
||||
|
||||
@@ -1,5 +0,0 @@
|
||||
# Playlog
|
||||
|
||||
## 2025/9/30
|
||||
|
||||
平衡性已调整,可3个boss同窗无伤打完。
|
||||
@@ -1,4 +0,0 @@
|
||||
@echo off
|
||||
|
||||
cd build/web
|
||||
python -m http.server 8080
|
||||
@@ -135,3 +135,4 @@ locale/locale_filter_mode=0
|
||||
|
||||
renderer/rendering_method="gl_compatibility"
|
||||
renderer/rendering_method.mobile="gl_compatibility"
|
||||
textures/vram_compression/import_etc2_astc=true
|
||||
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 272 KiB |
@@ -2,16 +2,16 @@
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dkawfjwj80sqj"
|
||||
path="res://.godot/imported/sjt.png-1b93f593cde723b537a6010a0c0d0d60.ctex"
|
||||
uid="uid://2xmrkvyrcqq1"
|
||||
path="res://.godot/imported/hcn.png-c27fe878ce57f16ec0714a09f8662903.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://sjt.png"
|
||||
dest_files=["res://.godot/imported/sjt.png-1b93f593cde723b537a6010a0c0d0d60.ctex"]
|
||||
source_file="res://resources/characterCards/hcn.png"
|
||||
dest_files=["res://.godot/imported/hcn.png-c27fe878ce57f16ec0714a09f8662903.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 43 KiB |
@@ -0,0 +1,40 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://b1ogllqvamcun"
|
||||
path="res://.godot/imported/lynx.png-0ad864fef53fe9b6c7e72f50bca44f0a.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://resources/characterCards/lynx.png"
|
||||
dest_files=["res://.godot/imported/lynx.png-0ad864fef53fe9b6c7e72f50bca44f0a.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 102 KiB |
@@ -0,0 +1,40 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dhu4i24hfhxvn"
|
||||
path="res://.godot/imported/muyang-dog.png-faa1da78f374818f4f65cd75128b936f.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://resources/characterCards/muyang-dog.png"
|
||||
dest_files=["res://.godot/imported/muyang-dog.png-faa1da78f374818f4f65cd75128b936f.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
@@ -4,15 +4,16 @@ importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://b1aq0k7tf1p1"
|
||||
path.s3tc="res://.godot/imported/kernyr.jpg-d82cf548a25a07dbd282dd92971a45c3.s3tc.ctex"
|
||||
path.etc2="res://.godot/imported/kernyr.jpg-d82cf548a25a07dbd282dd92971a45c3.etc2.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"imported_formats": ["s3tc_bptc", "etc2_astc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://resources/characters/kernyr/kernyr.jpg"
|
||||
dest_files=["res://.godot/imported/kernyr.jpg-d82cf548a25a07dbd282dd92971a45c3.s3tc.ctex"]
|
||||
dest_files=["res://.godot/imported/kernyr.jpg-d82cf548a25a07dbd282dd92971a45c3.s3tc.ctex", "res://.godot/imported/kernyr.jpg-d82cf548a25a07dbd282dd92971a45c3.etc2.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
|
||||
@@ -0,0 +1,4 @@
|
||||
extends PlayerBase
|
||||
|
||||
func summoned(entity: SummonBase):
|
||||
entity.died.connect(func(): storeEnergy(10))
|
||||
@@ -0,0 +1 @@
|
||||
uid://bevc4f6apql4t
|
||||
@@ -0,0 +1,5 @@
|
||||
extends PlayerBase
|
||||
|
||||
func register():
|
||||
super.register()
|
||||
sprintMultiplier += 3
|
||||
@@ -0,0 +1 @@
|
||||
uid://b8g0hkqvyeptg
|
||||
@@ -0,0 +1,12 @@
|
||||
extends PlayerBase
|
||||
|
||||
var parryCounter: CooldownTimer = CooldownTimer.new(3000)
|
||||
|
||||
func ai():
|
||||
super.ai()
|
||||
if parryCounter.isCooldowned():
|
||||
var track = getTrackingAnchor()
|
||||
var bullet = BulletTool.findClosetBulletCanDamage(track, get_tree(), self , 300)
|
||||
if is_instance_valid(bullet):
|
||||
BulletBase.generate(ComponentManager.getBullet("Parrier"), self , track, track.angle_to_point(bullet.position))
|
||||
parryCounter.start()
|
||||
@@ -0,0 +1 @@
|
||||
uid://bbmb572iba42l
|
||||
@@ -0,0 +1,80 @@
|
||||
extends EntityBase
|
||||
class_name PlayerBase
|
||||
|
||||
var chargeStartTime = {}
|
||||
@onready var chargeParticle: GPUParticles2D = $%chargeParticle
|
||||
|
||||
func register():
|
||||
attackCooldownMap[0] = 200
|
||||
attackCooldownMap[1] = 6000
|
||||
hit.connect(
|
||||
func(_damage: float, bullet: BulletBase, _crit: bool):
|
||||
if bullet is DogCircle:
|
||||
EffectController.create(ComponentManager.getEffect("FeatherFall"), texture.global_position).shot()
|
||||
elif bullet is FoxZhua:
|
||||
EffectController.create(ComponentManager.getEffect("BloodFall"), texture.global_position).shot()
|
||||
)
|
||||
chargeParticle.emitting = false
|
||||
|
||||
func ai():
|
||||
currentFocusedPosition = get_global_mouse_position()
|
||||
texture.play("walk")
|
||||
var direction = Vector2(
|
||||
Input.get_axis("m_left", "m_right"),
|
||||
Input.get_axis("m_up", "m_down")
|
||||
)
|
||||
move(direction)
|
||||
if direction.length() == 0:
|
||||
texture.play("idle")
|
||||
tryLaunch("attack", 0)
|
||||
tryLaunch("attack2", 1)
|
||||
tryLaunch("smallSkill", 2)
|
||||
tryLaunch("superSkill", 3)
|
||||
for i in range(3):
|
||||
tryLaunch("cardSkill%d" % i, 4 + i)
|
||||
if Input.is_action_just_pressed("sprint"):
|
||||
trySprint()
|
||||
if Input.is_action_just_pressed("heal"):
|
||||
if health < fields.get(FieldStore.Entity.MAX_HEALTH):
|
||||
if useItem({
|
||||
ItemStore.ItemType.APPLE: 1
|
||||
}):
|
||||
tryHeal(20)
|
||||
func sprint():
|
||||
move(Vector2(
|
||||
Input.get_axis("m_left", "m_right"),
|
||||
Input.get_axis("m_up", "m_down")
|
||||
) * sprintMultiplier, true)
|
||||
|
||||
func tryLaunch(action: String, weaponIndex: int):
|
||||
if Input.is_action_just_pressed(action):
|
||||
if len(weapons) > weaponIndex:
|
||||
var weapon = weapons[weaponIndex]
|
||||
if weapon.emitType == Weapon.EmitType.CHARGE:
|
||||
if weapon.canAttackBy(self ):
|
||||
chargeStartTime[weaponIndex] = WorldManager.getTime()
|
||||
chargeParticle.emitting = true
|
||||
chargeParticle.speed_scale = 1
|
||||
elif weapon.emitType == Weapon.EmitType.CLICK_SHOOT || weapon.emitType == Weapon.EmitType.HOLD_LOOP:
|
||||
tryAttack(weaponIndex)
|
||||
if Input.is_action_pressed(action):
|
||||
if len(weapons) > weaponIndex:
|
||||
var weapon = weapons[weaponIndex]
|
||||
if chargeStartTime.has(weaponIndex):
|
||||
chargeParticle.speed_scale += 0.01 * self.fields.get(FieldStore.Entity.CHARGE_SPEED)
|
||||
elif weapon.emitType == Weapon.EmitType.HOLD_SHOOT || weapon.emitType == Weapon.EmitType.HOLD_LOOP:
|
||||
tryAttack(weaponIndex)
|
||||
if Input.is_action_just_released(action):
|
||||
if len(weapons) > weaponIndex:
|
||||
var weapon = weapons[weaponIndex]
|
||||
if weapon.emitType == Weapon.EmitType.CHARGE:
|
||||
if chargeStartTime.has(weaponIndex):
|
||||
var startTime = chargeStartTime[weaponIndex]
|
||||
var endTime = WorldManager.getTime()
|
||||
var chargedTime = endTime - startTime
|
||||
chargeStartTime.erase(weaponIndex)
|
||||
weapon.chargedTime = chargedTime * self.fields.get(FieldStore.Entity.CHARGE_SPEED)
|
||||
tryAttack(weaponIndex)
|
||||
chargeParticle.emitting = false
|
||||
elif weapon.emitType == Weapon.EmitType.HOLD_LOOP:
|
||||
weapon.exitLoop(self )
|
||||
@@ -0,0 +1 @@
|
||||
uid://r5gm7rcya35p
|
||||
@@ -52,7 +52,7 @@ func tryLaunch(action: String, weaponIndex: int):
|
||||
var weapon = weapons[weaponIndex]
|
||||
if weapon.emitType == Weapon.EmitType.CHARGE:
|
||||
if weapon.canAttackBy(self ):
|
||||
chargeStartTime[weaponIndex] = Time.get_ticks_msec()
|
||||
chargeStartTime[weaponIndex] = WorldManager.getTime()
|
||||
chargeParticle.emitting = true
|
||||
chargeParticle.speed_scale = 1
|
||||
elif weapon.emitType == Weapon.EmitType.CLICK_SHOOT || weapon.emitType == Weapon.EmitType.HOLD_LOOP:
|
||||
@@ -70,7 +70,7 @@ func tryLaunch(action: String, weaponIndex: int):
|
||||
if weapon.emitType == Weapon.EmitType.CHARGE:
|
||||
if chargeStartTime.has(weaponIndex):
|
||||
var startTime = chargeStartTime[weaponIndex]
|
||||
var endTime = Time.get_ticks_msec()
|
||||
var endTime = WorldManager.getTime()
|
||||
var chargedTime = endTime - startTime
|
||||
chargeStartTime.erase(weaponIndex)
|
||||
weapon.chargedTime = chargedTime * self.fields.get(FieldStore.Entity.CHARGE_SPEED)
|
||||
|
||||
@@ -3,30 +3,11 @@ extends FullscreenPanelBase
|
||||
|
||||
@onready var audio: AudioStreamPlayer2D = $%audio
|
||||
@onready var deadreason: RichTextLabel = $%deadreason
|
||||
@onready var returnBtn: Button = $%returnBtn
|
||||
@onready var exitBtn: Button = $%exitBtn
|
||||
|
||||
func _ready():
|
||||
returnBtn.pressed.connect(
|
||||
func():
|
||||
returnBtn.disabled = true
|
||||
for bullet in get_tree().get_nodes_in_group("bullets"):
|
||||
bullet.queue_free()
|
||||
for entity in get_tree().get_nodes_in_group("entities"):
|
||||
entity.queue_free()
|
||||
UIState.setPanel("Starter")
|
||||
)
|
||||
exitBtn.pressed.connect(
|
||||
func():
|
||||
get_tree().quit()
|
||||
)
|
||||
@onready var gameControl: GameControl = $%gameControl
|
||||
|
||||
func beforeOpen(args: Array = []):
|
||||
audio.play()
|
||||
var reasonTemplate = MathTool.randomChoiceFrom(GameRule.deadReasons)
|
||||
deadreason.text = ("[color=gray]" + reasonTemplate + "凶手是[b]%s[/b]的[b]%s[/b]。[/color]") % args
|
||||
for item in OutGameStorage.inventory:
|
||||
OutGameStorage.inventory[item] += UIState.player.inventory[item]
|
||||
func afterOpen(_args: Array = []):
|
||||
returnBtn.disabled = false
|
||||
exitBtn.disabled = false
|
||||
gameControl.enable()
|
||||
|
||||
@@ -1,10 +1,8 @@
|
||||
@tool
|
||||
extends FullscreenPanelBase
|
||||
class_name PausePanel
|
||||
|
||||
@onready var aboutBtn: Button = $"%aboutBtn"
|
||||
@onready var gameControl: GameControl = $%gameControl
|
||||
|
||||
func _ready():
|
||||
aboutBtn.pressed.connect(
|
||||
func():
|
||||
UIState.setPanel("Thanks")
|
||||
)
|
||||
func afterOpen(_args: Array = []):
|
||||
gameControl.enable()
|
||||
|
||||
@@ -11,6 +11,8 @@ class_name StarterPanel
|
||||
@onready var crystalShow: ItemShow = $%crystal
|
||||
@onready var diamondShow: ItemShow = $%diamond
|
||||
|
||||
@onready var charactersBox: Control = $%characters
|
||||
|
||||
@onready var startSingleplayerBtn: Button = $%startSingleplayerBtn
|
||||
@onready var startMultiplayerBtn: Button = $%startMultiplayerBtn
|
||||
@onready var levelShow: Label = $%levelShow
|
||||
@@ -27,9 +29,11 @@ class_name StarterPanel
|
||||
|
||||
var historyStack
|
||||
|
||||
static var GAMEMODE_MAP_WAVE = [Wave.WAVE_NORMAL, Wave.WAVE_BOSSRUSH, Wave.WAVE_MOWING]
|
||||
static var START_CHARACTERS = ["MuyangDog", "Lynx", "HCN"]
|
||||
static var buildingShader: bool = true
|
||||
static var selectingFeed: bool = true
|
||||
static var GAMEMODE_MAP_WAVE = [Wave.WAVE_NORMAL, Wave.WAVE_BOSSRUSH, Wave.WAVE_MOWING]
|
||||
static var selectedCharacter: String = MathTool.randomChoiceFrom(START_CHARACTERS)
|
||||
|
||||
@rpc("any_peer")
|
||||
func mutexPlayer(player: String):
|
||||
@@ -72,16 +76,23 @@ func startMultiplayerGame():
|
||||
MultiplayerState.connection = multiplayer.multiplayer_peer
|
||||
WorldManager.rootNode.multiplayer.multiplayer_peer = multiplayer.multiplayer_peer
|
||||
for i in getPlayerNames():
|
||||
EntityBase.generatePlayer(i)
|
||||
EntityBase.generatePlayer(i, selectedCharacter)
|
||||
UIState.closeCurrentPanel()
|
||||
func startSingleplayerGame():
|
||||
startSingleplayerBtn.disabled = true
|
||||
MultiplayerState.isMultiplayer = false
|
||||
MultiplayerState.playerName = playerNameInput.text
|
||||
Wave.usingWaveData = GAMEMODE_MAP_WAVE[gamemodeOption.selected]
|
||||
UIState.player = EntityBase.generatePlayer(playerNameInput.text)
|
||||
var extras = ArrayTool.mergeDictionary(ArrayTool.dictionaryFromEntries(
|
||||
getCurrentSelectedCharacter().fields,
|
||||
getCurrentSelectedCharacter().fieldValues
|
||||
), OutGameStorage.upgradableFieldsValue)
|
||||
UIState.player = EntityBase.generatePlayer(playerNameInput.text, selectedCharacter, extras)
|
||||
WorldManager.rootNode.spawnWave(Vector2.ZERO)
|
||||
UIState.setPanel("CompilingTip")
|
||||
if buildingShader:
|
||||
UIState.setPanel("CompilingTip")
|
||||
else:
|
||||
UIState.setPanel("SelectInitialFeed")
|
||||
|
||||
func _ready():
|
||||
historyStack = Composables.useHistoryStack(playerNameInput)
|
||||
@@ -159,6 +170,9 @@ func getPlayerNames() -> Array[String]:
|
||||
result.append(i.text)
|
||||
return result
|
||||
|
||||
func getCurrentSelectedCharacter() -> CharacterCard:
|
||||
return charactersBox.get_node(selectedCharacter as NodePath)
|
||||
|
||||
func beforeOpen(_args: Array = []):
|
||||
diffEdit.min_value = GameRule.difficultyRange.x
|
||||
diffEdit.max_value = GameRule.difficultyRange.y
|
||||
@@ -191,3 +205,19 @@ func rebuildInfo():
|
||||
rebuildInfo()
|
||||
)
|
||||
upgradeFieldsBox.add_child(fieldShow)
|
||||
for child in charactersBox.get_children():
|
||||
charactersBox.remove_child(child)
|
||||
for character in START_CHARACTERS:
|
||||
var card = ComponentManager.getCharacterCard(character).instantiate() as CharacterCard
|
||||
card.select.connect(
|
||||
func():
|
||||
if card.name == selectedCharacter: return
|
||||
getCurrentSelectedCharacter().animator.play("hide")
|
||||
selectedCharacter = card.name
|
||||
getCurrentSelectedCharacter().animator.play("show")
|
||||
)
|
||||
charactersBox.add_child(card)
|
||||
if selectedCharacter == card.name:
|
||||
card.animator.play("show")
|
||||
else:
|
||||
card.animator.play("hide")
|
||||
|
||||
@@ -7,16 +7,16 @@ var speedScale: float = 1
|
||||
func _init(cd: float = 100):
|
||||
cooldown = cd
|
||||
|
||||
func centralTime():
|
||||
func centralTime() -> float:
|
||||
return cooldown / speedScale
|
||||
func isCooldowned():
|
||||
func isCooldowned() -> bool:
|
||||
return timeSinceLastStart() >= centralTime()
|
||||
func start():
|
||||
func start() -> bool:
|
||||
var state = isCooldowned()
|
||||
if state:
|
||||
lastStart = WorldManager.getTime()
|
||||
return state
|
||||
func timeSinceLastStart():
|
||||
func timeSinceLastStart() -> float:
|
||||
return WorldManager.getTime() - lastStart
|
||||
func percent():
|
||||
func percent() -> float:
|
||||
return timeSinceLastStart() / centralTime()
|
||||
|
||||
@@ -8,10 +8,10 @@ var distance: float = 200
|
||||
var bullets: Array[BulletBase] = []
|
||||
|
||||
func start():
|
||||
startTime = Time.get_ticks_msec()
|
||||
startTime = WorldManager.getTime()
|
||||
running = true
|
||||
func lifetime():
|
||||
return Time.get_ticks_msec() - startTime
|
||||
return WorldManager.getTime() - startTime
|
||||
func getStateAngle(index: int):
|
||||
return lifetime() / period * deg_to_rad(360) - deg_to_rad(360.0 * index / len(bullets))
|
||||
func forceFilter():
|
||||
|
||||
@@ -59,4 +59,5 @@ static func create(scene: PackedScene, spawnPosition: Vector2, parent: Node = nu
|
||||
parent.add_child(cloned)
|
||||
else:
|
||||
WorldManager.rootNode.add_child(cloned)
|
||||
cloned.add_to_group("effects")
|
||||
return cloned
|
||||
|
||||
@@ -136,10 +136,6 @@ func _ready():
|
||||
if isPlayer():
|
||||
if displayName == MultiplayerState.playerName:
|
||||
UIState.player = self
|
||||
if WorldManager.isRelease():
|
||||
for i in weaponStore.get_children():
|
||||
i.free()
|
||||
weaponStore.add_child(ComponentManager.getWeapon("PurpleCrystal").instantiate())
|
||||
for i in weaponStore.get_children():
|
||||
i.hide()
|
||||
weapons.append(i)
|
||||
@@ -322,6 +318,7 @@ func collectItem(itemType: ItemStore.ItemType, amount: int):
|
||||
UIState.showTip("[b]%s[/b]已自动强化!" % weapon.displayName)
|
||||
func storeEnergy(value: float, dontChangeDirection: bool = false):
|
||||
energy += value * fields.get(FieldStore.Entity.ENERGY_MULTIPILER)
|
||||
energy = clamp(energy, 0, fields[FieldStore.Entity.MAX_ENERGY])
|
||||
energyChanged.emit(energy, dontChangeDirection)
|
||||
func finalEnergy(base: float):
|
||||
return base / fields.get(FieldStore.Entity.SAVE_ENERGY)
|
||||
@@ -419,7 +416,7 @@ func tryDie(by: BulletBase = null):
|
||||
fields[FieldStore.Entity.MAX_HEALTH] * randf_range(1 - GameRule.beachballOffset, 1 + GameRule.beachballOffset),
|
||||
position + MathTool.sampleInCircle(GameRule.itemDroppedSpawnOffset)
|
||||
)
|
||||
for i in randi_range(0, 10 if isBoss else 3):
|
||||
for i in randi_range(0, 20 if isBoss else 5):
|
||||
ItemDropped.generate(
|
||||
ItemStore.ItemType.CRYSTAL,
|
||||
5 if isBoss else 1,
|
||||
@@ -447,7 +444,8 @@ func tryDie(by: BulletBase = null):
|
||||
UIState.showTip("[b]%s[/b] 已被打败!" % displayName, TipBox.MessageType.CONGRATULATION)
|
||||
elif isPlayer():
|
||||
UIState.showTip("[b]%s[/b] 似了😭。" % displayName, TipBox.MessageType.ERROR)
|
||||
queue_free()
|
||||
if !isPlayer() || isSummon():
|
||||
queue_free()
|
||||
func tryHeal(count: float):
|
||||
playSound("heal")
|
||||
healed.emit(heal(count * fields.get(FieldStore.Entity.HEAL_ABILITY)))
|
||||
@@ -505,6 +503,7 @@ func summon(who: PackedScene, syncFields: bool = true, lockValue: bool = true) -
|
||||
var instance: SummonBase = who.instantiate()
|
||||
instance.position = get_global_mouse_position()
|
||||
instance.myMaster = self
|
||||
summoned(instance)
|
||||
if isPlayer(): instance.add_to_group("players")
|
||||
if syncFields:
|
||||
if lockValue:
|
||||
@@ -550,20 +549,21 @@ func enterStage(_stage: int):
|
||||
pass
|
||||
func kill():
|
||||
pass
|
||||
func summoned(_entity: SummonBase):
|
||||
pass
|
||||
|
||||
static func findPlayer(playerName: String) -> EntityBase:
|
||||
for i in getPlayers():
|
||||
if i.displayName == playerName:
|
||||
return i
|
||||
return null
|
||||
static func generatePlayer(playerName: String) -> EntityBase:
|
||||
var player = generate(ComponentManager.getCharacter("Rooster"), Vector2.ZERO, false)
|
||||
player.displayName = playerName
|
||||
static func generatePlayer(playerName: String, character: String, extraFields: Dictionary = {}) -> EntityBase:
|
||||
var player = generate(ComponentManager.getCharacter(character), Vector2.ZERO, false, false, true, playerName)
|
||||
player.name = "Player_%s" % playerName
|
||||
var feed = ComponentManager.getAbstract("FeedCardBase").instantiate() as Feed
|
||||
for field in OutGameStorage.upgradableFieldsValue:
|
||||
for field in extraFields:
|
||||
feed.fields.append(field)
|
||||
feed.fieldValues.append(OutGameStorage.upgradableFieldsValue[field])
|
||||
feed.fieldValues.append(extraFields[field])
|
||||
feed.freeToBuy = true
|
||||
feed.apply(player)
|
||||
return player
|
||||
@@ -572,12 +572,15 @@ static func generate(
|
||||
spawnPosition: Vector2,
|
||||
isMob: bool = true,
|
||||
spawnAsBoss: bool = false,
|
||||
addToWorld: bool = true
|
||||
addToWorld: bool = true,
|
||||
disName: String = ""
|
||||
):
|
||||
var instance: EntityBase = entity.instantiate()
|
||||
instance.position = spawnPosition
|
||||
instance.isBoss = spawnAsBoss
|
||||
instance.level = clamp((round(Wave.current * (1 + GameRule.entityLevelOffsetByWave * randf_range(-1, 1)))), 1, INF)
|
||||
if disName:
|
||||
instance.displayName = disName
|
||||
if isMob:
|
||||
instance.add_to_group("mobs")
|
||||
else:
|
||||
|
||||
@@ -0,0 +1,25 @@
|
||||
extends Control
|
||||
class_name GameControl
|
||||
|
||||
@onready var returnBtn: Button = $%returnBtn
|
||||
@onready var exitBtn: Button = $%exitBtn
|
||||
|
||||
func _ready():
|
||||
returnBtn.pressed.connect(
|
||||
func():
|
||||
disable()
|
||||
GameBusManager.restart(get_tree())
|
||||
)
|
||||
exitBtn.pressed.connect(
|
||||
func():
|
||||
disable()
|
||||
get_tree().quit()
|
||||
)
|
||||
enable()
|
||||
|
||||
func enable():
|
||||
returnBtn.disabled = false
|
||||
exitBtn.disabled = false
|
||||
func disable():
|
||||
returnBtn.disabled = true
|
||||
exitBtn.disabled = true
|
||||
@@ -0,0 +1 @@
|
||||
uid://b63fkg0waovo
|
||||
@@ -64,6 +64,7 @@ static func generate(
|
||||
WorldManager.rootNode.call_deferred("add_child", instance)
|
||||
instance.add_to_group("drops")
|
||||
instance.refindPlayer(WorldManager.tree)
|
||||
instance.add_to_group("items")
|
||||
return instance
|
||||
static func getDrops() -> Array[ItemDropped]:
|
||||
var result: Array[ItemDropped] = []
|
||||
|
||||
@@ -31,6 +31,7 @@ func _process(_delta):
|
||||
label.text = text
|
||||
|
||||
func destroy():
|
||||
if animator.is_playing(): return
|
||||
animator.play("hide")
|
||||
await animator.animation_finished
|
||||
queue_free()
|
||||
|
||||
@@ -15,6 +15,8 @@ static var tips: VBoxContainer
|
||||
static var itemsContainer: Control
|
||||
static var energyContainer: Control
|
||||
|
||||
static var showingFields: bool = false
|
||||
|
||||
func _ready():
|
||||
bossbar = $%bossbar
|
||||
panels = $%panels
|
||||
@@ -43,17 +45,14 @@ func _physics_process(_delta):
|
||||
bossbar.visible = true
|
||||
itemsContainer.visible = true
|
||||
energyContainer.visible = true
|
||||
if Input.is_action_just_pressed("showFields"):
|
||||
for i in fields.get_children():
|
||||
fields.remove_child(i)
|
||||
for i in player.fields:
|
||||
if player.fields[i] == EntityBase.TITLE_FLAG:
|
||||
fields.add_child(QuickUI.graySmallText(i))
|
||||
else:
|
||||
fields.add_child(FieldShow.create(i, player.fields[i], false, player, true))
|
||||
fieldsAnimator.play("show")
|
||||
if Input.is_action_just_released("showFields"):
|
||||
fieldsAnimator.play("hide")
|
||||
if !fieldsAnimator.is_playing():
|
||||
if showingFields:
|
||||
if Input.is_action_just_released("showFields") || !(currentPanel is PausePanel):
|
||||
hideFields()
|
||||
else:
|
||||
if Input.is_action_just_pressed("showFields") || currentPanel is PausePanel:
|
||||
showFields()
|
||||
|
||||
if Input.is_action_just_pressed("pause"):
|
||||
if currentPanel:
|
||||
if currentPanel is MakeFeedPanel:
|
||||
@@ -92,8 +91,28 @@ static func setPanel(targetName: String = "", args: Array = []):
|
||||
panel.hidePanel()
|
||||
static func closeCurrentPanel():
|
||||
setPanel()
|
||||
|
||||
static func showTip(text: String, messageType: TipBox.MessageType = TipBox.MessageType.INFO):
|
||||
var box = TipBox.create(text, messageType)
|
||||
tips.add_child(box)
|
||||
await box.animator.animation_finished
|
||||
await TickTool.millseconds(500 * len(text))
|
||||
box.destroy()
|
||||
static func clearTips():
|
||||
for child in tips.get_children():
|
||||
if child is TipBox:
|
||||
child.destroy()
|
||||
|
||||
static func showFields():
|
||||
showingFields = true
|
||||
for i in fields.get_children():
|
||||
fields.remove_child(i)
|
||||
for i in player.fields:
|
||||
if player.fields[i] == EntityBase.TITLE_FLAG:
|
||||
fields.add_child(QuickUI.graySmallText(i))
|
||||
else:
|
||||
fields.add_child(FieldShow.create(i, player.fields[i], false, player, true))
|
||||
fieldsAnimator.play("show")
|
||||
static func hideFields():
|
||||
showingFields = false
|
||||
fieldsAnimator.play("hide")
|
||||
|
||||
@@ -0,0 +1,13 @@
|
||||
class_name Watcher
|
||||
|
||||
signal changed()
|
||||
|
||||
var currentState = null
|
||||
|
||||
func _init(initialState):
|
||||
currentState = initialState
|
||||
|
||||
func setState(newState):
|
||||
if newState != currentState:
|
||||
currentState = newState
|
||||
changed.emit()
|
||||
@@ -0,0 +1 @@
|
||||
uid://7uhyhrta5ld1
|
||||
@@ -0,0 +1,56 @@
|
||||
@tool
|
||||
extends Control
|
||||
class_name CharacterCard
|
||||
|
||||
signal select()
|
||||
|
||||
@export var displayName: String = "Unknown Character"
|
||||
@export var slogan: String = "Slogan"
|
||||
@export var avatar: Texture2D = null
|
||||
@export_multiline var description: String = ""
|
||||
@export var fields: Array[FieldStore.Entity] = []
|
||||
@export var fieldValues: Array[float] = []
|
||||
@export var clickToRebuild: bool = false
|
||||
@export var borderOpacity: float = 0
|
||||
|
||||
@onready var avatarTexture: TextureRect = $%avatarTexture
|
||||
@onready var nameLebel: Label = $%nameLabel
|
||||
@onready var sloganLabel: Label = $%sloganLabel
|
||||
@onready var descriptionLabel: Label = $%descriptionLabel
|
||||
@onready var fieldsBox: Control = $%fields
|
||||
@onready var animator: AnimationPlayer = $%animator
|
||||
|
||||
var watcher: Watcher = Watcher.new(false)
|
||||
@onready var panelStyleBox: StyleBoxFlat = get_theme_stylebox("panel").duplicate()
|
||||
|
||||
func _ready():
|
||||
add_theme_stylebox_override("panel", panelStyleBox)
|
||||
watcher.changed.connect(rebuildInfo)
|
||||
gui_input.connect(
|
||||
func(event):
|
||||
if event is InputEventMouseButton:
|
||||
if !(event.pressed && event.button_index == MouseButton.MOUSE_BUTTON_LEFT): return
|
||||
if animator.is_playing(): return
|
||||
select.emit()
|
||||
)
|
||||
rebuildInfo()
|
||||
func _process(_delta):
|
||||
watcher.setState(clickToRebuild)
|
||||
panelStyleBox.border_width_top = int(10 * borderOpacity)
|
||||
panelStyleBox.border_width_bottom = int(10 * borderOpacity)
|
||||
|
||||
func rebuildInfo():
|
||||
avatarTexture.texture = avatar
|
||||
nameLebel.text = displayName
|
||||
sloganLabel.text = "“%s”" % slogan
|
||||
descriptionLabel.text = description
|
||||
for child in fieldsBox.get_children():
|
||||
fieldsBox.remove_child(child)
|
||||
for index in len(fields):
|
||||
var field = fields[index]
|
||||
var value = fieldValues[index]
|
||||
var fieldShow = ComponentManager.getUIComponent("FieldShow").instantiate() as FieldShow
|
||||
fieldShow.field = field
|
||||
fieldShow.showAdvantage = true
|
||||
fieldShow.value = value
|
||||
fieldsBox.add_child(fieldShow)
|
||||
@@ -0,0 +1 @@
|
||||
uid://cd1xb8m6rvoph
|
||||
@@ -49,10 +49,11 @@ func apply(entity: EntityBase):
|
||||
for i in range(min(fields.size(), fieldValues.size())):
|
||||
var field = fields[i]
|
||||
var value = fieldValues[i]
|
||||
entity.fields[field] += value
|
||||
var applier = FieldStore.entityApplier.get(field)
|
||||
if !applier or applier.call(entity, value):
|
||||
entity.fields[field] += value
|
||||
entity.fields[field] = clamp(entity.fields[field], FieldStore.entityMinValueMap.get(field, 0), FieldStore.entityMaxValueMap.get(field, INF))
|
||||
if applier and applier.call(entity, value):
|
||||
entity.fields[field] -= value
|
||||
entity.fields[field] = clamp(entity.fields[field], FieldStore.entityMinValueMap.get(field, 0), FieldStore.entityMaxValueMap.get(field, INF))
|
||||
for i in weapons:
|
||||
var instance = i.instantiate() as Weapon
|
||||
if UIState.player.weaponBag.has(instance.displayName):
|
||||
@@ -71,7 +72,8 @@ func apply(entity: EntityBase):
|
||||
selected.emit(allHave)
|
||||
return allHave
|
||||
func countOf(index: int) -> int:
|
||||
return ceil(costCounts[index] * multipiler())
|
||||
var base = costCounts[index]
|
||||
return ceil(base * multipiler()) if base > 0 else floor(base / multipiler())
|
||||
func multipiler() -> float:
|
||||
if is_instance_valid(UIState.player):
|
||||
return 1 - UIState.player.fields.get(FieldStore.Entity.PRICE_REDUCTION)
|
||||
|
||||
@@ -87,6 +87,8 @@ func _ready():
|
||||
soulLevel -= 1
|
||||
updateStore(level, UIState.player)
|
||||
rebuildInfo()
|
||||
else:
|
||||
UIState.showTip("[b]%s[/b]还未镶嵌任何灵魂!" % displayName, TipBox.MessageType.ERROR)
|
||||
)
|
||||
inlayBtn.pressed.connect(
|
||||
func():
|
||||
@@ -97,6 +99,10 @@ func _ready():
|
||||
soulLevel += 1
|
||||
updateStore(level, UIState.player)
|
||||
rebuildInfo()
|
||||
else:
|
||||
UIState.showTip("持有的灵魂数量不足!", TipBox.MessageType.ERROR)
|
||||
else:
|
||||
UIState.showTip("[b]%s[/b]的灵魂槽位已满!" % displayName, TipBox.MessageType.ERROR)
|
||||
)
|
||||
moveLeftBtn.pressed.connect(
|
||||
func():
|
||||
|
||||
@@ -31,3 +31,17 @@ static func fill(origin: Dictionary, filler: Callable) -> Dictionary:
|
||||
return accum,
|
||||
{}
|
||||
)
|
||||
static func dictionaryFromEntries(keys: Array, values: Array) -> Dictionary:
|
||||
var result = {}
|
||||
for index in len(keys):
|
||||
var key = keys[index]
|
||||
var value = values[index]
|
||||
result[key] = value
|
||||
return result
|
||||
static func mergeDictionary(a: Dictionary, b: Dictionary) -> Dictionary:
|
||||
var result := {}
|
||||
for key in a:
|
||||
result[key] = a[key]
|
||||
for key in b:
|
||||
result[key] = result.get(key, 0.0) + b[key]
|
||||
return result
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
class_name GameRule
|
||||
|
||||
static var deadReasons: Array = JsonTool.parseJson("res://resources/constants/deadReasons.json")
|
||||
static var helpText: String
|
||||
static var difficultyRange: Vector2 = Vector2(-20, 50) # 难度倍数范围,包括最小值和最大值,负数则降低难度
|
||||
static var difficulty: float = 1 # 难度倍数,可以写小数
|
||||
static var allowFriendlyFire: bool = false # 是否允许友军伤害
|
||||
|
||||
@@ -7,6 +7,7 @@ class_name CameraManager
|
||||
@onready var animator: AnimationPlayer = $"%animator"
|
||||
|
||||
var shakeIntensity: float = 0
|
||||
var shaking: bool = false
|
||||
|
||||
static var instance: CameraManager = null
|
||||
|
||||
@@ -16,7 +17,7 @@ func _physics_process(_delta):
|
||||
if is_instance_valid(UIState.player):
|
||||
position = UIState.player.position + constantOffset
|
||||
position += MathTool.sampleInCircle(shakeIntensity)
|
||||
offset += ((get_global_mouse_position() - UIState.player.position).clampf(-100, 100) - offset) * 0.15
|
||||
position += MouseTool.getPositionByScreen(Vector2.ONE * 0.5, self ) / 2
|
||||
|
||||
static func shake(millseconds: float, intensity: float = 10, steper: Callable = func(currentValue, _totalValue, _restPercent): return currentValue):
|
||||
if StarterPanel.buildingShader: return
|
||||
@@ -25,8 +26,11 @@ static func shake(millseconds: float, intensity: float = 10, steper: Callable =
|
||||
await TickTool.until(
|
||||
func():
|
||||
instance.shakeIntensity = steper.call(instance.shakeIntensity, intensity, 1 - (WorldManager.getTime() - startTime) / millseconds)
|
||||
return WorldManager.getTime() - startTime >= millseconds
|
||||
return WorldManager.getTime() - startTime >= millseconds || !instance.shaking
|
||||
)
|
||||
instance.shakeIntensity = 0
|
||||
static func shakeStop():
|
||||
instance.shaking = false
|
||||
instance.shakeIntensity = 0
|
||||
static func playAnimation(animation: String):
|
||||
instance.animator.play(animation)
|
||||
|
||||
@@ -4,6 +4,7 @@ class_name ComponentManager
|
||||
|
||||
static var abstracts = {}
|
||||
static var bullets = {}
|
||||
static var characterCards = {}
|
||||
static var characters = {}
|
||||
static var weapons = {}
|
||||
static var summons = {}
|
||||
@@ -21,6 +22,8 @@ static func init():
|
||||
abstracts[DirTool.getBasenameWithoutExtension(i)] = load(i)
|
||||
for i in DirTool.listdir("res://components/Bullets"):
|
||||
bullets[DirTool.getBasenameWithoutExtension(i)] = load(i)
|
||||
for i in DirTool.listdir("res://components/CharacterCards"):
|
||||
characterCards[DirTool.getBasenameWithoutExtension(i)] = load(i)
|
||||
for i in DirTool.listdir("res://components/Characters"):
|
||||
characters[DirTool.getBasenameWithoutExtension(i)] = load(i)
|
||||
for i in DirTool.listdir("res://components/Weapons"):
|
||||
@@ -48,6 +51,8 @@ static func getAbstract(t: String) -> PackedScene:
|
||||
return MathTool.priority(abstracts.get(t, false), load("res://components/Abstracts/%s.tscn" % t))
|
||||
static func getBullet(t: String) -> PackedScene:
|
||||
return MathTool.priority(bullets.get(t, false), load("res://components/Bullets/%s.tscn" % t))
|
||||
static func getCharacterCard(t: String) -> PackedScene:
|
||||
return MathTool.priority(characterCards.get(t, false), load("res://components/CharacterCards/%s.tscn" % t))
|
||||
static func getCharacter(t: String) -> PackedScene:
|
||||
return MathTool.priority(characters.get(t, false), load("res://components/Characters/%s.tscn" % t))
|
||||
static func getWeapon(t: String) -> PackedScene:
|
||||
|
||||
@@ -0,0 +1,19 @@
|
||||
class_name GameBusManager
|
||||
|
||||
static func restart(tree: SceneTree):
|
||||
for bullet in tree.get_nodes_in_group("bullets"):
|
||||
bullet.queue_free()
|
||||
for entity in tree.get_nodes_in_group("entities"):
|
||||
entity.queue_free()
|
||||
for effect in tree.get_nodes_in_group("effects"):
|
||||
effect.queue_free()
|
||||
for item in tree.get_nodes_in_group("items"):
|
||||
item.queue_free()
|
||||
|
||||
UIState.hideFields()
|
||||
OutGameStorage.saveInventory()
|
||||
CameraManager.shakeStop()
|
||||
WorldManager.timeRestart()
|
||||
StarterPanel.selectingFeed = true
|
||||
|
||||
UIState.setPanel("Starter")
|
||||
@@ -0,0 +1 @@
|
||||
uid://cf1agt55tt4pu
|
||||
@@ -38,6 +38,8 @@ func spawn(node: Node):
|
||||
func justReturn(data):
|
||||
return ArrayTool.parseEncodedObject(data)[0]
|
||||
|
||||
static func timeRestart():
|
||||
runningTime = 0
|
||||
static func getTime():
|
||||
return runningTime
|
||||
static func spawnNode(node: Node):
|
||||
|
||||
@@ -0,0 +1,5 @@
|
||||
class_name MouseTool
|
||||
|
||||
static func getPositionByScreen(anchor: Vector2, by: Node):
|
||||
var viewport = by.get_viewport()
|
||||
return viewport.get_mouse_position() - viewport.get_visible_rect().size * anchor
|
||||
@@ -0,0 +1 @@
|
||||
uid://yf2h5ni3gobm
|
||||
@@ -19,3 +19,7 @@ static var upgradableFieldsLevel = ArrayTool.fill(upgradableFieldsAdvance, func(
|
||||
static var maxInitialFeedCount: int = 3
|
||||
static var maxInitialWeaponCount: int = 3
|
||||
static var inventory = ArrayTool.fill(upgradableFieldsCost, func(_k): return 0)
|
||||
|
||||
static func saveInventory():
|
||||
for item in OutGameStorage.inventory:
|
||||
OutGameStorage.inventory[item] += UIState.player.inventory[item]
|
||||
|
||||
@@ -1,18 +1,3 @@
|
||||
# Todo
|
||||
|
||||
1. 完成Godockly UGC框架。
|
||||
2. 设计新boss
|
||||
|
||||
## 新boss
|
||||
|
||||
主题:强大的防御能力+近战攻击。
|
||||
|
||||
### 招式
|
||||
|
||||
1. 使用**扫帚**进行4段挥舞攻击,上挑-下批-短戳-突刺(cooldown=6s)
|
||||
2. **扫帚**蓄力0.5s,向玩家冲刺,**距离足够近或冲刺结束**后挥出武器(蓄力+攻击互斥)
|
||||
3. 召唤3把**扫帚炮**,每0.2s释放发射一柱**灰尘射线**(cooldown=10s)
|
||||
4. 召唤**自旋扫帚**,每1秒旋转1圈,此时boss移速+100%(cooldown=8s,蓄力)
|
||||
5. 发射**扫帚回旋镖**,可飞行1秒后回旋(攻击互斥)
|
||||
6. 发动**格挡**,抵挡玩家的近战或射弹伤害(cooldown=2s)
|
||||
7. 发动**闪避**,侧向冲刺躲避离自身最近的玩家子弹(cooldown=5s)
|
||||
|
||||
Reference in New Issue
Block a user