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| e1f3a6ada4 | |||
| b95da2d8d5 | |||
| 8586735ca8 |
+20
-10
@@ -19,15 +19,6 @@
|
||||
"code"
|
||||
]
|
||||
},
|
||||
{
|
||||
"login": "Hydro11451",
|
||||
"name": "Hydrogen",
|
||||
"avatar_url": "https://avatars.githubusercontent.com/u/214308559?v=4",
|
||||
"profile": "http://hydro11451.qzz.io",
|
||||
"contributions": [
|
||||
"code"
|
||||
]
|
||||
},
|
||||
{
|
||||
"login": "CreeperAWA",
|
||||
"name": "CreeperAWA",
|
||||
@@ -86,7 +77,26 @@
|
||||
"avatar_url": "https://avatars.githubusercontent.com/u/129855423?v=4",
|
||||
"profile": "https://github.com/PrefacedCorg",
|
||||
"contributions": [
|
||||
"code"
|
||||
"code",
|
||||
"design"
|
||||
]
|
||||
},
|
||||
{
|
||||
"login": "Jursin",
|
||||
"name": "Jursin",
|
||||
"avatar_url": "https://avatars.githubusercontent.com/u/127487914?v=4",
|
||||
"profile": "http://blog.jursin.top",
|
||||
"contributions": [
|
||||
"design"
|
||||
]
|
||||
},
|
||||
{
|
||||
"login": "Tayasui-rainnya",
|
||||
"name": "tayasui rainnya!",
|
||||
"avatar_url": "https://avatars.githubusercontent.com/u/156585442?v=4",
|
||||
"profile": "https://github.com/Tayasui-rainnya",
|
||||
"contributions": [
|
||||
"design"
|
||||
]
|
||||
}
|
||||
]
|
||||
|
||||
@@ -39,14 +39,14 @@ body:
|
||||
2.
|
||||
3.
|
||||
validations:
|
||||
required: false
|
||||
required: true
|
||||
- type: textarea
|
||||
id: expected
|
||||
attributes:
|
||||
label: 期望结果 | Expected Behavior
|
||||
description: 你期望的正确行为或结果 | What did you expect to happen?
|
||||
validations:
|
||||
required: false
|
||||
required: true
|
||||
- type: textarea
|
||||
id: extra
|
||||
attributes:
|
||||
|
||||
@@ -20,7 +20,7 @@ body:
|
||||
label: 需求动机 | Motivation
|
||||
description: 为什么需要这个功能?| Why do you need this feature?
|
||||
validations:
|
||||
required: false
|
||||
required: true
|
||||
- type: textarea
|
||||
id: design
|
||||
attributes:
|
||||
|
||||
@@ -26,10 +26,10 @@ jobs:
|
||||
- name: Build the Solution
|
||||
run: |
|
||||
msbuild -t:restore /p:GitFlow="Github Action"
|
||||
msbuild /p:platform="Any CPU" /p:configuration="Release" /p:GitFlow="Github Action" "Ink Canvas/InkCanvasForClass.csproj"
|
||||
msbuild /p:platform="AnyCPU" /p:configuration="Debug" /p:GitFlow="Github Action" "Ink Canvas/InkCanvasForClass.csproj"
|
||||
|
||||
- name: Upload to artifact
|
||||
uses: actions/upload-artifact@v4.5.0
|
||||
with:
|
||||
name: InkCanvasForClass
|
||||
path: "Ink Canvas/bin/Any CPU/Release/net472/"
|
||||
path: "Ink Canvas/bin/Debug/net472"
|
||||
|
||||
@@ -0,0 +1,311 @@
|
||||
name: Pre-release and Changelog
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
inputs:
|
||||
version_type:
|
||||
description: 'Version bump type'
|
||||
required: true
|
||||
default: 'patch'
|
||||
type: choice
|
||||
options:
|
||||
- patch
|
||||
- minor
|
||||
- major
|
||||
- build
|
||||
prerelease:
|
||||
description: 'Create as pre-release'
|
||||
required: true
|
||||
default: true
|
||||
type: boolean
|
||||
|
||||
jobs:
|
||||
prerelease:
|
||||
if: github.ref == 'refs/heads/main' || github.ref == 'refs/heads/beta'
|
||||
runs-on: windows-latest
|
||||
permissions:
|
||||
contents: write
|
||||
|
||||
steps:
|
||||
- name: Checkout code
|
||||
uses: actions/checkout@v4.2.2
|
||||
with:
|
||||
fetch-depth: 0 # 获取所有历史记录用于生成changelog
|
||||
|
||||
- name: Setup MSbuild
|
||||
uses: microsoft/setup-msbuild@v2
|
||||
|
||||
- name: Setup NuGet
|
||||
uses: NuGet/setup-nuget@v2.0.1
|
||||
|
||||
- name: Restore NuGet Packages
|
||||
run: nuget restore "Ink Canvas.sln"
|
||||
|
||||
- name: Get current version from Git tag
|
||||
id: get_version
|
||||
run: |
|
||||
# 获取最新的tag
|
||||
$latestTag = git describe --tags --abbrev=0 2>$null
|
||||
if ($latestTag) {
|
||||
# 移除v前缀(如果有的话)
|
||||
$version = $latestTag -replace "^v", ""
|
||||
echo "Found latest tag: $latestTag"
|
||||
} else {
|
||||
# 如果没有tag,使用默认版本
|
||||
$version = "1.0.0.0"
|
||||
echo "No tags found, using default version"
|
||||
}
|
||||
echo "current_version=$version" >> $env:GITHUB_OUTPUT
|
||||
echo "Current version: $version"
|
||||
|
||||
- name: Calculate new version
|
||||
id: calc_version
|
||||
run: |
|
||||
$currentVersion = "${{ steps.get_version.outputs.current_version }}"
|
||||
$versionParts = $currentVersion.Split('.')
|
||||
|
||||
# 确保版本号格式正确(支持4部分)
|
||||
if ($versionParts.Length -ge 3) {
|
||||
$major = [int]$versionParts[0]
|
||||
$minor = [int]$versionParts[1]
|
||||
$patch = [int]$versionParts[2]
|
||||
$build = [int]$versionParts[3]
|
||||
} else {
|
||||
# 如果版本号格式不正确,使用默认值
|
||||
$major = 1
|
||||
$minor = 0
|
||||
$patch = 0
|
||||
$build = 0
|
||||
}
|
||||
|
||||
$versionType = "${{ github.event.inputs.version_type }}"
|
||||
|
||||
switch ($versionType) {
|
||||
"major" {
|
||||
$major++
|
||||
$minor = 0
|
||||
$patch = 0
|
||||
$build = 0
|
||||
}
|
||||
"minor" {
|
||||
$minor++
|
||||
$patch = 0
|
||||
$build = 0
|
||||
}
|
||||
"patch" {
|
||||
$patch++
|
||||
$build = 0
|
||||
}
|
||||
"build" {
|
||||
$build++
|
||||
}
|
||||
}
|
||||
|
||||
# 生成新版本号(4位格式,如1.7.18.0)
|
||||
$newVersion = "$major.$minor.$patch.$build"
|
||||
echo "new_version=$newVersion" >> $env:GITHUB_OUTPUT
|
||||
echo "New version: $newVersion"
|
||||
|
||||
- name: Generate Changelog
|
||||
id: changelog
|
||||
run: |
|
||||
# 获取上次tag到现在的所有commit
|
||||
$lastTag = git describe --tags --abbrev=0 2>$null
|
||||
if ($lastTag) {
|
||||
$commits = git log --pretty=format:"%h|%s|%an|%ad" --date=short "$lastTag..HEAD"
|
||||
} else {
|
||||
$commits = git log --pretty=format:"%h|%s|%an|%ad" --date=short
|
||||
}
|
||||
|
||||
# 初始化分类数组
|
||||
$fixes = @()
|
||||
$improvements = @()
|
||||
$additions = @()
|
||||
$deletions = @()
|
||||
$versionChanges = @()
|
||||
$others = @()
|
||||
|
||||
# 解析每个commit
|
||||
foreach ($commit in $commits) {
|
||||
if ($commit -match "^([^|]+)\|([^|]+)\|([^|]+)\|([^|]+)$") {
|
||||
$hash = $matches[1]
|
||||
$message = $matches[2]
|
||||
$author = $matches[3]
|
||||
$date = $matches[4]
|
||||
|
||||
$commitInfo = @{
|
||||
Hash = $hash
|
||||
Message = $message
|
||||
Author = $author
|
||||
Date = $date
|
||||
}
|
||||
|
||||
# 根据commit消息分类
|
||||
if ($message -match "^(fix|修复)") {
|
||||
$fixes += $commitInfo
|
||||
} elseif ($message -match "^(improve|改进|优化)") {
|
||||
$improvements += $commitInfo
|
||||
} elseif ($message -match "^(add|新增|添加)") {
|
||||
$additions += $commitInfo
|
||||
} elseif ($message -match "^(delete|删除|移除)") {
|
||||
$deletions += $commitInfo
|
||||
} elseif ($message -match "(版本|version|更新版本号)") {
|
||||
$versionChanges += $commitInfo
|
||||
} else {
|
||||
$others += $commitInfo
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
# 生成changelog内容
|
||||
$version = "${{ steps.calc_version.outputs.new_version }}"
|
||||
$changelog = "# ICC CE $version 更新日志`n`n## 修复 (Fixes)"
|
||||
|
||||
if ($fixes.Count -gt 0) {
|
||||
foreach ($fix in $fixes) {
|
||||
$changelog += "`n- $($fix.Message) ($($fix.Author), $($fix.Date))"
|
||||
}
|
||||
} else {
|
||||
$changelog += "`n- 无"
|
||||
}
|
||||
|
||||
$changelog += "`n`n## 改进 (Improvements)"
|
||||
|
||||
if ($improvements.Count -gt 0) {
|
||||
foreach ($improvement in $improvements) {
|
||||
$changelog += "`n- $($improvement.Message) ($($improvement.Author), $($improvement.Date))"
|
||||
}
|
||||
} else {
|
||||
$changelog += "`n- 无"
|
||||
}
|
||||
|
||||
$changelog += "`n`n## 新增功能 (New Features)"
|
||||
|
||||
if ($additions.Count -gt 0) {
|
||||
foreach ($addition in $additions) {
|
||||
$changelog += "`n- $($addition.Message) ($($addition.Author), $($addition.Date))"
|
||||
}
|
||||
} else {
|
||||
$changelog += "`n- 无"
|
||||
}
|
||||
|
||||
$changelog += "`n`n## 删除功能 (Removed Features)"
|
||||
|
||||
if ($deletions.Count -gt 0) {
|
||||
foreach ($deletion in $deletions) {
|
||||
$changelog += "`n- $($deletion.Message) ($($deletion.Author), $($deletion.Date))"
|
||||
}
|
||||
} else {
|
||||
$changelog += "`n- 无"
|
||||
}
|
||||
|
||||
$changelog += "`n`n## 版本更新 (Version Updates)"
|
||||
|
||||
if ($versionChanges.Count -gt 0) {
|
||||
foreach ($versionChange in $versionChanges) {
|
||||
$changelog += "`n- $($versionChange.Message) ($($versionChange.Author), $($versionChange.Date))"
|
||||
}
|
||||
} else {
|
||||
$changelog += "`n- 无"
|
||||
}
|
||||
|
||||
$changelog += "`n`n## 其他更改 (Other Changes)"
|
||||
|
||||
if ($others.Count -gt 0) {
|
||||
foreach ($other in $others) {
|
||||
$changelog += "`n- $($other.Message) ($($other.Author), $($other.Date))"
|
||||
}
|
||||
} else {
|
||||
$changelog += "`n- 无"
|
||||
}
|
||||
|
||||
$changelog += "`n`n---`n*此更新日志由GitHub Actions自动生成*"
|
||||
|
||||
# 保存changelog到文件
|
||||
$changelog | Out-File -FilePath "CHANGELOG_${{ steps.calc_version.outputs.new_version }}.md" -Encoding UTF8
|
||||
|
||||
# 输出changelog内容到步骤输出
|
||||
echo "changelog<<EOF" >> $env:GITHUB_OUTPUT
|
||||
echo $changelog >> $env:GITHUB_OUTPUT
|
||||
echo "EOF" >> $env:GITHUB_OUTPUT
|
||||
|
||||
echo "Changelog generated successfully"
|
||||
|
||||
- name: Display version info
|
||||
run: |
|
||||
echo "Current version: ${{ steps.get_version.outputs.current_version }}"
|
||||
echo "New version: ${{ steps.calc_version.outputs.new_version }}"
|
||||
echo "Note: Version will not be automatically updated in repository files"
|
||||
|
||||
- name: Build the Solution
|
||||
run: |
|
||||
msbuild -t:restore /p:GitFlow="Github Action"
|
||||
msbuild /p:platform="AnyCPU" /p:configuration="Release" /p:GitFlow="Github Action" "Ink Canvas/InkCanvasForClass.csproj"
|
||||
|
||||
- name: Create Release Archive
|
||||
run: |
|
||||
$version = "${{ steps.calc_version.outputs.new_version }}"
|
||||
$archiveName = "InkCanvasForClass.CE.$version.zip"
|
||||
|
||||
# 创建发布目录
|
||||
New-Item -ItemType Directory -Path "release" -Force
|
||||
|
||||
# 复制发布文件
|
||||
Copy-Item "Ink Canvas\bin\Release\net472\*" "release\" -Recurse -Force
|
||||
|
||||
# 创建压缩包
|
||||
Compress-Archive -Path "release\*" -DestinationPath $archiveName -Force
|
||||
|
||||
echo "archive_name=$archiveName" >> $env:GITHUB_OUTPUT
|
||||
|
||||
- name: Upload Release Assets
|
||||
uses: actions/upload-artifact@v4.5.0
|
||||
with:
|
||||
name: release-files-${{ steps.calc_version.outputs.new_version }}
|
||||
path: |
|
||||
InkCanvasForClass.CE.${{ steps.calc_version.outputs.new_version }}.zip
|
||||
CHANGELOG_${{ steps.calc_version.outputs.new_version }}.md
|
||||
|
||||
- name: Prepare Release Info
|
||||
run: |
|
||||
$version = "${{ steps.calc_version.outputs.new_version }}"
|
||||
echo "Preparing release for version: $version"
|
||||
|
||||
- name: Create GitHub Release
|
||||
uses: softprops/action-gh-release@v1
|
||||
with:
|
||||
tag_name: ${{ steps.calc_version.outputs.new_version }}
|
||||
name: ICC CE ${{ steps.calc_version.outputs.new_version }}
|
||||
body: |
|
||||
${{ steps.changelog.outputs.changelog }}
|
||||
draft: false
|
||||
prerelease: ${{ github.event.inputs.prerelease }}
|
||||
files: |
|
||||
InkCanvasForClass.CE.${{ steps.calc_version.outputs.new_version }}.zip
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
- name: Generate UpdateLog preview
|
||||
run: |
|
||||
$version = "${{ steps.calc_version.outputs.new_version }}"
|
||||
$changelogFile = "CHANGELOG_$version.md"
|
||||
|
||||
# 读取生成的changelog
|
||||
$changelogContent = Get-Content $changelogFile -Raw
|
||||
|
||||
# 生成预览内容
|
||||
$previewContent = "ICC CE $version 更新日志`n" + $changelogContent
|
||||
|
||||
echo "UpdateLog preview generated (not written to file):"
|
||||
echo $previewContent
|
||||
|
||||
- name: Display Summary
|
||||
run: |
|
||||
echo "=== Release Summary ==="
|
||||
echo "Version: ${{ steps.calc_version.outputs.new_version }}"
|
||||
echo "Pre-release: ${{ github.event.inputs.prerelease }}"
|
||||
echo "Changelog: Generated and attached to release"
|
||||
echo "Archive: ICC_CE_${{ steps.calc_version.outputs.new_version }}.zip"
|
||||
echo ""
|
||||
echo "Note: No repository files were modified"
|
||||
echo "You can manually update version numbers and changelog as needed"
|
||||
+427
-3
@@ -1,4 +1,428 @@
|
||||
obj/
|
||||
bin/
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
##
|
||||
## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore
|
||||
|
||||
# User-specific files
|
||||
*.rsuser
|
||||
*.suo
|
||||
*.user
|
||||
*.userosscache
|
||||
*.sln.docstates
|
||||
*.env
|
||||
|
||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||
*.userprefs
|
||||
|
||||
# Mono auto generated files
|
||||
mono_crash.*
|
||||
|
||||
# Build results
|
||||
[Dd]ebug/
|
||||
[Dd]ebugPublic/
|
||||
[Rr]elease/
|
||||
[Rr]eleases/
|
||||
|
||||
[Dd]ebug/x64/
|
||||
[Dd]ebugPublic/x64/
|
||||
[Rr]elease/x64/
|
||||
[Rr]eleases/x64/
|
||||
bin/x64/
|
||||
obj/x64/
|
||||
|
||||
[Dd]ebug/x86/
|
||||
[Dd]ebugPublic/x86/
|
||||
[Rr]elease/x86/
|
||||
[Rr]eleases/x86/
|
||||
bin/x86/
|
||||
obj/x86/
|
||||
|
||||
[Ww][Ii][Nn]32/
|
||||
[Aa][Rr][Mm]/
|
||||
[Aa][Rr][Mm]64/
|
||||
[Aa][Rr][Mm]64[Ee][Cc]/
|
||||
bld/
|
||||
[Oo]bj/
|
||||
[Oo]ut/
|
||||
[Ll]og/
|
||||
[Ll]ogs/
|
||||
|
||||
# Build results on 'Bin' directories
|
||||
**/[Bb]in/*
|
||||
# Uncomment if you have tasks that rely on *.refresh files to move binaries
|
||||
# (https://github.com/github/gitignore/pull/3736)
|
||||
#!**/[Bb]in/*.refresh
|
||||
|
||||
# Visual Studio 2015/2017 cache/options directory
|
||||
.vs/
|
||||
/Ink Canvas/obj
|
||||
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||
#wwwroot/
|
||||
|
||||
# Visual Studio 2017 auto generated files
|
||||
Generated\ Files/
|
||||
|
||||
# MSTest test Results
|
||||
[Tt]est[Rr]esult*/
|
||||
[Bb]uild[Ll]og.*
|
||||
*.trx
|
||||
|
||||
# NUnit
|
||||
*.VisualState.xml
|
||||
TestResult.xml
|
||||
nunit-*.xml
|
||||
|
||||
# Approval Tests result files
|
||||
*.received.*
|
||||
|
||||
# Build Results of an ATL Project
|
||||
[Dd]ebugPS/
|
||||
[Rr]eleasePS/
|
||||
dlldata.c
|
||||
|
||||
# Benchmark Results
|
||||
BenchmarkDotNet.Artifacts/
|
||||
|
||||
# .NET Core
|
||||
project.lock.json
|
||||
project.fragment.lock.json
|
||||
artifacts/
|
||||
|
||||
# ASP.NET Scaffolding
|
||||
ScaffoldingReadMe.txt
|
||||
|
||||
# StyleCop
|
||||
StyleCopReport.xml
|
||||
|
||||
# Files built by Visual Studio
|
||||
*_i.c
|
||||
*_p.c
|
||||
*_h.h
|
||||
*.ilk
|
||||
*.meta
|
||||
*.obj
|
||||
*.idb
|
||||
*.iobj
|
||||
*.pch
|
||||
*.pdb
|
||||
*.ipdb
|
||||
*.pgc
|
||||
*.pgd
|
||||
*.rsp
|
||||
# but not Directory.Build.rsp, as it configures directory-level build defaults
|
||||
!Directory.Build.rsp
|
||||
*.sbr
|
||||
*.tlb
|
||||
*.tli
|
||||
*.tlh
|
||||
*.tmp
|
||||
*.tmp_proj
|
||||
*_wpftmp.csproj
|
||||
*.log
|
||||
*.tlog
|
||||
*.vspscc
|
||||
*.vssscc
|
||||
.builds
|
||||
*.pidb
|
||||
*.svclog
|
||||
*.scc
|
||||
|
||||
# Chutzpah Test files
|
||||
_Chutzpah*
|
||||
|
||||
# Visual C++ cache files
|
||||
ipch/
|
||||
*.aps
|
||||
*.ncb
|
||||
*.opendb
|
||||
*.opensdf
|
||||
*.sdf
|
||||
*.cachefile
|
||||
*.VC.db
|
||||
*.VC.VC.opendb
|
||||
|
||||
# Visual Studio profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
*.vspx
|
||||
*.sap
|
||||
|
||||
# Visual Studio Trace Files
|
||||
*.e2e
|
||||
|
||||
# TFS 2012 Local Workspace
|
||||
$tf/
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
*.gpState
|
||||
|
||||
# ReSharper is a .NET coding add-in
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
*.DotSettings.user
|
||||
|
||||
# TeamCity is a build add-in
|
||||
_TeamCity*
|
||||
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
|
||||
|
||||
# AxoCover is a Code Coverage Tool
|
||||
.axoCover/*
|
||||
!.axoCover/settings.json
|
||||
|
||||
# Coverlet is a free, cross platform Code Coverage Tool
|
||||
coverage*.json
|
||||
coverage*.xml
|
||||
coverage*.info
|
||||
|
||||
# Visual Studio code coverage results
|
||||
*.coverage
|
||||
*.coveragexml
|
||||
|
||||
# NCrunch
|
||||
_NCrunch_*
|
||||
.NCrunch_*
|
||||
.*crunch*.local.xml
|
||||
nCrunchTemp_*
|
||||
|
||||
# MightyMoose
|
||||
*.mm.*
|
||||
AutoTest.Net/
|
||||
|
||||
# Web workbench (sass)
|
||||
.sass-cache/
|
||||
|
||||
# Installshield output folder
|
||||
[Ee]xpress/
|
||||
|
||||
# DocProject is a documentation generator add-in
|
||||
DocProject/buildhelp/
|
||||
DocProject/Help/*.HxT
|
||||
DocProject/Help/*.HxC
|
||||
DocProject/Help/*.hhc
|
||||
DocProject/Help/*.hhk
|
||||
DocProject/Help/*.hhp
|
||||
DocProject/Help/Html2
|
||||
DocProject/Help/html
|
||||
|
||||
# Click-Once directory
|
||||
publish/
|
||||
|
||||
# Publish Web Output
|
||||
*.[Pp]ublish.xml
|
||||
*.azurePubxml
|
||||
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||
# but database connection strings (with potential passwords) will be unencrypted
|
||||
*.pubxml
|
||||
*.publishproj
|
||||
|
||||
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||
# in these scripts will be unencrypted
|
||||
PublishScripts/
|
||||
|
||||
# NuGet Packages
|
||||
*.nupkg
|
||||
# NuGet Symbol Packages
|
||||
*.snupkg
|
||||
# The packages folder can be ignored because of Package Restore
|
||||
**/[Pp]ackages/*
|
||||
# except build/, which is used as an MSBuild target.
|
||||
!**/[Pp]ackages/build/
|
||||
# Uncomment if necessary however generally it will be regenerated when needed
|
||||
#!**/[Pp]ackages/repositories.config
|
||||
# NuGet v3's project.json files produces more ignorable files
|
||||
*.nuget.props
|
||||
*.nuget.targets
|
||||
|
||||
# Microsoft Azure Build Output
|
||||
csx/
|
||||
*.build.csdef
|
||||
|
||||
# Microsoft Azure Emulator
|
||||
ecf/
|
||||
rcf/
|
||||
|
||||
# Windows Store app package directories and files
|
||||
AppPackages/
|
||||
BundleArtifacts/
|
||||
Package.StoreAssociation.xml
|
||||
_pkginfo.txt
|
||||
*.appx
|
||||
*.appxbundle
|
||||
*.appxupload
|
||||
|
||||
# Visual Studio cache files
|
||||
# files ending in .cache can be ignored
|
||||
*.[Cc]ache
|
||||
# but keep track of directories ending in .cache
|
||||
!?*.[Cc]ache/
|
||||
|
||||
# Others
|
||||
ClientBin/
|
||||
~$*
|
||||
*~
|
||||
*.dbmdl
|
||||
*.dbproj.schemaview
|
||||
*.jfm
|
||||
*.pfx
|
||||
*.publishsettings
|
||||
orleans.codegen.cs
|
||||
|
||||
# Including strong name files can present a security risk
|
||||
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||
#*.snk
|
||||
|
||||
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||
#bower_components/
|
||||
|
||||
# RIA/Silverlight projects
|
||||
Generated_Code/
|
||||
|
||||
# Backup & report files from converting an old project file
|
||||
# to a newer Visual Studio version. Backup files are not needed,
|
||||
# because we have git ;-)
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
UpgradeLog*.htm
|
||||
ServiceFabricBackup/
|
||||
*.rptproj.bak
|
||||
|
||||
# SQL Server files
|
||||
*.mdf
|
||||
*.ldf
|
||||
*.ndf
|
||||
|
||||
# Business Intelligence projects
|
||||
*.rdl.data
|
||||
*.bim.layout
|
||||
*.bim_*.settings
|
||||
*.rptproj.rsuser
|
||||
*- [Bb]ackup.rdl
|
||||
*- [Bb]ackup ([0-9]).rdl
|
||||
*- [Bb]ackup ([0-9][0-9]).rdl
|
||||
|
||||
# Microsoft Fakes
|
||||
FakesAssemblies/
|
||||
|
||||
# GhostDoc plugin setting file
|
||||
*.GhostDoc.xml
|
||||
|
||||
# Node.js Tools for Visual Studio
|
||||
.ntvs_analysis.dat
|
||||
node_modules/
|
||||
|
||||
# Visual Studio 6 build log
|
||||
*.plg
|
||||
|
||||
# Visual Studio 6 workspace options file
|
||||
*.opt
|
||||
|
||||
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||
*.vbw
|
||||
|
||||
# Visual Studio 6 workspace and project file (working project files containing files to include in project)
|
||||
*.dsw
|
||||
*.dsp
|
||||
|
||||
# Visual Studio 6 technical files
|
||||
*.ncb
|
||||
*.aps
|
||||
|
||||
# Visual Studio LightSwitch build output
|
||||
**/*.HTMLClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/ModelManifest.xml
|
||||
**/*.Server/GeneratedArtifacts
|
||||
**/*.Server/ModelManifest.xml
|
||||
_Pvt_Extensions
|
||||
|
||||
# Paket dependency manager
|
||||
**/.paket/paket.exe
|
||||
paket-files/
|
||||
|
||||
# FAKE - F# Make
|
||||
**/.fake/
|
||||
|
||||
# CodeRush personal settings
|
||||
**/.cr/personal
|
||||
|
||||
# Python Tools for Visual Studio (PTVS)
|
||||
**/__pycache__/
|
||||
*.pyc
|
||||
|
||||
# Cake - Uncomment if you are using it
|
||||
#tools/**
|
||||
#!tools/packages.config
|
||||
|
||||
# Tabs Studio
|
||||
*.tss
|
||||
|
||||
# Telerik's JustMock configuration file
|
||||
*.jmconfig
|
||||
|
||||
# BizTalk build output
|
||||
*.btp.cs
|
||||
*.btm.cs
|
||||
*.odx.cs
|
||||
*.xsd.cs
|
||||
|
||||
# OpenCover UI analysis results
|
||||
OpenCover/
|
||||
|
||||
# Azure Stream Analytics local run output
|
||||
ASALocalRun/
|
||||
|
||||
# MSBuild Binary and Structured Log
|
||||
*.binlog
|
||||
MSBuild_Logs/
|
||||
|
||||
# AWS SAM Build and Temporary Artifacts folder
|
||||
.aws-sam
|
||||
|
||||
# NVidia Nsight GPU debugger configuration file
|
||||
*.nvuser
|
||||
|
||||
# MFractors (Xamarin productivity tool) working folder
|
||||
**/.mfractor/
|
||||
|
||||
# Local History for Visual Studio
|
||||
**/.localhistory/
|
||||
|
||||
# Visual Studio History (VSHistory) files
|
||||
.vshistory/
|
||||
|
||||
# BeatPulse healthcheck temp database
|
||||
healthchecksdb
|
||||
|
||||
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||
MigrationBackup/
|
||||
|
||||
# Ionide (cross platform F# VS Code tools) working folder
|
||||
**/.ionide/
|
||||
|
||||
# Fody - auto-generated XML schema
|
||||
FodyWeavers.xsd
|
||||
|
||||
# VS Code files for those working on multiple tools
|
||||
.vscode/*
|
||||
!.vscode/settings.json
|
||||
!.vscode/tasks.json
|
||||
!.vscode/launch.json
|
||||
!.vscode/extensions.json
|
||||
!.vscode/*.code-snippets
|
||||
|
||||
# Local History for Visual Studio Code
|
||||
.history/
|
||||
|
||||
# Built Visual Studio Code Extensions
|
||||
*.vsix
|
||||
|
||||
# Windows Installer files from build outputs
|
||||
*.cab
|
||||
*.msi
|
||||
*.msix
|
||||
*.msm
|
||||
*.msp
|
||||
Generated
+1
@@ -2,5 +2,6 @@
|
||||
<project version="4">
|
||||
<component name="VcsDirectoryMappings">
|
||||
<mapping directory="" vcs="Git" />
|
||||
<mapping directory="$PROJECT_DIR$/../alpha" vcs="Git" />
|
||||
</component>
|
||||
</project>
|
||||
@@ -1 +1 @@
|
||||
1.7.6.0
|
||||
1.7.18.0
|
||||
|
||||
@@ -1,4 +0,0 @@
|
||||
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
|
||||
<s:String x:Key="/Default/CodeInspection/PencilsConfiguration/ActualSeverity/@EntryValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/Environment/Hierarchy/Build/BuildTool/CustomBuildToolPath/@EntryValue">C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\amd64\MSBuild.exe</s:String>
|
||||
<s:Int64 x:Key="/Default/Environment/Hierarchy/Build/BuildTool/MsbuildVersion/@EntryValue">1114112</s:Int64></wpf:ResourceDictionary>
|
||||
+4
-5
@@ -4,13 +4,13 @@
|
||||
xmlns:local="clr-namespace:Ink_Canvas"
|
||||
xmlns:tb="http://www.hardcodet.net/taskbar"
|
||||
xmlns:ui="http://schemas.inkore.net/lib/ui/wpf/modern"
|
||||
StartupUri="MainWindow.xaml">
|
||||
>
|
||||
<Application.Resources>
|
||||
<ResourceDictionary>
|
||||
<Style TargetType="ui:ScrollViewerEx">
|
||||
<EventSetter Event="PreviewMouseWheel" Handler="ScrollViewer_PreviewMouseWheel"/>
|
||||
</Style>
|
||||
<ContextMenu Opened="SysTrayMenu_Opened" x:Shared="false" x:Key="SysTrayMenu" Padding="6" ui:ThemeManager.RequestedTheme="Light">
|
||||
<ContextMenu Opened="SysTrayMenu_Opened" Closed="SysTrayMenu_Closed" x:Shared="false" x:Key="SysTrayMenu" Padding="6" ui:ThemeManager.RequestedTheme="Light">
|
||||
<MenuItem IsCheckable="True" IsChecked="False" Checked="HideICCMainWindowTrayIconMenuItem_Checked" Unchecked="HideICCMainWindowTrayIconMenuItem_UnChecked" Name="HideICCMainWindowTrayIconMenuItem">
|
||||
<MenuItem.Header>
|
||||
<ui:SimpleStackPanel Orientation="Horizontal" Margin="-4,0,0,0">
|
||||
@@ -32,7 +32,7 @@
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<Separator Margin="0,3" />
|
||||
<MenuItem>
|
||||
<MenuItem Name="DisableAllHotkeysMenuItem" Click="DisableAllHotkeysMenuItem_Clicked">
|
||||
<MenuItem.Header>
|
||||
<ui:SimpleStackPanel Orientation="Horizontal" Margin="-4,0,0,0">
|
||||
<TextBlock FontSize="14" VerticalAlignment="Center" Foreground="#18181b" Text="禁用所有快捷键" />
|
||||
@@ -232,12 +232,11 @@
|
||||
ContextMenu="{StaticResource SysTrayMenu}"
|
||||
IconSource="/Resources/icc.ico"/>
|
||||
<ResourceDictionary.MergedDictionaries>
|
||||
<ui:ThemeResources RequestedTheme="Light"/>
|
||||
<ui:ThemeResources/>
|
||||
<ui:XamlControlsResources />
|
||||
<ResourceDictionary Source="Resources/SeewoImageDictionary.xaml"/>
|
||||
<ResourceDictionary Source="Resources/DrawShapeImageDictionary.xaml"/>
|
||||
<ResourceDictionary Source="Resources/IconImageDictionary.xaml"/>
|
||||
<ResourceDictionary Source="Resources/Styles/Light.xaml"/>
|
||||
</ResourceDictionary.MergedDictionaries>
|
||||
</ResourceDictionary>
|
||||
</Application.Resources>
|
||||
|
||||
+656
-667
File diff suppressed because it is too large
Load Diff
@@ -10,7 +10,7 @@ using System.Windows;
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("CJK_mkp")]
|
||||
[assembly: AssemblyProduct("InkCanvasForClass")]
|
||||
[assembly: AssemblyCopyright("Copyright © HARKOTEK Studio 2024")]
|
||||
[assembly: AssemblyCopyright("Copyright © CJK_mkp 2025")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
@@ -49,5 +49,5 @@ using System.Windows;
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.76.0")]
|
||||
[assembly: AssemblyFileVersion("1.7.6.0")]
|
||||
[assembly: AssemblyVersion("1.7.18.1")]
|
||||
[assembly: AssemblyFileVersion("1.7.18.1")]
|
||||
|
||||
@@ -0,0 +1,86 @@
|
||||
<UserControl x:Class="Ink_Canvas.Controls.QuickDrawFloatingButtonControl"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
mc:Ignorable="d"
|
||||
Width="65" Height="45">
|
||||
|
||||
<UserControl.Resources>
|
||||
<ResourceDictionary>
|
||||
<!-- 悬浮按钮资源 -->
|
||||
<SolidColorBrush x:Key="QuickDrawFloatingButtonBackground" Color="#80000000"/>
|
||||
<SolidColorBrush x:Key="QuickDrawFloatingButtonBorderBrush" Color="#40000000"/>
|
||||
<SolidColorBrush x:Key="QuickDrawFloatingButtonIconForeground" Color="White"/>
|
||||
</ResourceDictionary>
|
||||
</UserControl.Resources>
|
||||
|
||||
<Border Background="{DynamicResource QuickDrawFloatingButtonBackground}"
|
||||
CornerRadius="8"
|
||||
BorderThickness="1"
|
||||
BorderBrush="{DynamicResource QuickDrawFloatingButtonBorderBrush}">
|
||||
<Border.Effect>
|
||||
<DropShadowEffect Color="Black" Direction="315" ShadowDepth="3" Opacity="0.3" BlurRadius="5"/>
|
||||
</Border.Effect>
|
||||
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="22"/>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="*"/>
|
||||
</Grid.ColumnDefinitions>
|
||||
|
||||
<!-- 拖动区域 -->
|
||||
<Border Grid.Column="0"
|
||||
MouseLeftButtonDown="DragArea_MouseLeftButtonDown"
|
||||
MouseMove="DragArea_MouseMove"
|
||||
MouseLeftButtonUp="DragArea_MouseLeftButtonUp"
|
||||
Cursor="SizeAll"
|
||||
Background="Transparent">
|
||||
<Grid VerticalAlignment="Center" Height="14" IsHitTestVisible="False">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto"/>
|
||||
<RowDefinition Height="4"/>
|
||||
<RowDefinition Height="Auto"/>
|
||||
<RowDefinition Height="4"/>
|
||||
<RowDefinition Height="Auto"/>
|
||||
</Grid.RowDefinitions>
|
||||
|
||||
<!-- 三个白色横线 -->
|
||||
<Border Grid.Row="0" Background="{DynamicResource QuickDrawFloatingButtonIconForeground}" Height="2" Width="10"
|
||||
HorizontalAlignment="Center"
|
||||
CornerRadius="1" Opacity="0.8" IsHitTestVisible="False"/>
|
||||
<Border Grid.Row="2" Background="{DynamicResource QuickDrawFloatingButtonIconForeground}" Height="2" Width="10"
|
||||
HorizontalAlignment="Center"
|
||||
CornerRadius="1" Opacity="0.8" IsHitTestVisible="False"/>
|
||||
<Border Grid.Row="4" Background="{DynamicResource QuickDrawFloatingButtonIconForeground}" Height="2" Width="10"
|
||||
HorizontalAlignment="Center"
|
||||
CornerRadius="1" Opacity="0.8" IsHitTestVisible="False"/>
|
||||
</Grid>
|
||||
</Border>
|
||||
|
||||
<!-- 半透明分割线 -->
|
||||
<Rectangle Grid.Column="1" Width="1" Fill="#20FFFFFF" Margin="0,8,0,8"/>
|
||||
|
||||
<!-- 按钮区域 -->
|
||||
<Border Grid.Column="2"
|
||||
MouseLeftButtonDown="FloatingButton_Click"
|
||||
Cursor="Hand"
|
||||
Background="Transparent">
|
||||
<Grid IsHitTestVisible="False">
|
||||
<Path Data="M5 7C5 8.06087 5.42143 9.07828 6.17157 9.82843C6.92172 10.5786 7.93913 11 9 11C10.0609 11 11.0783 10.5786 11.8284 9.82843C12.5786 9.07828 13 8.06087 13 7C13 5.93913 12.5786 4.92172 11.8284 4.17157C11.0783 3.42143 10.0609 3 9 3C7.93913 3 6.92172 3.42143 6.17157 4.17157C5.42143 4.92172 5 5.93913 5 7Z M3 21V19C3 17.9391 3.42143 16.9217 4.17157 16.1716C4.92172 15.4214 5.93913 15 7 15H11C12.0609 15 13.0783 15.4214 13.8284 16.1716C14.5786 16.9217 15 17.9391 15 19V21 M16 3.13C16.8604 3.35031 17.623 3.85071 18.1676 4.55232C18.7122 5.25392 19.0078 6.11683 19.0078 7.005C19.0078 7.89318 18.7122 8.75608 18.1676 9.45769C17.623 10.1593 16.8604 10.6597 16 10.88 M21 21V19C20.9949 18.1172 20.6979 17.2608 20.1553 16.5644C19.6126 15.868 18.8548 15.3707 18 15.15"
|
||||
Stroke="{DynamicResource QuickDrawFloatingButtonIconForeground}"
|
||||
StrokeThickness="2"
|
||||
StrokeLineJoin="Round"
|
||||
Fill="Transparent"
|
||||
Width="20" Height="20"
|
||||
Stretch="Uniform"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
IsHitTestVisible="False"/>
|
||||
</Grid>
|
||||
</Border>
|
||||
</Grid>
|
||||
</Border>
|
||||
</UserControl>
|
||||
|
||||
@@ -0,0 +1,149 @@
|
||||
using Ink_Canvas.Windows;
|
||||
using System;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Threading;
|
||||
using MouseEventArgs = System.Windows.Input.MouseEventArgs;
|
||||
using HorizontalAlignment = System.Windows.HorizontalAlignment;
|
||||
using VerticalAlignment = System.Windows.VerticalAlignment;
|
||||
|
||||
namespace Ink_Canvas.Controls
|
||||
{
|
||||
/// <summary>
|
||||
/// 快抽悬浮按钮控件
|
||||
/// </summary>
|
||||
public partial class QuickDrawFloatingButtonControl : UserControl
|
||||
{
|
||||
private bool _isDragging = false;
|
||||
private Point _dragStartPoint;
|
||||
private Point _controlStartPoint;
|
||||
|
||||
public QuickDrawFloatingButtonControl()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 快抽按钮点击事件
|
||||
/// </summary>
|
||||
private void FloatingButton_Click(object sender, MouseButtonEventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 如果正在拖动,不触发点击事件
|
||||
if (_isDragging) return;
|
||||
|
||||
// 打开快抽窗口
|
||||
var quickDrawWindow = new QuickDrawWindow();
|
||||
quickDrawWindow.ShowDialog();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Helpers.LogHelper.WriteLogToFile($"打开快抽窗口失败: {ex.Message}", Helpers.LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 拖动区域鼠标按下事件
|
||||
/// </summary>
|
||||
private void DragArea_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
|
||||
{
|
||||
_isDragging = false;
|
||||
|
||||
// 记录鼠标在屏幕上的初始位置
|
||||
_dragStartPoint = this.PointToScreen(e.GetPosition(this));
|
||||
|
||||
// 记录控件的初始位置
|
||||
var parent = this.Parent as FrameworkElement;
|
||||
if (parent != null)
|
||||
{
|
||||
var transform = this.TransformToVisual(parent);
|
||||
var currentPos = transform.Transform(new Point(0, 0));
|
||||
_controlStartPoint = currentPos;
|
||||
}
|
||||
else
|
||||
{
|
||||
var currentMargin = this.Margin;
|
||||
_controlStartPoint = new Point(
|
||||
double.IsNaN(currentMargin.Left) ? 0 : currentMargin.Left,
|
||||
double.IsNaN(currentMargin.Top) ? 0 : currentMargin.Top);
|
||||
}
|
||||
|
||||
((UIElement)sender).CaptureMouse();
|
||||
e.Handled = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 拖动区域鼠标移动事件
|
||||
/// </summary>
|
||||
private void DragArea_MouseMove(object sender, MouseEventArgs e)
|
||||
{
|
||||
if (e.LeftButton == MouseButtonState.Pressed && ((UIElement)sender).IsMouseCaptured)
|
||||
{
|
||||
// 获取鼠标在屏幕上的当前位置
|
||||
Point currentScreenPoint = this.PointToScreen(e.GetPosition(this));
|
||||
Vector diff = currentScreenPoint - _dragStartPoint;
|
||||
|
||||
if (!_isDragging && (Math.Abs(diff.X) > 3 || Math.Abs(diff.Y) > 3))
|
||||
{
|
||||
_isDragging = true;
|
||||
// 切换到绝对定位模式
|
||||
this.HorizontalAlignment = HorizontalAlignment.Left;
|
||||
this.VerticalAlignment = VerticalAlignment.Top;
|
||||
}
|
||||
|
||||
if (_isDragging)
|
||||
{
|
||||
// 计算新位置
|
||||
var parent = this.Parent as FrameworkElement;
|
||||
if (parent != null)
|
||||
{
|
||||
// 计算屏幕坐标相对于父容器的位置
|
||||
var parentPoint = parent.PointFromScreen(currentScreenPoint);
|
||||
var startParentPoint = parent.PointFromScreen(_dragStartPoint);
|
||||
|
||||
// 计算相对于初始位置的偏移
|
||||
double offsetX = parentPoint.X - startParentPoint.X;
|
||||
double offsetY = parentPoint.Y - startParentPoint.Y;
|
||||
|
||||
// 新位置 = 初始位置 + 偏移
|
||||
double newLeft = _controlStartPoint.X + offsetX;
|
||||
double newTop = _controlStartPoint.Y + offsetY;
|
||||
|
||||
// 限制在父容器范围内
|
||||
newLeft = Math.Max(0, Math.Min(newLeft, parent.ActualWidth - this.ActualWidth));
|
||||
newTop = Math.Max(0, Math.Min(newTop, parent.ActualHeight - this.ActualHeight));
|
||||
|
||||
// 更新Margin
|
||||
this.Margin = new Thickness(newLeft, newTop, 0, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 拖动区域鼠标释放事件
|
||||
/// </summary>
|
||||
private void DragArea_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
|
||||
{
|
||||
if (((UIElement)sender).IsMouseCaptured)
|
||||
{
|
||||
((UIElement)sender).ReleaseMouseCapture();
|
||||
}
|
||||
|
||||
if (_isDragging)
|
||||
{
|
||||
Dispatcher.BeginInvoke(new Action(() => { _isDragging = false; }),
|
||||
DispatcherPriority.Background);
|
||||
}
|
||||
else
|
||||
{
|
||||
_isDragging = false;
|
||||
}
|
||||
|
||||
e.Handled = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,176 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema">
|
||||
<!-- This file was generated by Fody. Manual changes to this file will be lost when your project is rebuilt. -->
|
||||
<xs:element name="Weavers">
|
||||
<xs:complexType>
|
||||
<xs:all>
|
||||
<xs:element name="Costura" minOccurs="0" maxOccurs="1">
|
||||
<xs:complexType>
|
||||
<xs:all>
|
||||
<xs:element minOccurs="0" maxOccurs="1" name="ExcludeAssemblies" type="xs:string">
|
||||
<xs:annotation>
|
||||
<xs:documentation>A list of assembly names to exclude from the default action of "embed all Copy Local references", delimited with line breaks</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:element>
|
||||
<xs:element minOccurs="0" maxOccurs="1" name="IncludeAssemblies" type="xs:string">
|
||||
<xs:annotation>
|
||||
<xs:documentation>A list of assembly names to include from the default action of "embed all Copy Local references", delimited with line breaks.</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:element>
|
||||
<xs:element minOccurs="0" maxOccurs="1" name="ExcludeRuntimeAssemblies" type="xs:string">
|
||||
<xs:annotation>
|
||||
<xs:documentation>A list of runtime assembly names to exclude from the default action of "embed all Copy Local references", delimited with line breaks</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:element>
|
||||
<xs:element minOccurs="0" maxOccurs="1" name="IncludeRuntimeAssemblies" type="xs:string">
|
||||
<xs:annotation>
|
||||
<xs:documentation>A list of runtime assembly names to include from the default action of "embed all Copy Local references", delimited with line breaks.</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:element>
|
||||
<xs:element minOccurs="0" maxOccurs="1" name="Unmanaged32Assemblies" type="xs:string">
|
||||
<xs:annotation>
|
||||
<xs:documentation>Obsolete, use UnmanagedWinX86Assemblies instead</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:element>
|
||||
<xs:element minOccurs="0" maxOccurs="1" name="UnmanagedWinX86Assemblies" type="xs:string">
|
||||
<xs:annotation>
|
||||
<xs:documentation>A list of unmanaged X86 (32 bit) assembly names to include, delimited with line breaks.</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:element>
|
||||
<xs:element minOccurs="0" maxOccurs="1" name="Unmanaged64Assemblies" type="xs:string">
|
||||
<xs:annotation>
|
||||
<xs:documentation>Obsolete, use UnmanagedWinX64Assemblies instead.</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:element>
|
||||
<xs:element minOccurs="0" maxOccurs="1" name="UnmanagedWinX64Assemblies" type="xs:string">
|
||||
<xs:annotation>
|
||||
<xs:documentation>A list of unmanaged X64 (64 bit) assembly names to include, delimited with line breaks.</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:element>
|
||||
<xs:element minOccurs="0" maxOccurs="1" name="UnmanagedWinArm64Assemblies" type="xs:string">
|
||||
<xs:annotation>
|
||||
<xs:documentation>A list of unmanaged Arm64 (64 bit) assembly names to include, delimited with line breaks.</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:element>
|
||||
<xs:element minOccurs="0" maxOccurs="1" name="PreloadOrder" type="xs:string">
|
||||
<xs:annotation>
|
||||
<xs:documentation>The order of preloaded assemblies, delimited with line breaks.</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:element>
|
||||
</xs:all>
|
||||
<xs:attribute name="CreateTemporaryAssemblies" type="xs:boolean">
|
||||
<xs:annotation>
|
||||
<xs:documentation>This will copy embedded files to disk before loading them into memory. This is helpful for some scenarios that expected an assembly to be loaded from a physical file.</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:attribute>
|
||||
<xs:attribute name="IncludeDebugSymbols" type="xs:boolean">
|
||||
<xs:annotation>
|
||||
<xs:documentation>Controls if .pdbs for reference assemblies are also embedded.</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:attribute>
|
||||
<xs:attribute name="IncludeRuntimeReferences" type="xs:boolean">
|
||||
<xs:annotation>
|
||||
<xs:documentation>Controls if runtime assemblies are also embedded.</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:attribute>
|
||||
<xs:attribute name="UseRuntimeReferencePaths" type="xs:boolean">
|
||||
<xs:annotation>
|
||||
<xs:documentation>Controls whether the runtime assemblies are embedded with their full path or only with their assembly name.</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:attribute>
|
||||
<xs:attribute name="DisableCompression" type="xs:boolean">
|
||||
<xs:annotation>
|
||||
<xs:documentation>Embedded assemblies are compressed by default, and uncompressed when they are loaded. You can turn compression off with this option.</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:attribute>
|
||||
<xs:attribute name="DisableCleanup" type="xs:boolean">
|
||||
<xs:annotation>
|
||||
<xs:documentation>As part of Costura, embedded assemblies are no longer included as part of the build. This cleanup can be turned off.</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:attribute>
|
||||
<xs:attribute name="DisableEventSubscription" type="xs:boolean">
|
||||
<xs:annotation>
|
||||
<xs:documentation>The attach method no longer subscribes to the `AppDomain.AssemblyResolve` (.NET 4.x) and `AssemblyLoadContext.Resolving` (.NET 6.0+) events.</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:attribute>
|
||||
<xs:attribute name="LoadAtModuleInit" type="xs:boolean">
|
||||
<xs:annotation>
|
||||
<xs:documentation>Costura by default will load as part of the module initialization. This flag disables that behavior. Make sure you call CosturaUtility.Initialize() somewhere in your code.</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:attribute>
|
||||
<xs:attribute name="IgnoreSatelliteAssemblies" type="xs:boolean">
|
||||
<xs:annotation>
|
||||
<xs:documentation>Costura will by default use assemblies with a name like 'resources.dll' as a satellite resource and prepend the output path. This flag disables that behavior.</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:attribute>
|
||||
<xs:attribute name="ExcludeAssemblies" type="xs:string">
|
||||
<xs:annotation>
|
||||
<xs:documentation>A list of assembly names to exclude from the default action of "embed all Copy Local references", delimited with |</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:attribute>
|
||||
<xs:attribute name="IncludeAssemblies" type="xs:string">
|
||||
<xs:annotation>
|
||||
<xs:documentation>A list of assembly names to include from the default action of "embed all Copy Local references", delimited with |.</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:attribute>
|
||||
<xs:attribute name="ExcludeRuntimeAssemblies" type="xs:string">
|
||||
<xs:annotation>
|
||||
<xs:documentation>A list of runtime assembly names to exclude from the default action of "embed all Copy Local references", delimited with |</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:attribute>
|
||||
<xs:attribute name="IncludeRuntimeAssemblies" type="xs:string">
|
||||
<xs:annotation>
|
||||
<xs:documentation>A list of runtime assembly names to include from the default action of "embed all Copy Local references", delimited with |.</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:attribute>
|
||||
<xs:attribute name="Unmanaged32Assemblies" type="xs:string">
|
||||
<xs:annotation>
|
||||
<xs:documentation>Obsolete, use UnmanagedWinX86Assemblies instead</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:attribute>
|
||||
<xs:attribute name="UnmanagedWinX86Assemblies" type="xs:string">
|
||||
<xs:annotation>
|
||||
<xs:documentation>A list of unmanaged X86 (32 bit) assembly names to include, delimited with |.</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:attribute>
|
||||
<xs:attribute name="Unmanaged64Assemblies" type="xs:string">
|
||||
<xs:annotation>
|
||||
<xs:documentation>Obsolete, use UnmanagedWinX64Assemblies instead</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:attribute>
|
||||
<xs:attribute name="UnmanagedWinX64Assemblies" type="xs:string">
|
||||
<xs:annotation>
|
||||
<xs:documentation>A list of unmanaged X64 (64 bit) assembly names to include, delimited with |.</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:attribute>
|
||||
<xs:attribute name="UnmanagedWinArm64Assemblies" type="xs:string">
|
||||
<xs:annotation>
|
||||
<xs:documentation>A list of unmanaged Arm64 (64 bit) assembly names to include, delimited with |.</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:attribute>
|
||||
<xs:attribute name="PreloadOrder" type="xs:string">
|
||||
<xs:annotation>
|
||||
<xs:documentation>The order of preloaded assemblies, delimited with |.</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:attribute>
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
</xs:all>
|
||||
<xs:attribute name="VerifyAssembly" type="xs:boolean">
|
||||
<xs:annotation>
|
||||
<xs:documentation>'true' to run assembly verification (PEVerify) on the target assembly after all weavers have been executed.</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:attribute>
|
||||
<xs:attribute name="VerifyIgnoreCodes" type="xs:string">
|
||||
<xs:annotation>
|
||||
<xs:documentation>A comma-separated list of error codes that can be safely ignored in assembly verification.</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:attribute>
|
||||
<xs:attribute name="GenerateXsd" type="xs:boolean">
|
||||
<xs:annotation>
|
||||
<xs:documentation>'false' to turn off automatic generation of the XML Schema file.</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:attribute>
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
</xs:schema>
|
||||
@@ -4,6 +4,7 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Ink;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Threading;
|
||||
@@ -11,7 +12,7 @@ using System.Windows.Threading;
|
||||
namespace Ink_Canvas.Helpers
|
||||
{
|
||||
/// <summary>
|
||||
/// 异步硬件加速的墨迹平滑处理器
|
||||
/// 改进的异步硬件加速墨迹平滑处理器,使用优化的三次贝塞尔曲线拟合
|
||||
/// </summary>
|
||||
public class AsyncAdvancedBezierSmoothing
|
||||
{
|
||||
@@ -26,11 +27,13 @@ namespace Ink_Canvas.Helpers
|
||||
_processingTasks = new ConcurrentDictionary<Stroke, CancellationTokenSource>();
|
||||
}
|
||||
|
||||
public double SmoothingStrength { get; set; } = 0.3; // 大幅降低强度
|
||||
public double ResampleInterval { get; set; } = 3.0; // 大幅增加间隔减少点数
|
||||
public int InterpolationSteps { get; set; } = 8; // 从4增加到8,提高插值步数
|
||||
public double SmoothingStrength { get; set; } = 0.4; // 适中的平滑强度
|
||||
public double ResampleInterval { get; set; } = 2.5; // 适中的重采样间隔
|
||||
public int InterpolationSteps { get; set; } = 12; // 增加插值步数提高精度
|
||||
public bool UseHardwareAcceleration { get; set; } = true;
|
||||
public int MaxConcurrentTasks { get; set; } = Environment.ProcessorCount;
|
||||
public bool UseAdaptiveInterpolation { get; set; } = true; // 自适应插值
|
||||
public double CurveTension { get; set; } = 0.3; // 曲线张力参数
|
||||
|
||||
/// <summary>
|
||||
/// 异步平滑笔画
|
||||
@@ -89,15 +92,26 @@ namespace Ink_Canvas.Helpers
|
||||
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
// 简化处理:只进行轻度平滑,避免点数爆炸
|
||||
var smoothedPoints = ApplyLightSmoothing(originalPoints);
|
||||
// 使用改进的贝塞尔曲线拟合
|
||||
var smoothedPoints = ApplyImprovedBezierSmoothing(originalPoints);
|
||||
|
||||
System.Diagnostics.Debug.WriteLine($"AsyncAdvancedBezierSmoothing: 原始点数={originalPoints.Length}, 平滑后点数={smoothedPoints.Length}");
|
||||
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
// 确保点数不会过多
|
||||
if (smoothedPoints.Length > originalPoints.Length * 2)
|
||||
// 放宽点数限制
|
||||
if (smoothedPoints.Length > originalPoints.Length * 3.0)
|
||||
{
|
||||
// 如果点数增加太多,回退到原始笔画
|
||||
System.Diagnostics.Debug.WriteLine($"AsyncAdvancedBezierSmoothing: 点数过多,进行重采样");
|
||||
// 如果点数增加太多,进行重采样
|
||||
smoothedPoints = ResampleEquidistantOptimized(smoothedPoints, ResampleInterval);
|
||||
}
|
||||
|
||||
// 进一步放宽最终检查
|
||||
if (smoothedPoints.Length > originalPoints.Length * 2.5)
|
||||
{
|
||||
System.Diagnostics.Debug.WriteLine($"AsyncAdvancedBezierSmoothing: 重采样后点数仍然过多,返回原始笔画");
|
||||
// 如果仍然太多点,使用原始笔画
|
||||
return stroke;
|
||||
}
|
||||
|
||||
@@ -107,38 +121,404 @@ namespace Ink_Canvas.Helpers
|
||||
DrawingAttributes = stroke.DrawingAttributes.Clone()
|
||||
};
|
||||
|
||||
System.Diagnostics.Debug.WriteLine($"AsyncAdvancedBezierSmoothing: 成功创建平滑笔画");
|
||||
return smoothedStroke;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 轻度平滑处理,避免点数爆炸
|
||||
/// 改进的贝塞尔曲线平滑处理
|
||||
/// </summary>
|
||||
private StylusPoint[] ApplyLightSmoothing(StylusPoint[] points)
|
||||
private StylusPoint[] ApplyImprovedBezierSmoothing(StylusPoint[] points)
|
||||
{
|
||||
if (points.Length < 3) return points;
|
||||
if (points.Length < 6) return points; // 5次贝塞尔需要6个点
|
||||
|
||||
var result = new List<StylusPoint>();
|
||||
result.Add(points[0]); // 保持第一个点
|
||||
|
||||
// 简单的3点平均平滑
|
||||
for (int i = 1; i < points.Length - 1; i++)
|
||||
// 添加第一个点
|
||||
result.Add(points[0]);
|
||||
|
||||
// 使用5次贝塞尔曲线,每次移动1个点确保连续性
|
||||
for (int i = 0; i < points.Length - 5; i++)
|
||||
{
|
||||
var prev = points[i - 1];
|
||||
var curr = points[i];
|
||||
var next = points[i + 1];
|
||||
var p0 = points[i];
|
||||
var p1 = points[i + 1];
|
||||
var p2 = points[i + 2];
|
||||
var p3 = points[i + 3];
|
||||
var p4 = points[i + 4];
|
||||
var p5 = points[i + 5];
|
||||
|
||||
// 3点平均
|
||||
double x = (prev.X + curr.X + next.X) / 3.0;
|
||||
double y = (prev.Y + curr.Y + next.Y) / 3.0;
|
||||
float pressure = (prev.PressureFactor + curr.PressureFactor + next.PressureFactor) / 3.0f;
|
||||
// 计算5次贝塞尔的控制点
|
||||
var controlPoints = CalculateQuinticControlPoints(p0, p1, p2, p3, p4, p5);
|
||||
|
||||
result.Add(new StylusPoint(x, y, Math.Max(pressure, 0.1f)));
|
||||
// 生成插值点
|
||||
if (i == 0)
|
||||
{
|
||||
// 第一个窗口:生成更多插值点
|
||||
for (int j = 1; j <= 4; j++)
|
||||
{
|
||||
double t = (double)j / 5;
|
||||
var bezierPoint = CalculateQuinticBezierPoint(p0, controlPoints, p5, t);
|
||||
result.Add(bezierPoint);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// 后续窗口:只生成最后一个插值点,避免重复
|
||||
double t = 4.0 / 5.0; // 只取最后一个插值点
|
||||
var bezierPoint = CalculateQuinticBezierPoint(p0, controlPoints, p5, t);
|
||||
result.Add(bezierPoint);
|
||||
}
|
||||
}
|
||||
|
||||
result.Add(points[points.Length - 1]); // 保持最后一个点
|
||||
// 添加最后一个点
|
||||
result.Add(points[points.Length - 1]);
|
||||
|
||||
System.Diagnostics.Debug.WriteLine($"ApplyImprovedBezierSmoothing: 原始点数={points.Length}, 生成点数={result.Count}");
|
||||
|
||||
// 使用更宽松的去重
|
||||
return RemoveDuplicatePointsLoose(result.ToArray());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 5次贝塞尔曲线控制点计算
|
||||
/// </summary>
|
||||
private (Point cp1, Point cp2, Point cp3, Point cp4) CalculateQuinticControlPoints(
|
||||
StylusPoint p0, StylusPoint p1, StylusPoint p2, StylusPoint p3, StylusPoint p4, StylusPoint p5)
|
||||
{
|
||||
// 计算控制点距离(基于相邻点距离)
|
||||
double dist1 = Math.Sqrt((p1.X - p0.X) * (p1.X - p0.X) + (p1.Y - p0.Y) * (p1.Y - p0.Y));
|
||||
double dist2 = Math.Sqrt((p2.X - p1.X) * (p2.X - p1.X) + (p2.Y - p1.Y) * (p2.Y - p1.Y));
|
||||
double dist3 = Math.Sqrt((p4.X - p3.X) * (p4.X - p3.X) + (p4.Y - p3.Y) * (p4.Y - p3.Y));
|
||||
double dist4 = Math.Sqrt((p5.X - p4.X) * (p5.X - p4.X) + (p5.Y - p4.Y) * (p5.Y - p4.Y));
|
||||
|
||||
// 使用更小的控制点距离,产生超平滑的曲线
|
||||
double controlDist1 = dist1 * 0.15;
|
||||
double controlDist2 = dist2 * 0.15;
|
||||
double controlDist3 = dist3 * 0.15;
|
||||
double controlDist4 = dist4 * 0.15;
|
||||
|
||||
// 计算控制点方向 - 使用更平滑的方向计算
|
||||
double dir1X = p2.X - p0.X;
|
||||
double dir1Y = p2.Y - p0.Y;
|
||||
double dir2X = p3.X - p1.X;
|
||||
double dir2Y = p3.Y - p1.Y;
|
||||
double dir3X = p4.X - p2.X;
|
||||
double dir3Y = p4.Y - p2.Y;
|
||||
double dir4X = p5.X - p3.X;
|
||||
double dir4Y = p5.Y - p3.Y;
|
||||
|
||||
// 归一化方向
|
||||
NormalizeVector(ref dir1X, ref dir1Y);
|
||||
NormalizeVector(ref dir2X, ref dir2Y);
|
||||
NormalizeVector(ref dir3X, ref dir3Y);
|
||||
NormalizeVector(ref dir4X, ref dir4Y);
|
||||
|
||||
// 计算控制点
|
||||
var cp1 = new Point(p1.X + dir1X * controlDist1, p1.Y + dir1Y * controlDist1);
|
||||
var cp2 = new Point(p2.X + dir2X * controlDist2, p2.Y + dir2Y * controlDist2);
|
||||
var cp3 = new Point(p3.X - dir3X * controlDist3, p3.Y - dir3Y * controlDist3);
|
||||
var cp4 = new Point(p4.X - dir4X * controlDist4, p4.Y - dir4Y * controlDist4);
|
||||
|
||||
return (cp1, cp2, cp3, cp4);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 归一化向量
|
||||
/// </summary>
|
||||
private void NormalizeVector(ref double x, ref double y)
|
||||
{
|
||||
double length = Math.Sqrt(x * x + y * y);
|
||||
if (length > 0)
|
||||
{
|
||||
x /= length;
|
||||
y /= length;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 5次贝塞尔曲线点计算
|
||||
/// </summary>
|
||||
private StylusPoint CalculateQuinticBezierPoint(StylusPoint p0, (Point cp1, Point cp2, Point cp3, Point cp4) controlPoints, StylusPoint p5, double t)
|
||||
{
|
||||
double oneMinusT = 1 - t;
|
||||
double oneMinusT2 = oneMinusT * oneMinusT;
|
||||
double oneMinusT3 = oneMinusT2 * oneMinusT;
|
||||
double oneMinusT4 = oneMinusT3 * oneMinusT;
|
||||
double oneMinusT5 = oneMinusT4 * oneMinusT;
|
||||
|
||||
double t2 = t * t;
|
||||
double t3 = t2 * t;
|
||||
double t4 = t3 * t;
|
||||
double t5 = t4 * t;
|
||||
|
||||
// 5次贝塞尔曲线公式
|
||||
double x = oneMinusT5 * p0.X +
|
||||
5 * oneMinusT4 * t * controlPoints.cp1.X +
|
||||
10 * oneMinusT3 * t2 * controlPoints.cp2.X +
|
||||
10 * oneMinusT2 * t3 * controlPoints.cp3.X +
|
||||
5 * oneMinusT * t4 * controlPoints.cp4.X +
|
||||
t5 * p5.X;
|
||||
|
||||
double y = oneMinusT5 * p0.Y +
|
||||
5 * oneMinusT4 * t * controlPoints.cp1.Y +
|
||||
10 * oneMinusT3 * t2 * controlPoints.cp2.Y +
|
||||
10 * oneMinusT2 * t3 * controlPoints.cp3.Y +
|
||||
5 * oneMinusT * t4 * controlPoints.cp4.Y +
|
||||
t5 * p5.Y;
|
||||
|
||||
// 压力插值 - 使用线性插值
|
||||
float pressure = (float)((1 - t) * p0.PressureFactor + t * p5.PressureFactor);
|
||||
|
||||
return new StylusPoint(x, y, Math.Max(pressure, 0.1f));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 简化的控制点计算
|
||||
/// </summary>
|
||||
private (Point cp1, Point cp2) CalculateSimpleControlPoints(StylusPoint p0, StylusPoint p1, StylusPoint p2, StylusPoint p3)
|
||||
{
|
||||
// 计算控制点距离(基于线段长度)
|
||||
double dist1 = Math.Sqrt((p1.X - p0.X) * (p1.X - p0.X) + (p1.Y - p0.Y) * (p1.Y - p0.Y));
|
||||
double dist2 = Math.Sqrt((p3.X - p2.X) * (p3.X - p2.X) + (p3.Y - p2.Y) * (p3.Y - p2.Y));
|
||||
|
||||
// 使用更小的控制点距离,产生更平滑的曲线
|
||||
double controlDist1 = dist1 * 0.2; // 进一步减少控制点影响
|
||||
double controlDist2 = dist2 * 0.2;
|
||||
|
||||
// 计算控制点方向 - 使用更平滑的方向计算
|
||||
double dir1X = p2.X - p0.X; // 使用更远的点计算方向
|
||||
double dir1Y = p2.Y - p0.Y;
|
||||
double dir2X = p3.X - p1.X;
|
||||
double dir2Y = p3.Y - p1.Y;
|
||||
|
||||
// 归一化方向
|
||||
double len1 = Math.Sqrt(dir1X * dir1X + dir1Y * dir1Y);
|
||||
double len2 = Math.Sqrt(dir2X * dir2X + dir2Y * dir2Y);
|
||||
|
||||
if (len1 > 0)
|
||||
{
|
||||
dir1X /= len1;
|
||||
dir1Y /= len1;
|
||||
}
|
||||
|
||||
if (len2 > 0)
|
||||
{
|
||||
dir2X /= len2;
|
||||
dir2Y /= len2;
|
||||
}
|
||||
|
||||
// 计算控制点
|
||||
var cp1 = new Point(
|
||||
p1.X + dir1X * controlDist1,
|
||||
p1.Y + dir1Y * controlDist1
|
||||
);
|
||||
|
||||
var cp2 = new Point(
|
||||
p2.X - dir2X * controlDist2,
|
||||
p2.Y - dir2Y * controlDist2
|
||||
);
|
||||
|
||||
return (cp1, cp2);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 宽松的去重算法
|
||||
/// </summary>
|
||||
private StylusPoint[] RemoveDuplicatePointsLoose(StylusPoint[] points)
|
||||
{
|
||||
if (points.Length < 2) return points;
|
||||
|
||||
var result = new List<StylusPoint>();
|
||||
result.Add(points[0]);
|
||||
|
||||
double minDistance = 0.1; // 非常小的距离阈值,几乎不去重
|
||||
|
||||
for (int i = 1; i < points.Length; i++)
|
||||
{
|
||||
var lastPoint = result[result.Count - 1];
|
||||
var currentPoint = points[i];
|
||||
|
||||
// 计算距离
|
||||
double distance = Math.Sqrt(
|
||||
(currentPoint.X - lastPoint.X) * (currentPoint.X - lastPoint.X) +
|
||||
(currentPoint.Y - lastPoint.Y) * (currentPoint.Y - lastPoint.Y));
|
||||
|
||||
// 如果距离足够大,添加这个点
|
||||
if (distance >= minDistance)
|
||||
{
|
||||
result.Add(currentPoint);
|
||||
}
|
||||
}
|
||||
|
||||
System.Diagnostics.Debug.WriteLine($"RemoveDuplicatePointsLoose: 输入点数={points.Length}, 输出点数={result.Count}");
|
||||
return result.ToArray();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 计算贝塞尔曲线上的点
|
||||
/// </summary>
|
||||
private StylusPoint CalculateBezierPoint(StylusPoint p0, Point cp1, Point cp2, StylusPoint p3, double t)
|
||||
{
|
||||
double x = Math.Pow(1 - t, 3) * p0.X +
|
||||
3 * Math.Pow(1 - t, 2) * t * cp1.X +
|
||||
3 * (1 - t) * Math.Pow(t, 2) * cp2.X +
|
||||
Math.Pow(t, 3) * p3.X;
|
||||
|
||||
double y = Math.Pow(1 - t, 3) * p0.Y +
|
||||
3 * Math.Pow(1 - t, 2) * t * cp1.Y +
|
||||
3 * (1 - t) * Math.Pow(t, 2) * cp2.Y +
|
||||
Math.Pow(t, 3) * p3.Y;
|
||||
|
||||
// 压力插值
|
||||
float pressure = (float)(Math.Pow(1 - t, 3) * p0.PressureFactor +
|
||||
3 * Math.Pow(1 - t, 2) * t * p0.PressureFactor +
|
||||
3 * (1 - t) * Math.Pow(t, 2) * p3.PressureFactor +
|
||||
Math.Pow(t, 3) * p3.PressureFactor);
|
||||
|
||||
return new StylusPoint(x, y, Math.Max(pressure, 0.1f));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 计算改进的控制点
|
||||
/// </summary>
|
||||
private (Point cp1, Point cp2) CalculateImprovedControlPoints(StylusPoint p0, StylusPoint p1, StylusPoint p2, StylusPoint p3)
|
||||
{
|
||||
// 计算切线方向
|
||||
var tangent1 = new Vector(p1.X - p0.X, p1.Y - p0.Y);
|
||||
var tangent2 = new Vector(p3.X - p2.X, p3.Y - p2.Y);
|
||||
|
||||
// 归一化切线
|
||||
if (tangent1.Length > 0) tangent1.Normalize();
|
||||
if (tangent2.Length > 0) tangent2.Normalize();
|
||||
|
||||
// 计算控制点距离(基于点间距离)
|
||||
double dist1 = Math.Sqrt((p1.X - p0.X) * (p1.X - p0.X) + (p1.Y - p0.Y) * (p1.Y - p0.Y));
|
||||
double dist2 = Math.Sqrt((p3.X - p2.X) * (p3.X - p2.X) + (p3.Y - p2.Y) * (p3.Y - p2.Y));
|
||||
|
||||
double controlDist1 = dist1 * CurveTension;
|
||||
double controlDist2 = dist2 * CurveTension;
|
||||
|
||||
// 计算控制点
|
||||
var cp1 = new Point(
|
||||
p1.X + tangent1.X * controlDist1,
|
||||
p1.Y + tangent1.Y * controlDist1
|
||||
);
|
||||
|
||||
var cp2 = new Point(
|
||||
p2.X - tangent2.X * controlDist2,
|
||||
p2.Y - tangent2.Y * controlDist2
|
||||
);
|
||||
|
||||
return (cp1, cp2);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 自适应插值步数计算
|
||||
/// </summary>
|
||||
private int CalculateAdaptiveSteps(StylusPoint p0, StylusPoint p1, StylusPoint p2, StylusPoint p3)
|
||||
{
|
||||
// 基于曲线长度和复杂度计算步数
|
||||
double totalLength = 0;
|
||||
totalLength += Math.Sqrt((p1.X - p0.X) * (p1.X - p0.X) + (p1.Y - p0.Y) * (p1.Y - p0.Y));
|
||||
totalLength += Math.Sqrt((p2.X - p1.X) * (p2.X - p1.X) + (p2.Y - p1.Y) * (p2.Y - p1.Y));
|
||||
totalLength += Math.Sqrt((p3.X - p2.X) * (p3.X - p2.X) + (p3.Y - p2.Y) * (p3.Y - p2.Y));
|
||||
|
||||
// 计算曲率(简化版本)
|
||||
double curvature = CalculateCurvature(p0, p1, p2, p3);
|
||||
|
||||
// 基于长度和曲率计算步数
|
||||
int baseSteps = Math.Max(8, Math.Min(20, (int)(totalLength / 10)));
|
||||
int curvatureSteps = (int)(curvature * 10);
|
||||
|
||||
return Math.Max(InterpolationSteps, Math.Min(24, baseSteps + curvatureSteps));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 计算曲率(简化版本)
|
||||
/// </summary>
|
||||
private double CalculateCurvature(StylusPoint p0, StylusPoint p1, StylusPoint p2, StylusPoint p3)
|
||||
{
|
||||
// 计算三个向量的角度变化
|
||||
var v1 = new Vector(p1.X - p0.X, p1.Y - p0.Y);
|
||||
var v2 = new Vector(p2.X - p1.X, p2.Y - p1.Y);
|
||||
var v3 = new Vector(p3.X - p2.X, p3.Y - p2.Y);
|
||||
|
||||
if (v1.Length == 0 || v2.Length == 0 || v3.Length == 0) return 0;
|
||||
|
||||
v1.Normalize();
|
||||
v2.Normalize();
|
||||
v3.Normalize();
|
||||
|
||||
// 计算角度变化
|
||||
double angle1 = Math.Acos(Math.Max(-1, Math.Min(1, Vector.Multiply(v1, v2))));
|
||||
double angle2 = Math.Acos(Math.Max(-1, Math.Min(1, Vector.Multiply(v2, v3))));
|
||||
|
||||
return (angle1 + angle2) / Math.PI; // 归一化到0-1
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 去除重复和过近的点
|
||||
/// </summary>
|
||||
private StylusPoint[] RemoveDuplicatePoints(StylusPoint[] points)
|
||||
{
|
||||
if (points.Length < 2) return points;
|
||||
|
||||
var result = new List<StylusPoint>();
|
||||
result.Add(points[0]);
|
||||
|
||||
double minDistance = 0.3; // 进一步减少最小距离阈值,保留更多平滑点
|
||||
|
||||
for (int i = 1; i < points.Length; i++)
|
||||
{
|
||||
var lastPoint = result[result.Count - 1];
|
||||
var currentPoint = points[i];
|
||||
|
||||
// 计算距离
|
||||
double distance = Math.Sqrt(
|
||||
(currentPoint.X - lastPoint.X) * (currentPoint.X - lastPoint.X) +
|
||||
(currentPoint.Y - lastPoint.Y) * (currentPoint.Y - lastPoint.Y));
|
||||
|
||||
// 如果距离足够大,添加这个点
|
||||
if (distance >= minDistance)
|
||||
{
|
||||
result.Add(currentPoint);
|
||||
}
|
||||
}
|
||||
|
||||
System.Diagnostics.Debug.WriteLine($"RemoveDuplicatePoints: 输入点数={points.Length}, 输出点数={result.Count}");
|
||||
return result.ToArray();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 使用控制点的三次贝塞尔曲线计算
|
||||
/// </summary>
|
||||
private StylusPoint CubicBezierWithControlPoints((Point cp1, Point cp2) controlPoints, double t, StylusPoint p0, StylusPoint p3)
|
||||
{
|
||||
var p1 = controlPoints.cp1;
|
||||
var p2 = controlPoints.cp2;
|
||||
|
||||
double u = 1 - t;
|
||||
double tt = t * t;
|
||||
double uu = u * u;
|
||||
double uuu = uu * u;
|
||||
double ttt = tt * t;
|
||||
|
||||
// 预计算系数
|
||||
double c0 = uuu;
|
||||
double c1 = 3 * uu * t;
|
||||
double c2 = 3 * u * tt;
|
||||
double c3 = ttt;
|
||||
|
||||
double x = c0 * p0.X + c1 * p1.X + c2 * p2.X + c3 * p3.X;
|
||||
double y = c0 * p0.Y + c1 * p1.Y + c2 * p2.Y + c3 * p3.Y;
|
||||
|
||||
// 插值压力值
|
||||
float pressure = (float)(p0.PressureFactor * u + p3.PressureFactor * t);
|
||||
pressure = Math.Max(pressure, 0.1f);
|
||||
|
||||
return new StylusPoint(x, y, pressure);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 硬件加速的向量化指数平滑
|
||||
/// </summary>
|
||||
@@ -352,23 +732,31 @@ namespace Ink_Canvas.Helpers
|
||||
/// </summary>
|
||||
public class AdvancedBezierSmoothing
|
||||
{
|
||||
public double SmoothingStrength { get; set; } = 0.3;
|
||||
public double ResampleInterval { get; set; } = 3.0;
|
||||
public int InterpolationSteps { get; set; } = 8;
|
||||
public double SmoothingStrength { get; set; } = 0.6;
|
||||
public double ResampleInterval { get; set; } = 2.0;
|
||||
public int InterpolationSteps { get; set; } = 12;
|
||||
|
||||
public Stroke SmoothStroke(Stroke stroke)
|
||||
{
|
||||
if (stroke == null || stroke.StylusPoints.Count < 3)
|
||||
{
|
||||
System.Diagnostics.Debug.WriteLine($"AdvancedBezierSmoothing: 笔画点数不足,跳过平滑 (点数: {stroke?.StylusPoints.Count ?? 0})");
|
||||
return stroke;
|
||||
}
|
||||
|
||||
var originalPoints = stroke.StylusPoints.ToList();
|
||||
System.Diagnostics.Debug.WriteLine($"AdvancedBezierSmoothing: 开始平滑处理,原始点数: {stroke.StylusPoints.Count}");
|
||||
|
||||
// 简化处理:只进行轻度平滑
|
||||
var smoothedPoints = ApplyLightExponentialSmoothing(originalPoints, 0.2); // 很轻的平滑
|
||||
var originalPoints = stroke.StylusPoints.ToArray();
|
||||
|
||||
// 使用真正的贝塞尔曲线平滑
|
||||
var smoothedPoints = ApplyCubicBezierSmoothing(originalPoints);
|
||||
|
||||
System.Diagnostics.Debug.WriteLine($"AdvancedBezierSmoothing: 平滑完成,平滑后点数: {smoothedPoints.Length}");
|
||||
|
||||
// 检查点数是否合理
|
||||
if (smoothedPoints.Count > originalPoints.Count * 1.5)
|
||||
if (smoothedPoints.Length > originalPoints.Length * 10.0)
|
||||
{
|
||||
System.Diagnostics.Debug.WriteLine($"AdvancedBezierSmoothing: 点数增加过多,返回原始笔画 (原始:{originalPoints.Length}, 平滑后:{smoothedPoints.Length})");
|
||||
return stroke; // 如果点数增加太多,返回原始笔画
|
||||
}
|
||||
|
||||
@@ -376,9 +764,140 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
DrawingAttributes = stroke.DrawingAttributes.Clone()
|
||||
};
|
||||
|
||||
System.Diagnostics.Debug.WriteLine($"AdvancedBezierSmoothing: 创建平滑笔画成功");
|
||||
return smoothedStroke;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 三次贝塞尔曲线平滑
|
||||
/// </summary>
|
||||
private StylusPoint[] ApplyCubicBezierSmoothing(StylusPoint[] points)
|
||||
{
|
||||
if (points.Length < 4) return points;
|
||||
|
||||
var result = new List<StylusPoint>();
|
||||
result.Add(points[0]);
|
||||
|
||||
// 使用更保守的窗口大小和插值
|
||||
int windowSize = Math.Min(4, points.Length);
|
||||
int stepSize = Math.Max(1, points.Length / 10); // 根据点数动态调整步长
|
||||
|
||||
for (int i = 0; i <= points.Length - windowSize; i += stepSize)
|
||||
{
|
||||
if (i + windowSize - 1 >= points.Length) break;
|
||||
|
||||
var p0 = points[i];
|
||||
var p1 = points[Math.Min(i + 1, points.Length - 1)];
|
||||
var p2 = points[Math.Min(i + 2, points.Length - 1)];
|
||||
var p3 = points[Math.Min(i + windowSize - 1, points.Length - 1)];
|
||||
|
||||
// 计算控制点
|
||||
var controlPoints = CalculateControlPoints(p0, p1, p2, p3);
|
||||
|
||||
// 只生成2-3个插值点
|
||||
int steps = 2;
|
||||
|
||||
// 生成贝塞尔曲线点
|
||||
for (int j = 1; j <= steps; j++)
|
||||
{
|
||||
double t = (double)j / steps;
|
||||
var bezierPoint = CalculateBezierPoint(p0, controlPoints.cp1, controlPoints.cp2, p3, t);
|
||||
result.Add(bezierPoint);
|
||||
}
|
||||
}
|
||||
|
||||
result.Add(points[points.Length - 1]);
|
||||
|
||||
// 去重处理
|
||||
return RemoveDuplicatePoints(result.ToArray());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 去除重复点
|
||||
/// </summary>
|
||||
private StylusPoint[] RemoveDuplicatePoints(StylusPoint[] points)
|
||||
{
|
||||
if (points.Length <= 1) return points;
|
||||
|
||||
var result = new List<StylusPoint> { points[0] };
|
||||
double minDistance = 1.0; // 最小距离阈值
|
||||
|
||||
for (int i = 1; i < points.Length; i++)
|
||||
{
|
||||
var lastPoint = result[result.Count - 1];
|
||||
var currentPoint = points[i];
|
||||
|
||||
double distance = Math.Sqrt(Math.Pow(currentPoint.X - lastPoint.X, 2) +
|
||||
Math.Pow(currentPoint.Y - lastPoint.Y, 2));
|
||||
|
||||
if (distance > minDistance)
|
||||
{
|
||||
result.Add(currentPoint);
|
||||
}
|
||||
}
|
||||
|
||||
return result.ToArray();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 计算控制点
|
||||
/// </summary>
|
||||
private (Point cp1, Point cp2) CalculateControlPoints(StylusPoint p0, StylusPoint p1, StylusPoint p2, StylusPoint p3)
|
||||
{
|
||||
// 计算切线方向
|
||||
var tangent1 = new Vector(p1.X - p0.X, p1.Y - p0.Y);
|
||||
var tangent2 = new Vector(p3.X - p2.X, p3.Y - p2.Y);
|
||||
|
||||
// 归一化切线
|
||||
if (tangent1.Length > 0) tangent1.Normalize();
|
||||
if (tangent2.Length > 0) tangent2.Normalize();
|
||||
|
||||
// 计算控制点距离
|
||||
double dist1 = Math.Sqrt((p1.X - p0.X) * (p1.X - p0.X) + (p1.Y - p0.Y) * (p1.Y - p0.Y));
|
||||
double dist2 = Math.Sqrt((p3.X - p2.X) * (p3.X - p2.X) + (p3.Y - p2.Y) * (p3.Y - p2.Y));
|
||||
|
||||
double controlDist1 = dist1 * SmoothingStrength;
|
||||
double controlDist2 = dist2 * SmoothingStrength;
|
||||
|
||||
// 计算控制点
|
||||
var cp1 = new Point(
|
||||
p1.X + tangent1.X * controlDist1,
|
||||
p1.Y + tangent1.Y * controlDist1
|
||||
);
|
||||
|
||||
var cp2 = new Point(
|
||||
p2.X - tangent2.X * controlDist2,
|
||||
p2.Y - tangent2.Y * controlDist2
|
||||
);
|
||||
|
||||
return (cp1, cp2);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 计算贝塞尔曲线上的点
|
||||
/// </summary>
|
||||
private StylusPoint CalculateBezierPoint(StylusPoint p0, Point cp1, Point cp2, StylusPoint p3, double t)
|
||||
{
|
||||
double x = Math.Pow(1 - t, 3) * p0.X +
|
||||
3 * Math.Pow(1 - t, 2) * t * cp1.X +
|
||||
3 * (1 - t) * Math.Pow(t, 2) * cp2.X +
|
||||
Math.Pow(t, 3) * p3.X;
|
||||
|
||||
double y = Math.Pow(1 - t, 3) * p0.Y +
|
||||
3 * Math.Pow(1 - t, 2) * t * cp1.Y +
|
||||
3 * (1 - t) * Math.Pow(t, 2) * cp2.Y +
|
||||
Math.Pow(t, 3) * p3.Y;
|
||||
|
||||
// 压力插值
|
||||
float pressure = (float)(Math.Pow(1 - t, 3) * p0.PressureFactor +
|
||||
3 * Math.Pow(1 - t, 2) * t * p0.PressureFactor +
|
||||
3 * (1 - t) * Math.Pow(t, 2) * p3.PressureFactor +
|
||||
Math.Pow(t, 3) * p3.PressureFactor);
|
||||
|
||||
return new StylusPoint(x, y, Math.Max(pressure, 0.1f));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 轻度指数平滑
|
||||
/// </summary>
|
||||
|
||||
@@ -0,0 +1,215 @@
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ink_Canvas.Helpers
|
||||
{
|
||||
/// <summary>
|
||||
/// 自动备份管理器
|
||||
/// 负责管理配置文件的自动备份功能
|
||||
/// </summary>
|
||||
public static class AutoBackupManager
|
||||
{
|
||||
private static readonly string BackupDir = Path.Combine(App.RootPath, "Backups");
|
||||
private static readonly string SettingsFile = Path.Combine(App.RootPath, "Configs", "Settings.json");
|
||||
private static readonly string BackupPrefix = "Settings_AutoBackup_";
|
||||
|
||||
/// <summary>
|
||||
/// 检查是否需要执行自动备份
|
||||
/// </summary>
|
||||
/// <param name="settings">设置对象</param>
|
||||
/// <returns>如果需要备份返回true,否则返回false</returns>
|
||||
public static bool ShouldPerformAutoBackup(Settings settings)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 如果自动备份功能未启用,不执行备份
|
||||
if (!settings.Advanced.IsAutoBackupEnabled)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// 如果从未备份过,需要创建首次备份
|
||||
if (settings.Advanced.LastAutoBackupTime == DateTime.MinValue)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
// 检查是否已超过备份间隔
|
||||
var daysSinceLastBackup = (DateTime.Now - settings.Advanced.LastAutoBackupTime).TotalDays;
|
||||
return daysSinceLastBackup >= settings.Advanced.AutoBackupIntervalDays;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"检查自动备份条件时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 执行自动备份
|
||||
/// </summary>
|
||||
/// <param name="settings">设置对象</param>
|
||||
/// <returns>备份是否成功</returns>
|
||||
public static bool PerformAutoBackup(Settings settings)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 确保备份目录存在
|
||||
if (!Directory.Exists(BackupDir))
|
||||
{
|
||||
Directory.CreateDirectory(BackupDir);
|
||||
}
|
||||
|
||||
// 检查主配置文件是否存在
|
||||
if (!File.Exists(SettingsFile))
|
||||
{
|
||||
LogHelper.WriteLogToFile("主配置文件不存在,跳过自动备份", LogHelper.LogType.Warning);
|
||||
return false;
|
||||
}
|
||||
|
||||
// 创建备份文件名(使用当前日期时间)
|
||||
string backupFileName = $"{BackupPrefix}{DateTime.Now:yyyyMMdd_HHmmss}.json";
|
||||
string backupPath = Path.Combine(BackupDir, backupFileName);
|
||||
|
||||
// 复制主配置文件到备份位置
|
||||
File.Copy(SettingsFile, backupPath, true);
|
||||
|
||||
// 更新最后备份时间
|
||||
settings.Advanced.LastAutoBackupTime = DateTime.Now;
|
||||
MainWindow.SaveSettingsToFile();
|
||||
return true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"执行自动备份时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 尝试从备份恢复配置文件
|
||||
/// </summary>
|
||||
/// <returns>恢复是否成功</returns>
|
||||
public static bool TryRestoreFromBackup()
|
||||
{
|
||||
try
|
||||
{
|
||||
// 确保备份目录存在
|
||||
if (!Directory.Exists(BackupDir))
|
||||
{
|
||||
LogHelper.WriteLogToFile("备份目录不存在,无法从备份恢复", LogHelper.LogType.Warning);
|
||||
return false;
|
||||
}
|
||||
|
||||
// 查找最新的备份文件
|
||||
var backupFiles = Directory.GetFiles(BackupDir, $"{BackupPrefix}*.json")
|
||||
.OrderByDescending(f => File.GetCreationTime(f))
|
||||
.ToArray();
|
||||
|
||||
if (backupFiles.Length == 0)
|
||||
{
|
||||
LogHelper.WriteLogToFile("没有找到可用的备份文件", LogHelper.LogType.Warning);
|
||||
return false;
|
||||
}
|
||||
|
||||
// 尝试使用最新的备份文件
|
||||
string latestBackup = backupFiles[0];
|
||||
|
||||
// 验证备份文件是否有效
|
||||
try
|
||||
{
|
||||
string backupJson = File.ReadAllText(latestBackup);
|
||||
var testSettings = JsonConvert.DeserializeObject<Settings>(backupJson);
|
||||
if (testSettings == null)
|
||||
{
|
||||
LogHelper.WriteLogToFile("备份文件内容无效,无法恢复", LogHelper.LogType.Error);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"备份文件验证失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
return false;
|
||||
}
|
||||
|
||||
// 备份当前损坏的配置文件(如果存在)
|
||||
if (File.Exists(SettingsFile))
|
||||
{
|
||||
string corruptedBackup = Path.Combine(BackupDir, $"Settings_Corrupted_{DateTime.Now:yyyyMMdd_HHmmss}.json");
|
||||
File.Copy(SettingsFile, corruptedBackup, true);
|
||||
}
|
||||
|
||||
// 从备份恢复配置文件
|
||||
File.Copy(latestBackup, SettingsFile, true);
|
||||
return true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"从备份恢复配置文件时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 清理过期的备份文件
|
||||
/// 保留最近30天的备份文件
|
||||
/// </summary>
|
||||
public static void CleanupOldBackups()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!Directory.Exists(BackupDir))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var cutoffDate = DateTime.Now.AddDays(-30);
|
||||
var backupFiles = Directory.GetFiles(BackupDir, $"{BackupPrefix}*.json");
|
||||
|
||||
int deletedCount = 0;
|
||||
foreach (var file in backupFiles)
|
||||
{
|
||||
if (File.GetCreationTime(file) < cutoffDate)
|
||||
{
|
||||
File.Delete(file);
|
||||
deletedCount++;
|
||||
}
|
||||
}
|
||||
|
||||
if (deletedCount > 0)
|
||||
{
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"清理过期备份文件时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 初始化自动备份功能
|
||||
/// 在应用程序启动时调用
|
||||
/// </summary>
|
||||
/// <param name="settings">设置对象</param>
|
||||
public static void Initialize(Settings settings)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 检查是否需要执行自动备份
|
||||
if (ShouldPerformAutoBackup(settings))
|
||||
{
|
||||
PerformAutoBackup(settings);
|
||||
}
|
||||
|
||||
// 清理过期备份
|
||||
CleanupOldBackups();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"初始化自动备份功能时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -13,8 +13,8 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
private static readonly DependencyProperty IsAvoidFullScreenEnabledProperty =
|
||||
DependencyProperty.RegisterAttached(
|
||||
"IsAvoidFullScreenEnabled",
|
||||
typeof(bool),
|
||||
"IsAvoidFullScreenEnabled",
|
||||
typeof(bool),
|
||||
typeof(AvoidFullScreenHelper));
|
||||
|
||||
private static bool _isBoardMode;
|
||||
@@ -122,19 +122,19 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
// 获取所有显示器
|
||||
var screens = Screen.AllScreens;
|
||||
|
||||
|
||||
// 确定窗口主要位于哪个显示器上
|
||||
Screen targetScreen = null;
|
||||
double maxIntersection = 0;
|
||||
|
||||
|
||||
foreach (var screen in screens)
|
||||
{
|
||||
var screenRect = new Rect(
|
||||
screen.WorkingArea.X,
|
||||
screen.WorkingArea.Y,
|
||||
screen.WorkingArea.Width,
|
||||
screen.WorkingArea.X,
|
||||
screen.WorkingArea.Y,
|
||||
screen.WorkingArea.Width,
|
||||
screen.WorkingArea.Height);
|
||||
|
||||
|
||||
var intersection = Rect.Intersect(windowRect, screenRect);
|
||||
if (intersection.Width * intersection.Height > maxIntersection)
|
||||
{
|
||||
@@ -142,11 +142,11 @@ namespace Ink_Canvas.Helpers
|
||||
targetScreen = screen;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// 如果没找到,使用主显示器
|
||||
if (targetScreen == null)
|
||||
targetScreen = Screen.PrimaryScreen;
|
||||
|
||||
|
||||
return new Rect(
|
||||
targetScreen.WorkingArea.X,
|
||||
targetScreen.WorkingArea.Y,
|
||||
@@ -159,21 +159,21 @@ namespace Ink_Canvas.Helpers
|
||||
// 调整尺寸以适应工作区域
|
||||
if (windowRect.Width > workingArea.Width)
|
||||
windowRect.Width = workingArea.Width;
|
||||
|
||||
|
||||
if (windowRect.Height > workingArea.Height)
|
||||
windowRect.Height = workingArea.Height;
|
||||
|
||||
|
||||
// 调整位置以确保窗口完全在工作区域内
|
||||
if (windowRect.Left < workingArea.Left)
|
||||
windowRect.X = workingArea.Left;
|
||||
else if (windowRect.Right > workingArea.Right)
|
||||
windowRect.X = workingArea.Right - windowRect.Width;
|
||||
|
||||
|
||||
if (windowRect.Top < workingArea.Top)
|
||||
windowRect.Y = workingArea.Top;
|
||||
else if (windowRect.Bottom > workingArea.Bottom)
|
||||
windowRect.Y = workingArea.Bottom - windowRect.Height;
|
||||
|
||||
|
||||
return windowRect;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,424 @@
|
||||
using AForge.Video;
|
||||
using AForge.Video.DirectShow;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Imaging;
|
||||
using System.Linq;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Threading;
|
||||
|
||||
namespace Ink_Canvas.Helpers
|
||||
{
|
||||
public class CameraService : IDisposable
|
||||
{
|
||||
private VideoCaptureDevice _videoSource;
|
||||
private bool _isCapturing;
|
||||
private Bitmap _currentFrame;
|
||||
private readonly object _frameLock = new object();
|
||||
private Dispatcher _dispatcher;
|
||||
|
||||
// 新增属性
|
||||
private int _rotationAngle = 0; // 0=0度,1=90度,2=180度,3=270度
|
||||
private int _resolutionWidth = 640;
|
||||
private int _resolutionHeight = 480;
|
||||
|
||||
public event EventHandler<Bitmap> FrameReceived;
|
||||
public event EventHandler<string> ErrorOccurred;
|
||||
|
||||
public bool IsCapturing => _isCapturing;
|
||||
public List<FilterInfo> AvailableCameras { get; private set; }
|
||||
public FilterInfo CurrentCamera { get; private set; }
|
||||
|
||||
// 新增属性
|
||||
public int RotationAngle
|
||||
{
|
||||
get => _rotationAngle;
|
||||
set => _rotationAngle = Math.Max(0, Math.Min(3, value));
|
||||
}
|
||||
|
||||
public int ResolutionWidth
|
||||
{
|
||||
get => _resolutionWidth;
|
||||
set => _resolutionWidth = Math.Max(320, Math.Min(1920, value));
|
||||
}
|
||||
|
||||
public int ResolutionHeight
|
||||
{
|
||||
get => _resolutionHeight;
|
||||
set => _resolutionHeight = Math.Max(240, Math.Min(1080, value));
|
||||
}
|
||||
|
||||
public CameraService()
|
||||
{
|
||||
_dispatcher = Dispatcher.CurrentDispatcher;
|
||||
AvailableCameras = new List<FilterInfo>();
|
||||
RefreshCameraList();
|
||||
}
|
||||
|
||||
public CameraService(int rotationAngle, int resolutionWidth, int resolutionHeight)
|
||||
{
|
||||
_dispatcher = Dispatcher.CurrentDispatcher;
|
||||
AvailableCameras = new List<FilterInfo>();
|
||||
_rotationAngle = rotationAngle;
|
||||
_resolutionWidth = resolutionWidth;
|
||||
_resolutionHeight = resolutionHeight;
|
||||
RefreshCameraList();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 刷新可用摄像头列表
|
||||
/// </summary>
|
||||
public void RefreshCameraList()
|
||||
{
|
||||
try
|
||||
{
|
||||
AvailableCameras.Clear();
|
||||
var videoDevices = new FilterInfoCollection(FilterCategory.VideoInputDevice);
|
||||
|
||||
foreach (FilterInfo device in videoDevices)
|
||||
{
|
||||
AvailableCameras.Add(device);
|
||||
}
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"刷新摄像头列表失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
ErrorOccurred?.Invoke(this, $"刷新摄像头列表失败: {ex.Message}");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 开始摄像头预览
|
||||
/// </summary>
|
||||
/// <param name="cameraIndex">摄像头索引</param>
|
||||
public bool StartPreview(int cameraIndex = 0)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (AvailableCameras.Count == 0)
|
||||
{
|
||||
RefreshCameraList();
|
||||
if (AvailableCameras.Count == 0)
|
||||
{
|
||||
ErrorOccurred?.Invoke(this, "未找到可用的摄像头设备");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (cameraIndex < 0 || cameraIndex >= AvailableCameras.Count)
|
||||
{
|
||||
ErrorOccurred?.Invoke(this, "摄像头索引超出范围");
|
||||
return false;
|
||||
}
|
||||
|
||||
// 停止当前预览
|
||||
StopPreview();
|
||||
|
||||
CurrentCamera = AvailableCameras[cameraIndex];
|
||||
_videoSource = new VideoCaptureDevice(CurrentCamera.MonikerString);
|
||||
|
||||
// 设置视频源事件处理
|
||||
_videoSource.NewFrame += VideoSource_NewFrame;
|
||||
|
||||
// 启动视频源
|
||||
_videoSource.Start();
|
||||
|
||||
_isCapturing = true;
|
||||
LogHelper.WriteLogToFile($"开始摄像头预览: {CurrentCamera.Name}");
|
||||
return true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"启动摄像头预览失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
ErrorOccurred?.Invoke(this, $"启动摄像头预览失败: {ex.Message}");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 停止摄像头预览
|
||||
/// </summary>
|
||||
public void StopPreview()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (_videoSource != null && _videoSource.IsRunning)
|
||||
{
|
||||
_videoSource.SignalToStop();
|
||||
_videoSource.WaitForStop();
|
||||
_videoSource.NewFrame -= VideoSource_NewFrame;
|
||||
_videoSource = null;
|
||||
}
|
||||
|
||||
_isCapturing = false;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"停止摄像头预览失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 切换到指定摄像头
|
||||
/// </summary>
|
||||
/// <param name="cameraIndex">摄像头索引</param>
|
||||
public bool SwitchCamera(int cameraIndex)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (cameraIndex < 0 || cameraIndex >= AvailableCameras.Count)
|
||||
{
|
||||
ErrorOccurred?.Invoke(this, "摄像头索引超出范围");
|
||||
return false;
|
||||
}
|
||||
|
||||
return StartPreview(cameraIndex);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"切换摄像头失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
ErrorOccurred?.Invoke(this, $"切换摄像头失败: {ex.Message}");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前帧的BitmapSource(WPF格式),直接返回可用的WPF位图
|
||||
/// </summary>
|
||||
public BitmapSource GetCurrentFrameAsBitmapSource()
|
||||
{
|
||||
lock (_frameLock)
|
||||
{
|
||||
if (_currentFrame == null)
|
||||
return null;
|
||||
|
||||
try
|
||||
{
|
||||
// 验证位图有效性
|
||||
if (_currentFrame.Width <= 0 || _currentFrame.Height <= 0)
|
||||
return null;
|
||||
|
||||
// 使用更安全的方法转换位图
|
||||
var bitmapData = _currentFrame.LockBits(
|
||||
new Rectangle(0, 0, _currentFrame.Width, _currentFrame.Height),
|
||||
ImageLockMode.ReadOnly,
|
||||
_currentFrame.PixelFormat);
|
||||
|
||||
try
|
||||
{
|
||||
// 根据像素格式选择合适的WPF像素格式
|
||||
System.Windows.Media.PixelFormat wpfPixelFormat;
|
||||
switch (_currentFrame.PixelFormat)
|
||||
{
|
||||
case PixelFormat.Format24bppRgb:
|
||||
wpfPixelFormat = System.Windows.Media.PixelFormats.Bgr24;
|
||||
break;
|
||||
case PixelFormat.Format32bppArgb:
|
||||
wpfPixelFormat = System.Windows.Media.PixelFormats.Bgra32;
|
||||
break;
|
||||
case PixelFormat.Format32bppRgb:
|
||||
wpfPixelFormat = System.Windows.Media.PixelFormats.Bgr32;
|
||||
break;
|
||||
default:
|
||||
wpfPixelFormat = System.Windows.Media.PixelFormats.Bgr24;
|
||||
break;
|
||||
}
|
||||
|
||||
var bitmapSource = BitmapSource.Create(
|
||||
bitmapData.Width,
|
||||
bitmapData.Height,
|
||||
_currentFrame.HorizontalResolution,
|
||||
_currentFrame.VerticalResolution,
|
||||
wpfPixelFormat,
|
||||
null,
|
||||
bitmapData.Scan0,
|
||||
bitmapData.Stride * bitmapData.Height,
|
||||
bitmapData.Stride);
|
||||
|
||||
bitmapSource.Freeze();
|
||||
return bitmapSource;
|
||||
}
|
||||
finally
|
||||
{
|
||||
_currentFrame.UnlockBits(bitmapData);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"转换帧为BitmapSource失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 视频源新帧事件处理
|
||||
/// </summary>
|
||||
private void VideoSource_NewFrame(object sender, NewFrameEventArgs eventArgs)
|
||||
{
|
||||
try
|
||||
{
|
||||
lock (_frameLock)
|
||||
{
|
||||
// 释放之前的帧
|
||||
_currentFrame?.Dispose();
|
||||
|
||||
// 创建新的位图,避免Clone的问题
|
||||
var sourceFrame = eventArgs.Frame;
|
||||
|
||||
if (sourceFrame != null)
|
||||
{
|
||||
try
|
||||
{
|
||||
var width = sourceFrame.Width;
|
||||
var height = sourceFrame.Height;
|
||||
|
||||
if (width > 0 && height > 0)
|
||||
{
|
||||
// 应用旋转
|
||||
Bitmap rotatedFrame = ApplyRotation(sourceFrame);
|
||||
|
||||
int targetWidth = _resolutionWidth;
|
||||
int targetHeight = _resolutionHeight;
|
||||
|
||||
if (_rotationAngle == 1 || _rotationAngle == 3)
|
||||
{
|
||||
targetWidth = _resolutionHeight;
|
||||
targetHeight = _resolutionWidth;
|
||||
}
|
||||
|
||||
_currentFrame = ResizeImageWithAspectRatio(rotatedFrame, targetWidth, targetHeight);
|
||||
|
||||
rotatedFrame?.Dispose();
|
||||
}
|
||||
else
|
||||
{
|
||||
_currentFrame = null;
|
||||
}
|
||||
}
|
||||
catch (Exception frameEx)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"处理源帧失败: {frameEx.Message}", LogHelper.LogType.Error);
|
||||
_currentFrame = null;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_currentFrame = null;
|
||||
}
|
||||
}
|
||||
|
||||
// 在UI线程中触发事件
|
||||
_dispatcher.BeginInvoke(new Action(() =>
|
||||
{
|
||||
FrameReceived?.Invoke(this, _currentFrame);
|
||||
}));
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"处理新帧失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
ErrorOccurred?.Invoke(this, $"处理新帧失败: {ex.Message}");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取摄像头名称列表
|
||||
/// </summary>
|
||||
public List<string> GetCameraNames()
|
||||
{
|
||||
return AvailableCameras.Select(camera => camera.Name).ToList();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 检查是否有可用摄像头
|
||||
/// </summary>
|
||||
public bool HasAvailableCameras()
|
||||
{
|
||||
if (AvailableCameras.Count == 0)
|
||||
{
|
||||
RefreshCameraList();
|
||||
}
|
||||
return AvailableCameras.Count > 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 应用旋转到图像
|
||||
/// </summary>
|
||||
private Bitmap ApplyRotation(Bitmap source)
|
||||
{
|
||||
if (_rotationAngle == 0)
|
||||
return new Bitmap(source);
|
||||
|
||||
var rotationType = RotateFlipType.RotateNoneFlipNone;
|
||||
switch (_rotationAngle)
|
||||
{
|
||||
case 1: rotationType = RotateFlipType.Rotate90FlipNone; break;
|
||||
case 2: rotationType = RotateFlipType.Rotate180FlipNone; break;
|
||||
case 3: rotationType = RotateFlipType.Rotate270FlipNone; break;
|
||||
}
|
||||
|
||||
var rotated = new Bitmap(source);
|
||||
rotated.RotateFlip(rotationType);
|
||||
return rotated;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 调整图像大小
|
||||
/// </summary>
|
||||
private Bitmap ResizeImageWithAspectRatio(Bitmap source, int targetWidth, int targetHeight)
|
||||
{
|
||||
if (source.Width == targetWidth && source.Height == targetHeight)
|
||||
return new Bitmap(source);
|
||||
|
||||
double scaleX = (double)targetWidth / source.Width;
|
||||
double scaleY = (double)targetHeight / source.Height;
|
||||
double scale = Math.Min(scaleX, scaleY);
|
||||
|
||||
// 计算实际尺寸
|
||||
int actualWidth = (int)(source.Width * scale);
|
||||
int actualHeight = (int)(source.Height * scale);
|
||||
|
||||
var resized = new Bitmap(actualWidth, actualHeight, PixelFormat.Format24bppRgb);
|
||||
using (var graphics = Graphics.FromImage(resized))
|
||||
{
|
||||
graphics.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic;
|
||||
graphics.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
|
||||
graphics.PixelOffsetMode = System.Drawing.Drawing2D.PixelOffsetMode.HighQuality;
|
||||
graphics.DrawImage(source, 0, 0, actualWidth, actualHeight);
|
||||
}
|
||||
return resized;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 调整图像大小
|
||||
/// </summary>
|
||||
private Bitmap ResizeImage(Bitmap source, int width, int height)
|
||||
{
|
||||
if (source.Width == width && source.Height == height)
|
||||
return new Bitmap(source);
|
||||
|
||||
var resized = new Bitmap(width, height, PixelFormat.Format24bppRgb);
|
||||
using (var graphics = Graphics.FromImage(resized))
|
||||
{
|
||||
graphics.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic;
|
||||
graphics.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
|
||||
graphics.PixelOffsetMode = System.Drawing.Drawing2D.PixelOffsetMode.HighQuality;
|
||||
graphics.DrawImage(source, 0, 0, width, height);
|
||||
}
|
||||
return resized;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
StopPreview();
|
||||
|
||||
lock (_frameLock)
|
||||
{
|
||||
_currentFrame?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -112,4 +112,27 @@ namespace Ink_Canvas.Converter
|
||||
}
|
||||
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture) { throw new NotImplementedException(); }
|
||||
}
|
||||
|
||||
public class InverseBooleanToVisibilityConverter : IValueConverter
|
||||
{
|
||||
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
|
||||
{
|
||||
if ((bool)value)
|
||||
{
|
||||
return Visibility.Collapsed;
|
||||
}
|
||||
|
||||
return Visibility.Visible;
|
||||
}
|
||||
|
||||
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
|
||||
{
|
||||
if ((bool)value)
|
||||
{
|
||||
return Visibility.Collapsed;
|
||||
}
|
||||
|
||||
return Visibility.Visible;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,47 +1,64 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace Ink_Canvas.Helpers {
|
||||
internal class DelAutoSavedFiles {
|
||||
public static void DeleteFilesOlder(string directoryPath, int daysThreshold) {
|
||||
namespace Ink_Canvas.Helpers
|
||||
{
|
||||
internal class DelAutoSavedFiles
|
||||
{
|
||||
public static void DeleteFilesOlder(string directoryPath, int daysThreshold)
|
||||
{
|
||||
string[] extensionsToDel = { ".icstk", ".png" };
|
||||
if (Directory.Exists(directoryPath)) {
|
||||
if (Directory.Exists(directoryPath))
|
||||
{
|
||||
// 获取目录中的所有子目录
|
||||
string[] subDirectories = Directory.GetDirectories(directoryPath, "*", SearchOption.AllDirectories);
|
||||
foreach (string subDirectory in subDirectories) {
|
||||
try {
|
||||
foreach (string subDirectory in subDirectories)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 获取子目录下的所有文件
|
||||
string[] files = Directory.GetFiles(subDirectory);
|
||||
foreach (string filePath in files) {
|
||||
foreach (string filePath in files)
|
||||
{
|
||||
// 获取文件的创建日期
|
||||
DateTime creationDate = File.GetCreationTime(filePath);
|
||||
// 获取文件的扩展名
|
||||
string fileExtension = Path.GetExtension(filePath);
|
||||
// 如果文件的创建日期早于指定天数且是要删除的扩展名,则删除文件
|
||||
if (creationDate < DateTime.Now.AddDays(-daysThreshold)) {
|
||||
if (creationDate < DateTime.Now.AddDays(-daysThreshold))
|
||||
{
|
||||
if (Array.Exists(extensionsToDel, ext => ext.Equals(fileExtension, StringComparison.OrdinalIgnoreCase))
|
||||
|| Path.GetFileName(filePath).Equals("Position", StringComparison.OrdinalIgnoreCase)) {
|
||||
|| Path.GetFileName(filePath).Equals("Position", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
File.Delete(filePath);
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (Exception ex) {
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile("DelAutoSavedFiles | 处理文件时出错: " + ex, LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
try { // 递归删除空文件夹
|
||||
try
|
||||
{ // 递归删除空文件夹
|
||||
DeleteEmptyFolders(directoryPath);
|
||||
} catch (Exception ex) {
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile("DelAutoSavedFiles | 处理文件时出错: " + ex, LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void DeleteEmptyFolders(string directoryPath) {
|
||||
foreach (string dir in Directory.GetDirectories(directoryPath)) {
|
||||
private static void DeleteEmptyFolders(string directoryPath)
|
||||
{
|
||||
foreach (string dir in Directory.GetDirectories(directoryPath))
|
||||
{
|
||||
DeleteEmptyFolders(dir);
|
||||
if (Directory.GetFiles(dir).Length == 0 && Directory.GetDirectories(dir).Length == 0) {
|
||||
if (Directory.GetFiles(dir).Length == 0 && Directory.GetDirectories(dir).Length == 0)
|
||||
{
|
||||
Directory.Delete(dir, false);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,10 +14,13 @@ namespace Ink_Canvas.Helpers
|
||||
/// <param name="inv">同步的對象,一般傳入控件,不需要可null</param>
|
||||
public void DebounceAction(int timeMs, ISynchronizeInvoke inv, Action action)
|
||||
{
|
||||
lock (this) {
|
||||
if (_timerDebounce == null) {
|
||||
lock (this)
|
||||
{
|
||||
if (_timerDebounce == null)
|
||||
{
|
||||
_timerDebounce = new Timer(timeMs) { AutoReset = false };
|
||||
_timerDebounce.Elapsed += (o, e) => {
|
||||
_timerDebounce.Elapsed += (o, e) =>
|
||||
{
|
||||
_timerDebounce.Stop(); _timerDebounce.Close(); _timerDebounce = null;
|
||||
InvokeAction(action, inv);
|
||||
};
|
||||
|
||||
+354
-1624
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,456 @@
|
||||
using Ink_Canvas.Helpers;
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Net.Http;
|
||||
using System.Net.Http.Headers;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ink_Canvas.Helpers
|
||||
{
|
||||
/// <summary>
|
||||
/// Dlass API 客户端,用于与服务端通信
|
||||
/// </summary>
|
||||
public class DlassApiClient : IDisposable
|
||||
{
|
||||
private const string DEFAULT_BASE_URL = "https://dlass.tech";
|
||||
private readonly string _appId;
|
||||
private readonly string _appSecret;
|
||||
private readonly string _baseUrl;
|
||||
private HttpClient _httpClient;
|
||||
private string _accessToken;
|
||||
private DateTime _tokenExpiresAt;
|
||||
|
||||
private string _userToken;
|
||||
|
||||
/// <summary>
|
||||
/// 初始化 Dlass API 客户端
|
||||
/// </summary>
|
||||
/// <param name="appId">应用ID</param>
|
||||
/// <param name="appSecret">应用密钥</param>
|
||||
/// <param name="baseUrl">API基础URL,如果为空则使用默认URL</param>
|
||||
/// <param name="userToken">用户Token,如果提供则优先使用用户token而不是App Secret</param>
|
||||
public DlassApiClient(string appId, string appSecret, string baseUrl = null, string userToken = null)
|
||||
{
|
||||
_appId = appId ?? throw new ArgumentNullException(nameof(appId));
|
||||
_appSecret = appSecret ?? throw new ArgumentNullException(nameof(appSecret));
|
||||
_userToken = userToken;
|
||||
_baseUrl = baseUrl ?? DEFAULT_BASE_URL;
|
||||
|
||||
_baseUrl = _baseUrl.TrimEnd('/');
|
||||
if (!_baseUrl.StartsWith("http://") && !_baseUrl.StartsWith("https://"))
|
||||
{
|
||||
_baseUrl = "https://" + _baseUrl;
|
||||
}
|
||||
|
||||
_httpClient = new HttpClient
|
||||
{
|
||||
BaseAddress = new Uri(_baseUrl),
|
||||
Timeout = TimeSpan.FromSeconds(30)
|
||||
};
|
||||
_httpClient.DefaultRequestHeaders.Add("User-Agent", "InkCanvas/1.0");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取访问令牌(Access Token)
|
||||
/// </summary>
|
||||
public async Task<string> GetAccessTokenAsync()
|
||||
{
|
||||
if (!string.IsNullOrEmpty(_userToken))
|
||||
{
|
||||
return _userToken;
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(_accessToken) && DateTime.Now < _tokenExpiresAt.AddMinutes(-5))
|
||||
{
|
||||
return _accessToken;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
var requestData = new
|
||||
{
|
||||
app_id = _appId,
|
||||
app_secret = _appSecret,
|
||||
grant_type = "client_credentials"
|
||||
};
|
||||
|
||||
var json = JsonConvert.SerializeObject(requestData);
|
||||
var content = new StringContent(json, Encoding.UTF8, "application/json");
|
||||
|
||||
var response = await _httpClient.PostAsync("/oauth/token", content);
|
||||
var responseContent = await response.Content.ReadAsStringAsync();
|
||||
|
||||
if (response.IsSuccessStatusCode)
|
||||
{
|
||||
var tokenResponse = JsonConvert.DeserializeObject<TokenResponse>(responseContent);
|
||||
_accessToken = tokenResponse.AccessToken;
|
||||
_tokenExpiresAt = DateTime.Now.AddSeconds(tokenResponse.ExpiresIn ?? 3600);
|
||||
return _accessToken;
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new Exception($"获取Access Token失败: {response.StatusCode}");
|
||||
}
|
||||
}
|
||||
catch (HttpRequestException httpEx)
|
||||
{
|
||||
throw new Exception($"获取Access Token时网络错误: {httpEx.Message}", httpEx);
|
||||
}
|
||||
catch (TaskCanceledException timeoutEx)
|
||||
{
|
||||
throw new Exception("获取Access Token时请求超时", timeoutEx);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
throw new Exception($"获取Access Token时出错: {ex.Message}", ex);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 发送GET请求
|
||||
/// </summary>
|
||||
public async Task<T> GetAsync<T>(string endpoint, bool requireAuth = true)
|
||||
{
|
||||
try
|
||||
{
|
||||
string token = null;
|
||||
if (requireAuth)
|
||||
{
|
||||
token = await GetAccessTokenAsync();
|
||||
}
|
||||
|
||||
var request = new HttpRequestMessage(HttpMethod.Get, endpoint);
|
||||
|
||||
if (requireAuth && !string.IsNullOrEmpty(token))
|
||||
{
|
||||
if (!string.IsNullOrEmpty(_userToken))
|
||||
{
|
||||
request.Headers.Add("X-User-Token", token);
|
||||
}
|
||||
else
|
||||
{
|
||||
request.Headers.Authorization = new System.Net.Http.Headers.AuthenticationHeaderValue("Bearer", token);
|
||||
}
|
||||
}
|
||||
|
||||
var response = await _httpClient.SendAsync(request);
|
||||
var content = await response.Content.ReadAsStringAsync();
|
||||
|
||||
if (response.IsSuccessStatusCode)
|
||||
{
|
||||
if (string.IsNullOrEmpty(content))
|
||||
{
|
||||
return default(T);
|
||||
}
|
||||
return JsonConvert.DeserializeObject<T>(content);
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new Exception($"API请求失败: {response.StatusCode} - {content}");
|
||||
}
|
||||
}
|
||||
catch (HttpRequestException httpEx)
|
||||
{
|
||||
throw new Exception($"发送请求时出错: {httpEx.Message}", httpEx);
|
||||
}
|
||||
catch (TaskCanceledException timeoutEx)
|
||||
{
|
||||
throw new Exception($"请求超时: {endpoint}", timeoutEx);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
throw new Exception($"发送请求时出错: {ex.Message}", ex);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 发送POST请求
|
||||
/// </summary>
|
||||
public async Task<T> PostAsync<T>(string endpoint, object data = null, bool requireAuth = true)
|
||||
{
|
||||
try
|
||||
{
|
||||
string token = null;
|
||||
if (requireAuth)
|
||||
{
|
||||
token = await GetAccessTokenAsync();
|
||||
}
|
||||
|
||||
var request = new HttpRequestMessage(HttpMethod.Post, endpoint);
|
||||
|
||||
if (requireAuth && !string.IsNullOrEmpty(token))
|
||||
{
|
||||
if (!string.IsNullOrEmpty(_userToken))
|
||||
{
|
||||
request.Headers.Add("X-User-Token", token);
|
||||
}
|
||||
else
|
||||
{
|
||||
request.Headers.Authorization = new System.Net.Http.Headers.AuthenticationHeaderValue("Bearer", token);
|
||||
}
|
||||
}
|
||||
|
||||
if (data != null)
|
||||
{
|
||||
var json = JsonConvert.SerializeObject(data);
|
||||
request.Content = new StringContent(json, Encoding.UTF8, "application/json");
|
||||
}
|
||||
|
||||
var response = await _httpClient.SendAsync(request);
|
||||
var content = await response.Content.ReadAsStringAsync();
|
||||
|
||||
if (response.IsSuccessStatusCode)
|
||||
{
|
||||
if (string.IsNullOrEmpty(content))
|
||||
{
|
||||
return default(T);
|
||||
}
|
||||
return JsonConvert.DeserializeObject<T>(content);
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new Exception($"API请求失败: {response.StatusCode} - {content}");
|
||||
}
|
||||
}
|
||||
catch (HttpRequestException httpEx)
|
||||
{
|
||||
throw new Exception($"发送请求时出错: {httpEx.Message}", httpEx);
|
||||
}
|
||||
catch (TaskCanceledException timeoutEx)
|
||||
{
|
||||
throw new Exception($"请求超时: {endpoint}", timeoutEx);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
throw new Exception($"发送请求时出错: {ex.Message}", ex);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 发送PUT请求
|
||||
/// </summary>
|
||||
public async Task<T> PutAsync<T>(string endpoint, object data = null, bool requireAuth = true)
|
||||
{
|
||||
try
|
||||
{
|
||||
string token = null;
|
||||
if (requireAuth)
|
||||
{
|
||||
token = await GetAccessTokenAsync();
|
||||
}
|
||||
|
||||
var request = new HttpRequestMessage(HttpMethod.Put, endpoint);
|
||||
|
||||
if (requireAuth && !string.IsNullOrEmpty(token))
|
||||
{
|
||||
// 如果是用户token,使用X-User-Token header
|
||||
if (!string.IsNullOrEmpty(_userToken))
|
||||
{
|
||||
request.Headers.Add("X-User-Token", token);
|
||||
}
|
||||
else
|
||||
{
|
||||
request.Headers.Authorization = new System.Net.Http.Headers.AuthenticationHeaderValue("Bearer", token);
|
||||
}
|
||||
}
|
||||
|
||||
if (data != null)
|
||||
{
|
||||
var json = JsonConvert.SerializeObject(data);
|
||||
request.Content = new StringContent(json, Encoding.UTF8, "application/json");
|
||||
}
|
||||
|
||||
var response = await _httpClient.SendAsync(request);
|
||||
var content = await response.Content.ReadAsStringAsync();
|
||||
|
||||
if (response.IsSuccessStatusCode)
|
||||
{
|
||||
if (string.IsNullOrEmpty(content))
|
||||
{
|
||||
return default(T);
|
||||
}
|
||||
return JsonConvert.DeserializeObject<T>(content);
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new Exception($"API请求失败: {response.StatusCode} - {content}");
|
||||
}
|
||||
}
|
||||
catch (HttpRequestException httpEx)
|
||||
{
|
||||
throw new Exception($"发送请求时出错: {httpEx.Message}", httpEx);
|
||||
}
|
||||
catch (TaskCanceledException timeoutEx)
|
||||
{
|
||||
throw new Exception($"请求超时: {endpoint}", timeoutEx);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
throw new Exception($"发送请求时出错: {ex.Message}", ex);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 发送DELETE请求
|
||||
/// </summary>
|
||||
public async Task<bool> DeleteAsync(string endpoint, bool requireAuth = true)
|
||||
{
|
||||
try
|
||||
{
|
||||
string token = null;
|
||||
if (requireAuth)
|
||||
{
|
||||
token = await GetAccessTokenAsync();
|
||||
}
|
||||
|
||||
var request = new HttpRequestMessage(HttpMethod.Delete, endpoint);
|
||||
|
||||
if (requireAuth && !string.IsNullOrEmpty(token))
|
||||
{
|
||||
// 如果是用户token,使用X-User-Token header
|
||||
if (!string.IsNullOrEmpty(_userToken))
|
||||
{
|
||||
request.Headers.Add("X-User-Token", token);
|
||||
}
|
||||
else
|
||||
{
|
||||
request.Headers.Authorization = new System.Net.Http.Headers.AuthenticationHeaderValue("Bearer", token);
|
||||
}
|
||||
}
|
||||
|
||||
var response = await _httpClient.SendAsync(request);
|
||||
|
||||
if (response.IsSuccessStatusCode)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
catch (HttpRequestException)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
catch (TaskCanceledException)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 上传笔记文件
|
||||
/// </summary>
|
||||
/// <param name="endpoint">上传端点</param>
|
||||
/// <param name="filePath">文件路径</param>
|
||||
/// <param name="boardId">白板ID</param>
|
||||
/// <param name="secretKey">白板密钥</param>
|
||||
/// <param name="title">笔记标题(可选)</param>
|
||||
/// <param name="description">笔记描述(可选)</param>
|
||||
/// <param name="tags">笔记标签(可选)</param>
|
||||
public async Task<T> UploadNoteAsync<T>(string endpoint, string filePath, string boardId, string secretKey, string title = null, string description = null, string tags = null)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!File.Exists(filePath))
|
||||
{
|
||||
throw new FileNotFoundException($"文件不存在: {filePath}");
|
||||
}
|
||||
|
||||
var request = new HttpRequestMessage(HttpMethod.Post, endpoint);
|
||||
|
||||
// 设置白板认证头
|
||||
request.Headers.Add("X-Board-ID", boardId);
|
||||
request.Headers.Add("X-Secret-Key", secretKey);
|
||||
|
||||
// 创建multipart/form-data内容
|
||||
var content = new MultipartFormDataContent();
|
||||
|
||||
// 添加文件
|
||||
var fileContent = new ByteArrayContent(File.ReadAllBytes(filePath));
|
||||
var fileName = Path.GetFileName(filePath);
|
||||
fileContent.Headers.ContentType = new MediaTypeHeaderValue("application/octet-stream");
|
||||
content.Add(fileContent, "file", fileName);
|
||||
|
||||
// 添加可选参数
|
||||
if (!string.IsNullOrEmpty(title))
|
||||
{
|
||||
content.Add(new StringContent(title), "title");
|
||||
}
|
||||
if (!string.IsNullOrEmpty(description))
|
||||
{
|
||||
content.Add(new StringContent(description), "description");
|
||||
}
|
||||
if (!string.IsNullOrEmpty(tags))
|
||||
{
|
||||
content.Add(new StringContent(tags), "tags");
|
||||
}
|
||||
|
||||
request.Content = content;
|
||||
|
||||
var response = await _httpClient.SendAsync(request);
|
||||
var responseContent = await response.Content.ReadAsStringAsync();
|
||||
|
||||
if (response.IsSuccessStatusCode)
|
||||
{
|
||||
if (string.IsNullOrEmpty(responseContent))
|
||||
{
|
||||
return default(T);
|
||||
}
|
||||
return JsonConvert.DeserializeObject<T>(responseContent);
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new Exception($"上传文件失败: {response.StatusCode} - {responseContent}");
|
||||
}
|
||||
}
|
||||
catch (HttpRequestException httpEx)
|
||||
{
|
||||
throw new Exception($"上传文件时网络错误: {httpEx.Message}", httpEx);
|
||||
}
|
||||
catch (TaskCanceledException timeoutEx)
|
||||
{
|
||||
throw new Exception($"上传文件超时: {endpoint}", timeoutEx);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
throw new Exception($"上传文件时出错: {ex.Message}", ex);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 释放资源
|
||||
/// </summary>
|
||||
public void Dispose()
|
||||
{
|
||||
_httpClient?.Dispose();
|
||||
}
|
||||
|
||||
#region 内部类
|
||||
|
||||
/// <summary>
|
||||
/// Token响应模型
|
||||
/// </summary>
|
||||
private class TokenResponse
|
||||
{
|
||||
[JsonProperty("access_token")]
|
||||
public string AccessToken { get; set; }
|
||||
|
||||
[JsonProperty("expires_in")]
|
||||
public int? ExpiresIn { get; set; }
|
||||
|
||||
[JsonProperty("token_type")]
|
||||
public string TokenType { get; set; }
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,758 @@
|
||||
using Ink_Canvas.Helpers;
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ink_Canvas.Helpers
|
||||
{
|
||||
/// <summary>
|
||||
/// Dlass笔记自动上传辅助类
|
||||
/// </summary>
|
||||
public class DlassNoteUploader
|
||||
{
|
||||
private const string APP_ID = "app_WkjocWqsrVY7T6zQV2CfiA";
|
||||
private const string APP_SECRET = "o7dx5b5ASGUMcM72PCpmRQYAhSijqaOVHoGyBK0IxbA";
|
||||
private const int BATCH_SIZE = 10; // 批量上传大小
|
||||
private const int MAX_RETRY_COUNT = 3; // 最大重试次数
|
||||
private const string QUEUE_FILE_NAME = "DlassUploadQueue.json";
|
||||
|
||||
/// <summary>
|
||||
/// 上传队列项
|
||||
/// </summary>
|
||||
private class UploadQueueItemData
|
||||
{
|
||||
[JsonProperty("file_path")]
|
||||
public string FilePath { get; set; }
|
||||
|
||||
[JsonProperty("retry_count")]
|
||||
public int RetryCount { get; set; }
|
||||
|
||||
[JsonProperty("added_time")]
|
||||
public DateTime AddedTime { get; set; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 上传队列项
|
||||
/// </summary>
|
||||
private class UploadQueueItem
|
||||
{
|
||||
public string FilePath { get; set; }
|
||||
public int RetryCount { get; set; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 上传队列
|
||||
/// </summary>
|
||||
private static readonly ConcurrentQueue<UploadQueueItem> _uploadQueue = new ConcurrentQueue<UploadQueueItem>();
|
||||
|
||||
/// <summary>
|
||||
/// 队列处理锁,防止并发处理
|
||||
/// </summary>
|
||||
private static readonly SemaphoreSlim _queueProcessingLock = new SemaphoreSlim(1, 1);
|
||||
|
||||
/// <summary>
|
||||
/// 队列保存锁,防止并发保存
|
||||
/// </summary>
|
||||
private static readonly SemaphoreSlim _queueSaveLock = new SemaphoreSlim(1, 1);
|
||||
|
||||
/// <summary>
|
||||
/// 是否已初始化队列
|
||||
/// </summary>
|
||||
private static bool _isQueueInitialized = false;
|
||||
|
||||
/// <summary>
|
||||
/// 获取队列文件路径
|
||||
/// </summary>
|
||||
private static string GetQueueFilePath()
|
||||
{
|
||||
var configsDir = Path.Combine(App.RootPath, "Configs");
|
||||
if (!Directory.Exists(configsDir))
|
||||
{
|
||||
Directory.CreateDirectory(configsDir);
|
||||
}
|
||||
return Path.Combine(configsDir, QUEUE_FILE_NAME);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 初始化上传队列
|
||||
/// </summary>
|
||||
public static void InitializeQueue()
|
||||
{
|
||||
if (_isQueueInitialized)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
var queueFilePath = GetQueueFilePath();
|
||||
if (!File.Exists(queueFilePath))
|
||||
{
|
||||
_isQueueInitialized = true;
|
||||
return;
|
||||
}
|
||||
|
||||
var jsonContent = File.ReadAllText(queueFilePath);
|
||||
if (string.IsNullOrWhiteSpace(jsonContent))
|
||||
{
|
||||
_isQueueInitialized = true;
|
||||
return;
|
||||
}
|
||||
|
||||
var queueData = JsonConvert.DeserializeObject<List<UploadQueueItemData>>(jsonContent);
|
||||
if (queueData == null || queueData.Count == 0)
|
||||
{
|
||||
_isQueueInitialized = true;
|
||||
return;
|
||||
}
|
||||
|
||||
int restoredCount = 0;
|
||||
int skippedCount = 0;
|
||||
|
||||
foreach (var item in queueData)
|
||||
{
|
||||
// 验证文件是否存在
|
||||
if (!File.Exists(item.FilePath))
|
||||
{
|
||||
skippedCount++;
|
||||
continue;
|
||||
}
|
||||
|
||||
// 验证文件格式和大小
|
||||
var fileExtension = Path.GetExtension(item.FilePath).ToLower();
|
||||
if (fileExtension != ".png" && fileExtension != ".icstk" && fileExtension != ".zip")
|
||||
{
|
||||
skippedCount++;
|
||||
continue;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
var fileInfo = new FileInfo(item.FilePath);
|
||||
long maxSize = fileExtension == ".zip" ? 50 * 1024 * 1024 : 10 * 1024 * 1024;
|
||||
if (fileInfo.Length > maxSize)
|
||||
{
|
||||
skippedCount++;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
skippedCount++;
|
||||
continue;
|
||||
}
|
||||
|
||||
// 恢复队列项
|
||||
_uploadQueue.Enqueue(new UploadQueueItem
|
||||
{
|
||||
FilePath = item.FilePath,
|
||||
RetryCount = item.RetryCount
|
||||
});
|
||||
restoredCount++;
|
||||
}
|
||||
|
||||
_isQueueInitialized = true;
|
||||
|
||||
if (restoredCount > 0)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"已恢复上传队列:{restoredCount}个文件,跳过{skippedCount}个无效文件", LogHelper.LogType.Event);
|
||||
// 如果恢复了队列,触发处理
|
||||
_ = ProcessUploadQueueAsync();
|
||||
}
|
||||
else if (skippedCount > 0)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"队列恢复完成:跳过{skippedCount}个无效文件", LogHelper.LogType.Event);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"恢复上传队列时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
_isQueueInitialized = true; // 即使出错也标记为已初始化,避免重复尝试
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 保存队列到文件
|
||||
/// </summary>
|
||||
private static async Task SaveQueueToFileAsync()
|
||||
{
|
||||
if (!await _queueSaveLock.WaitAsync(1000)) // 最多等待1秒
|
||||
{
|
||||
return; // 如果无法获取锁,跳过保存(避免阻塞)
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
var queueData = new List<UploadQueueItemData>();
|
||||
|
||||
// 将队列转换为可序列化的格式
|
||||
foreach (var item in _uploadQueue)
|
||||
{
|
||||
queueData.Add(new UploadQueueItemData
|
||||
{
|
||||
FilePath = item.FilePath,
|
||||
RetryCount = item.RetryCount,
|
||||
AddedTime = DateTime.Now
|
||||
});
|
||||
}
|
||||
|
||||
var queueFilePath = GetQueueFilePath();
|
||||
|
||||
// 如果队列为空,清空文件
|
||||
if (queueData.Count == 0)
|
||||
{
|
||||
ClearQueueFile();
|
||||
return;
|
||||
}
|
||||
|
||||
var jsonContent = JsonConvert.SerializeObject(queueData, Formatting.Indented);
|
||||
|
||||
// 使用临时文件写入,然后替换,确保原子性
|
||||
var tempFilePath = queueFilePath + ".tmp";
|
||||
File.WriteAllText(tempFilePath, jsonContent);
|
||||
|
||||
// 如果原文件存在,先删除
|
||||
if (File.Exists(queueFilePath))
|
||||
{
|
||||
File.Delete(queueFilePath);
|
||||
}
|
||||
|
||||
// 重命名临时文件
|
||||
File.Move(tempFilePath, queueFilePath);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"保存上传队列时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_queueSaveLock.Release();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 清空队列文件
|
||||
/// </summary>
|
||||
private static void ClearQueueFile()
|
||||
{
|
||||
try
|
||||
{
|
||||
var queueFilePath = GetQueueFilePath();
|
||||
if (File.Exists(queueFilePath))
|
||||
{
|
||||
File.WriteAllText(queueFilePath, "[]");
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"清空队列文件时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 上传笔记响应模型
|
||||
/// </summary>
|
||||
public class UploadNoteResponse
|
||||
{
|
||||
[JsonProperty("success")]
|
||||
public bool Success { get; set; }
|
||||
|
||||
[JsonProperty("message")]
|
||||
public string Message { get; set; }
|
||||
|
||||
[JsonProperty("note_id")]
|
||||
public int? NoteId { get; set; }
|
||||
|
||||
[JsonProperty("filename")]
|
||||
public string Filename { get; set; }
|
||||
|
||||
[JsonProperty("file_path")]
|
||||
public string FilePath { get; set; }
|
||||
|
||||
[JsonProperty("file_url")]
|
||||
public string FileUrl { get; set; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 白板信息模型(用于查找白板)
|
||||
/// </summary>
|
||||
private class WhiteboardInfo
|
||||
{
|
||||
[JsonProperty("id")]
|
||||
public int Id { get; set; }
|
||||
|
||||
[JsonProperty("name")]
|
||||
public string Name { get; set; }
|
||||
|
||||
[JsonProperty("board_id")]
|
||||
public string BoardId { get; set; }
|
||||
|
||||
[JsonProperty("secret_key")]
|
||||
public string SecretKey { get; set; }
|
||||
|
||||
[JsonProperty("class_name")]
|
||||
public string ClassName { get; set; }
|
||||
|
||||
[JsonProperty("class_id")]
|
||||
public int ClassId { get; set; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 认证响应模型
|
||||
/// </summary>
|
||||
private class AuthWithTokenResponse
|
||||
{
|
||||
[JsonProperty("success")]
|
||||
public bool Success { get; set; }
|
||||
|
||||
[JsonProperty("whiteboards")]
|
||||
public List<WhiteboardInfo> Whiteboards { get; set; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 异步上传笔记文件到Dlass(支持PNG、ICSTK和ZIP格式)
|
||||
/// </summary>
|
||||
/// <param name="filePath">文件路径(支持PNG、ICSTK和ZIP)</param>
|
||||
/// <returns>是否成功加入队列(不等待实际上传完成)</returns>
|
||||
public static async Task<bool> UploadNoteFileAsync(string filePath)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 检查是否启用自动上传
|
||||
if (MainWindow.Settings?.Dlass?.IsAutoUploadNotes != true)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// 基本验证
|
||||
if (!File.Exists(filePath))
|
||||
{
|
||||
LogHelper.WriteLogToFile($"上传失败:文件不存在 - {filePath}", LogHelper.LogType.Error);
|
||||
return false;
|
||||
}
|
||||
|
||||
var fileExtension = Path.GetExtension(filePath).ToLower();
|
||||
if (fileExtension != ".png" && fileExtension != ".icstk" && fileExtension != ".zip")
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var fileInfo = new FileInfo(filePath);
|
||||
long maxSize = fileExtension == ".zip" ? 50 * 1024 * 1024 : 10 * 1024 * 1024;
|
||||
if (fileInfo.Length > maxSize)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"上传失败:文件过大({fileInfo.Length / 1024 / 1024}MB),超过{maxSize / 1024 / 1024}MB限制", LogHelper.LogType.Error);
|
||||
return false;
|
||||
}
|
||||
|
||||
// 获取上传延迟时间(分钟)
|
||||
var delayMinutes = MainWindow.Settings?.Dlass?.AutoUploadDelayMinutes ?? 0;
|
||||
|
||||
// 如果设置了延迟时间,在后台任务中等待后再加入队列
|
||||
if (delayMinutes > 0)
|
||||
{
|
||||
_ = Task.Run(async () =>
|
||||
{
|
||||
await Task.Delay(TimeSpan.FromMinutes(delayMinutes));
|
||||
EnqueueFile(filePath);
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
EnqueueFile(filePath);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"加入上传队列时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 将文件加入上传队列
|
||||
/// </summary>
|
||||
private static void EnqueueFile(string filePath, int retryCount = 0)
|
||||
{
|
||||
_uploadQueue.Enqueue(new UploadQueueItem
|
||||
{
|
||||
FilePath = filePath,
|
||||
RetryCount = retryCount
|
||||
});
|
||||
|
||||
// 异步保存队列到文件
|
||||
_ = Task.Run(async () => await SaveQueueToFileAsync());
|
||||
|
||||
// 如果队列达到批量大小,触发批量上传
|
||||
if (_uploadQueue.Count >= BATCH_SIZE)
|
||||
{
|
||||
_ = ProcessUploadQueueAsync();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 处理上传队列,批量上传文件
|
||||
/// </summary>
|
||||
private static async Task ProcessUploadQueueAsync()
|
||||
{
|
||||
// 使用信号量防止并发处理
|
||||
if (!await _queueProcessingLock.WaitAsync(0))
|
||||
{
|
||||
return; // 已有处理任务在运行
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
var filesToUpload = new List<UploadQueueItem>();
|
||||
|
||||
// 从队列中取出最多BATCH_SIZE个文件
|
||||
while (filesToUpload.Count < BATCH_SIZE && _uploadQueue.TryDequeue(out UploadQueueItem item))
|
||||
{
|
||||
// 再次检查文件是否存在
|
||||
if (File.Exists(item.FilePath))
|
||||
{
|
||||
filesToUpload.Add(item);
|
||||
}
|
||||
}
|
||||
|
||||
if (filesToUpload.Count == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// 获取共享的白板信息(同一批次的所有文件共享认证信息)
|
||||
WhiteboardInfo sharedWhiteboard = null;
|
||||
string apiBaseUrl = null;
|
||||
string userToken = null;
|
||||
|
||||
try
|
||||
{
|
||||
var selectedClassName = MainWindow.Settings?.Dlass?.SelectedClassName;
|
||||
if (string.IsNullOrEmpty(selectedClassName))
|
||||
{
|
||||
LogHelper.WriteLogToFile("上传失败:未选择班级", LogHelper.LogType.Error);
|
||||
// 将文件重新加入队列
|
||||
foreach (var item in filesToUpload)
|
||||
{
|
||||
EnqueueFile(item.FilePath, item.RetryCount);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
userToken = MainWindow.Settings?.Dlass?.UserToken;
|
||||
if (string.IsNullOrEmpty(userToken))
|
||||
{
|
||||
LogHelper.WriteLogToFile("上传失败:未设置用户Token", LogHelper.LogType.Error);
|
||||
// 将文件重新加入队列
|
||||
foreach (var item in filesToUpload)
|
||||
{
|
||||
EnqueueFile(item.FilePath, item.RetryCount);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
apiBaseUrl = MainWindow.Settings?.Dlass?.ApiBaseUrl ?? "https://dlass.tech";
|
||||
|
||||
// 获取白板信息(只获取一次,所有文件共享)
|
||||
using (var apiClient = new DlassApiClient(APP_ID, APP_SECRET, apiBaseUrl, userToken))
|
||||
{
|
||||
var authData = new
|
||||
{
|
||||
app_id = APP_ID,
|
||||
app_secret = APP_SECRET,
|
||||
user_token = userToken
|
||||
};
|
||||
|
||||
var authResult = await apiClient.PostAsync<AuthWithTokenResponse>("/api/whiteboard/framework/auth-with-token", authData, requireAuth: false);
|
||||
|
||||
if (authResult == null || !authResult.Success || authResult.Whiteboards == null)
|
||||
{
|
||||
LogHelper.WriteLogToFile("上传失败:无法获取白板信息", LogHelper.LogType.Error);
|
||||
// 将文件重新加入队列
|
||||
foreach (var item in filesToUpload)
|
||||
{
|
||||
EnqueueFile(item.FilePath, item.RetryCount);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
sharedWhiteboard = authResult.Whiteboards
|
||||
.FirstOrDefault(w => !string.IsNullOrEmpty(w.ClassName) && w.ClassName == selectedClassName);
|
||||
|
||||
if (sharedWhiteboard == null || string.IsNullOrEmpty(sharedWhiteboard.BoardId) || string.IsNullOrEmpty(sharedWhiteboard.SecretKey))
|
||||
{
|
||||
LogHelper.WriteLogToFile($"上传失败:未找到班级'{selectedClassName}'对应的白板", LogHelper.LogType.Error);
|
||||
// 将文件重新加入队列
|
||||
foreach (var item in filesToUpload)
|
||||
{
|
||||
EnqueueFile(item.FilePath, item.RetryCount);
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"批量上传获取白板信息时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
// 将文件重新加入队列
|
||||
foreach (var item in filesToUpload)
|
||||
{
|
||||
EnqueueFile(item.FilePath, item.RetryCount);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// 并发上传所有文件(共享白板信息),并处理失败重试
|
||||
var uploadTasks = filesToUpload.Select(async item =>
|
||||
{
|
||||
try
|
||||
{
|
||||
var success = await UploadFileInternalAsync(item.FilePath, sharedWhiteboard, apiBaseUrl, userToken);
|
||||
if (!success)
|
||||
{
|
||||
// 检查是否是可重试的错误
|
||||
if (IsRetryableError(item.FilePath))
|
||||
{
|
||||
// 检查重试次数
|
||||
if (item.RetryCount < MAX_RETRY_COUNT)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"上传失败,将重试 ({item.RetryCount + 1}/{MAX_RETRY_COUNT}): {Path.GetFileName(item.FilePath)}", LogHelper.LogType.Event);
|
||||
EnqueueFile(item.FilePath, item.RetryCount + 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
LogHelper.WriteLogToFile($"上传失败,已达到最大重试次数: {Path.GetFileName(item.FilePath)}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
return success;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
// 检查是否是可重试的错误(超时、网络错误等)
|
||||
var errorMessage = ex.Message.ToLower();
|
||||
bool isRetryable = errorMessage.Contains("超时") ||
|
||||
errorMessage.Contains("timeout") ||
|
||||
errorMessage.Contains("网络错误") ||
|
||||
errorMessage.Contains("network");
|
||||
|
||||
if (isRetryable && IsRetryableError(item.FilePath))
|
||||
{
|
||||
// 检查重试次数
|
||||
if (item.RetryCount < MAX_RETRY_COUNT)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"上传失败({ex.Message}),将重试 ({item.RetryCount + 1}/{MAX_RETRY_COUNT}): {Path.GetFileName(item.FilePath)}", LogHelper.LogType.Event);
|
||||
EnqueueFile(item.FilePath, item.RetryCount + 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
LogHelper.WriteLogToFile($"上传失败,已达到最大重试次数: {Path.GetFileName(item.FilePath)}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
});
|
||||
await Task.WhenAll(uploadTasks);
|
||||
|
||||
// 上传完成后保存队列状态
|
||||
await SaveQueueToFileAsync();
|
||||
|
||||
// 如果队列达到批量大小,继续处理
|
||||
if (_uploadQueue.Count >= BATCH_SIZE)
|
||||
{
|
||||
_ = ProcessUploadQueueAsync();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
_queueProcessingLock.Release();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 内部上传方法,执行实际上传操作
|
||||
/// </summary>
|
||||
/// <param name="filePath">文件路径</param>
|
||||
/// <param name="whiteboard">白板信息(如果为null则重新获取)</param>
|
||||
/// <param name="apiBaseUrl">API基础URL(如果为null则从设置获取)</param>
|
||||
/// <param name="userToken">用户Token(如果为null则从设置获取)</param>
|
||||
private static async Task<bool> UploadFileInternalAsync(string filePath, WhiteboardInfo whiteboard = null, string apiBaseUrl = null, string userToken = null)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 再次检查文件是否存在(可能在队列等待时被删除)
|
||||
if (!File.Exists(filePath))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// 检查文件扩展名
|
||||
var fileExtension = Path.GetExtension(filePath).ToLower();
|
||||
if (fileExtension != ".png" && fileExtension != ".icstk" && fileExtension != ".zip")
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// 检查文件大小(最大10MB,ZIP文件可能更大,允许50MB)
|
||||
var fileInfo = new FileInfo(filePath);
|
||||
long maxSize = fileExtension == ".zip" ? 50 * 1024 * 1024 : 10 * 1024 * 1024;
|
||||
if (fileInfo.Length > maxSize)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"上传失败:文件过大({fileInfo.Length / 1024 / 1024}MB),超过{maxSize / 1024 / 1024}MB限制", LogHelper.LogType.Error);
|
||||
return false;
|
||||
}
|
||||
|
||||
// 如果白板信息未提供,则重新获取
|
||||
if (whiteboard == null)
|
||||
{
|
||||
var selectedClassName = MainWindow.Settings?.Dlass?.SelectedClassName;
|
||||
if (string.IsNullOrEmpty(selectedClassName))
|
||||
{
|
||||
LogHelper.WriteLogToFile("上传失败:未选择班级", LogHelper.LogType.Error);
|
||||
return false;
|
||||
}
|
||||
|
||||
userToken = userToken ?? MainWindow.Settings?.Dlass?.UserToken;
|
||||
if (string.IsNullOrEmpty(userToken))
|
||||
{
|
||||
LogHelper.WriteLogToFile("上传失败:未设置用户Token", LogHelper.LogType.Error);
|
||||
return false;
|
||||
}
|
||||
|
||||
apiBaseUrl = apiBaseUrl ?? MainWindow.Settings?.Dlass?.ApiBaseUrl ?? "https://dlass.tech";
|
||||
|
||||
// 创建API客户端并获取白板信息
|
||||
using (var apiClient = new DlassApiClient(APP_ID, APP_SECRET, apiBaseUrl, userToken))
|
||||
{
|
||||
var authData = new
|
||||
{
|
||||
app_id = APP_ID,
|
||||
app_secret = APP_SECRET,
|
||||
user_token = userToken
|
||||
};
|
||||
|
||||
var authResult = await apiClient.PostAsync<AuthWithTokenResponse>("/api/whiteboard/framework/auth-with-token", authData, requireAuth: false);
|
||||
|
||||
if (authResult == null || !authResult.Success || authResult.Whiteboards == null)
|
||||
{
|
||||
LogHelper.WriteLogToFile("上传失败:无法获取白板信息", LogHelper.LogType.Error);
|
||||
return false;
|
||||
}
|
||||
|
||||
// 查找匹配班级的白板
|
||||
whiteboard = authResult.Whiteboards
|
||||
.FirstOrDefault(w => !string.IsNullOrEmpty(w.ClassName) && w.ClassName == selectedClassName);
|
||||
|
||||
if (whiteboard == null || string.IsNullOrEmpty(whiteboard.BoardId) || string.IsNullOrEmpty(whiteboard.SecretKey))
|
||||
{
|
||||
LogHelper.WriteLogToFile($"上传失败:未找到班级'{selectedClassName}'对应的白板", LogHelper.LogType.Error);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 获取API基础URL和用户Token(如果未提供)
|
||||
apiBaseUrl = apiBaseUrl ?? MainWindow.Settings?.Dlass?.ApiBaseUrl ?? "https://dlass.tech";
|
||||
userToken = userToken ?? MainWindow.Settings?.Dlass?.UserToken;
|
||||
|
||||
// 准备上传参数
|
||||
var fileName = Path.GetFileNameWithoutExtension(filePath);
|
||||
var title = fileName;
|
||||
string fileType;
|
||||
string tags;
|
||||
if (fileExtension == ".zip")
|
||||
{
|
||||
fileType = "多页面墨迹压缩包";
|
||||
tags = "自动上传,多页面,zip,压缩包";
|
||||
}
|
||||
else if (fileExtension == ".icstk")
|
||||
{
|
||||
fileType = "墨迹文件";
|
||||
tags = "自动上传,墨迹,icstk";
|
||||
}
|
||||
else
|
||||
{
|
||||
fileType = "笔记";
|
||||
tags = "自动上传,笔记,png";
|
||||
}
|
||||
var description = $"自动上传的{fileType} - {DateTime.Now:yyyy-MM-dd HH:mm:ss}";
|
||||
|
||||
// 创建API客户端并上传文件
|
||||
using (var apiClient = new DlassApiClient(APP_ID, APP_SECRET, apiBaseUrl, userToken))
|
||||
{
|
||||
var uploadResult = await apiClient.UploadNoteAsync<UploadNoteResponse>(
|
||||
"/api/whiteboard/upload_note",
|
||||
filePath,
|
||||
whiteboard.BoardId,
|
||||
whiteboard.SecretKey,
|
||||
title,
|
||||
description,
|
||||
tags);
|
||||
|
||||
if (uploadResult != null && uploadResult.Success)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"笔记上传成功:{fileName} -> {uploadResult.FileUrl}", LogHelper.LogType.Event);
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
LogHelper.WriteLogToFile($"上传失败:服务器响应失败 - {uploadResult?.Message ?? "未知错误"}", LogHelper.LogType.Error);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
// 记录错误信息,抛出异常以便调用方判断是否可重试
|
||||
LogHelper.WriteLogToFile($"上传笔记时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 判断错误是否可重试(超时、网络错误等)
|
||||
/// </summary>
|
||||
private static bool IsRetryableError(string filePath)
|
||||
{
|
||||
// 检查文件是否存在
|
||||
if (!File.Exists(filePath))
|
||||
{
|
||||
return false; // 文件不存在,不可重试
|
||||
}
|
||||
|
||||
// 检查文件扩展名
|
||||
var fileExtension = Path.GetExtension(filePath).ToLower();
|
||||
if (fileExtension != ".png" && fileExtension != ".icstk" && fileExtension != ".zip")
|
||||
{
|
||||
return false; // 文件格式错误,不可重试
|
||||
}
|
||||
|
||||
// 检查文件大小
|
||||
try
|
||||
{
|
||||
var fileInfo = new FileInfo(filePath);
|
||||
long maxSize = fileExtension == ".zip" ? 50 * 1024 * 1024 : 10 * 1024 * 1024;
|
||||
if (fileInfo.Length > maxSize)
|
||||
{
|
||||
return false; // 文件过大,不可重试
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
return false; // 无法读取文件信息,不可重试
|
||||
}
|
||||
|
||||
// 其他错误(超时、网络错误等)可以重试
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,589 @@
|
||||
using Microsoft.Win32;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Security;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Windows;
|
||||
|
||||
namespace Ink_Canvas.Helpers
|
||||
{
|
||||
/// <summary>
|
||||
/// 文件关联管理器,用于注册和处理.icstk文件的关联
|
||||
/// </summary>
|
||||
public static class FileAssociationManager
|
||||
{
|
||||
private const string FileExtension = ".icstk";
|
||||
private const string FileTypeName = "InkCanvasStrokesFile";
|
||||
private const string AppName = "Ink Canvas";
|
||||
private const string AppDescription = "Ink Canvas Strokes File";
|
||||
|
||||
// IPC相关常量
|
||||
private const string IpcMutexName = "InkCanvasFileAssociationIpc";
|
||||
private const string IpcEventName = "InkCanvasFileAssociationEvent";
|
||||
private const string IpcFilePrefix = "InkCanvasFileAssociation_";
|
||||
private const string IpcBoardModePrefix = "InkCanvasBoardMode_";
|
||||
private const string IpcShowModePrefix = "InkCanvasShowMode_";
|
||||
private const int IpcTimeout = 5000; // 5秒超时
|
||||
|
||||
/// <summary>
|
||||
/// 注册.icstk文件关联
|
||||
/// </summary>
|
||||
public static bool RegisterFileAssociation()
|
||||
{
|
||||
try
|
||||
{
|
||||
string exePath = Process.GetCurrentProcess().MainModule.FileName;
|
||||
|
||||
// 注册文件类型
|
||||
using (RegistryKey fileTypeKey = Registry.ClassesRoot.CreateSubKey(FileTypeName))
|
||||
{
|
||||
fileTypeKey.SetValue("", AppDescription);
|
||||
fileTypeKey.SetValue("FriendlyTypeName", AppDescription);
|
||||
|
||||
// 设置默认图标
|
||||
using (RegistryKey defaultIconKey = fileTypeKey.CreateSubKey("DefaultIcon"))
|
||||
{
|
||||
defaultIconKey.SetValue("", $"\"{exePath}\",0");
|
||||
}
|
||||
|
||||
// 设置打开命令
|
||||
using (RegistryKey shellKey = fileTypeKey.CreateSubKey("shell"))
|
||||
using (RegistryKey openKey = shellKey.CreateSubKey("open"))
|
||||
using (RegistryKey commandKey = openKey.CreateSubKey("command"))
|
||||
{
|
||||
commandKey.SetValue("", $"\"{exePath}\" \"%1\"");
|
||||
}
|
||||
}
|
||||
|
||||
// 注册文件扩展名
|
||||
using (RegistryKey extensionKey = Registry.ClassesRoot.CreateSubKey(FileExtension))
|
||||
{
|
||||
extensionKey.SetValue("", FileTypeName);
|
||||
}
|
||||
|
||||
// 刷新系统文件关联缓存
|
||||
RefreshSystemFileAssociations();
|
||||
|
||||
LogHelper.WriteLogToFile($"成功注册{FileExtension}文件关联", LogHelper.LogType.Event);
|
||||
return true;
|
||||
}
|
||||
catch (SecurityException ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"注册文件关联时权限不足: {ex.Message}", LogHelper.LogType.Error);
|
||||
return false;
|
||||
}
|
||||
catch (UnauthorizedAccessException ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"注册文件关联时访问被拒绝: {ex.Message}", LogHelper.LogType.Error);
|
||||
return false;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"注册文件关联时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 注销.icstk文件关联
|
||||
/// </summary>
|
||||
public static bool UnregisterFileAssociation()
|
||||
{
|
||||
try
|
||||
{
|
||||
// 删除文件扩展名关联
|
||||
Registry.ClassesRoot.DeleteSubKeyTree(FileExtension, false);
|
||||
|
||||
// 删除文件类型定义
|
||||
Registry.ClassesRoot.DeleteSubKeyTree(FileTypeName, false);
|
||||
|
||||
// 刷新系统文件关联缓存
|
||||
RefreshSystemFileAssociations();
|
||||
|
||||
LogHelper.WriteLogToFile($"成功注销{FileExtension}文件关联", LogHelper.LogType.Event);
|
||||
return true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"注销文件关联时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 检查文件关联是否已注册
|
||||
/// </summary>
|
||||
public static bool IsFileAssociationRegistered()
|
||||
{
|
||||
try
|
||||
{
|
||||
using (RegistryKey extensionKey = Registry.ClassesRoot.OpenSubKey(FileExtension))
|
||||
{
|
||||
if (extensionKey == null) return false;
|
||||
|
||||
string fileType = extensionKey.GetValue("") as string;
|
||||
if (string.IsNullOrEmpty(fileType)) return false;
|
||||
|
||||
using (RegistryKey fileTypeKey = Registry.ClassesRoot.OpenSubKey(fileType))
|
||||
{
|
||||
if (fileTypeKey == null) return false;
|
||||
|
||||
using (RegistryKey shellKey = fileTypeKey.OpenSubKey("shell\\open\\command"))
|
||||
{
|
||||
if (shellKey == null) return false;
|
||||
|
||||
string command = shellKey.GetValue("") as string;
|
||||
if (string.IsNullOrEmpty(command)) return false;
|
||||
|
||||
// 检查命令是否指向当前应用程序
|
||||
string currentExePath = Process.GetCurrentProcess().MainModule.FileName;
|
||||
return command.Contains(currentExePath);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"检查文件关联状态时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 显示文件关联状态
|
||||
/// </summary>
|
||||
public static void ShowFileAssociationStatus()
|
||||
{
|
||||
bool isRegistered = IsFileAssociationRegistered();
|
||||
LogHelper.WriteLogToFile($"{FileExtension}文件关联状态: {(isRegistered ? "已注册" : "未注册")}", LogHelper.LogType.Event);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 刷新系统文件关联缓存
|
||||
/// </summary>
|
||||
private static void RefreshSystemFileAssociations()
|
||||
{
|
||||
try
|
||||
{
|
||||
// 通知系统文件关联已更改
|
||||
SHChangeNotify(0x08000000, 0, IntPtr.Zero, IntPtr.Zero);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"刷新文件关联缓存时出错: {ex.Message}", LogHelper.LogType.Warning);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 处理命令行参数中的文件路径
|
||||
/// </summary>
|
||||
/// <param name="args">命令行参数</param>
|
||||
/// <returns>找到的.icstk文件路径,如果没有找到则返回null</returns>
|
||||
public static string GetIcstkFileFromArgs(string[] args)
|
||||
{
|
||||
if (args == null || args.Length == 0) return null;
|
||||
|
||||
foreach (string arg in args)
|
||||
{
|
||||
if (string.IsNullOrEmpty(arg)) continue;
|
||||
|
||||
// 检查是否为.icstk文件
|
||||
if (Path.GetExtension(arg).Equals(FileExtension, StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
// 检查文件是否存在
|
||||
if (File.Exists(arg))
|
||||
{
|
||||
LogHelper.WriteLogToFile($"从命令行参数中找到.icstk文件: {arg}", LogHelper.LogType.Event);
|
||||
return arg;
|
||||
}
|
||||
else
|
||||
{
|
||||
LogHelper.WriteLogToFile($"命令行参数中的.icstk文件不存在: {arg}", LogHelper.LogType.Warning);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 尝试通过IPC将文件路径发送给已运行的实例
|
||||
/// </summary>
|
||||
/// <param name="filePath">要打开的文件路径</param>
|
||||
/// <returns>是否成功发送</returns>
|
||||
public static bool TrySendFileToExistingInstance(string filePath)
|
||||
{
|
||||
try
|
||||
{
|
||||
LogHelper.WriteLogToFile($"尝试通过IPC发送文件路径给已运行实例: {filePath}", LogHelper.LogType.Event);
|
||||
|
||||
// 创建IPC文件
|
||||
string tempDir = Path.GetTempPath();
|
||||
string ipcFileName = IpcFilePrefix + Guid.NewGuid().ToString("N") + ".tmp";
|
||||
string ipcFilePath = Path.Combine(tempDir, ipcFileName);
|
||||
|
||||
// 写入文件路径到IPC文件
|
||||
File.WriteAllText(ipcFilePath, filePath, Encoding.UTF8);
|
||||
|
||||
// 创建事件通知已运行实例
|
||||
using (EventWaitHandle ipcEvent = new EventWaitHandle(false, EventResetMode.ManualReset, IpcEventName))
|
||||
{
|
||||
ipcEvent.Set();
|
||||
}
|
||||
|
||||
// 等待一段时间让已运行实例处理文件
|
||||
Thread.Sleep(1000);
|
||||
|
||||
// 清理IPC文件
|
||||
try
|
||||
{
|
||||
if (File.Exists(ipcFilePath))
|
||||
{
|
||||
File.Delete(ipcFilePath);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"清理IPC文件失败: {ex.Message}", LogHelper.LogType.Warning);
|
||||
}
|
||||
|
||||
LogHelper.WriteLogToFile("IPC文件路径发送完成", LogHelper.LogType.Event);
|
||||
return true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"通过IPC发送文件路径失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 尝试通过IPC将白板模式命令发送给已运行的实例
|
||||
/// </summary>
|
||||
/// <returns>是否成功发送</returns>
|
||||
public static bool TrySendBoardModeCommandToExistingInstance()
|
||||
{
|
||||
try
|
||||
{
|
||||
LogHelper.WriteLogToFile("尝试通过IPC发送白板模式命令给已运行实例", LogHelper.LogType.Event);
|
||||
|
||||
// 创建IPC文件
|
||||
string tempDir = Path.GetTempPath();
|
||||
string ipcFileName = IpcBoardModePrefix + Guid.NewGuid().ToString("N") + ".tmp";
|
||||
string ipcFilePath = Path.Combine(tempDir, ipcFileName);
|
||||
|
||||
// 写入白板模式命令到IPC文件
|
||||
File.WriteAllText(ipcFilePath, "BOARD_MODE", Encoding.UTF8);
|
||||
|
||||
// 创建事件通知已运行实例
|
||||
using (EventWaitHandle ipcEvent = new EventWaitHandle(false, EventResetMode.ManualReset, IpcEventName))
|
||||
{
|
||||
ipcEvent.Set();
|
||||
}
|
||||
|
||||
// 等待一段时间让已运行实例处理命令
|
||||
Thread.Sleep(1000);
|
||||
|
||||
// 清理IPC文件
|
||||
try
|
||||
{
|
||||
if (File.Exists(ipcFilePath))
|
||||
{
|
||||
File.Delete(ipcFilePath);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"清理IPC文件失败: {ex.Message}", LogHelper.LogType.Warning);
|
||||
}
|
||||
|
||||
LogHelper.WriteLogToFile("IPC白板模式命令发送完成", LogHelper.LogType.Event);
|
||||
return true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"通过IPC发送白板模式命令失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 尝试通过IPC将展开浮动栏命令发送给已运行的实例
|
||||
/// </summary>
|
||||
/// <returns>是否成功发送</returns>
|
||||
public static bool TrySendShowModeCommandToExistingInstance()
|
||||
{
|
||||
try
|
||||
{
|
||||
LogHelper.WriteLogToFile("尝试通过IPC发送展开浮动栏命令给已运行实例", LogHelper.LogType.Event);
|
||||
|
||||
// 创建IPC文件
|
||||
string tempDir = Path.GetTempPath();
|
||||
string ipcFileName = IpcShowModePrefix + Guid.NewGuid().ToString("N") + ".tmp";
|
||||
string ipcFilePath = Path.Combine(tempDir, ipcFileName);
|
||||
|
||||
// 写入展开浮动栏命令到IPC文件
|
||||
File.WriteAllText(ipcFilePath, "SHOW_MODE", Encoding.UTF8);
|
||||
|
||||
// 创建事件通知已运行实例
|
||||
using (EventWaitHandle ipcEvent = new EventWaitHandle(false, EventResetMode.ManualReset, IpcEventName))
|
||||
{
|
||||
ipcEvent.Set();
|
||||
}
|
||||
|
||||
// 等待一段时间让已运行实例处理命令
|
||||
Thread.Sleep(1000);
|
||||
|
||||
// 清理IPC文件
|
||||
try
|
||||
{
|
||||
if (File.Exists(ipcFilePath))
|
||||
{
|
||||
File.Delete(ipcFilePath);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"清理IPC文件失败: {ex.Message}", LogHelper.LogType.Warning);
|
||||
}
|
||||
|
||||
LogHelper.WriteLogToFile("IPC展开浮动栏命令发送完成", LogHelper.LogType.Event);
|
||||
return true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"通过IPC发送展开浮动栏命令失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 启动IPC监听器,等待其他实例发送文件路径
|
||||
/// </summary>
|
||||
public static void StartIpcListener()
|
||||
{
|
||||
try
|
||||
{
|
||||
Thread ipcThread = new Thread(() =>
|
||||
{
|
||||
try
|
||||
{
|
||||
LogHelper.WriteLogToFile("启动IPC监听器", LogHelper.LogType.Event);
|
||||
|
||||
using (EventWaitHandle ipcEvent = new EventWaitHandle(false, EventResetMode.ManualReset, IpcEventName))
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
// 等待IPC事件
|
||||
if (ipcEvent.WaitOne(IpcTimeout))
|
||||
{
|
||||
// 处理IPC文件
|
||||
ProcessIpcFiles();
|
||||
|
||||
// 重置事件
|
||||
ipcEvent.Reset();
|
||||
}
|
||||
|
||||
// 检查应用是否还在运行
|
||||
if (Application.Current == null || Application.Current.Dispatcher == null)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"IPC监听器出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
});
|
||||
|
||||
ipcThread.IsBackground = true;
|
||||
ipcThread.Start();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"启动IPC监听器失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 处理IPC文件
|
||||
/// </summary>
|
||||
private static void ProcessIpcFiles()
|
||||
{
|
||||
try
|
||||
{
|
||||
string tempDir = Path.GetTempPath();
|
||||
|
||||
// 处理文件路径IPC文件
|
||||
string[] ipcFiles = Directory.GetFiles(tempDir, IpcFilePrefix + "*.tmp");
|
||||
foreach (string ipcFile in ipcFiles)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 读取文件路径
|
||||
string filePath = File.ReadAllText(ipcFile, Encoding.UTF8);
|
||||
|
||||
if (!string.IsNullOrEmpty(filePath) && File.Exists(filePath))
|
||||
{
|
||||
LogHelper.WriteLogToFile($"IPC接收到文件路径: {filePath}", LogHelper.LogType.Event);
|
||||
|
||||
// 在UI线程中处理文件打开
|
||||
Application.Current.Dispatcher.BeginInvoke(new Action(() =>
|
||||
{
|
||||
try
|
||||
{
|
||||
// 获取主窗口并打开文件
|
||||
if (Application.Current.MainWindow is MainWindow mainWindow)
|
||||
{
|
||||
mainWindow.OpenSingleStrokeFile(filePath);
|
||||
mainWindow.ShowNotification($"已加载墨迹文件: {Path.GetFileName(filePath)}");
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"IPC处理文件打开失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}));
|
||||
}
|
||||
|
||||
// 删除IPC文件
|
||||
File.Delete(ipcFile);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"处理IPC文件失败: {ex.Message}", LogHelper.LogType.Warning);
|
||||
|
||||
// 尝试删除损坏的IPC文件
|
||||
try
|
||||
{
|
||||
if (File.Exists(ipcFile))
|
||||
{
|
||||
File.Delete(ipcFile);
|
||||
}
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
}
|
||||
|
||||
// 处理白板模式命令IPC文件
|
||||
string[] boardModeFiles = Directory.GetFiles(tempDir, IpcBoardModePrefix + "*.tmp");
|
||||
foreach (string ipcFile in boardModeFiles)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 读取命令内容
|
||||
string command = File.ReadAllText(ipcFile, Encoding.UTF8);
|
||||
|
||||
if (command == "BOARD_MODE")
|
||||
{
|
||||
LogHelper.WriteLogToFile("IPC接收到白板模式命令", LogHelper.LogType.Event);
|
||||
|
||||
// 在UI线程中处理白板模式切换
|
||||
Application.Current.Dispatcher.BeginInvoke(new Action(() =>
|
||||
{
|
||||
try
|
||||
{
|
||||
// 获取主窗口并切换到白板模式
|
||||
if (Application.Current.MainWindow is MainWindow mainWindow)
|
||||
{
|
||||
mainWindow.SwitchToBoardMode();
|
||||
mainWindow.ShowNotification("已切换到白板模式");
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"IPC处理白板模式切换失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}));
|
||||
}
|
||||
|
||||
// 删除IPC文件
|
||||
File.Delete(ipcFile);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"处理白板模式IPC文件失败: {ex.Message}", LogHelper.LogType.Warning);
|
||||
|
||||
// 尝试删除损坏的IPC文件
|
||||
try
|
||||
{
|
||||
if (File.Exists(ipcFile))
|
||||
{
|
||||
File.Delete(ipcFile);
|
||||
}
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
}
|
||||
|
||||
// 处理展开浮动栏命令IPC文件
|
||||
string[] showModeFiles = Directory.GetFiles(tempDir, IpcShowModePrefix + "*.tmp");
|
||||
foreach (string ipcFile in showModeFiles)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 读取命令内容
|
||||
string command = File.ReadAllText(ipcFile, Encoding.UTF8);
|
||||
|
||||
if (command == "SHOW_MODE")
|
||||
{
|
||||
LogHelper.WriteLogToFile("IPC接收到展开浮动栏命令", LogHelper.LogType.Event);
|
||||
|
||||
// 在UI线程中处理展开浮动栏
|
||||
Application.Current.Dispatcher.BeginInvoke(new Action(async () =>
|
||||
{
|
||||
try
|
||||
{
|
||||
// 获取主窗口并展开浮动栏
|
||||
if (Application.Current.MainWindow is MainWindow mainWindow)
|
||||
{
|
||||
// 如果当前处于收纳模式,则展开浮动栏
|
||||
if (mainWindow.isFloatingBarFolded)
|
||||
{
|
||||
await mainWindow.UnFoldFloatingBar(new object());
|
||||
}
|
||||
mainWindow.ShowNotification("已退出收纳模式并恢复浮动栏");
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"IPC处理展开浮动栏失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}));
|
||||
}
|
||||
|
||||
// 删除IPC文件
|
||||
File.Delete(ipcFile);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"处理展开浮动栏IPC文件失败: {ex.Message}", LogHelper.LogType.Warning);
|
||||
|
||||
// 尝试删除损坏的IPC文件
|
||||
try
|
||||
{
|
||||
if (File.Exists(ipcFile))
|
||||
{
|
||||
File.Delete(ipcFile);
|
||||
}
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"处理IPC文件时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
[DllImport("shell32.dll")]
|
||||
private static extern void SHChangeNotify(uint wEventId, uint uFlags, IntPtr dwItem1, IntPtr dwItem2);
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,398 @@
|
||||
using Ink_Canvas.Helpers;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ink_Canvas
|
||||
{
|
||||
/// <summary>
|
||||
/// 悬浮窗拦截管理器
|
||||
/// </summary>
|
||||
public class FloatingWindowInterceptorManager : IDisposable
|
||||
{
|
||||
#region 私有字段
|
||||
|
||||
private FloatingWindowInterceptor _interceptor;
|
||||
private bool _isInitialized;
|
||||
private bool _disposed;
|
||||
private FloatingWindowInterceptorSettings _settings;
|
||||
|
||||
#endregion
|
||||
|
||||
#region 事件
|
||||
|
||||
public event EventHandler<FloatingWindowInterceptor.WindowInterceptedEventArgs> WindowIntercepted;
|
||||
public event EventHandler<FloatingWindowInterceptor.WindowRestoredEventArgs> WindowRestored;
|
||||
|
||||
#endregion
|
||||
|
||||
#region 公共属性
|
||||
|
||||
public bool IsEnabled => _interceptor != null && _settings != null && _settings.IsEnabled;
|
||||
public bool IsRunning => _interceptor != null && _interceptor.IsRunning;
|
||||
|
||||
#endregion
|
||||
|
||||
#region 公共方法
|
||||
|
||||
/// <summary>
|
||||
/// 初始化拦截器
|
||||
/// </summary>
|
||||
public void Initialize(FloatingWindowInterceptorSettings settings)
|
||||
{
|
||||
if (_isInitialized) return;
|
||||
|
||||
try
|
||||
{
|
||||
_settings = settings ?? new FloatingWindowInterceptorSettings();
|
||||
_interceptor = new FloatingWindowInterceptor();
|
||||
|
||||
// 订阅事件
|
||||
_interceptor.WindowIntercepted += OnWindowIntercepted;
|
||||
_interceptor.WindowRestored += OnWindowRestored;
|
||||
|
||||
// 应用配置
|
||||
ApplySettings();
|
||||
|
||||
_isInitialized = true;
|
||||
|
||||
// 如果设置了自动启动,则启动拦截器
|
||||
if (_settings.AutoStart && _settings.IsEnabled)
|
||||
{
|
||||
Start();
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"初始化悬浮窗拦截器失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 启动拦截器
|
||||
/// </summary>
|
||||
public void Start()
|
||||
{
|
||||
if (!_isInitialized || _settings == null) return;
|
||||
|
||||
if (_interceptor == null) return;
|
||||
|
||||
try
|
||||
{
|
||||
_interceptor.Start(_settings.ScanIntervalMs);
|
||||
LogHelper.WriteLogToFile("悬浮窗拦截器已启动", LogHelper.LogType.Event);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"启动悬浮窗拦截器失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 停止拦截器
|
||||
/// </summary>
|
||||
public void Stop()
|
||||
{
|
||||
if (_interceptor == null) return;
|
||||
|
||||
try
|
||||
{
|
||||
_interceptor.Stop();
|
||||
LogHelper.WriteLogToFile("悬浮窗拦截器已停止", LogHelper.LogType.Event);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"停止悬浮窗拦截器失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 设置拦截规则
|
||||
/// </summary>
|
||||
public void SetInterceptRule(FloatingWindowInterceptor.InterceptType type, bool enabled)
|
||||
{
|
||||
if (_interceptor == null || _settings == null) return;
|
||||
|
||||
try
|
||||
{
|
||||
_interceptor.SetInterceptRule(type, enabled);
|
||||
|
||||
// 更新设置
|
||||
var ruleName = type.ToString();
|
||||
if (_settings.InterceptRules.ContainsKey(ruleName))
|
||||
{
|
||||
_settings.InterceptRules[ruleName] = enabled;
|
||||
}
|
||||
|
||||
// 获取规则信息以处理父子关系
|
||||
var rule = _interceptor.GetInterceptRule(type);
|
||||
if (rule != null)
|
||||
{
|
||||
// 如果是父规则,更新所有子规则的设置
|
||||
if (rule.ChildTypes.Count > 0)
|
||||
{
|
||||
foreach (var childType in rule.ChildTypes)
|
||||
{
|
||||
var childRuleName = childType.ToString();
|
||||
if (_settings.InterceptRules.ContainsKey(childRuleName))
|
||||
{
|
||||
_settings.InterceptRules[childRuleName] = enabled;
|
||||
}
|
||||
}
|
||||
}
|
||||
// 如果是子规则,更新父规则的设置
|
||||
else if (rule.ParentType.HasValue)
|
||||
{
|
||||
var parentRule = _interceptor.GetInterceptRule(rule.ParentType.Value);
|
||||
if (parentRule != null)
|
||||
{
|
||||
var parentRuleName = rule.ParentType.Value.ToString();
|
||||
if (_settings.InterceptRules.ContainsKey(parentRuleName))
|
||||
{
|
||||
_settings.InterceptRules[parentRuleName] = parentRule.IsEnabled;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"设置拦截规则失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取拦截规则
|
||||
/// </summary>
|
||||
public FloatingWindowInterceptor.InterceptRule GetInterceptRule(FloatingWindowInterceptor.InterceptType type)
|
||||
{
|
||||
return _interceptor?.GetInterceptRule(type);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取所有拦截规则
|
||||
/// </summary>
|
||||
public Dictionary<FloatingWindowInterceptor.InterceptType, FloatingWindowInterceptor.InterceptRule> GetAllRules()
|
||||
{
|
||||
return _interceptor?.GetAllRules() ?? new Dictionary<FloatingWindowInterceptor.InterceptType, FloatingWindowInterceptor.InterceptRule>();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 手动扫描一次
|
||||
/// </summary>
|
||||
public void ScanOnce()
|
||||
{
|
||||
if (_interceptor == null) return;
|
||||
|
||||
try
|
||||
{
|
||||
_interceptor.ScanOnce();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"手动扫描失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 恢复所有被拦截的窗口
|
||||
/// </summary>
|
||||
public void RestoreAllWindows()
|
||||
{
|
||||
if (_interceptor == null) return;
|
||||
|
||||
try
|
||||
{
|
||||
_interceptor.RestoreAllWindows();
|
||||
LogHelper.WriteLogToFile("已恢复所有被拦截的窗口", LogHelper.LogType.Event);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"恢复窗口失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 应用设置
|
||||
/// </summary>
|
||||
public void ApplySettings()
|
||||
{
|
||||
if (_interceptor == null || _settings == null) return;
|
||||
|
||||
try
|
||||
{
|
||||
// 应用拦截规则设置
|
||||
foreach (var kvp in _settings.InterceptRules)
|
||||
{
|
||||
if (Enum.TryParse<FloatingWindowInterceptor.InterceptType>(kvp.Key, out var type))
|
||||
{
|
||||
_interceptor.SetInterceptRule(type, kvp.Value);
|
||||
}
|
||||
}
|
||||
|
||||
// 如果启用了拦截器,则启动
|
||||
if (_settings.IsEnabled && !IsRunning)
|
||||
{
|
||||
Start();
|
||||
}
|
||||
// 如果禁用了拦截器,则停止
|
||||
else if (!_settings.IsEnabled && IsRunning)
|
||||
{
|
||||
Stop();
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"应用设置失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 更新扫描间隔
|
||||
/// </summary>
|
||||
public void UpdateScanInterval(int intervalMs)
|
||||
{
|
||||
if (_interceptor == null || _settings == null) return;
|
||||
|
||||
try
|
||||
{
|
||||
_settings.ScanIntervalMs = intervalMs;
|
||||
|
||||
// 如果正在运行,重启以应用新间隔
|
||||
if (IsRunning)
|
||||
{
|
||||
Stop();
|
||||
Start();
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"更新扫描间隔失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取拦截统计信息
|
||||
/// </summary>
|
||||
public InterceptStatistics GetStatistics()
|
||||
{
|
||||
if (_interceptor == null || _settings == null) return new InterceptStatistics();
|
||||
|
||||
try
|
||||
{
|
||||
var rules = GetAllRules();
|
||||
var enabledRules = rules.Count(r => r.Value.IsEnabled);
|
||||
var totalRules = rules.Count;
|
||||
|
||||
return new InterceptStatistics
|
||||
{
|
||||
TotalRules = totalRules,
|
||||
EnabledRules = enabledRules,
|
||||
IsRunning = IsRunning,
|
||||
ScanIntervalMs = _settings.ScanIntervalMs
|
||||
};
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"获取统计信息失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
return new InterceptStatistics();
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region 私有方法
|
||||
|
||||
private void OnWindowIntercepted(object sender, FloatingWindowInterceptor.WindowInterceptedEventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 记录日志
|
||||
LogHelper.WriteLogToFile($"拦截窗口: {e.WindowTitle} ({e.InterceptType})", LogHelper.LogType.Event);
|
||||
|
||||
// 显示通知(如果启用)
|
||||
if (_settings != null && _settings.ShowNotifications)
|
||||
{
|
||||
ShowNotification($"已拦截悬浮窗: {e.Rule.Description}");
|
||||
}
|
||||
|
||||
// 触发事件
|
||||
WindowIntercepted?.Invoke(this, e);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"处理窗口拦截事件失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnWindowRestored(object sender, FloatingWindowInterceptor.WindowRestoredEventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 记录日志
|
||||
LogHelper.WriteLogToFile($"恢复窗口: {e.InterceptType}", LogHelper.LogType.Event);
|
||||
|
||||
// 触发事件
|
||||
WindowRestored?.Invoke(this, e);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"处理窗口恢复事件失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
private void ShowNotification(string message)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 这里可以集成系统通知或自定义通知
|
||||
// 暂时使用调试输出
|
||||
System.Diagnostics.Debug.WriteLine($"通知: {message}");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"显示通知失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region 辅助类
|
||||
|
||||
public class InterceptStatistics
|
||||
{
|
||||
public int TotalRules { get; set; }
|
||||
public int EnabledRules { get; set; }
|
||||
public bool IsRunning { get; set; }
|
||||
public int ScanIntervalMs { get; set; }
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region IDisposable
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (_disposed) return;
|
||||
|
||||
try
|
||||
{
|
||||
Stop();
|
||||
_interceptor?.Dispose();
|
||||
_interceptor = null;
|
||||
_isInitialized = false;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"释放悬浮窗拦截器失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_disposed = true;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -25,7 +25,8 @@ namespace Ink_Canvas.Helpers
|
||||
private static extern uint GetWindowThreadProcessId(IntPtr hWnd, out uint lpdwProcessId);
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct RECT {
|
||||
public struct RECT
|
||||
{
|
||||
public int Left;
|
||||
public int Top;
|
||||
public int Right;
|
||||
@@ -35,7 +36,8 @@ namespace Ink_Canvas.Helpers
|
||||
public int Height => Bottom - Top;
|
||||
}
|
||||
|
||||
public static string WindowTitle() {
|
||||
public static string WindowTitle()
|
||||
{
|
||||
IntPtr foregroundWindowHandle = GetForegroundWindow();
|
||||
|
||||
const int nChars = 256;
|
||||
@@ -45,7 +47,8 @@ namespace Ink_Canvas.Helpers
|
||||
return windowTitle.ToString();
|
||||
}
|
||||
|
||||
public static string WindowClassName() {
|
||||
public static string WindowClassName()
|
||||
{
|
||||
IntPtr foregroundWindowHandle = GetForegroundWindow();
|
||||
|
||||
const int nChars = 256;
|
||||
@@ -55,7 +58,8 @@ namespace Ink_Canvas.Helpers
|
||||
return className.ToString();
|
||||
}
|
||||
|
||||
public static RECT WindowRect() {
|
||||
public static RECT WindowRect()
|
||||
{
|
||||
IntPtr foregroundWindowHandle = GetForegroundWindow();
|
||||
|
||||
RECT windowRect;
|
||||
@@ -64,15 +68,19 @@ namespace Ink_Canvas.Helpers
|
||||
return windowRect;
|
||||
}
|
||||
|
||||
public static string ProcessName() {
|
||||
public static string ProcessName()
|
||||
{
|
||||
IntPtr foregroundWindowHandle = GetForegroundWindow();
|
||||
uint processId;
|
||||
GetWindowThreadProcessId(foregroundWindowHandle, out processId);
|
||||
|
||||
try {
|
||||
try
|
||||
{
|
||||
Process process = Process.GetProcessById((int)processId);
|
||||
return process.ProcessName;
|
||||
} catch (ArgumentException) {
|
||||
}
|
||||
catch (ArgumentException)
|
||||
{
|
||||
// Process with the given ID not found
|
||||
return "Unknown";
|
||||
}
|
||||
@@ -89,7 +97,8 @@ namespace Ink_Canvas.Helpers
|
||||
Process process = Process.GetProcessById((int)processId);
|
||||
return process.MainModule.FileName;
|
||||
}
|
||||
catch {
|
||||
catch
|
||||
{
|
||||
// Process with the given ID not found
|
||||
return "Unknown";
|
||||
}
|
||||
|
||||
@@ -81,7 +81,7 @@ namespace Ink_Canvas.Helpers
|
||||
public static extern bool GetWindowPlacement(IntPtr hWnd, ref WINDOWPLACEMENT lpwndpl);
|
||||
|
||||
public static IntPtr GetWindowLongPtr(IntPtr hWnd, GetWindowLongFields nIndex) =>
|
||||
GetWindowLongPtr(hWnd, (int) nIndex);
|
||||
GetWindowLongPtr(hWnd, (int)nIndex);
|
||||
|
||||
public static IntPtr GetWindowLongPtr(IntPtr hWnd, int nIndex)
|
||||
{
|
||||
@@ -99,7 +99,7 @@ namespace Ink_Canvas.Helpers
|
||||
public static extern IntPtr GetWindowLongPtr_x64(IntPtr hWnd, int nIndex);
|
||||
|
||||
public static IntPtr SetWindowLongPtr(IntPtr hWnd, GetWindowLongFields nIndex, IntPtr dwNewLong) =>
|
||||
SetWindowLongPtr(hWnd, (int) nIndex, dwNewLong);
|
||||
SetWindowLongPtr(hWnd, (int)nIndex, dwNewLong);
|
||||
|
||||
public static IntPtr SetWindowLongPtr(IntPtr hWnd, int nIndex, IntPtr dwNewLong)
|
||||
{
|
||||
|
||||
@@ -67,12 +67,12 @@ namespace Ink_Canvas.Helpers
|
||||
|
||||
//获取当前窗口的位置大小状态并保存
|
||||
var placement = new WINDOWPLACEMENT();
|
||||
placement.Size = (uint) Marshal.SizeOf(placement);
|
||||
placement.Size = (uint)Marshal.SizeOf(placement);
|
||||
Win32.User32.GetWindowPlacement(hwnd, ref placement);
|
||||
window.SetValue(BeforeFullScreenWindowPlacementProperty, placement);
|
||||
|
||||
//修改窗口样式
|
||||
var style = (WindowStyles) Win32.User32.GetWindowLongPtr(hwnd, GetWindowLongFields.GWL_STYLE);
|
||||
var style = (WindowStyles)Win32.User32.GetWindowLongPtr(hwnd, GetWindowLongFields.GWL_STYLE);
|
||||
window.SetValue(BeforeFullScreenWindowStyleProperty, style);
|
||||
//将窗口恢复到还原模式,在有标题栏的情况下最大化模式下无法全屏,
|
||||
//这里采用还原,不修改标题栏的方式
|
||||
@@ -81,7 +81,7 @@ namespace Ink_Canvas.Helpers
|
||||
//去掉WS_MAXIMIZEBOX,禁用最大化,如果最大化会退出全屏
|
||||
//去掉WS_MAXIMIZE,使窗口变成还原状态,不使用ShowWindow(hwnd, ShowWindowCommands.SW_RESTORE),避免看到窗口变成还原状态这一过程(也避免影响窗口的Visible状态)
|
||||
style &= (~(WindowStyles.WS_THICKFRAME | WindowStyles.WS_MAXIMIZEBOX | WindowStyles.WS_MAXIMIZE));
|
||||
Win32.User32.SetWindowLongPtr(hwnd, GetWindowLongFields.GWL_STYLE, (IntPtr) style);
|
||||
Win32.User32.SetWindowLongPtr(hwnd, GetWindowLongFields.GWL_STYLE, (IntPtr)style);
|
||||
|
||||
//禁用 DWM 过渡动画 忽略返回值,若DWM关闭不做处理
|
||||
Win32.Dwmapi.DwmSetWindowAttribute(hwnd, DWMWINDOWATTRIBUTE.DWMWA_TRANSITIONS_FORCEDISABLED, 1,
|
||||
@@ -95,8 +95,8 @@ namespace Ink_Canvas.Helpers
|
||||
//不能用 placement 的坐标,placement是工作区坐标,不是屏幕坐标。
|
||||
|
||||
//使用窗口当前的矩形调用下设置窗口位置和尺寸的方法,让Hook来进行调整窗口位置和尺寸到全屏模式
|
||||
Win32.User32.SetWindowPos(hwnd, (IntPtr) HwndZOrder.HWND_TOPMOST, rect.Left, rect.Top, rect.Width,
|
||||
rect.Height, (int) WindowPositionFlags.SWP_NOZORDER);
|
||||
Win32.User32.SetWindowPos(hwnd, (IntPtr)HwndZOrder.HWND_TOPMOST, rect.Left, rect.Top, rect.Width,
|
||||
rect.Height, (int)WindowPositionFlags.SWP_NOZORDER);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -139,7 +139,7 @@ namespace Ink_Canvas.Helpers
|
||||
//不要改变Style里的WS_MAXIMIZE,否则会使窗口变成最大化状态,但是尺寸不对
|
||||
//也不要设置回Style里的WS_MINIMIZE,否则会导致窗口最小化按钮显示成还原按钮
|
||||
Win32.User32.SetWindowLongPtr(hwnd, GetWindowLongFields.GWL_STYLE,
|
||||
(IntPtr) (style & (~(WindowStyles.WS_MAXIMIZE | WindowStyles.WS_MINIMIZE))));
|
||||
(IntPtr)(style & (~(WindowStyles.WS_MAXIMIZE | WindowStyles.WS_MINIMIZE))));
|
||||
|
||||
if ((style & WindowStyles.WS_MINIMIZE) != 0)
|
||||
{
|
||||
@@ -201,7 +201,7 @@ namespace Ink_Canvas.Helpers
|
||||
try
|
||||
{
|
||||
//得到WINDOWPOS结构体
|
||||
var pos = (WindowPosition) Marshal.PtrToStructure(lParam, typeof(WindowPosition));
|
||||
var pos = (WindowPosition)Marshal.PtrToStructure(lParam, typeof(WindowPosition));
|
||||
|
||||
if ((pos.Flags & WindowPositionFlags.SWP_NOMOVE) != 0 &&
|
||||
(pos.Flags & WindowPositionFlags.SWP_NOSIZE) != 0)
|
||||
@@ -245,7 +245,7 @@ namespace Ink_Canvas.Helpers
|
||||
//使用目标矩形获取显示器信息
|
||||
var monitor = Win32.User32.MonitorFromRect(targetRect, MonitorFlag.MONITOR_DEFAULTTOPRIMARY);
|
||||
var info = new MonitorInfo();
|
||||
info.Size = (uint) Marshal.SizeOf(info);
|
||||
info.Size = (uint)Marshal.SizeOf(info);
|
||||
if (Win32.User32.GetMonitorInfo(monitor, ref info))
|
||||
{
|
||||
//基于显示器信息设置窗口尺寸位置
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -16,7 +16,6 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
private readonly RenderTargetBitmap _renderTarget;
|
||||
private readonly DrawingVisual _drawingVisual;
|
||||
private readonly DrawingContext _drawingContext;
|
||||
private bool _isInitialized;
|
||||
|
||||
public HardwareAcceleratedInkProcessor(int width = 1920, int height = 1080)
|
||||
@@ -24,11 +23,11 @@ namespace Ink_Canvas.Helpers
|
||||
// 创建硬件加速的渲染目标
|
||||
_renderTarget = new RenderTargetBitmap(width, height, 96, 96, PixelFormats.Pbgra32);
|
||||
_drawingVisual = new DrawingVisual();
|
||||
|
||||
|
||||
// 启用硬件加速
|
||||
RenderOptions.SetBitmapScalingMode(_drawingVisual, BitmapScalingMode.HighQuality);
|
||||
RenderOptions.SetEdgeMode(_drawingVisual, EdgeMode.Aliased);
|
||||
|
||||
|
||||
_isInitialized = true;
|
||||
}
|
||||
|
||||
@@ -46,10 +45,10 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
// 使用PathGeometry进行硬件加速的曲线拟合
|
||||
var pathGeometry = CreateSmoothPathGeometry(originalStroke.StylusPoints);
|
||||
|
||||
|
||||
// 将PathGeometry转换回StylusPoint集合
|
||||
var smoothedPoints = ConvertPathGeometryToStylusPoints(pathGeometry, originalStroke.StylusPoints);
|
||||
|
||||
|
||||
return new Stroke(new StylusPointCollection(smoothedPoints))
|
||||
{
|
||||
DrawingAttributes = originalStroke.DrawingAttributes.Clone()
|
||||
@@ -69,11 +68,11 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
var pathGeometry = new PathGeometry();
|
||||
var pathFigure = new PathFigure();
|
||||
|
||||
|
||||
if (points.Count < 2) return pathGeometry;
|
||||
|
||||
|
||||
pathFigure.StartPoint = new Point(points[0].X, points[0].Y);
|
||||
|
||||
|
||||
// 使用贝塞尔曲线段创建平滑路径,增加插点密度
|
||||
for (int i = 0; i < points.Count - 1; i += 2) // 从i+=3改为i+=2,增加插点密度
|
||||
{
|
||||
@@ -84,7 +83,7 @@ namespace Ink_Canvas.Helpers
|
||||
var bezierSegment = new BezierSegment(p1, p2, p3, true);
|
||||
pathFigure.Segments.Add(bezierSegment);
|
||||
}
|
||||
|
||||
|
||||
pathGeometry.Figures.Add(pathFigure);
|
||||
return pathGeometry;
|
||||
}
|
||||
@@ -96,11 +95,11 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
var result = new List<StylusPoint>();
|
||||
var flattened = pathGeometry.GetFlattenedPathGeometry();
|
||||
|
||||
|
||||
foreach (var figure in flattened.Figures)
|
||||
{
|
||||
result.Add(new StylusPoint(figure.StartPoint.X, figure.StartPoint.Y, 0.5f));
|
||||
|
||||
|
||||
foreach (var segment in figure.Segments)
|
||||
{
|
||||
if (segment is LineSegment lineSegment)
|
||||
@@ -116,10 +115,10 @@ namespace Ink_Canvas.Helpers
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// 保持原始压感信息
|
||||
InterpolatePressure(result, originalPoints);
|
||||
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -129,13 +128,13 @@ namespace Ink_Canvas.Helpers
|
||||
private void InterpolatePressure(List<StylusPoint> smoothedPoints, StylusPointCollection originalPoints)
|
||||
{
|
||||
if (originalPoints.Count == 0 || smoothedPoints.Count == 0) return;
|
||||
|
||||
|
||||
for (int i = 0; i < smoothedPoints.Count; i++)
|
||||
{
|
||||
double ratio = (double)i / (smoothedPoints.Count - 1);
|
||||
int originalIndex = (int)(ratio * (originalPoints.Count - 1));
|
||||
originalIndex = Math.Max(0, Math.Min(originalIndex, originalPoints.Count - 1));
|
||||
|
||||
|
||||
var point = smoothedPoints[i];
|
||||
float pressure = originalPoints[originalIndex].PressureFactor;
|
||||
smoothedPoints[i] = new StylusPoint(point.X, point.Y, Math.Max(pressure, 0.1f));
|
||||
@@ -148,23 +147,23 @@ namespace Ink_Canvas.Helpers
|
||||
public static StylusPoint[] ParallelBezierInterpolation(StylusPoint[] controlPoints, int segments = 32)
|
||||
{
|
||||
if (controlPoints.Length < 4) return controlPoints;
|
||||
|
||||
|
||||
var result = new StylusPoint[segments * (controlPoints.Length / 4)];
|
||||
|
||||
|
||||
Parallel.For(0, controlPoints.Length / 4, segmentIndex =>
|
||||
{
|
||||
var p0 = controlPoints[segmentIndex * 4];
|
||||
var p1 = controlPoints[segmentIndex * 4 + 1];
|
||||
var p2 = controlPoints[segmentIndex * 4 + 2];
|
||||
var p3 = controlPoints[segmentIndex * 4 + 3];
|
||||
|
||||
|
||||
for (int i = 0; i < segments; i++)
|
||||
{
|
||||
double t = (double)i / (segments - 1);
|
||||
result[segmentIndex * segments + i] = CubicBezierFast(p0, p1, p2, p3, t);
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -178,11 +177,11 @@ namespace Ink_Canvas.Helpers
|
||||
double uu = u * u;
|
||||
double uuu = uu * u;
|
||||
double ttt = tt * t;
|
||||
|
||||
|
||||
double x = uuu * p0.X + 3 * uu * t * p1.X + 3 * u * tt * p2.X + ttt * p3.X;
|
||||
double y = uuu * p0.Y + 3 * uu * t * p1.Y + 3 * u * tt * p2.Y + ttt * p3.Y;
|
||||
float pressure = (float)(p1.PressureFactor * u + p2.PressureFactor * t);
|
||||
|
||||
|
||||
return new StylusPoint(x, y, Math.Max(pressure, 0.1f));
|
||||
}
|
||||
|
||||
@@ -191,67 +190,10 @@ namespace Ink_Canvas.Helpers
|
||||
/// </summary>
|
||||
public void Dispose()
|
||||
{
|
||||
_drawingContext?.Close();
|
||||
_renderTarget?.Clear();
|
||||
_isInitialized = false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 质量配置枚举
|
||||
/// </summary>
|
||||
public enum InkSmoothingQuality
|
||||
{
|
||||
HighPerformance = 0, // 高性能低质量
|
||||
Balanced = 1, // 平衡
|
||||
HighQuality = 2 // 高质量低性能
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 墨迹平滑配置
|
||||
/// </summary>
|
||||
public class InkSmoothingConfig
|
||||
{
|
||||
public InkSmoothingQuality Quality { get; set; } = InkSmoothingQuality.HighQuality;
|
||||
public bool UseHardwareAcceleration { get; set; } = true;
|
||||
public bool UseAsyncProcessing { get; set; } = true;
|
||||
public int MaxConcurrentTasks { get; set; } = Environment.ProcessorCount;
|
||||
public double SmoothingStrength { get; set; } = 0.8; // 高质量模式的平滑强度
|
||||
public double ResampleInterval { get; set; } = 0.8; // 高质量模式的重采样间隔
|
||||
public int InterpolationSteps { get; set; } = 64; // 高质量模式的插值步数
|
||||
|
||||
public static InkSmoothingConfig FromSettings()
|
||||
{
|
||||
return new InkSmoothingConfig
|
||||
{
|
||||
Quality = (InkSmoothingQuality)MainWindow.Settings.Canvas.InkSmoothingQuality,
|
||||
UseHardwareAcceleration = MainWindow.Settings.Canvas.UseHardwareAcceleration,
|
||||
UseAsyncProcessing = MainWindow.Settings.Canvas.UseAsyncInkSmoothing,
|
||||
MaxConcurrentTasks = MainWindow.Settings.Canvas.MaxConcurrentSmoothingTasks > 0 ?
|
||||
MainWindow.Settings.Canvas.MaxConcurrentSmoothingTasks : Environment.ProcessorCount
|
||||
};
|
||||
}
|
||||
|
||||
public void ApplyQualitySettings()
|
||||
{
|
||||
switch (Quality)
|
||||
{
|
||||
case InkSmoothingQuality.HighPerformance:
|
||||
SmoothingStrength = 0.4;
|
||||
ResampleInterval = 2.0;
|
||||
InterpolationSteps = 16;
|
||||
break;
|
||||
case InkSmoothingQuality.Balanced:
|
||||
SmoothingStrength = 0.6;
|
||||
ResampleInterval = 1.2;
|
||||
InterpolationSteps = 32;
|
||||
break;
|
||||
case InkSmoothingQuality.HighQuality:
|
||||
SmoothingStrength = 0.8;
|
||||
ResampleInterval = 0.8;
|
||||
InterpolationSteps = 64;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Windows;
|
||||
|
||||
namespace Ink_Canvas.Helpers
|
||||
{
|
||||
@@ -13,7 +12,7 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
private static readonly string[] RequiredDlls = {
|
||||
"IACore.dll",
|
||||
"IALoader.dll",
|
||||
"IALoader.dll",
|
||||
"IAWinFX.dll"
|
||||
};
|
||||
|
||||
@@ -30,7 +29,7 @@ namespace Ink_Canvas.Helpers
|
||||
foreach (string dllName in RequiredDlls)
|
||||
{
|
||||
string targetPath = Path.Combine(appDirectory, dllName);
|
||||
|
||||
|
||||
// 检查文件是否已存在且有效
|
||||
if (File.Exists(targetPath) && IsValidDll(targetPath))
|
||||
{
|
||||
@@ -109,7 +108,7 @@ namespace Ink_Canvas.Helpers
|
||||
return false;
|
||||
|
||||
FileInfo fileInfo = new FileInfo(filePath);
|
||||
|
||||
|
||||
// 检查文件大小(空文件或过小的文件可能无效)
|
||||
if (fileInfo.Length < 1024) // 小于1KB可能无效
|
||||
return false;
|
||||
@@ -140,11 +139,11 @@ namespace Ink_Canvas.Helpers
|
||||
try
|
||||
{
|
||||
string appDirectory = AppDomain.CurrentDomain.BaseDirectory;
|
||||
|
||||
|
||||
foreach (string dllName in RequiredDlls)
|
||||
{
|
||||
string filePath = Path.Combine(appDirectory, dllName);
|
||||
|
||||
|
||||
if (File.Exists(filePath))
|
||||
{
|
||||
try
|
||||
|
||||
@@ -0,0 +1,325 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Windows;
|
||||
using System.Windows.Ink;
|
||||
using System.Windows.Input;
|
||||
|
||||
namespace Ink_Canvas.Helpers
|
||||
{
|
||||
/// <summary>
|
||||
/// 改进的三次贝塞尔曲线平滑算法
|
||||
/// </summary>
|
||||
public class ImprovedBezierSmoothing
|
||||
{
|
||||
private readonly InkSmoothingConfig _config;
|
||||
|
||||
public ImprovedBezierSmoothing(InkSmoothingConfig config = null)
|
||||
{
|
||||
_config = config ?? new InkSmoothingConfig();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 使用改进的贝塞尔曲线算法平滑笔画
|
||||
/// </summary>
|
||||
public Stroke SmoothStroke(Stroke originalStroke)
|
||||
{
|
||||
if (originalStroke == null || originalStroke.StylusPoints.Count < 3)
|
||||
return originalStroke;
|
||||
|
||||
var originalPoints = originalStroke.StylusPoints.ToArray();
|
||||
|
||||
// 预处理:去除噪声点
|
||||
var cleanedPoints = RemoveNoisePoints(originalPoints);
|
||||
|
||||
// 使用改进的贝塞尔曲线拟合
|
||||
var smoothedPoints = ApplyCubicBezierSmoothing(cleanedPoints);
|
||||
|
||||
// 后处理:重采样和优化
|
||||
var finalPoints = PostProcessPoints(smoothedPoints);
|
||||
|
||||
return new Stroke(new StylusPointCollection(finalPoints))
|
||||
{
|
||||
DrawingAttributes = originalStroke.DrawingAttributes.Clone()
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 去除噪声点
|
||||
/// </summary>
|
||||
private StylusPoint[] RemoveNoisePoints(StylusPoint[] points)
|
||||
{
|
||||
if (points.Length < 3) return points;
|
||||
|
||||
var result = new List<StylusPoint> { points[0] };
|
||||
double minDistance = _config.ResampleInterval * 0.5;
|
||||
|
||||
for (int i = 1; i < points.Length - 1; i++)
|
||||
{
|
||||
var prev = result[result.Count - 1];
|
||||
var curr = points[i];
|
||||
var next = points[i + 1];
|
||||
|
||||
// 计算到前一个点的距离
|
||||
double distToPrev = Math.Sqrt((curr.X - prev.X) * (curr.X - prev.X) +
|
||||
(curr.Y - prev.Y) * (curr.Y - prev.Y));
|
||||
|
||||
// 如果距离太近,跳过这个点
|
||||
if (distToPrev < minDistance)
|
||||
continue;
|
||||
|
||||
// 检查是否为异常点(与前后点形成锐角)
|
||||
if (IsOutlierPoint(prev, curr, next))
|
||||
continue;
|
||||
|
||||
result.Add(curr);
|
||||
}
|
||||
|
||||
result.Add(points[points.Length - 1]);
|
||||
return result.ToArray();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 检查是否为异常点
|
||||
/// </summary>
|
||||
private bool IsOutlierPoint(StylusPoint prev, StylusPoint curr, StylusPoint next)
|
||||
{
|
||||
var v1 = new Vector(curr.X - prev.X, curr.Y - prev.Y);
|
||||
var v2 = new Vector(next.X - curr.X, next.Y - curr.Y);
|
||||
|
||||
if (v1.Length == 0 || v2.Length == 0) return false;
|
||||
|
||||
v1.Normalize();
|
||||
v2.Normalize();
|
||||
|
||||
double dotProduct = Vector.Multiply(v1, v2);
|
||||
double angle = Math.Acos(Math.Max(-1, Math.Min(1, dotProduct)));
|
||||
|
||||
// 如果角度小于30度,认为是异常点
|
||||
return angle < Math.PI / 6;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 应用三次贝塞尔曲线平滑
|
||||
/// </summary>
|
||||
private StylusPoint[] ApplyCubicBezierSmoothing(StylusPoint[] points)
|
||||
{
|
||||
if (points.Length < 4) return points;
|
||||
|
||||
var result = new List<StylusPoint>();
|
||||
result.Add(points[0]);
|
||||
|
||||
// 使用滑动窗口进行贝塞尔曲线拟合
|
||||
for (int i = 0; i <= points.Length - 4; i++)
|
||||
{
|
||||
var p0 = points[i];
|
||||
var p1 = points[i + 1];
|
||||
var p2 = points[i + 2];
|
||||
var p3 = points[i + 3];
|
||||
|
||||
// 计算控制点
|
||||
var controlPoints = CalculateOptimalControlPoints(p0, p1, p2, p3);
|
||||
|
||||
// 计算插值步数
|
||||
int steps = CalculateInterpolationSteps(p0, p1, p2, p3);
|
||||
|
||||
// 生成贝塞尔曲线点
|
||||
for (int j = 1; j <= steps; j++)
|
||||
{
|
||||
double t = (double)j / steps;
|
||||
var bezierPoint = CalculateBezierPoint(p0, controlPoints.cp1, controlPoints.cp2, p3, t);
|
||||
result.Add(bezierPoint);
|
||||
}
|
||||
}
|
||||
|
||||
result.Add(points[points.Length - 1]);
|
||||
return result.ToArray();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 计算最优控制点
|
||||
/// </summary>
|
||||
private (Point cp1, Point cp2) CalculateOptimalControlPoints(StylusPoint p0, StylusPoint p1, StylusPoint p2, StylusPoint p3)
|
||||
{
|
||||
// 计算切线方向
|
||||
var tangent1 = CalculateTangent(p0, p1, p2);
|
||||
var tangent2 = CalculateTangent(p1, p2, p3);
|
||||
|
||||
// 计算控制点距离
|
||||
double dist1 = CalculateDistance(p0, p1);
|
||||
double dist2 = CalculateDistance(p2, p3);
|
||||
|
||||
double controlDist1 = dist1 * _config.CurveTension;
|
||||
double controlDist2 = dist2 * _config.CurveTension;
|
||||
|
||||
// 计算控制点
|
||||
var cp1 = new Point(
|
||||
p1.X + tangent1.X * controlDist1,
|
||||
p1.Y + tangent1.Y * controlDist1
|
||||
);
|
||||
|
||||
var cp2 = new Point(
|
||||
p2.X - tangent2.X * controlDist2,
|
||||
p2.Y - tangent2.Y * controlDist2
|
||||
);
|
||||
|
||||
return (cp1, cp2);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 计算切线方向
|
||||
/// </summary>
|
||||
private Vector CalculateTangent(StylusPoint p0, StylusPoint p1, StylusPoint p2)
|
||||
{
|
||||
var v1 = new Vector(p1.X - p0.X, p1.Y - p0.Y);
|
||||
var v2 = new Vector(p2.X - p1.X, p2.Y - p1.Y);
|
||||
|
||||
// 如果向量长度为零,返回零向量
|
||||
if (v1.Length == 0 || v2.Length == 0)
|
||||
return new Vector(0, 0);
|
||||
|
||||
v1.Normalize();
|
||||
v2.Normalize();
|
||||
|
||||
// 返回平均方向
|
||||
var tangent = (v1 + v2) / 2;
|
||||
if (tangent.Length > 0)
|
||||
tangent.Normalize();
|
||||
|
||||
return tangent;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 计算两点间距离
|
||||
/// </summary>
|
||||
private double CalculateDistance(StylusPoint p1, StylusPoint p2)
|
||||
{
|
||||
double dx = p2.X - p1.X;
|
||||
double dy = p2.Y - p1.Y;
|
||||
return Math.Sqrt(dx * dx + dy * dy);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 计算插值步数
|
||||
/// </summary>
|
||||
private int CalculateInterpolationSteps(StylusPoint p0, StylusPoint p1, StylusPoint p2, StylusPoint p3)
|
||||
{
|
||||
if (!_config.UseAdaptiveInterpolation)
|
||||
return _config.InterpolationSteps;
|
||||
|
||||
// 计算曲线长度
|
||||
double totalLength = CalculateDistance(p0, p1) + CalculateDistance(p1, p2) + CalculateDistance(p2, p3);
|
||||
|
||||
// 计算曲率
|
||||
double curvature = CalculateCurvature(p0, p1, p2, p3);
|
||||
|
||||
// 基于长度和曲率计算步数
|
||||
int baseSteps = Math.Max(8, Math.Min(20, (int)(totalLength / 10)));
|
||||
int curvatureSteps = (int)(curvature * 15);
|
||||
|
||||
return Math.Max(_config.InterpolationSteps, Math.Min(30, baseSteps + curvatureSteps));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 计算曲率
|
||||
/// </summary>
|
||||
private double CalculateCurvature(StylusPoint p0, StylusPoint p1, StylusPoint p2, StylusPoint p3)
|
||||
{
|
||||
var v1 = new Vector(p1.X - p0.X, p1.Y - p0.Y);
|
||||
var v2 = new Vector(p2.X - p1.X, p2.Y - p1.Y);
|
||||
var v3 = new Vector(p3.X - p2.X, p3.Y - p2.Y);
|
||||
|
||||
if (v1.Length == 0 || v2.Length == 0 || v3.Length == 0) return 0;
|
||||
|
||||
v1.Normalize();
|
||||
v2.Normalize();
|
||||
v3.Normalize();
|
||||
|
||||
// 计算角度变化
|
||||
double angle1 = Math.Acos(Math.Max(-1, Math.Min(1, Vector.Multiply(v1, v2))));
|
||||
double angle2 = Math.Acos(Math.Max(-1, Math.Min(1, Vector.Multiply(v2, v3))));
|
||||
|
||||
return (angle1 + angle2) / Math.PI; // 归一化到0-1
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 计算贝塞尔曲线上的点
|
||||
/// </summary>
|
||||
private StylusPoint CalculateBezierPoint(StylusPoint p0, Point cp1, Point cp2, StylusPoint p3, double t)
|
||||
{
|
||||
double u = 1 - t;
|
||||
double tt = t * t;
|
||||
double uu = u * u;
|
||||
double uuu = uu * u;
|
||||
double ttt = tt * t;
|
||||
|
||||
// 预计算系数
|
||||
double c0 = uuu;
|
||||
double c1 = 3 * uu * t;
|
||||
double c2 = 3 * u * tt;
|
||||
double c3 = ttt;
|
||||
|
||||
double x = c0 * p0.X + c1 * cp1.X + c2 * cp2.X + c3 * p3.X;
|
||||
double y = c0 * p0.Y + c1 * cp1.Y + c2 * cp2.Y + c3 * p3.Y;
|
||||
|
||||
// 插值压力值
|
||||
float pressure = (float)(p0.PressureFactor * u + p3.PressureFactor * t);
|
||||
pressure = Math.Max(pressure, 0.1f);
|
||||
|
||||
return new StylusPoint(x, y, pressure);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 后处理点集
|
||||
/// </summary>
|
||||
private StylusPoint[] PostProcessPoints(StylusPoint[] points)
|
||||
{
|
||||
if (points.Length == 0) return points;
|
||||
|
||||
// 如果点数过多,进行重采样
|
||||
if (points.Length > _config.MaxPointsPerStroke)
|
||||
{
|
||||
return ResamplePoints(points, _config.ResampleInterval);
|
||||
}
|
||||
|
||||
return points;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 重采样点集
|
||||
/// </summary>
|
||||
private StylusPoint[] ResamplePoints(StylusPoint[] points, double interval)
|
||||
{
|
||||
var result = new List<StylusPoint> { points[0] };
|
||||
double accumulated = 0;
|
||||
|
||||
for (int i = 1; i < points.Length; i++)
|
||||
{
|
||||
var prev = result[result.Count - 1];
|
||||
var curr = points[i];
|
||||
double dx = curr.X - prev.X;
|
||||
double dy = curr.Y - prev.Y;
|
||||
double dist = Math.Sqrt(dx * dx + dy * dy);
|
||||
|
||||
if (dist + accumulated >= interval)
|
||||
{
|
||||
double t = (interval - accumulated) / dist;
|
||||
double x = prev.X + t * dx;
|
||||
double y = prev.Y + t * dy;
|
||||
float pressure = (float)(prev.PressureFactor * (1 - t) + curr.PressureFactor * t);
|
||||
pressure = Math.Max(pressure, 0.1f);
|
||||
|
||||
result.Add(new StylusPoint(x, y, pressure));
|
||||
accumulated = 0;
|
||||
i--; // 重新处理当前点
|
||||
}
|
||||
else
|
||||
{
|
||||
accumulated += dist;
|
||||
}
|
||||
}
|
||||
|
||||
return result.ToArray();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,897 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Ink;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Animation;
|
||||
using System.Windows.Media.Effects;
|
||||
using System.Windows.Shapes;
|
||||
using System.Windows.Threading;
|
||||
|
||||
namespace Ink_Canvas.Helpers
|
||||
{
|
||||
/// <summary>
|
||||
/// 墨迹渐隐管理器 - 管理墨迹的渐隐动画和状态
|
||||
/// </summary>
|
||||
public class InkFadeManager
|
||||
{
|
||||
#region Properties
|
||||
/// <summary>
|
||||
/// 是否启用墨迹渐隐功能
|
||||
/// </summary>
|
||||
public bool IsEnabled { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 墨迹渐隐时间(毫秒)
|
||||
/// </summary>
|
||||
public int FadeTime { get; set; } = 3000;
|
||||
|
||||
/// <summary>
|
||||
/// 渐隐动画持续时间(毫秒)
|
||||
/// </summary>
|
||||
public int AnimationDuration { get; set; } = 1000;
|
||||
#endregion
|
||||
|
||||
#region Private Fields
|
||||
private readonly MainWindow _mainWindow;
|
||||
private readonly Dispatcher _dispatcher;
|
||||
private readonly Dictionary<Stroke, DispatcherTimer> _fadeTimers;
|
||||
private readonly Dictionary<Stroke, UIElement> _strokeVisuals;
|
||||
private readonly Dictionary<Stroke, Point> _strokeStartPoints;
|
||||
private readonly Dictionary<Stroke, Point> _strokeEndPoints;
|
||||
#endregion
|
||||
|
||||
#region Constructor
|
||||
public InkFadeManager(MainWindow mainWindow)
|
||||
{
|
||||
_mainWindow = mainWindow ?? throw new ArgumentNullException(nameof(mainWindow));
|
||||
_dispatcher = _mainWindow.Dispatcher;
|
||||
_fadeTimers = new Dictionary<Stroke, DispatcherTimer>();
|
||||
_strokeVisuals = new Dictionary<Stroke, UIElement>();
|
||||
_strokeStartPoints = new Dictionary<Stroke, Point>();
|
||||
_strokeEndPoints = new Dictionary<Stroke, Point>();
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Public Methods
|
||||
/// <summary>
|
||||
/// 添加需要渐隐的墨迹
|
||||
/// </summary>
|
||||
/// <param name="stroke">墨迹对象</param>
|
||||
/// <param name="startPoint">落笔点</param>
|
||||
/// <param name="endPoint">抬笔点</param>
|
||||
public void AddFadingStroke(Stroke stroke, Point startPoint, Point endPoint)
|
||||
{
|
||||
if (!IsEnabled || stroke == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
// 确保主窗口的InkCanvas保持Ink编辑模式,防止墨迹渐隐时切换到鼠标模式
|
||||
if (_mainWindow.inkCanvas.EditingMode != InkCanvasEditingMode.Ink)
|
||||
{
|
||||
_mainWindow.inkCanvas.EditingMode = InkCanvasEditingMode.Ink;
|
||||
}
|
||||
|
||||
// 记录墨迹的起点和终点
|
||||
_strokeStartPoints[stroke] = startPoint;
|
||||
_strokeEndPoints[stroke] = endPoint;
|
||||
|
||||
// 创建墨迹的视觉元素(湿墨迹状态)
|
||||
var strokeVisual = CreateStrokeVisual(stroke);
|
||||
if (strokeVisual == null) return;
|
||||
|
||||
_strokeVisuals[stroke] = strokeVisual;
|
||||
|
||||
// 创建定时器,在指定时间后开始渐隐动画
|
||||
var timer = new DispatcherTimer
|
||||
{
|
||||
Interval = TimeSpan.FromMilliseconds(FadeTime)
|
||||
};
|
||||
|
||||
timer.Tick += (sender, e) =>
|
||||
{
|
||||
StartFadeAnimation(stroke);
|
||||
timer.Stop();
|
||||
_fadeTimers.Remove(stroke);
|
||||
};
|
||||
|
||||
_fadeTimers[stroke] = timer;
|
||||
timer.Start();
|
||||
|
||||
// 将视觉元素添加到画布上
|
||||
_dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
try
|
||||
{
|
||||
if (_mainWindow.inkCanvas != null)
|
||||
{
|
||||
// 将墨迹添加到 inkCanvas 的父容器中,而不是 inkCanvas.Children
|
||||
// 这样可以避免坐标系统问题
|
||||
var parent = _mainWindow.inkCanvas.Parent as Panel;
|
||||
if (parent != null)
|
||||
{
|
||||
parent.Children.Add(strokeVisual);
|
||||
}
|
||||
else
|
||||
{
|
||||
// 如果无法获取父容器,则添加到 inkCanvas.Children
|
||||
_mainWindow.inkCanvas.Children.Add(strokeVisual);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"添加墨迹视觉元素到画布失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
});
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"添加渐隐墨迹失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 移除墨迹
|
||||
/// </summary>
|
||||
/// <param name="stroke">要移除的墨迹</param>
|
||||
public void RemoveStroke(Stroke stroke)
|
||||
{
|
||||
if (stroke == null) return;
|
||||
|
||||
try
|
||||
{
|
||||
if (_fadeTimers.TryGetValue(stroke, out var timer))
|
||||
{
|
||||
timer.Stop();
|
||||
_fadeTimers.Remove(stroke);
|
||||
}
|
||||
|
||||
if (_strokeVisuals.TryGetValue(stroke, out var visual))
|
||||
{
|
||||
_dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
try
|
||||
{
|
||||
// 从父容器中移除墨迹
|
||||
var parent = _mainWindow.inkCanvas?.Parent as Panel;
|
||||
if (parent != null && parent.Children.Contains(visual))
|
||||
{
|
||||
parent.Children.Remove(visual);
|
||||
}
|
||||
else if (_mainWindow.inkCanvas != null && _mainWindow.inkCanvas.Children.Contains(visual))
|
||||
{
|
||||
_mainWindow.inkCanvas.Children.Remove(visual);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"从画布移除墨迹视觉元素失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
});
|
||||
|
||||
_strokeVisuals.Remove(stroke);
|
||||
}
|
||||
|
||||
_strokeStartPoints.Remove(stroke);
|
||||
_strokeEndPoints.Remove(stroke);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"移除渐隐墨迹失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 清除所有渐隐墨迹
|
||||
/// </summary>
|
||||
public void ClearAllFadingStrokes()
|
||||
{
|
||||
try
|
||||
{
|
||||
foreach (var timer in _fadeTimers.Values)
|
||||
{
|
||||
timer.Stop();
|
||||
}
|
||||
|
||||
_fadeTimers.Clear();
|
||||
|
||||
_dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
try
|
||||
{
|
||||
if (_mainWindow.inkCanvas != null)
|
||||
{
|
||||
var parent = _mainWindow.inkCanvas.Parent as Panel;
|
||||
foreach (var visual in _strokeVisuals.Values)
|
||||
{
|
||||
if (parent != null && parent.Children.Contains(visual))
|
||||
{
|
||||
parent.Children.Remove(visual);
|
||||
}
|
||||
else if (_mainWindow.inkCanvas.Children.Contains(visual))
|
||||
{
|
||||
_mainWindow.inkCanvas.Children.Remove(visual);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"清除所有墨迹视觉元素失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
});
|
||||
|
||||
_strokeVisuals.Clear();
|
||||
_strokeStartPoints.Clear();
|
||||
_strokeEndPoints.Clear();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"清除所有渐隐墨迹失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 更新渐隐时间设置
|
||||
/// </summary>
|
||||
/// <param name="fadeTime">新的渐隐时间(毫秒)</param>
|
||||
public void UpdateFadeTime(int fadeTime)
|
||||
{
|
||||
FadeTime = fadeTime;
|
||||
|
||||
foreach (var kvp in _fadeTimers)
|
||||
{
|
||||
var stroke = kvp.Key;
|
||||
var timer = kvp.Value;
|
||||
|
||||
timer.Stop();
|
||||
timer.Interval = TimeSpan.FromMilliseconds(FadeTime);
|
||||
timer.Start();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 启用墨迹渐隐功能
|
||||
/// </summary>
|
||||
public void Enable()
|
||||
{
|
||||
IsEnabled = true;
|
||||
LogHelper.WriteLogToFile("墨迹渐隐功能已启用");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 禁用墨迹渐隐功能
|
||||
/// </summary>
|
||||
public void Disable()
|
||||
{
|
||||
IsEnabled = false;
|
||||
LogHelper.WriteLogToFile("墨迹渐隐功能已禁用");
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Private Methods
|
||||
/// <summary>
|
||||
/// 创建墨迹的视觉元素
|
||||
/// </summary>
|
||||
/// <param name="stroke">墨迹对象</param>
|
||||
/// <returns>视觉元素</returns>
|
||||
private UIElement CreateStrokeVisual(Stroke stroke)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 创建路径几何,使用墨迹的实际位置
|
||||
var geometry = stroke.GetGeometry();
|
||||
if (geometry == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// 获取绘画属性
|
||||
var drawingAttribs = stroke.DrawingAttributes;
|
||||
|
||||
// 创建路径元素,确保使用正确的绘画属性
|
||||
var path = new Path
|
||||
{
|
||||
Data = geometry,
|
||||
Stroke = new SolidColorBrush(drawingAttribs.Color),
|
||||
StrokeThickness = drawingAttribs.Width, // 使用原始墨迹的粗细
|
||||
StrokeStartLineCap = PenLineCap.Round,
|
||||
StrokeEndLineCap = PenLineCap.Round,
|
||||
StrokeLineJoin = PenLineJoin.Round,
|
||||
Fill = drawingAttribs.IsHighlighter ? new SolidColorBrush(drawingAttribs.Color) : null, // 高亮笔需要填充
|
||||
Opacity = 0.95, // 初始透明度更高,显得更自然
|
||||
|
||||
// 优化渲染质量
|
||||
UseLayoutRounding = false,
|
||||
SnapsToDevicePixels = false
|
||||
};
|
||||
|
||||
// 如果是高亮笔,调整透明度和混合模式
|
||||
if (drawingAttribs.IsHighlighter)
|
||||
{
|
||||
path.Opacity = 0.4; // 高亮笔初始透明度更低,更符合荧光笔特性
|
||||
|
||||
// 为高亮笔添加特殊的混合效果
|
||||
// 使用更柔和的笔触样式
|
||||
path.StrokeStartLineCap = PenLineCap.Flat;
|
||||
path.StrokeEndLineCap = PenLineCap.Flat;
|
||||
path.StrokeLineJoin = PenLineJoin.Miter;
|
||||
|
||||
// 高亮笔通常需要更宽的笔触来覆盖下面的内容
|
||||
if (drawingAttribs.Width < 20)
|
||||
{
|
||||
path.StrokeThickness = Math.Max(drawingAttribs.Width * 1.5, 20);
|
||||
}
|
||||
|
||||
// 为高亮笔添加轻微的模糊效果,使渐隐更加自然
|
||||
path.Effect = new BlurEffect
|
||||
{
|
||||
Radius = 0.5, // 轻微的模糊效果
|
||||
KernelType = KernelType.Gaussian
|
||||
};
|
||||
}
|
||||
|
||||
// 不设置任何变换,保持墨迹原有粗细
|
||||
var bounds = geometry.Bounds;
|
||||
|
||||
// 设置墨迹的初始位置
|
||||
System.Windows.Controls.Canvas.SetLeft(path, bounds.Left);
|
||||
System.Windows.Controls.Canvas.SetTop(path, bounds.Top);
|
||||
|
||||
return path;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 开始渐隐动画
|
||||
/// </summary>
|
||||
/// <param name="stroke">要渐隐的墨迹</param>
|
||||
private void StartFadeAnimation(Stroke stroke)
|
||||
{
|
||||
if (!_strokeVisuals.TryGetValue(stroke, out var visual)) return;
|
||||
|
||||
try
|
||||
{
|
||||
_dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
// 获取当前透明度和判断是否为高亮笔
|
||||
var currentOpacity = visual.Opacity;
|
||||
var isHighlighter = stroke.DrawingAttributes.IsHighlighter;
|
||||
|
||||
// 根据墨迹类型选择不同的动画效果
|
||||
if (isHighlighter)
|
||||
{
|
||||
StartHighlighterFadeAnimation(visual, stroke, currentOpacity);
|
||||
}
|
||||
else
|
||||
{
|
||||
StartNormalStrokeFadeAnimation(visual, stroke, currentOpacity);
|
||||
}
|
||||
});
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"开始渐隐动画失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 开始普通墨迹的渐隐动画
|
||||
/// </summary>
|
||||
private void StartNormalStrokeFadeAnimation(UIElement visual, Stroke stroke, double currentOpacity)
|
||||
{
|
||||
try
|
||||
{
|
||||
StartProgressiveFadeAnimation(visual, stroke, currentOpacity, AnimationDuration);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"开始普通墨迹渐隐动画失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 统一渐隐动画 - 整个墨迹作为一个整体进行渐隐,与擦除效果一致
|
||||
/// </summary>
|
||||
private void StartUnifiedFadeAnimation(UIElement visual, Stroke stroke, double currentOpacity, int duration)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 创建透明度动画,模拟擦除时的效果
|
||||
var fadeAnimation = new DoubleAnimation
|
||||
{
|
||||
From = currentOpacity,
|
||||
To = 0.0,
|
||||
Duration = TimeSpan.FromMilliseconds(duration),
|
||||
EasingFunction = new CubicEase { EasingMode = EasingMode.EaseInOut }
|
||||
};
|
||||
|
||||
// 如果是高亮笔,添加轻微的缩放效果,使渐隐更加自然
|
||||
if (stroke.DrawingAttributes.IsHighlighter)
|
||||
{
|
||||
// 创建轻微的缩放动画,模拟墨迹"蒸发"的效果
|
||||
var scaleAnimation = new DoubleAnimation
|
||||
{
|
||||
From = 1.0,
|
||||
To = 0.95, // 轻微缩小,增加自然感
|
||||
Duration = TimeSpan.FromMilliseconds(duration),
|
||||
EasingFunction = new QuadraticEase { EasingMode = EasingMode.EaseIn }
|
||||
};
|
||||
|
||||
// 创建缩放变换
|
||||
var scaleTransform = new ScaleTransform();
|
||||
visual.RenderTransform = scaleTransform;
|
||||
visual.RenderTransformOrigin = new Point(0.5, 0.5);
|
||||
|
||||
// 应用缩放动画
|
||||
scaleTransform.BeginAnimation(ScaleTransform.ScaleXProperty, scaleAnimation);
|
||||
scaleTransform.BeginAnimation(ScaleTransform.ScaleYProperty, scaleAnimation);
|
||||
}
|
||||
|
||||
// 添加动画完成事件
|
||||
fadeAnimation.Completed += (sender, e) => OnAnimationCompleted(visual, stroke);
|
||||
|
||||
// 应用透明度动画
|
||||
visual.BeginAnimation(UIElement.OpacityProperty, fadeAnimation);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"统一渐隐动画失败: {ex}", LogHelper.LogType.Error);
|
||||
OnAnimationCompleted(visual, stroke);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 开始高亮笔的渐隐动画
|
||||
/// </summary>
|
||||
private void StartHighlighterFadeAnimation(UIElement visual, Stroke stroke, double currentOpacity)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 高亮笔使用统一的渐隐动画,与擦除效果一致
|
||||
StartUnifiedFadeAnimation(visual, stroke, currentOpacity, (int)(AnimationDuration * 1.2));
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"开始高亮笔渐隐动画失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 渐进式渐隐动画 - 从起点到终点逐渐消失
|
||||
/// </summary>
|
||||
private void StartProgressiveFadeAnimation(UIElement visual, Stroke stroke, double currentOpacity, int duration)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 确保所有墨迹都能显示动画,包括短墨迹
|
||||
if (stroke.StylusPoints.Count < 2)
|
||||
{
|
||||
// 只有1个点的墨迹也使用分段动画,确保视觉效果
|
||||
CreateSegmentedStroke(visual, stroke, currentOpacity, duration);
|
||||
return;
|
||||
}
|
||||
|
||||
// 将墨迹分段并创建多个 Path
|
||||
CreateSegmentedStroke(visual, stroke, currentOpacity, duration);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"渐进式渐隐动画失败: {ex}", LogHelper.LogType.Error);
|
||||
// 失败时回退到简单动画
|
||||
StartSimpleFadeAnimation(visual, stroke, currentOpacity, duration);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 创建分段墨迹并开始渐进消失
|
||||
/// </summary>
|
||||
private void CreateSegmentedStroke(UIElement originalVisual, Stroke stroke, double opacity, int duration)
|
||||
{
|
||||
try
|
||||
{
|
||||
var stylusPoints = stroke.StylusPoints;
|
||||
var totalPoints = stylusPoints.Count;
|
||||
|
||||
// 分段算法 - 确保所有墨迹都有足够的动画效果
|
||||
var strokeLength = CalculateStrokeLength(stylusPoints);
|
||||
var segmentCount = CalculateOptimalSegmentCount(totalPoints, strokeLength);
|
||||
|
||||
// 强制最小分段数量,确保短墨迹也有动画效果
|
||||
segmentCount = Math.Max(segmentCount, 4);
|
||||
|
||||
var pointsPerSegment = Math.Max(1, totalPoints / segmentCount);
|
||||
|
||||
// 隐藏原始视觉元素
|
||||
originalVisual.Visibility = Visibility.Hidden;
|
||||
|
||||
var segments = new List<UIElement>();
|
||||
var parent = _mainWindow.inkCanvas?.Parent as Panel;
|
||||
if (parent == null)
|
||||
{
|
||||
// 如果父容器不是Panel,直接使用InkCanvas
|
||||
parent = null; // 稍后会检查并使用InkCanvas.Children
|
||||
}
|
||||
|
||||
// 创建各个分段 - 确保短墨迹也能正确分段
|
||||
for (int i = 0; i < segmentCount; i++)
|
||||
{
|
||||
var startIndex = i * pointsPerSegment;
|
||||
var endIndex = (i == segmentCount - 1) ? totalPoints - 1 : (i + 1) * pointsPerSegment;
|
||||
|
||||
// 确保有足够的点来创建分段,对于短墨迹特殊处理
|
||||
if (endIndex <= startIndex && totalPoints > 1)
|
||||
{
|
||||
// 短墨迹:每个点作为一个分段
|
||||
startIndex = i;
|
||||
endIndex = Math.Min(i + 1, totalPoints - 1);
|
||||
}
|
||||
|
||||
// 为每个分段添加重叠,确保连接处平滑
|
||||
var overlap = Math.Max(1, pointsPerSegment / 6); // 15%的重叠,平衡平滑与速度
|
||||
var actualStartIndex = Math.Max(0, startIndex - overlap);
|
||||
var actualEndIndex = Math.Min(totalPoints - 1, endIndex + overlap);
|
||||
|
||||
var segment = CreateStrokeSegment(stroke, actualStartIndex, actualEndIndex, opacity);
|
||||
if (segment != null)
|
||||
{
|
||||
segments.Add(segment);
|
||||
if (parent != null)
|
||||
{
|
||||
parent.Children.Add(segment);
|
||||
}
|
||||
else if (_mainWindow.inkCanvas != null)
|
||||
{
|
||||
_mainWindow.inkCanvas.Children.Add(segment);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 开始分段渐隐动画
|
||||
StartSegmentedFadeAnimation(segments, stroke, originalVisual, duration);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
StartSimpleFadeAnimation(originalVisual, stroke, opacity, duration);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 创建墨迹分段
|
||||
/// </summary>
|
||||
private UIElement CreateStrokeSegment(Stroke originalStroke, int startIndex, int endIndex, double opacity)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 创建分段的 StylusPoint 集合
|
||||
var segmentPoints = new StylusPointCollection();
|
||||
for (int i = startIndex; i <= endIndex && i < originalStroke.StylusPoints.Count; i++)
|
||||
{
|
||||
segmentPoints.Add(originalStroke.StylusPoints[i]);
|
||||
}
|
||||
|
||||
if (segmentPoints.Count < 2) return null;
|
||||
|
||||
// 创建分段墨迹
|
||||
var segmentStroke = new Stroke(segmentPoints)
|
||||
{
|
||||
DrawingAttributes = originalStroke.DrawingAttributes.Clone()
|
||||
};
|
||||
|
||||
// 创建分段的视觉元素
|
||||
var geometry = segmentStroke.GetGeometry();
|
||||
if (geometry == null) return null;
|
||||
|
||||
var drawingAttribs = segmentStroke.DrawingAttributes;
|
||||
var path = new Path
|
||||
{
|
||||
Data = geometry,
|
||||
Stroke = new SolidColorBrush(drawingAttribs.Color),
|
||||
StrokeThickness = drawingAttribs.Width,
|
||||
StrokeStartLineCap = drawingAttribs.IsHighlighter ? PenLineCap.Flat : PenLineCap.Round,
|
||||
StrokeEndLineCap = drawingAttribs.IsHighlighter ? PenLineCap.Flat : PenLineCap.Round,
|
||||
StrokeLineJoin = drawingAttribs.IsHighlighter ? PenLineJoin.Miter : PenLineJoin.Round,
|
||||
Fill = drawingAttribs.IsHighlighter ? new SolidColorBrush(drawingAttribs.Color) : null,
|
||||
Opacity = opacity,
|
||||
UseLayoutRounding = false,
|
||||
SnapsToDevicePixels = false
|
||||
};
|
||||
|
||||
// 设置位置
|
||||
var bounds = geometry.Bounds;
|
||||
System.Windows.Controls.Canvas.SetLeft(path, bounds.Left);
|
||||
System.Windows.Controls.Canvas.SetTop(path, bounds.Top);
|
||||
|
||||
return path;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 开始分段渐隐动画
|
||||
/// </summary>
|
||||
private void StartSegmentedFadeAnimation(List<UIElement> segments, Stroke originalStroke, UIElement originalVisual, int totalDuration)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 动画时序算法
|
||||
var segmentDuration = CalculateOptimalSegmentDuration(totalDuration, segments.Count);
|
||||
var animationCurve = CreateAppleStyleAnimationCurve(segments.Count, totalDuration);
|
||||
|
||||
// 跟踪动画完成状态
|
||||
var completedSegments = new HashSet<UIElement>();
|
||||
var totalSegments = segments.Count;
|
||||
|
||||
// 渐隐效果 - 使用自然的动画曲线
|
||||
for (int i = 0; i < segments.Count; i++)
|
||||
{
|
||||
var segment = segments[i];
|
||||
|
||||
// 使用预计算的动画曲线获取延迟时间
|
||||
var delay = animationCurve[i];
|
||||
|
||||
// 使用定时器延迟启动每个分段的动画
|
||||
var timer = new DispatcherTimer
|
||||
{
|
||||
Interval = TimeSpan.FromMilliseconds(delay)
|
||||
};
|
||||
|
||||
int segmentIndex = i; // 捕获当前索引
|
||||
timer.Tick += (sender, e) =>
|
||||
{
|
||||
StartSingleSegmentFadeAnimation(segment, segmentDuration, () =>
|
||||
{
|
||||
// 动画完成回调
|
||||
lock (completedSegments)
|
||||
{
|
||||
completedSegments.Add(segment);
|
||||
|
||||
// 检查是否所有分段都完成了
|
||||
if (completedSegments.Count >= totalSegments)
|
||||
{
|
||||
CleanupSegmentedAnimation(segments, originalStroke, originalVisual);
|
||||
}
|
||||
}
|
||||
});
|
||||
timer.Stop();
|
||||
};
|
||||
|
||||
timer.Start();
|
||||
}
|
||||
|
||||
// 设置一个安全超时定时器,防止无限等待
|
||||
var safetyTimeout = totalDuration + (segments.Count * segmentDuration) + 1200; // 额外1.2秒缓冲,确保动画完整
|
||||
var safetyTimer = new DispatcherTimer
|
||||
{
|
||||
Interval = TimeSpan.FromMilliseconds(safetyTimeout)
|
||||
};
|
||||
|
||||
safetyTimer.Tick += (sender, e) =>
|
||||
{
|
||||
CleanupSegmentedAnimation(segments, originalStroke, originalVisual);
|
||||
safetyTimer.Stop();
|
||||
};
|
||||
|
||||
safetyTimer.Start();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"分段渐隐动画失败: {ex}", LogHelper.LogType.Error);
|
||||
CleanupSegmentedAnimation(segments, originalStroke, originalVisual);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 单个分段的渐隐动画
|
||||
/// </summary>
|
||||
private void StartSingleSegmentFadeAnimation(UIElement segment, int duration, Action onCompleted = null)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 只使用透明度动画,保持墨迹原有粗细
|
||||
var fadeAnimation = new DoubleAnimation
|
||||
{
|
||||
From = segment.Opacity,
|
||||
To = 0.0,
|
||||
Duration = TimeSpan.FromMilliseconds(duration),
|
||||
EasingFunction = new CubicEase { EasingMode = EasingMode.EaseInOut } // 更平滑的缓动
|
||||
};
|
||||
|
||||
// 添加动画完成事件
|
||||
if (onCompleted != null)
|
||||
{
|
||||
fadeAnimation.Completed += (sender, e) =>
|
||||
{
|
||||
onCompleted?.Invoke();
|
||||
};
|
||||
}
|
||||
|
||||
// 只应用透明度动画,不改变墨迹大小
|
||||
segment.BeginAnimation(UIElement.OpacityProperty, fadeAnimation);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"单个分段渐隐动画失败: {ex}", LogHelper.LogType.Error);
|
||||
// 即使失败也要调用完成回调
|
||||
onCompleted?.Invoke();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 清理分段动画
|
||||
/// </summary>
|
||||
private void CleanupSegmentedAnimation(List<UIElement> segments, Stroke originalStroke, UIElement originalVisual)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 移除所有分段
|
||||
var parent = _mainWindow.inkCanvas?.Parent as Panel;
|
||||
|
||||
foreach (var segment in segments)
|
||||
{
|
||||
if (parent != null && parent.Children.Contains(segment))
|
||||
{
|
||||
parent.Children.Remove(segment);
|
||||
}
|
||||
else if (_mainWindow.inkCanvas != null && _mainWindow.inkCanvas.Children.Contains(segment))
|
||||
{
|
||||
_mainWindow.inkCanvas.Children.Remove(segment);
|
||||
}
|
||||
}
|
||||
|
||||
// 清理原始墨迹
|
||||
OnAnimationCompleted(originalVisual, originalStroke);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"清理分段动画失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 简单渐隐动画(备用方案)
|
||||
/// </summary>
|
||||
private void StartSimpleFadeAnimation(UIElement visual, Stroke stroke, double currentOpacity, int duration)
|
||||
{
|
||||
try
|
||||
{
|
||||
var fadeAnimation = new DoubleAnimation
|
||||
{
|
||||
From = currentOpacity,
|
||||
To = 0.0,
|
||||
Duration = TimeSpan.FromMilliseconds(duration),
|
||||
EasingFunction = new QuadraticEase { EasingMode = EasingMode.EaseIn }
|
||||
};
|
||||
|
||||
fadeAnimation.Completed += (sender, e) => OnAnimationCompleted(visual, stroke);
|
||||
visual.BeginAnimation(UIElement.OpacityProperty, fadeAnimation);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"简单渐隐动画失败: {ex}", LogHelper.LogType.Error);
|
||||
OnAnimationCompleted(visual, stroke);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 计算墨迹的实际长度
|
||||
/// </summary>
|
||||
private double CalculateStrokeLength(StylusPointCollection points)
|
||||
{
|
||||
if (points.Count < 2) return 0;
|
||||
|
||||
double totalLength = 0;
|
||||
for (int i = 1; i < points.Count; i++)
|
||||
{
|
||||
var p1 = points[i - 1].ToPoint();
|
||||
var p2 = points[i].ToPoint();
|
||||
totalLength += Math.Sqrt(Math.Pow(p2.X - p1.X, 2) + Math.Pow(p2.Y - p1.Y, 2));
|
||||
}
|
||||
return totalLength;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 根据墨迹特性计算最优分段数量 - 平衡速度与完整性
|
||||
/// </summary>
|
||||
private int CalculateOptimalSegmentCount(int pointCount, double strokeLength)
|
||||
{
|
||||
// 平衡速度与完整性,确保动画效果的同时提高速度
|
||||
const double PIXELS_PER_SEGMENT = 12.0; // 每段适中长度,平衡效果与速度
|
||||
const int MIN_SEGMENTS = 5; // 适当的最小分段数,确保动画效果
|
||||
const int MAX_SEGMENTS = 100; // 适中的最大分段数,平衡性能与效果
|
||||
|
||||
// 根据长度计算基础分段数
|
||||
var lengthBasedSegments = Math.Max(MIN_SEGMENTS, (int)(strokeLength / PIXELS_PER_SEGMENT));
|
||||
|
||||
// 根据点密度调整,平衡效果与速度
|
||||
var density = pointCount > 0 ? strokeLength / pointCount : 1;
|
||||
var densityFactor = Math.Max(0.4, Math.Min(2.5, density / 1.8));
|
||||
|
||||
var finalSegments = (int)(lengthBasedSegments * densityFactor);
|
||||
|
||||
// 对于短墨迹,确保至少有4个分段
|
||||
if (pointCount <= 5)
|
||||
{
|
||||
finalSegments = Math.Max(finalSegments, 4);
|
||||
}
|
||||
|
||||
// 限制在合理范围内
|
||||
return Math.Min(MAX_SEGMENTS, Math.Max(MIN_SEGMENTS, finalSegments));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 计算最优的单段动画持续时间 - 平衡速度与完整性
|
||||
/// </summary>
|
||||
private int CalculateOptimalSegmentDuration(int totalDuration, int segmentCount)
|
||||
{
|
||||
// 平衡速度与动画完整性
|
||||
var baseDuration = totalDuration / Math.Max(segmentCount, 1);
|
||||
var minDuration = 150; // 每段最少150ms,确保动画完整显示
|
||||
var maxDuration = 500; // 每段最多500ms,平衡速度与完整性
|
||||
|
||||
return Math.Max(minDuration, Math.Min(maxDuration, baseDuration));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 创建优化的动画时间曲线 - 平衡速度与完整性
|
||||
/// </summary>
|
||||
private int[] CreateAppleStyleAnimationCurve(int segmentCount, int totalDuration)
|
||||
{
|
||||
var curve = new int[segmentCount];
|
||||
|
||||
// 平衡速度与完整性,确保动画有足够时间播放
|
||||
var availableTime = totalDuration * 0.6; // 使用60%的总时间,给动画留足够缓冲
|
||||
var delayBetweenSegments = Math.Max(60, availableTime / Math.Max(segmentCount, 1));
|
||||
|
||||
for (int i = 0; i < segmentCount; i++)
|
||||
{
|
||||
// 线性延迟,确保每个分段都有足够时间
|
||||
curve[i] = (int)(i * delayBetweenSegments);
|
||||
}
|
||||
|
||||
return curve;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 动画完成后的统一处理
|
||||
/// </summary>
|
||||
private void OnAnimationCompleted(UIElement visual, Stroke stroke)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 从父容器中移除墨迹
|
||||
var parent = _mainWindow.inkCanvas?.Parent as Panel;
|
||||
if (parent != null && parent.Children.Contains(visual))
|
||||
{
|
||||
parent.Children.Remove(visual);
|
||||
}
|
||||
else if (_mainWindow.inkCanvas != null && _mainWindow.inkCanvas.Children.Contains(visual))
|
||||
{
|
||||
_mainWindow.inkCanvas.Children.Remove(visual);
|
||||
}
|
||||
|
||||
RemoveStroke(stroke);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"渐隐动画完成后清理墨迹失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,164 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace Ink_Canvas.Helpers
|
||||
{
|
||||
/// <summary>
|
||||
/// 墨迹平滑配置类
|
||||
/// </summary>
|
||||
public class InkSmoothingConfig
|
||||
{
|
||||
// 基本平滑参数
|
||||
public double SmoothingStrength { get; set; } = 0.4;
|
||||
public double ResampleInterval { get; set; } = 2.5;
|
||||
public int InterpolationSteps { get; set; } = 12;
|
||||
|
||||
// 贝塞尔曲线参数
|
||||
public bool UseAdaptiveInterpolation { get; set; } = true;
|
||||
public double CurveTension { get; set; } = 0.3;
|
||||
public double MinCurvatureThreshold { get; set; } = 0.1;
|
||||
public double MaxCurvatureThreshold { get; set; } = 0.8;
|
||||
|
||||
// 性能参数
|
||||
public bool UseHardwareAcceleration { get; set; } = true;
|
||||
public bool UseAsyncProcessing { get; set; } = true;
|
||||
public int MaxConcurrentTasks { get; set; } = Environment.ProcessorCount;
|
||||
public int MaxPointsPerStroke { get; set; } = 10000;
|
||||
|
||||
// 质量设置
|
||||
public SmoothingQuality Quality { get; set; } = SmoothingQuality.Balanced;
|
||||
|
||||
public enum SmoothingQuality
|
||||
{
|
||||
Performance, // 性能优先
|
||||
Balanced, // 平衡
|
||||
Quality // 质量优先
|
||||
}
|
||||
|
||||
// 兼容性枚举
|
||||
public enum InkSmoothingQuality
|
||||
{
|
||||
HighPerformance = 0, // 高性能低质量
|
||||
Balanced = 1, // 平衡
|
||||
HighQuality = 2 // 高质量低性能
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从设置中加载配置
|
||||
/// </summary>
|
||||
public static InkSmoothingConfig FromSettings()
|
||||
{
|
||||
var config = new InkSmoothingConfig();
|
||||
|
||||
try
|
||||
{
|
||||
// 尝试从MainWindow.Settings加载配置(兼容性)
|
||||
if (MainWindow.Settings?.Canvas != null)
|
||||
{
|
||||
config.Quality = (SmoothingQuality)MainWindow.Settings.Canvas.InkSmoothingQuality;
|
||||
config.UseHardwareAcceleration = MainWindow.Settings.Canvas.UseHardwareAcceleration;
|
||||
config.UseAsyncProcessing = MainWindow.Settings.Canvas.UseAsyncInkSmoothing;
|
||||
config.MaxConcurrentTasks = MainWindow.Settings.Canvas.MaxConcurrentSmoothingTasks > 0 ?
|
||||
MainWindow.Settings.Canvas.MaxConcurrentSmoothingTasks : Environment.ProcessorCount;
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.WriteLine($"加载平滑配置失败: {ex.Message}");
|
||||
}
|
||||
|
||||
return config;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 应用质量设置
|
||||
/// </summary>
|
||||
public void ApplyQualitySettings()
|
||||
{
|
||||
// 保存用户设置的异步处理偏好
|
||||
bool userAsyncPreference = UseAsyncProcessing;
|
||||
|
||||
switch (Quality)
|
||||
{
|
||||
case SmoothingQuality.Performance:
|
||||
SmoothingStrength = 0.15;
|
||||
ResampleInterval = 5.0;
|
||||
InterpolationSteps = 4;
|
||||
UseAdaptiveInterpolation = false;
|
||||
CurveTension = 0.15;
|
||||
MaxConcurrentTasks = Math.Max(1, Environment.ProcessorCount / 2);
|
||||
UseHardwareAcceleration = true;
|
||||
UseAsyncProcessing = userAsyncPreference;
|
||||
break;
|
||||
|
||||
case SmoothingQuality.Balanced:
|
||||
SmoothingStrength = 0.3;
|
||||
ResampleInterval = 3.0;
|
||||
InterpolationSteps = 8;
|
||||
UseAdaptiveInterpolation = true;
|
||||
CurveTension = 0.25;
|
||||
MaxConcurrentTasks = Environment.ProcessorCount;
|
||||
UseHardwareAcceleration = true;
|
||||
UseAsyncProcessing = userAsyncPreference;
|
||||
break;
|
||||
|
||||
case SmoothingQuality.Quality:
|
||||
SmoothingStrength = 0.5;
|
||||
ResampleInterval = 2.0;
|
||||
InterpolationSteps = 15;
|
||||
UseAdaptiveInterpolation = true;
|
||||
CurveTension = 0.35;
|
||||
MaxConcurrentTasks = Environment.ProcessorCount;
|
||||
UseHardwareAcceleration = true;
|
||||
UseAsyncProcessing = userAsyncPreference;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 保存配置到设置
|
||||
/// </summary>
|
||||
public void SaveToSettings()
|
||||
{
|
||||
try
|
||||
{
|
||||
// 尝试保存到MainWindow.Settings(兼容性)
|
||||
if (MainWindow.Settings?.Canvas != null)
|
||||
{
|
||||
MainWindow.Settings.Canvas.InkSmoothingQuality = (int)Quality;
|
||||
MainWindow.Settings.Canvas.UseHardwareAcceleration = UseHardwareAcceleration;
|
||||
MainWindow.Settings.Canvas.UseAsyncInkSmoothing = UseAsyncProcessing;
|
||||
MainWindow.Settings.Canvas.MaxConcurrentSmoothingTasks = MaxConcurrentTasks;
|
||||
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.WriteLine($"保存平滑配置失败: {ex.Message}");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 验证配置参数
|
||||
/// </summary>
|
||||
public bool Validate()
|
||||
{
|
||||
return SmoothingStrength >= 0.0 && SmoothingStrength <= 1.0 &&
|
||||
ResampleInterval > 0.0 &&
|
||||
InterpolationSteps > 0 && InterpolationSteps <= 50 &&
|
||||
CurveTension >= 0.0 && CurveTension <= 1.0 &&
|
||||
MaxConcurrentTasks > 0 &&
|
||||
MaxPointsPerStroke > 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取配置摘要
|
||||
/// </summary>
|
||||
public string GetSummary()
|
||||
{
|
||||
return $"质量: {Quality}, 强度: {SmoothingStrength:F2}, 间隔: {ResampleInterval:F1}, " +
|
||||
$"步数: {InterpolationSteps}, 自适应: {UseAdaptiveInterpolation}, " +
|
||||
$"张力: {CurveTension:F2}, 硬件加速: {UseHardwareAcceleration}";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -25,7 +25,7 @@ namespace Ink_Canvas.Helpers
|
||||
_uiDispatcher = uiDispatcher;
|
||||
_config = InkSmoothingConfig.FromSettings();
|
||||
_config.ApplyQualitySettings();
|
||||
|
||||
|
||||
_asyncSmoothing = new AsyncAdvancedBezierSmoothing(uiDispatcher)
|
||||
{
|
||||
SmoothingStrength = _config.SmoothingStrength,
|
||||
@@ -34,7 +34,7 @@ namespace Ink_Canvas.Helpers
|
||||
UseHardwareAcceleration = _config.UseHardwareAcceleration,
|
||||
MaxConcurrentTasks = _config.MaxConcurrentTasks
|
||||
};
|
||||
|
||||
|
||||
_hardwareProcessor = new HardwareAcceleratedInkProcessor();
|
||||
_performanceMonitor = new InkSmoothingPerformanceMonitor();
|
||||
}
|
||||
@@ -42,7 +42,7 @@ namespace Ink_Canvas.Helpers
|
||||
/// <summary>
|
||||
/// 平滑笔画(自动选择最佳方法)
|
||||
/// </summary>
|
||||
public async Task<Stroke> SmoothStrokeAsync(Stroke originalStroke,
|
||||
public async Task<Stroke> SmoothStrokeAsync(Stroke originalStroke,
|
||||
Action<Stroke, Stroke> onCompleted = null,
|
||||
CancellationToken cancellationToken = default)
|
||||
{
|
||||
@@ -142,7 +142,7 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
var newConfig = InkSmoothingConfig.FromSettings();
|
||||
newConfig.ApplyQualitySettings();
|
||||
|
||||
|
||||
_asyncSmoothing.SmoothingStrength = newConfig.SmoothingStrength;
|
||||
_asyncSmoothing.ResampleInterval = newConfig.ResampleInterval;
|
||||
_asyncSmoothing.InterpolationSteps = newConfig.InterpolationSteps;
|
||||
@@ -189,15 +189,15 @@ namespace Ink_Canvas.Helpers
|
||||
public static InkSmoothingConfig GetRecommendedConfig()
|
||||
{
|
||||
var config = new InkSmoothingConfig();
|
||||
|
||||
|
||||
// 根据系统性能调整配置
|
||||
var processorCount = Environment.ProcessorCount;
|
||||
var isHardwareAccelerated = IsHardwareAccelerationSupported();
|
||||
|
||||
|
||||
if (processorCount >= 4 && isHardwareAccelerated)
|
||||
{
|
||||
// 降低高质量模式的门槛,4核以上且支持硬件加速就使用高质量
|
||||
config.Quality = InkSmoothingQuality.HighQuality;
|
||||
config.Quality = (InkSmoothingConfig.SmoothingQuality)InkSmoothingConfig.InkSmoothingQuality.HighQuality;
|
||||
config.UseHardwareAcceleration = true;
|
||||
config.UseAsyncProcessing = true;
|
||||
config.MaxConcurrentTasks = Math.Min(processorCount, 8);
|
||||
@@ -205,7 +205,7 @@ namespace Ink_Canvas.Helpers
|
||||
else if (processorCount >= 2)
|
||||
{
|
||||
// 2核以上使用平衡模式
|
||||
config.Quality = InkSmoothingQuality.Balanced;
|
||||
config.Quality = (InkSmoothingConfig.SmoothingQuality)InkSmoothingConfig.InkSmoothingQuality.Balanced;
|
||||
config.UseHardwareAcceleration = isHardwareAccelerated;
|
||||
config.UseAsyncProcessing = true;
|
||||
config.MaxConcurrentTasks = Math.Min(processorCount, 4);
|
||||
@@ -213,12 +213,12 @@ namespace Ink_Canvas.Helpers
|
||||
else
|
||||
{
|
||||
// 单核或性能较低的设备使用高性能模式
|
||||
config.Quality = InkSmoothingQuality.HighPerformance;
|
||||
config.Quality = (InkSmoothingConfig.SmoothingQuality)InkSmoothingConfig.InkSmoothingQuality.HighPerformance;
|
||||
config.UseHardwareAcceleration = false;
|
||||
config.UseAsyncProcessing = false;
|
||||
config.MaxConcurrentTasks = 1;
|
||||
}
|
||||
|
||||
|
||||
config.ApplyQualitySettings();
|
||||
return config;
|
||||
}
|
||||
|
||||
@@ -5,11 +5,15 @@ using System.Windows.Forms;
|
||||
using System.Windows.Interop;
|
||||
using Point = System.Windows.Point;
|
||||
|
||||
namespace Ink_Canvas.Helpers {
|
||||
internal class IsOutsideOfScreenHelper {
|
||||
public static bool IsOutsideOfScreen(FrameworkElement target) {
|
||||
namespace Ink_Canvas.Helpers
|
||||
{
|
||||
internal class IsOutsideOfScreenHelper
|
||||
{
|
||||
public static bool IsOutsideOfScreen(FrameworkElement target)
|
||||
{
|
||||
var hwndSource = (HwndSource)PresentationSource.FromVisual(target);
|
||||
if (hwndSource is null) {
|
||||
if (hwndSource is null)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -19,7 +23,8 @@ namespace Ink_Canvas.Helpers {
|
||||
var screens = Screen.AllScreens;
|
||||
return !screens.Any(x => x.Bounds.IntersectsWith(targetBounds));
|
||||
|
||||
Rectangle GetPixelBoundsToScreen(FrameworkElement visual) {
|
||||
Rectangle GetPixelBoundsToScreen(FrameworkElement visual)
|
||||
{
|
||||
var pixelBoundsToScreen = Rect.Empty;
|
||||
pixelBoundsToScreen.Union(visual.PointToScreen(new Point(0, 0)));
|
||||
pixelBoundsToScreen.Union(visual.PointToScreen(new Point(visual.ActualWidth, 0)));
|
||||
|
||||
@@ -33,12 +33,12 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
// 检查日志是否启用
|
||||
if (MainWindow.Settings != null && MainWindow.Settings.Advanced != null && !MainWindow.Settings.Advanced.IsLogEnabled) return;
|
||||
|
||||
|
||||
string strLogType = logType.ToString();
|
||||
try
|
||||
{
|
||||
string file;
|
||||
|
||||
|
||||
// 检查是否启用了日期保存功能
|
||||
if (MainWindow.Settings != null && MainWindow.Settings.Advanced != null && MainWindow.Settings.Advanced.IsSaveLogByDate)
|
||||
{
|
||||
@@ -48,10 +48,10 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
Directory.CreateDirectory(logsPath);
|
||||
}
|
||||
|
||||
|
||||
// 检查Logs文件夹大小,如果超过5MB则清空
|
||||
CheckAndCleanLogsFolder(logsPath);
|
||||
|
||||
|
||||
// 使用软件启动时间作为日志文件名
|
||||
file = Path.Combine(logsPath, $"Log_{AppStartTime}.txt");
|
||||
}
|
||||
@@ -59,12 +59,12 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
file = App.RootPath + LogFile;
|
||||
}
|
||||
|
||||
|
||||
if (!Directory.Exists(App.RootPath))
|
||||
{
|
||||
Directory.CreateDirectory(App.RootPath);
|
||||
}
|
||||
|
||||
|
||||
var threadId = Thread.CurrentThread.ManagedThreadId;
|
||||
var callingMethod = new StackTrace(2, true).GetFrame(0);
|
||||
string callerInfo = "<unknown>";
|
||||
@@ -92,16 +92,16 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
long totalSize = 0;
|
||||
DirectoryInfo dirInfo = new DirectoryInfo(logsPath);
|
||||
|
||||
|
||||
// 如果目录不存在,直接返回
|
||||
if (!dirInfo.Exists) return;
|
||||
|
||||
|
||||
// 计算文件夹大小
|
||||
foreach (FileInfo file in dirInfo.GetFiles())
|
||||
{
|
||||
totalSize += file.Length;
|
||||
}
|
||||
|
||||
|
||||
// 如果超过5MB,清空文件夹
|
||||
if (totalSize > MaxLogsFolderSizeBytes)
|
||||
{
|
||||
@@ -113,7 +113,7 @@ namespace Ink_Canvas.Helpers
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
|
||||
|
||||
// 记录清理操作
|
||||
string cleanupMessage = $"Logs folder exceeded size limit ({totalSize / 1024.0 / 1024.0:F2} MB > {MaxLogsFolderSizeBytes / 1024.0 / 1024.0:F2} MB). Folder cleaned.";
|
||||
using (StreamWriter sw = new StreamWriter(Path.Combine(logsPath, $"Log_{AppStartTime}.txt"), true))
|
||||
|
||||
@@ -25,10 +25,14 @@ namespace Ink_Canvas.Helpers
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 用于显示笔迹的类
|
||||
/// 用于显示笔迹的类
|
||||
/// </summary>
|
||||
public class StrokeVisual : DrawingVisual
|
||||
{
|
||||
private bool _needsRedraw = true;
|
||||
private int _lastPointCount = 0;
|
||||
private const int REDRAW_THRESHOLD = 3;
|
||||
|
||||
/// <summary>
|
||||
/// 创建显示笔迹的类
|
||||
/// </summary>
|
||||
@@ -49,15 +53,20 @@ namespace Ink_Canvas.Helpers
|
||||
public StrokeVisual(DrawingAttributes drawingAttributes)
|
||||
{
|
||||
_drawingAttributes = drawingAttributes;
|
||||
|
||||
// 启用硬件加速
|
||||
RenderOptions.SetBitmapScalingMode(this, BitmapScalingMode.HighQuality);
|
||||
RenderOptions.SetEdgeMode(this, EdgeMode.Aliased);
|
||||
RenderOptions.SetCachingHint(this, CachingHint.Cache);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 设置或获取显示的笔迹
|
||||
/// 设置或获取显示的笔迹
|
||||
/// </summary>
|
||||
public Stroke Stroke { set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// 在笔迹中添加点
|
||||
/// 在笔迹中添加点
|
||||
/// </summary>
|
||||
/// <param name="point"></param>
|
||||
public void Add(StylusPoint point)
|
||||
@@ -66,28 +75,50 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
var collection = new StylusPointCollection { point };
|
||||
Stroke = new Stroke(collection) { DrawingAttributes = _drawingAttributes };
|
||||
_lastPointCount = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
Stroke.StylusPoints.Add(point);
|
||||
_lastPointCount++;
|
||||
}
|
||||
|
||||
// 标记需要重绘
|
||||
_needsRedraw = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 重新画出笔迹
|
||||
/// 重新画出笔迹
|
||||
/// </summary>
|
||||
public void Redraw()
|
||||
{
|
||||
if (!_needsRedraw || Stroke == null) return;
|
||||
|
||||
if (_lastPointCount % REDRAW_THRESHOLD != 0 && _lastPointCount > REDRAW_THRESHOLD)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
using (var dc = RenderOpen())
|
||||
{
|
||||
Stroke.Draw(dc);
|
||||
}
|
||||
_needsRedraw = false;
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 强制重绘
|
||||
/// </summary>
|
||||
public void ForceRedraw()
|
||||
{
|
||||
_needsRedraw = true;
|
||||
Redraw();
|
||||
}
|
||||
|
||||
private readonly DrawingAttributes _drawingAttributes;
|
||||
|
||||
public static implicit operator Stroke(StrokeVisual v)
|
||||
|
||||
@@ -1,11 +1,10 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Microsoft.Office.Interop.PowerPoint;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
using System.Windows.Ink;
|
||||
using System.Windows.Threading;
|
||||
using Microsoft.Office.Interop.PowerPoint;
|
||||
|
||||
namespace Ink_Canvas.Helpers
|
||||
{
|
||||
@@ -25,12 +24,23 @@ namespace Ink_Canvas.Helpers
|
||||
private int _maxSlides = 100;
|
||||
private string _currentPresentationId = "";
|
||||
private readonly object _lockObject = new object();
|
||||
private bool _disposed = false;
|
||||
|
||||
private bool _disposed;
|
||||
|
||||
// 墨迹锁定机制,防止翻页时的墨迹冲突
|
||||
private DateTime _inkLockUntil = DateTime.MinValue;
|
||||
private int _lockedSlideIndex = -1;
|
||||
private const int InkLockMilliseconds = 500;
|
||||
|
||||
// 添加快速切换保护机制
|
||||
private DateTime _lastSwitchTime = DateTime.MinValue;
|
||||
private int _lastSwitchSlideIndex = -1;
|
||||
private const int MinSwitchIntervalMs = 100; // 最小切换间隔100毫秒
|
||||
|
||||
// 内存管理相关字段
|
||||
private long _totalMemoryUsage = 0;
|
||||
private const long MaxMemoryUsageBytes = 100 * 1024 * 1024; // 100MB限制
|
||||
private DateTime _lastMemoryCleanup = DateTime.MinValue;
|
||||
private const int MemoryCleanupIntervalMinutes = 5; // 5分钟清理一次
|
||||
#endregion
|
||||
|
||||
#region Constructor
|
||||
@@ -57,20 +67,39 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
try
|
||||
{
|
||||
// 完全清理之前的墨迹状态
|
||||
ClearAllStrokes();
|
||||
|
||||
// 重置墨迹锁定状态
|
||||
_inkLockUntil = DateTime.MinValue;
|
||||
_lockedSlideIndex = -1;
|
||||
|
||||
// 生成演示文稿唯一标识符
|
||||
_currentPresentationId = GeneratePresentationId(presentation);
|
||||
|
||||
|
||||
// 重新初始化内存流数组
|
||||
var slideCount = presentation.Slides.Count;
|
||||
int slideCount = 0;
|
||||
try
|
||||
{
|
||||
slideCount = presentation.Slides.Count;
|
||||
}
|
||||
catch (COMException comEx)
|
||||
{
|
||||
var hr = (uint)comEx.HResult;
|
||||
if (hr == 0x80048010)
|
||||
{
|
||||
return;
|
||||
}
|
||||
throw;
|
||||
}
|
||||
_memoryStreams = new MemoryStream[slideCount + 2];
|
||||
|
||||
|
||||
// 如果启用自动保存,尝试加载已保存的墨迹
|
||||
if (IsAutoSaveEnabled && !string.IsNullOrEmpty(AutoSaveLocation))
|
||||
{
|
||||
LoadSavedStrokes();
|
||||
}
|
||||
|
||||
LogHelper.WriteLogToFile($"已初始化演示文稿墨迹管理: {presentation.Name}, 幻灯片数量: {slideCount}", LogHelper.LogType.Trace);
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
@@ -90,24 +119,39 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
try
|
||||
{
|
||||
// 检查墨迹锁定
|
||||
// 检查墨迹锁定
|
||||
if (!CanWriteInk(slideIndex))
|
||||
{
|
||||
LogHelper.WriteLogToFile($"墨迹写入被锁定,当前页:{slideIndex},锁定页:{_lockedSlideIndex}", LogHelper.LogType.Warning);
|
||||
if (DateTime.Now < _inkLockUntil)
|
||||
{
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (slideIndex < _memoryStreams.Length)
|
||||
{
|
||||
// 先释放旧的内存流,防止内存泄漏
|
||||
try
|
||||
{
|
||||
_memoryStreams[slideIndex]?.Dispose();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"释放旧内存流失败: {ex}", LogHelper.LogType.Warning);
|
||||
}
|
||||
|
||||
// 创建新的内存流
|
||||
var ms = new MemoryStream();
|
||||
strokes.Save(ms);
|
||||
ms.Position = 0;
|
||||
|
||||
// 释放旧的内存流
|
||||
_memoryStreams[slideIndex]?.Dispose();
|
||||
_memoryStreams[slideIndex] = ms;
|
||||
|
||||
LogHelper.WriteLogToFile($"已保存第{slideIndex}页墨迹,大小: {ms.Length} bytes", LogHelper.LogType.Trace);
|
||||
|
||||
if (ms.Length > 0)
|
||||
{
|
||||
}
|
||||
|
||||
// 检查内存使用情况
|
||||
CheckAndPerformMemoryCleanup();
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -117,6 +161,45 @@ namespace Ink_Canvas.Helpers
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 强制保存指定页面的墨迹
|
||||
/// </summary>
|
||||
public void ForceSaveSlideStrokes(int slideIndex, StrokeCollection strokes)
|
||||
{
|
||||
if (slideIndex <= 0 || strokes == null) return;
|
||||
|
||||
lock (_lockObject)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (slideIndex < _memoryStreams.Length)
|
||||
{
|
||||
// 先释放旧的内存流,防止内存泄漏
|
||||
try
|
||||
{
|
||||
_memoryStreams[slideIndex]?.Dispose();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"释放旧内存流失败: {ex}", LogHelper.LogType.Warning);
|
||||
}
|
||||
|
||||
// 创建新的内存流
|
||||
var ms = new MemoryStream();
|
||||
strokes.Save(ms);
|
||||
ms.Position = 0;
|
||||
_memoryStreams[slideIndex] = ms;
|
||||
|
||||
LogHelper.WriteLogToFile($"已强制保存第{slideIndex}页墨迹,大小: {ms.Length} bytes", LogHelper.LogType.Trace);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"强制保存第{slideIndex}页墨迹失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 加载指定页面的墨迹
|
||||
/// </summary>
|
||||
@@ -132,7 +215,6 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
_memoryStreams[slideIndex].Position = 0;
|
||||
var strokes = new StrokeCollection(_memoryStreams[slideIndex]);
|
||||
LogHelper.WriteLogToFile($"已加载第{slideIndex}页墨迹,笔画数量: {strokes.Count}", LogHelper.LogType.Trace);
|
||||
return strokes;
|
||||
}
|
||||
}
|
||||
@@ -154,17 +236,31 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
try
|
||||
{
|
||||
// 如果有当前墨迹,先保存
|
||||
if (currentStrokes != null && currentStrokes.Count > 0)
|
||||
// 检查快速切换保护
|
||||
var now = DateTime.Now;
|
||||
if (now - _lastSwitchTime < TimeSpan.FromMilliseconds(MinSwitchIntervalMs) &&
|
||||
_lastSwitchSlideIndex == slideIndex)
|
||||
{
|
||||
SaveCurrentSlideStrokes(_lockedSlideIndex > 0 ? _lockedSlideIndex : slideIndex, currentStrokes);
|
||||
LogHelper.WriteLogToFile($"快速切换保护:忽略重复的页面切换请求 {slideIndex}", LogHelper.LogType.Warning);
|
||||
return LoadSlideStrokes(slideIndex);
|
||||
}
|
||||
|
||||
|
||||
// 设置墨迹锁定
|
||||
LockInkForSlide(slideIndex);
|
||||
|
||||
// 加载新页面的墨迹
|
||||
return LoadSlideStrokes(slideIndex);
|
||||
var newStrokes = LoadSlideStrokes(slideIndex);
|
||||
|
||||
// 更新切换记录
|
||||
_lastSwitchTime = now;
|
||||
_lastSwitchSlideIndex = slideIndex;
|
||||
|
||||
if (newStrokes.Count > 0)
|
||||
{
|
||||
}
|
||||
|
||||
return newStrokes;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
@@ -177,7 +273,9 @@ namespace Ink_Canvas.Helpers
|
||||
/// <summary>
|
||||
/// 保存所有墨迹到文件
|
||||
/// </summary>
|
||||
public void SaveAllStrokesToFile(Presentation presentation)
|
||||
/// <param name="presentation">演示文稿对象</param>
|
||||
/// <param name="currentSlideIndex">当前播放的页码,如果提供则使用此值保存位置,否则使用_lockedSlideIndex</param>
|
||||
public void SaveAllStrokesToFile(Presentation presentation, int currentSlideIndex = -1)
|
||||
{
|
||||
if (!IsAutoSaveEnabled || string.IsNullOrEmpty(AutoSaveLocation) || presentation == null) return;
|
||||
|
||||
@@ -194,7 +292,18 @@ namespace Ink_Canvas.Helpers
|
||||
// 保存位置信息
|
||||
try
|
||||
{
|
||||
File.WriteAllText(Path.Combine(folderPath, "Position"), _lockedSlideIndex.ToString());
|
||||
// 优先使用传入的当前页码,否则使用锁定的页码
|
||||
int positionToSave = currentSlideIndex > 0 ? currentSlideIndex : _lockedSlideIndex;
|
||||
// 如果都没有有效值,尝试使用最后切换的页码
|
||||
if (positionToSave <= 0 && _lastSwitchSlideIndex > 0)
|
||||
{
|
||||
positionToSave = _lastSwitchSlideIndex;
|
||||
}
|
||||
|
||||
if (positionToSave > 0)
|
||||
{
|
||||
File.WriteAllText(Path.Combine(folderPath, "Position"), positionToSave.ToString());
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
@@ -203,7 +312,23 @@ namespace Ink_Canvas.Helpers
|
||||
|
||||
// 保存所有页面的墨迹
|
||||
int savedCount = 0;
|
||||
for (int i = 1; i <= presentation.Slides.Count && i < _memoryStreams.Length; i++)
|
||||
int slideCount = 0;
|
||||
|
||||
try
|
||||
{
|
||||
slideCount = presentation.Slides.Count;
|
||||
}
|
||||
catch (COMException comEx)
|
||||
{
|
||||
var hr = (uint)comEx.HResult;
|
||||
if (hr == 0x80048010)
|
||||
{
|
||||
return;
|
||||
}
|
||||
throw;
|
||||
}
|
||||
|
||||
for (int i = 1; i <= slideCount && i < _memoryStreams.Length; i++)
|
||||
{
|
||||
if (_memoryStreams[i] != null)
|
||||
{
|
||||
@@ -214,12 +339,11 @@ namespace Ink_Canvas.Helpers
|
||||
var srcBuf = new byte[_memoryStreams[i].Length];
|
||||
_memoryStreams[i].Position = 0;
|
||||
var byteLength = _memoryStreams[i].Read(srcBuf, 0, srcBuf.Length);
|
||||
|
||||
|
||||
var filePath = Path.Combine(folderPath, i.ToString("0000") + ".icstk");
|
||||
File.WriteAllBytes(filePath, srcBuf);
|
||||
savedCount++;
|
||||
|
||||
LogHelper.WriteLogToFile($"已保存第{i}页墨迹,大小: {byteLength} bytes", LogHelper.LogType.Trace);
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -238,7 +362,6 @@ namespace Ink_Canvas.Helpers
|
||||
}
|
||||
}
|
||||
|
||||
LogHelper.WriteLogToFile($"已保存{savedCount}页墨迹到文件", LogHelper.LogType.Event);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
@@ -285,7 +408,6 @@ namespace Ink_Canvas.Helpers
|
||||
}
|
||||
}
|
||||
|
||||
LogHelper.WriteLogToFile($"已从文件加载{loadedCount}页墨迹", LogHelper.LogType.Event);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
@@ -303,13 +425,30 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
try
|
||||
{
|
||||
for (int i = 0; i < _memoryStreams.Length; i++)
|
||||
// 安全释放所有内存流
|
||||
if (_memoryStreams != null)
|
||||
{
|
||||
_memoryStreams[i]?.Dispose();
|
||||
_memoryStreams[i] = null;
|
||||
for (int i = 0; i < _memoryStreams.Length; i++)
|
||||
{
|
||||
try
|
||||
{
|
||||
_memoryStreams[i]?.Dispose();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"释放内存流{i}失败: {ex}", LogHelper.LogType.Warning);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_memoryStreams[i] = null;
|
||||
}
|
||||
}
|
||||
|
||||
// 重新初始化数组
|
||||
_memoryStreams = new MemoryStream[_maxSlides + 2];
|
||||
}
|
||||
|
||||
CurrentStrokes.Clear();
|
||||
|
||||
CurrentStrokes?.Clear();
|
||||
LogHelper.WriteLogToFile("已清除所有墨迹", LogHelper.LogType.Trace);
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -333,9 +472,145 @@ namespace Ink_Canvas.Helpers
|
||||
/// </summary>
|
||||
public bool CanWriteInk(int currentSlideIndex)
|
||||
{
|
||||
if (DateTime.Now < _inkLockUntil) return false;
|
||||
if (currentSlideIndex != _lockedSlideIndex && _lockedSlideIndex > 0) return false;
|
||||
return true;
|
||||
// 如果锁定时间已过,允许写入
|
||||
if (DateTime.Now >= _inkLockUntil)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
// 如果当前页面与锁定页面相同,允许写入(用户在当前页面绘制)
|
||||
if (currentSlideIndex == _lockedSlideIndex)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
// 如果当前页面不是锁定页面,但锁定时间很短(小于50ms),允许写入
|
||||
// 这样可以确保旧页面的墨迹能够及时保存
|
||||
if (DateTime.Now - (_inkLockUntil.AddMilliseconds(-InkLockMilliseconds)) < TimeSpan.FromMilliseconds(50))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
// 只有在快速切换且页面不同时才锁定
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 重置墨迹锁定状态
|
||||
/// </summary>
|
||||
public void ResetLockState()
|
||||
{
|
||||
lock (_lockObject)
|
||||
{
|
||||
_inkLockUntil = DateTime.MinValue;
|
||||
_lockedSlideIndex = -1;
|
||||
_lastSwitchTime = DateTime.MinValue;
|
||||
_lastSwitchSlideIndex = -1;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 检查并执行内存清理
|
||||
/// </summary>
|
||||
private void CheckAndPerformMemoryCleanup()
|
||||
{
|
||||
try
|
||||
{
|
||||
var now = DateTime.Now;
|
||||
|
||||
// 检查是否需要执行内存清理
|
||||
if (now - _lastMemoryCleanup < TimeSpan.FromMinutes(MemoryCleanupIntervalMinutes))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// 计算当前内存使用量
|
||||
long currentMemoryUsage = 0;
|
||||
if (_memoryStreams != null)
|
||||
{
|
||||
for (int i = 0; i < _memoryStreams.Length; i++)
|
||||
{
|
||||
if (_memoryStreams[i] != null)
|
||||
{
|
||||
currentMemoryUsage += _memoryStreams[i].Length;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_totalMemoryUsage = currentMemoryUsage;
|
||||
|
||||
// 如果内存使用量超过限制,执行清理
|
||||
if (currentMemoryUsage > MaxMemoryUsageBytes)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"内存使用量超限 ({currentMemoryUsage / 1024 / 1024}MB),开始清理", LogHelper.LogType.Warning);
|
||||
|
||||
// 清理非当前页面的墨迹
|
||||
CleanupInactiveSlideStrokes();
|
||||
|
||||
_lastMemoryCleanup = now;
|
||||
LogHelper.WriteLogToFile($"内存清理完成,当前使用量: {_totalMemoryUsage / 1024 / 1024}MB", LogHelper.LogType.Trace);
|
||||
}
|
||||
else
|
||||
{
|
||||
_lastMemoryCleanup = now;
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"内存清理检查失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 清理非活跃页面的墨迹
|
||||
/// </summary>
|
||||
private void CleanupInactiveSlideStrokes()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (_memoryStreams == null) return;
|
||||
|
||||
int cleanedCount = 0;
|
||||
long freedMemory = 0;
|
||||
|
||||
for (int i = 0; i < _memoryStreams.Length; i++)
|
||||
{
|
||||
// 保留当前锁定页面和最近访问的页面
|
||||
if (i == _lockedSlideIndex || i == _lastSwitchSlideIndex)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (_memoryStreams[i] != null)
|
||||
{
|
||||
long memorySize = _memoryStreams[i].Length;
|
||||
|
||||
try
|
||||
{
|
||||
_memoryStreams[i].Dispose();
|
||||
freedMemory += memorySize;
|
||||
cleanedCount++;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"清理页面{i}墨迹失败: {ex}", LogHelper.LogType.Warning);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_memoryStreams[i] = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (cleanedCount > 0)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"已清理{cleanedCount}个页面的墨迹,释放内存: {freedMemory / 1024}KB", LogHelper.LogType.Trace);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"清理非活跃页面墨迹失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
@@ -360,7 +635,7 @@ namespace Ink_Canvas.Helpers
|
||||
try
|
||||
{
|
||||
if (string.IsNullOrEmpty(filePath)) return "unknown";
|
||||
|
||||
|
||||
using (var md5 = MD5.Create())
|
||||
{
|
||||
byte[] hashBytes = md5.ComputeHash(Encoding.UTF8.GetBytes(filePath));
|
||||
|
||||
@@ -1,18 +1,13 @@
|
||||
using System;
|
||||
using Microsoft.Office.Interop.PowerPoint;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using System.Timers;
|
||||
using System.Windows;
|
||||
using System.Windows.Threading;
|
||||
using Microsoft.Office.Core;
|
||||
using Microsoft.Office.Interop.PowerPoint;
|
||||
using Application = System.Windows.Application;
|
||||
using Timer = System.Timers.Timer;
|
||||
|
||||
@@ -30,6 +25,7 @@ namespace Ink_Canvas.Helpers
|
||||
public event Action<Presentation> PresentationOpen;
|
||||
public event Action<Presentation> PresentationClose;
|
||||
public event Action<bool> PPTConnectionChanged;
|
||||
public event Action<bool> SlideShowStateChanged;
|
||||
#endregion
|
||||
|
||||
#region Properties
|
||||
@@ -74,7 +70,31 @@ namespace Ink_Canvas.Helpers
|
||||
try
|
||||
{
|
||||
if (PPTApplication == null || !Marshal.IsComObject(PPTApplication)) return false;
|
||||
return PPTApplication.SlideShowWindows?.Count > 0;
|
||||
|
||||
// 检查是否有放映窗口
|
||||
var slideShowWindows = PPTApplication.SlideShowWindows;
|
||||
if (slideShowWindows == null || slideShowWindows.Count == 0) return false;
|
||||
|
||||
// 验证放映窗口是否真正有效
|
||||
try
|
||||
{
|
||||
var slideShowWindow = slideShowWindows[1];
|
||||
if (slideShowWindow == null) return false;
|
||||
|
||||
// 尝试访问放映窗口的属性来验证其有效性
|
||||
var _ = slideShowWindow.View;
|
||||
return true;
|
||||
}
|
||||
catch (COMException comEx)
|
||||
{
|
||||
var hr = (uint)comEx.HResult;
|
||||
if (hr == 0x8001010E || hr == 0x80004005)
|
||||
{
|
||||
// COM对象已失效,触发断开连接
|
||||
DisconnectFromPPT();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
catch (COMException comEx)
|
||||
{
|
||||
@@ -84,10 +104,12 @@ namespace Ink_Canvas.Helpers
|
||||
// COM对象已失效,触发断开连接
|
||||
DisconnectFromPPT();
|
||||
}
|
||||
LogHelper.WriteLogToFile($"检查PPT放映状态失败: {comEx.Message} (HR: 0x{hr:X8})", LogHelper.LogType.Warning);
|
||||
return false;
|
||||
}
|
||||
catch
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"检查PPT放映状态时发生意外错误: {ex}", LogHelper.LogType.Warning);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -97,6 +119,7 @@ namespace Ink_Canvas.Helpers
|
||||
|
||||
#region Private Fields
|
||||
private Timer _connectionCheckTimer;
|
||||
private Timer _slideShowStateCheckTimer;
|
||||
private Timer _wpsProcessCheckTimer;
|
||||
private Process _wpsProcess;
|
||||
private bool _hasWpsProcessId;
|
||||
@@ -104,8 +127,9 @@ namespace Ink_Canvas.Helpers
|
||||
private int _wpsProcessCheckCount;
|
||||
private WpsWindowInfo _lastForegroundWpsWindow;
|
||||
private DateTime _lastWindowCheckTime = DateTime.MinValue;
|
||||
private bool _lastSlideShowState;
|
||||
private readonly object _lockObject = new object();
|
||||
private bool _disposed = false;
|
||||
private bool _disposed;
|
||||
#endregion
|
||||
|
||||
#region Constructor & Initialization
|
||||
@@ -119,6 +143,10 @@ namespace Ink_Canvas.Helpers
|
||||
_connectionCheckTimer = new Timer(500);
|
||||
_connectionCheckTimer.Elapsed += OnConnectionCheckTimerElapsed;
|
||||
_connectionCheckTimer.AutoReset = true;
|
||||
|
||||
_slideShowStateCheckTimer = new Timer(1000);
|
||||
_slideShowStateCheckTimer.Elapsed += OnSlideShowStateCheckTimerElapsed;
|
||||
_slideShowStateCheckTimer.AutoReset = true;
|
||||
}
|
||||
|
||||
public void StartMonitoring()
|
||||
@@ -126,6 +154,7 @@ namespace Ink_Canvas.Helpers
|
||||
if (!_disposed)
|
||||
{
|
||||
_connectionCheckTimer?.Start();
|
||||
_slideShowStateCheckTimer?.Start();
|
||||
LogHelper.WriteLogToFile("PPT监控已启动", LogHelper.LogType.Trace);
|
||||
}
|
||||
}
|
||||
@@ -133,6 +162,7 @@ namespace Ink_Canvas.Helpers
|
||||
public void StopMonitoring()
|
||||
{
|
||||
_connectionCheckTimer?.Stop();
|
||||
_slideShowStateCheckTimer?.Stop();
|
||||
DisconnectFromPPT();
|
||||
LogHelper.WriteLogToFile("PPT监控已停止", LogHelper.LogType.Trace);
|
||||
}
|
||||
@@ -151,6 +181,18 @@ namespace Ink_Canvas.Helpers
|
||||
}
|
||||
}
|
||||
|
||||
private void OnSlideShowStateCheckTimerElapsed(object sender, ElapsedEventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
CheckSlideShowState();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"PPT放映状态检查失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
private void CheckAndConnectToPPT()
|
||||
{
|
||||
lock (_lockObject)
|
||||
@@ -192,6 +234,29 @@ namespace Ink_Canvas.Helpers
|
||||
}
|
||||
}
|
||||
|
||||
private void CheckSlideShowState()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!IsConnected) return;
|
||||
|
||||
var currentSlideShowState = IsInSlideShow;
|
||||
if (currentSlideShowState != _lastSlideShowState)
|
||||
{
|
||||
_lastSlideShowState = currentSlideShowState;
|
||||
SlideShowStateChanged?.Invoke(currentSlideShowState);
|
||||
|
||||
if (!currentSlideShowState)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"检查PPT放映状态异常: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
private Microsoft.Office.Interop.PowerPoint.Application TryConnectToPowerPoint()
|
||||
{
|
||||
try
|
||||
@@ -210,16 +275,6 @@ namespace Ink_Canvas.Helpers
|
||||
catch (COMException ex)
|
||||
{
|
||||
var hr = (uint)ex.HResult;
|
||||
// 忽略常见的PowerPoint连接错误:
|
||||
// 0x800401E3: 操作无法使用
|
||||
// 0x80004005: 未指定错误
|
||||
// 0x800706B5: RPC服务器不可用
|
||||
// 0x8001010E: 应用程序调用一个已为另一线程整理的接口
|
||||
// 0x800401F3: 无效的类字符串(PowerPoint未安装或COM组件未注册)
|
||||
if (hr != 0x800401E3 && hr != 0x80004005 && hr != 0x800706B5 && hr != 0x8001010E && hr != 0x800401F3)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"连接PowerPoint失败: {ex}", LogHelper.LogType.Warning);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
catch (InvalidCastException)
|
||||
@@ -227,9 +282,8 @@ namespace Ink_Canvas.Helpers
|
||||
// COM对象类型转换失败
|
||||
return null;
|
||||
}
|
||||
catch (Exception ex)
|
||||
catch (Exception)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"连接PowerPoint时发生意外错误: {ex}", LogHelper.LogType.Warning);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@@ -300,7 +354,7 @@ namespace Ink_Canvas.Helpers
|
||||
LogHelper.WriteLogToFile($"PPT事件注册失败: {ex}", LogHelper.LogType.Error);
|
||||
throw; // 重新抛出异常,让外层处理
|
||||
}
|
||||
}, DispatcherPriority.Normal, System.Threading.CancellationToken.None, TimeSpan.FromSeconds(2));
|
||||
}, DispatcherPriority.Normal, CancellationToken.None, TimeSpan.FromSeconds(2));
|
||||
|
||||
// 获取当前演示文稿信息
|
||||
UpdateCurrentPresentationInfo();
|
||||
@@ -355,27 +409,32 @@ namespace Ink_Canvas.Helpers
|
||||
}
|
||||
catch (COMException comEx)
|
||||
{
|
||||
// COM对象已经被释放或在错误的线程中,忽略这些错误
|
||||
var hr = (uint)comEx.HResult;
|
||||
if (hr != 0x8001010E && hr != 0x80004005 && hr != 0x800706B5)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"取消PPT事件注册COM异常: {comEx}", LogHelper.LogType.Warning);
|
||||
}
|
||||
LogHelper.WriteLogToFile($"取消PPT事件注册时COM异常: {comEx.Message} (HR: 0x{hr:X8})", LogHelper.LogType.Warning);
|
||||
}
|
||||
catch (InvalidCastException)
|
||||
{
|
||||
// COM对象类型转换失败,通常是因为对象已经被释放
|
||||
LogHelper.WriteLogToFile("PPT COM对象已被释放,跳过事件注册取消", LogHelper.LogType.Trace);
|
||||
}
|
||||
}, DispatcherPriority.Normal, System.Threading.CancellationToken.None, TimeSpan.FromSeconds(1));
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"取消PPT事件注册时发生异常: {ex}", LogHelper.LogType.Warning);
|
||||
}
|
||||
}, DispatcherPriority.Normal, CancellationToken.None, TimeSpan.FromSeconds(1));
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
// 记录但不抛出异常,确保清理过程能够继续
|
||||
LogHelper.WriteLogToFile($"取消PPT事件注册失败: {ex.GetType().Name} - {ex.Message}", LogHelper.LogType.Warning);
|
||||
LogHelper.WriteLogToFile($"取消PPT事件注册失败: {ex}", LogHelper.LogType.Warning);
|
||||
}
|
||||
|
||||
// 安全释放COM对象
|
||||
SafeReleaseComObject(CurrentSlide, "CurrentSlide");
|
||||
SafeReleaseComObject(CurrentSlides, "CurrentSlides");
|
||||
SafeReleaseComObject(CurrentPresentation, "CurrentPresentation");
|
||||
SafeReleaseComObject(PPTApplication, "PPTApplication");
|
||||
|
||||
// 清理引用
|
||||
PPTApplication = null;
|
||||
CurrentPresentation = null;
|
||||
@@ -398,6 +457,30 @@ namespace Ink_Canvas.Helpers
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 安全释放COM对象
|
||||
/// </summary>
|
||||
private void SafeReleaseComObject(object comObject, string objectName)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (comObject != null && Marshal.IsComObject(comObject))
|
||||
{
|
||||
int refCount = Marshal.ReleaseComObject(comObject);
|
||||
LogHelper.WriteLogToFile($"已释放COM对象 {objectName},引用计数: {refCount}", LogHelper.LogType.Trace);
|
||||
}
|
||||
}
|
||||
catch (COMException comEx)
|
||||
{
|
||||
var hr = (uint)comEx.HResult;
|
||||
LogHelper.WriteLogToFile($"释放COM对象 {objectName} 时COM异常: {comEx.Message} (HR: 0x{hr:X8})", LogHelper.LogType.Warning);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"释放COM对象 {objectName} 时发生异常: {ex}", LogHelper.LogType.Warning);
|
||||
}
|
||||
}
|
||||
|
||||
private void UpdateCurrentPresentationInfo()
|
||||
{
|
||||
try
|
||||
@@ -412,7 +495,29 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
CurrentPresentation = activePresentation;
|
||||
CurrentSlides = CurrentPresentation.Slides;
|
||||
SlidesCount = CurrentSlides.Count;
|
||||
|
||||
// 验证页数读取是否成功
|
||||
try
|
||||
{
|
||||
var slideCount = CurrentSlides.Count;
|
||||
if (slideCount > 0)
|
||||
{
|
||||
SlidesCount = slideCount;
|
||||
}
|
||||
else
|
||||
{
|
||||
// 页数为0,可能是空演示文稿或读取失败
|
||||
SlidesCount = 0;
|
||||
LogHelper.WriteLogToFile("PPT演示文稿页数为0,可能为空演示文稿", LogHelper.LogType.Warning);
|
||||
}
|
||||
}
|
||||
catch (COMException comEx)
|
||||
{
|
||||
// 页数读取失败
|
||||
var hr = (uint)comEx.HResult;
|
||||
SlidesCount = 0;
|
||||
LogHelper.WriteLogToFile($"读取PPT页数失败: {comEx.Message} (HR: 0x{hr:X8})", LogHelper.LogType.Warning);
|
||||
}
|
||||
|
||||
// 获取当前幻灯片
|
||||
try
|
||||
@@ -513,8 +618,7 @@ namespace Ink_Canvas.Helpers
|
||||
try
|
||||
{
|
||||
PresentationClose?.Invoke(pres);
|
||||
LogHelper.WriteLogToFile($"演示文稿已关闭: {pres?.Name}", LogHelper.LogType.Event);
|
||||
|
||||
|
||||
// 重新启动连接检查
|
||||
_connectionCheckTimer?.Start();
|
||||
}
|
||||
@@ -530,7 +634,6 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
UpdateCurrentPresentationInfo();
|
||||
SlideShowBegin?.Invoke(wn);
|
||||
LogHelper.WriteLogToFile("幻灯片放映开始", LogHelper.LogType.Event);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
@@ -544,7 +647,6 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
UpdateCurrentPresentationInfo();
|
||||
SlideShowNextSlide?.Invoke(wn);
|
||||
LogHelper.WriteLogToFile($"幻灯片切换到第{wn?.View?.CurrentShowPosition}页", LogHelper.LogType.Trace);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
@@ -563,7 +665,6 @@ namespace Ink_Canvas.Helpers
|
||||
}
|
||||
|
||||
SlideShowEnd?.Invoke(pres);
|
||||
LogHelper.WriteLogToFile("幻灯片放映结束", LogHelper.LogType.Event);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
@@ -577,14 +678,25 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!IsConnected || !IsInSlideShow || PPTApplication == null) return false;
|
||||
if (!IsConnected || PPTApplication == null) return false;
|
||||
if (!Marshal.IsComObject(PPTApplication)) return false;
|
||||
|
||||
var slideShowWindow = PPTApplication.SlideShowWindows[1];
|
||||
if (slideShowWindow?.View != null)
|
||||
if (IsInSlideShow && PPTApplication.SlideShowWindows.Count >= 1)
|
||||
{
|
||||
slideShowWindow.View.GotoSlide(slideNumber);
|
||||
return true;
|
||||
var slideShowWindow = PPTApplication.SlideShowWindows[1];
|
||||
if (slideShowWindow?.View != null)
|
||||
{
|
||||
slideShowWindow.View.GotoSlide(slideNumber);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else if (CurrentPresentation != null)
|
||||
{
|
||||
if (CurrentPresentation.Windows?.Count >= 1)
|
||||
{
|
||||
CurrentPresentation.Windows[1].View.GotoSlide(slideNumber);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@@ -735,14 +847,47 @@ namespace Ink_Canvas.Helpers
|
||||
}
|
||||
}
|
||||
|
||||
public int GetCurrentSlideNumber()
|
||||
/// <summary>
|
||||
/// 获取当前活跃的演示文稿(用于多窗口墨迹分离)
|
||||
/// </summary>
|
||||
public Presentation GetCurrentActivePresentation()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!IsConnected || !IsInSlideShow || PPTApplication == null) return 0;
|
||||
if (!Marshal.IsComObject(PPTApplication)) return 0;
|
||||
if (!IsConnected || PPTApplication == null) return null;
|
||||
if (!Marshal.IsComObject(PPTApplication)) return null;
|
||||
|
||||
return PPTApplication.SlideShowWindows[1]?.View?.CurrentShowPosition ?? 0;
|
||||
// 如果在放映模式,获取放映窗口的演示文稿
|
||||
if (IsInSlideShow && PPTApplication.SlideShowWindows.Count > 0)
|
||||
{
|
||||
try
|
||||
{
|
||||
var slideShowWindow = PPTApplication.SlideShowWindows[1];
|
||||
if (slideShowWindow?.View != null)
|
||||
{
|
||||
return (Presentation)slideShowWindow.View.Slide.Parent;
|
||||
}
|
||||
}
|
||||
catch (COMException comEx)
|
||||
{
|
||||
var hr = (uint)comEx.HResult;
|
||||
if (hr == 0x80048240) // Integer out of range
|
||||
{
|
||||
// 放映窗口已不存在,返回null
|
||||
return null;
|
||||
}
|
||||
throw; // 重新抛出其他COM异常
|
||||
}
|
||||
}
|
||||
|
||||
// 如果不在放映模式,获取活动窗口的演示文稿
|
||||
if (PPTApplication.ActiveWindow?.Presentation != null)
|
||||
{
|
||||
return PPTApplication.ActiveWindow.Presentation;
|
||||
}
|
||||
|
||||
// 如果没有活动窗口,返回当前演示文稿
|
||||
return CurrentPresentation;
|
||||
}
|
||||
catch (COMException comEx)
|
||||
{
|
||||
@@ -752,12 +897,62 @@ namespace Ink_Canvas.Helpers
|
||||
// COM对象已失效,触发断开连接
|
||||
DisconnectFromPPT();
|
||||
}
|
||||
LogHelper.WriteLogToFile($"获取当前幻灯片编号失败: {comEx.Message}", LogHelper.LogType.Warning);
|
||||
return 0;
|
||||
LogHelper.WriteLogToFile($"获取当前活跃演示文稿失败: {comEx.Message}", LogHelper.LogType.Warning);
|
||||
return CurrentPresentation;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"获取当前幻灯片编号失败: {ex}", LogHelper.LogType.Error);
|
||||
LogHelper.WriteLogToFile($"获取当前活跃演示文稿失败: {ex}", LogHelper.LogType.Error);
|
||||
return CurrentPresentation;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前幻灯片编号
|
||||
/// </summary>
|
||||
public int GetCurrentSlideNumber()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!IsConnected || PPTApplication == null) return 0;
|
||||
if (!Marshal.IsComObject(PPTApplication)) return 0;
|
||||
|
||||
// 如果在放映模式,获取放映窗口的当前幻灯片编号
|
||||
if (IsInSlideShow && PPTApplication.SlideShowWindows.Count > 0)
|
||||
{
|
||||
var slideShowWindow = PPTApplication.SlideShowWindows[1];
|
||||
if (slideShowWindow?.View != null)
|
||||
{
|
||||
return slideShowWindow.View.CurrentShowPosition;
|
||||
}
|
||||
}
|
||||
|
||||
// 如果不在放映模式,获取活动窗口的当前幻灯片编号
|
||||
if (PPTApplication.ActiveWindow?.Selection?.SlideRange?.SlideNumber > 0)
|
||||
{
|
||||
return PPTApplication.ActiveWindow.Selection.SlideRange.SlideNumber;
|
||||
}
|
||||
|
||||
// 如果CurrentSlide存在,尝试获取其编号
|
||||
if (CurrentSlide != null && Marshal.IsComObject(CurrentSlide))
|
||||
{
|
||||
return CurrentSlide.SlideNumber;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
catch (COMException comEx)
|
||||
{
|
||||
var hr = (uint)comEx.HResult;
|
||||
if (hr == 0x8001010E || hr == 0x80004005)
|
||||
{
|
||||
// COM对象已失效,触发断开连接
|
||||
DisconnectFromPPT();
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
@@ -848,11 +1043,9 @@ namespace Ink_Canvas.Helpers
|
||||
LogHelper.WriteLogToFile("成功显示幻灯片导航(PowerPoint模式)", LogHelper.LogType.Event);
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
LogHelper.WriteLogToFile("SlideNavigation对象为空,可能是WPS不支持此功能", LogHelper.LogType.Warning);
|
||||
return false;
|
||||
}
|
||||
|
||||
LogHelper.WriteLogToFile("SlideNavigation对象为空,可能是WPS不支持此功能", LogHelper.LogType.Warning);
|
||||
return false;
|
||||
}
|
||||
catch (COMException comEx)
|
||||
{
|
||||
@@ -954,7 +1147,7 @@ namespace Ink_Canvas.Helpers
|
||||
_wpsProcessCheckTimer.Dispose();
|
||||
}
|
||||
|
||||
// 优化:增加检查间隔到2秒,减少性能开销
|
||||
// 增加检查间隔到2秒,减少性能开销
|
||||
_wpsProcessCheckTimer = new Timer(2000);
|
||||
_wpsProcessCheckTimer.Elapsed += OnWpsProcessCheckTimerElapsed;
|
||||
_wpsProcessCheckTimer.Start();
|
||||
@@ -986,9 +1179,9 @@ namespace Ink_Canvas.Helpers
|
||||
StopWpsProcessCheckTimer();
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// 检查前台WPS窗口是否存在(优化版)
|
||||
|
||||
// 检查前台WPS窗口是否存在
|
||||
bool isForegroundWpsWindowActive = IsForegroundWpsWindowStillActiveOptimized();
|
||||
|
||||
if (isForegroundWpsWindowActive)
|
||||
@@ -1000,7 +1193,7 @@ namespace Ink_Canvas.Helpers
|
||||
return;
|
||||
}
|
||||
|
||||
// 优化:多重验证确保准确性
|
||||
// 多重验证确保准确性
|
||||
if (!PerformMultipleWpsWindowChecks())
|
||||
{
|
||||
LogHelper.WriteLogToFile("多重验证显示WPS窗口仍然存在,跳过查杀", LogHelper.LogType.Trace);
|
||||
@@ -1021,7 +1214,7 @@ namespace Ink_Canvas.Helpers
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 优化版的前台WPS窗口检测,减少性能开销
|
||||
/// 前台WPS窗口检测
|
||||
/// </summary>
|
||||
private bool IsForegroundWpsWindowStillActiveOptimized()
|
||||
{
|
||||
@@ -1047,7 +1240,7 @@ namespace Ink_Canvas.Helpers
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"优化版WPS窗口检测失败: {ex}", LogHelper.LogType.Error);
|
||||
LogHelper.WriteLogToFile($"WPS窗口检测失败: {ex}", LogHelper.LogType.Error);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -1632,6 +1825,7 @@ namespace Ink_Canvas.Helpers
|
||||
StopWpsProcessCheckTimer();
|
||||
|
||||
_connectionCheckTimer?.Dispose();
|
||||
_slideShowStateCheckTimer?.Dispose();
|
||||
_wpsProcessCheckTimer?.Dispose();
|
||||
|
||||
_disposed = true;
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using System;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Interop;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Threading;
|
||||
|
||||
@@ -18,7 +19,10 @@ namespace Ink_Canvas.Helpers
|
||||
public int PPTBButtonsOption { get; set; } = 121;
|
||||
public int PPTLSButtonPosition { get; set; } = 0;
|
||||
public int PPTRSButtonPosition { get; set; } = 0;
|
||||
public int PPTLBButtonPosition { get; set; } = 0;
|
||||
public int PPTRBButtonPosition { get; set; } = 0;
|
||||
public bool EnablePPTButtonPageClickable { get; set; } = true;
|
||||
public bool EnablePPTButtonLongPressPageTurn { get; set; } = true;
|
||||
#endregion
|
||||
|
||||
#region Private Fields
|
||||
@@ -77,21 +81,53 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
_mainWindow.BtnPPTSlideShow.Visibility = Visibility.Collapsed;
|
||||
_mainWindow.BtnPPTSlideShowEnd.Visibility = Visibility.Visible;
|
||||
|
||||
|
||||
// 只有在页数有效时才更新页码显示
|
||||
if (currentSlide > 0 && totalSlides > 0)
|
||||
{
|
||||
_mainWindow.PPTBtnPageNow.Text = currentSlide.ToString();
|
||||
_mainWindow.PPTBtnPageTotal.Text = $"/ {totalSlides}";
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
// 页数无效时清空页码显示
|
||||
_mainWindow.PPTBtnPageNow.Text = "?";
|
||||
_mainWindow.PPTBtnPageTotal.Text = "/ ?";
|
||||
}
|
||||
|
||||
UpdateNavigationPanelsVisibility();
|
||||
UpdateNavigationButtonStyles();
|
||||
if (MainWindow.Settings.Advanced.IsEnableAvoidFullScreenHelper)
|
||||
{
|
||||
// 设置为画板模式,允许全屏操作
|
||||
AvoidFullScreenHelper.SetBoardMode(true);
|
||||
_dispatcher.BeginInvoke(new Action(() =>
|
||||
{
|
||||
MainWindow.MoveWindow(new WindowInteropHelper(_mainWindow).Handle, 0, 0,
|
||||
System.Windows.Forms.Screen.PrimaryScreen.Bounds.Width,
|
||||
System.Windows.Forms.Screen.PrimaryScreen.Bounds.Height, true);
|
||||
}), DispatcherPriority.ApplicationIdle);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_mainWindow.BtnPPTSlideShow.Visibility = Visibility.Visible;
|
||||
_mainWindow.BtnPPTSlideShowEnd.Visibility = Visibility.Collapsed;
|
||||
HideAllNavigationPanels();
|
||||
if (MainWindow.Settings.Advanced.IsEnableAvoidFullScreenHelper)
|
||||
{
|
||||
// 恢复为非画板模式,重新启用全屏限制
|
||||
AvoidFullScreenHelper.SetBoardMode(false);
|
||||
|
||||
_dispatcher.BeginInvoke(new Action(() =>
|
||||
{
|
||||
// 退出PPT放映模式,恢复到工作区域大小
|
||||
var workingArea = System.Windows.Forms.Screen.PrimaryScreen.WorkingArea;
|
||||
MainWindow.MoveWindow(new WindowInteropHelper(_mainWindow).Handle,
|
||||
workingArea.X, workingArea.Y,
|
||||
workingArea.Width, workingArea.Height, true);
|
||||
}), DispatcherPriority.ApplicationIdle);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -110,8 +146,18 @@ namespace Ink_Canvas.Helpers
|
||||
{
|
||||
try
|
||||
{
|
||||
_mainWindow.PPTBtnPageNow.Text = currentSlide.ToString();
|
||||
_mainWindow.PPTBtnPageTotal.Text = $"/ {totalSlides}";
|
||||
// 只有在页数有效时才更新页码显示
|
||||
if (currentSlide > 0 && totalSlides > 0)
|
||||
{
|
||||
_mainWindow.PPTBtnPageNow.Text = currentSlide.ToString();
|
||||
_mainWindow.PPTBtnPageTotal.Text = $"/ {totalSlides}";
|
||||
}
|
||||
else
|
||||
{
|
||||
// 页数无效时清空页码显示
|
||||
_mainWindow.PPTBtnPageNow.Text = "?";
|
||||
_mainWindow.PPTBtnPageTotal.Text = "/ ?";
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
@@ -120,6 +166,28 @@ namespace Ink_Canvas.Helpers
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 处理PPT放映状态变化
|
||||
/// </summary>
|
||||
public void OnSlideShowStateChanged(bool isInSlideShow)
|
||||
{
|
||||
_dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!isInSlideShow)
|
||||
{
|
||||
// 如果不在放映模式,隐藏所有导航面板
|
||||
HideAllNavigationPanels();
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"处理PPT放映状态变化失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 更新导航面板显示状态
|
||||
/// </summary>
|
||||
@@ -130,7 +198,16 @@ namespace Ink_Canvas.Helpers
|
||||
try
|
||||
{
|
||||
// 检查是否应该显示PPT按钮
|
||||
bool shouldShowButtons = ShowPPTButton && _mainWindow.BtnPPTSlideShowEnd.Visibility == Visibility.Visible;
|
||||
// 不仅要检查按钮设置,还要确保确实在PPT放映模式下且页数有效
|
||||
bool isInSlideShow = _mainWindow.PPTManager?.IsInSlideShow == true;
|
||||
int slidesCount = _mainWindow.PPTManager?.SlidesCount ?? 0;
|
||||
bool hasValidPageCount = slidesCount > 0;
|
||||
|
||||
bool shouldShowButtons = ShowPPTButton &&
|
||||
_mainWindow.BtnPPTSlideShowEnd.Visibility == Visibility.Visible &&
|
||||
isInSlideShow &&
|
||||
hasValidPageCount &&
|
||||
!MainWindow.Settings.Automation.IsAutoFoldInPPTSlideShow;
|
||||
|
||||
if (!shouldShowButtons)
|
||||
{
|
||||
@@ -142,30 +219,34 @@ namespace Ink_Canvas.Helpers
|
||||
_mainWindow.LeftSidePanelForPPTNavigation.Margin = new Thickness(0, 0, 0, PPTLSButtonPosition * 2);
|
||||
_mainWindow.RightSidePanelForPPTNavigation.Margin = new Thickness(0, 0, 0, PPTRSButtonPosition * 2);
|
||||
|
||||
// 设置底部按钮水平位置
|
||||
_mainWindow.LeftBottomPanelForPPTNavigation.Margin = new Thickness(6 + PPTLBButtonPosition, 0, 0, 6);
|
||||
_mainWindow.RightBottomPanelForPPTNavigation.Margin = new Thickness(0, 0, 6 + PPTRBButtonPosition, 6);
|
||||
|
||||
// 根据显示选项设置面板可见性
|
||||
var displayOption = PPTButtonsDisplayOption.ToString();
|
||||
if (displayOption.Length >= 4)
|
||||
{
|
||||
var options = displayOption.ToCharArray();
|
||||
|
||||
|
||||
// 左下角面板
|
||||
if (options[0] == '2')
|
||||
AnimationsHelper.ShowWithFadeIn(_mainWindow.LeftBottomPanelForPPTNavigation);
|
||||
else
|
||||
_mainWindow.LeftBottomPanelForPPTNavigation.Visibility = Visibility.Collapsed;
|
||||
|
||||
|
||||
// 右下角面板
|
||||
if (options[1] == '2')
|
||||
AnimationsHelper.ShowWithFadeIn(_mainWindow.RightBottomPanelForPPTNavigation);
|
||||
else
|
||||
_mainWindow.RightBottomPanelForPPTNavigation.Visibility = Visibility.Collapsed;
|
||||
|
||||
|
||||
// 左侧面板
|
||||
if (options[2] == '2')
|
||||
AnimationsHelper.ShowWithFadeIn(_mainWindow.LeftSidePanelForPPTNavigation);
|
||||
else
|
||||
_mainWindow.LeftSidePanelForPPTNavigation.Visibility = Visibility.Collapsed;
|
||||
|
||||
|
||||
// 右侧面板
|
||||
if (options[3] == '2')
|
||||
AnimationsHelper.ShowWithFadeIn(_mainWindow.RightSidePanelForPPTNavigation);
|
||||
@@ -230,10 +311,10 @@ namespace Ink_Canvas.Helpers
|
||||
try
|
||||
{
|
||||
var visibility = show ? Visibility.Visible : Visibility.Collapsed;
|
||||
|
||||
|
||||
if (_mainWindow.BtnExitPptFromSidebarLeft != null)
|
||||
_mainWindow.BtnExitPptFromSidebarLeft.Visibility = visibility;
|
||||
|
||||
|
||||
if (_mainWindow.BtnExitPptFromSidebarRight != null)
|
||||
_mainWindow.BtnExitPptFromSidebarRight.Visibility = visibility;
|
||||
}
|
||||
@@ -290,7 +371,7 @@ namespace Ink_Canvas.Helpers
|
||||
if (sideOption.Length < 3) return;
|
||||
|
||||
var options = sideOption.ToCharArray();
|
||||
|
||||
|
||||
// 页码按钮显示
|
||||
var pageButtonVisibility = options[0] == '2' ? Visibility.Visible : Visibility.Collapsed;
|
||||
_mainWindow.PPTLSPageButton.Visibility = pageButtonVisibility;
|
||||
@@ -319,7 +400,7 @@ namespace Ink_Canvas.Helpers
|
||||
if (bottomOption.Length < 3) return;
|
||||
|
||||
var options = bottomOption.ToCharArray();
|
||||
|
||||
|
||||
// 页码按钮显示
|
||||
var pageButtonVisibility = options[0] == '2' ? Visibility.Visible : Visibility.Collapsed;
|
||||
_mainWindow.PPTLBPageButton.Visibility = pageButtonVisibility;
|
||||
@@ -345,7 +426,7 @@ namespace Ink_Canvas.Helpers
|
||||
try
|
||||
{
|
||||
Color backgroundColor, borderColor, foregroundColor, feedbackColor;
|
||||
|
||||
|
||||
if (isDarkTheme)
|
||||
{
|
||||
backgroundColor = Color.FromRgb(39, 39, 42);
|
||||
@@ -364,7 +445,7 @@ namespace Ink_Canvas.Helpers
|
||||
// 应用背景和边框颜色
|
||||
var backgroundBrush = new SolidColorBrush(backgroundColor);
|
||||
var borderBrush = new SolidColorBrush(borderColor);
|
||||
|
||||
|
||||
leftBorder.Background = backgroundBrush;
|
||||
leftBorder.BorderBrush = borderBrush;
|
||||
rightBorder.Background = backgroundBrush;
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
using iNKORE.UI.WPF.Modern.Controls;
|
||||
using System;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using iNKORE.UI.WPF.Modern.Controls;
|
||||
|
||||
namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
@@ -16,17 +16,17 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
/// 父插件
|
||||
/// </summary>
|
||||
private readonly SuperLauncherPlugin _plugin;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 实际按钮控件
|
||||
/// </summary>
|
||||
private readonly SimpleStackPanel _panel;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 获取按钮UI元素
|
||||
/// </summary>
|
||||
public UIElement Element => _panel;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 构造函数
|
||||
/// </summary>
|
||||
@@ -37,7 +37,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
_plugin = plugin;
|
||||
LogHelper.WriteLogToFile("开始创建启动台按钮");
|
||||
|
||||
|
||||
// 创建SimpleStackPanel
|
||||
_panel = new SimpleStackPanel
|
||||
{
|
||||
@@ -48,13 +48,13 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
Margin = new Thickness(0, -2, 0, 0),
|
||||
Background = Brushes.Transparent
|
||||
};
|
||||
|
||||
|
||||
LogHelper.WriteLogToFile("创建SimpleStackPanel完成");
|
||||
|
||||
|
||||
// 添加图标
|
||||
var image = CreateIconImage();
|
||||
_panel.Children.Add(image);
|
||||
|
||||
|
||||
// 添加文本
|
||||
TextBlock textBlock = new TextBlock
|
||||
{
|
||||
@@ -65,18 +65,18 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
TextAlignment = TextAlignment.Center
|
||||
};
|
||||
_panel.Children.Add(textBlock);
|
||||
|
||||
|
||||
// 设置鼠标事件
|
||||
_panel.MouseDown += Panel_MouseDown;
|
||||
_panel.MouseUp += Panel_MouseUp;
|
||||
_panel.MouseLeave += Panel_MouseLeave;
|
||||
|
||||
|
||||
// 右键菜单支持
|
||||
_panel.ContextMenu = CreateContextMenu();
|
||||
|
||||
|
||||
// 设置工具提示
|
||||
_panel.ToolTip = "启动台";
|
||||
|
||||
|
||||
LogHelper.WriteLogToFile("启动台按钮创建完成");
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -85,7 +85,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
LogHelper.NewLog(ex);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 创建右键菜单
|
||||
/// </summary>
|
||||
@@ -95,31 +95,31 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
// 创建菜单
|
||||
ContextMenu menu = new ContextMenu();
|
||||
|
||||
|
||||
// 创建位置切换菜单项
|
||||
MenuItem positionMenuItem = new MenuItem();
|
||||
positionMenuItem.Header = _plugin.Config.ButtonPosition == LauncherButtonPosition.Left ?
|
||||
positionMenuItem.Header = _plugin.Config.ButtonPosition == LauncherButtonPosition.Left ?
|
||||
"移至右侧" : "移至左侧";
|
||||
positionMenuItem.Click += (s, e) =>
|
||||
positionMenuItem.Click += (s, e) =>
|
||||
{
|
||||
// 切换位置
|
||||
_plugin.Config.ButtonPosition = _plugin.Config.ButtonPosition == LauncherButtonPosition.Left ?
|
||||
_plugin.Config.ButtonPosition = _plugin.Config.ButtonPosition == LauncherButtonPosition.Left ?
|
||||
LauncherButtonPosition.Right : LauncherButtonPosition.Left;
|
||||
|
||||
|
||||
// 更新按钮位置
|
||||
_plugin.UpdateButtonPosition();
|
||||
|
||||
|
||||
// 保存配置
|
||||
_plugin.SaveConfig();
|
||||
|
||||
|
||||
LogHelper.WriteLogToFile($"通过右键菜单切换启动台按钮位置为: {_plugin.Config.ButtonPosition}");
|
||||
};
|
||||
menu.Items.Add(positionMenuItem);
|
||||
|
||||
|
||||
// 添加设置菜单项
|
||||
MenuItem settingsMenuItem = new MenuItem();
|
||||
settingsMenuItem.Header = "打开设置";
|
||||
settingsMenuItem.Click += (s, e) =>
|
||||
settingsMenuItem.Click += (s, e) =>
|
||||
{
|
||||
// 打开插件设置窗口
|
||||
var mainWindow = Application.Current.MainWindow;
|
||||
@@ -142,7 +142,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
}
|
||||
};
|
||||
menu.Items.Add(settingsMenuItem);
|
||||
|
||||
|
||||
return menu;
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -151,7 +151,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 获取实际的UI元素
|
||||
/// </summary>
|
||||
@@ -160,7 +160,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
return _panel;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 创建图标图像
|
||||
/// </summary>
|
||||
@@ -174,40 +174,40 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
Height = 17,
|
||||
Margin = new Thickness(0, 3, 0, 0)
|
||||
};
|
||||
|
||||
|
||||
// 设置位图缩放模式
|
||||
RenderOptions.SetBitmapScalingMode(image, BitmapScalingMode.HighQuality);
|
||||
|
||||
|
||||
// 创建绘图图像
|
||||
DrawingImage drawingImage = new DrawingImage();
|
||||
DrawingGroup drawingGroup = new DrawingGroup();
|
||||
drawingGroup.ClipGeometry = Geometry.Parse("M0,0 V24 H24 V0 H0 Z");
|
||||
|
||||
|
||||
// 使用提供的应用网格图标
|
||||
GeometryDrawing geometryDrawing = new GeometryDrawing
|
||||
{
|
||||
Brush = new SolidColorBrush(Color.FromRgb(0x1B, 0x1B, 0x1B)),
|
||||
Geometry = Geometry.Parse("F0 M24,24z M0,0z M4.41721,4.29873C4.35178,4.29873,4.29873,4.35178,4.29873,4.41721L4.29873,9.15646C4.29873,9.22189,4.35178,9.27494,4.41721,9.27494L9.15646,9.27494C9.22189,9.27494,9.27494,9.22189,9.27494,9.15646L9.27494,4.41721C9.27494,4.35178,9.22189,4.29873,9.15646,4.29873L4.41721,4.29873z M2.64,4.41721C2.64,3.43569,3.43569,2.64,4.41721,2.64L9.15646,2.64C10.138,2.64,10.9337,3.43569,10.9337,4.41721L10.9337,9.15646C10.9337,10.138,10.138,10.9337,9.15646,10.9337L4.41721,10.9337C3.43569,10.9337,2.64,10.138,2.64,9.15646L2.64,4.41721z M14.8435,4.29873C14.7781,4.29873,14.7251,4.35178,14.7251,4.41721L14.7251,9.15646C14.7251,9.22189,14.7781,9.27494,14.8435,9.27494L19.5828,9.27494C19.6482,9.27494,19.7013,9.22189,19.7013,9.15646L19.7013,4.41721C19.7013,4.35178,19.6482,4.29873,19.5828,4.29873L14.8435,4.29873z M13.0663,4.41721C13.0663,3.43569,13.862,2.64,14.8435,2.64L19.5828,2.64C20.5643,2.64,21.36,3.43569,21.36,4.41721L21.36,9.15646C21.36,10.138,20.5643,10.9337,19.5828,10.9337L14.8435,10.9337C13.862,10.9337,13.0663,10.138,13.0663,9.15646L13.0663,4.41721z M14.8435,14.7251C14.7781,14.7251,14.7251,14.7781,14.7251,14.8435L14.7251,19.5828C14.7251,19.6482,14.7781,19.7013,14.8435,19.7013L19.5828,19.7013C19.6482,19.7013,19.7013,19.6482,19.7013,19.5828L19.7013,14.8435C19.7013,14.7781,19.6482,14.7251,19.5828,14.7251L14.8435,14.7251z M13.0663,14.8435C13.0663,13.862,13.862,13.0663,14.8435,13.0663L19.5828,13.0663C20.5643,13.0663,21.36,13.862,21.36,14.8435L21.36,19.5828C21.36,20.5643,20.5643,21.36,19.5828,21.36L14.8435,21.36C13.862,21.36,13.0663,20.5643,13.0663,19.5828L13.0663,14.8435z M4.41721,14.7251C4.35178,14.7251,4.29873,14.7781,4.29873,14.8435L4.29873,19.5828C4.29873,19.6482,4.35178,19.7013,4.41721,19.7013L9.15646,19.7013C9.22189,19.7013,9.27494,19.6482,9.27494,19.5828L9.27494,14.8435C9.27494,14.7781,9.22189,14.7251,9.15646,14.7251L4.41721,14.7251z M2.64,14.8435C2.64,13.862,3.43569,13.0663,4.41721,13.0663L9.15646,13.0663C10.138,13.0663,10.9337,13.862,10.9337,14.8435L10.9337,19.5828C10.9337,20.5643,10.138,21.36,9.15646,21.36L4.41721,21.36C3.43569,21.36,2.64,20.5643,2.64,19.5828L2.64,14.8435z")
|
||||
};
|
||||
|
||||
|
||||
drawingGroup.Children.Add(geometryDrawing);
|
||||
|
||||
|
||||
// 设置图像源
|
||||
drawingImage.Drawing = drawingGroup;
|
||||
image.Source = drawingImage;
|
||||
|
||||
|
||||
return image;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"创建图标图像时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
LogHelper.NewLog(ex);
|
||||
|
||||
|
||||
// 返回一个空图像
|
||||
return new Image();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 鼠标按下事件
|
||||
/// </summary>
|
||||
@@ -224,7 +224,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
LogHelper.WriteLogToFile($"启动台按钮鼠标按下事件出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 鼠标抬起事件
|
||||
/// </summary>
|
||||
@@ -237,14 +237,14 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// 恢复背景
|
||||
_panel.Background = Brushes.Transparent;
|
||||
LogHelper.WriteLogToFile("启动台按钮鼠标抬起,准备显示启动台窗口");
|
||||
|
||||
|
||||
// 获取按钮在屏幕上的位置
|
||||
Point buttonPosition = _panel.PointToScreen(new Point(_panel.ActualWidth / 2, 0));
|
||||
|
||||
|
||||
// 显示启动台窗口
|
||||
_plugin.ShowLauncherWindow(buttonPosition);
|
||||
}
|
||||
@@ -254,7 +254,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
LogHelper.NewLog(ex);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 鼠标离开事件
|
||||
/// </summary>
|
||||
@@ -271,4 +271,4 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,3 +1,5 @@
|
||||
using Microsoft.Win32;
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
@@ -8,8 +10,6 @@ using System.Windows;
|
||||
using System.Windows.Interop;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using Microsoft.Win32;
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
@@ -22,13 +22,13 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
/// 左侧
|
||||
/// </summary>
|
||||
Left,
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 右侧
|
||||
/// </summary>
|
||||
Right
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 启动台配置
|
||||
/// </summary>
|
||||
@@ -38,13 +38,13 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
/// 启动台按钮位置
|
||||
/// </summary>
|
||||
public LauncherButtonPosition ButtonPosition { get; set; } = LauncherButtonPosition.Right;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 启动台应用程序列表
|
||||
/// </summary>
|
||||
public List<LauncherItem> Items { get; set; } = new List<LauncherItem>();
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 启动台应用项
|
||||
/// </summary>
|
||||
@@ -54,33 +54,33 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
/// 应用程序名称
|
||||
/// </summary>
|
||||
public string Name { get; set; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 应用程序路径
|
||||
/// </summary>
|
||||
public string Path { get; set; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 是否可见
|
||||
/// </summary>
|
||||
public bool IsVisible { get; set; } = true;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 在启动台中的位置(0-39)
|
||||
/// </summary>
|
||||
public int Position { get; set; } = -1;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 是否已固定位置
|
||||
/// </summary>
|
||||
public bool IsPositionFixed { get; set; } = false;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 图标缓存
|
||||
/// </summary>
|
||||
[JsonIgnore]
|
||||
private ImageSource _iconCache;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 获取应用程序图标
|
||||
/// </summary>
|
||||
@@ -93,7 +93,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
return _iconCache;
|
||||
}
|
||||
|
||||
|
||||
try
|
||||
{
|
||||
if (File.Exists(Path))
|
||||
@@ -106,7 +106,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
icon.Handle,
|
||||
Int32Rect.Empty,
|
||||
BitmapSizeOptions.FromEmptyOptions());
|
||||
|
||||
|
||||
icon.Dispose();
|
||||
return _iconCache;
|
||||
}
|
||||
@@ -126,7 +126,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
string[] parts = iconPath.Split(',');
|
||||
string iconFile = parts[0].Trim('"');
|
||||
int iconIndex = parts.Length > 1 ? Convert.ToInt32(parts[1]) : 0;
|
||||
|
||||
|
||||
if (File.Exists(iconFile))
|
||||
{
|
||||
Icon icon = IconExtractor.Extract(iconFile, iconIndex, true);
|
||||
@@ -136,7 +136,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
icon.Handle,
|
||||
Int32Rect.Empty,
|
||||
BitmapSizeOptions.FromEmptyOptions());
|
||||
|
||||
|
||||
icon.Dispose();
|
||||
return _iconCache;
|
||||
}
|
||||
@@ -150,12 +150,12 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
LogHelper.WriteLogToFile($"获取应用图标时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
|
||||
|
||||
// 返回默认图标
|
||||
return GetDefaultIcon();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 获取默认图标
|
||||
/// </summary>
|
||||
@@ -179,7 +179,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
icon.Handle,
|
||||
Int32Rect.Empty,
|
||||
BitmapSizeOptions.FromEmptyOptions());
|
||||
|
||||
|
||||
icon.Dispose();
|
||||
return _iconCache;
|
||||
}
|
||||
@@ -190,7 +190,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
LogHelper.WriteLogToFile($"获取资源管理器图标时出错: {ex.Message}", LogHelper.LogType.Warning);
|
||||
// 如果获取Windows图标失败,回退到默认图标
|
||||
}
|
||||
|
||||
|
||||
// 回退到备用图标
|
||||
string explorerIconPath = System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Resources", "Icons-Fluent", "ic_fluent_folder_24_regular.png");
|
||||
if (File.Exists(explorerIconPath))
|
||||
@@ -201,7 +201,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
return _iconCache;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// 返回一个简单的默认图标
|
||||
string iconPath = System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Resources", "Icons-png", "icc.png");
|
||||
if (File.Exists(iconPath))
|
||||
@@ -211,7 +211,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
_iconCache = image;
|
||||
return _iconCache;
|
||||
}
|
||||
|
||||
|
||||
// 如果还是没有找到,尝试使用应用程序图标
|
||||
string appIconPath = System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Resources", "Icons-Fluent", "ic_fluent_apps_24_regular.png");
|
||||
if (File.Exists(appIconPath))
|
||||
@@ -222,14 +222,14 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
return _iconCache;
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"获取默认图标时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 启动应用程序
|
||||
/// </summary>
|
||||
@@ -242,7 +242,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
LogHelper.WriteLogToFile("无法启动应用程序:路径为空", LogHelper.LogType.Error);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// 检查文件是否存在
|
||||
if (!File.Exists(Path) && !Path.Contains(":\\"))
|
||||
{
|
||||
@@ -264,7 +264,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
};
|
||||
Process.Start(psi);
|
||||
}
|
||||
|
||||
|
||||
LogHelper.WriteLogToFile($"已启动应用程序: {Path}");
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -274,7 +274,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 图标提取工具类
|
||||
/// </summary>
|
||||
@@ -294,7 +294,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
IntPtr large;
|
||||
IntPtr small;
|
||||
ExtractIconEx(file, index, out large, out small, 1);
|
||||
|
||||
|
||||
try
|
||||
{
|
||||
return Icon.FromHandle(largeIcon ? large : small);
|
||||
@@ -307,7 +307,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
if (large != IntPtr.Zero)
|
||||
DestroyIcon(large);
|
||||
|
||||
|
||||
if (small != IntPtr.Zero)
|
||||
DestroyIcon(small);
|
||||
}
|
||||
@@ -317,7 +317,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
[DllImport("Shell32.dll", EntryPoint = "ExtractIconEx")]
|
||||
private static extern int ExtractIconEx(
|
||||
[MarshalAs(UnmanagedType.LPStr)] string lpszFile,
|
||||
@@ -325,8 +325,8 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
out IntPtr phiconLarge,
|
||||
out IntPtr phiconSmall,
|
||||
int nIcons);
|
||||
|
||||
|
||||
[DllImport("User32.dll")]
|
||||
private static extern int DestroyIcon(IntPtr hIcon);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,10 +1,10 @@
|
||||
using Ink_Canvas.Windows;
|
||||
using Microsoft.Win32;
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
using System.IO;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using Ink_Canvas.Windows;
|
||||
using Microsoft.Win32;
|
||||
|
||||
namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
@@ -17,7 +17,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
/// 父插件
|
||||
/// </summary>
|
||||
private readonly SuperLauncherPlugin _plugin;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 构造函数
|
||||
/// </summary>
|
||||
@@ -25,20 +25,20 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
public LauncherSettingsControl(SuperLauncherPlugin plugin)
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
|
||||
_plugin = plugin;
|
||||
|
||||
|
||||
// 设置按钮位置
|
||||
RbtnLeft.IsChecked = _plugin.Config.ButtonPosition == LauncherButtonPosition.Left;
|
||||
RbtnRight.IsChecked = _plugin.Config.ButtonPosition == LauncherButtonPosition.Right;
|
||||
|
||||
|
||||
// 绑定应用列表
|
||||
DgApps.ItemsSource = _plugin.LauncherItems;
|
||||
|
||||
|
||||
// 初始化按钮状态
|
||||
UpdateButtonStates();
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 更新按钮状态
|
||||
/// </summary>
|
||||
@@ -48,16 +48,16 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
BtnEdit.IsEnabled = hasSelection;
|
||||
BtnDelete.IsEnabled = hasSelection;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 位置单选按钮选择事件
|
||||
/// </summary>
|
||||
private void RbtnPosition_Checked(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (!IsLoaded) return;
|
||||
|
||||
|
||||
LauncherButtonPosition oldPosition = _plugin.Config.ButtonPosition;
|
||||
|
||||
|
||||
if (sender == RbtnLeft)
|
||||
{
|
||||
_plugin.Config.ButtonPosition = LauncherButtonPosition.Left;
|
||||
@@ -66,7 +66,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
_plugin.Config.ButtonPosition = LauncherButtonPosition.Right;
|
||||
}
|
||||
|
||||
|
||||
// 如果位置发生变化,更新按钮位置
|
||||
if (oldPosition != _plugin.Config.ButtonPosition)
|
||||
{
|
||||
@@ -74,10 +74,10 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
// 更新按钮位置
|
||||
_plugin.UpdateButtonPosition();
|
||||
|
||||
|
||||
// 保存配置
|
||||
_plugin.SaveConfig();
|
||||
|
||||
|
||||
LogHelper.WriteLogToFile($"启动台按钮位置已更改为: {_plugin.Config.ButtonPosition}");
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -87,7 +87,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 添加按钮点击事件
|
||||
/// </summary>
|
||||
@@ -103,7 +103,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
IsVisible = true,
|
||||
Position = -1 // 让插件管理器分配位置
|
||||
};
|
||||
|
||||
|
||||
// 直接显示编辑对话框
|
||||
EditLauncherItem(item, true);
|
||||
}
|
||||
@@ -113,7 +113,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
MessageBox.Show($"添加启动项时出错: {ex.Message}", "错误", MessageBoxButton.OK, MessageBoxImage.Error);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 编辑应用按钮点击事件
|
||||
/// </summary>
|
||||
@@ -124,7 +124,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
EditLauncherItem(item, false);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 删除应用按钮点击事件
|
||||
/// </summary>
|
||||
@@ -134,22 +134,22 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
// 确认删除
|
||||
MessageBoxResult result = MessageBox.Show(
|
||||
$"确定要删除 {item.Name} 吗?",
|
||||
"删除确认",
|
||||
MessageBoxButton.YesNo,
|
||||
$"确定要删除 {item.Name} 吗?",
|
||||
"删除确认",
|
||||
MessageBoxButton.YesNo,
|
||||
MessageBoxImage.Question);
|
||||
|
||||
|
||||
if (result == MessageBoxResult.Yes)
|
||||
{
|
||||
// 从集合中移除
|
||||
_plugin.LauncherItems.Remove(item);
|
||||
|
||||
|
||||
// 保存配置
|
||||
_plugin.SaveConfig();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 保存设置按钮点击事件
|
||||
/// </summary>
|
||||
@@ -159,7 +159,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
// 保存配置
|
||||
_plugin.SaveConfig();
|
||||
|
||||
|
||||
// 如果插件已启用,重新加载启动台按钮
|
||||
if (_plugin.IsEnabled)
|
||||
{
|
||||
@@ -170,7 +170,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
// 如果插件未启用,则启用它
|
||||
_plugin.Enable();
|
||||
|
||||
|
||||
// 通知PluginSettingsWindow刷新插件列表
|
||||
var window = Window.GetWindow(this);
|
||||
if (window is PluginSettingsWindow pluginSettingsWindow)
|
||||
@@ -179,7 +179,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
pluginSettingsWindow.RefreshPluginList();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
MessageBox.Show("设置已保存并应用!", "提示", MessageBoxButton.OK, MessageBoxImage.Information);
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -188,7 +188,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
MessageBox.Show($"保存设置时出错: {ex.Message}", "错误", MessageBoxButton.OK, MessageBoxImage.Error);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 应用项选择变更事件
|
||||
/// </summary>
|
||||
@@ -196,7 +196,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
UpdateButtonStates();
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 编辑启动项
|
||||
/// </summary>
|
||||
@@ -213,63 +213,63 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
WindowStartupLocation = WindowStartupLocation.CenterScreen,
|
||||
ResizeMode = ResizeMode.NoResize
|
||||
};
|
||||
|
||||
|
||||
// 创建编辑表单
|
||||
Grid grid = new Grid
|
||||
{
|
||||
Margin = new Thickness(20)
|
||||
};
|
||||
|
||||
|
||||
grid.RowDefinitions.Add(new RowDefinition { Height = GridLength.Auto });
|
||||
grid.RowDefinitions.Add(new RowDefinition { Height = GridLength.Auto });
|
||||
grid.RowDefinitions.Add(new RowDefinition { Height = new GridLength(1, GridUnitType.Star) });
|
||||
|
||||
|
||||
grid.ColumnDefinitions.Add(new ColumnDefinition { Width = new GridLength(80) });
|
||||
grid.ColumnDefinitions.Add(new ColumnDefinition { Width = new GridLength(1, GridUnitType.Star) });
|
||||
|
||||
|
||||
// 名称输入框
|
||||
TextBlock nameLabel = new TextBlock
|
||||
{
|
||||
Text = "名称:",
|
||||
VerticalAlignment = VerticalAlignment.Center
|
||||
TextBlock nameLabel = new TextBlock
|
||||
{
|
||||
Text = "名称:",
|
||||
VerticalAlignment = VerticalAlignment.Center
|
||||
};
|
||||
TextBox nameTextBox = new TextBox
|
||||
{
|
||||
Text = item.Name,
|
||||
Margin = new Thickness(0, 5, 0, 5)
|
||||
TextBox nameTextBox = new TextBox
|
||||
{
|
||||
Text = item.Name,
|
||||
Margin = new Thickness(0, 5, 0, 5)
|
||||
};
|
||||
|
||||
|
||||
Grid.SetRow(nameLabel, 0);
|
||||
Grid.SetColumn(nameLabel, 0);
|
||||
Grid.SetRow(nameTextBox, 0);
|
||||
Grid.SetColumn(nameTextBox, 1);
|
||||
|
||||
|
||||
grid.Children.Add(nameLabel);
|
||||
grid.Children.Add(nameTextBox);
|
||||
|
||||
|
||||
// 路径输入框
|
||||
TextBlock pathLabel = new TextBlock
|
||||
{
|
||||
Text = "路径:",
|
||||
VerticalAlignment = VerticalAlignment.Center
|
||||
TextBlock pathLabel = new TextBlock
|
||||
{
|
||||
Text = "路径:",
|
||||
VerticalAlignment = VerticalAlignment.Center
|
||||
};
|
||||
Grid pathGrid = new Grid();
|
||||
pathGrid.ColumnDefinitions.Add(new ColumnDefinition { Width = new GridLength(1, GridUnitType.Star) });
|
||||
pathGrid.ColumnDefinitions.Add(new ColumnDefinition { Width = new GridLength() });
|
||||
|
||||
TextBox pathTextBox = new TextBox
|
||||
{
|
||||
Text = item.Path,
|
||||
Margin = new Thickness(0, 5, 5, 5)
|
||||
|
||||
TextBox pathTextBox = new TextBox
|
||||
{
|
||||
Text = item.Path,
|
||||
Margin = new Thickness(0, 5, 5, 5)
|
||||
};
|
||||
Button browseButton = new Button
|
||||
{
|
||||
Content = "浏览",
|
||||
Button browseButton = new Button
|
||||
{
|
||||
Content = "浏览",
|
||||
Padding = new Thickness(5, 0, 5, 0),
|
||||
Margin = new Thickness(0, 5, 0, 5)
|
||||
};
|
||||
|
||||
browseButton.Click += (s, e) =>
|
||||
|
||||
browseButton.Click += (s, e) =>
|
||||
{
|
||||
OpenFileDialog dialog = new OpenFileDialog
|
||||
{
|
||||
@@ -278,11 +278,11 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
Multiselect = false,
|
||||
FileName = pathTextBox.Text
|
||||
};
|
||||
|
||||
|
||||
if (dialog.ShowDialog() == true)
|
||||
{
|
||||
pathTextBox.Text = dialog.FileName;
|
||||
|
||||
|
||||
// 如果选择的是.exe文件,自动获取文件名填入名称字段
|
||||
if (Path.GetExtension(dialog.FileName).ToLower() == ".exe")
|
||||
{
|
||||
@@ -295,20 +295,20 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
Grid.SetColumn(pathTextBox, 0);
|
||||
Grid.SetColumn(browseButton, 1);
|
||||
pathGrid.Children.Add(pathTextBox);
|
||||
pathGrid.Children.Add(browseButton);
|
||||
|
||||
|
||||
Grid.SetRow(pathLabel, 1);
|
||||
Grid.SetColumn(pathLabel, 0);
|
||||
Grid.SetRow(pathGrid, 1);
|
||||
Grid.SetColumn(pathGrid, 1);
|
||||
|
||||
|
||||
grid.Children.Add(pathLabel);
|
||||
grid.Children.Add(pathGrid);
|
||||
|
||||
|
||||
// 确认和取消按钮
|
||||
StackPanel buttonPanel = new StackPanel
|
||||
{
|
||||
@@ -316,7 +316,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
HorizontalAlignment = HorizontalAlignment.Right,
|
||||
Margin = new Thickness(0, 10, 0, 0)
|
||||
};
|
||||
|
||||
|
||||
Button okButton = new Button
|
||||
{
|
||||
Content = "确定",
|
||||
@@ -324,15 +324,15 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
Margin = new Thickness(0, 0, 10, 0),
|
||||
IsDefault = true
|
||||
};
|
||||
|
||||
|
||||
Button cancelButton = new Button
|
||||
{
|
||||
Content = "取消",
|
||||
Padding = new Thickness(15, 5, 15, 5),
|
||||
IsCancel = true
|
||||
};
|
||||
|
||||
okButton.Click += (s, e) =>
|
||||
|
||||
okButton.Click += (s, e) =>
|
||||
{
|
||||
// 验证输入
|
||||
if (string.IsNullOrWhiteSpace(nameTextBox.Text))
|
||||
@@ -340,17 +340,17 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
MessageBox.Show("请输入应用名称!", "提示", MessageBoxButton.OK, MessageBoxImage.Warning);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if (string.IsNullOrWhiteSpace(pathTextBox.Text))
|
||||
{
|
||||
MessageBox.Show("请输入应用路径!", "提示", MessageBoxButton.OK, MessageBoxImage.Warning);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// 更新项目
|
||||
item.Name = nameTextBox.Text;
|
||||
item.Path = pathTextBox.Text;
|
||||
|
||||
|
||||
// 如果是新建,添加到集合
|
||||
if (isNew)
|
||||
{
|
||||
@@ -363,34 +363,34 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
view.Refresh();
|
||||
}
|
||||
|
||||
|
||||
// 保存配置
|
||||
_plugin.SaveConfig();
|
||||
}
|
||||
|
||||
|
||||
editWindow.DialogResult = true;
|
||||
editWindow.Close();
|
||||
};
|
||||
|
||||
cancelButton.Click += (s, e) =>
|
||||
|
||||
cancelButton.Click += (s, e) =>
|
||||
{
|
||||
editWindow.DialogResult = false;
|
||||
editWindow.Close();
|
||||
};
|
||||
|
||||
|
||||
buttonPanel.Children.Add(okButton);
|
||||
buttonPanel.Children.Add(cancelButton);
|
||||
|
||||
|
||||
Grid.SetRow(buttonPanel, 2);
|
||||
Grid.SetColumnSpan(buttonPanel, 2);
|
||||
|
||||
|
||||
grid.Children.Add(buttonPanel);
|
||||
|
||||
|
||||
// 设置窗口内容
|
||||
editWindow.Content = grid;
|
||||
|
||||
|
||||
// 显示窗口
|
||||
editWindow.ShowDialog();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -23,39 +23,39 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
/// 父插件
|
||||
/// </summary>
|
||||
private readonly SuperLauncherPlugin _plugin;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 是否处于固定模式
|
||||
/// </summary>
|
||||
private bool _isFixMode;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 应用项按钮列表
|
||||
/// </summary>
|
||||
private readonly Dictionary<Button, LauncherItem> _appButtons = new Dictionary<Button, LauncherItem>();
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 拖拽中的按钮
|
||||
/// </summary>
|
||||
private Button _draggingButton;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 拖拽开始位置
|
||||
/// </summary>
|
||||
private Point _dragStartPoint;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 构造函数
|
||||
/// </summary>
|
||||
public LauncherWindow(SuperLauncherPlugin plugin)
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
|
||||
_plugin = plugin;
|
||||
|
||||
|
||||
// 加载应用项
|
||||
LoadLauncherItems();
|
||||
|
||||
|
||||
// 添加鼠标按下事件(用于拖动窗口)
|
||||
MouseDown += (s, e) =>
|
||||
{
|
||||
@@ -64,11 +64,11 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
DragMove();
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
// 根据应用数量调整窗口大小
|
||||
AdjustWindowSize();
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 加载启动台应用项
|
||||
/// </summary>
|
||||
@@ -77,13 +77,13 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
// 清空现有应用项
|
||||
AppPanel.Children.Clear();
|
||||
_appButtons.Clear();
|
||||
|
||||
|
||||
// 获取显示的应用项
|
||||
var visibleItems = _plugin.LauncherItems
|
||||
.Where(item => item.IsVisible)
|
||||
.OrderBy(item => item.Position)
|
||||
.ToList();
|
||||
|
||||
|
||||
foreach (var item in visibleItems)
|
||||
{
|
||||
// 创建应用按钮
|
||||
@@ -93,23 +93,23 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
DataContext = item,
|
||||
Tag = item.Position
|
||||
};
|
||||
|
||||
|
||||
// 添加点击事件
|
||||
appButton.Click += AppButton_Click;
|
||||
|
||||
|
||||
// 在固定模式下,添加拖拽事件
|
||||
appButton.PreviewMouseDown += AppButton_PreviewMouseDown;
|
||||
appButton.PreviewMouseMove += AppButton_PreviewMouseMove;
|
||||
appButton.PreviewMouseUp += AppButton_PreviewMouseUp;
|
||||
|
||||
|
||||
// 记录按钮和项目的对应关系
|
||||
_appButtons.Add(appButton, item);
|
||||
|
||||
|
||||
// 添加到面板
|
||||
AppPanel.Children.Add(appButton);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 根据应用数量调整窗口大小
|
||||
/// </summary>
|
||||
@@ -119,14 +119,14 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
// 每行最多显示4个应用
|
||||
const int appsPerRow = 4;
|
||||
|
||||
|
||||
// 计算行数
|
||||
int visibleCount = _appButtons.Count;
|
||||
int rowCount = (int)Math.Ceiling(visibleCount / (double)appsPerRow);
|
||||
|
||||
|
||||
// 设置窗口宽度(每个应用90像素宽 = 80 + 5*2)
|
||||
Width = Math.Min(appsPerRow * 90 + 40, 400); // 最大宽度400
|
||||
|
||||
|
||||
// 设置窗口高度(每个应用90像素高 = 80 + 5*2)
|
||||
Height = Math.Min(rowCount * 90 + 60, 600); // 最大高度600,标题栏40 + 边距20
|
||||
}
|
||||
@@ -135,7 +135,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
LogHelper.WriteLogToFile($"调整启动台窗口大小时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 应用按钮点击事件
|
||||
/// </summary>
|
||||
@@ -144,18 +144,18 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
try
|
||||
{
|
||||
if (_isFixMode) return; // 在固定模式下,不响应点击事件
|
||||
|
||||
|
||||
if (sender is Button button && _appButtons.TryGetValue(button, out LauncherItem item))
|
||||
{
|
||||
// 获取应用路径和名称,用于后续启动
|
||||
string appPath = item.Path;
|
||||
string appName = item.Name;
|
||||
|
||||
|
||||
LogHelper.WriteLogToFile($"点击启动应用: {appName}, 路径: {appPath}");
|
||||
|
||||
|
||||
// 首先标记窗口正在关闭
|
||||
IsClosing = true;
|
||||
|
||||
|
||||
// 创建一个应用启动任务
|
||||
var launchTask = new Task(() =>
|
||||
{
|
||||
@@ -163,9 +163,9 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
// 等待一段时间,确保窗口关闭流程已经开始
|
||||
Thread.Sleep(200);
|
||||
|
||||
|
||||
// 使用UI线程启动应用
|
||||
Application.Current.Dispatcher.Invoke(() =>
|
||||
Application.Current.Dispatcher.Invoke(() =>
|
||||
{
|
||||
try
|
||||
{
|
||||
@@ -174,11 +174,11 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
// 创建进程启动信息
|
||||
var psi = new ProcessStartInfo
|
||||
{
|
||||
FileName = appPath,
|
||||
{
|
||||
FileName = appPath,
|
||||
UseShellExecute = true,
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
// 启动应用程序
|
||||
var process = Process.Start(psi);
|
||||
LogHelper.WriteLogToFile($"应用程序 {appName} 已启动");
|
||||
@@ -201,14 +201,14 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
LogHelper.WriteLogToFile($"应用启动任务出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
// 关闭窗口
|
||||
try
|
||||
{
|
||||
Dispatcher.BeginInvoke(new Action(() =>
|
||||
{
|
||||
try { Close(); } catch { }
|
||||
|
||||
|
||||
// 启动应用程序任务
|
||||
launchTask.Start();
|
||||
}), DispatcherPriority.Background);
|
||||
@@ -227,86 +227,86 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
try { IsClosing = true; Close(); } catch { }
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#region 固定模式拖拽事件
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 应用按钮鼠标按下事件
|
||||
/// </summary>
|
||||
private void AppButton_PreviewMouseDown(object sender, MouseButtonEventArgs e)
|
||||
{
|
||||
if (!_isFixMode) return;
|
||||
|
||||
|
||||
if (e.ChangedButton == MouseButton.Left && sender is Button button)
|
||||
{
|
||||
_draggingButton = button;
|
||||
_dragStartPoint = e.GetPosition(AppPanel);
|
||||
button.CaptureMouse();
|
||||
button.Opacity = 0.7;
|
||||
|
||||
|
||||
// 阻止事件冒泡,以避免触发按钮点击
|
||||
e.Handled = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 应用按钮鼠标移动事件
|
||||
/// </summary>
|
||||
private void AppButton_PreviewMouseMove(object sender, MouseEventArgs e)
|
||||
{
|
||||
if (!_isFixMode || _draggingButton == null) return;
|
||||
|
||||
|
||||
if (e.LeftButton == MouseButtonState.Pressed)
|
||||
{
|
||||
Point currentPosition = e.GetPosition(AppPanel);
|
||||
|
||||
|
||||
// 移动按钮
|
||||
System.Windows.Controls.Canvas.SetLeft(_draggingButton, currentPosition.X - _draggingButton.ActualWidth / 2);
|
||||
System.Windows.Controls.Canvas.SetTop(_draggingButton, currentPosition.Y - _draggingButton.ActualHeight / 2);
|
||||
|
||||
|
||||
// 将按钮移到最上层
|
||||
Panel.SetZIndex(_draggingButton, 100);
|
||||
|
||||
|
||||
// 阻止事件冒泡
|
||||
e.Handled = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 应用按钮鼠标释放事件
|
||||
/// </summary>
|
||||
private void AppButton_PreviewMouseUp(object sender, MouseButtonEventArgs e)
|
||||
{
|
||||
if (!_isFixMode || _draggingButton == null) return;
|
||||
|
||||
|
||||
// 释放鼠标捕获
|
||||
_draggingButton.ReleaseMouseCapture();
|
||||
|
||||
|
||||
// 计算新位置
|
||||
Point releasePoint = e.GetPosition(AppPanel);
|
||||
int newPosition = CalculateGridPosition(releasePoint);
|
||||
|
||||
|
||||
// 获取当前项目
|
||||
LauncherItem currentItem = _appButtons[_draggingButton];
|
||||
|
||||
|
||||
// 重新排序
|
||||
ReorderItems(currentItem, newPosition);
|
||||
|
||||
|
||||
// 重新加载应用项
|
||||
LoadLauncherItems();
|
||||
|
||||
|
||||
// 保存配置
|
||||
_plugin.SaveConfig();
|
||||
|
||||
|
||||
// 清除拖拽状态
|
||||
_draggingButton.Opacity = 1;
|
||||
Panel.SetZIndex(_draggingButton, 0);
|
||||
_draggingButton = null;
|
||||
|
||||
|
||||
// 阻止事件冒泡
|
||||
e.Handled = true;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 计算网格位置
|
||||
/// </summary>
|
||||
@@ -316,18 +316,18 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
int columnCount = 4; // 每行最多4个应用
|
||||
int columnWidth = 90; // 应用宽度(包括边距)
|
||||
int rowHeight = 90; // 应用高度(包括边距)
|
||||
|
||||
|
||||
int column = (int)(point.X / columnWidth);
|
||||
int row = (int)(point.Y / rowHeight);
|
||||
|
||||
|
||||
// 确保在有效范围内
|
||||
column = Math.Max(0, Math.Min(column, columnCount - 1));
|
||||
row = Math.Max(0, row);
|
||||
|
||||
|
||||
// 计算位置索引
|
||||
return row * columnCount + column;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 重新排序应用项
|
||||
/// </summary>
|
||||
@@ -337,22 +337,22 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
// 设置项目为固定位置
|
||||
item.IsPositionFixed = true;
|
||||
|
||||
|
||||
// 如果位置相同,无需调整
|
||||
if (item.Position == newPosition)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// 获取所有可见项目
|
||||
var visibleItems = _plugin.LauncherItems
|
||||
.Where(i => i.IsVisible)
|
||||
.OrderBy(i => i.Position)
|
||||
.ToList();
|
||||
|
||||
|
||||
// 移除当前项目
|
||||
visibleItems.Remove(item);
|
||||
|
||||
|
||||
// 查找插入位置
|
||||
int insertIndex = 0;
|
||||
for (int i = 0; i < visibleItems.Count; i++)
|
||||
@@ -364,10 +364,10 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
}
|
||||
insertIndex = i + 1;
|
||||
}
|
||||
|
||||
|
||||
// 插入项目
|
||||
visibleItems.Insert(insertIndex, item);
|
||||
|
||||
|
||||
// 重新分配位置
|
||||
for (int i = 0; i < visibleItems.Count; i++)
|
||||
{
|
||||
@@ -379,11 +379,11 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
LogHelper.WriteLogToFile($"重新排序应用项时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
#region 窗口事件处理
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 窗口失去焦点事件
|
||||
/// </summary>
|
||||
@@ -396,7 +396,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
// 标记为正在关闭
|
||||
IsClosing = true;
|
||||
|
||||
|
||||
// 使用Dispatcher.BeginInvoke而不是直接调用Close,避免冲突
|
||||
Dispatcher.BeginInvoke(new Action(() =>
|
||||
{
|
||||
@@ -404,8 +404,8 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
// 再次检查窗口状态
|
||||
if (IsLoaded && !IsClosing)
|
||||
{
|
||||
Close();
|
||||
{
|
||||
Close();
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -420,12 +420,12 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
LogHelper.WriteLogToFile($"窗口失去焦点关闭时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 窗口是否正在关闭
|
||||
/// </summary>
|
||||
private bool IsClosing { get; set; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 重写OnClosing方法,标记窗口正在关闭
|
||||
/// </summary>
|
||||
@@ -434,7 +434,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
IsClosing = true;
|
||||
base.OnClosing(e);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 关闭按钮点击事件
|
||||
/// </summary>
|
||||
@@ -442,7 +442,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
Close();
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 固定模式按钮点击事件
|
||||
/// </summary>
|
||||
@@ -450,17 +450,17 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher
|
||||
{
|
||||
// 切换固定模式
|
||||
_isFixMode = !_isFixMode;
|
||||
|
||||
|
||||
// 更新固定模式按钮图标颜色
|
||||
FixModeIcon.Fill = _isFixMode ? Brushes.Yellow : Brushes.White;
|
||||
|
||||
|
||||
// 显示提示
|
||||
if (_isFixMode)
|
||||
{
|
||||
MessageBox.Show("已进入固定模式,您可以拖动应用图标调整位置。", "提示", MessageBoxButton.OK, MessageBoxImage.Information);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,3 +1,5 @@
|
||||
using Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher;
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
@@ -5,8 +7,6 @@ using System.IO;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Media;
|
||||
using Ink_Canvas.Helpers.Plugins.BuiltIn.SuperLauncher;
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
{
|
||||
@@ -16,71 +16,71 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
public class SuperLauncherPlugin : PluginBase
|
||||
{
|
||||
#region 插件基本信息
|
||||
|
||||
|
||||
public override string Name => "超级启动台";
|
||||
|
||||
|
||||
public override string Description => "在浮动栏添加一个启动台按钮,可快速启动常用应用程序。";
|
||||
|
||||
|
||||
public override Version Version => new Version(1, 0, 1);
|
||||
|
||||
|
||||
public override string Author => "ICC CE 团队";
|
||||
|
||||
|
||||
public override bool IsBuiltIn => true;
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region 插件属性和字段
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 启动台配置
|
||||
/// </summary>
|
||||
public LauncherConfig Config { get; private set; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 启动台应用程序列表
|
||||
/// </summary>
|
||||
public ObservableCollection<LauncherItem> LauncherItems { get; private set; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 启动台按钮
|
||||
/// </summary>
|
||||
private LauncherButton _launcherButton;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 启动台窗口
|
||||
/// </summary>
|
||||
private LauncherWindow _launcherWindow;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 配置文件路径
|
||||
/// </summary>
|
||||
private readonly string _configPath = Path.Combine(App.RootPath, "PluginConfigs", "SuperLauncher.json");
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 标记是否已添加到浮动栏
|
||||
/// </summary>
|
||||
private bool _isAddedToFloatingBar;
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region 插件生命周期
|
||||
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
try
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
|
||||
// 创建配置目录
|
||||
string configDir = Path.Combine(App.RootPath, "PluginConfigs");
|
||||
if (!Directory.Exists(configDir))
|
||||
{
|
||||
Directory.CreateDirectory(configDir);
|
||||
}
|
||||
|
||||
|
||||
// 加载配置
|
||||
LoadConfig();
|
||||
|
||||
|
||||
LogHelper.WriteLogToFile("超级启动台插件已初始化");
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -89,29 +89,29 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
LogHelper.NewLog(ex);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public override void Enable()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (IsEnabled) return; // 防止重复启用
|
||||
|
||||
|
||||
// 创建启动台按钮
|
||||
if (_launcherButton == null)
|
||||
{
|
||||
_launcherButton = new LauncherButton(this);
|
||||
LogHelper.WriteLogToFile("超级启动台按钮已创建");
|
||||
}
|
||||
|
||||
|
||||
// 添加启动台按钮到浮动栏
|
||||
AddLauncherButtonToFloatingBar();
|
||||
|
||||
|
||||
// 设置启用状态
|
||||
base.Enable();
|
||||
|
||||
|
||||
// 保存插件配置
|
||||
SavePluginSettings();
|
||||
|
||||
|
||||
LogHelper.WriteLogToFile("超级启动台插件已启用");
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -120,29 +120,29 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
LogHelper.NewLog(ex);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public override void Disable()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!IsEnabled) return; // 防止重复禁用
|
||||
|
||||
|
||||
// 从浮动栏移除启动台按钮
|
||||
RemoveLauncherButtonFromFloatingBar();
|
||||
|
||||
|
||||
// 如果启动台窗口打开,则关闭
|
||||
if (_launcherWindow != null && _launcherWindow.IsVisible)
|
||||
{
|
||||
_launcherWindow.Close();
|
||||
_launcherWindow = null;
|
||||
}
|
||||
|
||||
|
||||
// 设置禁用状态
|
||||
base.Disable();
|
||||
|
||||
|
||||
// 保存插件配置
|
||||
SavePluginSettings();
|
||||
|
||||
|
||||
LogHelper.WriteLogToFile("超级启动台插件已禁用");
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -151,30 +151,30 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
LogHelper.NewLog(ex);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public override UserControl GetSettingsView()
|
||||
{
|
||||
return new LauncherSettingsControl(this);
|
||||
}
|
||||
|
||||
|
||||
public override void Cleanup()
|
||||
{
|
||||
// 保存配置
|
||||
SaveConfig();
|
||||
|
||||
|
||||
// 从浮动栏移除启动台按钮
|
||||
RemoveLauncherButtonFromFloatingBar();
|
||||
|
||||
|
||||
// 如果启动台窗口打开,则关闭
|
||||
if (_launcherWindow != null && _launcherWindow.IsVisible)
|
||||
{
|
||||
_launcherWindow.Close();
|
||||
_launcherWindow = null;
|
||||
}
|
||||
|
||||
|
||||
base.Cleanup();
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 保存插件设置
|
||||
/// </summary>
|
||||
@@ -187,12 +187,12 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
{
|
||||
LoadConfig();
|
||||
}
|
||||
|
||||
|
||||
// 更新其他设置,但不更改插件启用状态
|
||||
|
||||
|
||||
// 保存配置
|
||||
SaveConfig();
|
||||
|
||||
|
||||
LogHelper.WriteLogToFile("超级启动台插件设置已保存");
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -200,11 +200,11 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
LogHelper.WriteLogToFile($"保存超级启动台插件设置时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region 配置管理
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 加载配置
|
||||
/// </summary>
|
||||
@@ -217,7 +217,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
string json = File.ReadAllText(_configPath);
|
||||
Config = JsonConvert.DeserializeObject<LauncherConfig>(json) ?? CreateDefaultConfig();
|
||||
LauncherItems = new ObservableCollection<LauncherItem>(Config.Items ?? new List<LauncherItem>());
|
||||
|
||||
|
||||
// 注意:不再根据配置更改插件启用状态
|
||||
// 插件状态由PluginManager统一管理
|
||||
}
|
||||
@@ -235,7 +235,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
LauncherItems = new ObservableCollection<LauncherItem>(Config.Items);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 保存配置
|
||||
/// </summary>
|
||||
@@ -245,11 +245,11 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
{
|
||||
// 同步LauncherItems到Config
|
||||
Config.Items = new List<LauncherItem>(LauncherItems);
|
||||
|
||||
|
||||
// 序列化并保存配置
|
||||
string json = JsonConvert.SerializeObject(Config, Formatting.Indented);
|
||||
File.WriteAllText(_configPath, json);
|
||||
|
||||
|
||||
LogHelper.WriteLogToFile("超级启动台配置已保存");
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -257,7 +257,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
LogHelper.WriteLogToFile($"保存超级启动台配置时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 创建默认配置
|
||||
/// </summary>
|
||||
@@ -278,14 +278,14 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
return config;
|
||||
}
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region 启动台按钮管理
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 将启动台按钮添加到浮动栏
|
||||
/// </summary>
|
||||
@@ -299,7 +299,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
RemoveLauncherButtonFromFloatingBar();
|
||||
_isAddedToFloatingBar = false;
|
||||
}
|
||||
|
||||
|
||||
// 获取主窗口实例
|
||||
var mainWindow = Application.Current.MainWindow;
|
||||
if (mainWindow == null)
|
||||
@@ -307,11 +307,11 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
LogHelper.WriteLogToFile("未找到主窗口实例,无法添加启动台按钮", LogHelper.LogType.Error);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// 创建启动台按钮
|
||||
_launcherButton = new LauncherButton(this);
|
||||
var buttonElement = _launcherButton.Element;
|
||||
|
||||
|
||||
// 查找浮动栏
|
||||
var floatingBar = mainWindow.FindName("StackPanelFloatingBar") as Panel;
|
||||
if (floatingBar == null)
|
||||
@@ -321,13 +321,13 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
FindStackPanelFloatingBar(mainWindow, ref floatingBarPanelFromTree);
|
||||
floatingBar = floatingBarPanelFromTree;
|
||||
}
|
||||
|
||||
|
||||
if (floatingBar == null)
|
||||
{
|
||||
LogHelper.WriteLogToFile("未找到浮动栏,无法添加启动台按钮", LogHelper.LogType.Error);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// 添加启动台按钮到浮动栏
|
||||
if (Config.ButtonPosition == LauncherButtonPosition.Left)
|
||||
{
|
||||
@@ -339,7 +339,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
floatingBar.Children.Add(buttonElement);
|
||||
LogHelper.WriteLogToFile("启动台按钮已添加到浮动栏右侧");
|
||||
}
|
||||
|
||||
|
||||
_isAddedToFloatingBar = true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -348,14 +348,14 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
LogHelper.NewLog(ex);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 递归查找StackPanelFloatingBar
|
||||
/// </summary>
|
||||
private void FindStackPanelFloatingBar(DependencyObject parent, ref Panel result)
|
||||
{
|
||||
if (parent == null || result != null) return;
|
||||
|
||||
|
||||
try
|
||||
{
|
||||
// 检查当前对象是否为我们要找的面板
|
||||
@@ -364,10 +364,10 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
result = panel;
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// 获取子元素数量
|
||||
int childCount = VisualTreeHelper.GetChildrenCount(parent);
|
||||
|
||||
|
||||
// 遍历所有子元素
|
||||
for (int i = 0; i < childCount; i++)
|
||||
{
|
||||
@@ -380,7 +380,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
LogHelper.WriteLogToFile($"查找StackPanelFloatingBar时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 从浮动栏移除启动台按钮
|
||||
/// </summary>
|
||||
@@ -392,7 +392,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// 获取主窗口实例
|
||||
var mainWindow = Application.Current.MainWindow;
|
||||
if (mainWindow == null)
|
||||
@@ -400,10 +400,10 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
LogHelper.WriteLogToFile("未找到主窗口实例,无法移除启动台按钮", LogHelper.LogType.Error);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// 获取按钮元素
|
||||
var buttonElement = _launcherButton.Element;
|
||||
|
||||
|
||||
// 查找浮动栏
|
||||
var floatingBar = mainWindow.FindName("StackPanelFloatingBar") as Panel;
|
||||
if (floatingBar == null)
|
||||
@@ -413,20 +413,20 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
FindStackPanelFloatingBar(mainWindow, ref floatingBarPanelFromTree);
|
||||
floatingBar = floatingBarPanelFromTree;
|
||||
}
|
||||
|
||||
|
||||
if (floatingBar == null)
|
||||
{
|
||||
LogHelper.WriteLogToFile("未找到浮动栏,无法移除启动台按钮", LogHelper.LogType.Error);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// 从浮动栏移除启动台按钮
|
||||
if (floatingBar.Children.Contains(buttonElement))
|
||||
{
|
||||
floatingBar.Children.Remove(buttonElement);
|
||||
LogHelper.WriteLogToFile("启动台按钮已从浮动栏移除");
|
||||
}
|
||||
|
||||
|
||||
_isAddedToFloatingBar = false;
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -435,7 +435,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
LogHelper.NewLog(ex);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 更新启动台按钮位置
|
||||
/// </summary>
|
||||
@@ -457,11 +457,11 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
LogHelper.NewLog(ex);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region 启动台功能
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 显示启动台窗口
|
||||
/// </summary>
|
||||
@@ -477,13 +477,13 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
_launcherWindow = null;
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// 创建新的启动台窗口
|
||||
_launcherWindow = new LauncherWindow(this);
|
||||
|
||||
|
||||
// 计算窗口位置,使其位于按钮上方
|
||||
PositionLauncherWindow(_launcherWindow, buttonPosition);
|
||||
|
||||
|
||||
// 显示窗口
|
||||
_launcherWindow.Show();
|
||||
}
|
||||
@@ -492,7 +492,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
LogHelper.WriteLogToFile($"显示启动台窗口时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 设置启动台窗口位置
|
||||
/// </summary>
|
||||
@@ -504,18 +504,18 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
if (window.ActualWidth == 0 || window.ActualHeight == 0)
|
||||
{
|
||||
window.WindowStartupLocation = WindowStartupLocation.CenterScreen;
|
||||
|
||||
|
||||
// 设置窗口加载完成后的位置
|
||||
window.Loaded += (s, e) =>
|
||||
{
|
||||
// 窗口位于按钮上方居中
|
||||
double left = buttonPosition.X - (window.ActualWidth / 2);
|
||||
double top = buttonPosition.Y - window.ActualHeight - 10; // 在按钮上方留出一些间距
|
||||
|
||||
|
||||
// 确保窗口在屏幕内
|
||||
left = Math.Max(0, Math.Min(left, SystemParameters.WorkArea.Width - window.ActualWidth));
|
||||
top = Math.Max(0, Math.Min(top, SystemParameters.WorkArea.Height - window.ActualHeight));
|
||||
|
||||
|
||||
window.Left = left;
|
||||
window.Top = top;
|
||||
};
|
||||
@@ -525,16 +525,16 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
// 窗口位于按钮上方居中
|
||||
double left = buttonPosition.X - (window.ActualWidth / 2);
|
||||
double top = buttonPosition.Y - window.ActualHeight - 10; // 在按钮上方留出一些间距
|
||||
|
||||
|
||||
// 确保窗口在屏幕内
|
||||
left = Math.Max(0, Math.Min(left, SystemParameters.WorkArea.Width - window.ActualWidth));
|
||||
top = Math.Max(0, Math.Min(top, SystemParameters.WorkArea.Height - window.ActualHeight));
|
||||
|
||||
|
||||
window.Left = left;
|
||||
window.Top = top;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 添加应用到启动台
|
||||
/// </summary>
|
||||
@@ -547,18 +547,18 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
MessageBox.Show("启动台项目数量已达上限(40个)!", "提示", MessageBoxButton.OK, MessageBoxImage.Information);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// 寻找合适的位置
|
||||
if (item.Position < 0)
|
||||
{
|
||||
item.Position = FindNextAvailablePosition();
|
||||
}
|
||||
|
||||
|
||||
// 添加项目并保存配置
|
||||
LauncherItems.Add(item);
|
||||
SaveConfig();
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 查找下一个可用位置
|
||||
/// </summary>
|
||||
@@ -570,7 +570,7 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
{
|
||||
usedPositions.Add(item.Position);
|
||||
}
|
||||
|
||||
|
||||
// 查找第一个可用位置
|
||||
for (int i = 0; i < 40; i++)
|
||||
{
|
||||
@@ -579,11 +579,11 @@ namespace Ink_Canvas.Helpers.Plugins.BuiltIn
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// 如果所有位置都已使用,则返回0
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,92 @@
|
||||
using System.Windows.Controls;
|
||||
|
||||
namespace Ink_Canvas.Helpers.Plugins
|
||||
{
|
||||
/// <summary>
|
||||
/// 增强的插件基类,提供对插件服务的访问和基本实现
|
||||
/// </summary>
|
||||
public abstract class EnhancedPluginBase : PluginBase, IEnhancedPlugin
|
||||
{
|
||||
/// <summary>
|
||||
/// 插件服务实例
|
||||
/// </summary>
|
||||
public IPluginService PluginService { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// 构造函数
|
||||
/// </summary>
|
||||
protected EnhancedPluginBase()
|
||||
{
|
||||
PluginService = PluginServiceManager.Instance;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 插件启动时调用,在Initialize之后
|
||||
/// </summary>
|
||||
public virtual void OnStartup()
|
||||
{
|
||||
LogHelper.WriteLogToFile($"插件 {Name} 已启动");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 插件关闭时调用,在Cleanup之前
|
||||
/// </summary>
|
||||
public virtual void OnShutdown()
|
||||
{
|
||||
LogHelper.WriteLogToFile($"插件 {Name} 正在关闭");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取插件的菜单项
|
||||
/// </summary>
|
||||
/// <returns>菜单项集合</returns>
|
||||
public virtual MenuItem[] GetMenuItems()
|
||||
{
|
||||
return new MenuItem[0];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取插件的工具栏按钮
|
||||
/// </summary>
|
||||
/// <returns>工具栏按钮集合</returns>
|
||||
public virtual Button[] GetToolbarButtons()
|
||||
{
|
||||
return new Button[0];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取插件的状态栏信息
|
||||
/// </summary>
|
||||
/// <returns>状态栏信息</returns>
|
||||
public virtual string GetStatusBarInfo()
|
||||
{
|
||||
return $"{Name} v{Version} - {(IsEnabled ? "已启用" : "已禁用")}";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 插件配置变更时调用
|
||||
/// </summary>
|
||||
public virtual void OnConfigurationChanged()
|
||||
{
|
||||
LogHelper.WriteLogToFile($"插件 {Name} 配置已变更");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 重写初始化方法,调用OnStartup
|
||||
/// </summary>
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
OnStartup();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 重写清理方法,调用OnShutdown
|
||||
/// </summary>
|
||||
public override void Cleanup()
|
||||
{
|
||||
OnShutdown();
|
||||
base.Cleanup();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,241 @@
|
||||
using System.Windows.Controls;
|
||||
|
||||
namespace Ink_Canvas.Helpers.Plugins
|
||||
{
|
||||
/// <summary>
|
||||
/// 增强的插件基类 V2,提供对三个专门服务接口的访问
|
||||
/// 插件开发者可以根据需要选择性地使用这些服务
|
||||
/// </summary>
|
||||
public abstract class EnhancedPluginBaseV2 : PluginBase, IEnhancedPlugin
|
||||
{
|
||||
/// <summary>
|
||||
/// 获取服务实例
|
||||
/// </summary>
|
||||
public IGetService GetService { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// 窗口服务实例
|
||||
/// </summary>
|
||||
public IWindowService WindowService { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// 操作服务实例
|
||||
/// </summary>
|
||||
public IActionService ActionService { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// 插件服务实例(兼容性)
|
||||
/// </summary>
|
||||
public IPluginService PluginService { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// 构造函数
|
||||
/// </summary>
|
||||
protected EnhancedPluginBaseV2()
|
||||
{
|
||||
// 初始化所有服务实例
|
||||
PluginService = PluginServiceManager.Instance;
|
||||
GetService = PluginServiceManager.Instance;
|
||||
WindowService = PluginServiceManager.Instance;
|
||||
ActionService = PluginServiceManager.Instance;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 插件启动时调用,在Initialize之后
|
||||
/// </summary>
|
||||
public virtual void OnStartup()
|
||||
{
|
||||
LogHelper.WriteLogToFile($"插件 {Name} 已启动");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 插件关闭时调用,在Cleanup之前
|
||||
/// </summary>
|
||||
public virtual void OnShutdown()
|
||||
{
|
||||
LogHelper.WriteLogToFile($"插件 {Name} 正在关闭");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取插件的菜单项
|
||||
/// </summary>
|
||||
/// <returns>菜单项集合</returns>
|
||||
public virtual MenuItem[] GetMenuItems()
|
||||
{
|
||||
return new MenuItem[0];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取插件的工具栏按钮
|
||||
/// </summary>
|
||||
/// <returns>工具栏按钮集合</returns>
|
||||
public virtual Button[] GetToolbarButtons()
|
||||
{
|
||||
return new Button[0];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取插件的状态栏信息
|
||||
/// </summary>
|
||||
/// <returns>状态栏信息</returns>
|
||||
public virtual string GetStatusBarInfo()
|
||||
{
|
||||
return $"{Name} v{Version} - {(IsEnabled ? "已启用" : "已禁用")}";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 插件配置变更时调用
|
||||
/// </summary>
|
||||
public virtual void OnConfigurationChanged()
|
||||
{
|
||||
LogHelper.WriteLogToFile($"插件 {Name} 配置已变更");
|
||||
}
|
||||
|
||||
#region 便捷方法
|
||||
|
||||
/// <summary>
|
||||
/// 显示通知消息
|
||||
/// </summary>
|
||||
/// <param name="message">消息内容</param>
|
||||
/// <param name="type">消息类型</param>
|
||||
protected void ShowNotification(string message, NotificationType type = NotificationType.Info)
|
||||
{
|
||||
WindowService.ShowNotification(message, type);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 显示确认对话框
|
||||
/// </summary>
|
||||
/// <param name="message">消息内容</param>
|
||||
/// <param name="title">标题</param>
|
||||
/// <returns>用户选择结果</returns>
|
||||
protected bool ShowConfirmDialog(string message, string title = "确认")
|
||||
{
|
||||
return WindowService.ShowConfirmDialog(message, title);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 显示输入对话框
|
||||
/// </summary>
|
||||
/// <param name="message">提示消息</param>
|
||||
/// <param name="title">标题</param>
|
||||
/// <param name="defaultValue">默认值</param>
|
||||
/// <returns>用户输入内容</returns>
|
||||
protected string ShowInputDialog(string message, string title = "输入", string defaultValue = "")
|
||||
{
|
||||
return WindowService.ShowInputDialog(message, title, defaultValue);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取系统设置
|
||||
/// </summary>
|
||||
/// <typeparam name="T">设置类型</typeparam>
|
||||
/// <param name="key">设置键</param>
|
||||
/// <param name="defaultValue">默认值</param>
|
||||
/// <returns>设置值</returns>
|
||||
protected T GetSetting<T>(string key, T defaultValue = default(T))
|
||||
{
|
||||
return GetService.GetSetting(key, defaultValue);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 设置系统设置
|
||||
/// </summary>
|
||||
/// <typeparam name="T">设置类型</typeparam>
|
||||
/// <param name="key">设置键</param>
|
||||
/// <param name="value">设置值</param>
|
||||
protected void SetSetting<T>(string key, T value)
|
||||
{
|
||||
ActionService.SetSetting(key, value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 保存设置
|
||||
/// </summary>
|
||||
protected void SaveSettings()
|
||||
{
|
||||
ActionService.SaveSettings();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 清除当前画布
|
||||
/// </summary>
|
||||
protected void ClearCanvas()
|
||||
{
|
||||
ActionService.ClearCanvas();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 撤销操作
|
||||
/// </summary>
|
||||
protected void Undo()
|
||||
{
|
||||
ActionService.Undo();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 重做操作
|
||||
/// </summary>
|
||||
protected void Redo()
|
||||
{
|
||||
ActionService.Redo();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 检查是否可以撤销
|
||||
/// </summary>
|
||||
protected bool CanUndo => GetService.CanUndo;
|
||||
|
||||
/// <summary>
|
||||
/// 检查是否可以重做
|
||||
/// </summary>
|
||||
protected bool CanRedo => GetService.CanRedo;
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前绘制模式
|
||||
/// </summary>
|
||||
protected int CurrentDrawingMode => GetService.CurrentDrawingMode;
|
||||
|
||||
/// <summary>
|
||||
/// 设置绘制模式
|
||||
/// </summary>
|
||||
/// <param name="mode">绘制模式</param>
|
||||
protected void SetDrawingMode(int mode)
|
||||
{
|
||||
ActionService.SetDrawingMode(mode);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 注册事件处理器
|
||||
/// </summary>
|
||||
/// <param name="eventName">事件名称</param>
|
||||
/// <param name="handler">事件处理器</param>
|
||||
protected void RegisterEventHandler(string eventName, System.EventHandler handler)
|
||||
{
|
||||
ActionService.RegisterEventHandler(eventName, handler);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 注销事件处理器
|
||||
/// </summary>
|
||||
/// <param name="eventName">事件名称</param>
|
||||
/// <param name="handler">事件处理器</param>
|
||||
protected void UnregisterEventHandler(string eventName, System.EventHandler handler)
|
||||
{
|
||||
ActionService.UnregisterEventHandler(eventName, handler);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 触发事件
|
||||
/// </summary>
|
||||
/// <param name="eventName">事件名称</param>
|
||||
/// <param name="sender">事件发送者</param>
|
||||
/// <param name="args">事件参数</param>
|
||||
protected void TriggerEvent(string eventName, object sender, System.EventArgs args)
|
||||
{
|
||||
ActionService.TriggerEvent(eventName, sender, args);
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,296 @@
|
||||
using System;
|
||||
using System.Windows.Media;
|
||||
|
||||
namespace Ink_Canvas.Helpers.Plugins
|
||||
{
|
||||
/// <summary>
|
||||
/// 操作服务接口,统一所有执行操作相关的方法
|
||||
/// </summary>
|
||||
public interface IActionService
|
||||
{
|
||||
#region 画布操作
|
||||
|
||||
/// <summary>
|
||||
/// 清除当前画布
|
||||
/// </summary>
|
||||
void ClearCanvas();
|
||||
|
||||
/// <summary>
|
||||
/// 清除所有画布
|
||||
/// </summary>
|
||||
void ClearAllCanvases();
|
||||
|
||||
/// <summary>
|
||||
/// 添加新页面
|
||||
/// </summary>
|
||||
void AddNewPage();
|
||||
|
||||
/// <summary>
|
||||
/// 删除当前页面
|
||||
/// </summary>
|
||||
void DeleteCurrentPage();
|
||||
|
||||
/// <summary>
|
||||
/// 切换到指定页面
|
||||
/// </summary>
|
||||
/// <param name="pageIndex">页面索引</param>
|
||||
void SwitchToPage(int pageIndex);
|
||||
|
||||
/// <summary>
|
||||
/// 切换到下一页
|
||||
/// </summary>
|
||||
void NextPage();
|
||||
|
||||
/// <summary>
|
||||
/// 切换到上一页
|
||||
/// </summary>
|
||||
void PreviousPage();
|
||||
|
||||
#endregion
|
||||
|
||||
#region 绘制操作
|
||||
|
||||
/// <summary>
|
||||
/// 设置绘制模式
|
||||
/// </summary>
|
||||
/// <param name="mode">绘制模式</param>
|
||||
void SetDrawingMode(int mode);
|
||||
|
||||
/// <summary>
|
||||
/// 设置笔触宽度
|
||||
/// </summary>
|
||||
/// <param name="width">宽度</param>
|
||||
void SetInkWidth(double width);
|
||||
|
||||
/// <summary>
|
||||
/// 设置笔触颜色
|
||||
/// </summary>
|
||||
/// <param name="color">颜色</param>
|
||||
void SetInkColor(Color color);
|
||||
|
||||
/// <summary>
|
||||
/// 设置高亮笔宽度
|
||||
/// </summary>
|
||||
/// <param name="width">宽度</param>
|
||||
void SetHighlighterWidth(double width);
|
||||
|
||||
/// <summary>
|
||||
/// 设置橡皮擦大小
|
||||
/// </summary>
|
||||
/// <param name="size">大小</param>
|
||||
void SetEraserSize(int size);
|
||||
|
||||
/// <summary>
|
||||
/// 设置橡皮擦类型
|
||||
/// </summary>
|
||||
/// <param name="type">类型</param>
|
||||
void SetEraserType(int type);
|
||||
|
||||
/// <summary>
|
||||
/// 设置橡皮擦形状
|
||||
/// </summary>
|
||||
/// <param name="shape">形状</param>
|
||||
void SetEraserShape(int shape);
|
||||
|
||||
/// <summary>
|
||||
/// 设置笔触透明度
|
||||
/// </summary>
|
||||
/// <param name="alpha">透明度</param>
|
||||
void SetInkAlpha(double alpha);
|
||||
|
||||
/// <summary>
|
||||
/// 设置笔触样式
|
||||
/// </summary>
|
||||
/// <param name="style">样式</param>
|
||||
void SetInkStyle(int style);
|
||||
|
||||
/// <summary>
|
||||
/// 设置背景颜色
|
||||
/// </summary>
|
||||
/// <param name="color">颜色</param>
|
||||
void SetBackgroundColor(string color);
|
||||
|
||||
#endregion
|
||||
|
||||
#region 文件操作
|
||||
|
||||
/// <summary>
|
||||
/// 保存画布内容
|
||||
/// </summary>
|
||||
/// <param name="filePath">文件路径</param>
|
||||
void SaveCanvas(string filePath);
|
||||
|
||||
/// <summary>
|
||||
/// 加载画布内容
|
||||
/// </summary>
|
||||
/// <param name="filePath">文件路径</param>
|
||||
void LoadCanvas(string filePath);
|
||||
|
||||
/// <summary>
|
||||
/// 导出为图片
|
||||
/// </summary>
|
||||
/// <param name="filePath">文件路径</param>
|
||||
/// <param name="format">图片格式</param>
|
||||
void ExportAsImage(string filePath, string format);
|
||||
|
||||
/// <summary>
|
||||
/// 导出为PDF
|
||||
/// </summary>
|
||||
/// <param name="filePath">文件路径</param>
|
||||
void ExportAsPDF(string filePath);
|
||||
|
||||
#endregion
|
||||
|
||||
#region 撤销重做操作
|
||||
|
||||
/// <summary>
|
||||
/// 撤销操作
|
||||
/// </summary>
|
||||
void Undo();
|
||||
|
||||
/// <summary>
|
||||
/// 重做操作
|
||||
/// </summary>
|
||||
void Redo();
|
||||
|
||||
#endregion
|
||||
|
||||
#region 选择操作
|
||||
|
||||
/// <summary>
|
||||
/// 全选
|
||||
/// </summary>
|
||||
void SelectAll();
|
||||
|
||||
/// <summary>
|
||||
/// 取消选择
|
||||
/// </summary>
|
||||
void DeselectAll();
|
||||
|
||||
/// <summary>
|
||||
/// 删除选中内容
|
||||
/// </summary>
|
||||
void DeleteSelected();
|
||||
|
||||
/// <summary>
|
||||
/// 复制选中内容
|
||||
/// </summary>
|
||||
void CopySelected();
|
||||
|
||||
/// <summary>
|
||||
/// 剪切选中内容
|
||||
/// </summary>
|
||||
void CutSelected();
|
||||
|
||||
/// <summary>
|
||||
/// 粘贴内容
|
||||
/// </summary>
|
||||
void Paste();
|
||||
|
||||
#endregion
|
||||
|
||||
#region 系统设置操作
|
||||
|
||||
/// <summary>
|
||||
/// 设置系统设置
|
||||
/// </summary>
|
||||
/// <typeparam name="T">设置类型</typeparam>
|
||||
/// <param name="key">设置键</param>
|
||||
/// <param name="value">设置值</param>
|
||||
void SetSetting<T>(string key, T value);
|
||||
|
||||
/// <summary>
|
||||
/// 保存设置到文件
|
||||
/// </summary>
|
||||
void SaveSettings();
|
||||
|
||||
/// <summary>
|
||||
/// 从文件加载设置
|
||||
/// </summary>
|
||||
void LoadSettings();
|
||||
|
||||
/// <summary>
|
||||
/// 重置设置为默认值
|
||||
/// </summary>
|
||||
void ResetSettings();
|
||||
|
||||
#endregion
|
||||
|
||||
#region 插件管理操作
|
||||
|
||||
/// <summary>
|
||||
/// 启用插件
|
||||
/// </summary>
|
||||
/// <param name="pluginName">插件名称</param>
|
||||
void EnablePlugin(string pluginName);
|
||||
|
||||
/// <summary>
|
||||
/// 禁用插件
|
||||
/// </summary>
|
||||
/// <param name="pluginName">插件名称</param>
|
||||
void DisablePlugin(string pluginName);
|
||||
|
||||
/// <summary>
|
||||
/// 卸载插件
|
||||
/// </summary>
|
||||
/// <param name="pluginName">插件名称</param>
|
||||
void UnloadPlugin(string pluginName);
|
||||
|
||||
#endregion
|
||||
|
||||
#region 事件系统操作
|
||||
|
||||
/// <summary>
|
||||
/// 注册事件处理器
|
||||
/// </summary>
|
||||
/// <param name="eventName">事件名称</param>
|
||||
/// <param name="handler">事件处理器</param>
|
||||
void RegisterEventHandler(string eventName, EventHandler handler);
|
||||
|
||||
/// <summary>
|
||||
/// 注销事件处理器
|
||||
/// </summary>
|
||||
/// <param name="eventName">事件名称</param>
|
||||
/// <param name="handler">事件处理器</param>
|
||||
void UnregisterEventHandler(string eventName, EventHandler handler);
|
||||
|
||||
/// <summary>
|
||||
/// 触发事件
|
||||
/// </summary>
|
||||
/// <param name="eventName">事件名称</param>
|
||||
/// <param name="sender">事件发送者</param>
|
||||
/// <param name="args">事件参数</param>
|
||||
void TriggerEvent(string eventName, object sender, EventArgs args);
|
||||
|
||||
#endregion
|
||||
|
||||
#region 应用程序操作
|
||||
|
||||
/// <summary>
|
||||
/// 重启应用程序
|
||||
/// </summary>
|
||||
void RestartApplication();
|
||||
|
||||
/// <summary>
|
||||
/// 退出应用程序
|
||||
/// </summary>
|
||||
void ExitApplication();
|
||||
|
||||
/// <summary>
|
||||
/// 检查更新
|
||||
/// </summary>
|
||||
void CheckForUpdates();
|
||||
|
||||
/// <summary>
|
||||
/// 打开帮助文档
|
||||
/// </summary>
|
||||
void OpenHelpDocument();
|
||||
|
||||
/// <summary>
|
||||
/// 打开关于页面
|
||||
/// </summary>
|
||||
void OpenAboutPage();
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -13,7 +13,7 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
private readonly string _pluginName;
|
||||
private readonly Version _pluginVersion;
|
||||
private bool _isInitialized;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 创建 ICCPP 插件适配器
|
||||
/// </summary>
|
||||
@@ -24,11 +24,11 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
_pluginPath = pluginPath;
|
||||
_pluginData = pluginData;
|
||||
PluginPath = pluginPath;
|
||||
|
||||
|
||||
// 从文件名获取插件名称
|
||||
_pluginName = Path.GetFileNameWithoutExtension(pluginPath);
|
||||
_pluginVersion = new Version(1, 0, 0); // 默认版本
|
||||
|
||||
|
||||
// 尝试从插件数据中读取更多信息
|
||||
TryReadPluginMetadata();
|
||||
}
|
||||
@@ -42,7 +42,7 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
_pluginVersion = new Version(1, 0, 0);
|
||||
// 可选:初始化其他字段
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 尝试从插件数据中读取元数据
|
||||
/// </summary>
|
||||
@@ -52,7 +52,7 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
{
|
||||
// 这里可以根据 .iccpp 文件的实际格式解析元数据
|
||||
// 例如,如果文件有特定的头部结构,可以在这里解析
|
||||
|
||||
|
||||
// 示例:如果前100字节包含元数据
|
||||
if (_pluginData.Length > 100)
|
||||
{
|
||||
@@ -64,46 +64,46 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
LogHelper.WriteLogToFile($"解析插件 {_pluginName} 元数据时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#region IPlugin 接口实现
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 插件名称
|
||||
/// </summary>
|
||||
public override string Name => _pluginName;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 插件描述
|
||||
/// </summary>
|
||||
public override string Description => $"{_pluginName} (ICCPP 格式插件)";
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 插件版本
|
||||
/// </summary>
|
||||
public override Version Version => _pluginVersion;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 插件作者
|
||||
/// </summary>
|
||||
public override string Author => "未知";
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 是否为内置插件
|
||||
/// </summary>
|
||||
public override bool IsBuiltIn => false;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 初始化插件
|
||||
/// </summary>
|
||||
public override void Initialize()
|
||||
{
|
||||
if (_isInitialized) return;
|
||||
|
||||
|
||||
try
|
||||
{
|
||||
// 这里可以添加 .iccpp 插件的初始化逻辑
|
||||
// 例如,根据文件格式加载特定资源
|
||||
|
||||
|
||||
LogHelper.WriteLogToFile($"ICCPP 插件 {Name} 已初始化");
|
||||
_isInitialized = true;
|
||||
}
|
||||
@@ -112,19 +112,19 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
LogHelper.WriteLogToFile($"初始化 ICCPP 插件 {Name} 时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 启用插件
|
||||
/// </summary>
|
||||
public override void Enable()
|
||||
{
|
||||
if (IsEnabled) return;
|
||||
|
||||
|
||||
try
|
||||
{
|
||||
// 这里可以添加 .iccpp 插件的启用逻辑
|
||||
// 例如,加载动态库、注册事件等
|
||||
|
||||
|
||||
base.Enable(); // 设置启用状态并触发事件
|
||||
LogHelper.WriteLogToFile($"ICCPP 插件 {Name} 已启用");
|
||||
}
|
||||
@@ -133,19 +133,19 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
LogHelper.WriteLogToFile($"启用 ICCPP 插件 {Name} 时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 禁用插件
|
||||
/// </summary>
|
||||
public override void Disable()
|
||||
{
|
||||
if (!IsEnabled) return;
|
||||
|
||||
|
||||
try
|
||||
{
|
||||
// 这里可以添加 .iccpp 插件的禁用逻辑
|
||||
// 例如,卸载动态库、注销事件等
|
||||
|
||||
|
||||
base.Disable(); // 设置禁用状态并触发事件
|
||||
LogHelper.WriteLogToFile($"ICCPP 插件 {Name} 已禁用");
|
||||
}
|
||||
@@ -154,7 +154,7 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
LogHelper.WriteLogToFile($"禁用 ICCPP 插件 {Name} 时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 清理插件资源
|
||||
/// </summary>
|
||||
@@ -164,7 +164,7 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
{
|
||||
// 这里可以添加 .iccpp 插件的清理逻辑
|
||||
// 例如,释放资源等
|
||||
|
||||
|
||||
LogHelper.WriteLogToFile($"ICCPP 插件 {Name} 已清理资源");
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -172,7 +172,7 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
LogHelper.WriteLogToFile($"清理 ICCPP 插件 {Name} 资源时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
using System.Windows.Controls;
|
||||
|
||||
namespace Ink_Canvas.Helpers.Plugins
|
||||
{
|
||||
/// <summary>
|
||||
/// 增强的插件接口,提供对插件服务的访问
|
||||
/// </summary>
|
||||
public interface IEnhancedPlugin : IPlugin
|
||||
{
|
||||
/// <summary>
|
||||
/// 获取插件服务实例
|
||||
/// </summary>
|
||||
IPluginService PluginService { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 插件启动时调用,在Initialize之后
|
||||
/// </summary>
|
||||
void OnStartup();
|
||||
|
||||
/// <summary>
|
||||
/// 插件关闭时调用,在Cleanup之前
|
||||
/// </summary>
|
||||
void OnShutdown();
|
||||
|
||||
/// <summary>
|
||||
/// 获取插件的菜单项
|
||||
/// </summary>
|
||||
/// <returns>菜单项集合</returns>
|
||||
MenuItem[] GetMenuItems();
|
||||
|
||||
/// <summary>
|
||||
/// 获取插件的工具栏按钮
|
||||
/// </summary>
|
||||
/// <returns>工具栏按钮集合</returns>
|
||||
Button[] GetToolbarButtons();
|
||||
|
||||
/// <summary>
|
||||
/// 获取插件的状态栏信息
|
||||
/// </summary>
|
||||
/// <returns>状态栏信息</returns>
|
||||
string GetStatusBarInfo();
|
||||
|
||||
/// <summary>
|
||||
/// 插件配置变更时调用
|
||||
/// </summary>
|
||||
void OnConfigurationChanged();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,214 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Media;
|
||||
|
||||
namespace Ink_Canvas.Helpers.Plugins
|
||||
{
|
||||
/// <summary>
|
||||
/// 获取服务接口,统一所有获取类的方法
|
||||
/// </summary>
|
||||
public interface IGetService
|
||||
{
|
||||
#region 窗口和UI获取
|
||||
|
||||
/// <summary>
|
||||
/// 获取主窗口引用
|
||||
/// </summary>
|
||||
Window MainWindow { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前画布
|
||||
/// </summary>
|
||||
InkCanvas CurrentCanvas { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取所有画布页面
|
||||
/// </summary>
|
||||
List<Canvas> AllCanvasPages { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前页面索引
|
||||
/// </summary>
|
||||
int CurrentPageIndex { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前页面数量
|
||||
/// </summary>
|
||||
int TotalPageCount { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取浮动工具栏
|
||||
/// </summary>
|
||||
FrameworkElement FloatingToolBar { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取左侧面板
|
||||
/// </summary>
|
||||
FrameworkElement LeftPanel { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取右侧面板
|
||||
/// </summary>
|
||||
FrameworkElement RightPanel { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取顶部面板
|
||||
/// </summary>
|
||||
FrameworkElement TopPanel { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取底部面板
|
||||
/// </summary>
|
||||
FrameworkElement BottomPanel { get; }
|
||||
|
||||
#endregion
|
||||
|
||||
#region 绘制工具状态获取
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前绘制模式
|
||||
/// </summary>
|
||||
int CurrentDrawingMode { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前笔触宽度
|
||||
/// </summary>
|
||||
double CurrentInkWidth { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前笔触颜色
|
||||
/// </summary>
|
||||
Color CurrentInkColor { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前高亮笔宽度
|
||||
/// </summary>
|
||||
double CurrentHighlighterWidth { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前橡皮擦大小
|
||||
/// </summary>
|
||||
int CurrentEraserSize { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前橡皮擦类型
|
||||
/// </summary>
|
||||
int CurrentEraserType { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前橡皮擦形状
|
||||
/// </summary>
|
||||
int CurrentEraserShape { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前笔触透明度
|
||||
/// </summary>
|
||||
double CurrentInkAlpha { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前笔触样式
|
||||
/// </summary>
|
||||
int CurrentInkStyle { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前背景颜色
|
||||
/// </summary>
|
||||
string CurrentBackgroundColor { get; }
|
||||
|
||||
#endregion
|
||||
|
||||
#region 应用状态获取
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前主题模式
|
||||
/// </summary>
|
||||
bool IsDarkTheme { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前是否为白板模式
|
||||
/// </summary>
|
||||
bool IsWhiteboardMode { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前是否为PPT模式
|
||||
/// </summary>
|
||||
bool IsPPTMode { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前是否为全屏模式
|
||||
/// </summary>
|
||||
bool IsFullScreenMode { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前是否为画板模式
|
||||
/// </summary>
|
||||
bool IsCanvasMode { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前是否为选择模式
|
||||
/// </summary>
|
||||
bool IsSelectionMode { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前是否为擦除模式
|
||||
/// </summary>
|
||||
bool IsEraserMode { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前是否为形状绘制模式
|
||||
/// </summary>
|
||||
bool IsShapeDrawingMode { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前是否为高亮模式
|
||||
/// </summary>
|
||||
bool IsHighlighterMode { get; }
|
||||
|
||||
#endregion
|
||||
|
||||
#region 撤销重做状态获取
|
||||
|
||||
/// <summary>
|
||||
/// 获取是否可以撤销
|
||||
/// </summary>
|
||||
bool CanUndo { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 获取是否可以重做
|
||||
/// </summary>
|
||||
bool CanRedo { get; }
|
||||
|
||||
#endregion
|
||||
|
||||
#region 系统设置获取
|
||||
|
||||
/// <summary>
|
||||
/// 获取系统设置
|
||||
/// </summary>
|
||||
/// <typeparam name="T">设置类型</typeparam>
|
||||
/// <param name="key">设置键</param>
|
||||
/// <param name="defaultValue">默认值</param>
|
||||
/// <returns>设置值</returns>
|
||||
T GetSetting<T>(string key, T defaultValue = default(T));
|
||||
|
||||
#endregion
|
||||
|
||||
#region 插件信息获取
|
||||
|
||||
/// <summary>
|
||||
/// 获取所有已加载的插件
|
||||
/// </summary>
|
||||
/// <returns>插件列表</returns>
|
||||
List<IPlugin> GetAllPlugins();
|
||||
|
||||
/// <summary>
|
||||
/// 获取指定插件
|
||||
/// </summary>
|
||||
/// <param name="pluginName">插件名称</param>
|
||||
/// <returns>插件实例</returns>
|
||||
IPlugin GetPlugin(string pluginName);
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -12,56 +12,56 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
/// 插件名称
|
||||
/// </summary>
|
||||
string Name { get; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 插件描述
|
||||
/// </summary>
|
||||
string Description { get; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 插件版本
|
||||
/// </summary>
|
||||
Version Version { get; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 插件作者
|
||||
/// </summary>
|
||||
string Author { get; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 是否为内置插件
|
||||
/// </summary>
|
||||
bool IsBuiltIn { get; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 初始化插件
|
||||
/// 此方法在插件加载时被调用,用于执行一些初始化工作
|
||||
/// </summary>
|
||||
void Initialize();
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 启用插件
|
||||
/// 此方法在插件被用户或系统启用时调用,激活插件功能
|
||||
/// </summary>
|
||||
void Enable();
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 禁用插件
|
||||
/// 此方法在插件被用户或系统禁用时调用,停用插件功能
|
||||
/// </summary>
|
||||
void Disable();
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 获取插件设置界面
|
||||
/// 此方法返回插件的设置界面控件,用于展示在设置窗口
|
||||
/// </summary>
|
||||
/// <returns>插件设置界面</returns>
|
||||
UserControl GetSettingsView();
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 插件卸载时的清理工作
|
||||
/// 此方法在插件被卸载前调用,用于释放资源和执行清理
|
||||
/// </summary>
|
||||
void Cleanup();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,38 @@
|
||||
namespace Ink_Canvas.Helpers.Plugins
|
||||
{
|
||||
/// <summary>
|
||||
/// 插件服务接口,提供对软件内部功能的访问
|
||||
/// 继承自三个专门的服务接口:获取服务、窗口服务、操作服务
|
||||
/// </summary>
|
||||
public interface IPluginService : IGetService, IWindowService, IActionService
|
||||
{
|
||||
// 这个接口现在继承自三个专门的服务接口
|
||||
// 所有方法都在子接口中定义,这里不需要重复定义
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 通知类型枚举
|
||||
/// </summary>
|
||||
public enum NotificationType
|
||||
{
|
||||
/// <summary>
|
||||
/// 信息
|
||||
/// </summary>
|
||||
Info,
|
||||
|
||||
/// <summary>
|
||||
/// 成功
|
||||
/// </summary>
|
||||
Success,
|
||||
|
||||
/// <summary>
|
||||
/// 警告
|
||||
/// </summary>
|
||||
Warning,
|
||||
|
||||
/// <summary>
|
||||
/// 错误
|
||||
/// </summary>
|
||||
Error
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,152 @@
|
||||
namespace Ink_Canvas.Helpers.Plugins
|
||||
{
|
||||
/// <summary>
|
||||
/// 窗口服务接口,统一所有窗口操作相关的方法
|
||||
/// </summary>
|
||||
public interface IWindowService
|
||||
{
|
||||
#region 窗口显示和隐藏
|
||||
|
||||
/// <summary>
|
||||
/// 显示设置窗口
|
||||
/// </summary>
|
||||
void ShowSettingsWindow();
|
||||
|
||||
/// <summary>
|
||||
/// 隐藏设置窗口
|
||||
/// </summary>
|
||||
void HideSettingsWindow();
|
||||
|
||||
/// <summary>
|
||||
/// 显示插件设置窗口
|
||||
/// </summary>
|
||||
void ShowPluginSettingsWindow();
|
||||
|
||||
/// <summary>
|
||||
/// 隐藏插件设置窗口
|
||||
/// </summary>
|
||||
void HidePluginSettingsWindow();
|
||||
|
||||
/// <summary>
|
||||
/// 显示帮助窗口
|
||||
/// </summary>
|
||||
void ShowHelpWindow();
|
||||
|
||||
/// <summary>
|
||||
/// 隐藏帮助窗口
|
||||
/// </summary>
|
||||
void HideHelpWindow();
|
||||
|
||||
/// <summary>
|
||||
/// 显示关于窗口
|
||||
/// </summary>
|
||||
void ShowAboutWindow();
|
||||
|
||||
/// <summary>
|
||||
/// 隐藏关于窗口
|
||||
/// </summary>
|
||||
void HideAboutWindow();
|
||||
|
||||
#endregion
|
||||
|
||||
#region 对话框和通知
|
||||
|
||||
/// <summary>
|
||||
/// 显示通知消息
|
||||
/// </summary>
|
||||
/// <param name="message">消息内容</param>
|
||||
/// <param name="type">消息类型</param>
|
||||
void ShowNotification(string message, NotificationType type = NotificationType.Info);
|
||||
|
||||
/// <summary>
|
||||
/// 显示确认对话框
|
||||
/// </summary>
|
||||
/// <param name="message">消息内容</param>
|
||||
/// <param name="title">标题</param>
|
||||
/// <returns>用户选择结果</returns>
|
||||
bool ShowConfirmDialog(string message, string title = "确认");
|
||||
|
||||
/// <summary>
|
||||
/// 显示输入对话框
|
||||
/// </summary>
|
||||
/// <param name="message">提示消息</param>
|
||||
/// <param name="title">标题</param>
|
||||
/// <param name="defaultValue">默认值</param>
|
||||
/// <returns>用户输入内容</returns>
|
||||
string ShowInputDialog(string message, string title = "输入", string defaultValue = "");
|
||||
|
||||
#endregion
|
||||
|
||||
#region 窗口状态控制
|
||||
|
||||
/// <summary>
|
||||
/// 设置窗口全屏状态
|
||||
/// </summary>
|
||||
/// <param name="isFullScreen">是否全屏</param>
|
||||
void SetFullScreen(bool isFullScreen);
|
||||
|
||||
/// <summary>
|
||||
/// 设置窗口置顶状态
|
||||
/// </summary>
|
||||
/// <param name="isTopMost">是否置顶</param>
|
||||
void SetTopMost(bool isTopMost);
|
||||
|
||||
/// <summary>
|
||||
/// 设置窗口可见性
|
||||
/// </summary>
|
||||
/// <param name="isVisible">是否可见</param>
|
||||
void SetWindowVisibility(bool isVisible);
|
||||
|
||||
/// <summary>
|
||||
/// 最小化窗口
|
||||
/// </summary>
|
||||
void MinimizeWindow();
|
||||
|
||||
/// <summary>
|
||||
/// 最大化窗口
|
||||
/// </summary>
|
||||
void MaximizeWindow();
|
||||
|
||||
/// <summary>
|
||||
/// 恢复窗口
|
||||
/// </summary>
|
||||
void RestoreWindow();
|
||||
|
||||
/// <summary>
|
||||
/// 关闭窗口
|
||||
/// </summary>
|
||||
void CloseWindow();
|
||||
|
||||
#endregion
|
||||
|
||||
#region 窗口位置和大小
|
||||
|
||||
/// <summary>
|
||||
/// 设置窗口位置
|
||||
/// </summary>
|
||||
/// <param name="x">X坐标</param>
|
||||
/// <param name="y">Y坐标</param>
|
||||
void SetWindowPosition(double x, double y);
|
||||
|
||||
/// <summary>
|
||||
/// 设置窗口大小
|
||||
/// </summary>
|
||||
/// <param name="width">宽度</param>
|
||||
/// <param name="height">高度</param>
|
||||
void SetWindowSize(double width, double height);
|
||||
|
||||
/// <summary>
|
||||
/// 获取窗口位置
|
||||
/// </summary>
|
||||
/// <returns>窗口位置</returns>
|
||||
(double x, double y) GetWindowPosition();
|
||||
|
||||
/// <summary>
|
||||
/// 获取窗口大小
|
||||
/// </summary>
|
||||
/// <returns>窗口大小</returns>
|
||||
(double width, double height) GetWindowSize();
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -12,11 +12,11 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
/// 插件状态(私有字段)
|
||||
/// </summary>
|
||||
private bool _isEnabled;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 插件状态(公共属性)
|
||||
/// </summary>
|
||||
public bool IsEnabled
|
||||
public bool IsEnabled
|
||||
{
|
||||
get => _isEnabled;
|
||||
protected set
|
||||
@@ -28,12 +28,12 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 插件ID
|
||||
/// </summary>
|
||||
public string Id { get; protected set; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 插件路径
|
||||
/// </summary>
|
||||
@@ -75,13 +75,13 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
public virtual void Initialize()
|
||||
{
|
||||
Id = GetType().FullName;
|
||||
|
||||
|
||||
// 添加日志,记录插件名称
|
||||
try
|
||||
{
|
||||
string name = Name;
|
||||
LogHelper.WriteLogToFile($"初始化插件: ID={Id}, 名称={name ?? "未命名"}");
|
||||
|
||||
|
||||
if (string.IsNullOrEmpty(name))
|
||||
{
|
||||
LogHelper.WriteLogToFile($"警告: 插件 {Id} 的名称为空", LogHelper.LogType.Warning);
|
||||
@@ -91,7 +91,7 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
{
|
||||
LogHelper.WriteLogToFile($"获取插件名称时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
|
||||
|
||||
LogHelper.WriteLogToFile($"插件 {Name} 已初始化");
|
||||
}
|
||||
|
||||
@@ -136,7 +136,7 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
{
|
||||
LogHelper.WriteLogToFile($"插件 {Name} 已卸载");
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 保存插件自身的设置
|
||||
/// 注意:此方法仅用于保存插件的特定设置,不应影响插件启用/禁用状态
|
||||
@@ -148,7 +148,7 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
// 子类可以重写此方法,将自身设置保存到配置文件中
|
||||
LogHelper.WriteLogToFile($"插件 {Name} 设置已保存", LogHelper.LogType.Event);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 触发状态变更事件
|
||||
/// </summary>
|
||||
@@ -158,4 +158,4 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
EnabledStateChanged?.Invoke(this, isEnabled);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,273 @@
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ink_Canvas.Helpers.Plugins
|
||||
{
|
||||
/// <summary>
|
||||
/// 插件配置管理器,允许插件管理自己的配置
|
||||
/// </summary>
|
||||
public class PluginConfigurationManager
|
||||
{
|
||||
private static readonly string PluginConfigDirectory = Path.Combine(App.RootPath, "PluginConfigs");
|
||||
private static readonly Dictionary<string, Dictionary<string, object>> _pluginConfigs = new Dictionary<string, Dictionary<string, object>>();
|
||||
private static readonly object _lockObject = new object();
|
||||
|
||||
static PluginConfigurationManager()
|
||||
{
|
||||
// 确保配置目录存在
|
||||
if (!Directory.Exists(PluginConfigDirectory))
|
||||
{
|
||||
Directory.CreateDirectory(PluginConfigDirectory);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取插件配置值
|
||||
/// </summary>
|
||||
/// <typeparam name="T">配置值类型</typeparam>
|
||||
/// <param name="pluginName">插件名称</param>
|
||||
/// <param name="key">配置键</param>
|
||||
/// <param name="defaultValue">默认值</param>
|
||||
/// <returns>配置值</returns>
|
||||
public static T GetConfiguration<T>(string pluginName, string key, T defaultValue = default(T))
|
||||
{
|
||||
lock (_lockObject)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (_pluginConfigs.TryGetValue(pluginName, out var pluginConfig))
|
||||
{
|
||||
if (pluginConfig.TryGetValue(key, out var value))
|
||||
{
|
||||
if (value is T typedValue)
|
||||
{
|
||||
return typedValue;
|
||||
}
|
||||
|
||||
// 尝试类型转换
|
||||
try
|
||||
{
|
||||
return (T)Convert.ChangeType(value, typeof(T));
|
||||
}
|
||||
catch
|
||||
{
|
||||
return defaultValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"获取插件 {pluginName} 配置 {key} 时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
|
||||
return defaultValue;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 设置插件配置值
|
||||
/// </summary>
|
||||
/// <typeparam name="T">配置值类型</typeparam>
|
||||
/// <param name="pluginName">插件名称</param>
|
||||
/// <param name="key">配置键</param>
|
||||
/// <param name="value">配置值</param>
|
||||
public static void SetConfiguration<T>(string pluginName, string key, T value)
|
||||
{
|
||||
lock (_lockObject)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!_pluginConfigs.ContainsKey(pluginName))
|
||||
{
|
||||
_pluginConfigs[pluginName] = new Dictionary<string, object>();
|
||||
}
|
||||
|
||||
_pluginConfigs[pluginName][key] = value;
|
||||
|
||||
// 异步保存配置
|
||||
Task.Run(() => SavePluginConfiguration(pluginName));
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"设置插件 {pluginName} 配置 {key} 时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 删除插件配置
|
||||
/// </summary>
|
||||
/// <param name="pluginName">插件名称</param>
|
||||
/// <param name="key">配置键</param>
|
||||
public static void RemoveConfiguration(string pluginName, string key)
|
||||
{
|
||||
lock (_lockObject)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (_pluginConfigs.TryGetValue(pluginName, out var pluginConfig))
|
||||
{
|
||||
if (pluginConfig.Remove(key))
|
||||
{
|
||||
// 异步保存配置
|
||||
Task.Run(() => SavePluginConfiguration(pluginName));
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"删除插件 {pluginName} 配置 {key} 时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取插件的所有配置
|
||||
/// </summary>
|
||||
/// <param name="pluginName">插件名称</param>
|
||||
/// <returns>配置字典</returns>
|
||||
public static Dictionary<string, object> GetAllConfigurations(string pluginName)
|
||||
{
|
||||
lock (_lockObject)
|
||||
{
|
||||
if (_pluginConfigs.TryGetValue(pluginName, out var pluginConfig))
|
||||
{
|
||||
return new Dictionary<string, object>(pluginConfig);
|
||||
}
|
||||
return new Dictionary<string, object>();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 清除插件的所有配置
|
||||
/// </summary>
|
||||
/// <param name="pluginName">插件名称</param>
|
||||
public static void ClearAllConfigurations(string pluginName)
|
||||
{
|
||||
lock (_lockObject)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (_pluginConfigs.Remove(pluginName))
|
||||
{
|
||||
// 删除配置文件
|
||||
string configFile = Path.Combine(PluginConfigDirectory, $"{pluginName}.json");
|
||||
if (File.Exists(configFile))
|
||||
{
|
||||
File.Delete(configFile);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"清除插件 {pluginName} 所有配置时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 加载插件配置
|
||||
/// </summary>
|
||||
/// <param name="pluginName">插件名称</param>
|
||||
public static void LoadPluginConfiguration(string pluginName)
|
||||
{
|
||||
try
|
||||
{
|
||||
string configFile = Path.Combine(PluginConfigDirectory, $"{pluginName}.json");
|
||||
if (File.Exists(configFile))
|
||||
{
|
||||
string json = File.ReadAllText(configFile);
|
||||
var config = JsonConvert.DeserializeObject<Dictionary<string, object>>(json);
|
||||
|
||||
lock (_lockObject)
|
||||
{
|
||||
_pluginConfigs[pluginName] = config ?? new Dictionary<string, object>();
|
||||
}
|
||||
|
||||
LogHelper.WriteLogToFile($"已加载插件 {pluginName} 的配置");
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"加载插件 {pluginName} 配置时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 保存插件配置
|
||||
/// </summary>
|
||||
/// <param name="pluginName">插件名称</param>
|
||||
private static void SavePluginConfiguration(string pluginName)
|
||||
{
|
||||
try
|
||||
{
|
||||
Dictionary<string, object> pluginConfig;
|
||||
lock (_lockObject)
|
||||
{
|
||||
if (!_pluginConfigs.TryGetValue(pluginName, out pluginConfig))
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
string configFile = Path.Combine(PluginConfigDirectory, $"{pluginName}.json");
|
||||
string json = JsonConvert.SerializeObject(pluginConfig, Formatting.Indented);
|
||||
File.WriteAllText(configFile, json);
|
||||
|
||||
LogHelper.WriteLogToFile($"已保存插件 {pluginName} 的配置");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"保存插件 {pluginName} 配置时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 加载所有插件的配置
|
||||
/// </summary>
|
||||
public static void LoadAllPluginConfigurations()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (Directory.Exists(PluginConfigDirectory))
|
||||
{
|
||||
string[] configFiles = Directory.GetFiles(PluginConfigDirectory, "*.json");
|
||||
foreach (string configFile in configFiles)
|
||||
{
|
||||
string pluginName = Path.GetFileNameWithoutExtension(configFile);
|
||||
LoadPluginConfiguration(pluginName);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"加载所有插件配置时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 保存所有插件的配置
|
||||
/// </summary>
|
||||
public static void SaveAllPluginConfigurations()
|
||||
{
|
||||
try
|
||||
{
|
||||
lock (_lockObject)
|
||||
{
|
||||
foreach (string pluginName in _pluginConfigs.Keys)
|
||||
{
|
||||
SavePluginConfiguration(pluginName);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"保存所有插件配置时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,509 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Media;
|
||||
|
||||
namespace Ink_Canvas.Helpers.Plugins
|
||||
{
|
||||
/// <summary>
|
||||
/// 插件服务管理器,实现IPluginService接口,提供对软件内部功能的访问
|
||||
/// </summary>
|
||||
public class PluginServiceManager : IPluginService
|
||||
{
|
||||
private static PluginServiceManager _instance;
|
||||
private MainWindow _mainWindow;
|
||||
private Dictionary<string, EventHandler> _eventHandlers;
|
||||
|
||||
/// <summary>
|
||||
/// 单例实例
|
||||
/// </summary>
|
||||
public static PluginServiceManager Instance
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_instance == null)
|
||||
{
|
||||
_instance = new PluginServiceManager();
|
||||
}
|
||||
return _instance;
|
||||
}
|
||||
}
|
||||
|
||||
private PluginServiceManager()
|
||||
{
|
||||
_eventHandlers = new Dictionary<string, EventHandler>();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 设置主窗口引用
|
||||
/// </summary>
|
||||
/// <param name="mainWindow">主窗口实例</param>
|
||||
public void SetMainWindow(MainWindow mainWindow)
|
||||
{
|
||||
_mainWindow = mainWindow;
|
||||
}
|
||||
|
||||
#region 窗口和UI访问
|
||||
|
||||
public Window MainWindow => _mainWindow;
|
||||
|
||||
public InkCanvas CurrentCanvas => null; // 暂时返回null,避免访问权限问题
|
||||
|
||||
public List<Canvas> AllCanvasPages => new List<Canvas>(); // 暂时返回空列表
|
||||
|
||||
public int CurrentPageIndex => 0; // 暂时返回0
|
||||
|
||||
public int TotalPageCount => 0; // 暂时返回0
|
||||
|
||||
public FrameworkElement FloatingToolBar => _mainWindow?.ViewboxFloatingBar;
|
||||
|
||||
public FrameworkElement LeftPanel => _mainWindow?.BlackboardLeftSide;
|
||||
|
||||
public FrameworkElement RightPanel => _mainWindow?.BlackboardRightSide;
|
||||
|
||||
public FrameworkElement TopPanel => _mainWindow?.BorderTools;
|
||||
|
||||
public FrameworkElement BottomPanel => _mainWindow?.BorderSettings;
|
||||
|
||||
#endregion
|
||||
|
||||
#region 绘制工具状态
|
||||
|
||||
public int CurrentDrawingMode => 0; // 暂时返回0
|
||||
|
||||
public double CurrentInkWidth => 2.5; // 暂时返回默认值
|
||||
|
||||
public Color CurrentInkColor => Colors.Black; // 暂时返回默认值
|
||||
|
||||
public double CurrentHighlighterWidth => 20.0; // 暂时返回默认值
|
||||
|
||||
public int CurrentEraserSize => 2; // 暂时返回默认值
|
||||
|
||||
public int CurrentEraserType => 0; // 暂时返回默认值
|
||||
|
||||
public int CurrentEraserShape => 0; // 暂时返回默认值
|
||||
|
||||
public double CurrentInkAlpha => 255.0; // 暂时返回默认值
|
||||
|
||||
public int CurrentInkStyle => 0; // 暂时返回默认值
|
||||
|
||||
public string CurrentBackgroundColor => "#162924"; // 暂时返回默认值
|
||||
|
||||
#endregion
|
||||
|
||||
#region 应用状态
|
||||
|
||||
public bool IsDarkTheme => false; // 暂时返回默认值
|
||||
|
||||
public bool IsWhiteboardMode => false; // 暂时返回默认值
|
||||
|
||||
public bool IsPPTMode => false; // 暂时返回默认值
|
||||
|
||||
public bool IsFullScreenMode => false; // 暂时返回默认值
|
||||
|
||||
public bool IsCanvasMode => true; // 暂时返回默认值
|
||||
|
||||
public bool IsSelectionMode => false; // 暂时返回默认值
|
||||
|
||||
public bool IsEraserMode => false; // 暂时返回默认值
|
||||
|
||||
public bool IsShapeDrawingMode => false; // 暂时返回默认值
|
||||
|
||||
public bool IsHighlighterMode => false; // 暂时返回默认值
|
||||
|
||||
#endregion
|
||||
|
||||
#region IGetService 实现
|
||||
|
||||
public bool CanUndo => false; // 暂时返回默认值
|
||||
|
||||
public bool CanRedo => false; // 暂时返回默认值
|
||||
|
||||
public T GetSetting<T>(string key, T defaultValue = default(T))
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
return defaultValue;
|
||||
}
|
||||
|
||||
public List<IPlugin> GetAllPlugins()
|
||||
{
|
||||
return new List<IPlugin>(PluginManager.Instance.Plugins);
|
||||
}
|
||||
|
||||
public IPlugin GetPlugin(string pluginName)
|
||||
{
|
||||
return PluginManager.Instance.Plugins.FirstOrDefault(p => p.Name == pluginName);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region IWindowService 实现
|
||||
|
||||
public void ShowSettingsWindow()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void HideSettingsWindow()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void ShowPluginSettingsWindow()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void HidePluginSettingsWindow()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void ShowHelpWindow()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void HideHelpWindow()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void ShowAboutWindow()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void HideAboutWindow()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void ShowNotification(string message, NotificationType type = NotificationType.Info)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public bool ShowConfirmDialog(string message, string title = "确认")
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
return false;
|
||||
}
|
||||
|
||||
public string ShowInputDialog(string message, string title = "输入", string defaultValue = "")
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
return defaultValue;
|
||||
}
|
||||
|
||||
public void SetFullScreen(bool isFullScreen)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void SetTopMost(bool isTopMost)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void SetWindowVisibility(bool isVisible)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void MinimizeWindow()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void MaximizeWindow()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void RestoreWindow()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void CloseWindow()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void SetWindowPosition(double x, double y)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void SetWindowSize(double width, double height)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public (double x, double y) GetWindowPosition()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
return (0, 0);
|
||||
}
|
||||
|
||||
public (double width, double height) GetWindowSize()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
return (800, 600);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region IActionService 实现
|
||||
|
||||
public void ClearCanvas()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void ClearAllCanvases()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void AddNewPage()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void DeleteCurrentPage()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void SwitchToPage(int pageIndex)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void NextPage()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void PreviousPage()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void SetDrawingMode(int mode)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void SetInkWidth(double width)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void SetInkColor(Color color)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void SetHighlighterWidth(double width)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void SetEraserSize(int size)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void SetEraserType(int type)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void SetEraserShape(int shape)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void SetInkAlpha(double alpha)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void SetInkStyle(int style)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void SetBackgroundColor(string color)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void SaveCanvas(string filePath)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void LoadCanvas(string filePath)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void ExportAsImage(string filePath, string format)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void ExportAsPDF(string filePath)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void Undo()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void Redo()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void SelectAll()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void DeselectAll()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void DeleteSelected()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void CopySelected()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void CutSelected()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void Paste()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void SetSetting<T>(string key, T value)
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void SaveSettings()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void LoadSettings()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void ResetSettings()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void EnablePlugin(string pluginName)
|
||||
{
|
||||
var plugin = GetPlugin(pluginName);
|
||||
if (plugin != null)
|
||||
{
|
||||
PluginManager.Instance.TogglePlugin(plugin, true);
|
||||
}
|
||||
}
|
||||
|
||||
public void DisablePlugin(string pluginName)
|
||||
{
|
||||
var plugin = GetPlugin(pluginName);
|
||||
if (plugin != null)
|
||||
{
|
||||
PluginManager.Instance.TogglePlugin(plugin, false);
|
||||
}
|
||||
}
|
||||
|
||||
public void UnloadPlugin(string pluginName)
|
||||
{
|
||||
var plugin = GetPlugin(pluginName);
|
||||
if (plugin != null)
|
||||
{
|
||||
PluginManager.Instance.UnloadPlugin(plugin);
|
||||
}
|
||||
}
|
||||
|
||||
public void RegisterEventHandler(string eventName, EventHandler handler)
|
||||
{
|
||||
if (!_eventHandlers.ContainsKey(eventName))
|
||||
{
|
||||
_eventHandlers[eventName] = handler;
|
||||
}
|
||||
else
|
||||
{
|
||||
_eventHandlers[eventName] += handler;
|
||||
}
|
||||
}
|
||||
|
||||
public void UnregisterEventHandler(string eventName, EventHandler handler)
|
||||
{
|
||||
if (_eventHandlers.ContainsKey(eventName))
|
||||
{
|
||||
_eventHandlers[eventName] -= handler;
|
||||
}
|
||||
}
|
||||
|
||||
public void TriggerEvent(string eventName, object sender, EventArgs args)
|
||||
{
|
||||
if (_eventHandlers.ContainsKey(eventName))
|
||||
{
|
||||
_eventHandlers[eventName]?.Invoke(sender, args);
|
||||
}
|
||||
}
|
||||
|
||||
public void RestartApplication()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void ExitApplication()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void CheckForUpdates()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void OpenHelpDocument()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
public void OpenAboutPage()
|
||||
{
|
||||
// 暂时不实现,避免访问权限问题
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -49,18 +49,18 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
{
|
||||
// 先调用基类方法,这样会设置插件ID和记录日志
|
||||
base.Initialize();
|
||||
|
||||
|
||||
// TODO: 在这里进行插件初始化工作
|
||||
|
||||
|
||||
// 示例:记录初始化信息
|
||||
LogHelper.WriteLogToFile($"插件 {Name} 开始初始化");
|
||||
|
||||
|
||||
// 示例:加载配置
|
||||
LoadConfig();
|
||||
|
||||
|
||||
// 示例:注册自定义事件
|
||||
// MainWindow.Instance.SomeEvent += OnSomeEvent;
|
||||
|
||||
|
||||
LogHelper.WriteLogToFile($"插件 {Name} 初始化完成");
|
||||
}
|
||||
|
||||
@@ -72,9 +72,9 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
{
|
||||
// 先调用基类方法,这样会设置插件状态和记录日志
|
||||
base.Enable();
|
||||
|
||||
|
||||
// TODO: 在这里启用插件功能
|
||||
|
||||
|
||||
LogHelper.WriteLogToFile($"插件 {Name} 已启用");
|
||||
}
|
||||
|
||||
@@ -86,9 +86,9 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
{
|
||||
// 先调用基类方法,这样会设置插件状态和记录日志
|
||||
base.Disable();
|
||||
|
||||
|
||||
// TODO: 在这里禁用插件功能
|
||||
|
||||
|
||||
LogHelper.WriteLogToFile($"插件 {Name} 已禁用");
|
||||
}
|
||||
|
||||
@@ -99,13 +99,13 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
public override void Cleanup()
|
||||
{
|
||||
// TODO: 在这里清理插件资源
|
||||
|
||||
|
||||
// 示例:取消注册事件
|
||||
// MainWindow.Instance.SomeEvent -= OnSomeEvent;
|
||||
|
||||
|
||||
// 示例:保存配置
|
||||
SaveConfig();
|
||||
|
||||
|
||||
// 最后调用基类方法
|
||||
base.Cleanup();
|
||||
}
|
||||
@@ -186,7 +186,7 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
public void DoSomething()
|
||||
{
|
||||
if (!IsEnabled) return;
|
||||
|
||||
|
||||
try
|
||||
{
|
||||
// TODO: 实现你的功能
|
||||
@@ -245,7 +245,7 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
Text = "设置项:",
|
||||
Margin = new Thickness(0, 5, 0, 5)
|
||||
});
|
||||
|
||||
|
||||
panel.Children.Add(new TextBox
|
||||
{
|
||||
Margin = new Thickness(0, 0, 0, 10),
|
||||
@@ -261,16 +261,16 @@ namespace Ink_Canvas.Helpers.Plugins
|
||||
Margin = new Thickness(0, 10, 0, 0),
|
||||
HorizontalAlignment = HorizontalAlignment.Left
|
||||
};
|
||||
|
||||
button.Click += (sender, e) =>
|
||||
|
||||
button.Click += (sender, e) =>
|
||||
{
|
||||
MessageBox.Show("设置已保存!", "插件模板", MessageBoxButton.OK, MessageBoxImage.Information);
|
||||
};
|
||||
|
||||
|
||||
panel.Children.Add(button);
|
||||
|
||||
// 设置控件内容
|
||||
Content = panel;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,156 @@
|
||||
using System;
|
||||
using System.Drawing;
|
||||
using System.Windows;
|
||||
using System.Windows.Forms;
|
||||
using System.Windows.Interop;
|
||||
using Point = System.Windows.Point;
|
||||
|
||||
namespace Ink_Canvas.Helpers
|
||||
{
|
||||
/// <summary>
|
||||
/// 屏幕检测帮助类 - 用于检测窗口所在的屏幕和屏幕信息
|
||||
/// </summary>
|
||||
public static class ScreenDetectionHelper
|
||||
{
|
||||
/// <summary>
|
||||
/// 获取窗口所在的屏幕
|
||||
/// </summary>
|
||||
/// <param name="window">要检测的窗口</param>
|
||||
/// <returns>窗口所在的屏幕,如果无法检测则返回主屏幕</returns>
|
||||
public static Screen GetWindowScreen(Window window)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (window == null)
|
||||
return Screen.PrimaryScreen;
|
||||
|
||||
// 获取窗口的句柄
|
||||
var hwndSource = PresentationSource.FromVisual(window) as HwndSource;
|
||||
if (hwndSource == null)
|
||||
return Screen.PrimaryScreen;
|
||||
|
||||
// 获取窗口在屏幕上的位置
|
||||
var windowRect = GetWindowScreenBounds(window);
|
||||
|
||||
// 查找与窗口重叠最多的屏幕
|
||||
Screen targetScreen = null;
|
||||
double maxIntersection = 0;
|
||||
|
||||
foreach (var screen in Screen.AllScreens)
|
||||
{
|
||||
var intersection = Rectangle.Intersect(windowRect, screen.Bounds);
|
||||
if (intersection.Width * intersection.Height > maxIntersection)
|
||||
{
|
||||
maxIntersection = intersection.Width * intersection.Height;
|
||||
targetScreen = screen;
|
||||
}
|
||||
}
|
||||
|
||||
return targetScreen ?? Screen.PrimaryScreen;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"检测窗口屏幕时出错: {ex.Message}", LogHelper.LogType.Warning);
|
||||
return Screen.PrimaryScreen;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取窗口在屏幕坐标系中的边界
|
||||
/// </summary>
|
||||
/// <param name="window">要检测的窗口</param>
|
||||
/// <returns>窗口的屏幕边界</returns>
|
||||
private static Rectangle GetWindowScreenBounds(Window window)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 获取窗口左上角在屏幕上的位置
|
||||
var topLeft = window.PointToScreen(new Point(0, 0));
|
||||
|
||||
// 获取窗口右下角在屏幕上的位置
|
||||
var bottomRight = window.PointToScreen(new Point(window.ActualWidth, window.ActualHeight));
|
||||
|
||||
return new Rectangle(
|
||||
(int)topLeft.X,
|
||||
(int)topLeft.Y,
|
||||
(int)(bottomRight.X - topLeft.X),
|
||||
(int)(bottomRight.Y - topLeft.Y));
|
||||
}
|
||||
catch
|
||||
{
|
||||
// 如果无法获取精确位置,返回窗口的Left和Top
|
||||
return new Rectangle(
|
||||
(int)window.Left,
|
||||
(int)window.Top,
|
||||
(int)window.Width,
|
||||
(int)window.Height);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 检查是否有多个屏幕
|
||||
/// </summary>
|
||||
/// <returns>如果有多个屏幕返回true,否则返回false</returns>
|
||||
public static bool HasMultipleScreens()
|
||||
{
|
||||
try
|
||||
{
|
||||
return Screen.AllScreens.Length > 1;
|
||||
}
|
||||
catch
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取主屏幕
|
||||
/// </summary>
|
||||
/// <returns>主屏幕</returns>
|
||||
public static Screen GetPrimaryScreen()
|
||||
{
|
||||
try
|
||||
{
|
||||
return Screen.PrimaryScreen;
|
||||
}
|
||||
catch
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取所有屏幕信息
|
||||
/// </summary>
|
||||
/// <returns>所有屏幕的数组</returns>
|
||||
public static Screen[] GetAllScreens()
|
||||
{
|
||||
try
|
||||
{
|
||||
return Screen.AllScreens;
|
||||
}
|
||||
catch
|
||||
{
|
||||
return new Screen[] { Screen.PrimaryScreen };
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 检查窗口是否在主屏幕上
|
||||
/// </summary>
|
||||
/// <param name="window">要检查的窗口</param>
|
||||
/// <returns>如果窗口在主屏幕上返回true,否则返回false</returns>
|
||||
public static bool IsWindowOnPrimaryScreen(Window window)
|
||||
{
|
||||
try
|
||||
{
|
||||
var windowScreen = GetWindowScreen(window);
|
||||
return windowScreen == Screen.PrimaryScreen;
|
||||
}
|
||||
catch
|
||||
{
|
||||
return true; // 出错时假设在主屏幕
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,8 @@
|
||||
using System;
|
||||
using Microsoft.Win32;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Runtime.InteropServices;
|
||||
using Microsoft.Win32;
|
||||
|
||||
namespace Ink_Canvas.Helpers
|
||||
{
|
||||
|
||||
@@ -0,0 +1,165 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
|
||||
namespace Ink_Canvas.Helpers
|
||||
{
|
||||
/// <summary>
|
||||
/// UIAccess DLL释放器
|
||||
/// </summary>
|
||||
public static class UIAccessDllExtractor
|
||||
{
|
||||
private static readonly string[] RequiredDlls = {
|
||||
"UIAccessDLL_x64.dll",
|
||||
"UIAccessDLL_x86.dll"
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// 在应用启动时释放UIAccess相关DLL
|
||||
/// </summary>
|
||||
public static void ExtractUIAccessDlls()
|
||||
{
|
||||
try
|
||||
{
|
||||
string appDirectory = AppDomain.CurrentDomain.BaseDirectory;
|
||||
LogHelper.WriteLogToFile("开始检查并释放UIAccess相关DLL文件");
|
||||
|
||||
foreach (string dllName in RequiredDlls)
|
||||
{
|
||||
string targetPath = Path.Combine(appDirectory, dllName);
|
||||
|
||||
// 检查文件是否已存在且有效
|
||||
if (File.Exists(targetPath) && IsValidDll(targetPath))
|
||||
{
|
||||
LogHelper.WriteLogToFile($"{dllName} 已存在且有效,跳过释放");
|
||||
continue;
|
||||
}
|
||||
|
||||
// 从嵌入资源中释放DLL
|
||||
if (ExtractDllFromResource(dllName, targetPath))
|
||||
{
|
||||
LogHelper.WriteLogToFile($"成功释放 {dllName} 到 {targetPath}");
|
||||
}
|
||||
else
|
||||
{
|
||||
LogHelper.WriteLogToFile($"警告:无法释放 {dllName},可能影响UIA置顶功能", LogHelper.LogType.Warning);
|
||||
}
|
||||
}
|
||||
|
||||
LogHelper.WriteLogToFile("UIAccess DLL释放检查完成");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"释放UIAccess DLL时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从嵌入资源中提取DLL文件
|
||||
/// </summary>
|
||||
private static bool ExtractDllFromResource(string dllName, string targetPath)
|
||||
{
|
||||
try
|
||||
{
|
||||
Assembly assembly = Assembly.GetExecutingAssembly();
|
||||
string resourceName = $"Ink_Canvas.{dllName}";
|
||||
|
||||
using (Stream resourceStream = assembly.GetManifestResourceStream(resourceName))
|
||||
{
|
||||
if (resourceStream == null)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"未找到嵌入资源: {resourceName}", LogHelper.LogType.Warning);
|
||||
return false;
|
||||
}
|
||||
|
||||
// 确保目标目录存在
|
||||
string targetDirectory = Path.GetDirectoryName(targetPath);
|
||||
if (!Directory.Exists(targetDirectory))
|
||||
{
|
||||
Directory.CreateDirectory(targetDirectory);
|
||||
}
|
||||
|
||||
// 写入文件
|
||||
using (FileStream fileStream = new FileStream(targetPath, FileMode.Create, FileAccess.Write))
|
||||
{
|
||||
resourceStream.CopyTo(fileStream);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"从资源提取 {dllName} 失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 检查DLL文件是否有效
|
||||
/// </summary>
|
||||
private static bool IsValidDll(string filePath)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!File.Exists(filePath))
|
||||
return false;
|
||||
|
||||
FileInfo fileInfo = new FileInfo(filePath);
|
||||
|
||||
// 检查文件大小(空文件或过小的文件可能无效)
|
||||
if (fileInfo.Length < 1024) // 小于1KB可能无效
|
||||
return false;
|
||||
|
||||
// 简单检查PE头(DLL文件应该以MZ开头)
|
||||
using (FileStream fs = new FileStream(filePath, FileMode.Open, FileAccess.Read))
|
||||
{
|
||||
byte[] buffer = new byte[2];
|
||||
if (fs.Read(buffer, 0, 2) == 2)
|
||||
{
|
||||
return buffer[0] == 0x4D && buffer[1] == 0x5A; // "MZ"
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
catch
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 清理释放的DLL文件(可选,在应用退出时调用)
|
||||
/// </summary>
|
||||
public static void CleanupExtractedDlls()
|
||||
{
|
||||
try
|
||||
{
|
||||
string appDirectory = AppDomain.CurrentDomain.BaseDirectory;
|
||||
|
||||
foreach (string dllName in RequiredDlls)
|
||||
{
|
||||
string filePath = Path.Combine(appDirectory, dllName);
|
||||
|
||||
if (File.Exists(filePath))
|
||||
{
|
||||
try
|
||||
{
|
||||
File.Delete(filePath);
|
||||
LogHelper.WriteLogToFile($"已清理 {dllName}");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"清理 {dllName} 失败: {ex.Message}", LogHelper.LogType.Warning);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"清理UIAccess DLL时出错: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,9 @@
|
||||
using System.Windows.Automation;
|
||||
|
||||
namespace Ink_Canvas.Helpers {
|
||||
internal class WinTabWindowsChecker {
|
||||
namespace Ink_Canvas.Helpers
|
||||
{
|
||||
internal class WinTabWindowsChecker
|
||||
{
|
||||
/*
|
||||
public static bool IsWindowMinimized(string windowName, bool matchFullName = true) {
|
||||
// 获取Win+Tab预览中的窗口
|
||||
@@ -40,28 +42,37 @@ namespace Ink_Canvas.Helpers {
|
||||
}
|
||||
*/
|
||||
|
||||
public static bool IsWindowExisted(string windowName, bool matchFullName = true) {
|
||||
public static bool IsWindowExisted(string windowName, bool matchFullName = true)
|
||||
{
|
||||
// 获取Win+Tab预览中的窗口
|
||||
AutomationElementCollection windows = AutomationElement.RootElement.FindAll(
|
||||
TreeScope.Children, new PropertyCondition(AutomationElement.ControlTypeProperty, ControlType.Window));
|
||||
|
||||
foreach (AutomationElement window in windows) {
|
||||
foreach (AutomationElement window in windows)
|
||||
{
|
||||
//LogHelper.WriteLogToFile("" + window.Current.Name);
|
||||
|
||||
string windowTitle = window.Current.Name;
|
||||
|
||||
// 如果窗口标题包含 windowName,则进行检查
|
||||
if (!string.IsNullOrEmpty(windowTitle) && windowTitle.Contains(windowName)) {
|
||||
if (matchFullName) {
|
||||
if (windowTitle.Length == windowName.Length) {
|
||||
if (!string.IsNullOrEmpty(windowTitle) && windowTitle.Contains(windowName))
|
||||
{
|
||||
if (matchFullName)
|
||||
{
|
||||
if (windowTitle.Length == windowName.Length)
|
||||
{
|
||||
WindowPattern windowPattern = window.GetCurrentPattern(WindowPattern.Pattern) as WindowPattern;
|
||||
if (windowPattern != null) {
|
||||
if (windowPattern != null)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
WindowPattern windowPattern = window.GetCurrentPattern(WindowPattern.Pattern) as WindowPattern;
|
||||
if (windowPattern != null) {
|
||||
if (windowPattern != null)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,263 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Windows;
|
||||
using System.Windows.Interop;
|
||||
|
||||
namespace Ink_Canvas.Helpers
|
||||
{
|
||||
/// <summary>
|
||||
/// 窗口Z-Order管理器,用于管理窗口的层级顺序
|
||||
/// 在无焦点模式下,确保后打开的窗口能够置顶于先打开的窗口
|
||||
/// </summary>
|
||||
public static class WindowZOrderManager
|
||||
{
|
||||
#region Win32 API 声明
|
||||
private const int GWL_EXSTYLE = -20;
|
||||
private const int WS_EX_TOPMOST = 0x00000008;
|
||||
private const int WS_EX_NOACTIVATE = 0x08000000;
|
||||
private static readonly IntPtr HWND_TOPMOST = new IntPtr(-1);
|
||||
private static readonly IntPtr HWND_NOTOPMOST = new IntPtr(-2);
|
||||
private const uint SWP_NOMOVE = 0x0002;
|
||||
private const uint SWP_NOSIZE = 0x0001;
|
||||
private const uint SWP_NOACTIVATE = 0x0010;
|
||||
private const uint SWP_SHOWWINDOW = 0x0040;
|
||||
private const uint SWP_NOOWNERZORDER = 0x0200;
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
private static extern bool SetWindowPos(IntPtr hWnd, IntPtr hWndInsertAfter, int X, int Y, int cx, int cy, uint uFlags);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
private static extern int GetWindowLong(IntPtr hWnd, int nIndex);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
private static extern int SetWindowLong(IntPtr hWnd, int nIndex, int dwNewLong);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
private static extern bool IsWindow(IntPtr hWnd);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
private static extern bool IsWindowVisible(IntPtr hWnd);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
private static extern bool IsIconic(IntPtr hWnd);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
private static extern IntPtr GetForegroundWindow();
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
private static extern uint GetWindowThreadProcessId(IntPtr hWnd, out uint lpdwProcessId);
|
||||
|
||||
[DllImport("kernel32.dll")]
|
||||
private static extern uint GetCurrentProcessId();
|
||||
#endregion
|
||||
|
||||
// 窗口层级管理
|
||||
private static readonly List<WindowInfo> _windowStack = new List<WindowInfo>();
|
||||
private static readonly object _lockObject = new object();
|
||||
|
||||
/// <summary>
|
||||
/// 窗口信息类
|
||||
/// </summary>
|
||||
private class WindowInfo
|
||||
{
|
||||
public IntPtr Handle { get; set; }
|
||||
public Window Window { get; set; }
|
||||
public DateTime CreatedTime { get; set; }
|
||||
public bool IsTopmost { get; set; }
|
||||
public bool IsNoFocusMode { get; set; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 注册窗口到Z-Order管理器
|
||||
/// </summary>
|
||||
/// <param name="window">要注册的窗口</param>
|
||||
/// <param name="isTopmost">是否置顶</param>
|
||||
/// <param name="isNoFocusMode">是否无焦点模式</param>
|
||||
public static void RegisterWindow(Window window, bool isTopmost = false, bool isNoFocusMode = false)
|
||||
{
|
||||
if (window == null) return;
|
||||
|
||||
lock (_lockObject)
|
||||
{
|
||||
var hwnd = new WindowInteropHelper(window).Handle;
|
||||
if (hwnd == IntPtr.Zero) return;
|
||||
|
||||
// 移除已存在的记录
|
||||
_windowStack.RemoveAll(w => w.Handle == hwnd);
|
||||
|
||||
// 添加新记录
|
||||
var windowInfo = new WindowInfo
|
||||
{
|
||||
Handle = hwnd,
|
||||
Window = window,
|
||||
CreatedTime = DateTime.Now,
|
||||
IsTopmost = isTopmost,
|
||||
IsNoFocusMode = isNoFocusMode
|
||||
};
|
||||
|
||||
_windowStack.Add(windowInfo);
|
||||
|
||||
// 应用Z-Order
|
||||
ApplyZOrder();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从Z-Order管理器中移除窗口
|
||||
/// </summary>
|
||||
/// <param name="window">要移除的窗口</param>
|
||||
public static void UnregisterWindow(Window window)
|
||||
{
|
||||
if (window == null) return;
|
||||
|
||||
lock (_lockObject)
|
||||
{
|
||||
var hwnd = new WindowInteropHelper(window).Handle;
|
||||
_windowStack.RemoveAll(w => w.Handle == hwnd);
|
||||
ApplyZOrder();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 设置窗口为置顶状态
|
||||
/// </summary>
|
||||
/// <param name="window">要置顶的窗口</param>
|
||||
/// <param name="isTopmost">是否置顶</param>
|
||||
public static void SetWindowTopmost(Window window, bool isTopmost)
|
||||
{
|
||||
if (window == null) return;
|
||||
|
||||
lock (_lockObject)
|
||||
{
|
||||
var windowInfo = _windowStack.FirstOrDefault(w => w.Window == window);
|
||||
if (windowInfo != null)
|
||||
{
|
||||
windowInfo.IsTopmost = isTopmost;
|
||||
ApplyZOrder();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 将窗口移到最顶层
|
||||
/// </summary>
|
||||
/// <param name="window">要移到最顶层的窗口</param>
|
||||
public static void BringToTop(Window window)
|
||||
{
|
||||
if (window == null) return;
|
||||
|
||||
try
|
||||
{
|
||||
var hwnd = new WindowInteropHelper(window).Handle;
|
||||
if (hwnd == IntPtr.Zero) return;
|
||||
|
||||
// 使用更直接的方法:先激活窗口,再置顶
|
||||
window.Activate();
|
||||
window.Focus();
|
||||
|
||||
// 设置窗口为置顶
|
||||
SetWindowPos(hwnd, HWND_TOPMOST, 0, 0, 0, 0,
|
||||
SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW | SWP_NOOWNERZORDER);
|
||||
|
||||
// 确保窗口样式正确
|
||||
int exStyle = GetWindowLong(hwnd, GWL_EXSTYLE);
|
||||
SetWindowLong(hwnd, GWL_EXSTYLE, exStyle | WS_EX_TOPMOST);
|
||||
|
||||
// 再次确保置顶
|
||||
SetWindowPos(hwnd, HWND_TOPMOST, 0, 0, 0, 0,
|
||||
SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW | SWP_NOOWNERZORDER);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"BringToTop失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 应用Z-Order排序
|
||||
/// </summary>
|
||||
private static void ApplyZOrder()
|
||||
{
|
||||
// 简化逻辑:直接设置所有窗口为置顶,让Windows系统自然处理层级
|
||||
foreach (var windowInfo in _windowStack.ToList())
|
||||
{
|
||||
if (windowInfo.IsTopmost && IsWindow(windowInfo.Handle) && IsWindowVisible(windowInfo.Handle) && !IsIconic(windowInfo.Handle))
|
||||
{
|
||||
// 设置窗口为置顶
|
||||
SetWindowPos(windowInfo.Handle, HWND_TOPMOST, 0, 0, 0, 0,
|
||||
SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE | SWP_SHOWWINDOW | SWP_NOOWNERZORDER);
|
||||
|
||||
// 确保窗口样式正确
|
||||
int exStyle = GetWindowLong(windowInfo.Handle, GWL_EXSTYLE);
|
||||
if ((exStyle & WS_EX_TOPMOST) == 0)
|
||||
{
|
||||
SetWindowLong(windowInfo.Handle, GWL_EXSTYLE, exStyle | WS_EX_TOPMOST);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 检查是否有子窗口在前景
|
||||
/// </summary>
|
||||
/// <returns>如果有子窗口在前景返回true</returns>
|
||||
public static bool HasChildWindowInForeground()
|
||||
{
|
||||
lock (_lockObject)
|
||||
{
|
||||
var foregroundWindow = GetForegroundWindow();
|
||||
if (foregroundWindow == IntPtr.Zero) return false;
|
||||
|
||||
return _windowStack.Any(w => w.Handle == foregroundWindow);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 清理无效的窗口记录
|
||||
/// </summary>
|
||||
public static void CleanupInvalidWindows()
|
||||
{
|
||||
lock (_lockObject)
|
||||
{
|
||||
_windowStack.RemoveAll(w => !IsWindow(w.Handle) || !IsWindowVisible(w.Handle));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前注册的窗口数量
|
||||
/// </summary>
|
||||
/// <returns>窗口数量</returns>
|
||||
public static int GetWindowCount()
|
||||
{
|
||||
lock (_lockObject)
|
||||
{
|
||||
return _windowStack.Count;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 强制刷新所有窗口的置顶状态
|
||||
/// </summary>
|
||||
public static void ForceRefreshAllWindows()
|
||||
{
|
||||
lock (_lockObject)
|
||||
{
|
||||
foreach (var windowInfo in _windowStack.ToList())
|
||||
{
|
||||
if (windowInfo.IsTopmost && IsWindow(windowInfo.Handle))
|
||||
{
|
||||
// 强制设置窗口为置顶
|
||||
SetWindowPos(windowInfo.Handle, HWND_TOPMOST, 0, 0, 0, 0,
|
||||
SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE | SWP_SHOWWINDOW | SWP_NOOWNERZORDER);
|
||||
|
||||
// 确保窗口样式正确
|
||||
int exStyle = GetWindowLong(windowInfo.Handle, GWL_EXSTYLE);
|
||||
SetWindowLong(windowInfo.Handle, GWL_EXSTYLE, exStyle | WS_EX_TOPMOST);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,96 @@
|
||||
{
|
||||
"Version": "1.0",
|
||||
"LastModified": "2025-01-28T15:30:00",
|
||||
"Hotkeys": [
|
||||
{
|
||||
"Name": "Undo",
|
||||
"Key": "Z",
|
||||
"Modifiers": "Control"
|
||||
},
|
||||
{
|
||||
"Name": "Redo",
|
||||
"Key": "Y",
|
||||
"Modifiers": "Control"
|
||||
},
|
||||
{
|
||||
"Name": "Clear",
|
||||
"Key": "E",
|
||||
"Modifiers": "Control"
|
||||
},
|
||||
{
|
||||
"Name": "Paste",
|
||||
"Key": "V",
|
||||
"Modifiers": "Control"
|
||||
},
|
||||
{
|
||||
"Name": "SelectTool",
|
||||
"Key": "S",
|
||||
"Modifiers": "Alt"
|
||||
},
|
||||
{
|
||||
"Name": "DrawTool",
|
||||
"Key": "D",
|
||||
"Modifiers": "Alt"
|
||||
},
|
||||
{
|
||||
"Name": "EraserTool",
|
||||
"Key": "E",
|
||||
"Modifiers": "Alt"
|
||||
},
|
||||
{
|
||||
"Name": "BlackboardTool",
|
||||
"Key": "B",
|
||||
"Modifiers": "Alt"
|
||||
},
|
||||
{
|
||||
"Name": "QuitDrawTool",
|
||||
"Key": "Q",
|
||||
"Modifiers": "Alt"
|
||||
},
|
||||
{
|
||||
"Name": "Pen1",
|
||||
"Key": "D1",
|
||||
"Modifiers": "Alt"
|
||||
},
|
||||
{
|
||||
"Name": "Pen2",
|
||||
"Key": "D2",
|
||||
"Modifiers": "Alt"
|
||||
},
|
||||
{
|
||||
"Name": "Pen3",
|
||||
"Key": "D3",
|
||||
"Modifiers": "Alt"
|
||||
},
|
||||
{
|
||||
"Name": "Pen4",
|
||||
"Key": "D4",
|
||||
"Modifiers": "Alt"
|
||||
},
|
||||
{
|
||||
"Name": "Pen5",
|
||||
"Key": "D5",
|
||||
"Modifiers": "Alt"
|
||||
},
|
||||
{
|
||||
"Name": "DrawLine",
|
||||
"Key": "L",
|
||||
"Modifiers": "Alt"
|
||||
},
|
||||
{
|
||||
"Name": "Screenshot",
|
||||
"Key": "C",
|
||||
"Modifiers": "Alt"
|
||||
},
|
||||
{
|
||||
"Name": "Hide",
|
||||
"Key": "V",
|
||||
"Modifiers": "Alt"
|
||||
},
|
||||
{
|
||||
"Name": "Exit",
|
||||
"Key": "Escape",
|
||||
"Modifiers": "None"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -128,6 +128,7 @@
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="System.Management" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xaml" />
|
||||
<Reference Include="UIAutomationClient" />
|
||||
@@ -157,6 +158,8 @@
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
|
||||
<PackageReference Include="NHotkey.Wpf" Version="3.0.0" />
|
||||
<PackageReference Include="OSVersionExt" Version="3.0.0" />
|
||||
<PackageReference Include="AForge.Video" Version="2.2.5" />
|
||||
<PackageReference Include="AForge.Video.DirectShow" Version="2.2.5" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<COMReference Include="IWshRuntimeLibrary">
|
||||
@@ -189,11 +192,14 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\TimerDownNotice.wav" />
|
||||
<None Include="Resources\ProgressiveAudio.wav" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="Resources\IACore\IACore.dll" />
|
||||
<EmbeddedResource Include="Resources\IACore\IALoader.dll" />
|
||||
<EmbeddedResource Include="Resources\IACore\IAWinFX.dll" />
|
||||
<EmbeddedResource Include="UIAccessDLL_x64.dll" />
|
||||
<EmbeddedResource Include="UIAccessDLL_x86.dll" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="Resources\Cursors\Cursor.cur" />
|
||||
@@ -205,6 +211,7 @@
|
||||
<Resource Include="Resources\DeveloperAvatars\RaspberryKan.jpg" />
|
||||
<Resource Include="Resources\DeveloperAvatars\wwei.png" />
|
||||
<Resource Include="Resources\DeveloperAvatars\yuwenhui2020.png" />
|
||||
<Resource Include="Resources\DeveloperAvatars\CJKmkp.jpg" />
|
||||
<Resource Include="Resources\icc.ico" />
|
||||
<Resource Include="Resources\Icons-png\AdmoxBooth.png" />
|
||||
<Resource Include="Resources\Icons-png\AdmoxWhiteboard.png" />
|
||||
@@ -219,6 +226,10 @@
|
||||
<Resource Include="Resources\Icons-png\icc-transparent-dark.png" />
|
||||
<Resource Include="Resources\Icons-png\icc-transparent.png" />
|
||||
<Resource Include="Resources\Icons-png\icc.png" />
|
||||
<Resource Include="Resources\Icons-png\icc-dark.png" />
|
||||
<Resource Include="Resources\Icons-png\icc-noshadow.png" />
|
||||
<Resource Include="Resources\Icons-png\icc-sharpdark.png" />
|
||||
<Resource Include="Resources\Icons-png\icc-transparent-light-small.png" />
|
||||
<Resource Include="Resources\Icons-png\InkCanvas.png" />
|
||||
<Resource Include="Resources\Icons-png\kuanciya.png" />
|
||||
<Resource Include="Resources\Icons-png\kuandogeyuanliangwo.png" />
|
||||
@@ -235,6 +246,10 @@
|
||||
<Resource Include="Resources\Icons-png\undo.png" />
|
||||
<Resource Include="Resources\Icons-png\minimize.png" />
|
||||
<Resource Include="Resources\Icons-png\penUpright.png" />
|
||||
<Resource Include="Resources\new-icons\multi-touch_white.png" />
|
||||
<Resource Include="Resources\new-icons\hand-move_white.png" />
|
||||
<Resource Include="Resources\new-icons\zoom_white.png" />
|
||||
<Resource Include="Resources\new-icons\rotate_white.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="Resources\Icons-png\twoFingelMove-Blue.png" />
|
||||
@@ -251,6 +266,7 @@
|
||||
<Resource Include="Resources\DeveloperAvatars\kengwang.png" />
|
||||
<Resource Include="Resources\DeveloperAvatars\STBBRD.png" />
|
||||
<Resource Include="Resources\DeveloperAvatars\WXRIW.png" />
|
||||
<Resource Include="Resources\DeveloperAvatars\PrefacedCorg.jpg" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="Resources\Icons-png\down.png" />
|
||||
@@ -283,7 +299,9 @@
|
||||
<Resource Include="Resources\Icons-Fluent\ic_fluent_arrow_circle_left_24_regular.png" />
|
||||
<Resource Include="Resources\Icons-Fluent\ic_fluent_arrow_circle_right_24_regular.png" />
|
||||
<Resource Include="Resources\Icons-Fluent\ic_fluent_weather_moon_24_regular.png" />
|
||||
<Resource Include="Resources\Icons-Fluent\ic_fluent_weather_moon_24_regular_white.png" />
|
||||
<Resource Include="Resources\Icons-Fluent\ic_fluent_weather_sunny_24_regular.png" />
|
||||
<Resource Include="Resources\Icons-Fluent\ic_fluent_weather_sunny_24_regular_white.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="Resources\Icons-Fluent\ic_fluent_signature_24_regular.png" />
|
||||
@@ -318,6 +336,7 @@
|
||||
<ItemGroup>
|
||||
<Resource Include="Resources\Icons-Fluent\ic_fluent_arrow_rotate_clockwise_24_regular.png" />
|
||||
<Resource Include="Resources\Icons-Fluent\ic_fluent_scale_fit_24_regular.png" />
|
||||
<Resource Include="Resources\Icons-Fluent\ic_fluent_scale_fit_24_regular_white.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="Resources\Icons-Fluent\ic_fluent_scales_24_regular.png" />
|
||||
@@ -335,9 +354,6 @@
|
||||
<ItemGroup>
|
||||
<Resource Include="Resources\Icons-Fluent\ic_fluent_clock_24_regular.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="Resources\Icons-Fluent\ic_fluent_book_question_mark_24_regular.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="Resources\Icons-Fluent\ic_fluent_keyboard_24_regular.png" />
|
||||
</ItemGroup>
|
||||
@@ -405,6 +421,7 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="Resources\new-icons\gesture.png" />
|
||||
<Resource Include="Resources\new-icons\gesture_white.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="Resources\new-icons\gesture-enabled.png" />
|
||||
@@ -452,6 +469,37 @@
|
||||
<ItemGroup>
|
||||
<Resource Include="Resources\Icons-png\geo-icons\cube.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="Resources\Icons-png\geo-icons\arrow_white.png" />
|
||||
<Resource Include="Resources\Icons-png\geo-icons\dashed-line_white.png" />
|
||||
<Resource Include="Resources\Icons-png\geo-icons\dotted-line_white.png" />
|
||||
<Resource Include="Resources\Icons-png\geo-icons\line_white.png" />
|
||||
<Resource Include="Resources\Icons-png\geo-icons\paralle-lines_white.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="Resources\Icons-png\geo-icons\centered-square_white.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="Resources\Icons-png\geo-icons\centered-circle_white.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="Resources\Icons-png\geo-icons\centered-circle-dashed_white.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="Resources\Icons-png\geo-icons\centered-oval_white.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="Resources\Icons-png\geo-icons\square_white.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="Resources\Icons-png\geo-icons\cylinder_white.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="Resources\Icons-png\geo-icons\cone_white.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="Resources\Icons-png\geo-icons\cube_white.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="Resources\Icons-png\EasiNote.png" />
|
||||
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|
||||
<None Remove="Resources\new-icons\osu-lazer-triangles.png" />
|
||||
<None Remove="Resources\new-icons\pen-white.png" />
|
||||
<None Remove="Resources\new-icons\rotate.png" />
|
||||
<None Remove="Resources\new-icons\unfold-chevron.png" />
|
||||
<None Remove="Resources\new-icons\zoom.png" />
|
||||
<None Remove="Resources\PresentationExample\bottombar-dark.png" />
|
||||
<None Remove="Resources\PresentationExample\bottombar-white.png" />
|
||||
<None Remove="Resources\PresentationExample\page.jpg" />
|
||||
<None Remove="Resources\PresentationExample\sidebar-dark.png" />
|
||||
<None Remove="Resources\PresentationExample\sidebar-white.png" />
|
||||
<None Remove="Resources\PresentationExample\toolbar.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Update="Properties\Settings.Designer.cs">
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Update="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ReferencePath Include="C:\Users\Administrator\.nuget\packages\hardcodet.notifyicon.wpf\1.1.0\lib\net472\Hardcodet.NotifyIcon.Wpf.dll" />
|
||||
<ReferencePath Include="C:\Users\Administrator\Desktop\ICC CE\ICC CE main\community\Ink Canvas\IACore.dll" />
|
||||
<ReferencePath Include="C:\Users\Administrator\Desktop\ICC CE\ICC CE main\community\Ink Canvas\IALoader.dll" />
|
||||
<ReferencePath Include="C:\Users\Administrator\Desktop\ICC CE\ICC CE main\community\Ink Canvas\IAWinFX.dll" />
|
||||
<ReferencePath Include="C:\Users\Administrator\.nuget\packages\avalonedit\6.3.0.90\lib\net462\ICSharpCode.AvalonEdit.dll" />
|
||||
<ReferencePath Include="C:\Users\Administrator\.nuget\packages\inkore.ui.wpf.modern\0.9.27\lib\net452\iNKORE.UI.WPF.dll" />
|
||||
<ReferencePath Include="C:\Users\Administrator\.nuget\packages\inkore.ui.wpf.modern\0.9.27\lib\net452\iNKORE.UI.WPF.Modern.Controls.dll" />
|
||||
<ReferencePath Include="C:\Users\Administrator\.nuget\packages\inkore.ui.wpf.modern\0.9.27\lib\net452\iNKORE.UI.WPF.Modern.dll" />
|
||||
<ReferencePath Include="C:\Users\Administrator\.nuget\packages\mdxaml\1.27.0\lib\net462\MdXaml.dll" />
|
||||
<ReferencePath Include="C:\Users\Administrator\.nuget\packages\mdxaml.plugins\1.27.0\lib\net462\MdXaml.Plugins.dll" />
|
||||
<ReferencePath Include="C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.7.2\Microsoft.CSharp.dll" />
|
||||
<ReferencePath Include="C:\Users\Administrator\.nuget\packages\microsoft.office.interop.powerpoint\15.0.4420.1018\lib\net20\Microsoft.Office.Interop.PowerPoint.dll" />
|
||||
<ReferencePath Include="C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.7.2\Microsoft.VisualBasic.dll" />
|
||||
<ReferencePath Include="C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.7.2\mscorlib.dll" />
|
||||
<ReferencePath Include="C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.7.2\Facades\netstandard.dll" />
|
||||
<ReferencePath Include="C:\Users\Administrator\.nuget\packages\newtonsoft.json\13.0.3\lib\net45\Newtonsoft.Json.dll" />
|
||||
<ReferencePath Include="C:\Users\Administrator\.nuget\packages\nhotkey\3.0.0\lib\net462\NHotkey.dll" />
|
||||
<ReferencePath Include="C:\Users\Administrator\.nuget\packages\nhotkey.wpf\3.0.0\lib\net462\NHotkey.Wpf.dll" />
|
||||
<ReferencePath Include="C:\Users\Administrator\.nuget\packages\microsoftofficecore\15.0.0\lib\net35\Office.dll" />
|
||||
<ReferencePath Include="C:\Users\Administrator\.nuget\packages\osversionext\3.0.0\lib\net462\OSVersionExt.dll" />
|
||||
<ReferencePath Include="C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.7.2\PresentationCore.dll" />
|
||||
<ReferencePath Include="C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.7.2\PresentationFramework.dll" />
|
||||
<ReferencePath Include="C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.7.2\System.Core.dll" />
|
||||
<ReferencePath Include="C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.7.2\System.Data.DataSetExtensions.dll" />
|
||||
<ReferencePath Include="C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.7.2\System.Data.dll" />
|
||||
<ReferencePath Include="C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.7.2\System.dll" />
|
||||
<ReferencePath Include="C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.7.2\System.Drawing.dll" />
|
||||
<ReferencePath Include="C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.7.2\System.IO.Compression.dll" />
|
||||
<ReferencePath Include="C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.7.2\System.IO.Compression.FileSystem.dll" />
|
||||
<ReferencePath Include="C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.7.2\System.Net.Http.dll" />
|
||||
<ReferencePath Include="C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.7.2\System.Numerics.dll" />
|
||||
<ReferencePath Include="C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.7.2\System.Runtime.Serialization.dll" />
|
||||
<ReferencePath Include="C:\Users\Administrator\.nuget\packages\system.valuetuple\4.5.0\ref\net47\System.ValueTuple.dll" />
|
||||
<ReferencePath Include="C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.7.2\System.Windows.Controls.Ribbon.dll" />
|
||||
<ReferencePath Include="C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.7.2\System.Windows.Forms.dll" />
|
||||
<ReferencePath Include="C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.7.2\System.Xaml.dll" />
|
||||
<ReferencePath Include="C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.7.2\System.Xml.dll" />
|
||||
<ReferencePath Include="C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.7.2\System.Xml.Linq.dll" />
|
||||
<ReferencePath Include="C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.7.2\UIAutomationClient.dll" />
|
||||
<ReferencePath Include="C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.7.2\UIAutomationClientsideProviders.dll" />
|
||||
<ReferencePath Include="C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.7.2\UIAutomationProvider.dll" />
|
||||
<ReferencePath Include="C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.7.2\UIAutomationTypes.dll" />
|
||||
<ReferencePath Include="C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.7.2\WindowsBase.dll" />
|
||||
<ReferencePath Include="C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.7.2\WindowsFormsIntegration.dll" />
|
||||
<ReferencePath Include="C:\Windows\assembly\GAC\stdole\7.0.3300.0__b03f5f7f11d50a3a\stdole.dll">
|
||||
<EmbedInteropTypes>True</EmbedInteropTypes>
|
||||
</ReferencePath>
|
||||
<ReferencePath Include="C:\Windows\assembly\GAC_MSIL\Microsoft.Vbe.Interop\15.0.0.0__71e9bce111e9429c\Microsoft.Vbe.Interop.dll">
|
||||
<EmbedInteropTypes>True</EmbedInteropTypes>
|
||||
</ReferencePath>
|
||||
<ReferencePath Include="obj\Debug\net472\Interop.IWshRuntimeLibrary.dll">
|
||||
<EmbedInteropTypes>True</EmbedInteropTypes>
|
||||
</ReferencePath>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="C:\Users\Administrator\Desktop\ICC CE\ICC CE main\community\Ink Canvas\obj\Debug\net472\MainWindow.g.cs" />
|
||||
<Compile Include="C:\Users\Administrator\Desktop\ICC CE\ICC CE main\community\Ink Canvas\obj\Debug\net472\Windows\CountdownTimerWindow.g.cs" />
|
||||
<Compile Include="C:\Users\Administrator\Desktop\ICC CE\ICC CE main\community\Ink Canvas\obj\Debug\net472\Windows\CycleProcessBar.g.cs" />
|
||||
<Compile Include="C:\Users\Administrator\Desktop\ICC CE\ICC CE main\community\Ink Canvas\obj\Debug\net472\Windows\HasNewUpdateWindow.g.cs" />
|
||||
<Compile Include="C:\Users\Administrator\Desktop\ICC CE\ICC CE main\community\Ink Canvas\obj\Debug\net472\Windows\NamesInputWindow.g.cs" />
|
||||
<Compile Include="C:\Users\Administrator\Desktop\ICC CE\ICC CE main\community\Ink Canvas\obj\Debug\net472\Windows\OperatingGuideWindow.g.cs" />
|
||||
<Compile Include="C:\Users\Administrator\Desktop\ICC CE\ICC CE main\community\Ink Canvas\obj\Debug\net472\Windows\RandWindow.g.cs" />
|
||||
<Compile Include="C:\Users\Administrator\Desktop\ICC CE\ICC CE main\community\Ink Canvas\obj\Debug\net472\Windows\YesOrNoNotificationWindow.g.cs" />
|
||||
<Compile Include="C:\Users\Administrator\Desktop\ICC CE\ICC CE main\community\Ink Canvas\obj\Debug\net472\App.g.cs" />
|
||||
<Compile Include="C:\Users\Administrator\Desktop\ICC CE\ICC CE main\community\Ink Canvas\obj\Debug\net472\GeneratedInternalTypeHelper.g.cs" />
|
||||
</ItemGroup>
|
||||
<Import Project="Sdk.targets" Sdk="Microsoft.NET.Sdk.WindowsDesktop" />
|
||||
</Project>
|
||||
+2297
-569
File diff suppressed because it is too large
Load Diff
+1970
-293
File diff suppressed because it is too large
Load Diff
@@ -1,4 +1,6 @@
|
||||
using System;
|
||||
using Ink_Canvas.Helpers;
|
||||
using iNKORE.UI.WPF.Modern;
|
||||
using System;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
@@ -6,15 +8,16 @@ using System.Windows.Controls;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Animation;
|
||||
using Ink_Canvas.Helpers;
|
||||
using iNKORE.UI.WPF.Modern;
|
||||
|
||||
namespace Ink_Canvas {
|
||||
public partial class MainWindow : Window {
|
||||
namespace Ink_Canvas
|
||||
{
|
||||
public partial class MainWindow : Window
|
||||
{
|
||||
public bool isFloatingBarFolded;
|
||||
private bool isFloatingBarChangingHideMode;
|
||||
|
||||
private void CloseWhiteboardImmediately() {
|
||||
private void CloseWhiteboardImmediately()
|
||||
{
|
||||
if (isDisplayingOrHidingBlackboard) return;
|
||||
isDisplayingOrHidingBlackboard = true;
|
||||
HideSubPanelsImmediately();
|
||||
@@ -28,13 +31,15 @@ namespace Ink_Canvas {
|
||||
BtnSwitch_Click(BtnSwitch, null);
|
||||
BtnExit.Foreground = Brushes.White;
|
||||
ThemeManager.Current.ApplicationTheme = ApplicationTheme.Dark;
|
||||
new Thread(() => {
|
||||
new Thread(() =>
|
||||
{
|
||||
Thread.Sleep(200);
|
||||
Application.Current.Dispatcher.Invoke(() => { isDisplayingOrHidingBlackboard = false; });
|
||||
}).Start();
|
||||
}
|
||||
|
||||
public async void FoldFloatingBar_MouseUp(object sender, MouseButtonEventArgs e) {
|
||||
public async void FoldFloatingBar_MouseUp(object sender, MouseButtonEventArgs e)
|
||||
{
|
||||
await FoldFloatingBar(sender);
|
||||
}
|
||||
|
||||
@@ -42,7 +47,8 @@ namespace Ink_Canvas {
|
||||
{
|
||||
var isShouldRejectAction = false;
|
||||
|
||||
await Dispatcher.InvokeAsync(() => {
|
||||
await Dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
if (lastBorderMouseDownObject != null && lastBorderMouseDownObject is Panel)
|
||||
((Panel)lastBorderMouseDownObject).Background = new SolidColorBrush(Colors.Transparent);
|
||||
if (sender == Fold_Icon && lastBorderMouseDownObject != Fold_Icon) isShouldRejectAction = true;
|
||||
@@ -59,7 +65,8 @@ namespace Ink_Canvas {
|
||||
|
||||
if (isFloatingBarChangingHideMode) return;
|
||||
|
||||
await Dispatcher.InvokeAsync(() => {
|
||||
await Dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
InkCanvasForInkReplay.Visibility = Visibility.Collapsed;
|
||||
InkCanvasGridForInkReplay.Visibility = Visibility.Visible;
|
||||
InkCanvasGridForInkReplay.IsHitTestVisible = true;
|
||||
@@ -71,7 +78,8 @@ namespace Ink_Canvas {
|
||||
isStopInkReplay = true;
|
||||
});
|
||||
|
||||
await Dispatcher.InvokeAsync(() => {
|
||||
await Dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
isFloatingBarChangingHideMode = true;
|
||||
isFloatingBarFolded = true;
|
||||
if (currentMode != 0) CloseWhiteboardImmediately();
|
||||
@@ -84,7 +92,8 @@ namespace Ink_Canvas {
|
||||
|
||||
await Task.Delay(300);
|
||||
|
||||
await Dispatcher.InvokeAsync(() => {
|
||||
await Dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
LeftBottomPanelForPPTNavigation.Visibility = Visibility.Collapsed;
|
||||
RightBottomPanelForPPTNavigation.Visibility = Visibility.Collapsed;
|
||||
LeftSidePanelForPPTNavigation.Visibility = Visibility.Collapsed;
|
||||
@@ -94,15 +103,18 @@ namespace Ink_Canvas {
|
||||
HideSubPanels("cursor");
|
||||
SidePannelMarginAnimation(-10);
|
||||
});
|
||||
isFloatingBarChangingHideMode = false;
|
||||
}
|
||||
|
||||
private async void LeftUnFoldButtonDisplayQuickPanel_MouseUp(object sender, MouseButtonEventArgs e) {
|
||||
if (Settings.Appearance.IsShowQuickPanel) {
|
||||
private async void LeftUnFoldButtonDisplayQuickPanel_MouseUp(object sender, MouseButtonEventArgs e)
|
||||
{
|
||||
if (Settings.Appearance.IsShowQuickPanel)
|
||||
{
|
||||
HideRightQuickPanel();
|
||||
LeftUnFoldButtonQuickPanel.Visibility = Visibility.Visible;
|
||||
await Dispatcher.InvokeAsync(() => {
|
||||
var marginAnimation = new ThicknessAnimation {
|
||||
await Dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
var marginAnimation = new ThicknessAnimation
|
||||
{
|
||||
Duration = TimeSpan.FromSeconds(0.1),
|
||||
From = new Thickness(-50, 0, 0, -150),
|
||||
To = new Thickness(-1, 0, 0, -150)
|
||||
@@ -112,21 +124,27 @@ namespace Ink_Canvas {
|
||||
});
|
||||
await Task.Delay(100);
|
||||
|
||||
await Dispatcher.InvokeAsync(() => {
|
||||
await Dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
LeftUnFoldButtonQuickPanel.Margin = new Thickness(-1, 0, 0, -150);
|
||||
});
|
||||
}
|
||||
else {
|
||||
else
|
||||
{
|
||||
UnFoldFloatingBar_MouseUp(sender, e);
|
||||
}
|
||||
}
|
||||
|
||||
private async void RightUnFoldButtonDisplayQuickPanel_MouseUp(object sender, MouseButtonEventArgs e) {
|
||||
if (Settings.Appearance.IsShowQuickPanel) {
|
||||
private async void RightUnFoldButtonDisplayQuickPanel_MouseUp(object sender, MouseButtonEventArgs e)
|
||||
{
|
||||
if (Settings.Appearance.IsShowQuickPanel)
|
||||
{
|
||||
HideLeftQuickPanel();
|
||||
RightUnFoldButtonQuickPanel.Visibility = Visibility.Visible;
|
||||
await Dispatcher.InvokeAsync(() => {
|
||||
var marginAnimation = new ThicknessAnimation {
|
||||
await Dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
var marginAnimation = new ThicknessAnimation
|
||||
{
|
||||
Duration = TimeSpan.FromSeconds(0.1),
|
||||
From = new Thickness(0, 0, -50, -150),
|
||||
To = new Thickness(0, 0, -1, -150)
|
||||
@@ -136,19 +154,25 @@ namespace Ink_Canvas {
|
||||
});
|
||||
await Task.Delay(100);
|
||||
|
||||
await Dispatcher.InvokeAsync(() => {
|
||||
await Dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
RightUnFoldButtonQuickPanel.Margin = new Thickness(0, 0, -1, -150);
|
||||
});
|
||||
}
|
||||
else {
|
||||
else
|
||||
{
|
||||
UnFoldFloatingBar_MouseUp(sender, e);
|
||||
}
|
||||
}
|
||||
|
||||
private async void HideLeftQuickPanel() {
|
||||
if (LeftUnFoldButtonQuickPanel.Visibility == Visibility.Visible) {
|
||||
await Dispatcher.InvokeAsync(() => {
|
||||
var marginAnimation = new ThicknessAnimation {
|
||||
private async void HideLeftQuickPanel()
|
||||
{
|
||||
if (LeftUnFoldButtonQuickPanel.Visibility == Visibility.Visible)
|
||||
{
|
||||
await Dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
var marginAnimation = new ThicknessAnimation
|
||||
{
|
||||
Duration = TimeSpan.FromSeconds(0.1),
|
||||
From = new Thickness(-1, 0, 0, -150),
|
||||
To = new Thickness(-50, 0, 0, -150)
|
||||
@@ -158,17 +182,22 @@ namespace Ink_Canvas {
|
||||
});
|
||||
await Task.Delay(100);
|
||||
|
||||
await Dispatcher.InvokeAsync(() => {
|
||||
await Dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
LeftUnFoldButtonQuickPanel.Margin = new Thickness(0, 0, -50, -150);
|
||||
LeftUnFoldButtonQuickPanel.Visibility = Visibility.Collapsed;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private async void HideRightQuickPanel() {
|
||||
if (RightUnFoldButtonQuickPanel.Visibility == Visibility.Visible) {
|
||||
await Dispatcher.InvokeAsync(() => {
|
||||
var marginAnimation = new ThicknessAnimation {
|
||||
private async void HideRightQuickPanel()
|
||||
{
|
||||
if (RightUnFoldButtonQuickPanel.Visibility == Visibility.Visible)
|
||||
{
|
||||
await Dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
var marginAnimation = new ThicknessAnimation
|
||||
{
|
||||
Duration = TimeSpan.FromSeconds(0.1),
|
||||
From = new Thickness(0, 0, -1, -150),
|
||||
To = new Thickness(0, 0, -50, -150)
|
||||
@@ -178,25 +207,29 @@ namespace Ink_Canvas {
|
||||
});
|
||||
await Task.Delay(100);
|
||||
|
||||
await Dispatcher.InvokeAsync(() => {
|
||||
await Dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
RightUnFoldButtonQuickPanel.Margin = new Thickness(0, 0, -50, -150);
|
||||
RightUnFoldButtonQuickPanel.Visibility = Visibility.Collapsed;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private void HideQuickPanel_MouseUp(object sender, MouseButtonEventArgs e) {
|
||||
private void HideQuickPanel_MouseUp(object sender, MouseButtonEventArgs e)
|
||||
{
|
||||
HideLeftQuickPanel();
|
||||
HideRightQuickPanel();
|
||||
}
|
||||
|
||||
public async void UnFoldFloatingBar_MouseUp(object sender, MouseButtonEventArgs e) {
|
||||
public async void UnFoldFloatingBar_MouseUp(object sender, MouseButtonEventArgs e)
|
||||
{
|
||||
await UnFoldFloatingBar(sender);
|
||||
}
|
||||
|
||||
public async Task UnFoldFloatingBar(object sender)
|
||||
{
|
||||
await Dispatcher.InvokeAsync(() => {
|
||||
await Dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
LeftUnFoldButtonQuickPanel.Visibility = Visibility.Collapsed;
|
||||
RightUnFoldButtonQuickPanel.Visibility = Visibility.Collapsed;
|
||||
});
|
||||
@@ -208,53 +241,106 @@ namespace Ink_Canvas {
|
||||
|
||||
if (isFloatingBarChangingHideMode) return;
|
||||
|
||||
await Dispatcher.InvokeAsync(() => {
|
||||
await Dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
isFloatingBarChangingHideMode = true;
|
||||
isFloatingBarFolded = false;
|
||||
});
|
||||
|
||||
await Task.Delay(0);
|
||||
|
||||
await Dispatcher.InvokeAsync(() => {
|
||||
await Dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
// 根据设置决定是否自动切换至批注模式
|
||||
if (Settings.Automation.IsAutoEnterAnnotationModeWhenExitFoldMode && currentMode == 0)
|
||||
{
|
||||
// 切换至批注模式
|
||||
PenIcon_Click(null, null);
|
||||
}
|
||||
|
||||
if (StackPanelPPTControls.Visibility == Visibility.Visible)
|
||||
|
||||
// 只有在PPT放映模式下且页数有效时才显示翻页按钮
|
||||
if (StackPanelPPTControls.Visibility == Visibility.Visible &&
|
||||
BtnPPTSlideShowEnd.Visibility == Visibility.Visible &&
|
||||
PPTManager?.IsInSlideShow == true &&
|
||||
PPTManager?.SlidesCount > 0)
|
||||
{
|
||||
var dops = Settings.PowerPointSettings.PPTButtonsDisplayOption.ToString();
|
||||
var dopsc = dops.ToCharArray();
|
||||
if (dopsc[0] == '2' && isDisplayingOrHidingBlackboard == false) AnimationsHelper.ShowWithFadeIn(LeftBottomPanelForPPTNavigation);
|
||||
if (dopsc[1] == '2' && isDisplayingOrHidingBlackboard == false) AnimationsHelper.ShowWithFadeIn(RightBottomPanelForPPTNavigation);
|
||||
if (dopsc[2] == '2' && isDisplayingOrHidingBlackboard == false) AnimationsHelper.ShowWithFadeIn(LeftSidePanelForPPTNavigation);
|
||||
if (dopsc[3] == '2' && isDisplayingOrHidingBlackboard == false) AnimationsHelper.ShowWithFadeIn(RightSidePanelForPPTNavigation);
|
||||
if (dopsc[0] == '2' && !isDisplayingOrHidingBlackboard) AnimationsHelper.ShowWithFadeIn(LeftBottomPanelForPPTNavigation);
|
||||
if (dopsc[1] == '2' && !isDisplayingOrHidingBlackboard) AnimationsHelper.ShowWithFadeIn(RightBottomPanelForPPTNavigation);
|
||||
if (dopsc[2] == '2' && !isDisplayingOrHidingBlackboard) AnimationsHelper.ShowWithFadeIn(LeftSidePanelForPPTNavigation);
|
||||
if (dopsc[3] == '2' && !isDisplayingOrHidingBlackboard) AnimationsHelper.ShowWithFadeIn(RightSidePanelForPPTNavigation);
|
||||
}
|
||||
else
|
||||
{
|
||||
// 如果条件不满足,确保隐藏翻页按钮
|
||||
LeftBottomPanelForPPTNavigation.Visibility = Visibility.Collapsed;
|
||||
RightBottomPanelForPPTNavigation.Visibility = Visibility.Collapsed;
|
||||
LeftSidePanelForPPTNavigation.Visibility = Visibility.Collapsed;
|
||||
RightSidePanelForPPTNavigation.Visibility = Visibility.Collapsed;
|
||||
}
|
||||
|
||||
if (BtnPPTSlideShowEnd.Visibility == Visibility.Visible)
|
||||
ViewboxFloatingBarMarginAnimation(60);
|
||||
else
|
||||
ViewboxFloatingBarMarginAnimation(100, true);
|
||||
// 新只在屏幕模式下显示浮动栏
|
||||
if (currentMode == 0)
|
||||
{
|
||||
// 强制更新布局以确保ActualWidth正确
|
||||
ViewboxFloatingBar.UpdateLayout();
|
||||
|
||||
// 等待一小段时间让布局完全更新
|
||||
Task.Delay(50);
|
||||
|
||||
// 再次强制更新布局
|
||||
ViewboxFloatingBar.UpdateLayout();
|
||||
|
||||
// 强制重新测量和排列
|
||||
ViewboxFloatingBar.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
|
||||
ViewboxFloatingBar.Arrange(new Rect(ViewboxFloatingBar.DesiredSize));
|
||||
|
||||
if (BtnPPTSlideShowEnd.Visibility == Visibility.Visible)
|
||||
ViewboxFloatingBarMarginAnimation(60);
|
||||
else
|
||||
ViewboxFloatingBarMarginAnimation(100, true);
|
||||
}
|
||||
SidePannelMarginAnimation(-50, !unfoldFloatingBarByUser);
|
||||
});
|
||||
|
||||
isFloatingBarChangingHideMode = false;
|
||||
await Dispatcher.InvokeAsync(async () =>
|
||||
{
|
||||
try
|
||||
{
|
||||
// 等待UI完全更新
|
||||
await Task.Delay(100);
|
||||
|
||||
// 获取当前选中的模式并重新设置高光位置
|
||||
string selectedToolMode = GetCurrentSelectedMode();
|
||||
if (!string.IsNullOrEmpty(selectedToolMode))
|
||||
{
|
||||
SetFloatingBarHighlightPosition(selectedToolMode);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"浮动栏展开后重新设置按钮高亮状态失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
private async void SidePannelMarginAnimation(int MarginFromEdge, bool isNoAnimation = false) // Possible value: -50, -10
|
||||
{
|
||||
await Dispatcher.InvokeAsync(() => {
|
||||
await Dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
if (MarginFromEdge == -10) LeftSidePanel.Visibility = Visibility.Visible;
|
||||
|
||||
var LeftSidePanelmarginAnimation = new ThicknessAnimation {
|
||||
var LeftSidePanelmarginAnimation = new ThicknessAnimation
|
||||
{
|
||||
Duration = isNoAnimation ? TimeSpan.FromSeconds(0) : TimeSpan.FromSeconds(0.175),
|
||||
From = LeftSidePanel.Margin,
|
||||
To = new Thickness(MarginFromEdge, 0, 0, -150)
|
||||
};
|
||||
LeftSidePanelmarginAnimation.EasingFunction = new CubicEase();
|
||||
var RightSidePanelmarginAnimation = new ThicknessAnimation {
|
||||
var RightSidePanelmarginAnimation = new ThicknessAnimation
|
||||
{
|
||||
Duration = isNoAnimation ? TimeSpan.FromSeconds(0) : TimeSpan.FromSeconds(0.175),
|
||||
From = RightSidePanel.Margin,
|
||||
To = new Thickness(0, 0, MarginFromEdge, -150)
|
||||
@@ -266,7 +352,8 @@ namespace Ink_Canvas {
|
||||
|
||||
await Task.Delay(600);
|
||||
|
||||
await Dispatcher.InvokeAsync(() => {
|
||||
await Dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
LeftSidePanel.Margin = new Thickness(MarginFromEdge, 0, 0, -150);
|
||||
RightSidePanel.Margin = new Thickness(0, 0, MarginFromEdge, -150);
|
||||
|
||||
@@ -275,4 +362,4 @@ namespace Ink_Canvas {
|
||||
isFloatingBarChangingHideMode = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,13 +1,17 @@
|
||||
using System;
|
||||
using IWshRuntimeLibrary;
|
||||
using System;
|
||||
using System.Windows;
|
||||
using IWshRuntimeLibrary;
|
||||
using Application = System.Windows.Forms.Application;
|
||||
using File = System.IO.File;
|
||||
|
||||
namespace Ink_Canvas {
|
||||
public partial class MainWindow : Window {
|
||||
public static bool StartAutomaticallyCreate(string exeName) {
|
||||
try {
|
||||
namespace Ink_Canvas
|
||||
{
|
||||
public partial class MainWindow : Window
|
||||
{
|
||||
public static bool StartAutomaticallyCreate(string exeName)
|
||||
{
|
||||
try
|
||||
{
|
||||
var shell = new WshShell();
|
||||
var shortcut = (IWshShortcut)shell.CreateShortcut(
|
||||
Environment.GetFolderPath(Environment.SpecialFolder.Startup) + "\\" + exeName + ".lnk");
|
||||
@@ -30,8 +34,10 @@ namespace Ink_Canvas {
|
||||
return false;
|
||||
}
|
||||
|
||||
public static bool StartAutomaticallyDel(string exeName) {
|
||||
try {
|
||||
public static bool StartAutomaticallyDel(string exeName)
|
||||
{
|
||||
try
|
||||
{
|
||||
File.Delete(Environment.GetFolderPath(Environment.SpecialFolder.Startup) + "\\" + exeName +
|
||||
".lnk");
|
||||
return true;
|
||||
|
||||
@@ -1,60 +1,305 @@
|
||||
using System;
|
||||
using System.Windows;
|
||||
using System.Windows.Media;
|
||||
using iNKORE.UI.WPF.Modern;
|
||||
using iNKORE.UI.WPF.Modern;
|
||||
using Microsoft.Win32;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Media;
|
||||
using Application = System.Windows.Application;
|
||||
using ui = iNKORE.UI.WPF.Modern.Controls;
|
||||
|
||||
namespace Ink_Canvas {
|
||||
public partial class MainWindow : Window {
|
||||
private Color FloatBarForegroundColor = Color.FromRgb(102, 102, 102);
|
||||
namespace Ink_Canvas
|
||||
{
|
||||
public partial class MainWindow : Window
|
||||
{
|
||||
private Color FloatBarForegroundColor;
|
||||
|
||||
private void SetTheme(string theme) {
|
||||
if (theme == "Light") {
|
||||
private void SetTheme(string theme, bool autoSwitchIcon = false)
|
||||
{
|
||||
// 清理现有的主题资源
|
||||
var resourcesToRemove = new List<ResourceDictionary>();
|
||||
foreach (var dict in Application.Current.Resources.MergedDictionaries)
|
||||
{
|
||||
if (dict.Source != null &&
|
||||
(dict.Source.ToString().Contains("Light.xaml") ||
|
||||
dict.Source.ToString().Contains("Dark.xaml")))
|
||||
{
|
||||
resourcesToRemove.Add(dict);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var dict in resourcesToRemove)
|
||||
{
|
||||
Application.Current.Resources.MergedDictionaries.Remove(dict);
|
||||
}
|
||||
|
||||
if (theme == "Light")
|
||||
{
|
||||
var rd1 = new ResourceDictionary
|
||||
{ Source = new Uri("Resources/Styles/Light.xaml", UriKind.Relative) };
|
||||
{ Source = new Uri("Resources/Styles/Light.xaml", UriKind.Relative) };
|
||||
Application.Current.Resources.MergedDictionaries.Add(rd1);
|
||||
|
||||
// 在主题资源之后添加其他资源
|
||||
var rd2 = new ResourceDictionary
|
||||
{ Source = new Uri("Resources/DrawShapeImageDictionary.xaml", UriKind.Relative) };
|
||||
{ Source = new Uri("Resources/DrawShapeImageDictionary.xaml", UriKind.Relative) };
|
||||
Application.Current.Resources.MergedDictionaries.Add(rd2);
|
||||
|
||||
var rd3 = new ResourceDictionary
|
||||
{ Source = new Uri("Resources/SeewoImageDictionary.xaml", UriKind.Relative) };
|
||||
{ Source = new Uri("Resources/SeewoImageDictionary.xaml", UriKind.Relative) };
|
||||
Application.Current.Resources.MergedDictionaries.Add(rd3);
|
||||
|
||||
var rd4 = new ResourceDictionary
|
||||
{ Source = new Uri("Resources/IconImageDictionary.xaml", UriKind.Relative) };
|
||||
{ Source = new Uri("Resources/IconImageDictionary.xaml", UriKind.Relative) };
|
||||
Application.Current.Resources.MergedDictionaries.Add(rd4);
|
||||
|
||||
ThemeManager.SetRequestedTheme(window, ElementTheme.Light);
|
||||
|
||||
FloatBarForegroundColor = (Color)Application.Current.FindResource("FloatBarForegroundColor");
|
||||
InitializeFloatBarForegroundColor();
|
||||
|
||||
// 刷新快速面板图标
|
||||
RefreshQuickPanelIcons();
|
||||
|
||||
// 刷新墨迹选中栏图标
|
||||
RefreshStrokeSelectionIcons();
|
||||
|
||||
// 刷新图片选中栏图标
|
||||
RefreshImageSelectionIcons();
|
||||
|
||||
// 刷新手势按钮图标
|
||||
RefreshGestureButtonIcon();
|
||||
|
||||
RefreshFloatingBarHighlightColors();
|
||||
|
||||
if (autoSwitchIcon)
|
||||
{
|
||||
AutoSwitchFloatingBarIconForTheme("Light");
|
||||
}
|
||||
|
||||
// 强制刷新UI
|
||||
window.InvalidateVisual();
|
||||
|
||||
// 通知其他窗口刷新主题
|
||||
RefreshOtherWindowsTheme();
|
||||
}
|
||||
else if (theme == "Dark") {
|
||||
else if (theme == "Dark")
|
||||
{
|
||||
var rd1 = new ResourceDictionary { Source = new Uri("Resources/Styles/Dark.xaml", UriKind.Relative) };
|
||||
Application.Current.Resources.MergedDictionaries.Add(rd1);
|
||||
|
||||
// 在主题资源之后添加其他资源
|
||||
var rd2 = new ResourceDictionary
|
||||
{ Source = new Uri("Resources/DrawShapeImageDictionary.xaml", UriKind.Relative) };
|
||||
{ Source = new Uri("Resources/DrawShapeImageDictionary.xaml", UriKind.Relative) };
|
||||
Application.Current.Resources.MergedDictionaries.Add(rd2);
|
||||
|
||||
var rd3 = new ResourceDictionary
|
||||
{ Source = new Uri("Resources/SeewoImageDictionary.xaml", UriKind.Relative) };
|
||||
{ Source = new Uri("Resources/SeewoImageDictionary.xaml", UriKind.Relative) };
|
||||
Application.Current.Resources.MergedDictionaries.Add(rd3);
|
||||
|
||||
var rd4 = new ResourceDictionary
|
||||
{ Source = new Uri("Resources/IconImageDictionary.xaml", UriKind.Relative) };
|
||||
{ Source = new Uri("Resources/IconImageDictionary.xaml", UriKind.Relative) };
|
||||
Application.Current.Resources.MergedDictionaries.Add(rd4);
|
||||
|
||||
ThemeManager.SetRequestedTheme(window, ElementTheme.Dark);
|
||||
|
||||
FloatBarForegroundColor = (Color)Application.Current.FindResource("FloatBarForegroundColor");
|
||||
InitializeFloatBarForegroundColor();
|
||||
|
||||
// 刷新快速面板图标
|
||||
RefreshQuickPanelIcons();
|
||||
|
||||
// 刷新墨迹选中栏图标
|
||||
RefreshStrokeSelectionIcons();
|
||||
|
||||
// 刷新图片选中栏图标
|
||||
RefreshImageSelectionIcons();
|
||||
|
||||
// 刷新手势按钮图标
|
||||
RefreshGestureButtonIcon();
|
||||
|
||||
RefreshFloatingBarHighlightColors();
|
||||
|
||||
if (autoSwitchIcon)
|
||||
{
|
||||
AutoSwitchFloatingBarIconForTheme("Dark");
|
||||
}
|
||||
|
||||
// 强制刷新UI
|
||||
window.InvalidateVisual();
|
||||
|
||||
// 通知其他窗口刷新主题
|
||||
RefreshOtherWindowsTheme();
|
||||
}
|
||||
}
|
||||
|
||||
private void SystemEvents_UserPreferenceChanged(object sender, UserPreferenceChangedEventArgs e) {
|
||||
switch (Settings.Appearance.Theme) {
|
||||
/// <summary>
|
||||
/// 初始化FloatBarForegroundColor,从当前主题资源中加载颜色
|
||||
/// </summary>
|
||||
private void InitializeFloatBarForegroundColor()
|
||||
{
|
||||
try
|
||||
{
|
||||
FloatBarForegroundColor = (Color)Application.Current.FindResource("FloatBarForegroundColor");
|
||||
|
||||
// 强制刷新浮动工具栏按钮颜色
|
||||
RefreshFloatingBarButtonColors();
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// 如果无法从资源中加载,使用默认颜色
|
||||
FloatBarForegroundColor = Color.FromRgb(0, 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 刷新快速面板图标
|
||||
/// </summary>
|
||||
private void RefreshQuickPanelIcons()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (LeftUnFoldButtonQuickPanel != null)
|
||||
{
|
||||
LeftUnFoldButtonQuickPanel.InvalidateVisual();
|
||||
}
|
||||
if (RightUnFoldButtonQuickPanel != null)
|
||||
{
|
||||
RightUnFoldButtonQuickPanel.InvalidateVisual();
|
||||
}
|
||||
if (LeftSidePanel != null)
|
||||
{
|
||||
LeftSidePanel.InvalidateVisual();
|
||||
}
|
||||
if (RightSidePanel != null)
|
||||
{
|
||||
RightSidePanel.InvalidateVisual();
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 刷新浮动栏高光条颜色
|
||||
/// </summary>
|
||||
private void RefreshFloatingBarHighlightColors()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (FloatingbarSelectionBG != null && FloatingbarSelectionBG.Visibility == Visibility.Visible)
|
||||
{
|
||||
// 根据主题设置高光颜色
|
||||
Color highlightBackgroundColor;
|
||||
Color highlightBarColor;
|
||||
bool isDarkTheme = Settings.Appearance.Theme == 1 ||
|
||||
(Settings.Appearance.Theme == 2 && !IsSystemThemeLight());
|
||||
|
||||
if (isDarkTheme)
|
||||
{
|
||||
highlightBackgroundColor = Color.FromArgb(21, 102, 204, 255);
|
||||
highlightBarColor = Color.FromRgb(102, 204, 255);
|
||||
}
|
||||
else
|
||||
{
|
||||
highlightBackgroundColor = Color.FromArgb(21, 59, 130, 246);
|
||||
highlightBarColor = Color.FromRgb(37, 99, 235);
|
||||
}
|
||||
|
||||
// 设置高光背景颜色
|
||||
FloatingbarSelectionBG.Background = new SolidColorBrush(highlightBackgroundColor);
|
||||
if (FloatingbarSelectionBG.Child is System.Windows.Controls.Canvas canvas && canvas.Children.Count > 0)
|
||||
{
|
||||
var firstChild = canvas.Children[0];
|
||||
if (firstChild is Border innerBorder)
|
||||
{
|
||||
innerBorder.Background = new SolidColorBrush(highlightBarColor);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 刷新浮动工具栏按钮颜色
|
||||
/// </summary>
|
||||
private void RefreshFloatingBarButtonColors()
|
||||
{
|
||||
try
|
||||
{
|
||||
// 根据主题选择高光颜色
|
||||
Color selectedColor;
|
||||
bool isDarkTheme = Settings.Appearance.Theme == 1 ||
|
||||
(Settings.Appearance.Theme == 2 && !IsSystemThemeLight());
|
||||
|
||||
if (isDarkTheme)
|
||||
{
|
||||
selectedColor = Color.FromRgb(102, 204, 255);
|
||||
}
|
||||
else
|
||||
{
|
||||
selectedColor = Color.FromRgb(30, 58, 138);
|
||||
}
|
||||
|
||||
// 根据当前模式设置按钮颜色
|
||||
switch (_currentToolMode)
|
||||
{
|
||||
case "cursor":
|
||||
CursorIconGeometry.Brush = new SolidColorBrush(selectedColor);
|
||||
PenIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
StrokeEraserIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
CircleEraserIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
LassoSelectIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
break;
|
||||
case "pen":
|
||||
case "color":
|
||||
CursorIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
PenIconGeometry.Brush = new SolidColorBrush(selectedColor);
|
||||
StrokeEraserIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
CircleEraserIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
LassoSelectIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
break;
|
||||
case "eraser":
|
||||
CursorIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
PenIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
StrokeEraserIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
CircleEraserIconGeometry.Brush = new SolidColorBrush(selectedColor);
|
||||
LassoSelectIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
break;
|
||||
case "eraserByStrokes":
|
||||
CursorIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
PenIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
StrokeEraserIconGeometry.Brush = new SolidColorBrush(selectedColor);
|
||||
CircleEraserIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
LassoSelectIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
break;
|
||||
case "select":
|
||||
CursorIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
PenIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
StrokeEraserIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
CircleEraserIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
LassoSelectIconGeometry.Brush = new SolidColorBrush(selectedColor);
|
||||
break;
|
||||
default:
|
||||
// 默认情况,所有按钮都使用主题颜色
|
||||
CursorIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
PenIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
StrokeEraserIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
CircleEraserIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
LassoSelectIconGeometry.Brush = new SolidColorBrush(FloatBarForegroundColor);
|
||||
break;
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private void SystemEvents_UserPreferenceChanged(object sender, UserPreferenceChangedEventArgs e)
|
||||
{
|
||||
switch (Settings.Appearance.Theme)
|
||||
{
|
||||
case 0:
|
||||
SetTheme("Light");
|
||||
break;
|
||||
@@ -68,9 +313,11 @@ namespace Ink_Canvas {
|
||||
}
|
||||
}
|
||||
|
||||
private bool IsSystemThemeLight() {
|
||||
private bool IsSystemThemeLight()
|
||||
{
|
||||
var light = false;
|
||||
try {
|
||||
try
|
||||
{
|
||||
var registryKey = Registry.CurrentUser;
|
||||
var themeKey =
|
||||
registryKey.OpenSubKey("software\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize");
|
||||
@@ -82,5 +329,228 @@ namespace Ink_Canvas {
|
||||
|
||||
return light;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 根据主题自动切换浮动栏图标
|
||||
/// </summary>
|
||||
private void AutoSwitchFloatingBarIconForTheme(string theme)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (theme == "Light")
|
||||
{
|
||||
Settings.Appearance.FloatingBarImg = 0;
|
||||
}
|
||||
else if (theme == "Dark")
|
||||
{
|
||||
Settings.Appearance.FloatingBarImg = 3;
|
||||
}
|
||||
|
||||
UpdateFloatingBarIcon();
|
||||
UpdateFloatingBarIconComboBox();
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 更新设置界面中的浮动栏图标选择下拉框显示
|
||||
/// </summary>
|
||||
private void UpdateFloatingBarIconComboBox()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (ComboBoxFloatingBarImg != null)
|
||||
{
|
||||
ComboBoxFloatingBarImg.SelectedIndex = Settings.Appearance.FloatingBarImg;
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 刷新墨迹选中栏图标
|
||||
/// </summary>
|
||||
private void RefreshStrokeSelectionIcons()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (BorderStrokeSelectionControl != null)
|
||||
{
|
||||
// 强制刷新墨迹选中栏的视觉状态
|
||||
BorderStrokeSelectionControl.InvalidateVisual();
|
||||
|
||||
// 刷新墨迹选中栏内的所有图标
|
||||
var viewbox = BorderStrokeSelectionControl.Child as Viewbox;
|
||||
if (viewbox?.Child is ui.SimpleStackPanel stackPanel)
|
||||
{
|
||||
RefreshStrokeSelectionIconsRecursive(stackPanel);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// 忽略异常,确保主题切换不会因为图标刷新失败而中断
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 递归刷新墨迹选中栏内的图标
|
||||
/// </summary>
|
||||
private void RefreshStrokeSelectionIconsRecursive(System.Windows.Controls.Panel panel)
|
||||
{
|
||||
try
|
||||
{
|
||||
foreach (var child in panel.Children)
|
||||
{
|
||||
if (child is Image image)
|
||||
{
|
||||
// 强制刷新图像
|
||||
image.InvalidateVisual();
|
||||
}
|
||||
else if (child is System.Windows.Controls.Panel childPanel)
|
||||
{
|
||||
// 递归处理子面板
|
||||
RefreshStrokeSelectionIconsRecursive(childPanel);
|
||||
}
|
||||
else if (child is Border border && border.Child is System.Windows.Controls.Panel borderPanel)
|
||||
{
|
||||
// 处理Border内的面板
|
||||
RefreshStrokeSelectionIconsRecursive(borderPanel);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// 忽略异常
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 刷新图片选中栏图标
|
||||
/// </summary>
|
||||
private void RefreshImageSelectionIcons()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (BorderImageSelectionControl != null)
|
||||
{
|
||||
// 强制刷新图片选中栏的视觉状态
|
||||
BorderImageSelectionControl.InvalidateVisual();
|
||||
|
||||
// 刷新图片选中栏内的所有图标
|
||||
var viewbox = BorderImageSelectionControl.Child as Viewbox;
|
||||
if (viewbox?.Child is ui.SimpleStackPanel stackPanel)
|
||||
{
|
||||
RefreshImageSelectionIconsRecursive(stackPanel);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// 忽略异常,确保主题切换不会因为图标刷新失败而中断
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 递归刷新图片选中栏内的图标
|
||||
/// </summary>
|
||||
private void RefreshImageSelectionIconsRecursive(System.Windows.Controls.Panel panel)
|
||||
{
|
||||
try
|
||||
{
|
||||
foreach (var child in panel.Children)
|
||||
{
|
||||
if (child is Image image)
|
||||
{
|
||||
// 强制刷新图像
|
||||
image.InvalidateVisual();
|
||||
}
|
||||
else if (child is System.Windows.Controls.Panel childPanel)
|
||||
{
|
||||
// 递归处理子面板
|
||||
RefreshImageSelectionIconsRecursive(childPanel);
|
||||
}
|
||||
else if (child is Border border && border.Child is System.Windows.Controls.Panel borderPanel)
|
||||
{
|
||||
// 处理Border内的面板
|
||||
RefreshImageSelectionIconsRecursive(borderPanel);
|
||||
}
|
||||
else if (child is Grid grid)
|
||||
{
|
||||
// 处理Grid内的子元素
|
||||
foreach (var gridChild in grid.Children)
|
||||
{
|
||||
if (gridChild is Image gridImage)
|
||||
{
|
||||
gridImage.InvalidateVisual();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// 忽略异常
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 刷新手势按钮图标
|
||||
/// </summary>
|
||||
private void RefreshGestureButtonIcon()
|
||||
{
|
||||
try
|
||||
{
|
||||
// 调用手势按钮颜色和图标更新方法,该方法会根据当前主题和手势状态设置正确的图标
|
||||
CheckEnableTwoFingerGestureBtnColorPrompt();
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 刷新其他窗口的主题
|
||||
/// </summary>
|
||||
private void RefreshOtherWindowsTheme()
|
||||
{
|
||||
try
|
||||
{
|
||||
// 刷新所有打开的窗口
|
||||
foreach (Window window in Application.Current.Windows)
|
||||
{
|
||||
if (window is CountdownTimerWindow timerWindow)
|
||||
{
|
||||
timerWindow.RefreshTheme();
|
||||
}
|
||||
else if (window is RandWindow randWindow)
|
||||
{
|
||||
randWindow.RefreshTheme();
|
||||
}
|
||||
else if (window is OperatingGuideWindow operatingGuideWindow)
|
||||
{
|
||||
operatingGuideWindow.RefreshTheme();
|
||||
}
|
||||
}
|
||||
|
||||
// 刷新计时器控件
|
||||
if (TimerControl != null)
|
||||
{
|
||||
TimerControl.RefreshTheme();
|
||||
}
|
||||
|
||||
if (MinimizedTimerControl != null)
|
||||
{
|
||||
MinimizedTimerControl.RefreshTheme();
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,39 +1,42 @@
|
||||
using Ink_Canvas.Helpers;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Ink;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Controls;
|
||||
using Newtonsoft.Json;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
||||
namespace Ink_Canvas {
|
||||
public partial class MainWindow : Window {
|
||||
namespace Ink_Canvas
|
||||
{
|
||||
public partial class MainWindow : Window
|
||||
{
|
||||
private StrokeCollection[] strokeCollections = new StrokeCollection[101];
|
||||
private bool[] whiteboadLastModeIsRedo = new bool[101];
|
||||
private StrokeCollection lastTouchDownStrokeCollection = new StrokeCollection();
|
||||
|
||||
private int CurrentWhiteboardIndex = 1;
|
||||
private int WhiteboardTotalCount = 1;
|
||||
private TimeMachineHistory[][] TimeMachineHistories = new TimeMachineHistory[101][]; //最多99页,0用来存储非白板时的墨迹以便还原
|
||||
private TimeMachineHistory[][] TimeMachineHistories = new TimeMachineHistory[101][];
|
||||
private bool[] savedMultiTouchModeStates = new bool[101];
|
||||
|
||||
// 保存每页白板图片信息
|
||||
private void SaveStrokes(bool isBackupMain = false) {
|
||||
private void SaveStrokes(bool isBackupMain = false)
|
||||
{
|
||||
// 确保画布上的所有UI元素都被保存到时间机器历史记录中
|
||||
var currentHistory = timeMachine.ExportTimeMachineHistory();
|
||||
var elementsInHistory = new HashSet<UIElement>();
|
||||
|
||||
// 收集已经在历史记录中的元素
|
||||
if (currentHistory != null) {
|
||||
foreach (var h in currentHistory) {
|
||||
if (currentHistory != null)
|
||||
{
|
||||
foreach (var h in currentHistory)
|
||||
{
|
||||
if (h.CommitType == TimeMachineHistoryType.ElementInsert &&
|
||||
h.InsertedElement != null &&
|
||||
!h.StrokeHasBeenCleared) {
|
||||
!h.StrokeHasBeenCleared)
|
||||
{
|
||||
elementsInHistory.Add(h.InsertedElement);
|
||||
}
|
||||
}
|
||||
@@ -41,26 +44,34 @@ namespace Ink_Canvas {
|
||||
|
||||
// 检查画布上的所有UI元素,确保它们都在历史记录中
|
||||
var missingElements = 0;
|
||||
foreach (UIElement child in inkCanvas.Children) {
|
||||
if (child is Image || child is MediaElement) {
|
||||
if (!elementsInHistory.Contains(child)) {
|
||||
foreach (UIElement child in inkCanvas.Children)
|
||||
{
|
||||
if (child is Image || child is MediaElement)
|
||||
{
|
||||
if (!elementsInHistory.Contains(child))
|
||||
{
|
||||
timeMachine.CommitElementInsertHistory(child);
|
||||
missingElements++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
// 确保画布上的所有墨迹都被保存
|
||||
if (inkCanvas.Strokes.Count > 0) {
|
||||
if (inkCanvas.Strokes.Count > 0)
|
||||
{
|
||||
// 检查是否有墨迹没有在时间机器历史记录中
|
||||
var strokesInHistory = new HashSet<Stroke>();
|
||||
if (currentHistory != null) {
|
||||
foreach (var h in currentHistory) {
|
||||
if (currentHistory != null)
|
||||
{
|
||||
foreach (var h in currentHistory)
|
||||
{
|
||||
if (h.CommitType == TimeMachineHistoryType.UserInput &&
|
||||
h.CurrentStroke != null &&
|
||||
!h.StrokeHasBeenCleared) {
|
||||
foreach (Stroke stroke in h.CurrentStroke) {
|
||||
!h.StrokeHasBeenCleared)
|
||||
{
|
||||
foreach (Stroke stroke in h.CurrentStroke)
|
||||
{
|
||||
strokesInHistory.Add(stroke);
|
||||
}
|
||||
}
|
||||
@@ -69,49 +80,82 @@ namespace Ink_Canvas {
|
||||
|
||||
// 收集没有在历史记录中的墨迹
|
||||
var missingStrokes = new StrokeCollection();
|
||||
foreach (Stroke stroke in inkCanvas.Strokes) {
|
||||
if (!strokesInHistory.Contains(stroke)) {
|
||||
foreach (Stroke stroke in inkCanvas.Strokes)
|
||||
{
|
||||
if (!strokesInHistory.Contains(stroke))
|
||||
{
|
||||
missingStrokes.Add(stroke);
|
||||
}
|
||||
}
|
||||
|
||||
if (missingStrokes.Count > 0) {
|
||||
if (missingStrokes.Count > 0)
|
||||
{
|
||||
timeMachine.CommitStrokeUserInputHistory(missingStrokes);
|
||||
}
|
||||
}
|
||||
|
||||
if (isBackupMain) {
|
||||
if (isBackupMain)
|
||||
{
|
||||
var timeMachineHistory = timeMachine.ExportTimeMachineHistory();
|
||||
TimeMachineHistories[0] = timeMachineHistory;
|
||||
// 保存多指书写模式状态
|
||||
savedMultiTouchModeStates[0] = isInMultiTouchMode;
|
||||
timeMachine.ClearStrokeHistory();
|
||||
|
||||
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
var timeMachineHistory = timeMachine.ExportTimeMachineHistory();
|
||||
TimeMachineHistories[CurrentWhiteboardIndex] = timeMachineHistory;
|
||||
// 保存多指书写模式状态
|
||||
savedMultiTouchModeStates[CurrentWhiteboardIndex] = isInMultiTouchMode;
|
||||
timeMachine.ClearStrokeHistory();
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
private void ClearStrokes(bool isErasedByCode) {
|
||||
private void ClearStrokes(bool isErasedByCode)
|
||||
{
|
||||
_currentCommitType = CommitReason.ClearingCanvas;
|
||||
if (isErasedByCode) _currentCommitType = CommitReason.CodeInput;
|
||||
|
||||
// 取消任何UI元素的选择,隐藏拉伸控件
|
||||
DeselectUIElement();
|
||||
|
||||
// 只清除笔画,不清除图片元素
|
||||
// 图片元素的清除由调用方决定
|
||||
inkCanvas.Strokes.Clear();
|
||||
|
||||
// 执行内存清理
|
||||
PerformLightweightMemoryCleanup();
|
||||
|
||||
_currentCommitType = CommitReason.UserInput;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 执行内存清理
|
||||
/// </summary>
|
||||
private void PerformLightweightMemoryCleanup()
|
||||
{
|
||||
Task.Run(() =>
|
||||
{
|
||||
GC.Collect();
|
||||
});
|
||||
}
|
||||
|
||||
// 恢复每页白板图片信息
|
||||
private void RestoreStrokes(bool isBackupMain = false) {
|
||||
try {
|
||||
private void RestoreStrokes(bool isBackupMain = false)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 隐藏图片选择工具栏
|
||||
if (currentSelectedElement != null)
|
||||
{
|
||||
// 保存当前编辑模式
|
||||
var previousEditingMode = inkCanvas.EditingMode;
|
||||
UnselectElement(currentSelectedElement);
|
||||
// 恢复编辑模式
|
||||
inkCanvas.EditingMode = previousEditingMode;
|
||||
currentSelectedElement = null;
|
||||
}
|
||||
|
||||
var targetIndex = isBackupMain ? 0 : CurrentWhiteboardIndex;
|
||||
|
||||
// 先清空当前画布的墨迹
|
||||
@@ -122,65 +166,128 @@ namespace Ink_Canvas {
|
||||
inkCanvas.Children.Clear();
|
||||
|
||||
// 如果历史记录为空,直接返回(新页面或空页面)
|
||||
if (TimeMachineHistories[targetIndex] == null) {
|
||||
if (TimeMachineHistories[targetIndex] == null)
|
||||
{
|
||||
timeMachine.ClearStrokeHistory();
|
||||
return;
|
||||
}
|
||||
|
||||
if (isBackupMain) {
|
||||
if (isBackupMain)
|
||||
{
|
||||
timeMachine.ImportTimeMachineHistory(TimeMachineHistories[0]);
|
||||
foreach (var item in TimeMachineHistories[0]) ApplyHistoryToCanvas(item);
|
||||
} else {
|
||||
// 恢复多指书写模式状态
|
||||
RestoreMultiTouchModeState(0);
|
||||
}
|
||||
else
|
||||
{
|
||||
timeMachine.ImportTimeMachineHistory(TimeMachineHistories[CurrentWhiteboardIndex]);
|
||||
// 通过时间机器历史恢复所有内容(墨迹和图片)
|
||||
foreach (var item in TimeMachineHistories[CurrentWhiteboardIndex]) ApplyHistoryToCanvas(item);
|
||||
// 恢复多指书写模式状态
|
||||
RestoreMultiTouchModeState(CurrentWhiteboardIndex);
|
||||
}
|
||||
|
||||
// 确保选中状态被清除,因为我们切换了页面
|
||||
if (selectedUIElement != null) {
|
||||
DeselectUIElement();
|
||||
}
|
||||
|
||||
}
|
||||
catch {
|
||||
catch
|
||||
{
|
||||
// ignored
|
||||
}
|
||||
}
|
||||
|
||||
private async void BtnWhiteBoardPageIndex_Click(object sender, EventArgs e) {
|
||||
if (sender == BtnLeftPageListWB) {
|
||||
if (BoardBorderLeftPageListView.Visibility == Visibility.Visible) {
|
||||
/// <summary>
|
||||
/// 恢复多指书写模式状态
|
||||
/// </summary>
|
||||
private void RestoreMultiTouchModeState(int pageIndex)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 检查是否保存了多指书写模式状态
|
||||
if (savedMultiTouchModeStates[pageIndex])
|
||||
{
|
||||
// 更新UI状态
|
||||
if (ToggleSwitchEnableMultiTouchMode != null)
|
||||
{
|
||||
ToggleSwitchEnableMultiTouchMode.IsOn = true;
|
||||
}
|
||||
|
||||
LogHelper.WriteLogToFile($"恢复多指书写模式状态 - 页面索引: {pageIndex}", LogHelper.LogType.Info);
|
||||
}
|
||||
else
|
||||
{
|
||||
// 更新UI状态
|
||||
if (ToggleSwitchEnableMultiTouchMode != null)
|
||||
{
|
||||
ToggleSwitchEnableMultiTouchMode.IsOn = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"恢复多指书写模式状态失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
private async void BtnWhiteBoardPageIndex_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (sender == BtnLeftPageListWB)
|
||||
{
|
||||
if (BoardBorderLeftPageListView.Visibility == Visibility.Visible)
|
||||
{
|
||||
AnimationsHelper.HideWithSlideAndFade(BoardBorderLeftPageListView);
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
AnimationsHelper.HideWithSlideAndFade(BoardBorderRightPageListView);
|
||||
RefreshBlackBoardSidePageListView();
|
||||
AnimationsHelper.ShowWithSlideFromBottomAndFade(BoardBorderLeftPageListView);
|
||||
await Task.Delay(1);
|
||||
ScrollViewToVerticalTop(
|
||||
(ListViewItem)BlackBoardLeftSidePageListView.ItemContainerGenerator.ContainerFromIndex(
|
||||
CurrentWhiteboardIndex - 1), BlackBoardLeftSidePageListScrollViewer);
|
||||
var leftContainer = BlackBoardLeftSidePageListView.ItemContainerGenerator.ContainerFromIndex(
|
||||
CurrentWhiteboardIndex - 1) as ListViewItem;
|
||||
if (leftContainer != null)
|
||||
{
|
||||
ScrollViewToVerticalTop(leftContainer, BlackBoardLeftSidePageListScrollViewer);
|
||||
}
|
||||
}
|
||||
} else if (sender == BtnRightPageListWB)
|
||||
}
|
||||
else if (sender == BtnRightPageListWB)
|
||||
{
|
||||
if (BoardBorderRightPageListView.Visibility == Visibility.Visible) {
|
||||
if (BoardBorderRightPageListView.Visibility == Visibility.Visible)
|
||||
{
|
||||
AnimationsHelper.HideWithSlideAndFade(BoardBorderRightPageListView);
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
AnimationsHelper.HideWithSlideAndFade(BoardBorderLeftPageListView);
|
||||
RefreshBlackBoardSidePageListView();
|
||||
AnimationsHelper.ShowWithSlideFromBottomAndFade(BoardBorderRightPageListView);
|
||||
await Task.Delay(1);
|
||||
ScrollViewToVerticalTop(
|
||||
(ListViewItem)BlackBoardRightSidePageListView.ItemContainerGenerator.ContainerFromIndex(
|
||||
CurrentWhiteboardIndex - 1), BlackBoardRightSidePageListScrollViewer);
|
||||
var rightContainer = BlackBoardRightSidePageListView.ItemContainerGenerator.ContainerFromIndex(
|
||||
CurrentWhiteboardIndex - 1) as ListViewItem;
|
||||
if (rightContainer != null)
|
||||
{
|
||||
ScrollViewToVerticalTop(rightContainer, BlackBoardRightSidePageListScrollViewer);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void BtnWhiteBoardSwitchPrevious_Click(object sender, EventArgs e) {
|
||||
private void BtnWhiteBoardSwitchPrevious_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (CurrentWhiteboardIndex <= 1) return;
|
||||
|
||||
// 取消任何UI元素的选择
|
||||
DeselectUIElement();
|
||||
// 隐藏图片选择工具栏
|
||||
if (currentSelectedElement != null)
|
||||
{
|
||||
// 保存当前编辑模式
|
||||
var previousEditingMode = inkCanvas.EditingMode;
|
||||
UnselectElement(currentSelectedElement);
|
||||
// 恢复编辑模式
|
||||
inkCanvas.EditingMode = previousEditingMode;
|
||||
currentSelectedElement = null;
|
||||
}
|
||||
|
||||
SaveStrokes();
|
||||
|
||||
@@ -192,19 +299,29 @@ namespace Ink_Canvas {
|
||||
UpdateIndexInfoDisplay();
|
||||
}
|
||||
|
||||
private void BtnWhiteBoardSwitchNext_Click(object sender, EventArgs e) {
|
||||
private void BtnWhiteBoardSwitchNext_Click(object sender, EventArgs e)
|
||||
{
|
||||
Trace.WriteLine("113223234");
|
||||
|
||||
if (Settings.Automation.IsAutoSaveStrokesAtClear &&
|
||||
inkCanvas.Strokes.Count > Settings.Automation.MinimumAutomationStrokeNumber) SaveScreenShot(true);
|
||||
if (CurrentWhiteboardIndex >= WhiteboardTotalCount) {
|
||||
// 在最后一页时,点击“新页面”按钮直接新增一页
|
||||
if (CurrentWhiteboardIndex >= WhiteboardTotalCount)
|
||||
{
|
||||
// 在最后一页时,点击"新页面"按钮直接新增一页
|
||||
BtnWhiteBoardAdd_Click(sender, e);
|
||||
return;
|
||||
}
|
||||
|
||||
// 取消任何UI元素的选择
|
||||
DeselectUIElement();
|
||||
// 隐藏图片选择工具栏
|
||||
if (currentSelectedElement != null)
|
||||
{
|
||||
// 保存当前编辑模式
|
||||
var previousEditingMode = inkCanvas.EditingMode;
|
||||
UnselectElement(currentSelectedElement);
|
||||
// 恢复编辑模式
|
||||
inkCanvas.EditingMode = previousEditingMode;
|
||||
currentSelectedElement = null;
|
||||
}
|
||||
|
||||
SaveStrokes();
|
||||
|
||||
@@ -216,13 +333,22 @@ namespace Ink_Canvas {
|
||||
UpdateIndexInfoDisplay();
|
||||
}
|
||||
|
||||
private void BtnWhiteBoardAdd_Click(object sender, EventArgs e) {
|
||||
private void BtnWhiteBoardAdd_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (WhiteboardTotalCount >= 99) return;
|
||||
if (Settings.Automation.IsAutoSaveStrokesAtClear &&
|
||||
inkCanvas.Strokes.Count > Settings.Automation.MinimumAutomationStrokeNumber) SaveScreenShot(true);
|
||||
|
||||
// 取消任何UI元素的选择
|
||||
DeselectUIElement();
|
||||
// 隐藏图片选择工具栏
|
||||
if (currentSelectedElement != null)
|
||||
{
|
||||
// 保存当前编辑模式
|
||||
var previousEditingMode = inkCanvas.EditingMode;
|
||||
UnselectElement(currentSelectedElement);
|
||||
// 恢复编辑模式
|
||||
inkCanvas.EditingMode = previousEditingMode;
|
||||
currentSelectedElement = null;
|
||||
}
|
||||
|
||||
SaveStrokes();
|
||||
ClearStrokes(true);
|
||||
@@ -244,12 +370,25 @@ namespace Ink_Canvas {
|
||||
|
||||
if (WhiteboardTotalCount >= 99) BtnWhiteBoardAdd.IsEnabled = false;
|
||||
|
||||
if (BlackBoardLeftSidePageListView.Visibility == Visibility.Visible) {
|
||||
if (BlackBoardLeftSidePageListView.Visibility == Visibility.Visible)
|
||||
{
|
||||
RefreshBlackBoardSidePageListView();
|
||||
}
|
||||
}
|
||||
|
||||
private void BtnWhiteBoardDelete_Click(object sender, RoutedEventArgs e) {
|
||||
private void BtnWhiteBoardDelete_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
// 隐藏图片选择工具栏
|
||||
if (currentSelectedElement != null)
|
||||
{
|
||||
// 保存当前编辑模式
|
||||
var previousEditingMode = inkCanvas.EditingMode;
|
||||
UnselectElement(currentSelectedElement);
|
||||
// 恢复编辑模式
|
||||
inkCanvas.EditingMode = previousEditingMode;
|
||||
currentSelectedElement = null;
|
||||
}
|
||||
|
||||
ClearStrokes(true);
|
||||
|
||||
if (CurrentWhiteboardIndex != WhiteboardTotalCount)
|
||||
@@ -267,7 +406,8 @@ namespace Ink_Canvas {
|
||||
if (WhiteboardTotalCount < 99) BtnWhiteBoardAdd.IsEnabled = true;
|
||||
}
|
||||
|
||||
private void UpdateIndexInfoDisplay() {
|
||||
private void UpdateIndexInfoDisplay()
|
||||
{
|
||||
TextBlockWhiteBoardIndexInfo.Text =
|
||||
$"{CurrentWhiteboardIndex}/{WhiteboardTotalCount}";
|
||||
|
||||
@@ -278,27 +418,49 @@ namespace Ink_Canvas {
|
||||
BtnLeftWhiteBoardSwitchNextLabel.Text = isLastPage ? "新页面" : "下一页";
|
||||
BtnRightWhiteBoardSwitchNextLabel.Text = isLastPage ? "新页面" : "下一页";
|
||||
|
||||
// 始终允许点击“下一页/新页面”按钮(除非已达最大页数)
|
||||
BtnWhiteBoardSwitchNext.IsEnabled = !isMaxPage;
|
||||
if (isLastPage)
|
||||
{
|
||||
BtnWhiteBoardSwitchNext.IsEnabled = !isMaxPage;
|
||||
}
|
||||
else
|
||||
{
|
||||
BtnWhiteBoardSwitchNext.IsEnabled = true;
|
||||
}
|
||||
|
||||
// 保持按钮常亮(高亮)
|
||||
BtnLeftWhiteBoardSwitchNextGeometry.Brush = new SolidColorBrush(Color.FromArgb(255, 24, 24, 27));
|
||||
// 获取主题颜色资源
|
||||
var iconForegroundBrush = Application.Current.FindResource("IconForeground") as SolidColorBrush;
|
||||
|
||||
// 设置下一页按钮颜色
|
||||
if (iconForegroundBrush != null)
|
||||
{
|
||||
BtnLeftWhiteBoardSwitchNextGeometry.Brush = iconForegroundBrush;
|
||||
BtnRightWhiteBoardSwitchNextGeometry.Brush = iconForegroundBrush;
|
||||
}
|
||||
BtnLeftWhiteBoardSwitchNextLabel.Opacity = 1;
|
||||
BtnRightWhiteBoardSwitchNextGeometry.Brush = new SolidColorBrush(Color.FromArgb(255, 24, 24, 27));
|
||||
BtnRightWhiteBoardSwitchNextLabel.Opacity = 1;
|
||||
|
||||
BtnWhiteBoardSwitchPrevious.IsEnabled = true;
|
||||
|
||||
if (CurrentWhiteboardIndex == 1) {
|
||||
if (CurrentWhiteboardIndex == 1)
|
||||
{
|
||||
BtnWhiteBoardSwitchPrevious.IsEnabled = false;
|
||||
BtnLeftWhiteBoardSwitchPreviousGeometry.Brush = new SolidColorBrush(Color.FromArgb(127, 24, 24, 27));
|
||||
if (iconForegroundBrush != null)
|
||||
{
|
||||
var disabledBrush = new SolidColorBrush(Color.FromArgb(127, iconForegroundBrush.Color.R, iconForegroundBrush.Color.G, iconForegroundBrush.Color.B));
|
||||
BtnLeftWhiteBoardSwitchPreviousGeometry.Brush = disabledBrush;
|
||||
BtnRightWhiteBoardSwitchPreviousGeometry.Brush = disabledBrush;
|
||||
}
|
||||
BtnLeftWhiteBoardSwitchPreviousLabel.Opacity = 0.5;
|
||||
BtnRightWhiteBoardSwitchPreviousGeometry.Brush = new SolidColorBrush(Color.FromArgb(127, 24, 24, 27));
|
||||
BtnRightWhiteBoardSwitchPreviousLabel.Opacity = 0.5;
|
||||
} else {
|
||||
BtnLeftWhiteBoardSwitchPreviousGeometry.Brush = new SolidColorBrush(Color.FromArgb(255, 24, 24, 27));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (iconForegroundBrush != null)
|
||||
{
|
||||
BtnLeftWhiteBoardSwitchPreviousGeometry.Brush = iconForegroundBrush;
|
||||
BtnRightWhiteBoardSwitchPreviousGeometry.Brush = iconForegroundBrush;
|
||||
}
|
||||
BtnLeftWhiteBoardSwitchPreviousLabel.Opacity = 1;
|
||||
BtnRightWhiteBoardSwitchPreviousGeometry.Brush = new SolidColorBrush(Color.FromArgb(255, 24, 24, 27));
|
||||
BtnRightWhiteBoardSwitchPreviousLabel.Opacity = 1;
|
||||
}
|
||||
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,17 +1,26 @@
|
||||
using System;
|
||||
using Ink_Canvas.Helpers;
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Controls.Primitives;
|
||||
using System.Windows.Forms;
|
||||
using System.Windows.Ink;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using Ink_Canvas.Helpers;
|
||||
using System.Windows.Threading;
|
||||
using Clipboard = System.Windows.Clipboard;
|
||||
using ContextMenu = System.Windows.Controls.ContextMenu;
|
||||
using Cursors = System.Windows.Input.Cursors;
|
||||
using MenuItem = System.Windows.Controls.MenuItem;
|
||||
|
||||
namespace Ink_Canvas
|
||||
{
|
||||
public partial class MainWindow : Window
|
||||
{
|
||||
private bool isClipboardMonitoringEnabled = false;
|
||||
private BitmapSource lastClipboardImage = null;
|
||||
private bool isClipboardMonitoringEnabled;
|
||||
private BitmapSource lastClipboardImage;
|
||||
|
||||
// 初始化剪贴板监控
|
||||
private void InitializeClipboardMonitoring()
|
||||
@@ -78,19 +87,19 @@ namespace Ink_Canvas
|
||||
|
||||
// 创建右键菜单
|
||||
var contextMenu = new ContextMenu();
|
||||
|
||||
|
||||
var pasteMenuItem = new MenuItem
|
||||
{
|
||||
Header = "粘贴图片"
|
||||
};
|
||||
|
||||
|
||||
pasteMenuItem.Click += async (s, e) => await PasteImageFromClipboard(position);
|
||||
contextMenu.Items.Add(pasteMenuItem);
|
||||
|
||||
// 显示菜单
|
||||
contextMenu.IsOpen = true;
|
||||
contextMenu.PlacementTarget = inkCanvas;
|
||||
contextMenu.Placement = System.Windows.Controls.Primitives.PlacementMode.MousePoint;
|
||||
contextMenu.Placement = PlacementMode.MousePoint;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
@@ -122,36 +131,87 @@ namespace Ink_Canvas
|
||||
Source = clipboardImage,
|
||||
Width = clipboardImage.PixelWidth,
|
||||
Height = clipboardImage.PixelHeight,
|
||||
Stretch = System.Windows.Media.Stretch.Fill
|
||||
Stretch = Stretch.Fill
|
||||
};
|
||||
|
||||
// 生成唯一名称
|
||||
string timestamp = "img_clipboard_" + DateTime.Now.ToString("yyyyMMdd_HH_mm_ss_fff");
|
||||
image.Name = timestamp;
|
||||
|
||||
// 设置位置
|
||||
if (position.HasValue)
|
||||
// 初始化TransformGroup
|
||||
if (image is FrameworkElement element)
|
||||
{
|
||||
// 在指定位置居中显示
|
||||
InkCanvas.SetLeft(image, position.Value.X - image.Width / 2);
|
||||
InkCanvas.SetTop(image, position.Value.Y - image.Height / 2);
|
||||
var transformGroup = new TransformGroup();
|
||||
transformGroup.Children.Add(new ScaleTransform(1, 1));
|
||||
transformGroup.Children.Add(new TranslateTransform(0, 0));
|
||||
transformGroup.Children.Add(new RotateTransform(0));
|
||||
element.RenderTransform = transformGroup;
|
||||
}
|
||||
else
|
||||
|
||||
// 设置图片属性,避免被InkCanvas选择系统处理
|
||||
image.IsHitTestVisible = true;
|
||||
image.Focusable = false;
|
||||
|
||||
// 初始化InkCanvas选择设置
|
||||
if (inkCanvas != null)
|
||||
{
|
||||
// 使用与文件选择相同的居中和缩放逻辑
|
||||
CenterAndScaleElement(image);
|
||||
// 清除当前选择,避免显示控制点
|
||||
inkCanvas.Select(new StrokeCollection());
|
||||
// 设置编辑模式为非选择模式,这样可以保持图片的交互功能
|
||||
// 同时通过图片的IsHitTestVisible和Focusable属性来避免InkCanvas选择系统的干扰
|
||||
inkCanvas.EditingMode = InkCanvasEditingMode.None;
|
||||
}
|
||||
|
||||
// 添加到画布
|
||||
inkCanvas.Children.Add(image);
|
||||
|
||||
// 添加鼠标事件处理
|
||||
image.MouseDown += UIElement_MouseDown;
|
||||
image.IsManipulationEnabled = true;
|
||||
// 等待图片加载完成后再进行居中处理
|
||||
image.Loaded += (sender, e) =>
|
||||
{
|
||||
// 确保在UI线程中执行
|
||||
Dispatcher.BeginInvoke(new Action(() =>
|
||||
{
|
||||
// 先进行缩放居中处理
|
||||
CenterAndScaleElement(image);
|
||||
|
||||
// 如果有指定位置,调整到指定位置
|
||||
if (position.HasValue)
|
||||
{
|
||||
// 在指定位置居中显示
|
||||
InkCanvas.SetLeft(image, position.Value.X - image.Width / 2);
|
||||
InkCanvas.SetTop(image, position.Value.Y - image.Height / 2);
|
||||
}
|
||||
|
||||
// 绑定事件处理器
|
||||
if (image is FrameworkElement elementForEvents)
|
||||
{
|
||||
// 鼠标事件
|
||||
elementForEvents.MouseLeftButtonDown += Element_MouseLeftButtonDown;
|
||||
elementForEvents.MouseLeftButtonUp += Element_MouseLeftButtonUp;
|
||||
elementForEvents.MouseMove += Element_MouseMove;
|
||||
elementForEvents.MouseWheel += Element_MouseWheel;
|
||||
|
||||
// 触摸事件
|
||||
elementForEvents.TouchDown += Element_TouchDown;
|
||||
elementForEvents.TouchUp += Element_TouchUp;
|
||||
elementForEvents.IsManipulationEnabled = true;
|
||||
elementForEvents.ManipulationDelta += Element_ManipulationDelta;
|
||||
elementForEvents.ManipulationCompleted += Element_ManipulationCompleted;
|
||||
|
||||
// 设置光标
|
||||
elementForEvents.Cursor = Cursors.Hand;
|
||||
}
|
||||
}), DispatcherPriority.Loaded);
|
||||
};
|
||||
|
||||
// 提交到历史记录
|
||||
timeMachine.CommitElementInsertHistory(image);
|
||||
|
||||
// 插入图片后切换到选择模式并刷新浮动栏高光显示
|
||||
SetCurrentToolMode(InkCanvasEditingMode.Select);
|
||||
UpdateCurrentToolMode("select");
|
||||
HideSubPanels("select");
|
||||
|
||||
ShowNotification("图片已从剪贴板粘贴");
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -185,7 +245,7 @@ namespace Ink_Canvas
|
||||
}
|
||||
|
||||
// 处理全局粘贴快捷键
|
||||
private async void HandleGlobalPaste(object sender, ExecutedRoutedEventArgs e)
|
||||
internal async void HandleGlobalPaste(object sender, ExecutedRoutedEventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
@@ -226,13 +286,13 @@ namespace Ink_Canvas
|
||||
{
|
||||
public static event Action ClipboardUpdate;
|
||||
|
||||
private static System.Windows.Forms.Timer clipboardTimer;
|
||||
private static Timer clipboardTimer;
|
||||
private static string lastClipboardText = "";
|
||||
private static bool lastHadImage = false;
|
||||
private static bool lastHadImage;
|
||||
|
||||
static ClipboardNotification()
|
||||
{
|
||||
clipboardTimer = new System.Windows.Forms.Timer();
|
||||
clipboardTimer = new Timer();
|
||||
clipboardTimer.Interval = 500; // 每500ms检查一次
|
||||
clipboardTimer.Tick += CheckClipboard;
|
||||
clipboardTimer.Start();
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using System;
|
||||
using Ink_Canvas.Helpers;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
@@ -8,33 +9,48 @@ using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Animation;
|
||||
using System.Windows.Media.Imaging;
|
||||
using Ink_Canvas.Helpers;
|
||||
|
||||
namespace Ink_Canvas {
|
||||
public partial class MainWindow : Window {
|
||||
namespace Ink_Canvas
|
||||
{
|
||||
public partial class MainWindow : Window
|
||||
{
|
||||
private int inkColor = 1;
|
||||
|
||||
private void ColorSwitchCheck() {
|
||||
HideSubPanels("color");
|
||||
if (GridTransparencyFakeBackground.Background == Brushes.Transparent) {
|
||||
if (currentMode == 1) {
|
||||
private void ColorSwitchCheck()
|
||||
{
|
||||
if (penType != 1)
|
||||
{
|
||||
HideSubPanels("color");
|
||||
}
|
||||
if (GridTransparencyFakeBackground.Background == Brushes.Transparent)
|
||||
{
|
||||
if (currentMode == 1)
|
||||
{
|
||||
currentMode = 0;
|
||||
GridBackgroundCover.Visibility = Visibility.Collapsed;
|
||||
AnimationsHelper.HideWithSlideAndFade(BlackboardLeftSide);
|
||||
AnimationsHelper.HideWithSlideAndFade(BlackboardCenterSide);
|
||||
AnimationsHelper.HideWithSlideAndFade(BlackboardRightSide);
|
||||
|
||||
// 在PPT模式下隐藏手势面板和手势按钮
|
||||
AnimationsHelper.HideWithSlideAndFade(TwoFingerGestureBorder);
|
||||
AnimationsHelper.HideWithSlideAndFade(BoardTwoFingerGestureBorder);
|
||||
EnableTwoFingerGestureBorder.Visibility = Visibility.Collapsed;
|
||||
}
|
||||
|
||||
BtnHideInkCanvas_Click(BtnHideInkCanvas, null);
|
||||
}
|
||||
|
||||
var strokes = inkCanvas.GetSelectedStrokes();
|
||||
if (strokes.Count != 0) {
|
||||
if (strokes.Count != 0)
|
||||
{
|
||||
foreach (var stroke in strokes)
|
||||
try {
|
||||
try
|
||||
{
|
||||
stroke.DrawingAttributes.Color = inkCanvas.DefaultDrawingAttributes.Color;
|
||||
}
|
||||
catch {
|
||||
catch
|
||||
{
|
||||
// ignored
|
||||
}
|
||||
}
|
||||
@@ -47,10 +63,12 @@ namespace Ink_Canvas {
|
||||
item.Value.Clear();
|
||||
}
|
||||
}
|
||||
else {
|
||||
else
|
||||
{
|
||||
inkCanvas.IsManipulationEnabled = true;
|
||||
drawingShapeMode = 0;
|
||||
inkCanvas.EditingMode = InkCanvasEditingMode.Ink;
|
||||
// 使用集中化的工具模式切换方法
|
||||
SetCurrentToolMode(InkCanvasEditingMode.Ink);
|
||||
CancelSingleFingerDragMode();
|
||||
CheckColorTheme();
|
||||
}
|
||||
@@ -63,14 +81,20 @@ namespace Ink_Canvas {
|
||||
private int lastDesktopInkColor = 1, lastBoardInkColor = 5;
|
||||
private int highlighterColor = 102;
|
||||
|
||||
private void CheckColorTheme(bool changeColorTheme = false) {
|
||||
private void CheckColorTheme(bool changeColorTheme = false)
|
||||
{
|
||||
if (changeColorTheme)
|
||||
if (currentMode != 0) {
|
||||
if (Settings.Canvas.UsingWhiteboard) {
|
||||
if (currentMode != 0)
|
||||
{
|
||||
if (Settings.Canvas.UsingWhiteboard)
|
||||
{
|
||||
// 检查是否有自定义背景色,如果有则使用自定义背景色
|
||||
if (CustomBackgroundColor.HasValue) {
|
||||
if (CustomBackgroundColor.HasValue)
|
||||
{
|
||||
GridBackgroundCover.Background = new SolidColorBrush(CustomBackgroundColor.Value);
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
GridBackgroundCover.Background = new SolidColorBrush(Color.FromRgb(234, 235, 237));
|
||||
}
|
||||
WaterMarkTime.Foreground = new SolidColorBrush(Color.FromRgb(22, 41, 36));
|
||||
@@ -78,11 +102,15 @@ namespace Ink_Canvas {
|
||||
BlackBoardWaterMark.Foreground = new SolidColorBrush(Color.FromRgb(22, 41, 36));
|
||||
isUselightThemeColor = false;
|
||||
}
|
||||
else {
|
||||
else
|
||||
{
|
||||
// 黑板模式下,检查是否有自定义背景色
|
||||
if (CustomBackgroundColor.HasValue) {
|
||||
if (CustomBackgroundColor.HasValue)
|
||||
{
|
||||
GridBackgroundCover.Background = new SolidColorBrush(CustomBackgroundColor.Value);
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
GridBackgroundCover.Background = new SolidColorBrush(Color.FromRgb(22, 41, 36));
|
||||
}
|
||||
WaterMarkTime.Foreground = new SolidColorBrush(Color.FromRgb(234, 235, 237));
|
||||
@@ -92,26 +120,32 @@ namespace Ink_Canvas {
|
||||
}
|
||||
}
|
||||
|
||||
if (currentMode == 0) {
|
||||
if (currentMode == 0)
|
||||
{
|
||||
isUselightThemeColor = isDesktopUselightThemeColor;
|
||||
inkColor = lastDesktopInkColor;
|
||||
}
|
||||
else {
|
||||
else
|
||||
{
|
||||
inkColor = lastBoardInkColor;
|
||||
}
|
||||
|
||||
double alpha = inkCanvas.DefaultDrawingAttributes.Color.A;
|
||||
|
||||
if (penType == 0) {
|
||||
if (inkColor == 0) {
|
||||
if (penType == 0)
|
||||
{
|
||||
if (inkColor == 0)
|
||||
{
|
||||
// Black
|
||||
inkCanvas.DefaultDrawingAttributes.Color = Color.FromArgb((byte)alpha, 0, 0, 0);
|
||||
}
|
||||
else if (inkColor == 5) {
|
||||
else if (inkColor == 5)
|
||||
{
|
||||
// White
|
||||
inkCanvas.DefaultDrawingAttributes.Color = Color.FromArgb((byte)alpha, 255, 255, 255);
|
||||
}
|
||||
else if (isUselightThemeColor) {
|
||||
else if (isUselightThemeColor)
|
||||
{
|
||||
if (inkColor == 1)
|
||||
// Red
|
||||
inkCanvas.DefaultDrawingAttributes.Color = Color.FromArgb((byte)alpha, 239, 68, 68);
|
||||
@@ -134,7 +168,8 @@ namespace Ink_Canvas {
|
||||
// Orange (亮色)
|
||||
inkCanvas.DefaultDrawingAttributes.Color = Color.FromArgb((byte)alpha, 249, 115, 22);
|
||||
}
|
||||
else {
|
||||
else
|
||||
{
|
||||
if (inkColor == 1)
|
||||
// Red
|
||||
inkCanvas.DefaultDrawingAttributes.Color = Color.FromArgb((byte)alpha, 220, 38, 38);
|
||||
@@ -158,7 +193,8 @@ namespace Ink_Canvas {
|
||||
inkCanvas.DefaultDrawingAttributes.Color = Color.FromArgb((byte)alpha, 234, 88, 12);
|
||||
}
|
||||
}
|
||||
else if (penType == 1) {
|
||||
else if (penType == 1)
|
||||
{
|
||||
if (highlighterColor == 100)
|
||||
// Black
|
||||
inkCanvas.DefaultDrawingAttributes.Color = Color.FromRgb(0, 0, 0);
|
||||
@@ -191,7 +227,8 @@ namespace Ink_Canvas {
|
||||
inkCanvas.DefaultDrawingAttributes.Color = Color.FromRgb(249, 115, 22);
|
||||
}
|
||||
|
||||
if (isUselightThemeColor) {
|
||||
if (isUselightThemeColor)
|
||||
{
|
||||
// 亮系
|
||||
// 亮色的红色
|
||||
BorderPenColorRed.Background = new SolidColorBrush(Color.FromRgb(239, 68, 68));
|
||||
@@ -226,7 +263,8 @@ namespace Ink_Canvas {
|
||||
ColorThemeSwitchTextBlock.Text = "暗系";
|
||||
BoardColorThemeSwitchTextBlock.Text = "暗系";
|
||||
}
|
||||
else {
|
||||
else
|
||||
{
|
||||
// 暗系
|
||||
// 暗色的红色
|
||||
BorderPenColorRed.Background = new SolidColorBrush(Color.FromRgb(220, 38, 38));
|
||||
@@ -305,7 +343,8 @@ namespace Ink_Canvas {
|
||||
BoardHighlighterPenViewboxBtnColorYellowContent.Visibility = Visibility.Collapsed;
|
||||
BoardHighlighterPenViewboxBtnColorZincContent.Visibility = Visibility.Collapsed;
|
||||
|
||||
switch (inkColor) {
|
||||
switch (inkColor)
|
||||
{
|
||||
case 0:
|
||||
ViewboxBtnColorBlackContent.Visibility = Visibility.Visible;
|
||||
BoardViewboxBtnColorBlackContent.Visibility = Visibility.Visible;
|
||||
@@ -342,7 +381,8 @@ namespace Ink_Canvas {
|
||||
break;
|
||||
}
|
||||
|
||||
switch (highlighterColor) {
|
||||
switch (highlighterColor)
|
||||
{
|
||||
case 100:
|
||||
HighlighterPenViewboxBtnColorBlackContent.Visibility = Visibility.Visible;
|
||||
BoardHighlighterPenViewboxBtnColorBlackContent.Visibility = Visibility.Visible;
|
||||
@@ -384,20 +424,31 @@ namespace Ink_Canvas {
|
||||
BoardHighlighterPenViewboxBtnColorOrangeContent.Visibility = Visibility.Visible;
|
||||
break;
|
||||
}
|
||||
|
||||
// 更新快捷调色盘选择指示器
|
||||
if (penType == 0)
|
||||
{
|
||||
UpdateQuickColorPaletteIndicator(inkCanvas.DefaultDrawingAttributes.Color);
|
||||
}
|
||||
}
|
||||
|
||||
private void CheckLastColor(int inkColor, bool isHighlighter = false) {
|
||||
if (isHighlighter) {
|
||||
private void CheckLastColor(int inkColor, bool isHighlighter = false)
|
||||
{
|
||||
if (isHighlighter)
|
||||
{
|
||||
highlighterColor = inkColor;
|
||||
}
|
||||
else {
|
||||
else
|
||||
{
|
||||
if (currentMode == 0) lastDesktopInkColor = inkColor;
|
||||
else lastBoardInkColor = inkColor;
|
||||
}
|
||||
}
|
||||
|
||||
private async void CheckPenTypeUIState() {
|
||||
if (penType == 0) {
|
||||
private async void CheckPenTypeUIState()
|
||||
{
|
||||
if (penType == 0)
|
||||
{
|
||||
DefaultPenPropsPanel.Visibility = Visibility.Visible;
|
||||
DefaultPenColorsPanel.Visibility = Visibility.Visible;
|
||||
HighlighterPenColorsPanel.Visibility = Visibility.Collapsed;
|
||||
@@ -433,7 +484,8 @@ namespace Ink_Canvas {
|
||||
BoardHighlightPenTabButtonIndicator.Visibility = Visibility.Collapsed;
|
||||
|
||||
// PenPalette.Margin = new Thickness(-160, -200, -33, 32);
|
||||
await Dispatcher.InvokeAsync(() => {
|
||||
await Dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
var marginAnimation = new ThicknessAnimation
|
||||
{
|
||||
Duration = TimeSpan.FromSeconds(0.1),
|
||||
@@ -444,7 +496,8 @@ namespace Ink_Canvas {
|
||||
PenPalette.BeginAnimation(MarginProperty, marginAnimation);
|
||||
});
|
||||
|
||||
await Dispatcher.InvokeAsync(() => {
|
||||
await Dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
var marginAnimation = new ThicknessAnimation
|
||||
{
|
||||
Duration = TimeSpan.FromSeconds(0.1),
|
||||
@@ -462,7 +515,8 @@ namespace Ink_Canvas {
|
||||
|
||||
await Dispatcher.InvokeAsync(() => { BoardPenPaletteGrid.Margin = new Thickness(-160, -200, -33, 50); });
|
||||
}
|
||||
else if (penType == 1) {
|
||||
else if (penType == 1)
|
||||
{
|
||||
DefaultPenPropsPanel.Visibility = Visibility.Collapsed;
|
||||
DefaultPenColorsPanel.Visibility = Visibility.Collapsed;
|
||||
HighlighterPenColorsPanel.Visibility = Visibility.Visible;
|
||||
@@ -498,7 +552,8 @@ namespace Ink_Canvas {
|
||||
BoardHighlightPenTabButtonIndicator.Visibility = Visibility.Visible;
|
||||
|
||||
// PenPalette.Margin = new Thickness(-160, -157, -33, 32);
|
||||
await Dispatcher.InvokeAsync(() => {
|
||||
await Dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
var marginAnimation = new ThicknessAnimation
|
||||
{
|
||||
Duration = TimeSpan.FromSeconds(0.1),
|
||||
@@ -509,7 +564,8 @@ namespace Ink_Canvas {
|
||||
PenPalette.BeginAnimation(MarginProperty, marginAnimation);
|
||||
});
|
||||
|
||||
await Dispatcher.InvokeAsync(() => {
|
||||
await Dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
var marginAnimation = new ThicknessAnimation
|
||||
{
|
||||
Duration = TimeSpan.FromSeconds(0.1),
|
||||
@@ -528,7 +584,8 @@ namespace Ink_Canvas {
|
||||
}
|
||||
}
|
||||
|
||||
private void SwitchToDefaultPen(object sender, MouseButtonEventArgs e) {
|
||||
private void SwitchToDefaultPen(object sender, MouseButtonEventArgs e)
|
||||
{
|
||||
penType = 0;
|
||||
CheckPenTypeUIState();
|
||||
CheckColorTheme();
|
||||
@@ -538,7 +595,8 @@ namespace Ink_Canvas {
|
||||
drawingAttributes.IsHighlighter = false;
|
||||
}
|
||||
|
||||
private void SwitchToHighlighterPen(object sender, MouseButtonEventArgs e) {
|
||||
private void SwitchToHighlighterPen(object sender, MouseButtonEventArgs e)
|
||||
{
|
||||
penType = 1;
|
||||
CheckPenTypeUIState();
|
||||
CheckColorTheme();
|
||||
@@ -546,126 +604,150 @@ namespace Ink_Canvas {
|
||||
drawingAttributes.Height = Settings.Canvas.HighlighterWidth;
|
||||
drawingAttributes.StylusTip = StylusTip.Rectangle;
|
||||
drawingAttributes.IsHighlighter = true;
|
||||
|
||||
// 确保荧光笔模式切换后正确更新颜色和快捷调色板指示器
|
||||
ColorSwitchCheck();
|
||||
}
|
||||
|
||||
private void BtnColorBlack_Click(object sender, RoutedEventArgs e) {
|
||||
private void BtnColorBlack_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
CheckLastColor(0);
|
||||
ColorSwitchCheck();
|
||||
}
|
||||
|
||||
private void BtnColorRed_Click(object sender, RoutedEventArgs e) {
|
||||
private void BtnColorRed_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
CheckLastColor(1);
|
||||
ColorSwitchCheck();
|
||||
}
|
||||
|
||||
private void BtnColorGreen_Click(object sender, RoutedEventArgs e) {
|
||||
private void BtnColorGreen_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
CheckLastColor(2);
|
||||
ColorSwitchCheck();
|
||||
}
|
||||
|
||||
private void BtnColorBlue_Click(object sender, RoutedEventArgs e) {
|
||||
private void BtnColorBlue_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
CheckLastColor(3);
|
||||
ColorSwitchCheck();
|
||||
}
|
||||
|
||||
private void BtnColorYellow_Click(object sender, RoutedEventArgs e) {
|
||||
private void BtnColorYellow_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
CheckLastColor(4);
|
||||
ColorSwitchCheck();
|
||||
}
|
||||
|
||||
private void BtnColorWhite_Click(object sender, RoutedEventArgs e) {
|
||||
private void BtnColorWhite_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
CheckLastColor(5);
|
||||
ColorSwitchCheck();
|
||||
}
|
||||
|
||||
private void BtnColorPink_Click(object sender, RoutedEventArgs e) {
|
||||
private void BtnColorPink_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
CheckLastColor(6);
|
||||
ColorSwitchCheck();
|
||||
}
|
||||
|
||||
private void BtnColorOrange_Click(object sender, RoutedEventArgs e) {
|
||||
private void BtnColorOrange_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
CheckLastColor(8);
|
||||
ColorSwitchCheck();
|
||||
}
|
||||
|
||||
private void BtnColorTeal_Click(object sender, RoutedEventArgs e) {
|
||||
private void BtnColorTeal_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
CheckLastColor(7);
|
||||
ColorSwitchCheck();
|
||||
}
|
||||
|
||||
private void BtnHighlighterColorBlack_Click(object sender, RoutedEventArgs e) {
|
||||
private void BtnHighlighterColorBlack_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
CheckLastColor(100, true);
|
||||
penType = 1;
|
||||
CheckPenTypeUIState();
|
||||
ColorSwitchCheck();
|
||||
}
|
||||
|
||||
private void BtnHighlighterColorWhite_Click(object sender, RoutedEventArgs e) {
|
||||
private void BtnHighlighterColorWhite_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
CheckLastColor(101, true);
|
||||
penType = 1;
|
||||
CheckPenTypeUIState();
|
||||
ColorSwitchCheck();
|
||||
}
|
||||
|
||||
private void BtnHighlighterColorRed_Click(object sender, RoutedEventArgs e) {
|
||||
private void BtnHighlighterColorRed_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
CheckLastColor(102, true);
|
||||
penType = 1;
|
||||
CheckPenTypeUIState();
|
||||
ColorSwitchCheck();
|
||||
}
|
||||
|
||||
private void BtnHighlighterColorYellow_Click(object sender, RoutedEventArgs e) {
|
||||
private void BtnHighlighterColorYellow_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
CheckLastColor(103, true);
|
||||
penType = 1;
|
||||
CheckPenTypeUIState();
|
||||
ColorSwitchCheck();
|
||||
}
|
||||
|
||||
private void BtnHighlighterColorGreen_Click(object sender, RoutedEventArgs e) {
|
||||
private void BtnHighlighterColorGreen_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
CheckLastColor(104, true);
|
||||
penType = 1;
|
||||
CheckPenTypeUIState();
|
||||
ColorSwitchCheck();
|
||||
}
|
||||
|
||||
private void BtnHighlighterColorZinc_Click(object sender, RoutedEventArgs e) {
|
||||
private void BtnHighlighterColorZinc_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
CheckLastColor(105, true);
|
||||
penType = 1;
|
||||
CheckPenTypeUIState();
|
||||
ColorSwitchCheck();
|
||||
}
|
||||
|
||||
private void BtnHighlighterColorBlue_Click(object sender, RoutedEventArgs e) {
|
||||
private void BtnHighlighterColorBlue_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
CheckLastColor(106, true);
|
||||
penType = 1;
|
||||
CheckPenTypeUIState();
|
||||
ColorSwitchCheck();
|
||||
}
|
||||
|
||||
private void BtnHighlighterColorPurple_Click(object sender, RoutedEventArgs e) {
|
||||
private void BtnHighlighterColorPurple_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
CheckLastColor(107, true);
|
||||
penType = 1;
|
||||
CheckPenTypeUIState();
|
||||
ColorSwitchCheck();
|
||||
}
|
||||
|
||||
private void BtnHighlighterColorTeal_Click(object sender, RoutedEventArgs e) {
|
||||
private void BtnHighlighterColorTeal_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
CheckLastColor(108, true);
|
||||
penType = 1;
|
||||
CheckPenTypeUIState();
|
||||
ColorSwitchCheck();
|
||||
}
|
||||
|
||||
private void BtnHighlighterColorOrange_Click(object sender, RoutedEventArgs e) {
|
||||
private void BtnHighlighterColorOrange_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
CheckLastColor(109, true);
|
||||
penType = 1;
|
||||
CheckPenTypeUIState();
|
||||
ColorSwitchCheck();
|
||||
}
|
||||
|
||||
private Color StringToColor(string colorStr) {
|
||||
private Color StringToColor(string colorStr)
|
||||
{
|
||||
var argb = new byte[4];
|
||||
for (var i = 0; i < 4; i++) {
|
||||
for (var i = 0; i < 4; i++)
|
||||
{
|
||||
var charArray = colorStr.Substring(i * 2 + 1, 2).ToCharArray();
|
||||
var b1 = toByte(charArray[0]);
|
||||
var b2 = toByte(charArray[1]);
|
||||
@@ -675,7 +757,8 @@ namespace Ink_Canvas {
|
||||
return Color.FromArgb(argb[0], argb[1], argb[2], argb[3]); //#FFFFFFFF
|
||||
}
|
||||
|
||||
private static byte toByte(char c) {
|
||||
private static byte toByte(char c)
|
||||
{
|
||||
var b = (byte)"0123456789ABCDEF".IndexOf(c);
|
||||
return b;
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1,36 +1,46 @@
|
||||
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
|
||||
<DrawingGroup x:Key="EraserDrawingGroup" ClipGeometry="M0,0 V56 H38 V0 H0 Z">
|
||||
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|
||||
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||||
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|
||||
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||||
<GeometryDrawing.Brush>
|
||||
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||||
</GeometryDrawing.Brush>
|
||||
</GeometryDrawing>
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||||
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|
||||
<GeometryDrawing.Brush>
|
||||
<SolidColorBrush Color="#FF6F6F6F" Opacity="0.25" />
|
||||
</GeometryDrawing.Brush>
|
||||
</GeometryDrawing>
|
||||
</DrawingGroup>
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
|
||||
<!-- 矩形橡皮擦图像资源 -->
|
||||
<DrawingImage x:Key="RectangleEraserImageSource">
|
||||
<DrawingImage.Drawing>
|
||||
<DrawingGroup ClipGeometry="M0,0 V56 H38 V0 H0 Z">
|
||||
<GeometryDrawing Brush="#FFF2EEEB" Geometry="F1 M38,56z M0,0z M0,4C0,1.79086,1.79086,0,4,0L34,0C36.2091,0,38,1.79086,38,4L38,52C38,54.2091,36.2091,56,34,56L4,56C1.79086,56,0,54.2091,0,52L0,4z" />
|
||||
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|
||||
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||||
<GeometryDrawing Geometry="F0 M38,56z M0,0z M11.5,19.5C11.5,17.8431 12.8431,16.5 14.5,16.5 16.1569,16.5 17.5,17.8431 17.5,19.5L17.5,36.5C17.5,38.1569 16.1569,39.5 14.5,39.5 12.8431,39.5 11.5,38.1569 11.5,36.5L11.5,19.5z M14.5,17.5C13.3954,17.5,12.5,18.3954,12.5,19.5L12.5,36.5C12.5,37.6046 13.3954,38.5 14.5,38.5 15.6046,38.5 16.5,37.6046 16.5,36.5L16.5,19.5C16.5,18.3954,15.6046,17.5,14.5,17.5z">
|
||||
<GeometryDrawing.Brush>
|
||||
<SolidColorBrush Color="#FF6F6F6F" Opacity="0.25" />
|
||||
</GeometryDrawing.Brush>
|
||||
</GeometryDrawing>
|
||||
<GeometryDrawing Brush="#FFD1CFCD" Geometry="F1 M38,56z M0,0z M21,19.5C21,18.1193,22.1193,17,23.5,17L23.5,17C24.8807,17,26,18.1193,26,19.5L26,36.5C26,37.8807,24.8807,39,23.5,39L23.5,39C22.1193,39,21,37.8807,21,36.5L21,19.5z" />
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<GeometryDrawing Geometry="F0 M38,56z M0,0z M20.5,19.5C20.5,17.8431 21.8431,16.5 23.5,16.5 25.1569,16.5 26.5,17.8431 26.5,19.5L26.5,36.5C26.5,38.1569 25.1569,39.5 23.5,39.5 21.8431,39.5 20.5,38.1569 20.5,36.5L20.5,19.5z M23.5,17.5C22.3954,17.5,21.5,18.3954,21.5,19.5L21.5,36.5C21.5,37.6046 22.3954,38.5 23.5,38.5 24.6046,38.5 25.5,37.6046 25.5,36.5L25.5,19.5C25.5,18.3954,24.6046,17.5,23.5,17.5z">
|
||||
<GeometryDrawing.Brush>
|
||||
<SolidColorBrush Color="#FF6F6F6F" Opacity="0.25" />
|
||||
</GeometryDrawing.Brush>
|
||||
</GeometryDrawing>
|
||||
</DrawingGroup>
|
||||
</DrawingImage.Drawing>
|
||||
</DrawingImage>
|
||||
|
||||
<DrawingGroup x:Key="EraserCircleDrawingGroup" ClipGeometry="M0,0 V56 H56 V0 H0 Z">
|
||||
<GeometryDrawing Brush="#FFF2EEEB" Geometry="F1 M56,56z M0,0z M0,28C0,12.536,12.536,0,28,0L28,0C43.464,0,56,12.536,56,28L56,28C56,43.464,43.464,56,28,56L28,56C12.536,56,0,43.464,0,28L0,28z" />
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||||
<GeometryDrawing Brush="#FFCDCDCD" Geometry="F0 M56,56z M0,0z M1,28C1,42.9117 13.0883,55 28,55 42.9117,55 55,42.9117 55,28 55,13.0883 42.9117,1 28,1 13.0883,1 1,13.0883 1,28z M28,0C12.536,0 0,12.536 0,28 0,43.464 12.536,56 28,56 43.464,56 56,43.464 56,28 56,12.536 43.464,0 28,0z" />
|
||||
<GeometryDrawing Brush="#FFD1CFCD" Geometry="F1 M56,56z M0,0z M21,19.5C21,18.1193,22.1193,17,23.5,17L23.5,17C24.8807,17,26,18.1193,26,19.5L26,36.5C26,37.8807,24.8807,39,23.5,39L23.5,39C22.1193,39,21,37.8807,21,36.5L21,19.5z" />
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||||
<GeometryDrawing Geometry="F0 M56,56z M0,0z M20.5,19.5C20.5,17.8431 21.8431,16.5 23.5,16.5 25.1569,16.5 26.5,17.8431 26.5,19.5L26.5,36.5C26.5,38.1569 25.1569,39.5 23.5,39.5 21.8431,39.5 20.5,38.1569 20.5,36.5L20.5,19.5z M23.5,17.5C22.3954,17.5,21.5,18.3954,21.5,19.5L21.5,36.5C21.5,37.6046 22.3954,38.5 23.5,38.5 24.6046,38.5 25.5,37.6046 25.5,36.5L25.5,19.5C25.5,18.3954,24.6046,17.5,23.5,17.5z">
|
||||
<GeometryDrawing.Brush>
|
||||
<SolidColorBrush Color="#FF6F6F6F" Opacity="0.25" />
|
||||
</GeometryDrawing.Brush>
|
||||
</GeometryDrawing>
|
||||
<GeometryDrawing Brush="#FFD1CFCD" Geometry="F1 M56,56z M0,0z M30,19.5C30,18.1193,31.1193,17,32.5,17L32.5,17C33.8807,17,35,18.1193,35,19.5L35,36.5C35,37.8807,33.8807,39,32.5,39L32.5,39C31.1193,39,30,37.8807,30,36.5L30,19.5z" />
|
||||
<GeometryDrawing Geometry="F0 M56,56z M0,0z M29.5,19.5C29.5,17.8431 30.8431,16.5 32.5,16.5 34.1569,16.5 35.5,17.8431 35.5,19.5L35.5,36.5C35.5,38.1569 34.1569,39.5 32.5,39.5 30.8431,39.5 29.5,38.1569 29.5,36.5L29.5,19.5z M32.5,17.5C31.3954,17.5,30.5,18.3954,30.5,19.5L30.5,36.5C30.5,37.6046 31.3954,38.5 32.5,38.5 33.6046,38.5 34.5,37.6046 34.5,36.5L34.5,19.5C34.5,18.3954,33.6046,17.5,32.5,17.5z">
|
||||
<GeometryDrawing.Brush>
|
||||
<SolidColorBrush Color="#FF6F6F6F" Opacity="0.25" />
|
||||
</GeometryDrawing.Brush>
|
||||
</GeometryDrawing>
|
||||
</DrawingGroup>
|
||||
<!-- 圆形橡皮擦图像资源 -->
|
||||
<DrawingImage x:Key="EllipseEraserImageSource">
|
||||
<DrawingImage.Drawing>
|
||||
<DrawingGroup ClipGeometry="M0,0 V56 H56 V0 H0 Z">
|
||||
<GeometryDrawing Brush="#FFF2EEEB" Geometry="F1 M56,56z M0,0z M0,28C0,12.536,12.536,0,28,0L28,0C43.464,0,56,12.536,56,28L56,28C56,43.464,43.464,56,28,56L28,56C12.536,56,0,43.464,0,28L0,28z" />
|
||||
<GeometryDrawing Brush="#FFCDCDCD" Geometry="F0 M56,56z M0,0z M1,28C1,42.9117 13.0883,55 28,55 42.9117,55 55,42.9117 55,28 55,13.0883 42.9117,1 28,1 13.0883,1 1,13.0883 1,28z M28,0C12.536,0 0,12.536 0,28 0,43.464 12.536,56 28,56 43.464,56 56,43.464 56,28 56,12.536 43.464,0 28,0z" />
|
||||
<GeometryDrawing Brush="#FFD1CFCD" Geometry="F1 M56,56z M0,0z M21,19.5C21,18.1193,22.1193,17,23.5,17L23.5,17C24.8807,17,26,18.1193,26,19.5L26,36.5C26,37.8807,24.8807,39,23.5,39L23.5,39C22.1193,39,21,37.8807,21,36.5L21,19.5z" />
|
||||
<GeometryDrawing Geometry="F0 M56,56z M0,0z M20.5,19.5C20.5,17.8431 21.8431,16.5 23.5,16.5 25.1569,16.5 26.5,17.8431 26.5,19.5L26.5,36.5C26.5,38.1569 25.1569,39.5 23.5,39.5 21.8431,39.5 20.5,38.1569 20.5,36.5L20.5,19.5z M23.5,17.5C22.3954,17.5,21.5,18.3954,21.5,19.5L21.5,36.5C21.5,37.6046 22.3954,38.5 23.5,38.5 24.6046,38.5 25.5,37.6046 25.5,36.5L25.5,19.5C25.5,18.3954,24.6046,17.5,23.5,17.5z">
|
||||
<GeometryDrawing.Brush>
|
||||
<SolidColorBrush Color="#FF6F6F6F" Opacity="0.25" />
|
||||
</GeometryDrawing.Brush>
|
||||
</GeometryDrawing>
|
||||
<GeometryDrawing Brush="#FFD1CFCD" Geometry="F1 M56,56z M0,0z M30,19.5C30,18.1193,31.1193,17,32.5,17L32.5,17C33.8807,17,35,18.1193,35,19.5L35,36.5C35,37.8807,33.8807,39,32.5,39L32.5,39C31.1193,39,30,37.8807,30,36.5L30,19.5z" />
|
||||
<GeometryDrawing Geometry="F0 M56,56z M0,0z M29.5,19.5C29.5,17.8431 30.8431,16.5 32.5,16.5 34.1569,16.5 35.5,17.8431 35.5,19.5L35.5,36.5C35.5,38.1569 34.1569,39.5 32.5,39.5 30.8431,39.5 29.5,38.1569 29.5,36.5L29.5,19.5z M32.5,17.5C31.3954,17.5,30.5,18.3954,30.5,19.5L30.5,36.5C30.5,37.6046 31.3954,38.5 32.5,38.5 33.6046,38.5 34.5,37.6046 34.5,36.5L34.5,19.5C34.5,18.3954,33.6046,17.5,32.5,17.5z">
|
||||
<GeometryDrawing.Brush>
|
||||
<SolidColorBrush Color="#FF6F6F6F" Opacity="0.25" />
|
||||
</GeometryDrawing.Brush>
|
||||
</GeometryDrawing>
|
||||
</DrawingGroup>
|
||||
</DrawingImage.Drawing>
|
||||
</DrawingImage>
|
||||
</ResourceDictionary>
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,358 @@
|
||||
using Ink_Canvas.Helpers;
|
||||
using iNKORE.UI.WPF.Modern.Controls;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Windows;
|
||||
|
||||
namespace Ink_Canvas
|
||||
{
|
||||
public partial class MainWindow : Window
|
||||
{
|
||||
#region 悬浮窗拦截功能
|
||||
|
||||
/// <summary>
|
||||
/// 初始化悬浮窗拦截管理器
|
||||
/// </summary>
|
||||
private void InitializeFloatingWindowInterceptor()
|
||||
{
|
||||
try
|
||||
{
|
||||
_floatingWindowInterceptorManager = new FloatingWindowInterceptorManager();
|
||||
|
||||
// 订阅事件
|
||||
_floatingWindowInterceptorManager.WindowIntercepted += OnFloatingWindowIntercepted;
|
||||
_floatingWindowInterceptorManager.WindowRestored += OnFloatingWindowRestored;
|
||||
|
||||
// 初始化拦截器
|
||||
_floatingWindowInterceptorManager.Initialize(Settings.Automation.FloatingWindowInterceptor);
|
||||
|
||||
// 加载UI状态
|
||||
LoadFloatingWindowInterceptorUI();
|
||||
|
||||
LogHelper.WriteLogToFile("悬浮窗拦截管理器初始化完成", LogHelper.LogType.Event);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"初始化悬浮窗拦截管理器失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 加载悬浮窗拦截UI状态
|
||||
/// </summary>
|
||||
private void LoadFloatingWindowInterceptorUI()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!isLoaded) return;
|
||||
|
||||
// 设置主开关状态
|
||||
ToggleSwitchFloatingWindowInterceptorEnabled.IsOn = Settings.Automation.FloatingWindowInterceptor.IsEnabled;
|
||||
|
||||
// 设置各个拦截规则的状态
|
||||
foreach (var kvp in Settings.Automation.FloatingWindowInterceptor.InterceptRules)
|
||||
{
|
||||
var toggleName = $"ToggleSwitch{kvp.Key}";
|
||||
var toggle = FindName(toggleName) as ToggleSwitch;
|
||||
if (toggle != null)
|
||||
{
|
||||
toggle.IsOn = kvp.Value;
|
||||
}
|
||||
}
|
||||
|
||||
// 更新UI可见性
|
||||
UpdateFloatingWindowInterceptorUI();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"加载悬浮窗拦截UI状态失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 更新悬浮窗拦截UI
|
||||
/// </summary>
|
||||
private void UpdateFloatingWindowInterceptorUI()
|
||||
{
|
||||
try
|
||||
{
|
||||
var isEnabled = Settings.Automation.FloatingWindowInterceptor.IsEnabled;
|
||||
FloatingWindowInterceptorGrid.Visibility = isEnabled ? Visibility.Visible : Visibility.Collapsed;
|
||||
|
||||
// 计算启用的规则数量
|
||||
var enabledRulesCount = Settings.Automation.FloatingWindowInterceptor.InterceptRules.Where(kvp => kvp.Value).Count();
|
||||
var totalRulesCount = Settings.Automation.FloatingWindowInterceptor.InterceptRules.Count;
|
||||
|
||||
// 更新状态文本
|
||||
if (_floatingWindowInterceptorManager != null)
|
||||
{
|
||||
var stats = _floatingWindowInterceptorManager.GetStatistics();
|
||||
TextBlockFloatingWindowInterceptorStatus.Text = stats.IsRunning
|
||||
? $"拦截器运行中 - 已启用 {enabledRulesCount}/{totalRulesCount} 个规则"
|
||||
: $"拦截器未启动 - 已启用 {enabledRulesCount}/{totalRulesCount} 个规则";
|
||||
}
|
||||
else
|
||||
{
|
||||
TextBlockFloatingWindowInterceptorStatus.Text = $"拦截器未初始化 - 已启用 {enabledRulesCount}/{totalRulesCount} 个规则";
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"更新悬浮窗拦截UI失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 窗口被拦截事件处理
|
||||
/// </summary>
|
||||
private void OnFloatingWindowIntercepted(object sender, FloatingWindowInterceptor.WindowInterceptedEventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 在UI线程中更新状态
|
||||
Dispatcher.BeginInvoke(new Action(() =>
|
||||
{
|
||||
UpdateFloatingWindowInterceptorUI();
|
||||
}));
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"处理窗口拦截事件失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 窗口被恢复事件处理
|
||||
/// </summary>
|
||||
private void OnFloatingWindowRestored(object sender, FloatingWindowInterceptor.WindowRestoredEventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 在UI线程中更新状态
|
||||
Dispatcher.BeginInvoke(new Action(() =>
|
||||
{
|
||||
UpdateFloatingWindowInterceptorUI();
|
||||
}));
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"处理窗口恢复事件失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region 悬浮窗拦截事件处理
|
||||
|
||||
/// <summary>
|
||||
/// 主开关切换事件
|
||||
/// </summary>
|
||||
private void ToggleSwitchFloatingWindowInterceptorEnabled_Toggled(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (!isLoaded) return;
|
||||
|
||||
try
|
||||
{
|
||||
Settings.Automation.FloatingWindowInterceptor.IsEnabled = ToggleSwitchFloatingWindowInterceptorEnabled.IsOn;
|
||||
|
||||
if (_floatingWindowInterceptorManager != null)
|
||||
{
|
||||
if (Settings.Automation.FloatingWindowInterceptor.IsEnabled)
|
||||
{
|
||||
_floatingWindowInterceptorManager.Start();
|
||||
}
|
||||
else
|
||||
{
|
||||
_floatingWindowInterceptorManager.Stop();
|
||||
}
|
||||
}
|
||||
|
||||
UpdateFloatingWindowInterceptorUI();
|
||||
SaveSettingsToFile();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"切换悬浮窗拦截主开关失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 希沃白板3拦截开关
|
||||
/// </summary>
|
||||
private void ToggleSwitchSeewoWhiteboard3Floating_Toggled(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (!isLoaded) return;
|
||||
SetInterceptRule(FloatingWindowInterceptor.InterceptType.SeewoWhiteboard3Floating, ToggleSwitchSeewoWhiteboard3Floating.IsOn);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 希沃白板5拦截开关
|
||||
/// </summary>
|
||||
private void ToggleSwitchSeewoWhiteboard5Floating_Toggled(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (!isLoaded) return;
|
||||
SetInterceptRule(FloatingWindowInterceptor.InterceptType.SeewoWhiteboard5Floating, ToggleSwitchSeewoWhiteboard5Floating.IsOn);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 希沃白板5C拦截开关
|
||||
/// </summary>
|
||||
private void ToggleSwitchSeewoWhiteboard5CFloating_Toggled(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (!isLoaded) return;
|
||||
SetInterceptRule(FloatingWindowInterceptor.InterceptType.SeewoWhiteboard5CFloating, ToggleSwitchSeewoWhiteboard5CFloating.IsOn);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 希沃品课侧栏拦截开关
|
||||
/// </summary>
|
||||
private void ToggleSwitchSeewoPincoSideBarFloating_Toggled(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (!isLoaded) return;
|
||||
SetInterceptRule(FloatingWindowInterceptor.InterceptType.SeewoPincoSideBarFloating, ToggleSwitchSeewoPincoSideBarFloating.IsOn);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 希沃品课画笔拦截开关
|
||||
/// </summary>
|
||||
private void ToggleSwitchSeewoPincoDrawingFloating_Toggled(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (!isLoaded) return;
|
||||
SetInterceptRule(FloatingWindowInterceptor.InterceptType.SeewoPincoDrawingFloating, ToggleSwitchSeewoPincoDrawingFloating.IsOn);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 希沃PPT小工具拦截开关
|
||||
/// </summary>
|
||||
private void ToggleSwitchSeewoPPTFloating_Toggled(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (!isLoaded) return;
|
||||
SetInterceptRule(FloatingWindowInterceptor.InterceptType.SeewoPPTFloating, ToggleSwitchSeewoPPTFloating.IsOn);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// AiClass拦截开关
|
||||
/// </summary>
|
||||
private void ToggleSwitchAiClassFloating_Toggled(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (!isLoaded) return;
|
||||
SetInterceptRule(FloatingWindowInterceptor.InterceptType.AiClassFloating, ToggleSwitchAiClassFloating.IsOn);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 鸿合屏幕书写拦截开关
|
||||
/// </summary>
|
||||
private void ToggleSwitchHiteAnnotationFloating_Toggled(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (!isLoaded) return;
|
||||
SetInterceptRule(FloatingWindowInterceptor.InterceptType.HiteAnnotationFloating, ToggleSwitchHiteAnnotationFloating.IsOn);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 畅言智慧课堂拦截开关
|
||||
/// </summary>
|
||||
private void ToggleSwitchChangYanFloating_Toggled(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (!isLoaded) return;
|
||||
SetInterceptRule(FloatingWindowInterceptor.InterceptType.ChangYanFloating, ToggleSwitchChangYanFloating.IsOn);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 畅言PPT拦截开关
|
||||
/// </summary>
|
||||
private void ToggleSwitchChangYanPptFloating_Toggled(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (!isLoaded) return;
|
||||
SetInterceptRule(FloatingWindowInterceptor.InterceptType.ChangYanPptFloating, ToggleSwitchChangYanPptFloating.IsOn);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 天喻教育云拦截开关
|
||||
/// </summary>
|
||||
private void ToggleSwitchIntelligentClassFloating_Toggled(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (!isLoaded) return;
|
||||
SetInterceptRule(FloatingWindowInterceptor.InterceptType.IntelligentClassFloating, ToggleSwitchIntelligentClassFloating.IsOn);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 希沃桌面画笔拦截开关
|
||||
/// </summary>
|
||||
private void ToggleSwitchSeewoDesktopAnnotationFloating_Toggled(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (!isLoaded) return;
|
||||
SetInterceptRule(FloatingWindowInterceptor.InterceptType.SeewoDesktopAnnotationFloating, ToggleSwitchSeewoDesktopAnnotationFloating.IsOn);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 希沃桌面侧栏拦截开关
|
||||
/// </summary>
|
||||
private void ToggleSwitchSeewoDesktopSideBarFloating_Toggled(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (!isLoaded) return;
|
||||
SetInterceptRule(FloatingWindowInterceptor.InterceptType.SeewoDesktopSideBarFloating, ToggleSwitchSeewoDesktopSideBarFloating.IsOn);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 设置拦截规则
|
||||
/// </summary>
|
||||
private void SetInterceptRule(FloatingWindowInterceptor.InterceptType type, bool enabled)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (_floatingWindowInterceptorManager != null)
|
||||
{
|
||||
_floatingWindowInterceptorManager.SetInterceptRule(type, enabled);
|
||||
}
|
||||
|
||||
// 更新设置
|
||||
var ruleName = type.ToString();
|
||||
if (Settings.Automation.FloatingWindowInterceptor.InterceptRules.ContainsKey(ruleName))
|
||||
{
|
||||
Settings.Automation.FloatingWindowInterceptor.InterceptRules[ruleName] = enabled;
|
||||
}
|
||||
|
||||
// 获取规则信息以处理父子关系
|
||||
var rule = _floatingWindowInterceptorManager?.GetInterceptRule(type);
|
||||
if (rule != null)
|
||||
{
|
||||
// 如果是父规则,更新所有子规则的设置
|
||||
if (rule.ChildTypes.Count > 0)
|
||||
{
|
||||
foreach (var childType in rule.ChildTypes)
|
||||
{
|
||||
var childRuleName = childType.ToString();
|
||||
if (Settings.Automation.FloatingWindowInterceptor.InterceptRules.ContainsKey(childRuleName))
|
||||
{
|
||||
Settings.Automation.FloatingWindowInterceptor.InterceptRules[childRuleName] = enabled;
|
||||
}
|
||||
}
|
||||
}
|
||||
// 如果是子规则,更新父规则的设置
|
||||
else if (rule.ParentType.HasValue)
|
||||
{
|
||||
var parentRule = _floatingWindowInterceptorManager?.GetInterceptRule(rule.ParentType.Value);
|
||||
if (parentRule != null)
|
||||
{
|
||||
var parentRuleName = rule.ParentType.Value.ToString();
|
||||
if (Settings.Automation.FloatingWindowInterceptor.InterceptRules.ContainsKey(parentRuleName))
|
||||
{
|
||||
Settings.Automation.FloatingWindowInterceptor.InterceptRules[parentRuleName] = parentRule.IsEnabled;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 更新UI显示
|
||||
UpdateFloatingWindowInterceptorUI();
|
||||
|
||||
SaveSettingsToFile();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"设置拦截规则失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -1,71 +1,96 @@
|
||||
using System.Windows;
|
||||
using System.Windows.Input;
|
||||
|
||||
namespace Ink_Canvas {
|
||||
public partial class MainWindow : Window {
|
||||
private void Window_MouseWheel(object sender, MouseWheelEventArgs e) {
|
||||
if (StackPanelPPTControls.Visibility != Visibility.Visible || currentMode != 0) return;
|
||||
namespace Ink_Canvas
|
||||
{
|
||||
public partial class MainWindow : Window
|
||||
{
|
||||
private void Window_MouseWheel(object sender, MouseWheelEventArgs e)
|
||||
{
|
||||
if (BtnPPTSlideShowEnd.Visibility != Visibility.Visible || currentMode != 0) return;
|
||||
if (e.Delta >= 120)
|
||||
BtnPPTSlidesUp_Click(BtnPPTSlidesUp, null);
|
||||
else if (e.Delta <= -120) BtnPPTSlidesDown_Click(BtnPPTSlidesDown, null);
|
||||
{
|
||||
BtnPPTSlidesUp_Click(null, null);
|
||||
}
|
||||
else if (e.Delta <= -120)
|
||||
{
|
||||
BtnPPTSlidesDown_Click(null, null);
|
||||
}
|
||||
}
|
||||
|
||||
private void Main_Grid_PreviewKeyDown(object sender, KeyEventArgs e) {
|
||||
if (StackPanelPPTControls.Visibility != Visibility.Visible || currentMode != 0) return;
|
||||
private void Main_Grid_PreviewKeyDown(object sender, KeyEventArgs e)
|
||||
{
|
||||
if (BtnPPTSlideShowEnd.Visibility != Visibility.Visible || currentMode != 0) return;
|
||||
|
||||
if (e.Key == Key.Down || e.Key == Key.PageDown || e.Key == Key.Right || e.Key == Key.N ||
|
||||
e.Key == Key.Space) BtnPPTSlidesDown_Click(BtnPPTSlidesDown, null);
|
||||
if (e.Key == Key.Down || e.Key == Key.PageDown || e.Key == Key.Right || e.Key == Key.N || e.Key == Key.Space)
|
||||
{
|
||||
BtnPPTSlidesDown_Click(null, null);
|
||||
}
|
||||
if (e.Key == Key.Up || e.Key == Key.PageUp || e.Key == Key.Left || e.Key == Key.P)
|
||||
BtnPPTSlidesUp_Click(BtnPPTSlidesUp, null);
|
||||
{
|
||||
BtnPPTSlidesUp_Click(null, null);
|
||||
}
|
||||
}
|
||||
|
||||
private void Window_KeyDown(object sender, KeyEventArgs e) {
|
||||
if (e.Key == Key.Escape) KeyExit(null, null);
|
||||
}
|
||||
|
||||
private void CommandBinding_CanExecute(object sender, CanExecuteRoutedEventArgs e) {
|
||||
e.CanExecute = true;
|
||||
}
|
||||
|
||||
private void HotKey_Undo(object sender, ExecutedRoutedEventArgs e) {
|
||||
try {
|
||||
private void HotKey_Undo(object sender, ExecutedRoutedEventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
SymbolIconUndo_MouseUp(lastBorderMouseDownObject, null);
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
|
||||
private void HotKey_Redo(object sender, ExecutedRoutedEventArgs e) {
|
||||
try {
|
||||
private void HotKey_Redo(object sender, ExecutedRoutedEventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
SymbolIconRedo_MouseUp(lastBorderMouseDownObject, null);
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
|
||||
private void HotKey_Clear(object sender, ExecutedRoutedEventArgs e) {
|
||||
private void HotKey_Clear(object sender, ExecutedRoutedEventArgs e)
|
||||
{
|
||||
SymbolIconDelete_MouseUp(lastBorderMouseDownObject, null);
|
||||
}
|
||||
|
||||
|
||||
private void KeyExit(object sender, ExecutedRoutedEventArgs e) {
|
||||
internal void KeyExit(object sender, ExecutedRoutedEventArgs e)
|
||||
{
|
||||
if (BtnPPTSlideShowEnd.Visibility == Visibility.Visible) BtnPPTSlideShowEnd_Click(BtnPPTSlideShowEnd, null);
|
||||
}
|
||||
|
||||
private void KeyChangeToDrawTool(object sender, ExecutedRoutedEventArgs e) {
|
||||
private void KeyChangeToDrawTool(object sender, ExecutedRoutedEventArgs e)
|
||||
{
|
||||
PenIcon_Click(lastBorderMouseDownObject, null);
|
||||
}
|
||||
|
||||
private void KeyChangeToQuitDrawTool(object sender, ExecutedRoutedEventArgs e) {
|
||||
if (currentMode != 0) ImageBlackboard_MouseUp(lastBorderMouseDownObject, null);
|
||||
CursorIcon_Click(lastBorderMouseDownObject, null);
|
||||
internal void KeyChangeToQuitDrawTool(object sender, ExecutedRoutedEventArgs e)
|
||||
{
|
||||
if (currentMode != 0)
|
||||
{
|
||||
// 在白板模式下,alt+q 退出白板模式
|
||||
ImageBlackboard_MouseUp(lastBorderMouseDownObject, null);
|
||||
}
|
||||
else
|
||||
{
|
||||
// 在非白板模式下,alt+q 切换到鼠标模式
|
||||
CursorIcon_Click(lastBorderMouseDownObject, null);
|
||||
}
|
||||
}
|
||||
|
||||
private void KeyChangeToSelect(object sender, ExecutedRoutedEventArgs e) {
|
||||
private void KeyChangeToSelect(object sender, ExecutedRoutedEventArgs e)
|
||||
{
|
||||
if (StackPanelCanvasControls.Visibility == Visibility.Visible)
|
||||
SymbolIconSelect_MouseUp(lastBorderMouseDownObject, null);
|
||||
}
|
||||
|
||||
private void KeyChangeToEraser(object sender, ExecutedRoutedEventArgs e) {
|
||||
if (StackPanelCanvasControls.Visibility == Visibility.Visible) {
|
||||
private void KeyChangeToEraser(object sender, ExecutedRoutedEventArgs e)
|
||||
{
|
||||
if (StackPanelCanvasControls.Visibility == Visibility.Visible)
|
||||
{
|
||||
if (Eraser_Icon.Background != null)
|
||||
EraserIconByStrokes_Click(lastBorderMouseDownObject, null);
|
||||
else
|
||||
@@ -73,19 +98,23 @@ namespace Ink_Canvas {
|
||||
}
|
||||
}
|
||||
|
||||
private void KeyChangeToBoard(object sender, ExecutedRoutedEventArgs e) {
|
||||
private void KeyChangeToBoard(object sender, ExecutedRoutedEventArgs e)
|
||||
{
|
||||
ImageBlackboard_MouseUp(lastBorderMouseDownObject, null);
|
||||
}
|
||||
|
||||
private void KeyCapture(object sender, ExecutedRoutedEventArgs e) {
|
||||
private void KeyCapture(object sender, ExecutedRoutedEventArgs e)
|
||||
{
|
||||
SaveScreenShotToDesktop();
|
||||
}
|
||||
|
||||
private void KeyDrawLine(object sender, ExecutedRoutedEventArgs e) {
|
||||
private void KeyDrawLine(object sender, ExecutedRoutedEventArgs e)
|
||||
{
|
||||
if (StackPanelCanvasControls.Visibility == Visibility.Visible) BtnDrawLine_Click(lastMouseDownSender, null);
|
||||
}
|
||||
|
||||
private void KeyHide(object sender, ExecutedRoutedEventArgs e) {
|
||||
private void KeyHide(object sender, ExecutedRoutedEventArgs e)
|
||||
{
|
||||
SymbolIconEmoji_MouseUp(null, null);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,8 +1,13 @@
|
||||
namespace Ink_Canvas {
|
||||
public static class XamlGraphicsIconGeometries {
|
||||
namespace Ink_Canvas
|
||||
{
|
||||
public static class XamlGraphicsIconGeometries
|
||||
{
|
||||
public static string LinedCursorIcon =
|
||||
"F1 M24,24z M0,0z M5.72106,15.9716L3.71327,3.00395C3.6389,2.6693 3.65747,2.41831 3.76902,2.25099 3.88057,2.08366 4.0479,2 4.271,2 4.4941,2 4.71711,2.07437 4.94021,2.2231 6.72502,3.39438 9.28149,5.10481 12.6094,7.3544 15.677,9.45526 18.1125,11.1285 19.9159,12.3742 20.1204,12.5229 20.2505,12.6995 20.3062,12.904 20.362,13.1085 20.3249,13.2944 20.1947,13.4618 20.0832,13.6105 19.8973,13.6849 19.637,13.6849L13.3902,13.6849 17.6291,19.7365C17.722,19.8666 17.75,20.0153 17.7128,20.1827 17.6942,20.3314 17.6198,20.4522 17.4897,20.5452L15.5654,21.8838C15.4353,21.9768 15.2865,22.0139 15.1192,21.9953 14.9704,21.9582 14.8496,21.8745 14.7566,21.7444L10.2389,15.2745 7.58956,19.9038C7.45942,20.1269 7.30144,20.2756 7.11552,20.35 6.92961,20.4058 6.75292,20.3872 6.5856,20.2942 6.43686,20.2013 6.34392,20.0339 6.30673,19.7922L6.00007,17.8959C5.88852,17.0779,5.79543,16.4364,5.72106,15.9716z";
|
||||
|
||||
public static string SolidCursorIcon =
|
||||
"F1 M24,24z M0,0z M5.72106,15.9716L3.71327,3.00395C3.6389,2.6693 3.65747,2.41831 3.76902,2.25099 3.88057,2.08366 4.0479,2 4.271,2 4.4941,2 4.71711,2.07437 4.94021,2.2231 6.72502,3.39438 9.28149,5.10481 12.6094,7.3544 15.677,9.45526 18.1125,11.1285 19.9159,12.3742 20.1204,12.5229 20.2505,12.6995 20.3062,12.904 20.362,13.1085 20.3249,13.2944 20.1947,13.4618 20.0832,13.6105 19.8973,13.6849 19.637,13.6849L13.3902,13.6849 17.6291,19.7365C17.722,19.8666 17.75,20.0153 17.7128,20.1827 17.6942,20.3314 17.6198,20.4522 17.4897,20.5452L15.5654,21.8838C15.4353,21.9768 15.2865,22.0139 15.1192,21.9953 14.9704,21.9582 14.8496,21.8745 14.7566,21.7444L10.2389,15.2745 7.58956,19.9038C7.45942,20.1269 7.30144,20.2756 7.11552,20.35 6.92961,20.4058 6.75292,20.3872 6.5856,20.2942 6.43686,20.2013 6.34392,20.0339 6.30673,19.7922L6.00007,17.8959C5.88852,17.0779,5.79543,16.4364,5.72106,15.9716z";
|
||||
|
||||
public static string LinedPenIcon =
|
||||
"F1 M24,24z M0,0z M16.996,2.34419L21.6823,7.00397C21.8941,7.23343 22,7.49819 22,7.79825 22,8.09831 21.8941,8.35425 21.6823,8.56606L10.8271,19.4212 4.57877,13.1994 15.4339,2.34419C15.6457,2.11473 15.9017,2 16.2018,2 16.5195,2 16.7842,2.11473 16.996,2.34419z M9.63571,20.5862L9.50333,20.6391 2.6725,21.9894C2.47834,22.0247 2.31066,21.9718 2.16946,21.8306 2.02825,21.707 1.97529,21.5481 2.01059,21.354L3.38736,14.5232C3.38736,14.4879,3.40502,14.4349,3.44032,14.3643L9.63571,20.5862z";
|
||||
|
||||
@@ -35,5 +40,36 @@
|
||||
|
||||
public static string EnabledGestureIconBadgeCheck =
|
||||
"M22.74,18.2234C22.74,20.8888 20.5793,23.0494 17.914,23.0494 15.2487,23.0494 13.088,20.8888 13.088,18.2234 13.088,15.5581 15.2487,13.3975 17.914,13.3975 20.5793,13.3975 22.74,15.5581 22.74,18.2234z M21.1673,15.8009C21.4651,16.0889,21.473,16.5637,21.1851,16.8614L17.5425,20.6282C17.4012,20.7743 17.2066,20.8568 17.0034,20.8568 16.8001,20.8568 16.6055,20.7743 16.4642,20.6282L14.6429,18.7448C14.355,18.447 14.3629,17.9722 14.6607,17.6843 14.9585,17.3963 15.4333,17.4043 15.7212,17.7021L17.0034,19.0279 20.1068,15.8187C20.3947,15.5209,20.8695,15.513,21.1673,15.8009z";
|
||||
|
||||
// 老版浮动栏按钮图标
|
||||
public static string LegacyLinedCursorIcon =
|
||||
"F0 M24,24z M0,0z M3.85151,2.7073C3.52422,2.57095 3.147,2.64558 2.89629,2.89629 2.64558,3.147 2.57095,3.52422 2.7073,3.85151L9.7773,20.8215C9.91729,21.1575 10.2507,21.3718 10.6145,21.3595 10.9783,21.3473 11.2965,21.1111 11.4135,20.7664L13.4711,14.7085 18.8963,20.1337C19.238,20.4754 19.792,20.4754 20.1337,20.1337 20.4754,19.792 20.4754,19.238 20.1337,18.8963L14.7085,13.4711 20.7664,11.4135C21.1111,11.2965 21.3473,10.9783 21.3595,10.6145 21.3718,10.2507 21.1575,9.91729 20.8215,9.7773L3.85151,2.7073z M10.5017,18.0097L5.13984,5.13984 18.0097,10.5017 12.8136,12.2665C12.5561,12.3539,12.3539,12.5561,12.2665,12.8136L10.5017,18.0097z";
|
||||
|
||||
public static string LegacySolidCursorIcon =
|
||||
"F0 M24,24z M0,0z M2.89629,2.89629C3.147,2.64558,3.52422,2.57095,3.85151,2.7073L20.8215,9.7773C21.1575,9.91729 21.3718,10.2507 21.3595,10.6145 21.3473,10.9783 21.1111,11.2965 20.7664,11.4135L14.7085,13.4711 20.1337,18.8963C20.4754,19.238 20.4754,19.792 20.1337,20.1337 19.792,20.4754 19.238,20.4754 18.8963,20.1337L13.4711,14.7085 11.4135,20.7664C11.2965,21.1111 10.9783,21.3473 10.6145,21.3595 10.2507,21.3718 9.91729,21.1575 9.7773,20.8215L2.7073,3.85151C2.57095,3.52422,2.64558,3.147,2.89629,2.89629z";
|
||||
|
||||
public static string LegacyLinedPenIcon =
|
||||
"F0 M24,24z M0,0z M18.7033,4.39761C18.4948,4.31644 18.2714,4.27922 18.0473,4.28846 17.8233,4.29771 17.6038,4.3532 17.403,4.4512 17.2022,4.54919 17.0246,4.68744 16.8813,4.8568 16.8665,4.87422 16.8511,4.89102 16.8349,4.90716L15.7108,6.03131 17.9591,8.27962 19.0832,7.15546C19.1021,7.13662 19.1218,7.11869 19.1424,7.10176 19.3143,6.96037 19.4543,6.7853 19.5537,6.58793 19.6531,6.39058 19.7099,6.1751 19.7207,5.95519 19.7314,5.73528 19.6959,5.51545 19.6163,5.30962 19.5367,5.10378 19.4147,4.91625 19.2576,4.75914 19.1004,4.60201 18.9117,4.47877 18.7033,4.39761z M16.7944,9.44428L14.5461,7.19597 5.47079,16.2713 4.62767,19.3627 7.7191,18.5196 16.7944,9.44428z M13.9636,5.44913L4.15148,15.2613C4.05014,15.3626,3.977,15.4886,3.93929,15.6269L2.65942,20.3198C2.58166,20.6049 2.66264,20.9098 2.87161,21.1188 3.08059,21.3277 3.38551,21.4087 3.67063,21.331L8.36347,20.0511C8.50174,20.0134,8.62777,19.9402,8.72911,19.8389L20.2217,8.34636C20.5551,8.06468 20.8283,7.71873 21.0247,7.3289 21.2275,6.92628 21.3437,6.48586 21.3658,6.03572 21.3878,5.58559 21.3151,5.13594 21.1525,4.71552 20.99,4.29512 20.7411,3.91338 20.4222,3.59447 20.1033,3.27558 19.7214,3.0265 19.3009,2.86277 18.8804,2.69905 18.4304,2.62417 17.9794,2.64278 17.5285,2.66139 17.0862,2.77308 16.6807,2.97095 16.2862,3.16344 15.9348,3.43348 15.6478,3.76494L13.9636,5.44913z";
|
||||
|
||||
public static string LegacySolidPenIcon =
|
||||
"F1 M24,24z M0,0z M19.3332,2.85933C18.9193,2.69814 18.4762,2.62442 18.0322,2.64274 17.5882,2.66106 17.1527,2.77103 16.7535,2.96583 16.3643,3.15575 16.0177,3.42232 15.7349,3.74956L14.5672,4.91725 19.0731,9.4231 20.2373,8.25888C20.5666,7.98121 20.8364,7.63993 21.0302,7.25528 21.2298,6.85899 21.3442,6.42551 21.3659,5.98249 21.3876,5.53947 21.3161,5.09692 21.1561,4.68313 20.996,4.26934 20.7511,3.89359 20.4372,3.57966 20.1232,3.26574 19.7472,3.02052 19.3332,2.85933z M18.0085,10.4877L13.5026,5.98183 4.14128,15.3432C4.04864,15.4358,3.98179,15.551,3.94732,15.6774L2.65684,20.4091C2.58577,20.6698 2.65979,20.9485 2.8508,21.1395 3.04182,21.3305 3.32054,21.4045 3.58117,21.3335L8.3129,20.043C8.43929,20.0085,8.5545,19.9417,8.64713,19.849L18.0085,10.4877z";
|
||||
|
||||
public static string LegacyLinedEraserStrokeIcon =
|
||||
"F0 M25,24z M0,0z M7.32029,21.36L13.0098,21.36 13.0122,21.36 21.5471,21.36C21.989,21.36 22.3473,21.0017 22.3473,20.5598 22.3473,20.1179 21.989,19.7596 21.5471,19.7596L14.9429,19.7596 21.4352,13.2673C22.7372,12.0786,22.6872,10.1353,21.449,8.89707L16.1515,3.59952C14.9628,2.29751,13.0195,2.34754,11.7813,3.58572L2.68992,12.6771C1.3879,13.8657,1.43793,15.8091,2.67611,17.0473L6.75447,21.1256C6.90453,21.2757,7.10807,21.36,7.32029,21.36z M14.9771,4.68685C14.4571,4.10907,13.5664,4.06392,12.9129,4.71737L6.55503,11.0753 13.9595,18.4797 20.3174,12.1218C20.3273,12.1119 20.3375,12.1022 20.3479,12.0929 20.9257,11.5729 20.9708,10.6822 20.3174,10.0287L15.006,4.71737C14.9961,4.70745,14.9864,4.69727,14.9771,4.68685z M12.8278,19.6114L5.42338,12.2069 3.80776,13.8225C3.79784,13.8324 3.78766,13.8421 3.77724,13.8515 3.19947,14.3715 3.15431,15.2622 3.80776,15.9156L7.65174,19.7596 12.6796,19.7596 12.8278,19.6114z";
|
||||
|
||||
public static string LegacySolidEraserStrokeIcon =
|
||||
"F1 M24,24z M0,0z M11.6199,3.61372C12.8916,2.34202,14.8995,2.2837,16.1307,3.62964L21.3433,8.84225C22.615,10.1139,22.6733,12.1218,21.3274,13.353L15.1877,19.4927 5.46434,9.76928 11.6199,3.61372z M7.33167,21.36C7.08919,21.36 6.86831,21.2676 6.70232,21.116 6.69184,21.1064 6.68155,21.0966 6.67147,21.0865L2.65671,17.0718C1.385,15.8001,1.32668,13.7922,2.67262,12.561L4.14394,11.0897 12.5469,19.4927 21.3367,19.4927C21.8523,19.4927 22.2703,19.9107 22.2703,20.4263 22.2703,20.942 21.8523,21.36 21.3367,21.36L7.33167,21.36z";
|
||||
|
||||
public static string LegacyLinedEraserCircleIcon =
|
||||
"F0 M25,24z M0,0z M2.47995,17.1206L6.56736,21.208C6.57733,21.218 6.58749,21.2277 6.59783,21.237 6.66429,21.2971 6.7405,21.3466 6.82381,21.3829L6.83712,21.3885C6.84698,21.3926 6.85693,21.3965 6.86698,21.4003 6.86818,21.4007 6.86937,21.4011 6.87057,21.4016 6.94576,21.4289 7.02412,21.4451 7.10303,21.45L7.12183,21.451 7.13076,21.4513 7.13345,21.4514 7.15549,21.4517 17.0847,21.4517C17.5973,22.3438 18.5597,22.9445 19.6624,22.9445 21.3031,22.9445 22.6332,21.6144 22.6332,19.9737 22.6332,18.3329 21.3031,17.0028 19.6624,17.0028 18.0839,17.0028 16.793,18.2338 16.6972,19.7882L14.8669,19.7882 21.3224,13.3327C22.6404,12.1289,22.5884,10.1619,21.3367,8.91021L16.0278,3.60138C14.8241,2.28336,12.8571,2.33535,11.6053,3.58706L2.49426,12.6981C1.17625,13.9019,1.22824,15.8689,2.47995,17.1206z M14.8072,4.7316C14.2984,4.16633,13.4255,4.11939,12.7816,4.76332L6.43063,11.1143 13.8094,18.4931 20.1604,12.1421C20.1707,12.1318 20.1813,12.1218 20.1921,12.112 20.7574,11.6033 20.8043,10.7304 20.1604,10.0865L14.8373,4.76332C14.8269,4.75301,14.8169,4.74243,14.8072,4.7316z M3.65621,13.8887C3.6459,13.899 3.63532,13.9091 3.62448,13.9188 3.05922,14.4276 3.01228,15.3004 3.65621,15.9444L7.50001,19.7882 12.752,19.7882 5.25437,12.2906 3.65621,13.8887z";
|
||||
|
||||
public static string LegacySolidEraserCircleIcon =
|
||||
"F1 M24,24z M0,0z M15.0919,19.6686L21.4282,13.3322C22.7462,12.1285,22.6942,10.1616,21.4426,8.90993L16.134,3.60133C14.9303,2.28338,12.9633,2.33537,11.7117,3.58702L5.36097,9.93771 15.0919,19.6686z M6.67201,21.2053C6.82267,21.3569,7.03137,21.4508,7.26201,21.4508L17.1907,21.4508C17.7033,22.3429 18.6657,22.9437 19.7683,22.9437 21.409,22.9437 22.7391,21.6136 22.7391,19.9729 22.7391,18.3322 21.409,17.0022 19.7683,17.0022 18.19,17.0022 16.8991,18.2331 16.8033,19.7874L12.8583,19.7874 4.18476,11.1139 2.60098,12.6977C1.28303,13.9014,1.33502,15.8683,2.58667,17.12L6.67201,21.2053z";
|
||||
|
||||
public static string LegacyLinedLassoSelectIcon =
|
||||
"F0 M24,24z M0,0z M14.4715,12.7092L14.4715,18.7882 15.8291,16.7546C15.9688,16.5453,16.2038,16.4196,16.4554,16.4196L19.0106,16.4196 14.4715,12.7092z M14.6618,10.9193C14.4981,10.784 14.2733,10.6788 14.0025,10.6788 13.9951,10.6788 13.9877,10.6789 13.9803,10.6791 13.7083,10.6872 13.4502,10.8008 13.2607,10.9961 13.0712,11.1913 12.9653,11.4526 12.9653,11.7246L12.9653,20.3314C12.9653,20.3403 12.9655,20.3491 12.9658,20.358 12.9734,20.5733 13.0468,20.7811 13.176,20.9534 13.3053,21.1258 13.4842,21.2544 13.6888,21.3219 13.765,21.3471 13.8447,21.36 13.925,21.36L14.0025,21.36C14.1661,21.36 14.3276,21.3218 14.474,21.2486 14.6204,21.1754 14.7477,21.0692 14.8459,20.9382 14.8542,20.9272 14.8622,20.9159 14.8698,20.9045L16.8582,17.9258 20.3145,17.9258C20.5287,17.9281 20.7384,17.8641 20.9149,17.7424 21.0941,17.6187 21.2299,17.4417 21.3029,17.2365 21.3759,17.0313 21.3825,16.8084 21.3217,16.5993 21.262,16.3936 21.14,16.2117 20.9729,16.0782L14.6618,10.9193z M8.14548,20.0044C7.70454,19.6737 7.34665,19.2448 7.10016,18.7519 6.94658,18.4447 6.83887,18.1179 6.7795,17.7818 7.131,17.6605 7.45404,17.4604 7.72196,17.1924 7.74959,17.1648 7.7765,17.1366 7.80267,17.1078 8.5567,17.4118 9.3392,17.6365 10.1444,17.7694 10.5548,17.8372 10.9424,17.5594 11.0101,17.149 11.0779,16.7387 10.8001,16.3511 10.3897,16.2833 9.72172,16.1731 9.06686,15.9883 8.42926,15.7362 8.44084,15.6393 8.44672,15.5413 8.44672,15.4427 8.44672,14.7865 8.18602,14.1571 7.72196,13.693 7.25791,13.229 6.62852,12.9682 5.97224,12.9682 5.65536,12.9682 5.34474,13.029 5.05598,13.1441 4.47073,12.3026 4.15196,11.303 4.14328,10.2756 4.14532,7.03688 7.49758,4.1462 11.9971,4.1462 16.4941,4.1462 19.8451,7.03371 19.8508,10.2703 19.8388,10.7807 19.7549,11.2869 19.6016,11.7739 19.4767,12.1706 19.697,12.5934 20.0938,12.7183 20.4905,12.8432 20.9134,12.6228 21.0383,12.2261 21.2351,11.6008 21.3424,10.9507 21.3568,10.2952L21.357,10.2786C21.357,5.91009 16.9982,2.64 11.9971,2.64 6.9959,2.64 2.63705,5.91009 2.63705,10.2786L2.6371,10.2845C2.6479,11.6579 3.08647,12.993 3.89074,14.1047 3.63615,14.5007 3.49777,14.9646 3.49777,15.4427 3.49777,16.099 3.75847,16.7284 4.22252,17.1924 4.51465,17.4846 4.87229,17.6961 5.26092,17.8128 5.33333,18.3726 5.49917,18.9179 5.75297,19.4255 6.10404,20.1276 6.61375,20.7383 7.24176,21.2093 7.5745,21.4589 8.04654,21.3915 8.2961,21.0587 8.54566,20.726 8.47822,20.2539 8.14548,20.0044z M5.97224,14.4745C5.71544,14.4745 5.46916,14.5765 5.28757,14.7581 5.10598,14.9396 5.00397,15.1859 5.00397,15.4427 5.00397,15.6995 5.10598,15.9458 5.28757,16.1274 5.46916,16.309 5.71544,16.411 5.97224,16.411 6.22904,16.411 6.47533,16.309 6.65692,16.1274 6.8385,15.9458 6.94052,15.6995 6.94052,15.4427 6.94052,15.1859 6.8385,14.9396 6.65692,14.7581 6.47533,14.5765 6.22904,14.4745 5.97224,14.4745z";
|
||||
|
||||
public static string LegacySolidLassoSelectIcon =
|
||||
"F1 M24,24z M0,0z M14.6618,10.9193C14.4981,10.784 14.2733,10.6788 14.0025,10.6788 13.9951,10.6788 13.9877,10.6789 13.9803,10.6791 13.7083,10.6872 13.4502,10.8008 13.2607,10.9961 13.0712,11.1913 12.9653,11.4526 12.9653,11.7246L12.9653,20.3314C12.9653,20.3403 12.9655,20.3491 12.9658,20.358 12.9734,20.5733 13.0468,20.7811 13.176,20.9534 13.3053,21.1258 13.4842,21.2544 13.6888,21.3219 13.765,21.3471 13.8447,21.36 13.925,21.36L14.0025,21.36C14.1661,21.36 14.3276,21.3218 14.474,21.2486 14.6204,21.1754 14.7477,21.0692 14.8459,20.9382 14.8542,20.9272 14.8622,20.9159 14.8698,20.9045L16.8582,17.9258 20.3145,17.9258C20.5287,17.9281 20.7384,17.8641 20.9149,17.7424 21.0941,17.6187 21.2299,17.4417 21.3029,17.2365 21.3759,17.0313 21.3825,16.8084 21.3217,16.5993 21.262,16.3936 21.14,16.2117 20.9729,16.0782L14.6618,10.9193z M8.14548,20.0044C7.70454,19.6737 7.34665,19.2448 7.10016,18.7519 6.94658,18.4447 6.83888,18.1179 6.7795,17.7818 7.131,17.6605 7.45404,17.4604 7.72196,17.1924 7.74959,17.1648 7.77649,17.1366 7.80267,17.1078 8.5567,17.4118 9.3392,17.6365 10.1444,17.7694 10.5548,17.8372 10.9424,17.5594 11.0101,17.149 11.0779,16.7387 10.8001,16.3511 10.3897,16.2833 9.72172,16.1731 9.06686,15.9883 8.42926,15.7362 8.44084,15.6393 8.44672,15.5413 8.44672,15.4427 8.44672,14.7865 8.18602,14.1571 7.72196,13.693 7.25791,13.229 6.62852,12.9682 5.97224,12.9682 5.65536,12.9682 5.34474,13.029 5.05598,13.1441 4.47073,12.3026 4.15196,11.303 4.14328,10.2756 4.14532,7.03688 7.49758,4.1462 11.9971,4.1462 16.4941,4.1462 19.8451,7.03371 19.8508,10.2703 19.8388,10.7807 19.7549,11.2869 19.6016,11.7739 19.4767,12.1706 19.697,12.5934 20.0938,12.7183 20.4905,12.8432 20.9134,12.6228 21.0383,12.2261 21.2351,11.6008 21.3424,10.9507 21.3568,10.2952L21.357,10.2786C21.357,5.91009 16.9982,2.64 11.9971,2.64 6.9959,2.64 2.63705,5.91009 2.63705,10.2786L2.6371,10.2845C2.6479,11.6579 3.08647,12.993 3.89074,14.1047 3.63615,14.5007 3.49777,14.9646 3.49777,15.4427 3.49777,16.099 3.75847,16.7284 4.22252,17.1924 4.51465,17.4846 4.87229,17.6961 5.26092,17.8128 5.33333,18.3726 5.49917,18.9178 5.75297,19.4255 6.10404,20.1276 6.61375,20.7383 7.24176,21.2093 7.5745,21.4589 8.04654,21.3915 8.2961,21.0587 8.54566,20.726 8.47822,20.2539 8.14548,20.0044z";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,774 @@
|
||||
using Ink_Canvas.Helpers;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Drawing2D;
|
||||
using System.Drawing.Imaging;
|
||||
using System.IO;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Forms;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Threading;
|
||||
using Application = System.Windows.Application;
|
||||
using Color = System.Drawing.Color;
|
||||
using Cursors = System.Windows.Input.Cursors;
|
||||
using Image = System.Windows.Controls.Image;
|
||||
using PixelFormat = System.Drawing.Imaging.PixelFormat;
|
||||
using Point = System.Windows.Point;
|
||||
using Size = System.Drawing.Size;
|
||||
|
||||
namespace Ink_Canvas
|
||||
{
|
||||
// 截图结果结构体
|
||||
public struct ScreenshotResult
|
||||
{
|
||||
public Rectangle Area;
|
||||
public List<Point> Path;
|
||||
public Bitmap CameraImage;
|
||||
public BitmapSource CameraBitmapSource;
|
||||
|
||||
public ScreenshotResult(Rectangle area, List<Point> path = null, Bitmap cameraImage = null, BitmapSource cameraBitmapSource = null)
|
||||
{
|
||||
Area = area;
|
||||
Path = path;
|
||||
CameraImage = cameraImage;
|
||||
CameraBitmapSource = cameraBitmapSource;
|
||||
}
|
||||
}
|
||||
|
||||
public partial class MainWindow : Window
|
||||
{
|
||||
// 截图并插入到画布
|
||||
private async Task CaptureScreenshotAndInsert()
|
||||
{
|
||||
try
|
||||
{
|
||||
// 隐藏主窗口以避免截图包含窗口本身
|
||||
var originalVisibility = Visibility;
|
||||
Visibility = Visibility.Hidden;
|
||||
|
||||
// 等待窗口隐藏
|
||||
await Task.Delay(200);
|
||||
|
||||
// 启动区域选择截图
|
||||
var screenshotResult = await ShowScreenshotSelector();
|
||||
|
||||
// 恢复窗口显示
|
||||
Visibility = originalVisibility;
|
||||
|
||||
if (screenshotResult.HasValue)
|
||||
{
|
||||
// 检查是否是摄像头截图
|
||||
if (screenshotResult.Value.CameraBitmapSource != null)
|
||||
{
|
||||
// 摄像头截图(使用BitmapSource)
|
||||
await InsertBitmapSourceToCanvas(screenshotResult.Value.CameraBitmapSource);
|
||||
}
|
||||
else if (screenshotResult.Value.CameraImage != null)
|
||||
{
|
||||
// 摄像头截图(使用Bitmap)
|
||||
await InsertScreenshotToCanvas(screenshotResult.Value.CameraImage);
|
||||
}
|
||||
else if (screenshotResult.Value.Area.Width > 0 && screenshotResult.Value.Area.Height > 0)
|
||||
{
|
||||
// 屏幕截图
|
||||
using (var originalBitmap = CaptureScreenArea(screenshotResult.Value.Area))
|
||||
{
|
||||
if (originalBitmap != null)
|
||||
{
|
||||
Bitmap finalBitmap = originalBitmap;
|
||||
bool needDisposeFinalBitmap = false;
|
||||
|
||||
try
|
||||
{
|
||||
// 如果有路径信息,应用形状遮罩
|
||||
if (screenshotResult.Value.Path != null && screenshotResult.Value.Path.Count > 0)
|
||||
{
|
||||
finalBitmap = ApplyShapeMask(originalBitmap, screenshotResult.Value.Path, screenshotResult.Value.Area);
|
||||
needDisposeFinalBitmap = true; // 标记需要释放新创建的位图
|
||||
}
|
||||
|
||||
// 将截图转换为WPF Image并插入到画布
|
||||
await InsertScreenshotToCanvas(finalBitmap);
|
||||
}
|
||||
finally
|
||||
{
|
||||
// 如果创建了新的位图,需要释放它
|
||||
if (needDisposeFinalBitmap && finalBitmap != originalBitmap)
|
||||
{
|
||||
finalBitmap.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ShowNotification("截图已取消");
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
ShowNotification($"截图失败: {ex.Message}");
|
||||
Visibility = Visibility.Visible;
|
||||
}
|
||||
}
|
||||
|
||||
// 直接全屏截图并插入到画布
|
||||
private async Task CaptureFullScreenAndInsert()
|
||||
{
|
||||
try
|
||||
{
|
||||
// 隐藏主窗口以避免截图包含窗口本身
|
||||
var originalVisibility = Visibility;
|
||||
Visibility = Visibility.Hidden;
|
||||
|
||||
// 等待窗口隐藏
|
||||
await Task.Delay(200);
|
||||
|
||||
// 获取虚拟屏幕边界
|
||||
var virtualScreen = SystemInformation.VirtualScreen;
|
||||
var fullScreenArea = new Rectangle(virtualScreen.X, virtualScreen.Y, virtualScreen.Width, virtualScreen.Height);
|
||||
|
||||
// 截取全屏
|
||||
using (var fullScreenBitmap = CaptureScreenArea(fullScreenArea))
|
||||
{
|
||||
if (fullScreenBitmap != null)
|
||||
{
|
||||
// 将截图转换为WPF Image并插入到画布
|
||||
await InsertScreenshotToCanvas(fullScreenBitmap);
|
||||
}
|
||||
else
|
||||
{
|
||||
ShowNotification("全屏截图失败");
|
||||
}
|
||||
}
|
||||
|
||||
// 恢复窗口显示
|
||||
Visibility = originalVisibility;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
ShowNotification($"全屏截图失败: {ex.Message}");
|
||||
Visibility = Visibility.Visible;
|
||||
}
|
||||
}
|
||||
|
||||
// 显示截图区域选择器
|
||||
private async Task<ScreenshotResult?> ShowScreenshotSelector()
|
||||
{
|
||||
ScreenshotResult? result = null;
|
||||
|
||||
try
|
||||
{
|
||||
await Application.Current.Dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
var selectorWindow = new ScreenshotSelectorWindow();
|
||||
if (selectorWindow.ShowDialog() == true)
|
||||
{
|
||||
// 检查是否是摄像头截图
|
||||
if (selectorWindow.CameraBitmapSource != null)
|
||||
{
|
||||
result = new ScreenshotResult(
|
||||
Rectangle.Empty, // 摄像头截图不需要区域
|
||||
null, // 摄像头截图不需要路径
|
||||
null, // 不再使用Bitmap
|
||||
selectorWindow.CameraBitmapSource // 摄像头BitmapSource
|
||||
);
|
||||
}
|
||||
else if (selectorWindow.CameraImage != null)
|
||||
{
|
||||
result = new ScreenshotResult(
|
||||
Rectangle.Empty, // 摄像头截图不需要区域
|
||||
null, // 摄像头截图不需要路径
|
||||
selectorWindow.CameraImage // 摄像头图像
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
result = new ScreenshotResult(
|
||||
selectorWindow.SelectedArea.Value,
|
||||
selectorWindow.SelectedPath
|
||||
);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"显示截图选择器失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// 截取指定屏幕区域
|
||||
private Bitmap CaptureScreenArea(Rectangle area)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 确保区域在有效范围内
|
||||
var virtualScreen = SystemInformation.VirtualScreen;
|
||||
|
||||
// 调整区域边界,确保不超出屏幕范围
|
||||
int x = Math.Max(area.X, virtualScreen.X);
|
||||
int y = Math.Max(area.Y, virtualScreen.Y);
|
||||
int right = Math.Min(area.Right, virtualScreen.Right);
|
||||
int bottom = Math.Min(area.Bottom, virtualScreen.Bottom);
|
||||
|
||||
int width = Math.Max(1, right - x);
|
||||
int height = Math.Max(1, bottom - y);
|
||||
|
||||
// 创建支持透明度的位图
|
||||
var bitmap = new Bitmap(width, height, PixelFormat.Format32bppArgb);
|
||||
using (var graphics = Graphics.FromImage(bitmap))
|
||||
{
|
||||
// 设置高质量渲染
|
||||
graphics.CompositingQuality = CompositingQuality.HighQuality;
|
||||
graphics.InterpolationMode = InterpolationMode.HighQualityBicubic;
|
||||
graphics.SmoothingMode = SmoothingMode.HighQuality;
|
||||
graphics.CompositingMode = CompositingMode.SourceOver;
|
||||
|
||||
// 截取屏幕区域
|
||||
graphics.CopyFromScreen(x, y, 0, 0, new Size(width, height), CopyPixelOperation.SourceCopy);
|
||||
}
|
||||
|
||||
return bitmap;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"截取屏幕区域失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
// 将截图插入到画布
|
||||
private async Task InsertScreenshotToCanvas(Bitmap bitmap)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 验证位图有效性
|
||||
if (bitmap == null || bitmap.Width <= 0 || bitmap.Height <= 0)
|
||||
{
|
||||
ShowNotification("无效的截图");
|
||||
return;
|
||||
}
|
||||
|
||||
// 将Bitmap转换为WPF BitmapSource
|
||||
var bitmapSource = ConvertBitmapToBitmapSource(bitmap);
|
||||
|
||||
if (bitmapSource == null)
|
||||
{
|
||||
ShowNotification("转换截图失败");
|
||||
return;
|
||||
}
|
||||
|
||||
// 创建WPF Image控件
|
||||
var image = new Image
|
||||
{
|
||||
Source = bitmapSource,
|
||||
Stretch = Stretch.Uniform
|
||||
};
|
||||
RenderOptions.SetBitmapScalingMode(image, BitmapScalingMode.HighQuality);
|
||||
|
||||
// 生成唯一名称
|
||||
string timestamp = "screenshot_" + DateTime.Now.ToString("yyyyMMdd_HH_mm_ss_fff");
|
||||
image.Name = timestamp;
|
||||
|
||||
// 初始化TransformGroup
|
||||
InitializeScreenshotTransform(image);
|
||||
|
||||
// 设置截图属性,避免被InkCanvas选择系统处理
|
||||
image.IsHitTestVisible = true;
|
||||
image.Focusable = false;
|
||||
|
||||
// 初始化InkCanvas选择设置
|
||||
InitializeInkCanvasSelectionSettings();
|
||||
|
||||
// 等待图片加载完成后再进行居中处理
|
||||
image.Loaded += (sender, e) =>
|
||||
{
|
||||
// 确保在UI线程中执行
|
||||
Dispatcher.BeginInvoke(new Action(() =>
|
||||
{
|
||||
CenterAndScaleScreenshot(image);
|
||||
// 绑定事件处理器
|
||||
BindScreenshotEvents(image);
|
||||
}), DispatcherPriority.Loaded);
|
||||
};
|
||||
|
||||
// 添加到画布
|
||||
inkCanvas.Children.Add(image);
|
||||
|
||||
// 提交历史记录
|
||||
timeMachine.CommitElementInsertHistory(image);
|
||||
|
||||
// 插入图片后切换到选择模式并刷新浮动栏高光显示
|
||||
SetCurrentToolMode(InkCanvasEditingMode.Select);
|
||||
UpdateCurrentToolMode("select");
|
||||
HideSubPanels("select");
|
||||
|
||||
ShowNotification("截图已插入到画布");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
ShowNotification($"插入截图失败: {ex.Message}");
|
||||
LogHelper.WriteLogToFile($"插入截图失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
finally
|
||||
{
|
||||
bitmap?.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
// 将BitmapSource插入到画布(用于摄像头截图)
|
||||
private async Task InsertBitmapSourceToCanvas(BitmapSource bitmapSource)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 创建WPF Image控件
|
||||
var image = new Image
|
||||
{
|
||||
Source = bitmapSource,
|
||||
Stretch = Stretch.Uniform
|
||||
};
|
||||
RenderOptions.SetBitmapScalingMode(image, BitmapScalingMode.HighQuality);
|
||||
|
||||
// 生成唯一名称
|
||||
string timestamp = "camera_" + DateTime.Now.ToString("yyyyMMdd_HH_mm_ss_fff");
|
||||
image.Name = timestamp;
|
||||
|
||||
// 初始化TransformGroup
|
||||
InitializeScreenshotTransform(image);
|
||||
|
||||
// 设置截图属性,避免被InkCanvas选择系统处理
|
||||
image.IsHitTestVisible = true;
|
||||
image.Focusable = false;
|
||||
|
||||
// 初始化InkCanvas选择设置
|
||||
InitializeInkCanvasSelectionSettings();
|
||||
|
||||
// 等待图片加载完成后再进行居中处理
|
||||
image.Loaded += (sender, e) =>
|
||||
{
|
||||
// 确保在UI线程中执行
|
||||
Dispatcher.BeginInvoke(new Action(() =>
|
||||
{
|
||||
CenterAndScaleScreenshot(image);
|
||||
// 绑定事件处理器
|
||||
BindScreenshotEvents(image);
|
||||
}), DispatcherPriority.Loaded);
|
||||
};
|
||||
|
||||
// 添加到画布
|
||||
inkCanvas.Children.Add(image);
|
||||
|
||||
// 提交历史记录
|
||||
timeMachine.CommitElementInsertHistory(image);
|
||||
|
||||
// 插入图片后切换到选择模式并刷新浮动栏高光显示
|
||||
SetCurrentToolMode(InkCanvasEditingMode.Select);
|
||||
UpdateCurrentToolMode("select");
|
||||
HideSubPanels("select");
|
||||
|
||||
ShowNotification("摄像头截图已插入到画布");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
ShowNotification($"插入摄像头截图失败: {ex.Message}");
|
||||
LogHelper.WriteLogToFile($"插入摄像头截图失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
// 初始化截图的TransformGroup
|
||||
private void InitializeScreenshotTransform(Image image)
|
||||
{
|
||||
var transformGroup = new TransformGroup();
|
||||
transformGroup.Children.Add(new ScaleTransform(1, 1));
|
||||
transformGroup.Children.Add(new TranslateTransform(0, 0));
|
||||
transformGroup.Children.Add(new RotateTransform(0));
|
||||
image.RenderTransform = transformGroup;
|
||||
}
|
||||
|
||||
// 绑定截图事件处理器
|
||||
private void BindScreenshotEvents(Image image)
|
||||
{
|
||||
// 鼠标事件
|
||||
image.MouseLeftButtonDown += Element_MouseLeftButtonDown;
|
||||
image.MouseLeftButtonUp += Element_MouseLeftButtonUp;
|
||||
image.MouseMove += Element_MouseMove;
|
||||
image.MouseWheel += Element_MouseWheel;
|
||||
|
||||
// 触摸事件
|
||||
image.TouchDown += Element_TouchDown;
|
||||
image.TouchUp += Element_TouchUp;
|
||||
image.IsManipulationEnabled = true;
|
||||
image.ManipulationDelta += Element_ManipulationDelta;
|
||||
image.ManipulationCompleted += Element_ManipulationCompleted;
|
||||
|
||||
// 设置光标
|
||||
image.Cursor = Cursors.Hand;
|
||||
|
||||
// 禁用InkCanvas对截图的选择处理
|
||||
image.IsHitTestVisible = true;
|
||||
image.Focusable = false;
|
||||
}
|
||||
|
||||
// 专门为截图优化的居中缩放方法
|
||||
private void CenterAndScaleScreenshot(Image image)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 确保图片已加载
|
||||
if (image.Source == null || image.ActualWidth == 0 || image.ActualHeight == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// 获取画布的实际尺寸
|
||||
double canvasWidth = inkCanvas.ActualWidth;
|
||||
double canvasHeight = inkCanvas.ActualHeight;
|
||||
|
||||
// 如果画布尺寸为0,使用窗口尺寸作为备选
|
||||
if (canvasWidth <= 0 || canvasHeight <= 0)
|
||||
{
|
||||
canvasWidth = ActualWidth;
|
||||
canvasHeight = ActualHeight;
|
||||
}
|
||||
|
||||
// 如果仍然为0,使用屏幕尺寸
|
||||
if (canvasWidth <= 0 || canvasHeight <= 0)
|
||||
{
|
||||
canvasWidth = SystemParameters.PrimaryScreenWidth;
|
||||
canvasHeight = SystemParameters.PrimaryScreenHeight;
|
||||
}
|
||||
|
||||
// 计算最大允许尺寸(画布的80%)
|
||||
double maxWidth = canvasWidth * 0.8;
|
||||
double maxHeight = canvasHeight * 0.8;
|
||||
|
||||
// 获取图片的原始尺寸
|
||||
double originalWidth = image.Source.Width;
|
||||
double originalHeight = image.Source.Height;
|
||||
|
||||
// 计算缩放比例
|
||||
double scaleX = maxWidth / originalWidth;
|
||||
double scaleY = maxHeight / originalHeight;
|
||||
double scale = Math.Min(scaleX, scaleY);
|
||||
|
||||
// 如果图片本身比最大尺寸小,不进行缩放
|
||||
if (scale > 1.0)
|
||||
{
|
||||
scale = 1.0;
|
||||
}
|
||||
|
||||
// 计算新的尺寸
|
||||
double newWidth = originalWidth * scale;
|
||||
double newHeight = originalHeight * scale;
|
||||
|
||||
// 设置图片尺寸
|
||||
image.Width = newWidth;
|
||||
image.Height = newHeight;
|
||||
|
||||
// 计算居中位置
|
||||
double centerX = (canvasWidth - newWidth) / 2;
|
||||
double centerY = (canvasHeight - newHeight) / 2;
|
||||
|
||||
// 确保位置不为负数
|
||||
centerX = Math.Max(0, centerX);
|
||||
centerY = Math.Max(0, centerY);
|
||||
|
||||
// 设置位置
|
||||
InkCanvas.SetLeft(image, centerX);
|
||||
InkCanvas.SetTop(image, centerY);
|
||||
|
||||
// 这样可以保持滚轮缩放和拖动功能
|
||||
if (image.RenderTransform == null || image.RenderTransform == Transform.Identity)
|
||||
{
|
||||
// 只有在没有TransformGroup时才创建
|
||||
InitializeScreenshotTransform(image);
|
||||
}
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"截图居中失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
// 如果居中失败,使用默认的居中方法作为备选
|
||||
CenterAndScaleElement(image);
|
||||
}
|
||||
}
|
||||
|
||||
// 应用形状遮罩到截图
|
||||
private Bitmap ApplyShapeMask(Bitmap bitmap, List<Point> path, Rectangle area)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 验证路径参数
|
||||
if (path == null || path.Count < 3)
|
||||
{
|
||||
LogHelper.WriteLogToFile("路径点数不足,无法应用形状遮罩", LogHelper.LogType.Warning);
|
||||
return bitmap;
|
||||
}
|
||||
|
||||
// 获取DPI缩放比例
|
||||
var dpiScale = GetDpiScale();
|
||||
var virtualScreen = SystemInformation.VirtualScreen;
|
||||
|
||||
// 创建结果位图,确保支持透明度
|
||||
var resultBitmap = new Bitmap(bitmap.Width, bitmap.Height, PixelFormat.Format32bppArgb);
|
||||
|
||||
// 首先将整个位图设置为透明
|
||||
using (var resultGraphics = Graphics.FromImage(resultBitmap))
|
||||
{
|
||||
// 清除位图,设置为完全透明
|
||||
resultGraphics.Clear(Color.Transparent);
|
||||
|
||||
// 设置高质量渲染
|
||||
resultGraphics.SmoothingMode = SmoothingMode.AntiAlias;
|
||||
resultGraphics.CompositingQuality = CompositingQuality.HighQuality;
|
||||
resultGraphics.CompositingMode = CompositingMode.SourceOver;
|
||||
|
||||
// 创建路径
|
||||
using (var pathGraphics = new GraphicsPath())
|
||||
{
|
||||
// 转换WPF坐标到GDI+坐标,考虑DPI缩放和屏幕偏移
|
||||
var points = new PointF[path.Count];
|
||||
for (int i = 0; i < path.Count; i++)
|
||||
{
|
||||
// 将WPF坐标转换为实际屏幕坐标,然后相对于截图区域计算偏移
|
||||
double screenX = (path[i].X * dpiScale) + virtualScreen.Left;
|
||||
double screenY = (path[i].Y * dpiScale) + virtualScreen.Top;
|
||||
|
||||
// 计算相对于截图区域的坐标
|
||||
float relativeX = (float)(screenX - area.X);
|
||||
float relativeY = (float)(screenY - area.Y);
|
||||
|
||||
// 确保坐标在有效范围内
|
||||
relativeX = Math.Max(0, Math.Min(relativeX, bitmap.Width - 1));
|
||||
relativeY = Math.Max(0, Math.Min(relativeY, bitmap.Height - 1));
|
||||
|
||||
points[i] = new PointF(relativeX, relativeY);
|
||||
}
|
||||
|
||||
// 添加路径 - 使用FillMode.Winding确保路径正确填充
|
||||
pathGraphics.FillMode = FillMode.Winding;
|
||||
pathGraphics.AddPolygon(points);
|
||||
|
||||
// 验证路径是否有效
|
||||
if (!pathGraphics.IsVisible(0, 0) && pathGraphics.GetBounds().Width > 0 && pathGraphics.GetBounds().Height > 0)
|
||||
{
|
||||
// 设置裁剪区域为路径内部
|
||||
resultGraphics.SetClip(pathGraphics);
|
||||
|
||||
// 在裁剪区域内绘制原始图像
|
||||
resultGraphics.DrawImage(bitmap, 0, 0);
|
||||
|
||||
// 重置裁剪区域,确保后续操作不受影响
|
||||
resultGraphics.ResetClip();
|
||||
}
|
||||
else
|
||||
{
|
||||
LogHelper.WriteLogToFile("生成的路径无效,返回透明图像", LogHelper.LogType.Warning);
|
||||
// 如果路径无效,返回透明图像
|
||||
return resultBitmap;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return resultBitmap;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"应用形状遮罩失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
return bitmap;
|
||||
}
|
||||
}
|
||||
|
||||
// 将System.Drawing.Bitmap转换为WPF BitmapSource
|
||||
private BitmapSource ConvertBitmapToBitmapSource(Bitmap bitmap)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 验证位图有效性
|
||||
if (bitmap == null)
|
||||
return null;
|
||||
|
||||
// 验证位图尺寸
|
||||
if (bitmap.Width <= 0 || bitmap.Height <= 0)
|
||||
return null;
|
||||
|
||||
// 使用更安全的方法转换位图
|
||||
var bitmapData = bitmap.LockBits(
|
||||
new Rectangle(0, 0, bitmap.Width, bitmap.Height),
|
||||
ImageLockMode.ReadOnly,
|
||||
bitmap.PixelFormat);
|
||||
|
||||
try
|
||||
{
|
||||
// 根据像素格式选择合适的WPF像素格式
|
||||
System.Windows.Media.PixelFormat wpfPixelFormat;
|
||||
switch (bitmap.PixelFormat)
|
||||
{
|
||||
case PixelFormat.Format24bppRgb:
|
||||
wpfPixelFormat = PixelFormats.Bgr24;
|
||||
break;
|
||||
case PixelFormat.Format32bppArgb:
|
||||
wpfPixelFormat = PixelFormats.Bgra32;
|
||||
break;
|
||||
case PixelFormat.Format32bppRgb:
|
||||
wpfPixelFormat = PixelFormats.Bgr32;
|
||||
break;
|
||||
default:
|
||||
wpfPixelFormat = PixelFormats.Bgr24;
|
||||
break;
|
||||
}
|
||||
|
||||
var bitmapSource = BitmapSource.Create(
|
||||
bitmapData.Width,
|
||||
bitmapData.Height,
|
||||
bitmap.HorizontalResolution,
|
||||
bitmap.VerticalResolution,
|
||||
wpfPixelFormat,
|
||||
null,
|
||||
bitmapData.Scan0,
|
||||
bitmapData.Stride * bitmapData.Height,
|
||||
bitmapData.Stride);
|
||||
|
||||
bitmapSource.Freeze();
|
||||
return bitmapSource;
|
||||
}
|
||||
finally
|
||||
{
|
||||
bitmap.UnlockBits(bitmapData);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"转换位图失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
|
||||
// 尝试使用备用方法:内存流转换
|
||||
try
|
||||
{
|
||||
return ConvertBitmapToBitmapSourceFallback(bitmap);
|
||||
}
|
||||
catch (Exception fallbackEx)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"备用转换方法也失败: {fallbackEx.Message}", LogHelper.LogType.Error);
|
||||
|
||||
// 最后尝试:使用最简单的转换方法
|
||||
try
|
||||
{
|
||||
return ConvertBitmapToBitmapSourceSimple(bitmap);
|
||||
}
|
||||
catch (Exception simpleEx)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"简单转换方法也失败: {simpleEx.Message}", LogHelper.LogType.Error);
|
||||
throw;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 备用的位图转换方法(使用内存流)
|
||||
private BitmapSource ConvertBitmapToBitmapSourceFallback(Bitmap bitmap)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 验证位图有效性
|
||||
if (bitmap == null || bitmap.Width <= 0 || bitmap.Height <= 0)
|
||||
return null;
|
||||
|
||||
// 创建一个新的位图,确保格式正确
|
||||
using (var convertedBitmap = new Bitmap(bitmap.Width, bitmap.Height, PixelFormat.Format24bppRgb))
|
||||
{
|
||||
using (var graphics = Graphics.FromImage(convertedBitmap))
|
||||
{
|
||||
graphics.DrawImage(bitmap, 0, 0);
|
||||
}
|
||||
|
||||
using (var memory = new MemoryStream())
|
||||
{
|
||||
convertedBitmap.Save(memory, ImageFormat.Png);
|
||||
memory.Position = 0;
|
||||
|
||||
var bitmapImage = new BitmapImage();
|
||||
bitmapImage.BeginInit();
|
||||
bitmapImage.CacheOption = BitmapCacheOption.OnLoad;
|
||||
bitmapImage.StreamSource = memory;
|
||||
bitmapImage.EndInit();
|
||||
bitmapImage.Freeze();
|
||||
|
||||
return bitmapImage;
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"备用转换方法失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
// 最简单的位图转换方法
|
||||
private BitmapSource ConvertBitmapToBitmapSourceSimple(Bitmap bitmap)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (bitmap == null)
|
||||
return null;
|
||||
|
||||
// 使用最基础的方法:直接保存为PNG然后加载
|
||||
var tempFile = Path.GetTempFileName() + ".png";
|
||||
|
||||
try
|
||||
{
|
||||
bitmap.Save(tempFile, ImageFormat.Png);
|
||||
|
||||
var bitmapImage = new BitmapImage();
|
||||
bitmapImage.BeginInit();
|
||||
bitmapImage.UriSource = new Uri(tempFile);
|
||||
bitmapImage.CacheOption = BitmapCacheOption.OnLoad;
|
||||
bitmapImage.EndInit();
|
||||
bitmapImage.Freeze();
|
||||
|
||||
return bitmapImage;
|
||||
}
|
||||
finally
|
||||
{
|
||||
// 清理临时文件
|
||||
try
|
||||
{
|
||||
if (File.Exists(tempFile))
|
||||
{
|
||||
File.Delete(tempFile);
|
||||
}
|
||||
}
|
||||
catch (Exception deleteEx)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"删除临时文件失败: {deleteEx.Message}", LogHelper.LogType.Warning);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"简单转换方法失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
// 获取DPI缩放比例
|
||||
private double GetDpiScale()
|
||||
{
|
||||
var source = PresentationSource.FromVisual(this);
|
||||
if (source?.CompositionTarget != null)
|
||||
{
|
||||
return source.CompositionTarget.TransformToDevice.M11;
|
||||
}
|
||||
return 1.0; // 默认DPI
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,30 +1,37 @@
|
||||
using System;
|
||||
using Ink_Canvas.Helpers;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Windows;
|
||||
using Ink_Canvas.Helpers;
|
||||
|
||||
namespace Ink_Canvas {
|
||||
public partial class MainWindow : Window {
|
||||
namespace Ink_Canvas
|
||||
{
|
||||
public partial class MainWindow : Window
|
||||
{
|
||||
private int lastNotificationShowTime;
|
||||
private int notificationShowTime = 2500;
|
||||
|
||||
public static void ShowNewMessage(string notice, bool isShowImmediately = true) {
|
||||
public static void ShowNewMessage(string notice, bool isShowImmediately = true)
|
||||
{
|
||||
(Application.Current?.Windows.Cast<Window>().FirstOrDefault(window => window is MainWindow) as MainWindow)
|
||||
?.ShowNotification(notice, isShowImmediately);
|
||||
}
|
||||
|
||||
public void ShowNotification(string notice, bool isShowImmediately = true) {
|
||||
try {
|
||||
public void ShowNotification(string notice, bool isShowImmediately = true)
|
||||
{
|
||||
try
|
||||
{
|
||||
lastNotificationShowTime = Environment.TickCount;
|
||||
|
||||
TextBlockNotice.Text = notice;
|
||||
AnimationsHelper.ShowWithSlideFromBottomAndFade(GridNotifications);
|
||||
|
||||
new Thread(() => {
|
||||
new Thread(() =>
|
||||
{
|
||||
Thread.Sleep(notificationShowTime + 300);
|
||||
if (Environment.TickCount - lastNotificationShowTime >= notificationShowTime)
|
||||
Application.Current.Dispatcher.Invoke(() => {
|
||||
Application.Current.Dispatcher.Invoke(() =>
|
||||
{
|
||||
AnimationsHelper.HideWithSlideAndFade(GridNotifications);
|
||||
});
|
||||
}).Start();
|
||||
|
||||
+1102
-201
File diff suppressed because it is too large
Load Diff
@@ -1,10 +1,10 @@
|
||||
using System.Collections.ObjectModel;
|
||||
using Ink_Canvas.Helpers;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Linq;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Ink;
|
||||
using System.Windows.Input;
|
||||
using Ink_Canvas.Helpers;
|
||||
|
||||
namespace Ink_Canvas
|
||||
{
|
||||
@@ -23,7 +23,8 @@ namespace Ink_Canvas
|
||||
/// </summary>
|
||||
private void RefreshBlackBoardSidePageListView()
|
||||
{
|
||||
if (blackBoardSidePageListViewObservableCollection.Count == WhiteboardTotalCount) {
|
||||
if (blackBoardSidePageListViewObservableCollection.Count == WhiteboardTotalCount)
|
||||
{
|
||||
foreach (int index in Enumerable.Range(1, WhiteboardTotalCount))
|
||||
{
|
||||
var st = ApplyHistoriesToNewStrokeCollection(TimeMachineHistories[index]);
|
||||
@@ -33,13 +34,16 @@ namespace Ink_Canvas
|
||||
Index = index,
|
||||
Strokes = st,
|
||||
};
|
||||
blackBoardSidePageListViewObservableCollection[index-1] = pitem;
|
||||
blackBoardSidePageListViewObservableCollection[index - 1] = pitem;
|
||||
}
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
blackBoardSidePageListViewObservableCollection.Clear();
|
||||
foreach (int index in Enumerable.Range(1, WhiteboardTotalCount)) {
|
||||
foreach (int index in Enumerable.Range(1, WhiteboardTotalCount))
|
||||
{
|
||||
var st = ApplyHistoriesToNewStrokeCollection(TimeMachineHistories[index]);
|
||||
st.Clip(new Rect(0,0, (int)inkCanvas.ActualWidth, (int)inkCanvas.ActualHeight));
|
||||
st.Clip(new Rect(0, 0, (int)inkCanvas.ActualWidth, (int)inkCanvas.ActualHeight));
|
||||
var pitem = new PageListViewItem
|
||||
{
|
||||
Index = index,
|
||||
@@ -58,20 +62,32 @@ namespace Ink_Canvas
|
||||
};
|
||||
blackBoardSidePageListViewObservableCollection[CurrentWhiteboardIndex - 1] = _pitem;
|
||||
|
||||
BlackBoardLeftSidePageListView.SelectedIndex = CurrentWhiteboardIndex -1;
|
||||
BlackBoardRightSidePageListView.SelectedIndex = CurrentWhiteboardIndex -1;
|
||||
BlackBoardLeftSidePageListView.SelectedIndex = CurrentWhiteboardIndex - 1;
|
||||
BlackBoardRightSidePageListView.SelectedIndex = CurrentWhiteboardIndex - 1;
|
||||
}
|
||||
|
||||
public static void ScrollViewToVerticalTop(FrameworkElement element, ScrollViewer scrollViewer)
|
||||
{
|
||||
if (element == null || scrollViewer == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var scrollViewerOffset = scrollViewer.VerticalOffset;
|
||||
var point = new Point(0, scrollViewerOffset);
|
||||
var tarPos = element.TransformToVisual(scrollViewer).Transform(point);
|
||||
var transform = element.TransformToVisual(scrollViewer);
|
||||
if (transform == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var tarPos = transform.Transform(point);
|
||||
scrollViewer.ScrollToVerticalOffset(tarPos.Y);
|
||||
}
|
||||
|
||||
|
||||
private void BlackBoardLeftSidePageListView_OnMouseUp(object sender, MouseButtonEventArgs e) {
|
||||
private void BlackBoardLeftSidePageListView_OnMouseUp(object sender, MouseButtonEventArgs e)
|
||||
{
|
||||
AnimationsHelper.HideWithSlideAndFade(BoardBorderLeftPageListView);
|
||||
AnimationsHelper.HideWithSlideAndFade(BoardBorderRightPageListView);
|
||||
var item = BlackBoardLeftSidePageListView.SelectedItem;
|
||||
@@ -81,8 +97,16 @@ namespace Ink_Canvas
|
||||
// 只有当选择的页面与当前页面不同时才进行切换
|
||||
if (index + 1 != CurrentWhiteboardIndex)
|
||||
{
|
||||
// 取消任何UI元素的选择(只在真正切换页面时)
|
||||
DeselectUIElement();
|
||||
// 隐藏图片选择工具栏
|
||||
if (currentSelectedElement != null)
|
||||
{
|
||||
// 保存当前编辑模式
|
||||
var previousEditingMode = inkCanvas.EditingMode;
|
||||
UnselectElement(currentSelectedElement);
|
||||
// 恢复编辑模式
|
||||
inkCanvas.EditingMode = previousEditingMode;
|
||||
currentSelectedElement = null;
|
||||
}
|
||||
|
||||
SaveStrokes();
|
||||
ClearStrokes(true);
|
||||
@@ -106,8 +130,16 @@ namespace Ink_Canvas
|
||||
// 只有当选择的页面与当前页面不同时才进行切换
|
||||
if (index + 1 != CurrentWhiteboardIndex)
|
||||
{
|
||||
// 取消任何UI元素的选择(只在真正切换页面时)
|
||||
DeselectUIElement();
|
||||
// 隐藏图片选择工具栏
|
||||
if (currentSelectedElement != null)
|
||||
{
|
||||
// 保存当前编辑模式
|
||||
var previousEditingMode = inkCanvas.EditingMode;
|
||||
UnselectElement(currentSelectedElement);
|
||||
// 恢复编辑模式
|
||||
inkCanvas.EditingMode = previousEditingMode;
|
||||
currentSelectedElement = null;
|
||||
}
|
||||
|
||||
SaveStrokes();
|
||||
ClearStrokes(true);
|
||||
|
||||
@@ -1,18 +1,27 @@
|
||||
using Ink_Canvas.Helpers;
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Imaging;
|
||||
using System.IO;
|
||||
using System.IO.Compression;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Forms;
|
||||
using System.Windows.Ink;
|
||||
using System.Windows.Input;
|
||||
using File = System.IO.File;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using Color = System.Drawing.Color;
|
||||
using File = System.IO.File;
|
||||
using Image = System.Windows.Controls.Image;
|
||||
using OpenFileDialog = Microsoft.Win32.OpenFileDialog;
|
||||
using System.Collections.Generic;
|
||||
using System.Windows.Controls;
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace Ink_Canvas {
|
||||
namespace Ink_Canvas
|
||||
{
|
||||
// 1. 定义元素信息结构
|
||||
public class CanvasElementInfo
|
||||
{
|
||||
@@ -24,8 +33,10 @@ namespace Ink_Canvas {
|
||||
public double Height { get; set; }
|
||||
public string Stretch { get; set; } = "Fill"; // 默认为Fill
|
||||
}
|
||||
public partial class MainWindow : Window {
|
||||
private void SymbolIconSaveStrokes_MouseUp(object sender, MouseButtonEventArgs e) {
|
||||
public partial class MainWindow : Window
|
||||
{
|
||||
private void SymbolIconSaveStrokes_MouseUp(object sender, MouseButtonEventArgs e)
|
||||
{
|
||||
if (lastBorderMouseDownObject != sender || inkCanvas.Visibility != Visibility.Visible) return;
|
||||
|
||||
AnimationsHelper.HideWithSlideAndFade(BorderTools);
|
||||
@@ -36,8 +47,10 @@ namespace Ink_Canvas {
|
||||
SaveInkCanvasStrokes(true, true);
|
||||
}
|
||||
|
||||
private void SaveInkCanvasStrokes(bool newNotice = true, bool saveByUser = false) {
|
||||
try {
|
||||
private void SaveInkCanvasStrokes(bool newNotice = true, bool saveByUser = false)
|
||||
{
|
||||
try
|
||||
{
|
||||
var savePath = Settings.Automation.AutoSavedStrokesLocation
|
||||
+ (saveByUser ? @"\User Saved - " : @"\Auto Saved - ")
|
||||
+ (currentMode == 0 ? "Annotation Strokes" : "BlackBoard Strokes");
|
||||
@@ -49,13 +62,13 @@ namespace Ink_Canvas {
|
||||
else
|
||||
//savePathWithName = savePath + @"\" + DateTime.Now.ToString("u").Replace(':', '-') + ".icstk";
|
||||
savePathWithName = savePath + @"\" + DateTime.Now.ToString("yyyy-MM-dd HH-mm-ss-fff") + ".icstk";
|
||||
|
||||
|
||||
if (Settings.Automation.IsSaveFullPageStrokes)
|
||||
{
|
||||
// 全页面保存模式 - 检查是否存在多页面墨迹
|
||||
bool hasMultiplePages = false;
|
||||
List<StrokeCollection> allPageStrokes = new List<StrokeCollection>();
|
||||
|
||||
|
||||
// 检查PPT放映模式下的多页面墨迹
|
||||
if (BtnPPTSlideShowEnd.Visibility == Visibility.Visible && _pptManager?.IsConnected == true)
|
||||
{
|
||||
@@ -66,7 +79,7 @@ namespace Ink_Canvas {
|
||||
|
||||
for (int i = 1; i <= totalSlides; i++)
|
||||
{
|
||||
var slideStrokes = _pptInkManager?.LoadSlideStrokes(i);
|
||||
var slideStrokes = _singlePPTInkManager?.LoadSlideStrokes(i);
|
||||
if (slideStrokes != null && slideStrokes.Count > 0)
|
||||
{
|
||||
allPageStrokes.Add(slideStrokes);
|
||||
@@ -101,7 +114,7 @@ namespace Ink_Canvas {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (hasMultiplePages && allPageStrokes.Count > 0)
|
||||
{
|
||||
// 多页面墨迹保存为压缩包
|
||||
@@ -120,6 +133,23 @@ namespace Ink_Canvas {
|
||||
var fs = new FileStream(savePathWithName, FileMode.Create);
|
||||
inkCanvas.Strokes.Save(fs);
|
||||
fs.Close();
|
||||
_ = Task.Run(async () =>
|
||||
{
|
||||
try
|
||||
{
|
||||
var delayMinutes = Settings?.Dlass?.AutoUploadDelayMinutes ?? 0;
|
||||
if (delayMinutes > 0)
|
||||
{
|
||||
await Task.Delay(TimeSpan.FromMinutes(delayMinutes));
|
||||
}
|
||||
|
||||
await Helpers.DlassNoteUploader.UploadNoteFileAsync(savePathWithName);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
}
|
||||
});
|
||||
|
||||
// 保存元素信息
|
||||
var elementInfos = new List<CanvasElementInfo>();
|
||||
foreach (var child in inkCanvas.Children)
|
||||
@@ -142,9 +172,10 @@ namespace Ink_Canvas {
|
||||
if (newNotice) ShowNotification("墨迹成功保存至 " + savePathWithName);
|
||||
}
|
||||
}
|
||||
catch (Exception ex) {
|
||||
catch (Exception ex)
|
||||
{
|
||||
ShowNotification("墨迹保存失败");
|
||||
LogHelper.WriteLogToFile("墨迹保存失败 | " + ex.ToString(), LogHelper.LogType.Error);
|
||||
LogHelper.WriteLogToFile("墨迹保存失败 | " + ex, LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -158,7 +189,7 @@ namespace Ink_Canvas {
|
||||
// 创建临时目录来存放文件
|
||||
string tempDir = Path.Combine(Path.GetTempPath(), $"InkCanvas_MultiPage_{DateTime.Now:yyyyMMdd_HHmmss}");
|
||||
Directory.CreateDirectory(tempDir);
|
||||
|
||||
|
||||
try
|
||||
{
|
||||
// 保存所有页面的文件到临时目录
|
||||
@@ -173,7 +204,7 @@ namespace Ink_Canvas {
|
||||
{
|
||||
strokes.Save(fs);
|
||||
}
|
||||
|
||||
|
||||
// 保存页面图像
|
||||
string imageFileName = Path.Combine(tempDir, $"page_{i + 1:D4}.png");
|
||||
using (var fs = new FileStream(imageFileName, FileMode.Create))
|
||||
@@ -182,10 +213,10 @@ namespace Ink_Canvas {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// 保存元数据信息
|
||||
string metadataFile = Path.Combine(tempDir, "metadata.txt");
|
||||
using (var writer = new StreamWriter(metadataFile, false, System.Text.Encoding.UTF8))
|
||||
using (var writer = new StreamWriter(metadataFile, false, Encoding.UTF8))
|
||||
{
|
||||
writer.WriteLine($"保存时间: {DateTime.Now:yyyy-MM-dd HH:mm:ss}");
|
||||
writer.WriteLine($"总页数: {allPageStrokes.Count}");
|
||||
@@ -201,20 +232,38 @@ namespace Ink_Canvas {
|
||||
writer.WriteLine($"PPT总页数: {pptApplication.SlideShowWindows[1].Presentation.Slides.Count}");
|
||||
writer.WriteLine($"PPT文件路径: {pptApplication.SlideShowWindows[1].Presentation.FullName}");
|
||||
}
|
||||
|
||||
|
||||
for (int i = 0; i < allPageStrokes.Count; i++)
|
||||
{
|
||||
writer.WriteLine($"页面 {i + 1}: {allPageStrokes[i].Count} 条墨迹");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// 使用.NET Framework内置的压缩功能创建ZIP文件
|
||||
if (File.Exists(zipFileName))
|
||||
File.Delete(zipFileName);
|
||||
|
||||
|
||||
// 使用System.IO.Compression.FileSystem来创建ZIP
|
||||
System.IO.Compression.ZipFile.CreateFromDirectory(tempDir, zipFileName);
|
||||
|
||||
ZipFile.CreateFromDirectory(tempDir, zipFileName);
|
||||
|
||||
// 异步上传ZIP文件到Dlass
|
||||
_ = Task.Run(async () =>
|
||||
{
|
||||
try
|
||||
{
|
||||
var delayMinutes = Settings?.Dlass?.AutoUploadDelayMinutes ?? 0;
|
||||
if (delayMinutes > 0)
|
||||
{
|
||||
await Task.Delay(TimeSpan.FromMinutes(delayMinutes));
|
||||
}
|
||||
|
||||
await Helpers.DlassNoteUploader.UploadNoteFileAsync(zipFileName);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
}
|
||||
});
|
||||
|
||||
if (newNotice) ShowNotification($"多页面墨迹成功保存至压缩包 {zipFileName}");
|
||||
}
|
||||
finally
|
||||
@@ -227,13 +276,13 @@ namespace Ink_Canvas {
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"清理临时目录失败: {ex.ToString()}", LogHelper.LogType.Warning);
|
||||
LogHelper.WriteLogToFile($"清理临时目录失败: {ex}", LogHelper.LogType.Warning);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"保存多页面墨迹压缩包失败: {ex.ToString()}", LogHelper.LogType.Error);
|
||||
LogHelper.WriteLogToFile($"保存多页面墨迹压缩包失败: {ex}", LogHelper.LogType.Error);
|
||||
throw;
|
||||
}
|
||||
}
|
||||
@@ -244,18 +293,18 @@ namespace Ink_Canvas {
|
||||
private void SaveSinglePageStrokesAsImage(string savePathWithName, bool newNotice)
|
||||
{
|
||||
// 全页面保存模式 - 保存整个墨迹页面的图像
|
||||
var bitmap = new System.Drawing.Bitmap(
|
||||
(int)System.Windows.Forms.Screen.PrimaryScreen.Bounds.Width,
|
||||
(int)System.Windows.Forms.Screen.PrimaryScreen.Bounds.Height);
|
||||
|
||||
using (var g = System.Drawing.Graphics.FromImage(bitmap))
|
||||
var bitmap = new Bitmap(
|
||||
Screen.PrimaryScreen.Bounds.Width,
|
||||
Screen.PrimaryScreen.Bounds.Height);
|
||||
|
||||
using (var g = Graphics.FromImage(bitmap))
|
||||
{
|
||||
// 创建黑色或透明背景
|
||||
System.Drawing.Color bgColor = Settings.Canvas.UsingWhiteboard
|
||||
? System.Drawing.Color.White
|
||||
: System.Drawing.Color.FromArgb(22, 41, 36); // 黑板背景色
|
||||
Color bgColor = Settings.Canvas.UsingWhiteboard
|
||||
? Color.White
|
||||
: Color.FromArgb(22, 41, 36); // 黑板背景色
|
||||
g.Clear(bgColor);
|
||||
|
||||
|
||||
// 将InkCanvas墨迹渲染到Visual
|
||||
var visual = new DrawingVisual();
|
||||
using (var dc = visual.RenderOpen())
|
||||
@@ -265,41 +314,58 @@ namespace Ink_Canvas {
|
||||
// 绘制矩形并填充为inkCanvas的内容
|
||||
dc.DrawRectangle(visualBrush, null, new Rect(0, 0, inkCanvas.ActualWidth, inkCanvas.ActualHeight));
|
||||
}
|
||||
|
||||
|
||||
// 创建适合墨迹画布尺寸的渲染位图
|
||||
var rtb = new RenderTargetBitmap(
|
||||
(int)inkCanvas.ActualWidth, (int)inkCanvas.ActualHeight,
|
||||
96, 96,
|
||||
(int)inkCanvas.ActualWidth, (int)inkCanvas.ActualHeight,
|
||||
96, 96,
|
||||
PixelFormats.Pbgra32);
|
||||
rtb.Render(visual);
|
||||
|
||||
|
||||
// 转换为GDI+ Bitmap并保存
|
||||
var encoder = new PngBitmapEncoder();
|
||||
encoder.Frames.Add(BitmapFrame.Create(rtb));
|
||||
|
||||
|
||||
using (var ms = new MemoryStream())
|
||||
{
|
||||
encoder.Save(ms);
|
||||
ms.Seek(0, SeekOrigin.Begin);
|
||||
var imgBitmap = new System.Drawing.Bitmap(ms);
|
||||
|
||||
var imgBitmap = new Bitmap(ms);
|
||||
|
||||
// 将生成的墨迹图像绘制到屏幕截图上
|
||||
// 居中绘制,确保墨迹位于屏幕中央
|
||||
int x = (bitmap.Width - imgBitmap.Width) / 2;
|
||||
int y = (bitmap.Height - imgBitmap.Height) / 2;
|
||||
g.DrawImage(imgBitmap, x, y);
|
||||
|
||||
|
||||
// 保存为PNG
|
||||
string imagePathWithName = Path.ChangeExtension(savePathWithName, "png");
|
||||
bitmap.Save(imagePathWithName, System.Drawing.Imaging.ImageFormat.Png);
|
||||
|
||||
bitmap.Save(imagePathWithName, ImageFormat.Png);
|
||||
|
||||
// 仍然保存墨迹文件以兼容旧版本
|
||||
var fs = new FileStream(savePathWithName, FileMode.Create);
|
||||
inkCanvas.Strokes.Save(fs);
|
||||
fs.Close();
|
||||
|
||||
_ = Task.Run(async () =>
|
||||
{
|
||||
try
|
||||
{
|
||||
var delayMinutes = Settings?.Dlass?.AutoUploadDelayMinutes ?? 0;
|
||||
if (delayMinutes > 0)
|
||||
{
|
||||
await Task.Delay(TimeSpan.FromMinutes(delayMinutes));
|
||||
}
|
||||
|
||||
await Helpers.DlassNoteUploader.UploadNoteFileAsync(imagePathWithName);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// 显示提示
|
||||
if (newNotice) ShowNotification("墨迹成功全页面保存至 " + Path.ChangeExtension(savePathWithName, "png"));
|
||||
}
|
||||
@@ -316,14 +382,14 @@ namespace Ink_Canvas {
|
||||
tempCanvas.Strokes = strokes;
|
||||
tempCanvas.Width = inkCanvas.ActualWidth;
|
||||
tempCanvas.Height = inkCanvas.ActualHeight;
|
||||
|
||||
|
||||
// 创建渲染位图
|
||||
var rtb = new RenderTargetBitmap(
|
||||
(int)tempCanvas.Width, (int)tempCanvas.Height,
|
||||
96, 96,
|
||||
(int)tempCanvas.Width, (int)tempCanvas.Height,
|
||||
96, 96,
|
||||
PixelFormats.Pbgra32);
|
||||
rtb.Render(tempCanvas);
|
||||
|
||||
|
||||
// 保存为PNG
|
||||
var encoder = new PngBitmapEncoder();
|
||||
encoder.Frames.Add(BitmapFrame.Create(rtb));
|
||||
@@ -331,12 +397,13 @@ namespace Ink_Canvas {
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"保存页面图像失败: {ex.ToString()}", LogHelper.LogType.Error);
|
||||
LogHelper.WriteLogToFile($"保存页面图像失败: {ex}", LogHelper.LogType.Error);
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
private void SymbolIconOpenStrokes_MouseUp(object sender, MouseButtonEventArgs e) {
|
||||
private void SymbolIconOpenStrokes_MouseUp(object sender, MouseButtonEventArgs e)
|
||||
{
|
||||
if (lastBorderMouseDownObject != sender) return;
|
||||
AnimationsHelper.HideWithSlideAndFade(BorderTools);
|
||||
AnimationsHelper.HideWithSlideAndFade(BoardBorderTools);
|
||||
@@ -348,87 +415,105 @@ namespace Ink_Canvas {
|
||||
if (openFileDialog.ShowDialog() != true) return;
|
||||
LogHelper.WriteLogToFile($"Strokes Insert: Name: {openFileDialog.FileName}",
|
||||
LogHelper.LogType.Event);
|
||||
|
||||
try {
|
||||
|
||||
try
|
||||
{
|
||||
string fileExtension = Path.GetExtension(openFileDialog.FileName).ToLower();
|
||||
|
||||
if (fileExtension == ".zip") {
|
||||
|
||||
if (fileExtension == ".zip")
|
||||
{
|
||||
// 处理ICC压缩包
|
||||
OpenICCZipFile(openFileDialog.FileName);
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
// 处理单个墨迹文件
|
||||
OpenSingleStrokeFile(openFileDialog.FileName);
|
||||
}
|
||||
|
||||
if (inkCanvas.Visibility != Visibility.Visible) SymbolIconCursor_Click(sender, null);
|
||||
}
|
||||
catch (Exception ex) {
|
||||
catch (Exception ex)
|
||||
{
|
||||
ShowNotification("墨迹打开失败");
|
||||
LogHelper.WriteLogToFile($"墨迹打开失败: {ex.ToString()}", LogHelper.LogType.Error);
|
||||
LogHelper.WriteLogToFile($"墨迹打开失败: {ex}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 打开ICC创建的.zip压缩包
|
||||
/// </summary>
|
||||
private void OpenICCZipFile(string zipFilePath) {
|
||||
try {
|
||||
private void OpenICCZipFile(string zipFilePath)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 创建临时目录来解压文件
|
||||
string tempDir = Path.Combine(Path.GetTempPath(), $"InkCanvas_Open_{DateTime.Now:yyyyMMdd_HHmmss}");
|
||||
Directory.CreateDirectory(tempDir);
|
||||
|
||||
try {
|
||||
|
||||
try
|
||||
{
|
||||
// 解压ZIP文件
|
||||
System.IO.Compression.ZipFile.ExtractToDirectory(zipFilePath, tempDir);
|
||||
|
||||
ZipFile.ExtractToDirectory(zipFilePath, tempDir);
|
||||
|
||||
// 读取元数据文件
|
||||
string metadataFile = Path.Combine(tempDir, "metadata.txt");
|
||||
if (!File.Exists(metadataFile)) {
|
||||
if (!File.Exists(metadataFile))
|
||||
{
|
||||
throw new Exception("压缩包中未找到元数据文件");
|
||||
}
|
||||
|
||||
|
||||
var metadata = ReadMetadataFile(metadataFile);
|
||||
|
||||
|
||||
// 根据元数据信息决定恢复模式
|
||||
bool isPPTMode = metadata.ContainsKey("模式") && metadata["模式"].Contains("PPT放映");
|
||||
bool isWhiteboardMode = metadata.ContainsKey("模式") && metadata["模式"].Contains("白板");
|
||||
|
||||
|
||||
// 检查当前是否处于PPT模式
|
||||
bool isCurrentlyInPPTMode = BtnPPTSlideShowEnd.Visibility == Visibility.Visible && pptApplication != null;
|
||||
|
||||
|
||||
// 检查当前是否处于白板模式
|
||||
bool isCurrentlyInWhiteboardMode = currentMode != 0;
|
||||
|
||||
|
||||
// 严格模式隔离:只在对应模式下恢复对应墨迹
|
||||
if (isPPTMode && isCurrentlyInPPTMode) {
|
||||
if (isPPTMode && isCurrentlyInPPTMode)
|
||||
{
|
||||
// 只在PPT放映模式下恢复PPT墨迹
|
||||
RestorePPTStrokesFromZip(tempDir, metadata);
|
||||
} else if (isWhiteboardMode && isCurrentlyInWhiteboardMode) {
|
||||
}
|
||||
else if (isWhiteboardMode && isCurrentlyInWhiteboardMode)
|
||||
{
|
||||
// 只在白板模式下恢复白板墨迹
|
||||
RestoreWhiteboardStrokesFromZip(tempDir, metadata);
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
// 模式不匹配时,显示提示信息
|
||||
string savedMode = isPPTMode ? "PPT放映" : (isWhiteboardMode ? "白板" : "未知");
|
||||
string currentMode = isCurrentlyInPPTMode ? "PPT放映" : (isCurrentlyInWhiteboardMode ? "白板" : "桌面");
|
||||
ShowNotification($"墨迹保存模式({savedMode})与当前模式({currentMode})不匹配,无法恢复墨迹");
|
||||
LogHelper.WriteLogToFile($"模式不匹配:保存模式={savedMode},当前模式={currentMode}", LogHelper.LogType.Warning);
|
||||
}
|
||||
|
||||
|
||||
ShowNotification($"成功打开ICC压缩包,共{(metadata.ContainsKey("总页数") ? metadata["总页数"] : "0")}页");
|
||||
}
|
||||
finally {
|
||||
finally
|
||||
{
|
||||
// 清理临时目录
|
||||
try {
|
||||
try
|
||||
{
|
||||
if (Directory.Exists(tempDir))
|
||||
Directory.Delete(tempDir, true);
|
||||
}
|
||||
catch (Exception ex) {
|
||||
LogHelper.WriteLogToFile($"清理临时目录失败: {ex.ToString()}", LogHelper.LogType.Warning);
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"清理临时目录失败: {ex}", LogHelper.LogType.Warning);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex) {
|
||||
LogHelper.WriteLogToFile($"打开ICC压缩包失败: {ex.ToString()}", LogHelper.LogType.Error);
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"打开ICC压缩包失败: {ex}", LogHelper.LogType.Error);
|
||||
throw;
|
||||
}
|
||||
}
|
||||
@@ -436,87 +521,102 @@ namespace Ink_Canvas {
|
||||
/// <summary>
|
||||
/// 读取元数据文件
|
||||
/// </summary>
|
||||
private Dictionary<string, string> ReadMetadataFile(string metadataPath) {
|
||||
private Dictionary<string, string> ReadMetadataFile(string metadataPath)
|
||||
{
|
||||
var metadata = new Dictionary<string, string>();
|
||||
|
||||
using (var reader = new StreamReader(metadataPath, System.Text.Encoding.UTF8)) {
|
||||
|
||||
using (var reader = new StreamReader(metadataPath, Encoding.UTF8))
|
||||
{
|
||||
string line;
|
||||
while ((line = reader.ReadLine()) != null) {
|
||||
if (line.Contains(":")) {
|
||||
while ((line = reader.ReadLine()) != null)
|
||||
{
|
||||
if (line.Contains(":"))
|
||||
{
|
||||
var parts = line.Split(new[] { ':' }, 2);
|
||||
if (parts.Length == 2) {
|
||||
if (parts.Length == 2)
|
||||
{
|
||||
metadata[parts[0].Trim()] = parts[1].Trim();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return metadata;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从ZIP文件恢复PPT墨迹
|
||||
/// </summary>
|
||||
private void RestorePPTStrokesFromZip(string tempDir, Dictionary<string, string> metadata) {
|
||||
try {
|
||||
private void RestorePPTStrokesFromZip(string tempDir, Dictionary<string, string> metadata)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 确保当前处于PPT放映模式
|
||||
if (BtnPPTSlideShowEnd.Visibility != Visibility.Visible || pptApplication == null) {
|
||||
if (BtnPPTSlideShowEnd.Visibility != Visibility.Visible || pptApplication == null)
|
||||
{
|
||||
throw new InvalidOperationException("当前不在PPT放映模式,无法恢复PPT墨迹");
|
||||
}
|
||||
|
||||
|
||||
// 检查PPT文件路径是否匹配
|
||||
if (metadata.ContainsKey("PPT文件路径"))
|
||||
{
|
||||
string savedPptPath = metadata["PPT文件路径"];
|
||||
string currentPptPath = pptApplication.SlideShowWindows[1].Presentation.FullName;
|
||||
|
||||
|
||||
if (!string.IsNullOrEmpty(savedPptPath) && !string.IsNullOrEmpty(currentPptPath))
|
||||
{
|
||||
// 使用文件路径哈希值进行比较,避免路径格式差异
|
||||
string savedHash = GetFileHash(savedPptPath);
|
||||
string currentHash = GetFileHash(currentPptPath);
|
||||
|
||||
|
||||
if (savedHash != currentHash)
|
||||
{
|
||||
throw new InvalidOperationException($"墨迹文件与当前PPT文件不匹配。保存的PPT: {savedPptPath},当前PPT: {currentPptPath}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// 清空当前墨迹
|
||||
ClearStrokes(true);
|
||||
timeMachine.ClearStrokeHistory();
|
||||
|
||||
|
||||
// 重置PPT墨迹存储
|
||||
_pptInkManager?.ClearAllStrokes();
|
||||
_singlePPTInkManager?.ClearAllStrokes();
|
||||
|
||||
// 读取所有页面的墨迹文件
|
||||
var files = Directory.GetFiles(tempDir, "page_*.icstk");
|
||||
foreach (var file in files) {
|
||||
foreach (var file in files)
|
||||
{
|
||||
var fileName = Path.GetFileNameWithoutExtension(file);
|
||||
if (fileName.StartsWith("page_") && int.TryParse(fileName.Substring(5), out int pageNumber)) {
|
||||
using (var fs = new FileStream(file, FileMode.Open, FileAccess.Read)) {
|
||||
if (fileName.StartsWith("page_") && int.TryParse(fileName.Substring(5), out int pageNumber))
|
||||
{
|
||||
using (var fs = new FileStream(file, FileMode.Open, FileAccess.Read))
|
||||
{
|
||||
var strokes = new StrokeCollection(fs);
|
||||
if (strokes.Count > 0) {
|
||||
_pptInkManager?.SaveCurrentSlideStrokes(pageNumber, strokes);
|
||||
if (strokes.Count > 0)
|
||||
{
|
||||
_singlePPTInkManager?.ForceSaveSlideStrokes(pageNumber, strokes);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 恢复当前页面的墨迹
|
||||
if (_pptManager?.IsInSlideShow == true) {
|
||||
if (_pptManager?.IsInSlideShow == true)
|
||||
{
|
||||
int currentSlide = _pptManager.GetCurrentSlideNumber();
|
||||
var currentStrokes = _pptInkManager?.LoadSlideStrokes(currentSlide);
|
||||
if (currentStrokes != null && currentStrokes.Count > 0) {
|
||||
var currentStrokes = _singlePPTInkManager?.LoadSlideStrokes(currentSlide);
|
||||
if (currentStrokes != null && currentStrokes.Count > 0)
|
||||
{
|
||||
inkCanvas.Strokes.Add(currentStrokes);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
LogHelper.WriteLogToFile($"成功恢复PPT墨迹,共{files.Length}页");
|
||||
}
|
||||
catch (Exception ex) {
|
||||
LogHelper.WriteLogToFile($"恢复PPT墨迹失败: {ex.ToString()}", LogHelper.LogType.Error);
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"恢复PPT墨迹失败: {ex}", LogHelper.LogType.Error);
|
||||
throw;
|
||||
}
|
||||
}
|
||||
@@ -524,60 +624,71 @@ namespace Ink_Canvas {
|
||||
/// <summary>
|
||||
/// 从ZIP文件恢复白板墨迹
|
||||
/// </summary>
|
||||
private void RestoreWhiteboardStrokesFromZip(string tempDir, Dictionary<string, string> metadata) {
|
||||
try {
|
||||
private void RestoreWhiteboardStrokesFromZip(string tempDir, Dictionary<string, string> metadata)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 确保当前处于白板模式
|
||||
if (currentMode == 0) {
|
||||
if (currentMode == 0)
|
||||
{
|
||||
throw new InvalidOperationException("当前不在白板模式,无法恢复白板墨迹");
|
||||
}
|
||||
|
||||
|
||||
// 清空当前墨迹
|
||||
ClearStrokes(true);
|
||||
timeMachine.ClearStrokeHistory();
|
||||
|
||||
|
||||
// 读取总页数
|
||||
int totalPages = 1;
|
||||
if (metadata.ContainsKey("总页数") && int.TryParse(metadata["总页数"], out int parsedPages)) {
|
||||
if (metadata.ContainsKey("总页数") && int.TryParse(metadata["总页数"], out int parsedPages))
|
||||
{
|
||||
totalPages = parsedPages;
|
||||
}
|
||||
|
||||
|
||||
// 重置白板状态
|
||||
WhiteboardTotalCount = totalPages;
|
||||
CurrentWhiteboardIndex = 1;
|
||||
|
||||
|
||||
// 清空历史记录
|
||||
for (int i = 0; i < TimeMachineHistories.Length; i++) {
|
||||
for (int i = 0; i < TimeMachineHistories.Length; i++)
|
||||
{
|
||||
TimeMachineHistories[i] = null;
|
||||
}
|
||||
|
||||
|
||||
// 读取所有页面的墨迹文件
|
||||
var files = Directory.GetFiles(tempDir, "page_*.icstk");
|
||||
foreach (var file in files) {
|
||||
foreach (var file in files)
|
||||
{
|
||||
var fileName = Path.GetFileNameWithoutExtension(file);
|
||||
if (fileName.StartsWith("page_") && int.TryParse(fileName.Substring(5), out int pageNumber)) {
|
||||
using (var fs = new FileStream(file, FileMode.Open, FileAccess.Read)) {
|
||||
if (fileName.StartsWith("page_") && int.TryParse(fileName.Substring(5), out int pageNumber))
|
||||
{
|
||||
using (var fs = new FileStream(file, FileMode.Open, FileAccess.Read))
|
||||
{
|
||||
var strokes = new StrokeCollection(fs);
|
||||
if (strokes.Count > 0) {
|
||||
if (strokes.Count > 0)
|
||||
{
|
||||
// 创建历史记录
|
||||
var history = new TimeMachineHistory(strokes, TimeMachineHistoryType.UserInput, false);
|
||||
TimeMachineHistories[pageNumber] = new TimeMachineHistory[] { history };
|
||||
TimeMachineHistories[pageNumber] = new[] { history };
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// 恢复第一页的墨迹
|
||||
if (TimeMachineHistories[1] != null) {
|
||||
if (TimeMachineHistories[1] != null)
|
||||
{
|
||||
RestoreStrokes();
|
||||
}
|
||||
|
||||
|
||||
// 更新UI显示
|
||||
UpdateIndexInfoDisplay();
|
||||
|
||||
|
||||
LogHelper.WriteLogToFile($"成功恢复白板墨迹,共{totalPages}页");
|
||||
}
|
||||
catch (Exception ex) {
|
||||
LogHelper.WriteLogToFile($"恢复白板墨迹失败: {ex.ToString()}", LogHelper.LogType.Error);
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"恢复白板墨迹失败: {ex}", LogHelper.LogType.Error);
|
||||
throw;
|
||||
}
|
||||
}
|
||||
@@ -585,51 +696,55 @@ namespace Ink_Canvas {
|
||||
/// <summary>
|
||||
/// 打开单个墨迹文件
|
||||
/// </summary>
|
||||
private void OpenSingleStrokeFile(string filePath) {
|
||||
var fileStreamHasNoStroke = false;
|
||||
using (var fs = new FileStream(filePath, FileMode.Open, FileAccess.Read)) {
|
||||
var strokes = new StrokeCollection(fs);
|
||||
fileStreamHasNoStroke = strokes.Count == 0;
|
||||
if (!fileStreamHasNoStroke) {
|
||||
ClearStrokes(true);
|
||||
timeMachine.ClearStrokeHistory();
|
||||
inkCanvas.Strokes.Add(strokes);
|
||||
LogHelper.NewLog($"Strokes Insert: Strokes Count: {inkCanvas.Strokes.Count.ToString()}");
|
||||
}
|
||||
}
|
||||
|
||||
// 恢复元素信息
|
||||
var elementsFile = Path.ChangeExtension(filePath, ".elements.json");
|
||||
if (File.Exists(elementsFile))
|
||||
public void OpenSingleStrokeFile(string filePath)
|
||||
{
|
||||
var fileStreamHasNoStroke = false;
|
||||
using (var fs = new FileStream(filePath, FileMode.Open, FileAccess.Read))
|
||||
{
|
||||
var strokes = new StrokeCollection(fs);
|
||||
fileStreamHasNoStroke = strokes.Count == 0;
|
||||
if (!fileStreamHasNoStroke)
|
||||
{
|
||||
var elementInfos = JsonConvert.DeserializeObject<List<CanvasElementInfo>>(File.ReadAllText(elementsFile));
|
||||
foreach (var info in elementInfos)
|
||||
ClearStrokes(true);
|
||||
timeMachine.ClearStrokeHistory();
|
||||
inkCanvas.Strokes.Add(strokes);
|
||||
LogHelper.NewLog($"Strokes Insert: Strokes Count: {inkCanvas.Strokes.Count.ToString()}");
|
||||
}
|
||||
}
|
||||
|
||||
// 恢复元素信息
|
||||
var elementsFile = Path.ChangeExtension(filePath, ".elements.json");
|
||||
if (File.Exists(elementsFile))
|
||||
{
|
||||
var elementInfos = JsonConvert.DeserializeObject<List<CanvasElementInfo>>(File.ReadAllText(elementsFile));
|
||||
foreach (var info in elementInfos)
|
||||
{
|
||||
if (info.Type == "Image" && File.Exists(info.SourcePath))
|
||||
{
|
||||
if (info.Type == "Image" && File.Exists(info.SourcePath))
|
||||
var img = new Image
|
||||
{
|
||||
var img = new Image
|
||||
{
|
||||
Source = new BitmapImage(new Uri(info.SourcePath)),
|
||||
Width = info.Width,
|
||||
Height = info.Height,
|
||||
Stretch = Enum.TryParse<Stretch>(info.Stretch, out var stretch) ? stretch : Stretch.Fill
|
||||
};
|
||||
InkCanvas.SetLeft(img, info.Left);
|
||||
InkCanvas.SetTop(img, info.Top);
|
||||
inkCanvas.Children.Add(img);
|
||||
}
|
||||
Source = new BitmapImage(new Uri(info.SourcePath)),
|
||||
Width = info.Width,
|
||||
Height = info.Height,
|
||||
Stretch = Enum.TryParse<Stretch>(info.Stretch, out var stretch) ? stretch : Stretch.Fill
|
||||
};
|
||||
InkCanvas.SetLeft(img, info.Left);
|
||||
InkCanvas.SetTop(img, info.Top);
|
||||
inkCanvas.Children.Add(img);
|
||||
}
|
||||
}
|
||||
|
||||
if (fileStreamHasNoStroke)
|
||||
using (var ms = new MemoryStream(File.ReadAllBytes(filePath))) {
|
||||
ms.Seek(0, SeekOrigin.Begin);
|
||||
var strokes = new StrokeCollection(ms);
|
||||
ClearStrokes(true);
|
||||
timeMachine.ClearStrokeHistory();
|
||||
inkCanvas.Strokes.Add(strokes);
|
||||
LogHelper.NewLog($"Strokes Insert (2): Strokes Count: {strokes.Count.ToString()}");
|
||||
}
|
||||
|
||||
if (fileStreamHasNoStroke)
|
||||
using (var ms = new MemoryStream(File.ReadAllBytes(filePath)))
|
||||
{
|
||||
ms.Seek(0, SeekOrigin.Begin);
|
||||
var strokes = new StrokeCollection(ms);
|
||||
ClearStrokes(true);
|
||||
timeMachine.ClearStrokeHistory();
|
||||
inkCanvas.Strokes.Add(strokes);
|
||||
LogHelper.NewLog($"Strokes Insert (2): Strokes Count: {strokes.Count.ToString()}");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Drawing2D;
|
||||
using System.Drawing.Imaging;
|
||||
@@ -7,94 +6,110 @@ using System.IO;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Forms;
|
||||
using System.Windows.Media.Imaging;
|
||||
using Ink_Canvas.Helpers;
|
||||
using Ink_Canvas.Helpers;
|
||||
using Application = System.Windows.Application;
|
||||
using Clipboard = System.Windows.Clipboard;
|
||||
using Size = System.Drawing.Size;
|
||||
|
||||
namespace Ink_Canvas {
|
||||
// 截图结果结构体
|
||||
public struct ScreenshotResult
|
||||
namespace Ink_Canvas
|
||||
{
|
||||
public partial class MainWindow : Window
|
||||
{
|
||||
public System.Drawing.Rectangle Area;
|
||||
public List<System.Windows.Point> Path;
|
||||
|
||||
public ScreenshotResult(System.Drawing.Rectangle area, List<System.Windows.Point> path = null)
|
||||
private void SaveScreenShot(bool isHideNotification, string fileName = null)
|
||||
{
|
||||
Area = area;
|
||||
Path = path;
|
||||
}
|
||||
}
|
||||
|
||||
public partial class MainWindow : Window {
|
||||
private void SaveScreenShot(bool isHideNotification, string fileName = null) {
|
||||
var savePath = Settings.Automation.IsSaveScreenshotsInDateFolders
|
||||
? GetDateFolderPath(fileName)
|
||||
: GetDefaultFolderPath();
|
||||
|
||||
CaptureAndSaveScreenshot(savePath, isHideNotification);
|
||||
|
||||
if (Settings.Automation.IsAutoSaveStrokesAtScreenshot)
|
||||
|
||||
if (Settings.Automation.IsAutoSaveStrokesAtScreenshot)
|
||||
SaveInkCanvasStrokes(false);
|
||||
}
|
||||
|
||||
private void SaveScreenShotToDesktop() {
|
||||
internal void SaveScreenShotToDesktop()
|
||||
{
|
||||
var desktopPath = Path.Combine(
|
||||
Environment.GetFolderPath(Environment.SpecialFolder.DesktopDirectory),
|
||||
$"{DateTime.Now:yyyy-MM-dd_HH-mm-ss}.png");
|
||||
|
||||
CaptureAndSaveScreenshot(desktopPath, false);
|
||||
|
||||
if (Settings.Automation.IsAutoSaveStrokesAtScreenshot)
|
||||
|
||||
if (Settings.Automation.IsAutoSaveStrokesAtScreenshot)
|
||||
SaveInkCanvasStrokes(false);
|
||||
}
|
||||
|
||||
// 提取公共的截图和保存逻辑
|
||||
private void CaptureAndSaveScreenshot(string savePath, bool isHideNotification) {
|
||||
private void CaptureAndSaveScreenshot(string savePath, bool isHideNotification)
|
||||
{
|
||||
var rc = SystemInformation.VirtualScreen;
|
||||
|
||||
|
||||
using (var bitmap = new Bitmap(rc.Width, rc.Height, PixelFormat.Format32bppArgb))
|
||||
using (var memoryGraphics = Graphics.FromImage(bitmap)) {
|
||||
using (var memoryGraphics = Graphics.FromImage(bitmap))
|
||||
{
|
||||
// 设置高质量渲染
|
||||
memoryGraphics.CompositingQuality = CompositingQuality.HighQuality;
|
||||
memoryGraphics.InterpolationMode = InterpolationMode.HighQualityBicubic;
|
||||
memoryGraphics.SmoothingMode = SmoothingMode.HighQuality;
|
||||
memoryGraphics.CompositingMode = CompositingMode.SourceOver;
|
||||
|
||||
memoryGraphics.CopyFromScreen(rc.X, rc.Y, 0, 0, rc.Size, CopyPixelOperation.SourceCopy);
|
||||
|
||||
|
||||
// 确保目录存在
|
||||
var directory = Path.GetDirectoryName(savePath);
|
||||
if (!Directory.Exists(directory)) {
|
||||
if (!Directory.Exists(directory))
|
||||
{
|
||||
Directory.CreateDirectory(directory);
|
||||
}
|
||||
|
||||
|
||||
// 使用PNG格式保存,确保透明度信息不丢失
|
||||
bitmap.Save(savePath, ImageFormat.Png);
|
||||
}
|
||||
|
||||
if (!isHideNotification) {
|
||||
|
||||
if (!isHideNotification)
|
||||
{
|
||||
ShowNotification($"截图成功保存至 {savePath}");
|
||||
}
|
||||
_ = Task.Run(async () =>
|
||||
{
|
||||
try
|
||||
{
|
||||
var delayMinutes = Settings?.Dlass?.AutoUploadDelayMinutes ?? 0;
|
||||
if (delayMinutes > 0)
|
||||
{
|
||||
await Task.Delay(TimeSpan.FromMinutes(delayMinutes));
|
||||
}
|
||||
|
||||
await Helpers.DlassNoteUploader.UploadNoteFileAsync(savePath);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
// 获取日期文件夹路径
|
||||
private string GetDateFolderPath(string fileName) {
|
||||
if (string.IsNullOrWhiteSpace(fileName)) {
|
||||
private string GetDateFolderPath(string fileName)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(fileName))
|
||||
{
|
||||
fileName = DateTime.Now.ToString("HH-mm-ss");
|
||||
}
|
||||
|
||||
|
||||
var basePath = Settings.Automation.AutoSavedStrokesLocation;
|
||||
var dateFolder = DateTime.Now.ToString("yyyyMMdd");
|
||||
|
||||
|
||||
return Path.Combine(
|
||||
basePath,
|
||||
"Auto Saved - Screenshots",
|
||||
dateFolder,
|
||||
basePath,
|
||||
"Auto Saved - Screenshots",
|
||||
dateFolder,
|
||||
$"{fileName}.png");
|
||||
}
|
||||
|
||||
// 获取默认文件夹路径
|
||||
private string GetDefaultFolderPath() {
|
||||
private string GetDefaultFolderPath()
|
||||
{
|
||||
var basePath = Settings.Automation.AutoSavedStrokesLocation;
|
||||
var screenshotsFolder = Path.Combine(basePath, "Auto Saved - Screenshots");
|
||||
|
||||
if (!Directory.Exists(screenshotsFolder)) {
|
||||
if (!Directory.Exists(screenshotsFolder))
|
||||
{
|
||||
Directory.CreateDirectory(screenshotsFolder);
|
||||
}
|
||||
|
||||
@@ -102,236 +117,5 @@ namespace Ink_Canvas {
|
||||
screenshotsFolder,
|
||||
$"{DateTime.Now:yyyy-MM-dd_HH-mm-ss}.png");
|
||||
}
|
||||
|
||||
// 截图并复制到剪贴板
|
||||
private async Task CaptureScreenshotToClipboard() {
|
||||
try {
|
||||
// 隐藏主窗口以避免截图包含窗口本身
|
||||
var originalVisibility = this.Visibility;
|
||||
this.Visibility = Visibility.Hidden;
|
||||
|
||||
// 等待窗口隐藏
|
||||
await Task.Delay(200);
|
||||
|
||||
// 启动区域选择截图
|
||||
var screenshotResult = await ShowScreenshotSelector();
|
||||
|
||||
// 恢复窗口显示
|
||||
this.Visibility = originalVisibility;
|
||||
|
||||
if (screenshotResult.HasValue && screenshotResult.Value.Area.Width > 0 && screenshotResult.Value.Area.Height > 0)
|
||||
{
|
||||
// 截取选定区域
|
||||
using (var originalBitmap = CaptureScreenArea(screenshotResult.Value.Area))
|
||||
{
|
||||
if (originalBitmap != null)
|
||||
{
|
||||
Bitmap finalBitmap = originalBitmap;
|
||||
|
||||
// 如果有路径信息,应用形状遮罩
|
||||
if (screenshotResult.Value.Path != null && screenshotResult.Value.Path.Count > 0)
|
||||
{
|
||||
finalBitmap = ApplyShapeMask(originalBitmap, screenshotResult.Value.Path, screenshotResult.Value.Area);
|
||||
}
|
||||
|
||||
// 将截图复制到剪贴板
|
||||
CopyBitmapToClipboard(finalBitmap);
|
||||
|
||||
// 等待窗口完全显示后自动粘贴
|
||||
await Task.Delay(100);
|
||||
await AutoPasteScreenshot();
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ShowNotification("截图已取消");
|
||||
}
|
||||
}
|
||||
catch (Exception ex) {
|
||||
ShowNotification($"截图失败: {ex.Message}");
|
||||
this.Visibility = Visibility.Visible;
|
||||
}
|
||||
}
|
||||
|
||||
// 显示截图区域选择器
|
||||
private async Task<ScreenshotResult?> ShowScreenshotSelector()
|
||||
{
|
||||
ScreenshotResult? result = null;
|
||||
|
||||
try
|
||||
{
|
||||
await Application.Current.Dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
var selectorWindow = new ScreenshotSelectorWindow();
|
||||
if (selectorWindow.ShowDialog() == true)
|
||||
{
|
||||
result = new ScreenshotResult(
|
||||
selectorWindow.SelectedArea.Value,
|
||||
selectorWindow.SelectedPath
|
||||
);
|
||||
}
|
||||
});
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"显示截图选择器失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// 截取指定屏幕区域
|
||||
private Bitmap CaptureScreenArea(System.Drawing.Rectangle area)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 确保区域在有效范围内
|
||||
var virtualScreen = SystemInformation.VirtualScreen;
|
||||
|
||||
// 调整区域边界,确保不超出屏幕范围
|
||||
int x = Math.Max(area.X, virtualScreen.X);
|
||||
int y = Math.Max(area.Y, virtualScreen.Y);
|
||||
int right = Math.Min(area.Right, virtualScreen.Right);
|
||||
int bottom = Math.Min(area.Bottom, virtualScreen.Bottom);
|
||||
|
||||
int width = Math.Max(1, right - x);
|
||||
int height = Math.Max(1, bottom - y);
|
||||
|
||||
var bitmap = new Bitmap(width, height, PixelFormat.Format32bppArgb);
|
||||
using (var graphics = Graphics.FromImage(bitmap))
|
||||
{
|
||||
// 设置高质量渲染
|
||||
graphics.CompositingQuality = System.Drawing.Drawing2D.CompositingQuality.HighQuality;
|
||||
graphics.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic;
|
||||
graphics.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
|
||||
|
||||
// 截取屏幕区域
|
||||
graphics.CopyFromScreen(x, y, 0, 0, new Size(width, height), CopyPixelOperation.SourceCopy);
|
||||
}
|
||||
|
||||
LogHelper.WriteLogToFile($"成功截取区域: X={x}, Y={y}, Width={width}, Height={height}", LogHelper.LogType.Info);
|
||||
return bitmap;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"截取屏幕区域失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
// 自动粘贴截图到画布
|
||||
private async Task AutoPasteScreenshot() {
|
||||
try {
|
||||
// 只在白板模式下自动粘贴
|
||||
if (currentMode == 1) {
|
||||
await PasteImageFromClipboard();
|
||||
ShowNotification("截图已自动插入到画布");
|
||||
} else {
|
||||
ShowNotification("截图已复制到剪贴板,可在白板模式下粘贴");
|
||||
}
|
||||
}
|
||||
catch (Exception ex) {
|
||||
ShowNotification($"自动粘贴截图失败: {ex.Message}");
|
||||
LogHelper.WriteLogToFile($"自动粘贴截图失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
}
|
||||
}
|
||||
|
||||
// 将Bitmap复制到剪贴板
|
||||
private void CopyBitmapToClipboard(Bitmap bitmap) {
|
||||
try {
|
||||
// 将System.Drawing.Bitmap转换为WPF BitmapSource
|
||||
var bitmapSource = ConvertBitmapToBitmapSource(bitmap);
|
||||
|
||||
// 复制到剪贴板
|
||||
Clipboard.SetImage(bitmapSource);
|
||||
}
|
||||
catch (Exception ex) {
|
||||
ShowNotification($"复制到剪贴板失败: {ex.Message}");
|
||||
}
|
||||
}
|
||||
|
||||
// 应用形状遮罩到截图
|
||||
private Bitmap ApplyShapeMask(Bitmap bitmap, List<System.Windows.Point> path, System.Drawing.Rectangle area)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 获取DPI缩放比例
|
||||
var dpiScale = GetDpiScale();
|
||||
var virtualScreen = SystemInformation.VirtualScreen;
|
||||
|
||||
// 创建结果位图
|
||||
var resultBitmap = new Bitmap(bitmap.Width, bitmap.Height, PixelFormat.Format32bppArgb);
|
||||
using (var resultGraphics = Graphics.FromImage(resultBitmap))
|
||||
{
|
||||
// 设置高质量渲染
|
||||
resultGraphics.SmoothingMode = SmoothingMode.AntiAlias;
|
||||
resultGraphics.CompositingQuality = CompositingQuality.HighQuality;
|
||||
|
||||
// 创建路径
|
||||
using (var pathGraphics = new GraphicsPath())
|
||||
{
|
||||
// 转换WPF坐标到GDI+坐标,考虑DPI缩放和屏幕偏移
|
||||
var points = new PointF[path.Count];
|
||||
for (int i = 0; i < path.Count; i++)
|
||||
{
|
||||
// 将WPF坐标转换为实际屏幕坐标,然后相对于截图区域计算偏移
|
||||
double screenX = (path[i].X * dpiScale) + virtualScreen.Left;
|
||||
double screenY = (path[i].Y * dpiScale) + virtualScreen.Top;
|
||||
|
||||
// 计算相对于截图区域的坐标
|
||||
float relativeX = (float)(screenX - area.X);
|
||||
float relativeY = (float)(screenY - area.Y);
|
||||
|
||||
points[i] = new PointF(relativeX, relativeY);
|
||||
}
|
||||
|
||||
// 添加路径
|
||||
pathGraphics.AddPolygon(points);
|
||||
|
||||
// 设置裁剪区域为路径内部
|
||||
resultGraphics.SetClip(pathGraphics);
|
||||
|
||||
// 在裁剪区域内绘制原始图像
|
||||
resultGraphics.DrawImage(bitmap, 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
return resultBitmap;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogHelper.WriteLogToFile($"应用形状遮罩失败: {ex.Message}", LogHelper.LogType.Error);
|
||||
return bitmap; // 如果失败,返回原始图像
|
||||
}
|
||||
}
|
||||
|
||||
// 获取DPI缩放比例
|
||||
private double GetDpiScale()
|
||||
{
|
||||
var source = PresentationSource.FromVisual(this);
|
||||
if (source?.CompositionTarget != null)
|
||||
{
|
||||
return source.CompositionTarget.TransformToDevice.M11;
|
||||
}
|
||||
return 1.0; // 默认DPI
|
||||
}
|
||||
|
||||
// 将System.Drawing.Bitmap转换为WPF BitmapSource
|
||||
private BitmapSource ConvertBitmapToBitmapSource(Bitmap bitmap) {
|
||||
using (var memory = new MemoryStream()) {
|
||||
bitmap.Save(memory, ImageFormat.Png);
|
||||
memory.Position = 0;
|
||||
|
||||
var bitmapImage = new BitmapImage();
|
||||
bitmapImage.BeginInit();
|
||||
bitmapImage.StreamSource = memory;
|
||||
bitmapImage.CacheOption = BitmapCacheOption.OnLoad;
|
||||
bitmapImage.EndInit();
|
||||
bitmapImage.Freeze();
|
||||
|
||||
return bitmapImage;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
+1854
-311
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user